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 MAME v0.274 (64-bit) 
Vendredi 31/01/25 à 16:22 par Firebrand
La version mensuelle de MAME a été publiée. Les améliorations sont les suivantes:
Today’s the day you get to experience MAME 0.274 for the first time! As previously mentioned, our Windows binary releases now require a CPU with x86-64-v2 functionality. The most anticipated feature completed this month is almost certainly the 64-bit ARMv8 recompiler back-end. It’s been tested on macOS, conventional Linux and Android, and provides some very welcome performance improvements when emulating systems with RISC CPUs, including MIPS III, PowerPC and SuperH. In addition to the new back-end, we’ve fixed some bugs in the existing back-ends and made some performance improvements for x86-64. Keep in mind that the actual performance benefits you experience will vary substantially depending on your CPU and the emulated system and software.
While that was happening, emulation work continued to progress. This release adds support for numerous digital pets, a couple more Tronica LCD games, and several synthesisers. Several CD-i graphics formats have been fixed, and speaking of Philips, video emulation for their Minitel 2 terminal has been improved as well. Our NEC µPD17771C emulation has been completely overhauled, which is particularly noticeable in Star Speeder on the Epoch Super Cassette Vision.
Lots has been going on in computer emulation this month. We’ve taken a few steps along the road to emulating the first-generation Power Macintosh systems; the Heath/Zenith computers now have hard-sectored floppy formats and working joystick support; the JUKU E5104 now has mouse support; the Silicon Graphics Professional IRIS 4D workstations are now considered working. There’s also been some work on Amiga graphics emulation, although some of the improvements missed this release.

MAME Testers bugs fixed
- 01595: [Sound] (galaxian/galaxold.cpp) drivfrcg, drivfrcb , drivfrct, drivfrcsg: The crash sound doesn’t play. (Robbbert)
- 04095: [Sound] (namco/namcos1.cpp) splatter, splattero, splatterj: Music for the second stage boss scene is incorrect. (hap)
- 04546: [Graphics] (snk/lasso.cpp) pinbo, pinboa, pinbos: The background color is incorrect. (hap)
- 04729: [Misc.] (namco/namcond1.cpp) ncv1: [possible] The graphics ROM appears to have an incorrectly set bit. (MASH)
- 05592: [Graphics] (konami/asterix.cpp) All games in asterix.cpp: The windmill animation doesn’t work properly. (hap)
- 06865: [Interface] (taito/undrfire.cpp) undrfire and clones: The fake “Show gun target” switch doesn’t work. (hap)
- 07312: [DIP/Input] (irem/m72.cpp) poundfor: Trackball inputs don’t work properly. (hap)
- 07543: [Misc.] (konami/rungun.cpp) rungund, rungunad, rungunbd, rungunuad, rungunud, slmdunkjd: Out-of-bounds accesses. (hap)
- 07573: [Sound] (orca/espial.cpp) netwars: Sounds/music play too slowly. (hap)
- 07938: [Known Issues/To-Do's] (konami/konamim2.cpp) totlvice, evilngt: Second and third player light gun inputs are missing. (hap)
- 07958: [Sound] (sony/taitogn.cpp) kollon, kollonc: Sound is distorted. (hap)
- 08472: [Misc.] (sinclair/atm.cpp) some sinclair/* drivers: The emulator crashes on out-of-bounds palette accesses. (holub)
- 08510: [Gameplay] (midway/balsente.cpp) stocker: The gear shift control should be a toggle switch. (John IV)
- 08660: [DIP/Input] (namco/skykid.cpp) drgnbstr: The “Allow Continue” DIP switch settings are reversed. (Zach S.)
- 08731: [DIP/Input] (taito/taito_z.cpp) bsharkjjs: Left/Right inputs are reversed. (Uncle Petros)
- 08962: [DIP/Input] (konami/zr107.cpp) jetwave, jetwavej: Analog inputs are too sensitive. (hap)
- 08980: [Known Issues/To-Do's] (konami/konamim2.cpp) all sets in konamim2.cpp: Poor performance while loading. (David Haywood)
- 09052: [Misc.] (sega/segaybd.cpp) rchase: Recoil outputs for both gun controllers are sent to a single output. (AchillesPDX)
- 09054: [Speed] (taito/bublbobl.cpp) tokio and clones: CPU time slices are unnecessarily short. (hap)
- 09060: [Graphics] (gottlieb/gottlieb.cpp) krull: Graphics may not display correctly after loading a saved state. (JimCarlTay)
- 09061: [Color/Palette] (nintendo/spacefb.cpp) spacedem: [possible] The background should be black. (hap)
- 09062: [Sound] (sanritsu/drmicro.cpp) drmicro: PSG sound pitch is too high. (125scratch)
- 09063: [Graphics] (pacman/pacman.cpp) alibaba and clones: The mystery item timer is not displayed. (hap)
- 09065: [Sound] (snk/lasso.cpp) lasso, chameleo, wwjgtin: Sound pitch and tempo are incorrect. (hap)
- 09067: [Interface] The tilemap viewer maps the pointer location incorrectly if the tilemap is flipped on either axis. (hap)
- 09077: [Interface] (nichibutsu/nbmj8891.cpp) mjcamerb, mmcamera: Version on older hardware is not marked as a clone. (Vas Crabb)
- 09084: [Sound] (galaxian/galaxold.cpp) 4in1: Explosion sounds do not play. (Robbbert)
- 09087: [Gameplay] (philips/cdi.cpp) quizardi_10: The game does not boot correctly. (Ivan Vangelista)
- 09094: [Interface] (snk/prehisle.cpp) gensitou: The description does not include the release region. (JimCarlTay)
- 09095: [Interface] UI: The menu item highlight texture is not symmetrical. (Vas Crabb)
- 09097: [DIP/Input] (seta/seta.cpp) drgnunit: The undocumented eighth DIP switch in the first bank adjusts stage time. (GoldS_TCRF)

New working systems
- Bandai Digital Monster (Japan) [hap, azya]
- Bandai Digital Monster Ver. 2 (Japan) [hap, azya]
- Bandai Digital Monster Ver. 3 (Japan) [hap, azya]
- Bandai Let's! TV Play Nou to Karada o Kitaeru Taikan Zunou Family Mattore (Japan) [David Haywood, TeamEurope]
- Bandai Mothra no Tamagotchi (Japan) [hap, azya]
- Bandai Tamagotchi (Gen. 2, Japan) [hap, azya]
- Bandai Tenshitchi no Tamagotchi (Japan) [hap, azya]
- Casio Casiotone 8000 [=CO=Windler, Devin Acker]
- Casio Casiotone FK-1 [BCM, Devin Acker]
- Code Magik (Ver 5.5) / Super 7 (stealth game) [Roberto Fresca, Grull Osgo, Jeff Hamelin]
- Cuty Line (ver.1.01) [Taksangs, charlie]
- CXG Systems / Newcrest Technology / Intelligent Chess Software Pocketchess (CXG) [hap, Sean Riddle]
- Epoch Chibi Pachi: Alien Fever [hap, azya]
- Epoch Minna no Tetris (Japan) [TeamEurope, David Haywood]
- Hasbro Giga Pets Explorer (Version 1.34.1, Mar 17 2006) [QUFB]
- Hegener + Glaser Mephisto Excalibur [hap, anonymous, Berger]
- JAKKS Pacific Inc / Handheld Games Disney Pixar Classics (JAKKS Pacific TV Game) [David Haywood, TeamEurope]
- JAKKS Pacific Inc / Handheld Games Power Rangers S.P.D. (JAKKS Pacific TV Game) [David Haywood, TeamEurope]
- JAKKS Pacific Inc / Handheld Games Spider-Man 3 (JAKKS Pacific TV Game) [David Haywood, TeamEurope]
- JAKKS Pacific Inc / HotGen Ltd Pirates of the Caribbean - Islands of Fortune (JAKKS Pacific TV Game) (Jun 1 2007 12:34:28) [David Haywood, TeamEurope]
- JAKKS Pacific Inc / HotGen Ltd Superman in Super Villain Showdown (JAKKS Pacific TV Game) (26 Jan 2006 A) [David Haywood, TeamEurope]
- Nikko Beans Collection: Venus Diet Monogatari [hap, azya]
- Novag Industries / Intelligent Heuristic Programming Beluga [hap, Berger]
- Oberheim DMX [m1macrophage]
- Pyuuta-kun (Japan) [hammy]
- Takara / SSD Company LTD Webdiver DX W-05 Gladion (Japan) [David Haywood, TeamEurope]
- Tandy Corporation Stack Challenge [hap, azya]]
- Techno Source Interactive Coloring Book: Disney / Pixar Cars [TeamEurope, David Haywood]
- Techno Source Interactive Coloring Book: Disney / Pixar Toy Story [Sean Riddle, David Haywood]
- Techno Source Interactive Coloring Book: Disney Princess [Sean Riddle, David Haywood]
- Tronica Diver's Adventure [Milan Galcik, algestam]

New working clones
- Cherry Bonus III (ver.1.40, set 7) [hammy]
- Cherry Master I (E-Z Spin Hands Count bootleg / hack, set 1) [Ioannis Bampoulas]
- Cherry Master I (E-Z Spin Hands Count bootleg / hack, set 2) [Ioannis Bampoulas]
- Cherry Master I (ver.1.01, set 12) [hammy]
- Egg Venture (Release 4) [Brian Troha, The Dumping Union]
- Endless Riches (Ver 1.10) [hammy]
- Fidelity International Excel 68000 Mach IV 68020 Master 2325 (set 1) [Berger]
- Gradius III: Densetsu kara Shinwa e (Japan, version 3, newer) [alamone]
- Hegener + Glaser Mephisto Excalibur (WCCC 1983 New York TM) [hap, anonymous, Berger]
- Long Hu Da Manguan Duizhan Jiaqiang Ban (V200C3M) [dyq, little0]
- N-Sub (cocktail) [system11]
- New Lucky 8 Lines (set 14, W-4, Yamate) [Ioannis Bampoulas]
- New Lucky 8 Lines (set 15, W-4, Cleco bootleg) [Ioannis Bampoulas]
- New Lucky 8 Lines / New Super 8 Lines (F-5, Witch Bonus, Yamate, 1985) [Ioannis Bampoulas]
- New Lucky 8 Lines / New Super 8 Lines (W-4, Witch Bonus, Yamate, 1988, set 1) [Ioannis Bampoulas]
- New Lucky 8 Lines / New Super 8 Lines (W-4, Witch Bonus, Yamate, 1988, set 2) [Ioannis Bampoulas]
- Novag Industries / Intelligent Heuristic Programming Diablo 68000 (set 1) [Gavin Fance]
- Rocket Convoy [Luis Arrufat]
- Run and Gun (ver UAB 1993 9.10, dedicated twin cabinet) [Bryan McPhail]
- Super Poker (v120IN) [The Dumping Union]
- Toride II (Japan, revision I) [twistedsymphony]
- Tronica Clever Chicken [Milan Galcik, algestam]

Systems promoted to working
- Bonanza's Joker Poker [Roberto Fresca, Grull Osgo]
- Silicon Graphics Professional IRIS 4D/50 [Patrick Mackinlay]
- Silicon Graphics Professional IRIS 4D/70 [Patrick Mackinlay]
- Super Mini-Boy [Roberto Fresca, Grull Osgo]

Clones promoted to working
- IPM Invader (set 2) [system11]

New systems marked not working
- 7 Gold [hammy]
- Alesis MIDIverb [m1macrophage]
- AtGames 40 Bonus Games in 1 (AtGames) [TeamEurope, Patryk Stefanski]
- AtGames Atari Flashback Portable (version 4) [Devin Acker]
- AV-Mahjong Two Shot (Japan Ver 1.00 1990/05/21) [hammy]
- Bandai / Koto Digimon X Arena (Japan) [TeamEurope, David Haywood]
- Bandai / SSD Company LTD Let's! TV Play Disney Characters Oto! Iro! Ton-Ton! Miracle Parade (Japan) [TeamEurope, David Haywood]
- Bandai / SSD Company LTD Let's TV Play Dragon Ball Z Battle Experience Kamehameha 2 ~Ossu Ome Goku Tenkaichi Budokai~ (Japan) [TeamEurope David Haywood]
- Bandai / SSD Company LTD Let's! TV Play Futari wa PreCure MaxHeart Mat de Dance MaxHeart ni Odotchaou (Japan) [TeamEurope, David Haywood]
- Bandai / SSD Company LTD Let's! TV Play Narikiri Taikan Boukenger Hashire! Ute! Mission Start!! (Japan) [David Haywood, TeamEurope]
- Bandai / SSD Company LTD Let's! TV Play Taikan Cast Off - Kamen Rider Kabuto Clock Up & Rider Kick!! (Japan) [David Haywood, TeamEurope]
- Bandai Let's! TV Play Digital Monster Battle Junction (Japan) [David Haywood, TeamEurope]
- Beetlemania (Atronic) [Brian Troha, Heihachi_73]
- BornKid 32 Bit Preloaded 139-in-1 Handheld Game Console [TeamEurope, David Haywood]
- Casio Casiotone MB-1 [=CO=Windler, Devin Acker]
- Champion 3001 Regular [hammy]
- Cherry Bonus (A.A.I. bootleg) [Ioannis Bampoulas]
- Cherry Bonus II (V2.00 06/01) [Ioannis Bampoulas]
- Chickendales (Atronic) [Brian Troha, Heihachi_73]
- Enter Tech Leadsinger II (LS-K2) [David Haywood, Sean Riddle]
- Epoch / SSD Company LTD Doko Demo Doraemon Nihon Ryokou Game DX Taikan! Doko Dora Grand Prix! (Japan) [TeamEurope, David Haywood]
- Epoch / SSD Company LTD Doraemon Taikan Take-copter! Sora Tobu Daibouken (Japan) [David Haywood, TeamEurope]
- Epoch / SSD Company LTD Doraemon Ugoku! Oekaki (Japan) [TeamEurope, David Haywood]
- Epoch / SSD Company LTD Hello Kitty Piano PC (Japan) [TeamEurope, David Haywood]
- Epoch / SSD Company LTD Ishikawa Ryou Excite Golf (Japan) [David Haywood, TeamEurope]
- Fisher-Price 3-in-1 Smart Sports! (US) [Sean Riddle, David Haywood]
- Fizz Creations Pac-Man Arcade in a Tin [TeamEurope]
- Fizz Creations Tetris Arcade in a Tin [TeamEurope]
- Golden Number [hammy]
- Gwasuwon (Korea) [Taksangs, David Haywood]
- Hana Night Rose (Japan, TSM008-04) [hammy]
- Happy Happy Hippy (Atronic) [Brian Troha, Heihachi_73]
- JAKKS Pacific Inc / Digital Eclipse EA Sports Classics: NHL 95 & FIFA Soccer 96 (JAKKS Pacific TV Game) [David Haywood, TeamEurope]
- JAKKS Pacific Inc / HotGen Ltd Bob the Builder - Project: Build It (JAKKS Pacific TV Game) (JUN 2 2006 14:42:01) [David Haywood, TeamEurope]
- JAKKS Pacific Inc / HotGen Ltd Power Rangers to the Rescue (JAKKS Pacific TV Game) (Aug 8 2008 16:46:59) [David Haywood, TeamEurope]
- JAKKS Pacific Inc / Santa Cruz Games The Amazing Spider-Man and The Masked Menace (JAKKS Pacific TV Game) [David Haywood, TeamEurope]
- Jixiang Ruyi (V116CN) [dyq, little0]
- Jin Hua Zhengba (V113CN) [dyq, little0]
- JoyPalette / SSD Company LTD Anpanman Kazoku de! Ikunou Mat DX (Japan) [TeamEurope, David Haywood]
- JoyPalette / SSD Company LTD Anpanman Pyon-Pyon Ikunou Mat (Japan) [TeamEurope, David Haywood]
- Lexibook Arcade Center (JL1800_01) [TeamEurope, David Haywood]
- Mahjong Tenho (Japan, P016B-000) [hammy]
- Moog Music Memorymoog [m1macrophage]
- New Mondo Plus (V0.6I) [hammy]
- Oberheim OB8 [m1macrophage]
- Omatsuri Yasan: Ganso Takoyaki [SnakeGrunger]
- Pairs (Italian gambling game) [hammy]
- Radica / Sega Menacer (Radica Plug & Play) [TeamEurope, David Haywood]
- Senario The Amazing Spider-Man (Senario, floor mat) [Sean Riddle, David Haywood]
- Shayu Daheng (V104CN) [dyq, little0]
- Shuang Long Qiang Zhu Tebie Ban (V104CN) [dyq, little0]
- Skill Chance (W-7, set 1) [Ioannis Bampoulas]
- Super Ball 2001 (Italy version 5.23) [hammy, The Dumping Union]
- Thinkway Toys Interactive M.A.G. Motion Activated Gear: Teen Titans Arena Showdown [Sean Riddle, David Haywood]
- Tic Tac Toe (Sundance bootleg of New Lucky 8 Lines) [Ioannis Bampoulas]
- Top-7 (V8.8, set 1) [Ioannis Bampoulas]
- Typhoon Lagoon (Atronic) [Brian Troha, Heihachi_73]
- unknown TAX game [hammy]
- unknown VT369 based 128-in-1 (GC31-369-20210702-V2) [TeamEurope, David Haywood]
- Vibes Retro Pocket Gamer 240-in-1 [TeamEurope, David Haywood]
- VTech Paw Patrol: The Movie Learning Tablet (Spanish) [ArcadeHacker]
- WinFun TV Art Design Center [David Haywood, TeamEurope]
- Xiaoyao Dou Dizhu [dyq, little0]
- YSN Play Portable Color GameU+ (90-in-1) (Japan) [TeamEurope, David Haywood]
- Zupapa (Italian gambling game) [hammy]

New clones marked not working
- Atronic SetUp/Clear Chips [Brian Troha, Heihachi_73]
- Babooshka (Atronic) [Brian Troha, Heihachi_73]
- Batman Forever (Italian, 4.0, Sept. 26 1995, Display Rev. 4.00) [Corrado Tomaselli]
- Batman Forever (Italian, 4.0, Sept. 26 1995, Display Rev. 4.00, earlier sound ROM) [Corrado Tomaselli]
- Bonus Chance (W-8, set 2) [Ioannis Bampoulas]
- Cherry Bonus III (ver.5.1) [Ioannis Bampoulas]
- Cherry Bonus V Five (V1.1) [Taksangs, charlie]
- Cherry Master '97 (V1.7, set 2) [hammy]
- Cuty Line (LC-88 bootleg, ver.7C.14) [Ioannis Bampoulas]
- Cuty Line (LC-88 bootleg, ver.8.05C) [Ioannis Bampoulas]
- Dream Maker (Atronic) [Brian Troha, Heihachi_73]
- El Dorado (V1.1J) [Taksangs, charlie]
- F-16 Super 8 Lines [Ioannis Bampoulas]
- Fever Chance (W-6, Japan, set 2) [Ioannis Bampoulas]
- Fever Chance (W-6, Taiwan) [Ioannis Bampoulas]
- Golden Regular (version 388/2000) [hammy]
- I C Money (Atronic) (set 2) [Brian Troha, Heihachi_73]
- Inquizitor (V1.1) [Paul-Arnold]
- Inquizitor (V1.2, alt) [Paul-Arnold]
- Magic Bomb (Ver. A3.0) [Ioannis Bampoulas]
- Magic Bomb (Ver. AB4.3A, 10/30/01S) [Ioannis Bampoulas]
- Magic Bomb (Ver. AB5.3, 20/06/03) [Ioannis Bampoulas]
- Magic Bomb (Ver. EB4.0, 05/04/01) [Ioannis Bampoulas]
- Magic Touch (v. 28.05) [hammy]
- Monkey Land (Ver. A1.2) [Ioannis Bampoulas]
- Monkey Land (Ver. AA.21.B) [Ioannis Bampoulas]
- Monkey Land (Ver. AA.21.C) [Ioannis Bampoulas]
- NtCash (set 2) [hammy]
- Omatsuri Yasan: Kingyo Sukui [SnakeGrunger]
- Pentacup (rev. S) [Ken Sumrall, PinMAME]
- Radica / FarSight Studios Connectv Real Swing Golf (set 2) [David Haywood, Sean Riddle]
- Skill Chance (W-7, set 2) [Ioannis Bampoulas]
- Sphinx II (Atronic) [Brian Troha, Heihachi_73]
- Top-7 (V8.8, set 2) [Ioannis Bampoulas]

New working software list items
- amiga_cd: Aminet Games [redump.org]
- apple2_flop_clcracked: The Coveted Mirror (version 1983) (4am crack) [4am, A-Noid]
- apple2gs_flop_orig:
*2088: The Cryllan Mission, Draw Plus (version 1.0), First Categories, MultiScribe IIgs (version 3.01c), The New Talking Stickybear Alphabet, Peanuts Maze Marathon IIgs, Photonix II (version 2.50), Reading Magic Library: Jack and the Beanstalk IIgs, TopDraw (version 1.01A (8/4/87)), The Ugly Duckling (version 1.1) [4am, A-Noid]
*List Plus (version 1.0 (11-Dec-87)), Panzer Battles IIgs, Skate or Die! IIgs (version 1.0), Transylvania III IIgs [4am, ianoid, A-Noid]
*The New Talking Stickybear Opposites [4am, LoGo, A-Noid]
- cdi: Validation Disc (Version 1.0) [redump.org]
- ibm5170_cdrom:
*Win32 Software Development Kit (version 3.51), Win32 Software Development Kit and Device Driver Kit (version 3.1), Windows NT 3.1 Service Pack 2, Windows NT 3.1 Service Pack 3, Windows NT 3.5 Service Pack 2, Windows NT 3.51 Service Pack 1, Windows NT 3.51 Service Pack 3, Windows NT 3.51 Service Pack 4, Windows NT 4.0 Option Pack, Windows NT Resource Kit (version 3.1), Windows NT Resource Kit (version 3.5), Windows NT Resource Kit (version 3.51), Windows NT Server Resource Kit (version 3.1), Windows NT Workstation Resource Kit (version 4.0) [Mike Swanson]
*Sonic CD (China), Sonic CD (Europe), Sonic CD (USA), Sonic CD (USA, 1996 release), Sonic CD (USA, 1997 release), Sonic CD (USA, Packard Bell) [redump.org]
- juku: E5104 System Disks, EKTA Utilities Disk #4 [Elektroonikamuuseum, Märt Põder]
- m3: M3 Utilities (Release 3) [Steve Hunt]
- pc6001_cart:
*Turpin (1982-10-12) [Mike Stedman]
*Turpin (1983-01-29) [bsittler]
- pc8801_flop: Berserkers Front Gaiden 3 Plus - Turning Point [krugman]
- psx: 007 - Demain ne Meurt Jamais (France), 007 - Der Morgen Stirbt Nie (Germany), 007 - Die Welt Ist Nicht Genug (Germany), 007 - El Mundo Nunca es Suficiente (Spain), 007 - Le Monde ne Suffit Pas (France), 007 - The World Is Not Enough (Europe), 007 - The World Is Not Enough (Sweden), 007 - The World Is Not Enough (USA, prototype 20000826), 007 - Tomorrow Never Dies (Europe), 007 Racing (Europe), 007 Racing (France), 007 Racing (Germany), A Ressha de Ikou 4 - Evolution Global (Japan), A Ressha de Ikou 4 - Evolution Global (Japan) (PlayStation the Best), A.IV - Evolution Global (Europe), Actua Golf (Europe), Actua Golf (Japan), Actua Golf 2 (Europe), Actua Golf 3 (Europe) [redump.org]
- spectrum_cass:
*Channel 1 - Spectrum Music Club - Double Issue 6 + 7 (Sept. 1991), Channel 1 - Spectrum Music Club - Issue 5 (Jan. 1991), Computer Form Pools Predictions, Sample Editor, Silent 'e' & /y/ Rules, VTX 711 Prestel & Terminal Software [Planeta Sinclair, Steven Brown]
*Libreria de Software Spectrum № 6 (covertape), Libreria de Software Spectrum № 6 (covertape, alt), Libreria de Software Spectrum № 7 (covertape), Libreria de Software Spectrum № 7 (covertape, alt), Libreria de Software Spectrum № 8 (covertape), Libreria de Software Spectrum № 9 (covertape), Libreria de Software Spectrum № 9 (covertape, alt), Libreria de Software Spectrum № 10 (covertape), Libreria de Software Spectrum № 10 (covertape, alt), Libreria de Software Spectrum № 11 (covertape), Libreria de Software Spectrum № 12 (covertape), Libreria de Software Spectrum № 12 (covertape, alt), Libreria de Software Spectrum № 13 (covertape), Libreria de Software Spectrum № 14 - Spy Chip (covertape), Libreria de Software Spectrum № 14 - Spy Chip (covertape, alt), Libreria de Software Spectrum № 15 - Invasion (covertape), Libreria de Software Spectrum № 16 - Carr-2001 (covertape), Libreria de Software Spectrum № 17 - Xirius (covertape), Libreria de Software Spectrum № 18 - Zortron (covertape), Libreria de Software Spectrum № 18 - Zortron (covertape, alt), Libreria de Software Spectrum № 19 - Argon (covertape), Libreria de Software Spectrum № 19 - Argon (covertape, alt), Libreria de Software Spectrum № 20 - Night (covertape, alt), Libreria de Software Spectrum № 21 - Voyager (covertape), Libreria de Software Spectrum № 22 - Blue Lands (covertape), Light Force (Zafi Chip), Lode Runner (48K), Misiles [Spectrum Computing]
- zx81_cass:
*3D Monster Maze (ZX Data), Astral Convoy, Gulp II (ZX Data), Monstro das Trevas, ZX Breakout [Spectrum Computing]
*Centipede (Kayde), Constellation (red logo inlay), The Damsel and the Beast (red logo inlay), Dictator (red logo inlay), House of Gnomes, Multifile (Bug-Byte), Videograph [Steven Brown, Mark Westmoreland, Planeta Sinclair]
*3D 3D! (Kayde), 3D Monster Maze (Aackosoft), Asteroids (dK'tronics), Can of Worms (alt), Frogs (Aackosoft), Gulp II (Aackosoft), Invasion Force (Aackosoft), Love and Death, Mazeman, Morse Decoder, Ny Teknik - 7 Program till din Sinclair ZX 81, Skak, Stock Car (alt), ZX Breakout (pink inlay), ZX Nightmare Park (Aackosoft) [Steven Brown, Planeta Sinclair]

Software list items promoted to working
- amigaocs_flop: Abandoned Places - A Time for Heroes (Europe), Alien Breed (Europe), Australo Piticus Mechanicus (Europe), B.C. Kid (Europe), BMX Simulator (Europe), Battle Isle (Europe), Bio Challenge (Europe), Body Blows (Europe, v2), Brutal - Paws of Fury (Europe), Ghouls 'n' Ghosts & Venus the Flytrap (Europe, Chart Attack), Lost Patrol (Europe), Lost Patrol (USA), Road Rash (Europe) [Angelo Salese]
- zx81_cass: 3D 3D! [ArcadeShadow]

New software list items marked not working
- amiga_cd: 17 Bit - Level 6 (Europe), 17 Bit - Phase Four (Europe), 17 Bit - The Fifth Dimension (Europe), The Big Red Adventure (Europe), Emulators Unlimited Plus (Germany), Final Odyssey: Theseus Verses the Minotaur (Europe), Gunbee F-99: The Kidnapping of Lady Akiko (Europe), Kang Fu, Pinball Brain Damage (Europe), Red Hat Linux 5.1 [redump.org]
- ibm5170_cdrom: Sonic CD (USA, Pentium Processor Edition), Sonic CD (USA, Pentium Processor Edition, alt) [redump.org]
- zx81_cass:
*Space Invaders (Kayde) [Steven Brown, Mark Westmoreland, Planeta Sinclair]
*ZXED [Steven Brown, Planeta Sinclair]

Merged pull requests
- 12984: bus/hp_dio: Added the HP98628 and HP98629 communication cards. [F.Ulivi]
- 13040: frontend/luaengine.cpp: Expose mame_ui_manager::show_menu() to scripts. [Nathan Woods]
- 13040: bus/heathzenith: Use machine configuration fragments to supply additional connections to cards. [Mark Garlanger]
- 13047: sega/segas32_v.cpp: Use 10-bit tilemap position values when zooming and 9-bit values otherwise. [mahoneyt944]
- 13070: 3rdparty/bgfx: Cherry-picked upstream improvements for Wayland desktops. [Belegdol]
- 13074: tvgames: Added eight XaviX-based TV games (not working), and improved XaviX video emulation. [TeamEurope, David Haywood]
- 13080: 3rdparty/lzma: Don't treat K&R function definitions as an error. [FlykeSpice]
- 13082: bus/heathzenith/h19/tlb.cpp: Added a machine configuration option to disable page 2 RAM for UltraROM. [Mark Garlanger]
- 13089: psx.xml: Added nine working James Bond games and replaced three items with better dumps. [redump.org, ArcadeShadow]
- 13090: moog/memorymoog.cpp: Added preliminary Memorymoog emulation (no sound output). [m1macrophage]
- 13091: namco/mappy.cpp: Moved Phozon to a derived state class and cleaned up code. [cam900]
- 13095: namco/namco_cus4xtmap.cpp: Converted CUS42 + CUS43 tilemap hardware to a device. [cam900]
- 13105: bus/heathzenith/h89: Added the Z-89-11 multi-function interface card. [Mark Garlanger]
- 13106: cpu/upd177x: Replaced high-level µPD17771C emulation with a CPU core. [Wilbert Pol]
- 13107: cpu/mpk1839/kl1839vm1.cpp: Improved user-space VAX-11 instruction decoding. [holub]
- 13108: cpu: Fixed various recompiler issues and added four UML instructions. [Windy Fairy]
- 13109: machine/ncr5385.cpp: Mask auxiliary status bits if no interrupts are pending. [Adam Billyard]
- 13110: tvgames/spg2xx_dreamlife.cpp: Added Hasbro Giga Pets Explorer. [QUFB]
- 13112: moog/source.cpp, nec/pc88va.cpp: Fixed two Microsoft Visual C++ implicit conversion warnings. [Meerkov]
- 13114: ibm5170_cdrom.xml: Added eight versions of Sonic CD. [redump.org, Mike Swanson]
- 13115: taito/taito_z.cpp: Corrected Battle Shark left/right 8-way joystick directions (MT08731). [Uncle Petros]
- 13119: neogeo: Reduced run-time tag lookups, suppress side effects for debugger reads, and cleaned up code. [cam900]
- 13121: konami/nemesis.cpp: Moved games to derived state classes to reduce optional object finders, and cleaned up code. [cam900]
- 13123: sinclair/atm.cpp, sinclair/pentevo.cpp: Fixed out-of-bounds palette accesses (MT08472). [holub]
- 13134: taito/taitotz.cpp: Fixed FIFO packet size calculation and cleaned up code. [Ryan Holtz]
- 13126: tvgames/spg2xx_jakks.cpp: Added Pirates of the Caribbean - Islands of Fortune. [David Haywood, TeamEurope]
- 13127: philips/mcd212.cpp: Fixed CD-i DYUV color format decoding. [Vincent-Halver]
- 13129: tvgames/spg2xx_jakks.cpp: Added Superman in Super Villain Showdown. [David Haywood, TeamEurope]
- 13130: bus/heathzenith/h89/sigmasoft_sound.cpp: Fixed reading joysticks, and tidied code. [Mark Garlanger]
- 13132: cpu: Fixed more recompiler back-end issues, particularly when handling 32-bit operands. [Windy Fairy]
- 13133: atari: Cleaned up various Atari 2D arcade system drivers. [cam900]
- 13134: tvgames/spg2xx_jakks.cpp: Added JAKKS Pacific Spider-Man 3. [David Haywood, TeamEurope]
- 13135: imagedev/flopdrv.cpp: Removed code supporting functionality that’s no longer used. [Priit Laes]
- 13136: tvgames/spg2xx_jakks.cpp: Added JAKKS Pacific Power Rangers S.P.D. [David Haywood, TeamEurope]
- 13137: osd/interface/inputcode.h: Fixed enumeration range warnings in debug builds. [AJR]
- 13140: handheld/hh_e0c6x.cpp: Fixed a typo in a comment. [einstein95]
- 13141: tvgames/spg2xx_jakks.cpp: Added the third button for JAKKS Pacific Spider-Man 3. [David Haywood]
- 13142: Updated README.md links and compiling instructions, and rearranged for readability. [Dirk Best]
- 13144: cpu/hcd62121/hcd62121.cpp: Register recently added member variables for save states. [QUFB]
- 13145: sinclair/tsconf.cpp Improved decoding of graphics tiles. [holub]
- 13146: apple2gs_flop_orig.xml, apple2_flop_clcracked.xml: Added sixteen working items and updated one crack. [A-Noid33]
- 13149: pc6001_cart.xml: Added two versions of Turpin. [Mike Stedman, bsittler, David Silva]
- 13151: atari/atarig1.cpp, atari/atarig42.cpp, atari/atarigt.cpp, atari/atarigx2.cpp, atari/atarirle.cpp: Cleaned up code. [cam900]
- 13153: Added two TV Games (not working), and improved SPG110 SoC emulation. [David Haywood, TeamEurope]
- 13154: bus/heathzenith/h89/sigmasoft_sound.cpp: Fixed joystick polarity. [Mark Garlanger]
- 13155: nmk/quizpani.cpp: Added comments noting the purpose of the video timing PROMs. [cam900]
- 13156: nmk/ddealer.cpp: Clarified that the sprite DMA PROM bit is not used at all for this system. [cam900]
- 13157: atlus/patapata.cpp: Added comments noting the purposed of the video timing PROMs. [cam900]
- 13158: nmk/quizdna.cpp: Cleaned up memory banking, palette handling and graphics decoding. [cam900]
- 13160: philips/minitel_2_rpic.cpp: Corrected the default serial frame settings for the second serial port. [Fabio D'Urso]
- 13162: cpu/drcbearm64.cpp: Added a 64-bit ARMv8 (AArch64) recompiler back-end. [Windy Fairy]
- 13163: moog: Tidied code to better follow MAME conventions. [m1macrophage]
- 13165: oberheim/dmx.cpp: Added preliminary Oberheim DMX emulation (no sound output or cassette I/O). [m1macrophage]
- 13168: sound/dac76.h: Corrected pinout in comment and noted equivalence to AM6070. [m1macrophage]
- 13170: koei/pasogo.cpp: Fixed apparent copy/paste errors in the real-time clock code (fixes setting alarm). [einstein95]
- 13171: bus/heathzenith/h19/tlb.cpp: Added joystick support to the SigmaSoft IGC board. [Mark Garlanger]
- 13172: pasogo.xml: Updated the list of undumped software in the header comment. [David Silva]
- 13173: nmk/nmk004.cpp, nmk/nmk16.cpp: Improved save state support and cleaned up code. [cam900]
- 13174: zx81_cass.xml: Added 29 items (27 working), and promoted one item to working with usage instructions. [ArcadeShadow]
- 13176: misc/4enraya.cpp: Corrected the speed and difficulty DIP switch settings. [Uncle Petros]
- 13177: oberheim/dmx.cpp: Allow faders to be controlled with a single pointing device. [m1macrophage]
- 13178: psx.xml: Added ten working items and replaced two items with better dumps. [redump.org, ArcadeShadow]
- 13179: apple/macadb.cpp: Added support for second button of an ADB mouse (used by Apple IIgs). [as-tb-dev]
- 13180: bus/heathzenith/h89: Don’t register fixed configuration member variables for save states. [Mark Garlanger]
- 13182: gaelco/goldart.cpp: Changed main CPU clock frequency, and cleaned up code. [cam900]
- 13184: machine/dl11.cpp: Added 1801VP1-065 variant and implemented more functionality. [shattered]
- 13185: misc/4enraya.cpp: Labelled DIP switch on bit 1 (0x02) as unknown (it does not control demo sounds). [Uncle Petros]
- 13186: moog: Added General MIDI note mappings to piano key inputs. [m1macrophage]
- 13187: roland/roland_d70.cpp: Added five program versions as BIOS options and adjusted LCD palette. [Felipe Sanches]
- 13189: dataeast/exprraid.cpp: Corrected DIP switch locations for Express Raider. [Uncle Petros]
- 13193: bus/heathzenith/h89: Removed signals not present on a real H-89 bus. [Mark Garlanger]
- 13194: gaelco/gaelco3d.cpp: Suppress side effects for debugger reads and cleaned up code. [cam900]
- 13195: gaelco/gaelco.cpp: Cleaned up code. [cam900]
- 13196: bfm/bfcobra.cpp: Load Inquizitor attract mode ROM, and added alternate versions as clones. [Paul-Arnold]
- 13198: galaxian/galaxian.cpp: Added Rocket Convoy (War of the Bugs clone from Radar Ltd.). [Luis Arrufat, ClawGrip]
- 13199: megacd.xml: Combined the Mega CD and Sega CD software lists. [Mike Swanson]
- 13200: philips/minitel_2_rpic.cpp: Corrected the palette so all colors are distinct. [Fabio D'Urso]
- 13203: irem/m72.cpp: Corrected the demo sounds DIP switch settings for Battle Chopper/Mr. HELI. [David Haywood]
- 13204: handheld/hh_sm510.cpp: Added Tronica Diver’s Adventure. [Milan Galcik, algestam]
- 13205: ussr/juku.cpp: Use a memory view for switching memory mapping, and added the mouse and fixed timer. [Märt Põder]
- 13206: oberheim/dmx.cpp: Added sound emulation. [m1macrophage]
- 13209: sound/roland_sa.cpp: Emulated the CPU-B board sound generation used in Roland SA-synthesis digital pianos. [Giulio Zausa]
- 13210: sinclair/tsconf.cpp: Register data members for save states. [holub]
- 13211: gottlieb/gottlieb.cpp: Moved systems with LaserDisc players to a derived state class and cleaned up code. [cam900]
- 13212: roland/roland_d70.cpp: Added an internal layout. [Felipe Sanches]
- 13213: excellent/excellent_spr.cpp: Fixed sprite delay and cleaned up code. [cam900]
- 13214: oberheim/ob8.cpp: Added a skeleton driver for for the Oberheim OB8. [m1macrophage]
- 13215: barcrest/mpu3.cpp: Corrected the 100 Hz input to the 6821 PIA IC3. [blueonesarefaster]
- 13217: juku.xml: Added JUKU E5104 system disks from 1988 to 1989. [Elektroonikamuuseum, Märt Põder]
- 13218: handheld/hh_sm510.cpp: Added Tronica Clever Chicken. [Milan Galcik, algestam]
- 13219: matsushita/kn5000.cpp: Show feedback for pressed buttons and added some details to the internal layout. [Felipe Sanches]
- 13221: edevices/edevices.cpp: Derive from device_gfx_interface to decode graphics, and cleaned up code. [cam900]
- 13222: formats/h17disk.cpp: Added Heath hard-sectored floppy disk formats. [Mark Garlanger]
- 13223: oberheim/dmx.cpp: Added support for pitch tuning and optimized pitch calculations. [m1macrophage]
- 13224: cpu/mcs51/mcs51.cpp: Implemented the PES bit for the DS5002FP. [cam900]
- 13225: video/ef9345.cpp: Implemented the service row for the TS9347 variant (used for Minitel 2 status display). [Fabio D'Urso]
- 13226: heathzenith/h89.cpp: Simplified GPP handling for the MMS floppy controller. [Mark Garlanger]
- 13228: oberheim/dmx.xpp: Added anti-aliasing/reconstruction filters, and refactored and optimized the code. [m1macrophage]
- 13230: ibm5170_cdrom.xml: Added Windows NT service packs, resource kits and development kits. [Mike Swanson]
- 13232: cpu: Calculate negative and zero flags for shifts/rotates with a zero shift count in DRC back-ends. [Windy Fairy]
- 13234: misc/changyu.cpp: Identified contents of sound ROMs and set year to 1991 for 999 based on an advertisement. [flama12333]
- 13235: Added eleven TV games and karaoke systems (two working). [David Haywood, TeamEurope, Sean Riddle]
- 13236: vtech/vtech5303.cpp: Added a partial dump of the Spanish VTech Paw Patrol Learning Tablet. [ArcadeHacker, ClawGrip]
- 13237: casio/ct8000.cpp: Emulated the Casiotone 8000 keyboard and related systems. [Devin Acker, BCM, =CO=Windler]
- 13238: alesis/midiverb.cpp: Added a non-working driver for the Alesis MIDIverb digital delay/reverb unit. [m1macrophage]
- 13239: cpu/drcbearm64.cpp: Fixed ADRP instruction usage (destination must be an X register. [Windy Fairy]
- 13240: dataeast/deco156_m.cpp: Updated comments and cleaned up code a little. [cam900]
- 13241: tvgames: Added seventeen TV games (four working). [TeamEurope, Sean Riddle, Patryk Stefanski, David Haywood]
- 13243: philips/mcd212.cpp: Fixed CD-i RLE decoding and transparency color key bit mask. [Vincent-Halver]
- 13244: alesis/midiverb.cpp: Hooked up the audio path with a pass-through placeholder for the DSP. [m1macrophage]
- 13245: Added 34 working items, and improved metadata. [ArcadeShadow]
- 13246: philips/mcd212.cpp: Implemented RBG decoding and RGB transparency bit. [Vincent-Halver]
- 13247: tvgames/monkey_king_3b.cpp: Dumped the AtGames Atari Flashback Portable console. [Devin Acker]
- 13249: util/corestr.cpp, sound/sdl_sound.cpp: Added missing standard library headers. [Belegdol]
- 13251: bus/spectrum/zxbus.cpp: Use a memory view for shadow I/O selection. [holub]
- 13252: kaneko/snowbros.cpp: Added Gwasuwon (made playable using protection data from another game). [Taksangs, David Haywood]
- 13254: sinclair/scorpion.cpp: Added three variants of the new Scorpion GMX ProfROM +GMX V.6.xx.043.9226s BIOS. [holub]
- 13256: sinclair/scorpion.cpp: Added the new ProfROM V.4.xx.043.9226su BIOS for the ZS-256 TURBO+. [holub]
- 13257: oberheim/dmx.cpp: Emulated stereo sound output, improved voice balance, and optimized VCA emulation. [m1macrophage]
- 13262: hash/pc8801_flop.xml: Updated usage comments for Babylon. [Marc Roy]
- 13265: tvgames/generalplus_gpl16250_rom.cpp: Added Power Rangers to the Rescue (not working). [David Haywood, TeamEurope]
- 13266: oberheim/dmx.cpp: Added tuning trim sliders to the internal layout. [m1macrophage]
- 13267: seta/downtown.cpp: Adjusted Meta Fox/Arbalester video refresh rate to improve Meta Fox music tempo. [cam900]
- 13269: pc8801_flop.xml: Added Berserkers Front Gaiden 3 Plus - Turning Point. [krugman, Marc Roy]
- 13270: seta/simple_st0016.cpp: Removed unnecessary trampoline functions; seta/st0016.cpp: Improved member function names. [cam900]
- 13272: tvgames/spg2xx_jakks.cpp: Added JAKKS Pacific Disney Pixar Classics. [David Haywood, TeamEurope]
Télécharger MAME v0.274 (64-bit)
Site Officiel de MAME
 
 Messinfo.dat v0.273 (14.01) 
Dimanche 26/01/25 à 16:10 par Firebrand
Le cycle de mises à jour des fichiers additionnels de ProgettoSNAPS se termine pour MAME v0.273 avec ce fichier donnant des informations sur les machines non-arcade:
2025/01/00 14.01: Aligned files to 0.273 version.
2025/01/15 14.00: Revised whatsnew.txt file (date format and internal version numbering).
Télécharger Messinfo.dat v0.273 (14.01)
Site Officiel de Messinfo.dat
 
 clrmame v0.2 
Mardi 21/01/25 à 18:00 par Firebrand
Cette réécriture de ClrMAME Pro a été ajouté à nos sections à l'occasion de sa mise à jour. Voici ce qu'elle propose:
UI:
- added: #thread selector
- added: scanner, Clipboard->Copy Machine Names option
- fixed: rebuilder log Copy To Clipboard misses linefeed

Core:
- added: you can define a thread pool size which is used for parallel scanning rebuilding/etc. Either you keep auto (default value) or pick the number of threads used for the pool yourself. "auto" picks a high value when you work with compressed files and a low value when using decompressed ones. A low value is better when you run into file seek overhead issues. If you're not happy with auto, you can try to tweak it yourself.
- fixed: scanner and rebuilder ignore output path, mergemode, pattern changes when xml data hasn't changed
- misc: more effective reimplementation of thread pools and thread queueing
- misc: prefetching sha1s on an archive if needed (speed increase, espically for archives with lots of files)
- misc: rebuilder: major update / reworked internal logic, less complex, way smaller memory footprint especially for dats out of hell (dats with thousands of dupe files), faster.
- misc: scanner, smaller memory footprint and speed update for "dats out of hell"
- fixed: scanner, accidently getting a crc32 on sub folders showing an error
- fixed: scanner, detection of unnneeded empty sub folders failed
- fixed: scanner, using old archive name when trying to remove some unneeded files causing can't remove files/can't access messages
- misc: updated bit7z to 4.0.9
- misc: updated pugixml to 1.15
- misc: use "-" instead of "_" for replacing illegal file chars (cmpro align)
- misc: monitoring hash folder for -listsoftware exports. In case of a change, cached data is ignored and a new export is generated. This is more for users which update their hash folders during the development phase of MAME on a regular basis and don't want to recompile the binary.
- misc: use one version number, fixed a tooltip typo ;-)
Télécharger clrmame v0.2
Site Officiel de clrmame
 
 Fichiers additionnels pour MAME v0.273 (2ème partie) 
Jeudi 16/01/25 à 20:31 par Firebrand
De nouveaux fichiers additionnels de ProgettoSNAPS ont mis à jour pour MAME v0.273. Voici de quoi il s'agit:
Category.ini v0.273:
- 2025/01/16 10.01: Aligned files to MAME 0.273.

Catlist/Catver v0.273:
- 2025/01/16 10.01: Aligned files to MAME 0.273.

Version.ini v0.273:
- 2025/01/16 9.01: Aligned to MAME 0.273.
Télécharger Category.ini v0.273
Télécharger Catlist/Catver v0.273
Télécharger Version.ini v0.273
ProgettoSNAPS
 
 Negatron v1.0.0 
Mercredi 15/01/25 à 16:39 par Firebrand
Les mises à jour de NegaMAME sont mensuelles, mais celles de son frontend associé, Negatron, sont beaucoup plus rares. Voici les changements de la dernière mouture qui vient d'arriver:
The initial plan was to version it as v0.200.0 following the trend of MAME numbering system but macOS doesn't allow to version anything as v0.x.x. As this release fixes a lot of little annoying bugs and thus makes Negatron quite smoother to use in every aspect, here we are, out of the beta loop.
Since the last release of 2020, the retrogaming community at Pleasuredome.org.uk has moved to a Discord channel. They still provide new MAME EXTRAs packs with each version of MAME (at least as long as AntoPISA will provide pack updates) and those packs are now available from https://pleasuredome.github.io/pleasuredome/mame/index.html.

The main hightlights of this release are the following:
- Since the last release, the content of the MAME EXTRAs packs has changed a bit. Notably, the history.dat file provided by https://www.arcade-history.com has been migrated to become an xml file and there is a new command.dat file. Negatron now supports those 2 dat files, albeit command.dat is supported in a very basic fashion for now.
- Since the last release, MAME has deprecated its old bezel layer formats and some lua script functions in favour of a new format and new functions. When running a game, MAME promptly reports those old formats and functions as warning messages that were directly relayed by Negatron as annoying warning popups. Now, Negatron logs those warnings in a new logging panel, which is forcefully displayed only when MAME reports actual errors. No popups anymore!
- This version fixes an important bug where Negatron couldn't properly manage cartridge ports that are also used to plug hardware extensions into machines. That was mainly an issue for emulated computers like the Commodore 64 but, with the latest versions of MAME, this had also become an issue with popular consoles like the Super Nintendo, preventing from playing popular games from Negatron. Well, now those issues are all gone.
- Negatron has always been provided with native installers for Windows and macOS. An attempt to provide Linux native installers (.deb and .rpm) was done with v0.99.4 but failed miserably: Negatron actually could not work within the imposed folder architecture of installed applications on Linux... Well, now it works.
- Finally, now Negatron fully supports dual stick gamepads as a mean to navigate the different panes and panels. This is done by redirecting gamepad inputs to emulate mouse and keyboard interactions.
The native installers for macOS and Linux don't embed VLC anymore. For macOS, this is because I stripped VLC from every file not strictly needed for local video play and this OS doesn't allow to tamper with the application integrity. The alternative would be to embed the full VLC pack but, in this case, it's better to let users install VLC from official sources. For Linux, it's simply proper to let users install VLC from official sources and it is often already installed by default anyway.
I do not provide a native installer for Mac devices on Apple Silicon (M series) simply because I don't own one and so I cannot generate and test a native installer for them.

Gamepad inputs are retrieved by using SDL3. This means a new dependency that must be downloaded from https://libsdl.org/. The native packs all already embed a version of SDL 3.1.8. My test results are the following:
- All the gamepads I own work well on Windows 10. This means gamepads for Xbox 360, Xbox One, Xbox Series, PlayStation 3 (with third-party drivers), PlayStation 4 and PlayStation 5, also the Nintendo Switch Pro controller and PDP Realmz wired controllers for Nintendo Switch.
- On macOS Monterey 12, Xbox family controllers are not recognised, the Nintendo Switch Pro controller is recognised but inputs are ignored, PDP Realmz controllers make Negatron to crash hard and PlayStation family controllers work quite well. The issue with Xbox controllers is well known on Mac devices and a third-party driver must be downloaded to fix this. I suppose that those other compatibility issues can also be ironed out with third-party drivers.
- All those gamepads also works on Linux but there are 2 issues:
*The input mapping for those Realmz controllers is totally wrong, I need to come up with a system to easily remap those buttons.
*The left stick is supposed to emulate the movements of a mouse pointer. But on Linux, the pointer as a graphical element doesn't move at all while the OS does register the pointer movements... Visual cues and actual input management are completely desynchronised.
- This last bug on Linux is due to the fact that Java uses X11 on top of Wayland and the layer linking those 2 desktop systems, XWayland, has a bug when emulating mouse movements. I reported this to Oracle but they won't fix it. They do have long-term plans to fix this eventually. But in the meantime, I found a workaround that is not ideal because it will put the burden of maintaining gamepad interactions on Linux on me. To simplify things, currently the software stack on Linux is like this: Negatron > Java framework > X11 > XWayland > Wayland > Libevdev > Kernel. The idea is to get a shortcut and completely ignore the Java framework in this way: Negatron > Libevdev > Kernel. Doing this takes time and a new release for Negatron is quite overdue. So, I should deliver this workaround for the next release, hopefully not in 5 years...
Télécharger Negatron v1.0.0 (Windows)
Télécharger Negatron v1.0.0 (MacOS)
Télécharger Negatron v1.0.0 (Linux)
Site Officiel de Negatron
 
 GameEx v18.99 
Mercredi 08/01/25 à 18:33 par Firebrand
Une nouvelle version de ce frontend multi-systèmes a été publiée mais les changements ne sont pas connus.
Télécharger GameEx v18.99
Site Officiel de GameEx
 
 Versions 32-bit des builds de MAME 0.273 
Dimanche 05/01/25 à 17:45 par Firebrand
Les versions non officielles de MAME pour processeurs 32-bit ont été mises à jour vers MAME v0.273.
Télécharger MAME v0.273 (32-bit)
Télécharger MAMEUI32 v0.273
Télécharger ARCADE v0.273.0 (32-bit)
Télécharger WolfMAME v0.273 (32-bit)
MAMEXP
 
 History.xml v2.73 
Jeudi 02/01/25 à 20:32 par Firebrand
Ce fichier informatif pour MAME a été mis à jour à l'occasion de la sortie de MAME v0.273.
Télécharger History.xml v2.73
Site Officiel de History.xml
 
 NegaMAME v0.273-1 
Mercredi 01/01/25 à 17:17 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.273.
Télécharger NegaMAME v0.273-1 (Windows)
Télécharger NegaMAME v0.273-1 (MacOS)
Télécharger NegaMAME v0.273-1 (Linux)
Site Officiel de NegaMAME
 
 MAME v0.273 (64-bit) 
Mardi 31/12/24 à 17:51 par Firebrand
La dernière version de MAME est en retard par rapport au calendrier habituel, mais elle arrive néanmoins à se caser à temps en 2024. Voici la liste des changements:
It looks like MAME 0.273 has made it just in time for the end of 2024! First of all, if you want to build MAME with Microsoft’s IDE, you’ll need to switch to Visual Studio 2022 and ensure you have an up-to-date version of the Visual C++ compiler. (There’s lots more useful information about building MAME from source code on the relevant documentation page.)
Microcontrollers for Sun Electronics Kangaroo and Data East E.D.F.: Earth Defense Force have been dumped and emulated. This fixes several issues where the simulation was incorrect for Kangaroo, affecting gameplay and sound. Speaking of which, there have been quite a few fixes for sound issues in arcade games this month.
Regional variants of the Apple II computer line allowed the user to switch between US English mode and local mode, affecting the display character set and the keyboard layout. This release greatly improves support for language selection and adds support for several European Apple IIe and Apple IIc variants. In other Apple emulation news, the ’030-based PowerBook series is coming to life: you might want to try out the PowerBook 140, 160, 170 and 180 or variants thereof.
There’s lots more in this release, including more Amiga sound and video cards, CPU emulation fixes, and better DMA behaviour for emulated Sound Blaster cards.

MAME Testers bugs fixed
- 03083: [Sound] (namco/baraduke.cpp) aliensec, baraduke: A workaround is used to play some sounds. (hap)
- 03099: [Debugger] (cinematronics/cinemat.cpp) All games in cinemat.cpp: Watchdog reset is triggered by the debugger. (hap)
- 03202: [Compiling] (atari/irobot.cpp) Code can’t be compiled with DISASSEMBLE_MB_ROM set to 1. (hap)
- 04901: [Flip Screen/Cocktail] (konami/battlnts.cpp) battlnts and clones: Sprites are not flipped when screen is flipped. (hap)
- 04902: [Flip Screen/Cocktail] (konami/bladestl.cpp) bladestl and clones: Sprites are not flipped when screen is flipped. (hap)
- 05604: [Speed] (cvs/cvs.cpp) hunchbak, hunchbaka: The game incorrectly slows down at various points. (hap)
- 05607: [Sound] (dataeast/kchamp.cpp) karatedo, kchamp: Speech samples play too slowly. (hap)
- 05724: [Graphics] (konami/contra.cpp) contra and clones: The second player’s death animation in 3D stages is flipped. (hap)
- 05865: [Misc.] (irem/m92.cpp) nbbatman2bl: Video reads out-of-bounds tiles. (hap)
- 05962: [Sound] (misc/gotcha.cpp) gotcha: Music stops playing during gameplay. (darq)
- 06511: [Graphics] (konami/bladestl.cpp) bladestl: The Zamboni is not drawn correctly when partially visible on the right. (hap)
- 06752: [Known Issues/To-Do's] (dataeast/dec8.cpp) csilver: The first coin slot has no option for one credit per coin. (hap)
- 06945: [Sound] (capcom/srumbler.cpp) srumbler, srumbler2, srumbler3, rushcrsh: Background sound is out-of-sync. (hap)
- 07016: [Crash/Freeze] (cvs/galaxia.cpp) astrowar: The game resets at the start of the fifth stage. (AJR)
- 07133: [Graphics] (cvs/cvs.cpp) cosmos: The game title is invisible on first start. (hap)
- 07888: [Crash/Freeze] (cinematronics/cinemat.cpp) warrior: The screen is not drawn with software rendering. (hap)
- 08360: [Sound] (sega/system1.cpp) wbml and clones: Sound balance is incorrect. (sasuke)
- 08461: [DIP/Input] (subsino/subsino2.cpp) qbeebing: The “change” button is missing. (Cristiano-MDQ)
- 08483: [Misc.] all amiga/arsystems.cpp and amiga/upscope.cpp sets: Video draws out of bounds. (Angelo Salese)
- 08491: [Misc.] (amiga/cubo.cpp) cndypuzl, haremchl, lasstixx, mgnumber, mgprem11: Video draws out of bounds. (Angelo Salese)
- 08794: [Crash/Freeze] (gottlieb/gottlieb.cpp) krull: The game may crash after a soft reset. (AJR)
- 08833: [Crash/Freeze] (philips/cdi.cpp) cdimono1 [hotmario, hotmariou]: Game may freeze when adding up stage bonus. (Andre Zeps)
- 08853: [DIP/Input] (capcom/exedexes.cpp) exedexes, savgbees: The bonus life DIP switches are labelled incorrectly. (ketburai)
- 08942: [Gameplay] (misc/vamphalf.cpp) coolmini: Some games behave incorrectly with the Hyperstone E1 recompiler. (Ryan Holtz)
- 08975: [Crash/Freeze] (misc/dorachan.cpp) dorachan: The game crashes after the second player completes the bonus stage. (hap)
- 08984: [Sound] (venture/suprridr.cpp) suprridr: Sounds play too slowly, and the wrong sounds play in some situations. (hap)
- 08989: [Sound] (sunelectronics/kangaroo.cpp) kangaroo and clones: The death sound modulation rate is incorrect. (hap)
- 08992: [Graphics] (namco/namcofl.cpp) speedrcr: Sprites are not displayed during gameplay. (hap)
- 08996: [Sound] (sigma/nyny.cpp) nyny and clones: The pitch of PSG sounds is too high. (hap)
- 08999: [Crash/Freeze] (atari/jaguar.cpp) jaguar: The emulator crashes when attempting to load raw binaries. (Robbbert)
- 09000: [Crash/Freeze] (motorola/m8120.cpp) m8120: The emulator crashes when loading non-volatile RAM data on start. (hap)
- 09002: [Crash/Freeze] (misc/mcm70.cpp) mcm70: The video emulation corrupts memory. (hap)
- 09003: [Crash/Freeze] (korg/microkorg.cpp) microkorg: The emulator exits unexpectedly. (AJR)
- 09026: [DIP/Input] (orca/espial.cpp) espial and clones: The button order seems unconventional. (125scratch)
- 09027: [Sound] (sunelectronics/route16.cpp) route16 and clones: Crash sound doesn’t match recordings from arcade systems. (hap)

New working systems
- CXG Systems / Newcrest Technology / Intelligent Chess Software Sphinx Junior [hap, Sean Riddle]
- Joker Card (encrypted) [TeamEurope]
- King's Ransom (0301689V, New Zealand) [anonymous, Heihachi_73]
- Let's Go Fishing (5XF5196I02, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Moog Music Moog Source [m1macrophage]
- Novag Industries Chinese Chess [hap, Sean Riddle]
- Penguin Pays Deluxe (AHG1198, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Player's Edge Plus (X000126P+XP000038) Deuces Wild Poker [Brian Troha]
- Player's Edge Plus (X002001P+XP000038) Double Double Bonus Poker [Brian Troha]
- Player's Edge Plus (X002133P+XP000043) Faces 'n' Deuces Double Bonus Poker [Brian Troha]
- Player's Edge Plus (X002278P+XP000038) Joker Poker (Two Pair or Better) [Brian Troha]
- Psion MC 400 [The Last Psion, Nigel Barnes]
- Roulette (ICP-1 PCB) [Roberto Fresca, Grull Osgo, Matt B]
- Takara Tomy Boku wa Plarail Untenshi - Shinkansen de Ikou! (Japan) [David Haywood, TeamEurope]
- Thunder Heart (13XF528902, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Trick or Treat (7XF5183H04, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Wonder Circus (Japan, v1.1.1) [nnap]

New working clones
- 3 Bags Full (4XF5196I02, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Apple Computer Apple //c (France) [as-tb-dev]
- Apple Computer Apple //c (Germany) [as-tb-dev]
- Apple Computer Apple //c (Original Memory Expansion, France) [as-tb-dev]
- Apple Computer Apple //c (Original Memory Expansion, Germany) [as-tb-dev]
- Apple Computer Apple //c (Original Memory Expansion, Sweden) [as-tb-dev]
- Apple Computer Apple //c (Original Memory Expansion, UK) [as-tb-dev]
- Apple Computer Apple //c (rev 4, France) [as-tb-dev]
- Apple Computer Apple //c (rev 4, Germany) [as-tb-dev]
- Apple Computer Apple //c (rev 4, Sweden) [as-tb-dev]
- Apple Computer Apple //c (rev 4, UK) [as-tb-dev]
- Apple Computer Apple //c (Sweden) [as-tb-dev]
- Apple Computer Apple //c (UK) [as-tb-dev]
- Apple Computer Apple //c (UniDisk 3.5, France) [as-tb-dev]
- Apple Computer Apple //c (UniDisk 3.5, Germany) [as-tb-dev]
- Apple Computer Apple //c (UniDisk 3.5, Sweden) [as-tb-dev]
- Apple Computer Apple //c (UniDisk 3.5, UK) [as-tb-dev]
- Apple Computer Apple //e (France) [as-tb-dev]
- Apple Computer Apple //e (Germany) [as-tb-dev]
- Apple Computer Apple //e (enhanced, Germany) [as-tb-dev]
- Apple Computer Apple //e (enhanced, Sweden) [as-tb-dev]
- Apple Computer Apple //e (Platinum, France) [as-tb-dev]
- Apple Computer Apple //e (Platinum, Germany) [as-tb-dev]
- Apple Computer Apple //e (Platinum, Sweden) [as-tb-dev]
- Apple Computer Apple //e (Platinum, UK) [as-tb-dev]
- Apple Computer Apple //e (Sweden) [as-tb-dev]
- Arctic Wins (4XF5227H04, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Bachelorette Party (BHG1247, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Black Panther (FHG0949-01, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Boot Scootin' (AHG1433, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Boot Scootin' (GHG1012-01, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Caribbean Gold II (4XF5182H04, US) [Brian Troha, The Dumping Union, Heihachi_73]
- CXG Systems / Newcrest Technology Sphinx Dominator (v2.04) [Mr. Lars]
- Dolphin Treasure (FHG4076-02, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Double Agent (3XF5287H04, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Future Flash (set 2) [chaneman]
- The Gambler (11XF528902, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Golden Poker Double Up (tearoom*sara hack) [Roberto Fresca, hammy]
- Heath Company H-89 with CDR Equipment [Mark Garlanger]
- Jack Potten's Poker (set 16, ICP-1 PCB) [Roberto Fresca, Grull Osgo, hammy]
- Jack Potten's Poker (set 17, ICP-1 PCB) [Roberto Fresca, Grull Osgo, hammy]
- Janyou Part II (ver 7.02, July 1 1983) [hammy]
- K.G. Bird (3XF5264H04, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Magic Mask (AHG1207, US) [Brian Troha, The Dumping Union, Heihachi_73]
- New Lucky 8 Lines (set 13) [hammy]
- Penguin Pays - Cash Express (AHG1295, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Player's Edge Plus (PP0045) 10's or Better (set 6, Circus Circus) [Brian Troha]
- Player's Edge Plus (PP0045) 10's or Better (set 7, Old Reno Casino) [Brian Troha]
- Player's Edge Plus (PP0045) 10's or Better (set 8, Harrah's) [Brian Troha]
- Player's Edge Plus (PP0050) Joker Poker (set 5, El Cortez) [Brian Troha]
- Player's Edge Plus (PP0055) Deuces Wild Poker (set 5) [Brian Troha]
- Player's Edge Plus (PP0102) Standard Draw Poker [Brian Troha]
- Player's Edge Plus (PP0123) Deuces Wild Poker [Brian Troha]
- Player's Edge Plus (PP0197) Standard Draw Poker (International) [Brian Troha]
- Player's Edge Plus (PP0231) Deuces Joker Wild Poker [Brian Troha]
- Player's Edge Plus (PP0242) Deuces Wild Poker [Brian Troha]
- Player's Edge Plus (PP0540) Double Bonus Poker (set 3) [Brian Troha]
- Player's Edge Plus (PS0278) 4th of July Slots [Nathan Carlson, Brian Troha]
- Psion MC 200 [Nigel Barnes]
- Psion MC Word [zedstarr, Nigel Barnes]
- Psion MC Word (German) [The Last Psion, Nigel Barnes]
- Punk Shot (Asia 2 Players, hacked?) [Dragos]
- Sega SC-3000 (PAL) [AJR]
- SRD: Super Real Darwin (Japan, bootleg) [Roberto Fresca, Gabriel Vega (El Pampa), Emmanuel Firmapaz, Club Argentino de Arcades, hap]
- Turpin (Novatronic bootleg) [Luis Arrufat, Recreativas.org]
- White Tiger (4XF5139I08, US) [Brian Troha, The Dumping Union, Heihachi_73]

Systems promoted to working
- Apple Computer Macintosh PowerBook 140 [R. Belmont]
- Apple Computer Macintosh PowerBook 160 [R. Belmont]
- Apple Computer Macintosh PowerBook 180c [R. Belmont]
- Business Computer Corporation Busicom 141-PF [Robbbert]
- The Yakyuken [hap]

Clones promoted to working
- Apple Computer Macintosh PowerBook 145 [R. Belmont]
- Apple Computer Macintosh PowerBook 145B [R. Belmont]
- Apple Computer Macintosh PowerBook 165 [R. Belmont]
- Apple Computer Macintosh PowerBook 165c [R. Belmont]
- Apple Computer Macintosh PowerBook 170 [R. Belmont]
- Apple Computer Macintosh PowerBook 180 [R. Belmont]
- Jack Potten's Poker (set 15, w/fever, ICP-1 PCB) [Roberto Fresca, Grull Osgo]
- The Real Ghostbusters (US 3 Players, revision 2) [hap]
- Real Mahjong Haihai (Japan, bootleg) [AJR]

New systems marked not working
- Amazonia (Ming-Yang Electronic / TSK) [Ioannis Bampoulas]
- Bandai / SSD Company LTD Let's! TV Play Ongeki Battle! Kamen Rider Hibiki: Kimero! Ikki Kasei no Kata (Japan) [David Haywood, TeamEurope]
- Bandai / SSD Company LTD Let's! TV Play Taikan Taitoku Kekkaishi: Houi! Jouso! Ketsu! Metsu! (Japan) [David Haywood, TeamEurope]
- Black Rhino (IGT) [Brian Troha, The Dumping Union]
- Casio Color Picky Talk - Super Denshi Techou [QUFB]
- Casio Picky Talk - Super Denshi Techou [QUFB]
- Casio Plet's (MK-300) [QUFB]
- Casio Plet's (MK-350) [QUFB]
- Casio Super Picky Talk - Access Pet [QUFB]
- Chaku Melo Collection [Darksoft]
- Cherry Bonus IV (V5.0) [hammy]
- Clavia Nord Lead 2X [DBWBP]
- CPS1 Multi Game [hellshinox, H4M573R, NTDEC, nnap, hammy, TeamEurope]
- Crazy Bell (V1.2D) [hammy]
- Dream 9 Flower (v1.00c) [hammy]
- DT7 (prototype) [TT19xx_DigitalFoundary, David Haywood]
- Epoch / SSD Company LTD TV de Asobou! Manabou! Chou Nouryoku AIUEO Zukan (Japan) [David Haywood, TeamEurope]
- Epoch Cassette Vision [Sean Riddle, David Haywood]
- Halloween (Ming-Yang Electronic / TSK, version 1.0) [Ioannis Bampoulas]
- Hana Doujou (set 1) [hammy]
- Harikiri Junior Baseball (Japan, main ver. 1.0, video ver. 1.3) [hammy]
- Joker Poker (0301477V, New Zealand) [anonymous, Heihachi_73]
- Lucky 88 (Wing) [hammy]
- Lucky Star (newer Z180-based hardware) [Ioannis Bampoulas]
- Mahjong Dai-Reach (Japan, TSM012-C01) [hammy]
- Multi Game (IGT, M0000133) [Brian Troha, The Dumping Union]
- Multi Game (IGT, M0000156) [Brian Troha, The Dumping Union]
- Multi Game (IGT, M0000159) [Brian Troha, The Dumping Union]
- Multi Game (IGT, M0000164) [Brian Troha, The Dumping Union]
- Multi Game (IGT, M0000166) [Brian Troha, The Dumping Union]
- Multi Game (IGT, M0000214) [Brian Troha, The Dumping Union]
- Multi Game (IGT, M0000247) [Brian Troha, The Dumping Union]
- Multi Game (IGT, M0000394) [Brian Troha, The Dumping Union]
- Multi Game (IGT, M0000535) [Brian Troha, The Dumping Union]
- The Munsters [Brian Troha, The Dumping Union]
- Roland MT-100 [buffi]
- Scatter Magic - Cash Express (0251026, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Special Dream 9 (v1.0.5G) [nnap]
- Super 8 Race [Brian Troha, The Dumping Union]
- Takara Tomy / Capcom / SSD Company LTD Ryuusei no Rockman: Denpa Henkan! On Air! (Japan) [David Haywood, TeamEurope]
- Tsukuda Original Disney Characters - Tegaki Electronic Note [QUFB]
- unknown Belatra slot machine [TeamEurope]
- unknown Falcon gambling machine [Mark Beckford]
- Venteta [Ioannis Bampoulas]
- Vision printer [Brian Troha, The Dumping Union]
- Wheel of Fortune (IGT) [Brian Troha, The Dumping Union]
- Wild Cat [hammy]

New clones marked not working
- Bubblen Roulette (Japan, main ver. 1.7, video ver. 1.3) [hammy]
- Bumble Bugs (CHG0479-02, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Chariot Challenge (RHG0635-02, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Double Dolphins (0351006, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Dragon Mahjong (Ver 1.03) [hammy]
- El Dorado (V2.0D) [hammy]
- Geisha (0101153V, NSW/ACT) [anonymous, Heihachi_73]
- Hana Doujou (set 2) [hammy]
- Hanafuda Hana Gokou (Japan, ver. A) [hammy]
- IVL Technologies (Bandai license) Karaoke Station 'For Girls' (Japan) [David Haywood, TeamEurope]
- IVL Technologies (Bandai license) Karaoke Station (Japan, set 2) [David Haywood, TeamEurope]
- IVL Technologies (Bandai license) Karaoke Station (Japan, set 3) [David Haywood, TeamEurope]
- IVL Technologies (Bandai license) Karaoke Station (Japan, set 4) [David Haywood, TeamEurope]
- IVL Technologies (Bandai license) Karaoke Station (Japan, set 5) [David Haywood, TeamEurope]
- IVL Technologies (Bandai license) Karaoke Station (Japan, set 6) [David Haywood, TeamEurope]
- Jan Oh (set 3) [hammy]
- Jumpin' Joeys (DHG4735-02, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Magic Garden (AHG1211-03, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Mine, Mine, Mine (NHG0416-02, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Wild Angels (QHG0477-04, US) [Brian Troha, The Dumping Union, Heihachi_73]
- Wild Cougar (NHG0632-07, US) [Brian Troha, The Dumping Union, Heihachi_73]

New working software list items
- a2600: Fix-It Felix Sr., Fix-It Felix Sr. (PAL) [Cybearg]
- amiga_hardware: Rainbow II Diashow Professional V1.92, RainbowPainter V0.99b [Amiga Hardware Database]
- apple2_flop_misc: Apple II Diagnostic Disk (version 3.1) (800K 3.5") [anonymous]
- ibm5170: Transport Tycoon (German) [The Good Old Days]
- ibm5170: Windows NT 3.1 (3.10.511.1) [3.5" floppy], Windows NT Advanced Server 3.1 (3.10.511.1) [3.5" floppy], Windows NT Workstation 3.51 (3.51.1057.1) [3.5" floppies] [Mike Swanson]
- ibm5170_cdrom:
*Civilization: Call to Power (Limited Edition, v1.1), Corel Linux Deluxe [David Silva]
*Windows 2000 Advanced Server (5.00.2195.1), Windows 2000 Advanced Server with Service Pack 1 (5.00.2195.1620), Windows 2000 Advanced Server with Service Pack 2 (5.00.2195.2951), Windows 2000 Advanced Server with Service Pack 3 (5.00.2195.5438), Windows 2000 Advanced Server with Service Pack 4 (5.00.2195.6717), Windows 2000 MultiLanguage Version, Windows 2000 Professional (5.00.2195.1), Windows 2000 Professional with Service Pack 1 (5.00.2195.1620), Windows 2000 Professional with Service Pack 2 (5.00.2195.2951), Windows 2000 Professional with Service Pack 3 (5.00.2195.5438), Windows 2000 Professional with Service Pack 4 (5.00.2195.6717), Windows 2000 Server (5.00.2195.1), Windows 2000 Server with Service Pack 1 (5.00.2195.1620), Windows 2000 Server with Service Pack 2 (5.00.2195.2951), Windows 2000 Server with Service Pack 3 (5.00.2195.5438), Windows 2000 Server with Service Pack 4 (5.00.2195.6717), Windows 2000 Service Pack 1, Windows 2000 Service Pack 2, Windows 2000 Service Pack 3, Windows 2000 Service Pack 4, Windows NT 3.1 (3.10.511.1, en-US), Windows NT 3.1 (3.10.511.1, MSDN, de-DE), Windows NT 3.1 (3.10.511.1, MSDN, es-ES), Windows NT 3.1 (3.10.511.1, MSDN, fr-FR), Windows NT 3.1 (3.10.511.1, MSDN, it-IT), Windows NT 3.1 (3.10.511.1, MSDN, nl-NL), Windows NT 3.1 (3.10.511.1, MSDN, sv-SE), Windows NT 3.1 (3.10.528.1, en-US), Windows NT 3.1 (3.10.528.1, MSDN, da-DK), Windows NT 3.1 (3.10.528.1, MSDN, en-US), Windows NT 3.1 (3.10.528.1, MSDN, fi-FI), Windows NT 3.1 (3.10.528.1, MSDN, no-NO), Windows NT 3.1 (3.10.528.1, MSDN, pt-BR), Windows NT 4.0 Service Pack 2, Windows NT 4.0 Service Pack 3, Windows NT 4.0 Service Pack 4, Windows NT 4.0 Service Pack 5, Windows NT 4.0 Service Pack 6a, Windows NT Advanced Server 3.1 (3.10.511.1, en-US), Windows NT Advanced Server 3.1 (3.10.528.1, en-US), Windows NT Server 3.51 (3.51.1057.1), Windows NT Server 3.5 (3.50.807.1), Windows NT Server 4.0 (4.0.1381.1), Windows NT Server 4.0 with Service Pack 1 (4.0.1381.2), Windows NT Server, Enterprise Edition 4.0 (4.0.1381.4), Windows NT Server, Terminal Server Edition 4.0 (4.0.419.1), Windows NT Workstation 3.51 (3.51.1057.1), Windows NT Workstation 3.5 (3.50.807.1), Windows NT Workstation 4.0 (4.0.1381.1), Windows NT Workstation 4.0 with Service Pack 1 (4.0.1381.2) [Mike Swanson]
*Transport Tycoon, Transport Tycoon Deluxe [redump.org]
- megadriv:
*Wreck It Ralph (Russian translation bootleg), Wreck It Ralph (Russian translation bootleg, alt) [anonymous]
*Fix-it Felix Jr., Fix-it Felix Jr. (v1.0) [Mike Swanson]
- nes: PCM Demo With Graphics [frantik]
- pc98:
*Chitty Chitty Train (Ver 1.00, .hdm installed hack) [Angelo Salese]
*Lemmings, Shikinjou [Neo Kobe Collection]
- psx: Transport Tycoon (Europe) [redump.org]
- pv1000: Aerial, AntiAir, Ascend, Battlot, Bootskell, Cacorm, Cavit, Cracky, Guntus, Hopman, Lift, Mazy, Neuras, Osotos, Ruptus, Yewdow [Inufuto]
- pv2000:
*Cross Chase [Fabrizio Caruso]
*Aerial, AntiAir, Ascend, Battlot, Bootskell, Cacorm, Cavit, Cracky, Guntus, Hopman, Lift, Mazy, Neuras, Osotos, Ruptus, Yewdow [Inufuto]
- sc3000_cass: Addition Tutor, Australian General Knowledge Tutor, Columbia, Creation des Sprites, Crocky, Faites Vos Jeux - Niveau 1, Indiana Jaune & Super Lab, Kamikaze, Keyboard Learning Program, Moniteur Désassembleur, Pre-School Shape and Colour Quiz, Skull Island, Subtraction Tutor, Supertape 1, Télécran, Watch Me Draw [6502MAN]
- spectrum_cass:
*Vowels of the Earth: Part 2 - In Search of 'E', Vowels of the Earth: Part 3 - Discovering 'I', Vowels of the Earth: Part 4 - Go for 'O', Vowels of the Earth: Part 5 - The Hunt for 'U' [ArcadeShadow]
*Boxform, Crook, The Crystal of Chantie (PD), Micro Drivin' (PD), Play for Peace, Revista de Software VideoSpectrum № 1 (Portuguese release, covertape), Revista de Software VideoSpectrum № 3 (Portuguese release, covertape), Revista de Software VideoSpectrum № 4 (Portuguese release, covertape), Revista de Software VideoSpectrum № 6 (Portuguese release, covertape), Ruleta Parlante, Space Raiders - Invasores Galácticos (alt), Time Warrior (Guild), Winning Games on the ZX Spectrum [Planeta Sinclair]
*Éditeur de Manoir, Infrared (Elettronica), Klub Uzivatelu Desktopu 4, Konami's Tennis (Erbe), Land of Mire Mare (v1.03, 5678 keys), Laser Squad (System 4, large case), Laser Squad (System 4, small case), Libreria de Software Spectrum № 1 (Febrero 85) (covertape), Libreria de Software Spectrum № 1 (Febrero 85) (covertape, alt), Libreria de Software Spectrum № 2 (covertape), Libreria de Software Spectrum № 2 (covertape, alt), Libreria de Software Spectrum № 3 (covertape), Libreria de Software Spectrum № 3 (covertape, alt), Libreria de Software Spectrum № 4 (covertape), Libreria de Software Spectrum № 4 (covertape, alt), Libreria de Software Spectrum № 5 (covertape), Libreria de Software Spectrum № 5 (covertape, alt), Revista de Software VideoSpectrum № 2 (covertape), Revista de Software VideoSpectrum № 3 (Spanish release, covertape), Revista de Software VideoSpectrum № 4 (Spanish release, covertape), Revista de Software VideoSpectrum № 5 (covertape), Revista de Software VideoSpectrum № 6 (Spanish release, covertape), Revista de Software VideoSpectrum № 7 (covertape), Revista de Software VideoSpectrum № 8 (covertape), Revista de Software VideoSpectrum № 9 (covertape), Revista de Software VideoSpectrum № 17 (covertape), Revista de Software VideoSpectrum № 25 (covertape), Revista de Software VideoSpectrum № 28 (covertape), Revista de Software VideoSpectrum № 31 (covertape) [Spectrum Computing]
*A to Z, Answer Back Factfile 500 - Super Sports, Antony and Cleopatra, Bounce Panic + Hangman, Britain in the Age of Total War, The Final Glide, Graph, TX-3 [Steven Brown, Planeta Sinclair]
- spectrum_betadisc_flop:
*Delta's Shadow (demo v1.6, English, AY chip sound), Delta's Shadow (demo v1.6, English, Turbo Sound), Delta's Shadow (demo v1.6, Polish, AY chip sound), Delta's Shadow (demo v1.6, Polish, Turbo Sound), Delta's Shadow (demo v1.6, Russian, AY chip sound), Delta's Shadow (demo v1.6, Russian, Turbo Sound), Delta's Shadow (demo v1.6, Spanish, AY chip sound), Delta's Shadow (demo v1.6, Spanish, Turbo Sound) [Sinc LAIR]
*Mysterious Dimensions [Spectrum Computing]
*Delta's Shadow (demo v1.0, English, AY chip sound), Delta's Shadow (demo v1.0, English, Turbo Sound), Delta's Shadow (demo v1.0, Polish, AY chip sound), Delta's Shadow (demo v1.0, Polish, Turbo Sound), Delta's Shadow (demo v1.0, Russian, AY chip sound), Delta's Shadow (demo v1.0, Russian, Turbo Sound), Delta's Shadow (demo v1.0, Spanish, AY chip sound), Delta's Shadow (demo v1.0, Spanish, Turbo Sound) [ZX Art]
- videopac: Melrep (Europe, prototype), Service Test Cartridge (Europe, plus), Spaans (Europe, prototype), Syracuse+ (France, plus, prototype) [anonymous]
- zx81_cass:
*Aerial, AntiAir, Ascend, Battlot, Bootskell, Cacorm, Cracky, Guntus, Hopman, Lift, Mazy, Neuras, Osotos, Ruptus, Yewdow [Inufuto]
*Blitz Balle, Comp-U-Tax/82, Game of Life, Monitor and Disassembler, Scorpirus [Team Zeddy, Planeta Sinclair]
*Jogos 80 - Ano 12 - Número 19 (Julho 2018) (cover tape), MicroGame: Caçadores do Tesouro, MicroGame: Challenger, MicroGame: Pinball Wizard [ZX81 Never Die]

Software list items promoted to working
- pc98: Spindizzy II [Angelo Salese]
- psion_ssd: EROS Ver.4.0 (Licensed to The Yorkshire Post), MC Missile, Spreadsheet, System Disk (MC Word) V2.50, System Disk V2.12, System Disk V2.20 [Nigel Barnes]

New software list items marked not working
- a2600: Fix-It Felix Sr. (PAL60) [Cybearg]
- abc832_flop: Teletex 800 [robcfg]
- cassvisn_cart: Astro Command, Baseball, Battle Vader, Big Sports 12, Elevator Panic, Galaxian, Monster Block, Monster Mansion, New Baseball, PakPak Monster, Yosaku [Sean Riddle]
- leapfrog_leappad_cart: Korasho Land 1: Gakkou e Ikou! (Japan), Korasho Land 2: Tanoshii Ichinichi (Japan), Korasho Land 3: Tanjoubi Omedetou (Japan), Korasho Land 4: Machi no Naka o Tanken! (Japan), Korasho Land 5: Bokutatchi no Ichinen (Japan), Oyako Eigo Jump 1-gatsu gou - Shougakkou Taiken Report (Japan), Oyako Eigo Jump 5-gatsu gou - Okashi no Kuni no Daibouken (Japan), Oyako Eigo Jump 9-gatsu gou - Monjaa Gou de Tankenja! (Japan), Oyako Eigo Step - January 2007 (Japan), Oyako Eigo Step - March 2006 Welcome gou (Japan), Oyako Eigo Step - May 2006, July 2006 (Japan), Oyako Eigo Step - September 2006, November 2006 (Japan), Oyako Eigo Step 1-gatsu gou - Doubutsuen ni Ikou! (Japan), Shimajirou to Ribby no ABC Adventure / Touch and Step Game de Asobou! (Japan), Shimajirou to Ribby no CoCoPad Game Party / Shougakkou Tanken (Japan), Shimajirou to Ribby no Eigo Jiten / Onahashi CoCoPad Time Machine de Daibouken! (Japan) [David Haywood, TeamEurope, Fujix]
- sc3000_cass: Reversi Champion [6502MAN]
- spectrum_betadisc_flop: Batty [Spectrum Computing]

Merged pull requests
- 11927: cpu/upd777, epoch/cassvisn.cpp: Added preliminary Epoch Cassette Vision emulation. [David Haywood]
- 11938: toaplan/dt7.cpp: Added preliminary emulation for the Toaplan prototype DT7. [David Haywood]
- 12756: apple/apple2e.cpp, apple/apple2video.cpp: Improved Apple IIe/IIc keyboard layout and language switch handling. [as-tb-dev]
- 12783: ibm5170.xml, ibm5170_cdrom.xml: Added good dumps of several variants of Windows NT 3.1, 3.5.1, 4.0 and 2000. [Mike Swanson]
- 12801: pv1000.xml: Added sixteen working homebrew cartridges. [Inufuto, telanus]
- 12851: ui/selmenu.cpp: Scale up small icons (for cases where icons were designed for a much lower pixel density). [jflatt]
- 12908: sinclair/sprinter.cpp: Detect the Game Configuration bitstream in use by checksum. [holub]
- 12917: moog/source.cpp: Added a driver for the Moog Source synthesizer (no sound output). [m1macrophage]
- 12986: zx81_cass.xml: Added 24 working items. [ArcadeShadow]
- 12988: philips/cdicdic.cpp: Fixed handling of coding 0xFF in audio map (fixes MT08833). [Andre Zeps]
- 12995: ibm5170_cdrom.xml: Added Corel Linux Deluxe and Civilization: Call to Power Limited Edition. [David Silva]
- 13000: Updated GENie and changed Visual Studio target to Visual Studio 2022. [Patrick Mackinlay]
- 13009: spectrum_betadisc_flop.xml: Added eighteen items (seventeen working). [ArcadeShadow]
- 13010: epoch/scv.cpp: Implemented video register 0 bit 2 (sprite count). [David Hunter]
- 13011: misc/compucranes.cpp Corrected mastcranea program ROM. [ClawGrip]
- 13012: toaplan/mjsister.cpp: Cleaned up code. [cam900]
- 13015: cpu/hcd62121: Implemented timer register updates, fixed instruction 0xC5; casio/pickytlk.cpp: Added six systems. [QUFB]
- 13017: roland/roland_mt32.cpp: Dumped the ROMs for the Roland MT-100 synthesizer. [buffi]
- 13018: jaleco/tetrisp2.cpp: Use configured banking for sound ROMs, and cleaned up code. [cam900]
- 13020: cirsa/cirsa2080606.cpp: Added a note about the version of Lucky Player based on this platform. [ClawGrip]
- 13021: formats/ap2_dsk.cpp: Cleaned up constants, and replaced some literal numbers with symbolic constants. [Roman Donchenko]
- 13022: toaplan: Split the toaplan/toaplan.cpp file into fourteen smaller files at the cost of some duplication. [David Haywood]
- 13024: bus/heathzenith/h89: Converted the SigmaSoft Parallel Port to a slot card device. [Mark Garlanger]
- 13026: frontend/mame/luaengine.cpp: Exposed the session phase as a property of the running machine class. [Nathan Woods]
- 13027: heathzenith/h89.cpp, bus/heathzenith/h89: Added H89 variant with CDR Systems BIOS and floppy controller. [Mark Garlanger]
- 13028: capcom/cps2.cpp: Order Dungeons & Dragons: Shadow over Mystara games from newest to oldest. [Igor-Arabe]
- 13030: midway/williamsblitter.cpp Converted the Williams SC1/SC2 blitter to a device. [Ryan Holtz]
- 13032: a2gameio/joyport.cpp: Mention permanently attached joysticks in the Sirius JoyPort device description. [as-tb-dev]
- 13033: igs/igs011.cpp: Moved Virtua Bowling to a derived class and cleaned up code. [cam900]
- 13038: trs/gime.cpp: Fixed lines per row calculation for legacy video modes and fixed a border color issue. [Tim Lindner]
- 13039: toaplan/dt7.cpp: Implemented text layer row select (used on course select screen). [David Haywood]
- 13049: sega/timetrv.cpp: Changed LED display decoder pattern for uppercase “I” to better match the hardware. [PDAisAok]
- 13050: tvgames/spg2xx.cpp: Added Boku wa Plarail Untenshi - Shinkansen de Ikou! [David Haywood, TeamEurope]
- 13051: skeleton/easy_karaoke.cpp: Dumped six more Bandai Karaoke Station units. [David Haywood, TeamEurope]
- 13052: apple/apple2gs.cpp, apple/apple2video.cpp: Implemented the Apple IIgs LANGSEL soft switch. [as-tb-dev]
- 13055: formats/ap2_dsk.cpp: Restored the ability to load some apparently malformed disk images. [Roman Donchenko]
- 13057: ibm5170.xml, ibm5170_cdrom.xml, psx.xml: Added four Transport Tycoon releases. [Mike Swanson]
- 13058: tvgames/xavix2.cpp, tvgames/xavix_2002.cpp: Added four TV games (not working). [David Haywood, TeamEurope]
- 13059: bus/spectrum/zxbus/neogs.cpp: Added support for extended memory mapping configuration. [holub]
- 13060: bus/spectrum/zxbus/neogs.cpp: Register data members for saved states. [holub]
- 13066: shared/xbox_nv2a.cpp: Fixed a spelling error in two comments. [cam900]
- 13067: jaleco/megasys1.cpp: Hooked up the microcontroller for E.D.F.: Earth Defense Force. [Darren Olafson, Sergio Galiano]
- 13068: a2600.xml, megadriv.xml: Added some Fix-It Felix Jr. homebrew games. [Mike Swanson]
- 13069: gaelco/gaelco3d.cpp: Added the start lamp output for Radikal Bikers. [KabukiFlux]
- 13073: Fixed cross-compiling bgfx for MinGW under Linux. [FlykeSpice]
- 13076: cpu/e132xs: Sign-extend divisor for DIVS (signed division) instruction when using recompiler (fixes MT08942). [Ryan Holtz]
- 13077: jaleco/megasys1.cpp: Corrected the I/O microcontroller clock frequency for the System B variant. [Sergio Galiano]
- 13079: sinclair/atm.cpp: Fixed ZX video mode detection. [holub]
- 13083: cpu/upd177x: Fixed disassembly of some MVI instructions, and added step over/out flags for call and return. [Wilbert Pol]
- 13084: bus/a2bus/4play.cpp: Corrected input types for the fourth joystick. [Mark Garlanger]
- 13085: ibm5170.xml: Added Windows NT 3.10.511.1; ibm5170_cdrom.xml: Corrected Windows NT 3.1 boot floppies. [Mike Swanson]
- 13086: apple/apple2e.cpp: Added German and Swedish Apple IIe and Apple IIc variants. [as-tb-dev]
- 13087: cpu/upd177x: Fixed disassembly of JPP instructions. [Wilbert Pol]
- 13088: spectrum_cass.xml: Added 50 working items and improved metadata. [ArcadeShadow]
- 13092: a2600.xml: Fixed the ROM label for the NTSC version of Fix-It Felix Sr. [Mike Swanson]
- 13093: pv2000.xml: Added seventeen working homebrew cartridges. [Inufuto, Fabrizio Caruso, telanus]
- 13094: nes.xml: Added the homebrew PCM Demo with Graphics. [frantik, Mike Swanson]
- 13096: galaxian/galaxian.cpp: Added a Spanish Turtles bootleg from Novatronic. [Luis Arrufat, Recreativas.org, ClawGrip]
- 13098: leapfrog_leappad_cart.xml: Added sixteen items (not working). [David Haywood, TeamEurope, Fujix, Ivan Vangelista]
- 13099: misc/cvs.cpp: Added notes about sound registers based on results of hardware testing. [Paul Swan]
- 13101: namco/toypop.cpp: Use tilemap helpers, fixed saved states, and cleaned up code. [cam900]
Télécharger MAME v0.273 (64-bit)
Site Officiel de MAME
 
 GameEx v18.96 
Dimanche 29/12/24 à 16:06 par Firebrand
Ce frontend multi-systèmes a été mis à jour. La seule information disponible est la correction d'un écran noir lors de la sortie d'un jeu pour retourner vers le frontend avec la v18.96.
Télécharger GameEx v18.96
Site Officiel de GameEx
 
 GameEx v18.94 
Mardi 24/12/24 à 20:13 par Firebrand
Une nouvelle version de cet frontend multi-systèmes a été publiée mais les changements sont inconuus.
Télécharger GameEx v18.94
Site Officiel de GameEx
 
 GameEx v18.91 
Lundi 23/12/24 à 13:51 par Firebrand
Ce frontend multi-systèmes a été mis à jour. L'installeur inclus désormais l'Arcade Edition, il n'y a plus deux fichiers distincts. Les améliorations sont les suivantes pour la v18.90 (pas d'information pour la v18.91):
- GameEx and GameEx Arcade Edition have been combined into a single installer and should cover every Windows operating system since and including XP. I spent a lot of time optimizing and cleaning up the installer as well as testing on many operating systems and platforms. They both share the same files and config but the Setup Wizard will show the appropriate options for both versions.
- Main thing to note when upgrading for the first time is the install will use the install folder for GameEx not Arcade Edition.
- It seems like a simple nice and obvious improvement but all this required a lot of work and testing.
- It does mean one installer build and upload for me too which helps.
- There are also a few bug fixes and optimizations.
Télécharger GameEx v18.91
Site Officiel de GameEx
 
 Messinfo.dat v0.272 (11.62) 
Dimanche 22/12/24 à 18:42 par Firebrand
Les données relatives à MAME v0.272 ont été intégrées à ce fichier informatif:
- 11.62 12/21/2024: Aligned files to 0.272 version.
Télécharger Messinfo.dat v0.272 (11.62)
Site Officiel de Messinfo.dat
 
 GameEx et GameEx Arcade Edition v18.87 
Dimanche 15/12/24 à 16:15 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiées. Voici la liste des améliorations:
- New net 8 lite version.
- Fixes arcade edition auto update.
- Fixes not playing http video streams.
- Improved detection for non working system vmr 9 and fall back to sample grabber.
- Minor rendering performance improvements.
Télécharger GameEx v18.87
Télécharger GameEx Arcade Edition v18.87
Site Officiel de GameEx
 
 Fichiers additionnels pour MAME v0.272 
Vendredi 13/12/24 à 17:48 par Firebrand
Les fichiers de ProgettoSNAPS ont été mis à jour avec les données de MAME v0.272:
Category.ini v0.272:
- 2024/12/12: Aligned files to MAME 0.272.

Catlist/Catver v0.272:
- 2024/12/12: Aligned files to MAME 0.272.

Languages.ini v0.272:
- 2024/12/12: Added 0.272 sets.

Series.ini v0.272:
- Items REMOVED (6): (m4nnww2__hx3), (m4nnww2__hx4), (m4nnww2__hx5), (naltair), (nd8lines) and (pomp_l1).
- Series ADDED (5): Royal Mahjong, Makaimura, Major Poker, Pump It Up and Ron Jan.
- Series RENAMED (3): "Enchanted Forest" to "Enchanted Forest * Slot", "Golden Canaries" to "Golden Canaries * Slot" and "Sweet Hearts" to "Sweet Hearts * Slot".
- Series REMOVED (1): Black Rhino.
- Series UPDATED (14): Adders & Ladders * Slot, Air Duel, Aladdin's Cave * Slot, All Japan Pro Wrestling, Altair, Aristocrat MK Hardware, Cabal, Carnival, Double Dragon, Dragon Ball Z, Lode Runner, Reelin-n-Rockin * Slot, Wonder Boy and World Rally.

Version.ini v0.272:
- 2024/12/12: Aligned to MAME 0.272.
- 2024/11/24: Added the first WIP version of the"Version_ON.ini".
Télécharger Category.ini v0.272
Télécharger Catlist/Catver v0.272
Télécharger Languages.ini v0.272
Télécharger Series.ini v0.272
Télécharger Version.ini v0.272
ProgettoSNAPS
 
 Versions 32-bit des builds de MAME 0.272 
Mercredi 04/12/24 à 16:50 par Firebrand
Les versions pour processeurs 32-bit des différent builds de MAME ont été mis à jour vers MAME v0.272 ainsi que ceux de HBMAME vers la v0.245.21.
Télécharger MAME v0.272 (32-bit)
Télécharger MAMEUI32 v0.272
Télécharger ARCADE v0.272.0 (32-bit)
Télécharger HBMAME v0.245.21 (32-bit)
Télécharger HBMAMEUI v0.245.21 (64-bit)
Télécharger WolfMAME v0.272 (32-bit)
MAMEXP
 
 History.xml v2.72 
Dimanche 01/12/24 à 16:20 par Firebrand
Une nouvelle version de ce fichier informatif pour MAME a éé publiée à l'occasion de la sortie de MAME v0.272. Il embarque également deux nouveaux fichiers (en gras dans la liste suivante) pour trier les machines de MAME selon divers critères:
The archive contains the History.xml file, as well as the corresponding folders inis:

THE ORIGINAL FILE:
- History/history.xml

TYPE SERIES:
- Folders/Machine Type.ini (more detailed)
- Folders/Machine Category.ini (more general)
- Folders/Game Or No Game.ini (even more general)

DECADE SERIES:
- Folders/Arcade By Decade.ini
- Folders/Coin-Op (Games) By Decade.ini
- Folders/Coin-Op (Non-Games) By Decade.ini
- Folders/Computers By Decade.ini
- Folders/Consoles By Decade.ini
- Folders/Electronic By Decade.ini
- Folders/Gambling By Decade.ini
- Folders/Hardware By Decade.ini
Télécharger History.xml v2.72
Site Officiel de History.xml
 
 NegaMAME v0.272-1 
Dimanche 01/12/24 à 16:12 par Firebrand
Ce build de MAME prévu pour être utilisé avec Negatron a été mis à jour vers MAME v0.272.
Télécharger NegaMAME v0.272-1 (Windows)
Télécharger NegaMAME v0.272-1 (MacOS)
Télécharger NegaMAME v0.272-1 (Linux)
Site Officiel de NegaMAME
 
 MAME v0.272 (64-bit) 
Samedi 30/11/24 à 17:24 par Firebrand
La version mensuelle de MAME arrive avec un peu de retard. Voici la liste des changements:
The end of the year is almost upon us, but before that happens, make sure you try MAME 0.272! We’re very happy to announce that the early SNK game Tangram Q is now supported. This game was never widespread, and working examples are rarer than ever. MAME now gives you the unprecedented opportunity to experience this piece of gaming history. Another obscure system that’s starting to take shape is the Estonian EKTA Juku. This 8-bit educational computer was powered by a Soviet 8080 clone and ran the CP/M-derived EKDOS operating system.
The French Thomson computers have been receiving some attention lately, and software compatibility is starting to improve. Progress on the NEC PC-98 family is still coming along nicely. Our CD-ROM drive emulation has been getting better, which has a positive impact on numerous computers as well as game systems. The Epoch Super Cassette vision also got some nice fixes this month.
Numerous reported issues were fixed in this release, including some long-standing issues that had eluded developers for years. There are lots of new working bootleg arcade games to try out. Several TV games have been promoted to working this month, too.

MAME Testers bugs fixed
- 03108: [Color/Palette] (konami/finalizr.cpp) finalizr: Colours are inaccurate and sound is incorrect. (hap)
- 04989: [Flip Screen/Cocktail] (irem/travrusa.cpp) shtrider, shtridera: Changes to screen flipping setting are not applied. (hap)
- 05419: [Crash/Freeze] (universal/docastle.cpp) idsoccera, asoccer: Emulated games crash showing a black screen. (hap)
- 05695: [Crash/Freeze] (misc/coolpool.cpp) amerdart, amerdat2, amerdart3: Emulated game freezes after completion. (Peter Ferrie)
- 05737: [Sound] (sega/system1.cpp) choplift and clones: Sampled speech playback rate is too high. (hap)
- 05782: [Graphics] (sega/system1.cpp) choplift: Graphics show a horizontal discontinuity on levels 3 and 4. (hap)
- 06435: [Sound] (seibu/dynduke.cpp) dynduke: Some sound effects are missing. (hap)
- 06472: [Gameplay] (mr/sshot.cpp) sshot: The game runs at over twice the speed it should. (hap)
- 07071: [DIP/Input] (universal/docastle.cpp) docastle, docastle2: “Advance Level on Getting Diamond” settings reversed. (OzFalcon)
- 07520: [Sound] (orca/zodiack.cpp) dogfight: Sound effects play too fast. (hap)
- 07740: [Sound] (nichibutsu/cclimber.cpp) yamato: Sound effects and music play too fast. (hap)
- 07777: [Sound] (gameplan/enigma2.cpp) enigma2: Music between stages plays incorrectly. (hap)
- 07869: [Gameplay] (sega/system1.cpp) choplift: The game pauses while speech is playing. (hap)
- 08842: [Misc.] (irem/travrusa.cpp) travrusa: Selecting the palette PROM layout is irritating. (hap)
- 08897: [DIP/Input] (jaleco/homerun.cpp) dynashot: The game starts with one credit before any coins are inserted. (hap)
- 08943: [Crash/Freeze] (misc/quizpun2.cpp) quizpun2: The game fails to boot, only showing a black screen. (hap)
- 08946: [Misc.] (sega/stv.cpp) znpwfvt: The system description does not match the displayed title. (Vas Crabb)
- 08954: [Graphics] (sega/system1.cpp) pitfall2 and clones: The main title is not displayed. (hap)
- 08963: [Crash/Freeze] (taito/tsamurai.cpp) ringfgta: The game fails to boot. (hap)
- 08966: [Interface] UI: The software selection menu is sorted incorrectly for systems with multiple software lists. (Vas Crabb)
- 08968: [Media Support] (vtech/vtech1.cpp) vz300 and clones: The system freezes when attempting to read floppy disks. (AJR)
- 08970: [Timing] (irem/travrusa.cpp) shtrider: The countdown to the start of the race is too slow. (hap)
- 08971: [Debugger] (pacman/pacman.cpp) mspacman: The emulated game crashes when debugger memory windows are open. (hap)
- 08973: [Gameplay] (cvs/quasar.cpp) quasar: Enemies never fire shots. (hap)

New working systems
- Jungle Soft Classic Max Pocket Mx-10 - 12 in 1 (vertical) [TeamEurope, David Haywood, AJR]
- Konami Chusenoh [hammy, R. Belmont]
- Tangram Q [systm11, buffi, rtw, f205v, Sean Sutton, Smitdogg, The Dumping Union, Ivan Vangelista, hap]
- Tomy /SSD Company LTD IDATEN Jump: Gekisou IDATEN Battle (Japan) [TeamEurope, David Haywood]
- Wantouchable [Darksoft, TeamEurope]
- YSN GameU Joint TV Bank 108-in-1 (model AH9069) [TeamEurope, David Haywood]

New working clones
- Astro Blaster (French) [Victor Fernandez (City Game)]
- Big 10 (1986, System Make) [hammy]
- Bumba (bootleg of Head On) [Jordi Tuells, Jordi Beltrán]
- Captain X [Dirk Best, Brian Troha, Sean Riddle]
- Carnival (ManilaMatic bootleg) [Trol]
- dreamGEAR My Arcade Pac-Man Pocket Player (DGUNL-3227) [Sean Riddle, David Haywood]
- Falcons Wild - World Wide Poker (Falcon original) [hammy]
- Fidelity Deutschland Elite Private Line (EAG 6081 conversion) [hap, Berger]
- Golden Poker Double Up (bootleg, set 5) [hammy]
- Jack Potten's Poker (set 14, ICP-1 PCB) [hammy]
- Janyou Part II (ver 7.03, July 1 1983, no title screen) [hammy]
- Jump Bug (bootleg, set 3) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org, Ivan Vangelista]
- Jungle King (V200PR) [Ioannis Bampoulas, TeamEurope]
- Lode Runner III - Majin no Fukkatsu (Japan, rev. C) [kebrank]
- Mad Motor (prototype, set 2) [SnakeGrunger!!11one]
- Makaimura (Japan Revision B, alt GFX) [Roberto Fresca, Gabriel Vega (El Pampa), Emmanuel Firmapaz, Club Argentino de Arcades]
- New Double Bet Mahjong (bootleg of Royal Mahjong, set 2) [hammy]
- Radica / SSD Company LTD ConnecTV Opus (PAL) [TeamEurope, David Haywood]
- Radica / SSD Company LTD Plug & Play Opus (NTSC) [TeamEurope, David Haywood]
- Saitek Kasparov GK 2000 (H8/3212 version) [hap, Sean Riddle]
- Super Crowns Golf (Japan, set 2) [hammy]
- Takara / SSD Company LTD Machi o Tsukurou: Kouji no Kuruma 5 (Japan) [TeamEurope, David Haywood]
- Tarzan (V103M) [Ioannis Bampoulas, TeamEurope]
- Tarzan (V202FA) [Ioannis Bampoulas, TeamEurope]
- Thunder Heroes (set 2) [twistedsymphony]
- Ukiyo Box (Japan, v1.3.7) [hammy]
- Wonder Boy - Monster Land (English bootleg set 4) [hammy]
- World Rally (US, version 1.0, checksum 75A5) [Pr3tty F1y]
- Yamato (set 1) [caius, Josef Schaffer, The Dumping Union]

Systems promoted to working
- EKTA Juku E5104 [Märt Põder]
- Jungle Soft Classic Max Pocket PCMX11 - 12 in 1 Colour Games Console (horizontal, France) [David Haywood. AJR]
- Jurassic Park (bootleg of Mega Drive version) [Dirk Best, Darksoft, hammy]
- Lexibook Toy Story 3 (Lexibook) [David Haywood, AJR]
- NJ Pocket 60-in-1 handheld 'X zero' (NTSC) [David Haywood, AJR]
- Portable Game Station 268-in-1 [David Haywood, AJR]
- unknown VT1682-based 101-in-1 handheld (PAL) [David Haywood, AJR]
- Wai Wai Jockey [hap]

Clones promoted to working
- American Soccer (Japan) [hap]
- Gun Champ (newer, Super Shot hardware) [hap]
- Indoor Soccer (set 2) [hap]
- Indoor Soccer (Tecfri) [hap]

New systems marked not working
- Arthur's Knights [Ioannis Bampoulas, TeamEurope]
- AST Advantage! 6050d/6066d [The Retro Web]
- AST Advantage! 610/611 [The Retro Web]
- Bandai Tamagotchi Pix [TeamEurope, David Haywood]
- BornKid 16 Bit Handheld Games 100-in-1 (model GB-10X) [TeamEurope, David Haywood]
- Cellage [hammy]
- Chibi Maruko-chan - Wanage de Asobo!! [Darksoft, TeamEurope]
- Crayon Shin-chan - Arashi o Yobu! Sushitori Daigassen [Darksoft, TeamEurope]
- Diamond Heart New (v20.0) [Ioannis Bampoulas, TeamEurope]
- Dojokko Tsukami (Japan, ver 1.02) [Darksoft, TeamEurope]
- Dragon Ball Z - Bucchigiri no Chou Kessen [Darksoft, TeamEurope]
- Dragon Mahjong (Ver 1.20) [hammy]
- Dynasty (1992, V5.1G) [Ioannis Bampoulas]
- Fruit Cat (v2.00) [Ioannis Bampoulas, TeamEurope]
- Ginga Yakyu [Darksoft, TeamEurope]
- Gu, Choki, Pa [mindstorm88]
- Handheld Game Console 319-in-1 [TeamEurope, David Haywood]
- Haunted Hunter (Japan, ver 1.00) [Darksoft, TeamEurope]
- Hi Lice (V102FA) [Ioannis Bampoulas, TeamEurope]
- Honey-Bee (v3.0) [Ioannis Bampoulas, TeamEurope]
- Itazura Cockroach (Japan, ver 1.02) [Darksoft, TeamEurope]
- Joker Bonus [hammy]
- Lucky 75 [caius]
- Lucky Star [hammy]
- Major Poker 2 (set 1) [Ioannis Bampoulas, TeamEurope]
- Mite Shinzeyou [hammy]
- Multi GAME XL [Ioannis Bampoulas, TeamEurope]
- PK Rainbow (v 1.5) [hammy]
- PK Turbo Great 2 [hammy]
- Pump it Up Extra (Mar 21 2001) [smf, Windy Fairy]
- Pump it Up The O.B.G: The 3rd Dance Floor (v3.04 - Jun 02 2000) [smf, Windy Fairy]
- Pump it Up The O.B.G: The Season Evolution Dance Floor (R4/v3.25 - Aug 27 2000) [smf, Windy Fairy]
- Pump it Up The Premiere: The International Dance Floor (R6/v4.01 - Feb 22 2001) [smf, Windy Fairy]
- Pump it Up The Premiere 2: The International 2nd Dance Floor (Premiere 2/2002) [smf, Windy Fairy]
- Pump it Up The Premiere 3: The International 3rd Dance Floor (Premiere 3/2003 - 28th Mar 2003) [smf, Windy Fairy]
- Pump it Up The PREX: The International Dance Floor (REV2 / 101) [smf, Windy Fairy]
- Pump it Up The PREX 2 (Premiere 2/2003) [smf, Windy Fairy]
- Pump it Up The PREX 3: The International 4th Dance Floor (X3.2MK3) [smf, Windy Fairy]
- Pump it Up The Rebirth: The 8th Dance Floor (Rebirth/2002) [smf, Windy Fairy]
- Pump it Up: The 2nd Dance Floor (Feb 28 2000) [smf, Windy Fairy]
- Pump it Up: The Collection (R5/v3.43 - Nov 14 2000) [smf, Windy Fairy]
- Pump it Up: The Perfect Collection (R5/v3.52 - Dec 18 2000) [smf, Windy Fairy]
- Rodeo King (Japan, ver 1.00) [Darksoft, TeamEurope]
- Ruleta Mágica [David Villaverde, Recreativas.org]
- San-X / Tomy Sumikko Gurashi - Sumikko Sagashi [TeamEurope, David Haywood]
- Satoyama Grand Prix [Darksoft, TeamEurope]
- Sega Ferie Kitten [QUFB]
- Sega Ferie Puppy [QUFB]
- Sega Ferie World Travel [QUFB]
- SSD Company LTD XaviX Aerostep (XaviXPORT, Japan) [TeamEurope, David Haywood]
- Takara / SSD Company LTD Beyblade Ultimate Shooter (Japan) [TeamEurope, David Haywood]
- Takara / SSD Company LTD Zuba Zuba Blade (Japan) [TeamEurope, David Haywood]
- Tomy / SSD Company LTD TV Hockey (Japan) [TeamEurope, David Haywood]
- Toy Shop [anonymous]
- unknown Banpresto medal game [Darksoft, TeamEurope]
- unknown Boram poker game [hammy]
- Wanikko Punch (Japan, ver 1.20) [Darksoft, TeamEurope]
- Youkai VS Uchuujin [Darksoft, TeamEurope]
- YSN Play Portable Color GameU+ (108-in-1) (Japan) [TeamEurope, David Haywood]
- Yujo Gattai Shishigami-o [Darksoft, TeamEurope]
- Zoids [Darksoft, TeamEurope]

New clones marked not working
- Apple Computer Macintosh PowerBook 165 [R. Belmont]
- Apple Computer Macintosh PowerBook 165c [R. Belmont]
- Batman Forever (Dutch, 3.02) [inkochnito, PinMAME]
- Black Beard (US.00, 2005/03/14) [Ioannis Bampoulas, TeamEurope]
- Cabal (Modular System) [Darksoft]
- Crisis Zone (World, CSZO2 Ver. B) [Guru]
- Double Dragon (Modular System) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org]
- Epoch / SSD Company LTD Let's Play Excite Striker (UK) [TeamEurope, David Haywood]
- Gryzor (Modular System) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org]
- Jack Potten's Poker (set 15, ICP-1 PCB) [hammy]
- Jumanji (V113) [Ioannis Bampoulas, TeamEurope]
- Magical Kengo 2005 (Ver. USA 1.10) [Ioannis Bampoulas, TeamEurope]
- Major Poker 2 (set 2) [hammy, buffi]
- Major Poker 2 (set 3) [hammy, buffi]
- Ninja Emaki (Tecfri license) [hammy]
- Pump it Up Extra (Mar 08 2001) [smf, Windy Fairy]
- Pump it Up EXTRA + Plus (Premiere 2/2003) [smf, Windy Fairy]
- Pump it Up The O.B.G: The 3rd Dance Floor (v3.03 - May 07 2000) [smf, Windy Fairy]
- Pump it Up The Premiere: The International Dance Floor (R6/v4.01 - Feb 22 2001 USA) [smf, Windy Fairy]
- Pump it Up The Premiere 3: The International 3rd Dance Floor (Premiere 3/2003 - 17th Mar 2003) [smf, Windy Fairy]
- Pump it Up The PREX 3: The International 4th Dance Floor (INT X3.1MK3) [smf, Windy Fairy]
- Pump it Up The PREX 3: The International 4th Dance Floor (Korea X3.1MK3) [smf, Windy Fairy]
- Pump it Up: The 2nd Dance Floor (Dec 27 1999) [smf, Windy Fairy]
- Real Mahjong Haihai (Japan, bootleg) [hammy]
- Ron Jan (set 2) [hammy]
- Ron Jan Super (set 2) [hammy]
- Ron Jan Super (set 3) [hammy]
- Shadow Warriors (Modular System) [Darksoft]

New working software list items
- ekara_cart: e-kara Web cartridge 12M (used, with 5 songs) (Japan) [TeamEurope, David Haywood]
- gba: LOCKJAW: The Overdose, LOCKJAW: The Reference, Tetanus on Drugs (Milestone 3), Tetanus on Drugs (Preview Release 1) [Mike Swanson]
- ibm5170_cdrom: My First Math Adventure: Adding and Subtracting, Star Trek: 25th Anniversary (Enhanced CD-ROM), Star Trek: Judgment Rites (Collector's Edition), Ultimate Solitaire [Mike Swanson]
- juku: EKDOS 2.29, EKDOS 2.30 [Märt Põder]
- mac_cdrom: My First Math Adventure: Adding and Subtracting [Mike Swanson]
- nes: LJ65 (0.41, NTSC), LJ65 (0.41, PAL), Tetramino (0.1), Tetramino (0.2), Tetramino (0.27, NTSC), Tetramino (0.27, PAL), Tetramino (0.30, NTSC), Tetramino (0.30, PAL) [Mike Swanson]
- oric1_cass:
*El Prisionero, Torreoscura [Commodore Plus]
*Les Chemins de Galdeon (French), Los Camiños de Galdeon (Spanish), The Paths of Galdeon (English), Pulsoids, I Sentieri di Galdeon (Italian) [Defence Force]
*Rodmän (demo) [The Future Was 8 Bit]
*Aerial, AntiAir, Ascend, Battlot, Bootskell, Cacorm, Cavit, Cracky, Guntus, Hopman, Impetus, Lift, Mazy, Neuras, Osotos, Ruptus, Yewdow [Inufuto]
*Killer Caverns [The Oric Site]
- segacd: Sonic the Hedgehog CD (USA, R4C) [David Silva]

Software list items promoted to working
- fm7_disk: Daisenryaku FM (alt) [Angelo Salese]
- mo5_cass: Androïdes (alt), Androïdes (alt 2), Brigade du Feu, La Geste d'Artillac, La Geste d'Artillac (single tape), La Geste d'Artillac (single tape, alt), La Geste d'Artillac (single tape, alt 2), Las Vegas (WAV format), Tyrann (alt), Tyrann (alt 4) [AJR]
- pc98: Gakuen Bakuretsu Tenkousei!, Joker II, Mashou Denki La Valeur, Master of Monsters, PC-9801 Game Pack Vol. 1, PC-9801 Game Pack Vol. 2, PC-9801 Game Pack Vol. 3, PC-9801 Game Pack Vol. 4 [Angelo Salese, Carl]
- pc98_cd: Dies Irae [Angelo Salese, Carl]
- scv: Star Speeder [Wilbert Pol]
- spectrum_cass: Astro Blaster (pirate), Astroblasters, Batman (set 4), Comercio Cosmico, Cosmic Commerce (English), Cosmic Commerce (English, alt), Cruising On Broadway, Cruising On Broadway (pirate), Cruising On Broadway (Sunshine), Cruse On, Dictator, Dictator (pirate), Edd the Duck!, Edd the Duck! (Zeppelin), Mister Kung-Fu (set 1, v1.3), Mister Kung-Fu (set 2, v1.3), Mister Kung-Fu (set 3, v1.3, Plus 2a / Plus 3), Mister Kung-Fu (set 4, Plus 2a / Plus 3) [holub]
- x68k_flop: Emerald Densetsu, Strider Hiryuu [Carl]

New software list items marked not working
- ibm5170_cdrom: Mavis Beacon Teaches Typing Special Edition 10, Multimedia Middle School Grammar [Mike Swanson]
- polysix: Factory presets [Sunshine Jones]

Translations added or modified
- Ukrainian [Stanley Kid]

Merged pull requests
- 9946: ussr/juku.cpp: Implemented sound and video, fixed floppy disk access, and added EKDOS to the software list. [Märt Põder]
- 11862: sega/sega_ferie.cpp: Added basic Sega Ferie emulation. [QUFB]
- 12828: ibm5170_cdrom.xml: Added Star Trek: 25th Anniversary and Star Trek: Judgment Rites. [Mike Swanson]
- 12831: megadriv.xml: Corrected two bad bytes in ESPN National Hocky Night cartridge dump. [Don Jones]
- 12871: Updated the Ukrainian UI translation. [Stanley Kid]
- 12879: jpm/jpmimpct.cpp: Added internal artwork for Cluedo? Murder Mystery Quiz Game. [as-tb-dev]
- 12886: seibu/cabal_ms.cpp: Dumped a Modular System bootleg of Cabal. [Darksoft, ClawGrip]
- 12891: ibm5170_cdrom.xml, mac_cdrom.xml: Added five CD-ROM dumps (three working). [Mike Swanson]
- 12905: video/upd7220.cpp: Reset command shouldn’t affect RA parameters (fixes PC-98 Mighty Head text display). [Angelo Salese]
- 12910: bus/epson_qx/multifont.cpp: Added font ROM dumps. [Khralkatorrix, Brian Johnson]
- 12913: sound/upd1771.cpp: Improved the end-of-stream check for ADPCM streams containing multiple samples. [Wilbert Pol]
- 12914: cpu/upd7810: Improved µPD7801 Mode C handling (fixes SCV Star Speeder ROM banking). [Wilbert Pol]
- 12918: heathzenith/h89.cpp, bus/heathzenith/h89: Connected the write-enable pull-up, and cleaned up code. [Mark Garlanger]
- 12919: Added sixteen TV games and handheld systems (five working), and an e-kara Web cartridge. [TeamEurope, David Haywood]
- 12920: nichibutsu/galivan.cpp: Dumped a version of Ninja Emaki distributed by Tecfri (not working). [hammy, ClawGrip]
- 12922: skeleton/flashvga2.cpp: Dumped the Codere Ruleta Mágica video slot machine. [David Villaverde, Recreativas.org, ClawGrip]
- 12924: namco/namcos22.cpp: Moved the C17 internal ROM to a device, and cleaned up code. [cam900]
- 12926: formats/ap2_dsk.cpp: Fixed crash when loading a NIB format disk image with an all-zero track. [Roman Donchenko]
- 12927: midway/cashline.cpp: Added the reel symbols to the comments, and improved the estimated year. [ClawGrip]
- 12928: bus/heathzenith/h89/h_88_3.cpp: Connected the interrupt outputs. [Mark Garlanger]
- 12929: heathzenith/h89.cpp: Used macros to reduce duplication in ROM definition. [Mark Garlanger]
- 12931: bus/heathzenith/h89: Converted the H-17 floppy drive controller to a slot card device. [Mark Garlanger]
- 12932: gba.xml, nes.xml: Added the Lockjaw games from Pin Eight. [Mike Swanson]
- 12933: epoch/scv.cpp, bus/scv: Fixed issues with sound and graphics, refactored code, and updated notes. [Wilbert Pol]
- 12934: tecmo/tehkanwc.cpp: Made palette RAM readable, and adjusted the video refresh rate to better match hardware. [jotego]
- 12935: toaplan/toaplan2.cpp: Corrected the label for the Batsugun - Special Version program ROM. [PabloArcade]
- 12936: nec/pc9801_kbd.cpp: Converted the PC-9801 keyboard device to use a serial interface with control signals. [Angelo Salese]
- 12937: misc/compucranes.cpp: Added OM Vending Toy Shop, and updated notes. [ClawGrip]
- 12938: sega/vicdual.cpp: Added a Niemer bootleg of Head On called Bumba. [Jordi Tuells, Jordi Beltrán, ClawGrip]
- 12939: gaelco/wrally.cpp: Added an additional Atari version of World Rally. [Pr3tty F1y, ClawGrip]
- 12940: sega/segag80r.cpp: Added a French version of Astro Blaster [Victor Fernandez (City Game), ClawGrip]
- 12941: namco/namcos23.cpp: Improved Super System 23 texturing, and allowed Angler King to boot. [Ryan Holtz]
- 12942: igs/igs_fear.cpp: Dumped remaining ROMs for Icescape. [TeamEurope, Peter Wilhelmsen, XingXing, David Haywood]
- 12943: video/upd7220.cpp: Corrected pitch for RDAT and WDAT operations [Brian Johnson]
- 12944: epson/qx10.cpp: Reverted misguided changes to video zoom handling. [Brian Johnson]
- 12945: bus/msx/slot/disk.cpp: Don’t connect the TC8566AF ready line. [Carl, Wilbert Pol]
- 12946: tecmo/shadoww_ms.cpp: Dumped a Modular System bootleg of Shadow Warriors and added a skeleton driver. [Darksoft, ClawGrip]
- 12948: util/cdrom.cpp: Fixed issues with the CUE, TOC and GDI parsers. [Windy Fairy]
- 12949: technos/ddragon_ms.cpp: Dumped a Modular System bootleg of Double Dragon and added a skeleton driver. [Darksoft, ClawGrip]
- 12950: konami/gryzor_ms.cpp: Dumped a Modular System bootleg of Gryzor. [Edgar Solé, Recreativas.org, ClawGrip]
- 12951: sdl/window.cpp: Removed assertion that click count is not negative when a pointer is lost. [AJR]
- 12952: pacman/pacman.cpp: Dumped some of the PROMs for the Marti Colls Pengo bootleg. [Edgar Solé, Recreativas.org, ClawGrip]
- 12953: nintendo/vt1682.cpp: Improved emulation of the Classic Max Pocket units and marked six systems as working. [David Haywood]
- 12954: machine/t10mmc.cpp: Added stub CD-TEXT TOC read support; util/cdrom.cpp: Handle control flags in TOC files. [Windy Fairy]
- 12955: galaxian/galaxian.cpp: Dumped another Jump Bug bootleg. [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org, ClawGrip]
- 12956: formats/ap2_dsk.cpp: Added read-only support D13 format disk images. [Roman Donchenko]
- 12958: cpu/mips: Added support for IDT R4650 multiply/accumulate instructions to the interpreter. [Ryan Holtz]
- 12959: mame/luaengine.cpp: Expose the full build version string in the emu table. [Nathan Woods]
- 12960: oric1_cass.xml: Added 26 working items, and removed speculation from metadata. [ArcadeShadow]
- 12961: irem/irem_cpu.cpp: Corrected encrypted opcode 0x37 for Dynablaster to cvtbw instruction. [Martin Donlon]
- 12962: Cleaned up code for various Namco 2D arcade systems. [cam900]
- 12964: nes.xml: Corrected titles for the Tetramino (LJ64 prototype) games. [Mike Swanson]
- 12965: spectrum_cass.xml: Promoted eighteen items to working, and added usage instructions. [holub]
- 12966: Corrected the Cluedo internal layout license from BSD-3-Clause to CC0-1.0. [as-tb-dev]
- 12967: sega/segas32.cpp: Use the same sound ROM banking for Stadium Cross and Title Fight. [Gamez Fan]
- 12968: sega/megadriv_rad.cpp: Dumped a newer version of My Arcade Pac-Man Pocket Player. [Sean Riddle, David Haywood]
- 12969: heathzenith/h89.cpp: Added SigmaROM v1.2 and v1.3 as BIOS options. [Mark Garlanger]
- 12972: tvgames/trkfldch.cpp: Added notes about how the Advance Bright 4 Player System plays sampled sounds. [David Haywood]
- 12973: sinclair/byte.cpp: Moved the PEVM Byte to a separate source file and improved emulation. [holub]
- 12975: heathzenith/h89.cpp: Changed GPP bit names to match schematics. [Mark Garlanger]
- 12976: igs/igs_fear.cpp: Confirmed Icescape and Fearless Pinocchio use the same microcontroller. [TeamEurope, David Haywood]
- 12980: formats/ap2_dsk.cpp: Added I/O error handling. [Roman Donchenko]
- 12981: fuuki/fuukitmap.cpp: Extracted common tilemap handling from fuukifg2.cpp and fuukifg3.cpp. [cam900]
- 12982: ui/viewgfx.cpp: Fixed palette display when indirect pens are present. [cam900]
- 12983: irem/m72.cpp: Split the driver state class to reduce optional object finders, and cleaned up code. [cam900]
- 12985: kaneko/kaneko_spr.cpp, kaneko/kaneko_tmap.cpp: Use generic graphics decoding layouts. [cam900]
- 12987: arcadia.xml, apfimag_cass: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
- 12989: sega/segas32.cpp: Reverted the change to Title Fight sound ROM banking (reverts GitHub pull request #12967). [Gamez Fan]
- 12990: jaleco/ms32.cpp, jaleco/bnstars.cpp: Converted to use generic graphics decoding layouts, and cleaned up code. [cam900]
- 12991: konami/88games.cpp: Use memory views rather than trampoline functions (simplifies memory banking). [cam900]
- 12992: konami/bottom9.cpp: Use memory views rather than trampoline functions. [cam900]
- 12993: efo/nightmare.cpp: Dumped the sound ROMs for Night Mare. [David Tallboom, Recreativas.org, ClawGrip]
- 12994: amstrad/pcw.cpp: Shift printer data on the rising edge of the clock bit. [Golden Child]
- 12996: segacd.xml: Added a dump of Sonic the Hedgehog CD (USA) with R4C ring code. [David Silva]
- 12997: konami/crimfght.cpp: Use memory views rather than address map bank devices. [cam900]
- 12998: vtech/geniusjr.cpp: Added accents to vowels in names of Spanish variants (e.g. the Pitagorín series). [ClawGrip]
- 12999: cpu/lh5801: Don’t add the PC value twice when disassembling relative addressing modes. [Golden Child]
- 13001: pinball/recel.cpp: Use a “Poker Plus” ROM dump known to work on hardware. [Recreativas.org, ClawGrip]
- 13005: konami/blockhl.cpp: Simplified palette RAM banking. [cam900]
- 13006: konami/aliens.cpp: Simplified palette RAM banking. [cam900]
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