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 Versions 32-bit des builds de MAME v0.247 
Mardi 06/09/22 à 14:46 par Firebrand
Les versions non officiels 32-bits des builds de MAME ont été mis à jour avec les sources de MAME v0.247 (v0.245.4 pour HBMAME).
Télécharger MAME v0.247 (32-bit)
Télécharger MAMEUI32 v0.247.0
Télécharger ARCADE v0.247.0 (32-bit)
Télécharger HBMAME v0.245.4 (32-bit)
Télécharger HBMAMEUI v0.245.4 (32-bit)
Télécharger MESS v0.247.0 (32-bit)
Télécharger MESSUI v0.247.0 (32-bit)
Google Drive de Retro-Danuart
 
 GameEx et GameEx Arcade Edition v18.21 
Lundi 05/09/22 à 11:42 par Firebrand
Ces frontends multi-systèmes ont été mis à jour mais les changements ne sont pas connus.
Télécharger GameEx v18.21 (.NET 6, 64-bit)
Télécharger GameEx v18.21 (32-bit)
Télécharger GameEx Arcade Edition v18.21 (.NET 6, 64-bit)
Télécharger GameEx Arcade Edition v18.21 (32-bit)
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.20 
Vendredi 02/09/22 à 14:45 par Firebrand
Ces frontends multi-systèmes ont été mis à jour, mais les nouveautés ne sont pas connues.
Télécharger GameEx v18.20 (.NET 6, 64-bit)
Télécharger GameEx v18.20 (32-bit)
Télécharger GameEx Arcade Edition v18.20 (.NET 6, 64-bit)
Télécharger GameEx Arcade Edition v18.20 (32-bit)
Site Officiel de GameEx
 
 MAME v0.247 (64-bit) 
Mercredi 31/08/22 à 15:46 par Firebrand
La version mensuelle de MAME a été publiée. Voici la liste des nouveautés:
With a change of season just around the corner, it’s time to unveil MAME 0.247! This is a huge release, and should have something for everyone!
Newly added systems, and systems promoted to working, include:
- The M&D Monon Color – a low-cost Chinese hand-held console. This required finding an exploit to extract the CPU’s internal ROM as audio. Said CPU is a high-performance derivative of Intel’s MCS-51 architecture.
- A prototype version of Tecmo’s Super Pinball Action that used separate screens for the simulated backglass and playfield. This version was presumably poorly received due to the need for an expensive dedicated cabinet.
- An initial driver for second-generation Sony NEWS workstations based on MIPS processors. This one has been a long time coming, with a lot of preparatory work, but it’s finally here!
- The Dracula and Game Pachinko – two Tsukuda hand-held games with vacuum fluorescent displays.
- Micom Mahjong – an example of an early CPU-based TV game, and possibly the first dedicated electronic mahjong system.
- Three new Casio synthesisers.
- Several Impera Magic Card games. This one’s also been a while coming, requiring several new devices to be emulated.
- A few Astro Corp. gambling games, including Dino Dino, Magic Bomb, Stone Age, and Zoo.
- Some previously missing NO CD versions of Capcom’s Red Earth.
You’ll also find numerous bug fixes and emulation improvements across the board. There’s better support for low-cost Macintosh models based on the V8 chipset (including the LC, LC II, and Classic II). There are quite a few fixes for issues with Nintendo’s NES/Famicom-derived arcade systems, the VS. System and PlayChoice-10. Several ZX Spectrum derivatives from the Eastern Bloc are in better shape. The Atari POKEY sounds better. The PC Engine pachinko controller from Coconuts Japan is now supported. There’s also an important fix for extracting CHD CD-ROM images.
The stream of prototype cartridges is still flowing, with a number of Atari 2600, Game Boy Color, NES, and Super NES additions landing this month. You’ll also find the Scholastic Microzine disks for Apple II, and several PC magazine cover disks. The new VGMPlay music rips include music from the recently-emulated Poly-Net Warriors arcade game.

MAME Testers bugs fixed
- 08342: [Sound] (sinclair/spectrum.cpp) spec128 [cobrasar and clones]: Voice-over is missing in Cobra’s Arc. (holub)
- 08377: [Graphics] (sharp/x68k.cpp) keeper: Tree on title screen appears in front of Success logo. (Carl)
- 08390: [Crash/Freeze] (sinclair/pentagon.cpp) pentagon: Main menu freezes after boot. (holub)
- 08401: [Crash/Freeze] (kaneko/suprnova.cpp) galpans3: Memory corruption causes emulator to crash. (hap)
- 08404: [DIP/Input] (namco/namcos86.cpp) wndrmomo: Game should use eight-way joysticks. (Steven Coomber)

New working machines
- BMX Stunts [Ivan Vangelista, hap, chaneman, Andrew Welburn]
- Casio Celviano AP-10 [Devin Acker]
- Casio CTK-601 [Devin Acker, Gabriel Miceli]
- Casio GZ-70SP [Devin Acker]
- The Dracula (Tsukuda) [hap, Sean Riddle, Parotaku, eggs]
- Nippon Mail Service Micom Mahjong [hap, David Haywood, Sly DC]
- Texas Instruments Language Teacher [hap, Sean Riddle]
- Tsukuda Game Pachinko [hap, Sean Riddle, Rik, eggs]

New working clones
- B.Rap Boys Special (World, older) [nnap]
- Battle Garegga (Japan, bootleg) (Sat Feb 3 1996) [nnap]
- Battle Garegga (Korea / Greece) (Wed Feb 7 1996) [juking]
- Big Kong (Crazy Kong bootleg on Galaxian hardware) [chaneman]
- Dancing Eyes (World, DC2/VER.B) [rtw, Brian Troha, Bill D., The Dumping Union]
- Games V21.1C [Brian Troha, The Dumping Union]
- Guitar Freaks (GQ886 VER. AAA) [Taro]
- Guitar Freaks (GQ886 VER. EAA) [Taro]
- Guitar Freaks (GQ886 VER. JAA) [Taro]
- Guitar Freaks (GQ886 VER. UAA) [Taro]
- Miss Packman Plus [Marc Deslauriers]
- Red Earth (Asia 961023, NO CD) [Darksoft, MetalliC]
- Red Earth (Asia 961121, NO CD) [Darksoft, MetalliC]
- Systema? TV Boy (PAL) [Thomas Jentzsch, kmg]
- Texas Instruments Language Translator [hap, Sean Riddle, Darksoft]
- Trivia Master (set 5) [chaneman]
- Turbo Force (US, set 2) [Bill D., Brian Troha, The Dumping Union]

Machines promoted to working
- Apple Computer Macintosh LC II [R. Belmont]
- Dino Dino (Ver. A1.1, 01/13/2005) [O. Galibert, Luca Elia, Ivan Vangelista, Guru]
- Lucky 7 (Impera) V04/91a [Paul-Arnold]
- M&D Monon Color [Peter Wilhelmsen, David Haywood]
- Magic Bomb (Ver. L3.5S) [Luca Elia, Ivan Vangelista, Angelo Salese, Phil Bennet, Cristiano-MDQ]
- Magic Card (v1.10 14.09.94) [Paul-Arnold]
- Puzzle Me! [Paul-Arnold]
- Stone Age (Astro, Ver. EN.03.A, 2005/02/21) [O. Galibert, Luca Elia, ANY, The Dumping Union]
- swtpc S/09 Sbug [68bit]
- Win Win Bingo (Ver. GM.03.3, Feb 23 2006) [O. Galibert, Luca Elia, Ivan Vangelista, f205v, Filippo Tarderia]
- Zoo (Ver. ZO.02.D, Aug 27 2004) [O. Galibert, Luca Elia, Ivan Vangelista, Brian Troha, The Dumping Union]

Clones promoted to working
- Hacher (hack of Win Win Bingo EN.01.6) [O. Galibert, Luca Elia, Ivan Vangelista, ANY, The Dumping Union]
- Magic Bomb (Ver. A3.1) [Luca Elia, Ivan Vangelista, Angelo Salese, Phil Bennett, Cristiano-MDQ]
- Magic Card (v1.2 200/93, set 1) [Paul-Arnold]
- Magic Card Export 94 (V2.11a, set 3) [Paul-Arnold]
- MicroART ATM-Turbo 2 [holub]
- Super Pinball Action (US, prototype, dual screen) [David Haywood]
- swtpc S/09 OS9 [68bit]
- swtpc S/09 Sbug + piaide [68bit]
- swtpc S/09 UNIBug + DMAF2 [68bit]
- swtpc S/09 UNIBug + DMAF3 [68bit]

New machines marked as NOT_WORKING
- Atari Europe Hit Parade 108 / 144 / 160 [hap, Sean Riddle]
- Big Apple (Leisure Games) (MPU1) (5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
- Big Apple (Leisure Games) (MPU1) (5p Stake, £2 Jackpot) [SomeRandomGuyIdk]
- DANCE 86.4 FUNKY RADIO STATION (E01:J:A:A:2005040400) [Taro]
- Dance Dance Revolution Karaoke Mix 2 (GQ947 VER. JAA) [Taro]
- Dance Dance Revolution SuperNOVA (FDH:A:A:A:2006071300) [Taro, Windy Fairy, Shiz]
- Dance Dance Revolution SuperNOVA (FDH:J:A:A:2006090600) [Taro, Windy Fairy, Shiz]
- Dance Dance Revolution SuperNOVA (FDH:U:A:A:2006072400) [Taro, Windy Fairy, Shiz]
- Dance Dance Revolution SuperNOVA 2 (GDJ:A:A:A:2007100800) [Taro, Windy Fairy, Shiz]
- Dance Dance Revolution SuperNOVA 2 (GDJ:J:A:A:2007100800) [Taro, Windy Fairy, Shiz]
- Dance Dance Revolution SuperNOVA 2 (GDJ:U:A:A:2007100800) [Taro, Windy Fairy, Shiz]
- Dancing Stage SuperNOVA (FDH:E:A:A:2006072500) [Shiz, Windy Fairy]
- DrumMania V (E02:A:A:A:2005050200) [Taro, Windy Fairy, Shiz]
- DrumMania V (E02:J:A:A:2005050200) [Taro, Windy Fairy, Shiz]
- DrumMania V2 (F02:A:A:A:2006011201) [Taro, Windy Fairy, Shiz]
- DrumMania V2 (F02:J:A:A:2006011201) [Taro, Windy Fairy, Shiz]
- DrumMania V3 (F32:A:A:A:2006101800) [Taro, Windy Fairy, Shiz]
- DrumMania V3 (F32:J:A:A:2006101800) [Taro, Windy Fairy, Shiz]
- Golden Nudge It (Barcrest) (MPU1) (5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
- Guitar Freaks V (E03:A:A:A:2005050200) [Taro, Windy Fairy, Shiz]
- Guitar Freaks V (E03:J:A:A:2005050200) [Taro, Windy Fairy, Shiz]
- Guitar Freaks V2 (F03:A:A:A:2006011201) [Taro, Windy Fairy, Shiz]
- Guitar Freaks V2 (F03:J:A:A:2006011201) [Taro, Windy Fairy, Shiz]
- Guitar Freaks V3 (F33:A:A:A:2006101800) [Taro, Windy Fairy, Shiz]
- Guitar Freaks V3 (F33:J:A:A:2006101800) [Taro, Windy Fairy, Shiz]
- Hold & Draw [Siftware]
- Konami Python 2 BIOS [Windy Fairy]
- Lite a Line (Dutch) (JPM) (SRU) (revision 52) [SomeRandomGuyIdk]
- Lucky Nudge (Leisure Games) (MPU1) (5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
- Magical Poppins [anonymous, MetalliC]
- Match It (Barcrest) (MPU1) (5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
- Match Up (Barcrest) (MPU1) (10p Stake, £2 Jackpot) [SomeRandomGuyIdk]
- Rally Montecarlo [Museo del Recreativo]
- Samsung NUON Enhanced DVD Player / DVD-N501 [Guru]
- Sony NET WORK STATION NWS-5000X [Brice Onken]
- Thrill Drive 3 (D44:J:A:A:20050316) [Taro, Windy Fairy, Shiz]
- Toy's March (E00:J:A:A:2005011602) [Taro, Windy Fairy, Shiz]
- Toy's March 2 (F00:J:A:A:2005110400) [Taro, Windy Fairy, Shiz]
- VTech Phusion [Devin Acker]
- Western Dream Gold [anonymous, MetalliC]

New clones marked as NOT_WORKING
- Dance Dance Revolution SuperNOVA 2 (GDJ:A:A:A:2007071100) [Taro, Windy Fairy, Shiz]
- Dance Dance Revolution SuperNOVA 2 (GDJ:J:A:A:2007071100) [Taro, Windy Fairy, Shiz]
- Dancing Stage SuperNOVA (FDH:E:A:A:2006032200) [Shiz, Windy Fairy]
- DrumMania V2 (F02:A:A:A:2005101600) [Taro, Windy Fairy, Shiz]
- DrumMania V2 (F02:A:A:A:2005112800) [Taro, Windy Fairy, Shiz]
- DrumMania V2 (F02:J:A:A:2005101600) [Taro, Windy Fairy, Shiz]
- DrumMania V2 (F02:J:A:A:2005112800) [Taro, Windy Fairy, Shiz]
- DrumMania V3 (F32:A:A:A:2006072600) [Taro, Windy Fairy, Shiz]
- DrumMania V3 (F32:J:A:A:2006072600) [Taro, Windy Fairy, Shiz]
- Guitar Freaks V2 (F03:A:A:A:2005101600) [Taro, Windy Fairy, Shiz]
- Guitar Freaks V2 (F03:A:A:A:2005112800) [Taro, Windy Fairy, Shiz]
- Guitar Freaks V2 (F03:J:A:A:2005101600) [Taro, Windy Fairy, Shiz]
- Guitar Freaks V2 (F03:J:A:A:2005112800) [Taro, Windy Fairy, Shiz]
- Guitar Freaks V3 (F33:A:A:A:2006072600) [Taro, Windy Fairy, Shiz]
- Guitar Freaks V3 (F33:J:A:A:2006072600) [Taro, Windy Fairy, Shiz]
- Master Boy (Italian, rev A, set 3) [Recreativas.org]
- Project Justice / Moero! Justice Gakuen (Rev B) [Tailsnic Retroworks]
- Silent Scope 2 : Fatal Judgement (ver EAD) [buffi]
- Sharp My Computer Terebi C1 [kmg]
- Super Shuffle (Louth Coin) (SRU) (5p Stake, £1.50 Jackpot) [SomeRandomGuyIdk]

New working software list additions
- a2600:
*Centipede (prototype), Solar Fox (prototype), Wizard of Wor (prototype) [Dutchman2000]
*Defender (prototype 198111xx), Gorf (prototype), Joust (prototype 19830705), Missile Command (prototype), Raiders of the Lost Ark (prototype 19820614), Venture (prototype) [Rom Hunter]
*Astro Chase (prototype), Elf Adventure (prototype 19830422), Elf Adventure (prototype 19830502), Kangaroo (prototype 19830119), Monkey Music (prototype 19820818), Mr. Do!'s Castle (later prototype), Mr. Do!'s Castle (prototype 19840312), Popeye (prototype), Solaris (prototype), Xevious (prototype 19840118) [Tempest]
*Frankenstein's Monster (prototype) [swlovinist]
- apple2_flop_clcracked:
*Fraction-oids (1988 Version) (cleanly cracked) [4am, Firehawke]
*Stickybear Numbers (Revision 3) (cleanly cracked) [4am, san inc., Firehawke]
- apple2_flop_orig: Microzine 1, Microzine 2, Microzine 3, Microzine 4, Microzine 5, Microzine 6, Microzine 7, Microzine 8, Microzine 9, Microzine 10, Microzine 11, Microzine 12, Microzine 13, Microzine 14, Microzine 15, Microzine 16, Microzine 17, Microzine 18, Microzine 19, Microzine 20, Microzine 21, Microzine 22, Microzine 23, Microzine 24, Microzine 25, Microzine 26, Microzine 27, Microzine 28, Microzine 29, Microzine 30 [4am, Firehawke]
- apple2gs_flop_orig: Space Ace (Brutal Deluxe) [Antoine Vignau, A-Noid]
- c64_cass: Germany 1985: When Superpowers Collide, Trantor: The Last Storm Trooper, Trap, TRAZ: Transformable Arcade Zone, Trio, Turbo Out Run, Turrican, Turrican II: The Final Fight, Typhoon, Uchi Mata, The Untouchables, Vigilante, The Vindicator! (Imagine), Wanderer 3D (Elite Systems), Water Polo, The Way of the Exploding Fist (Micropool), West Bank, Western Games, Wheelin' Wallie, Willow Pattern, Winter Camp, Winter Games (U.S. Gold), Winter Olympiad 88, Wiz, Wizardry, Wizball (Ocean), Wonder Boy, World Championship Soccer, World Class Leader Board: The Ultimate Golf Challenge, World Cup Carnival, World Games (U.S. Gold), World Series Baseball (Imagine), The Worm in Paradise, X-15 Alpha Mission, Xevious (U.S. Gold), Yabba Dabba Doo!, Yie Ar Kung-Fu (Imagine), Zaga Mission, Zamzara, Zaxxon, Zodiac, Zoids: The Battle Begins, Zzap! Sizzlers II [The Ultimate Tape Archive Team]
- fmtowns_cd:
*DAPS for Windows, DynEd Demo Disc, FM Towns II Demonstration CD-ROM '94 Spring, FM Towns II Demonstration CD-ROM '94 Summer, Gakuen Bomber, Hyper Planet (demo), LiveAnimation V1.1 L10, Maruanki Eitango - Chuugaku 1-nensei, Mirumiru Sagasu Konchuu Series Vol. 1 - Chiisana Ensouka, Mirumiru Sagasu Konchuu Series Vol. 2 - Mori no Ninkimono - Jueki ni Atsumaru Mushi-tachi, Muscle Bomber - The Body Explosion (demo), Nihon no Rekishi - Ishin-hen - Kurofune Raikou (alt), Nihon no Rekishi - Sengoku-hen - Oda Nobunaga (HMB-124), Nihon no Tenki, Secre Volume 3 - Fumie Hosokawa, SimFarm (demo), Towns Hyper Chiiku Ehon - Nihon Mukashibanashi II - Omusubi Kororin / Usagi to Kame, Towns Hyper Chiiku Ehon - Nihon Mukashibanashi Vol. 4 - Tsuru no Ongaeshi / Kachi Kachi Yama, Towns Magazine for School Vol. 3, Towns Magazine for School Vol. 5 [redump.org]
*Manami - Ai to Koukan no Hibi [redump.org, cyo.the.vile]
*NHK Zoku Kiso Eigo - Dai-1-kan [redump.org, wiggy2k]
- fmtowns_flop_orig: :LOOP - Izanai no Kaikiten, Disk Megastore Volume 1, Irium, Power DoLLS S-Premium Disk, You-Jong Part I [cyo.the.vile]
- gbcolor:
*Chāorén Tègōngduì (Taiwan), Fēngkuáng Āgěi Ⅲ - Chāojí Zhàdànrén (Taiwan), Wángzú Tiāntáng (Taiwan), Xiándàn Chāorén - Ultraman (Taiwan) [taizou]
*Antz (Europe, prototype), Beach'n Ball (Europe, prototype, 20001121), Bob et Bobette - Les Dompteurs du Temps ~ Suske en Wiske - De Tijdtemmers (Europe, late prototype), Die Maus (Europe, prototype), Die Maus - Verrückte Olympiade (Germany, prototype), Driver (Europe, prototype), Klustar (Europe, prototype, 19981001), Klustar (Japan, prototype, 19981001), Looney Tunes Collector - Martian Alert! (Europe, prototype), Lucky Luke - Desperado Train (Europe, prototype), Moomin no Daibouken (Japan, prototype), Snoopy Tennis (Europe, prototype), Tootuff (prototype), UEFA 2000 (prototype), WDL - Thundertanx (prototype) [VGHF, Hidden Palace]
- ibm5170:
*PC Format (Issue 24 - September 1993), PC Review (Issue 07 - May 1992) [archive.org]
*PC Magazine (All Star - December 1992), PC Plus (Issue 69 - June 1992), PC Today (Vol. 06 № 08 - December 1992) [arranarchipelago, archive.org]
*Grandmaster Chess, Grandmaster Chess Deluxe, The Lost Files of Sherlock Holmes, Space Quest IV: Roger Wilco and the Time Rippers (Germany), Tetris Trio [The Good Old Days]
*Classics Arcade [ibmpc5150, archive.org]
*Nomad, PC Format (Issue 26 - November 1993), PC Format (Issue 48 - September 1995), PC Gamer (UK) (Vol. 01 № 01 - December 1993), PC Gamer (UK) (Vol. 01 № 03 - February 1994), PC Gamer (UK) (Vol. 01 № 04 - March 1994), PC Gamer (UK) (Vol. 01 № 05 - April 1994), PC Gamer (UK) (Vol. 01 № 07 - June 1994), PC Gamer (USA) (Vol. 02 № 03 - March 1995), PC Review (Issue 25 - November 1993) [MarkHnsn, archive.org]
*PC Gamer (USA) (Vol. 01 № 01 - May-June 1994), PC Gamer (USA) (Vol. 01 № 03 - August 1994), PC Gamer (USA) (Vol. 01 № 04 - September 1994), PC Gamer (USA) (Vol. 01 № 06 - November 1994) [OUTATIME Studios, archive.org]
*PC Gamer (UK) (Vol. 02 № 10 - September 1995), Personal Computer World (1994-04 - April 1994) [SmartCoda, archive.org]
*PC Format (Issue 35 - August 1994) [StefanNL, archive.org]
- lanteach: German For Travel [hap, Sean Riddle]
- megadriv: Primal Rage (prototype) [Rezrospect, Forest of Illusion]
- monon_color: Nǎolì liánlián kàn, Yǎsī tǎ dà màoxiǎn, Àoshù shíyàn shì [Peter Wilhelmsen]
- nes:
*Controller Test Program (Japan) [Forest of Illusion]
*NARC (USA, CES sample, prototype) [Hard4Games, Dustin Echoes, Forest of Illusion]
*Fighting Simulator - World Champ (USA, prototype) [rjtiger]
- pc98: Mind Buster!! [Justin Kerk]
- snes:
*Hercules (pirate), Hercules (pirate, hacked), The King of Fighters '98 (pirate, hacked), Marvel Super Heroes Vs. Street Fighter (pirate, hacked), Squirrel (pirate), Squirrel (pirate, hacked) [Devin Acker]
*Boxing Legends of the Ring (USA, prototype), Hammer Lock Wrestling (USA, prototype), International Superstar Soccer Deluxe (Euro, prototype), Jigsaw Party (Japan, prototype), Joe & Mac 2 - Lost in the Tropics (USA, prototype, alt), Jurassic Park (USA, prototype), We're Back! - A Dinosaur's Story (USA, prototype) [Forest of Illusion]
*Porky Pig's Haunted Holiday (USA, prototype 19950807) [iniche, Forest of Illusion]
*Kid Klown in Crazy Chase (Euro, prototype), Super Punch-Out!! (Euro, prototype), Unirally (Euro, prototype) [Zoda-Y13, Forest of Illusion]
- spectrum_cass:
*Astérix y el Caldero Magico (Erbe), Break Thru (Erbe, medium case), Ghost Rider, Street Hawk (1986) (set 4, IBSA), Wonderworm [spectrumcomputing.co.uk]
*Ganeymede [Steve Brown, Planeta Sinclair]
- tsconf_betadisc_flop: Copter v0.1, ZX Battle City v1.4 (NoVDAC) [holub]
- vgmplay: AMS II - Take Revenge for the Ruined Master (Sharp X68000), Buster Bros. (Nintendo Game Boy), Corpse Party (NEC PC-9801), Dead of the Brain - Shiryou no Sakebi (MSX2), Dead of the Brain - Shiryou no Sakebi (NEC PC-9801), Dead of the Brain - Shiryou no Sakebi (Sharp X68000), Dead of the Brain 1 & 2 (PC Engine Super CD-ROM2), Dead of the Brain 2 (NEC PC-9801), Dragon Blaze (Arcade), Dragon Half (FM Towns), Ekudorado - Kagami no Naka no Oukoku (NEC PC-9801, OPL3), Ekudorado - Kagami no Naka no Oukoku (NEC PC-9801, OPN), Ekudorado - Kagami no Naka no Oukoku (NEC PC-9801, OPNA), Final Fantasy (Bandai WonderSwan Color), Final Fantasy II (Bandai WonderSwan Color), Final Fantasy IV (Bandai WonderSwan Color), Fortress Attacker (Sharp X68000), Gardis Light (Sharp X68000), Get! (NEC PC-9801, OPL3), Get! (NEC PC-9801, OPN), Get! (NEC PC-9801, OPNA), Ghostlop (SNK Neo Geo), Golden Axe (Bandai WonderSwan Color), Gunbarich (Arcade), Hatenkou (Sharp X68000), Hatris (NEC PC-9801), Hook (Nintendo Game Boy), Kimi Dake ni Ai o... (NEC PC-9801), Kimi Dake ni Ai o... (Sharp X68000), Lemmings (Nintendo Game Boy), Leshies (Sharp X68000), Magical Shot (Sharp X68000), Merry Go Round (NEC PC-9801), Metal Sight (Sharp X68000), Multi Game Scripter (NEC PC-9801), MusyX Audio Tools for GB Demo (Nintendo Game Boy), Nemesis '90 Kai (Sharp X68000), Nike (MSX2), Nike (NEC PC-9801), Ninja Combat (SNK Neo Geo), Poly-Net Warriors (Konami Polygonet Hardware), Polygon Modeling Tsukuru (NEC PC-9801), River City Ransom (NES), Riviera - Yakusoku no Chi Riviera (Bandai WonderSwan Color), RoboCop 2 (Nintendo Game Boy), Shooting Tsukuru 98 (NEC PC-9801), Silk Road 2 (Sharp X68000), Sora no Fudousan (Sharp X68000), Square Resort - Hyper Senshasen (Sharp X68000), Star Cruiser (NEC PC-8801, OPN), T-94X - The Ground Warriors (Sharp X68000), Teen (NEC PC-9801), Telepachi Fever Lion (Arcade), Thrice (Sharp X68000), Tokyo Twilight Busters ~Kindan no Ikenie Teito Jigoku Hen~ (NEC PC-9801, OPN), Tokyo Twilight Busters ~Kindan no Ikenie Teito Jigoku Hen~ (NEC PC-9801, OPNA), Twilight (Sharp X68000), Twin Eagle - Revenge Joe's Brother (Seta 1), Visitte (NEC PC-9801), World Heroes (SNK Neo Geo) [vgmrips.net, Tafoid]

Software list items promoted to working
- lynx: Yastuna Vol.1 - The Alchemy of Cubes, Yastuna Vol.2 - The Space Incident [kmg]
- monon_color: Gāngtiě xiá-yīngxióng fǎnjí zhàn, Jiāngshī lièrén, Jī jiǎ xuànfēng-gédòu dàshī (set 1), Jī jiǎ xuànfēng-gédòu dàshī (set 2), Kǎijiǎ yǒngshì dàluàn dòu, Luòkè wángguó-bīng zhī lán, Luòkè wángguó-dà màoxiǎn, Luòkè wángguó-hēi zhī yán, Luòkè wángguó-mófǎ zhèn, Luójí pīn yī pīn, Lóngzhū-wǔdào dàhuì, Shén pò-shīluò de yíjī, Sài ěr hào-néngyuán dà zuòzhàn, Sài ěr hào: Zhànshén dòu hún, Xǐyángyáng yǔ huītàiláng-juézhàn miē xīng, Yīngxióng liánméng-zhōngjí gédòu [Peter Wilhelmsen, David Haywood]
- snes: DSP1 Tech Demo (USA, prototype) [kmg]

New NOT_WORKING software list additions
- c2color_cart: Dì 1 dàn: Dài Lóngwáng Fēngyìn, Dì 2 dàn: Zhī Yìwáng De Shì Liàn [Peter Wilhelmsen]
- c64_cass: V, W.A.R, Wallie goes to Rhymeland, The Way of the Exploding Fist (Melbourne House), Wimbledon '64, Yie Ar Kung Fu II [The Ultimate Tape Archive Team]
- fmtowns_cd:
*Tenshi-tachi no Gogo - Tenkousei [redump.org]
*Nihongo Microsoft Windows V3.0 with Multimedia Extensions V1.0 L10 [redump.org, tenyuhuang]
- gbcolor: The Adventures of Tintin - Prisoners of the Sun (Europe, prototype), Bob et Bobette - Les Dompteurs du Temps ~ Suske en Wiske - De Tijdtemmers (Europe, early prototype), Worms Armageddon (prototype) [VGHF, Hidden Palace]
- ibm5170: PC Gamer (UK) (Vol. 01 № 02 - January 1994) [MarkHnsn, archive.org]
- kpython2:
*Dance Dance Revolution SuperNOVA 2 Install Disk (JAA/AAA), DrumMania V2 (JAA/AAA), DrumMania V2 Version 1.01 (JAA/AAA), GuitarFreaks V2 (JAA/AAA), GuitarFreaks V2 Version 1.01 (JAA/AAA) [Taro]
*Dance Dance Revolution SuperNOVA Install Disk (UAA) [HybridStorm]
*Dance Dance Revolution SuperNOVA 2 Install Disk (UAA) [Ninevolt]
*DrumMania V3 (JAA/AAA), GuitarFreaks V3 (JAA/AAA) [SakamotoNeko]
*Dancing Stage SuperNOVA Install Disk (EAA) [Shiz]
- monon_color: Luòkè wángguó-wángzhě huīzhāng [Peter Wilhelmsen]
- snes:
*The King of Fighters '98 (pirate), Marvel Super Heroes Vs. Street Fighter (pirate) [ALMCLE]
*WeaponLord (USA, prototype) [DrBizz]
- vboy: Hyper Fighting (pirate) [Planet Virtual Boy]

Merged pull requests
- 8854: sony/news_r4k.cpp: Added driver for Sony NEWS NWS-5000X workstation. [Brice Onken]
- 9119: formats/fs_fat.cpp: Added preliminary read-only FAT file system implementation. [Nathan Woods]
- 9353: konami/k051960.cpp: Implemented shadow configuration bits (fixes shadows in Devastators). [Furrtek]
- 9929: casio/ctk551.cpp, cpu/h8: Added Casio Celviano AP-10, CTK-601 and GZ-70SP. [Devin Acker, Gabriel Miceli]
- 9949: intel/imds2.cpp: Corrected PIO controller ROM, and fixed iSBC202 floppy controller emulation. [F.Ulivi]
- 9970: misc/magicard.cpp, cpu/pic16c5x, machine/scc66470.cpp: Improved emulation, promoting five games to working. [Paul-Arnold]
- 10043: playmark/playmark.cpp: Dumped sound microcontroller for Hard Times. [Caps0ff, Tailsnic Retroworks, ClawGrip]
- 10044: psikyo/psikyo.cpp: Dumped PIC microcontroller for “Tengai” World version. [Caps0ff, Museo Arcade Vintage, ClawGrip]
- 10062: swtpc/swtpc09.cpp: Marked machines as working and added comments with usage notes. [68bit]
- 10073: falgas/falgas_m89.cpp: Dumped and added skeleton driver for “Rally Montecarlo”. [Museo del Recreativo, ClawGrip]
- 10079: barcrest/mpu3.cpp: Use MPU4 characteriser device for MPU3 as well, and removed duplicated games. [David Haywood]
- 10083: barcrest/mpu1.cpp: Added driver for Barcrest MPU1 fruit machines, with six games playable. [SomeRandomGuyIdk]
- 10093: cdi.xml: Use lowercase for descriptive text and unabbreviated country names in descriptions. [ArcadeShadow]
- 10120: c64_cass.xml: Added ten working items. [The Ultimate Tape Archive Team, Steven Coomber]
- 10122: fairlight/cmi.cpp: Hooked up MIDI port 1, and cleaned up code. [Ryan Holtz]
- 10123: mo5_cart.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
- 10124: mo5_cass.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
- 10125: mo5_flop.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
- 10126: a2600.xml: Added twenty working prototypes. [Tempest, Rom Hunter Dutchman2000, swlovinist, kmg]
- 10127: nes.xml: Demoted some Enix games to unsupported, and corrected titles of various games. [kmg]
- 10128: nes.xml: Use unabbreviated country names, lowercase descriptive text and uppercase initialisms in descriptions. [kmg]
- 10129: bbc_rom.xml: Fixed ROM region size for epsonfx. [kmg]
- 10130: gameboy.xml: Converted data sizes to hexadecimal, and noted probable under-dump of lunchasep. [kmg]
- 10131: cpu/mcs51: Added internal ROM for AX208. [Peter Wilhelmsen, David Haywood]
- 10132: lynx.xml: Removed 64-byte header from Yastuna homebrew games, making them playable. [kmg]
- 10133: casloopy.xml: Fixed a ROM size and a kanji reading; x1_flop.xml: Fixed a kanji reading. [kmg]
- 10134: gamecom.xml: Replaced three under-dumped ROMs. [No-Intro, kmg]
- 10135: mastboy.cpp: Dumped and added a newer Italian set, and corrected metadata. [Recreativas.org, ClawGrip]
- 10136: sony/dmac3.cpp, sony/cxd8442q.cpp: Implemented DMAC3 and WSC-FIFOQ DMA controllers. [Brice Onken]
- 10137: machine/spifi3.cpp: Implemented HP 1TV3-0302 SPIFI3 SCSI controller. [Brice Onken]
- 10138: amiga/arsystems.cpp: Removed invalid dumps of protected PLDs. [ClawGrip]
- 10140: cpu/axc51: Spearated AX208 from Intel MCS-51 family. [David Haywood]
- 10143: snes.xml: Added five working prototypes. [Forest of Illusion, iniche, Zoda-Y13, kmg]
- 10144: Listed more Nuon DVD players in comments. [simzy]
- 10145: snes.xml: Added five prototypes. [Forest of Illusion, Zoda-Y13, kmg]
- 10146: gbcolor.xml: Added four working Taiwanese games. [taizou, kmg]
- 10147: snes.xml: Use lowercase for descriptive text and unabbreviated country names in descriptions. [ArcadeShadow]
- 10149: sinclair/atm.cpp: Improved banking, video and COVOX emulation, promoting ATM-Turbo 2 to working. [holub]
- 10150: ngp.xml: Replaced bad dump of ptennis. [psykopat, kmg]
- 10152: vboy.xml: Added a homebrew pirate release, and cleaned up metadata. [Planet Virtual Boy, kmg]
- 10153: toaplan/toaplan2.cpp: Add subtitles for Japanese FixEight sets. [Michael Sanborn]
- 10154: c64_cass.xml: Added thirteen items (nine working, four not working). [Steven Coomber]
- 10155: spectrum_cass.xml: Added six working items, and cleaned up metadata. [ArcadeShadow]
- 10156: bus/snes: Made checksum and address formatting consistent in log messages when loading cartridges. [kmg]
- 10157: nes.xml: Added a prototype version of Fighting Simulator - World Champ. [rjtiger, kmg]
- 10158: misc/monon_color.cpp, cpu/axc51, monon_color.xml: Improved Monon Color emulation, and added a cartridge. [David Haywood]
- 10160: to7_cass.xml: Use lowercase for descriptive text and unabbreviated country names in descriptions. [ArcadeShadow]
- 10161: to7_cart.xml: Use lowercase for descriptive text and unabbreviated country names in descriptions. [ArcadeShadow]
- 10162: to7_qd.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
- 10164: apple2gs_flop_orig.xml: Added Space Ace (Brutal Deluxe). [Antoine Vignau, A-Noid33]
- 10165: bus/pce_ctrl: Added support for Coconuts Japan pachinko controller. [kmg]
- 10166: namco/mappy.cpp: Corrected some DIP switch setting labels, and reformatted comments. [einstein95]
- 10170: debugger/debuggdbstub.cpp: Attach to first CPU device found in system rather than expecting fixed tag. [Nathan Woods]
- 10171: sinclair/spec128.cpp: Adjusted border rendering (MT08264). [holub]
- 10172: galaxian/galaxold_v.cpp: Render shots as 2×2 squares for rescue and minefld. [Golden Child]
- 10173: snes.xml: Fixed some parent/clone relationships. [kmg]
- 10174: bus/vcs: Avoid trampolines in cartridge accesses. [Wilbert Pol]
- 10175: megadriv.xml: Added a prototype of Primal Rage. [Rezrospect, Forest of Illusion, kmg]
- 10178: formats/cp68_dsk.cpp: Added CP/68 disk format for SWTPC 6800. [Michael R. Furman]
- 10179: docs: Updated instructions for compiling with Emscripten. [algestam]
- 10180: atari/a2600.cpp: Combined TV Boy and Atari 2600 drivers, and merged driver source files. [Wilbert Pol]
- 10181: machine/8530scc.cpp: Fixed Baud rate calculation and Baud counter registers (improves X68000 performance). [grantek]
- 10182: snes.xml: Added eight items (four pirate cartridges, and four cracked versions). [Devin Acker, ALMCLE, kmg]
- 10187: atari/a2600.cpp: Added PAL version of TV Boy, and removed nonexistent inputs from TV Boy consoles. [Thomas Jentzsch, kmg]
- 10188: fmtowns_cd.xml: Added twenty-four items, and replaced three items with better dumps. [r09]
- 10189: gamate.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
- 10190: megaduck.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
- 10191: vectrex.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
- 10192: sinclair/atm.cpp: Added support for ATM-Turbo 2 with 128 K ROM. [holub]
- 10193: msx/msx.cpp: Merge msx_m.cpp and msx.h into msx.cpp and cleaned up code a little. [Wilbert Pol]
- 10194: sinclair/pentagon.cpp: Fixed freeze on main menu (MT08390), and cleaned up code. [holub]
- 10195: nintendo/vsnes.cpp: Combined driver source files, split up driver state class, and cleaned up code. [kmg]
- 10196: sinclair/tsconf.cpp, tsconf_betadisc_flop.xml: Added a TS-Configuration software list and cleaned up code. [holub]
- 10197: jpm/jpmsru.cpp: Added Lite a Line, and cleaned up code. [SomeRandomGuyIdk]
- 10198: sinclair/pentagon.cpp: Cleaned up implementation of differences between 128 K and 1024 K variants. [holub]
- 10199: sinclair/spectrum.cpp: Play cassette output through speaker (MT08342). [holub]
- 10200: nintendo/nes.cpp: Added Sharp My Computer Terebi C1 (an RGB Famicom clone). [kmg]
- 10201: pacman/pacman.cpp: Added Miss Packman Plus. [Marc Deslauriers]
- 10202: Cleaned up extraneous spaces in various software lists. [kmg]
- 10205: nintendo/vsnes.cpp: Enabled watchdog timer for DualSystem games, and cleaned up code. [kmg]
- 10206: sinclair/atm.cpp: Use more descriptive BIOS names. [holub]
- 10207: midw8080/m79amb.cpp: Invert PROM data using ROM region flags. [kmg]
- 10208: nintendo/playch10.cpp: Replaced pc_gntlt ROM dumps (fixes graphics) and marked pc_cshwk as having imperfect graphics. [kmg]
- 10213: sega/naomi.cpp: Dumped and added “Project Justice / Moero! Justice Gakuen (Rev B)”. [Tailsnic Retroworks, ClawGrip]
- 10214: nintendo/playch10.cpp: Combined source files, removed imperfect graphics flag from pc_1942, and cleaned up code. [kmg]
- 10215: snes.xml: Promoted dsp1demo to working. [kmg]
- 10217: sinclair/atm.cpp, sinclair/glukrs.cpp: Added real-time clock/non-volatile RAM to ATM-Turbo. [holub]
- 10218: sony/cxd8452aq.cpp: Added WSC-SONIC3 DMA controller device. [Brice Onken]
- 10219: bus/nes: Improved emulation of TXC 01-22000-400 PCBs. [kmg]
- 10221: imagedev/midiin.cpp: Send All Notes Off channel mode message when unloading a MIDI file. [Devin Acker]
- 10223: ibm5170.xml: Added 22 items (21 working, one not working). [ArcadeShadow]
- 10224: konami/ksys573.cpp: Added Dance Dance Revolution Karaoke Mix 2. [Taro, Windy Fairy]
- 10225: sega/model3.cpp: Add US title to descriptions for most Scud Race sets. [Michael Sanborn]
- 10226: sinclair/atm.cpp: Fixed I/O addressing, and disabled RAM writes when ROM is active. [holub]
- 10228: nintendo/vsnes.cpp: Removed nonexistent inputs and fixed some DIP switch labels. [kmg]
- 10231: util/cdrom.cpp: Pass physical flag to read_partial_sector in read_subcode (fixes extracting CHD CD-ROMs). [Windy Fairy]
- 10232: konami/ksys573.cpp: Added Guitar Freaks (EAA/UAA/JAA/AAA). [Taro, Windy Fairy]
- 10233: chdman.cpp: Fixed TOC session type detection when extracting CD-ROM images. [Windy Fairy]
- 10234: formats/flex_dsk.cpp: Added FLEX 1.0 (MiniFLEX) disk format for the SWTPC MF-68 Disk System. [Michael R. Furman]
- 10235: misc/astrcorp.cpp: Improved protection emulation and built-in layouts, promoting seven games to working. [Luca Elia]
- 10236: channelf.xml: Use lowercase for descriptive text and unabbreviated country names in descriptions. [ArcadeShadow]
- 10237: a7800.xml: Use lowercase for descriptive text and uppercase for proper nouns in descriptions. [ArcadeShadow]
- 10238: nintendo/vsnes.cpp: Improved input port definitions. [kmg]
- 10239: intellect02.xml: Don’t use title case in software list description. [ArcadeShadow]
- 10240: intv.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
- 10241: vtech/phusion.cpp: Added skeleton driver for VTech Phusion digital camera/organizer. [Devin Acker]
- 10242: machine/ds1207.cpp: Fixed initialisation of start time. [Paul-Arnold]
- 10244: nintendo/playch10.cpp, nintendo/nes.cpp, nes.xml: Marked systems and software as unsupported as appropriate. [kmg]
- 10245: nes.xml: Added two working items. [Hard4Games, Dustin Echoes, Forest of Illusion, kmg]
- 10246: misc/monon_color.cpp: Adjusted protection simulation; skeleton/c2color.cpp: Dumped internal ROM. [Peter Wilhelmsen, David Haywood]
- 10247: ibm5170.xml: Added seven working items, and replaced one item with a better dump. [ArcadeShadow]
- 10248: lynx.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
- 10249: fmtowns_flop_orig.xml: Added four working items, and replaced two items with better dumps. [cyo.the.vile, r09]
- 10250: c64_cass.xml: Added sixteen items (fifteen working, one not working). [The Ultimate Tape Archive Team, Steven Coomber]
- 10251: formats/fs_oric_jasmin.cpp, floptool.cpp: Fixed some compiler warnings about unused variables. [napobear]
- 10252: konami/kpython2.cpp, kpython2.xml: Added Python 2 skeleton driver and installation media software list. [Windy Fairy]
- 10255: c64_cass.xml: Added ten items (nine working, one not working). [The Ultimate Tape Archive Team, Steven Coomber]
- 10256: snes.xml: Added two recent prototype dumps (one working, one not working). [Zoda-Y13, Forest of Illusion, DrBizz, kmg]
- 10260: funworld/photoply.cpp: Added notes about security dongles. [ClawGrip]
- 10261: nintendo/spacefb.cpp: Combined source files and cleaned up code a little. [kmg]
- 10262: sound/pokey.cpp: Improved accuracy of POKEY emulation. [Mike Saarna, Andrew Green]
- 10263: monon_color.xml: Corrected the English translations of game titles. [Qiangong2]
- 10264: tvgames/micom_mahjong.cpp: Added driver for Micom Mahjong console. [hap, David Haywood, Sly DC]
- 10265: misc/magicard.cpp: Corrected names and parent/clone relationships for Magic Card games. [Paul-Arnold]
- 10266: seibu/raiden.cpp: Documented more of the configuration bytes, and converted comments to C++-style. [eientei95]
- 10267: namco/namcos86.cpp: Changed Wonder Momo joysticks to 8-way (MT08404). [Steven Coomber]
- 10269: tecmo/spbactn.cpp: Emulated second screen for Super Pinball Action prototype. [David Haywood]
- 10270: Cleaned up some ROM macro indentation and spacing. [kmg]
- 10271: casio/ctk551.cpp: Adjusted CTK-601 LCD background color. [Devin Acker]
- 10272: technos/renegade.cpp: Increased sprite RAM size to fix flickering and missing sprites. [kmg]
- 10273: formats/fdos_dsk.cpp: Added FDOS disk format for the SWTPC 6800. [Michael R. Furman]
- 10274: Added support for building on OpenBSD/arm64. [Frederic Cambus]
- 10275: konami/ksys573.cpp: Added 811jaa02 audio CD for drmna. [Taro, Windy Fairy]
- 10276: konami/kpython2.cpp: Added DANCE 86.4 FUNKY RADIO STATION. [Taro, Windy Fairy]
- 10277: konami/kpython2.cpp: Fixed dongle data format for dance864. [Windy Fairy]
- 10278: vboy.xml: Use official artwork spelling for “Insmouse”. [kmg]
- 10279: gbcolor.xml: Added eighteen prototypes (fifteen working, three not working). [VGHF, Hidden Palace, kmg]
- 10280: apple2_flop_orig.xml: Added Microzine disks; apple2_flop_clcracked.xml: Added two clean cracks. [4am, san inc., Firehawke]
- 10283: adam_cart.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
- 10284: adam_cass.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
- 10285: adam_flop.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
Télécharger MAME v0.247 (64-bit)
Site Officiel de MAME
 
 GameEx et GameEx Arcade Edition v18.17 
Mardi 30/08/22 à 14:19 par Firebrand
Deux nouvelles versions de ces frontends multi-systèmes ont été publiées mais les changements ne sont pas connus.
Télécharger GameEx v18.17 (.NET 6, 64-bit)
Télécharger GameEx v18.17 (32-bit)
Télécharger GameEx Arcade Edition v18.17 (.NET 6, 64-bit)
Télécharger GameEx Arcade Edition v18.17 (32-bit)
Site Officiel de GameEx
 
 GameEx et Gamex Arcade Edition v18.15 
Dimanche 28/08/22 à 14:41 par Firebrand
Une nouvelle version pour ces frontends multi-systèmes ont été publiée. Voici les changements apportés:
- Fixes marquee not changing when in screensaver.
- Updates the links, descriptions and text labels for GameEx Online.
Télécharger GameEx v18.15 (.NET 6, 64-bit)
Télécharger GameEx v18.15 (32-bit)
Télécharger GameEx Arcade Edition v18.15 (.NET 6, 64-bit)
Télécharger GameEx Arcade Edition v18.15 (32-bit)
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.14 
Dimanche 21/08/22 à 17:32 par Firebrand
Deux nouvelles versions ont été publiées. Pas d'information sur la v18.13, mais voici les changements de la dernière:
- Improved APNG support thanks to Scutters.
Télécharger GameEx v18.14 (.NET 6, 64-bit)
Télécharger GameEx v18.14 (32-bit)
Télécharger GameEx Arcade Edition v18.14 (.NET 6, 64-bit)
Télécharger GameEx Arcade Edition v18.14 (32-bit)
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.12 
Vendredi 19/08/22 à 14:33 par Firebrand
Ces frontends multi-systèmes pour Windows ont été mis à jour. Les améliorations sont les suivantes:
- Just internal code optimizations in this release but in addition from this release forward previous versions are available for download since everything is now free. I would prefer to fix issues but if you are desperate and a new version breaks something for you, you can rollback.
Télécharger GameEx v18.12 (.NET 6, 64-bit)
Télécharger GameEx v18.12 (32-bit)
Télécharger GameEx Arcade Edition v18.12 (.NET 6, 64-bit)
Télécharger GameEx Arcade Edition v18.12 (32-bit)
Site Officiel de GameEx
 
 ClrMAME Pro v4.046b 
Vendredi 19/08/22 à 14:29 par Firebrand
Une nouvelle vague de correctifs a été apportées à ce gestionnaire de ROMs. La fonction supprimée lors de la dernière version semble être de retour? Voici les changements apportés:
- fixed: unsorted disk array can rarely cause random unneeded chd messages (4.046b)
- revert: since MAME does not support subfolders on unpacked sets, the disk names handling change from 4.046a needs to be reverted (4.046a)
- fixed: support for other sample extensions is broken
- fixed: more compatibility for standalone rebuilder tool in handling disk names in full merged mode (hash collision mode)
Télécharger ClrMAME Pro v4.046b (32-bit)
Télécharger ClrMAME Pro v4.046b (64-bit)
Site Officiel de ClrMAME Pro
 
 ClrMAME Pro v4.046a 
Mercredi 17/08/22 à 14:15 par Firebrand
Une nouvelle version des ce gestionnaire de ROMs a été publiée. C'est peu fréquent, mais un des changements de la précédente version a été retiré:
- fixed: more compatibility for standalone rebuilder tool in handling disk names in full merged mode (hash collision mode (revert in 4.046a)
Télécharger ClrMAME Pro v4.046a (32-bit)
Télécharger ClrMAME Pro v4.046a (64-bit)
Site Officiel de ClrMAME Pro
 
 Messinfo.dat v0.246 (11.35) 
Mardi 16/08/22 à 14:22 par Firebrand
Le cycle de mises à jour pour MAME v0.246 se referme pour les fichiers additionnels d'AntoPISA. Voici donc le dernier:
- 11.35 08/15/2022: Aligned files to 0.246 version.
Télécharger Messinfo.dat v0.246 (11.35)
Site Officiel de Messinfo.dat
 
 ClrMAME Pro v4.046 
Lundi 15/08/22 à 14:36 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- fixed: support for other sample extensions is broken
- fixed: more compatibility for standalone rebuilder tool in handling disk names in full merged mode (hash collision mode)
- fixed: more compatibility for standalone rebuilder tool in handling of devices with romof attributes in full merged mode
- misc: updated 7zip sdk/dll tp 2201
Télécharger ClrMAME Pro v4.046 (32-bit)
Télécharger ClrMAME Pro v4.046 (64-bit)
Site Officiel de ClrMAME Pro
 
 Fichiers additionnels pour MAME v0.246 (partie 3) 
Mardi 09/08/22 à 15:13 par Firebrand
Les fichiers manquant hier suite au hack de ProgettoSNAPS sont de nouveaux disponibles:
Category.ini v0.246:
- 2022/08/06: Aligned files to MAME 0.246.

HBMAME Version.ini v0.245.2:
- 2022/08/06: Update to version 0.245.2.

Version.ini v0.246:
- 2022/08/06: Aligned to MAME 0.246 (the files related to HBMAME concern versions 0.245.1 and 0.245.2).
Télécharger Category.ini v0.246
Télécharger HBMAME Version.ini v0.245.2
Télécharger Version.ini v0.246
ProgettoSNAPS
 
 Versions 32-bit des builds de MAME v0.246 
Mardi 09/08/22 à 15:08 par Firebrand
Retro Danuart a mis à jour ses builds de MAME pour processeurs 32-bits vers MAME v0.246.
Télécharger MAME v0.246 (32-bit)
Télécharger MAMEUI32 v0.246.0
Télécharger ARCADE v0.246.0 (32-bit)
Télécharger HBMAME v0.245.2 (32-bit)
Télécharger HBMAMEUI v0.245.2 (32-bit)
Télécharger MESS v0.246.0 (32-bit)
Télécharger MESSUI v0.246.0 (32-bit)
Google Drive de Retro Danuart
 
 History.xml et History.dat v2.46 
Jeudi 04/08/22 à 11:59 par Firebrand
Ces fichiers informatifs pour MAME ont été mis à jour à l'occasion de la sortie de MAME v0.246.
Télécharger History.xml v2.46
Télécharger History.dat v2.46
Site Officiel de History.xml
 
 NegaMAME v0.246-1 
Lundi 01/08/22 à 13:51 par Firebrand
Cette version de MAME prévue pour être utilisée avec le frontend Negatron a été mise à jour vers MAME v0.246.
Télécharger NegaMAME v0.246-1 (Windows)
Télécharger NegaMAME v0.246-1 (MacOS)
Télécharger NegaMAME v0.246-1 (Linux)
Site Officiel de NegaMAME
 
 MAME v0.246 (64-bit) 
Dimanche 31/07/22 à 14:12 par Firebrand
La version officielle et mensuelle de MAME vient d'arriver. Voici les changements apportés:
Just in time for the end of July, MAME 0.246 makes its grand entrance. The biggest upheaval this month was the reorganisation of the source code to match the project structure. If you’re paying attention, you’ll see the change on the system information screens. Apart from that, it should be transparent to users, while simplifying life for developers.
Several audio issues have been fixed this month, including a big overhaul for Fairlight CMI IIx synthesiser channel card emulation, and DAC sound for JPM Lucky Casino fruit machines. The latest enhancements for the crt-geom and crt-geom-deluxe shaders have been belatedly integrated, and the Chinese and Brazilian Portuguese user interface translations are once again up-to-date and complete. Software list updates this month include more prototype console cartridges, half a dozen newly dumped e-kara cartridges, and quite a few metadata cleanups and corrections, as well as the usual batches of Apple II floppies, Commodore 64 tapes and vgmplay music rips.

MAME Testers bugs fixed
- 00184: [Graphics] (m72.cpp) airduelm72: Startup notices are not displayed correctly. (Brian Troha)
- 06232: [Misc.] (taito_z.cpp) bshark: Lamp outputs are not exposed. (hap)
- 08108: [Sound] (toaplan1.cpp) truxton: Balance between instrument sounds is incorrect. (Aaron Giles)
- 08128: [Sound] (exidy440.cpp) crossbow, cheyenne: Certain sounds don’t play. (hap)
- 08231: [Sound] (megadriv.cpp) genesis and clones [ejim2u]: YM2612 “ladder effect” sounds wrong. (Aaron Giles)
- 08365: [DIP/Input] (subsino2.cpp) queenbee: Identified three DIP switches. (Steven Coomber)
- 08366: [Sound] (xain.cpp) xsleena and clones: Sound effects and music do not play. (AJR)
- 08370: [Crash/Freeze] (timex.cpp) tc2048: Emulator crashes on start. (holub)
- 08371: [Crash/Freeze] (luckybal.cpp) luckybala, luckybalb, luckybalc: Emulator crashes with access violation. (hap)
- 08378: [Documentation] Source file path display needs to be adjusted for new folder layout. (Vas Crabb)
- 08379: [Sound] (asterix.cpp) asterix: Some sound effects to not play. (hap)

New working machines
- 532 XL (Yeno) [hap, Lars Hjorth]
- Concept 2000 Mr. Mus-I-Cal [hap, Sean Riddle]
- Elektor ATM18 Mini Chess Computer (English) [hap]
- Tetris + Cherry Master (Aidonis Games bootleg) [Ioannis Bampoulas]
- Tetris + Cherry Master (Corsica, v8.01, encrypted) [Ioannis Bampoulas]
- unknown VT02 based 25-in-1 handheld [jordigahan, ClawGrip, Sean Riddle]

New working clones
- Acrobat Mission (bootleg with Raiden sounds) [hammy, EMG]
- Avengers (US) [anonymous]
- Avengers (US, revision C) [anonymous]
- Birdie Try (Japan revision S) [TeamEurope, Brian Troha, The Dumping Union]
- Crazy Climber (ManilaMatic bootleg) [Trol]
- Elektor CC2-Schachzwerg (German) [hap]
- Fidelity Electronics Excel 68000 Mach III Master (set 2) [Supergrobi]
- Fidelity Electronics Excel 68000 Mach III Master (set 3) [Lars Hjorth]
- Football Power (Version 1.1) [Victor Fernandez (City Game), Arcade Planet]
- Hegener + Glaser Mephisto MM II (set 4) [Lars Hjorth]
- Hegener + Glaser Mephisto Rebell 5,0 (set 3) [Supergrobi]
- Super Marukin-Ban (Japan 911128) [system11, porchy]
- Thunder & Lightning (set 2) [Sergio Galiano, Recreativos Piscis]
- Total Carnage (prototype, proto v 2.0 02/10/92) [The Garcade, Brian Troha]
- unknown Sidam poker (horizontal) [Benjamin Roux]

Machines promoted to working
- Poly-Net Warriors (ver JAA) [Ryan Holtz]
- Polygonet Commanders (ver UAA) [Ryan Holtz]

New machines marked as NOT_WORKING
- Animal Wonders (ver A900) [Ioannis Bampoulas]
- Giggle TV Pump Active [ClawGrip, Sean Riddle]
- Inter Stellar Zangus (Laser Fantasy vol. 2) [Hiroharu Shiba, Matt Ownby]
- MeGaTrix (Spain) [jordigahan, ClawGrip, Sean Riddle]
- New Canasta [Vicente y Sergio de ElectronicaVyS, ClawGrip]
- NubSup Mini Game Fan [taizou, TeamEurope]
- Puzz Ball (Japan, PZB1 Ver.A) [buffi]
- Q5 500 in 1 Handheld [taizou, TeamEurope]
- unknown Namco System 10 medal game (unknown code) [buffi]
- unknown VTxx based GameBoy style handheld (2019 PCB) [jordigahan, ClawGrip, Sean Riddle]

New clones marked as NOT_WORKING
- Croupier (Playmark Roulette v.03.09) [Ivan Vangelista]
- Derby Owners Club World Edition (Rev T) [bobbydilley, chunksin, rtw]
- The Grid (version 1.01) [Museo del Recreativo]
- Lucky Line III [Ioannis Bampoulas]
- Manx TT Superbike - DX/Twin (Revision C, set 2) [Tailsnic Retroworks]
- unknown VTxx based GameBoy style handheld (2020 PCB) [jordigahan, ClawGrip, Sean Riddle]
- Varth: Operation Thunderstorm (bootleg, set 3) [Jorge Silva]

New working software list additions
- a7800: Food Fight (NTSC, prototype), Xevious (NTSC, prototype) [gambler172, Eckhard Stolberg]
- apple2_flop_clcracked:
*Blazing Paddles (Revision 0) (cleanly cracked), Blazing Paddles (Version 04421) (cleanly cracked), The Chambers of Vocab (Revision 2) (cleanly cracked), CHASM Checking Account Systems Manager (cleanly cracked), Cotton's First Files (cleanly cracked), Counting Parade (Revision 0) (cleanly cracked), Disk Optimizer II (Version 1.1) (cleanly cracked), The Factory (Version 1984) (cleanly cracked), Fractions en Folie (cleanly cracked), German Vocabulary for Shopping Use (cleanly cracked), Key Lingo (Revision 2) (cleanly cracked), Learning about Geography, Maps, and Globes (cleanly cracked), Living Chess Library: 50 Classic Games (cleanly cracked), Living Chess Library: King's Indian Defense (cleanly cracked), Living Chess Library: Paul Whitehead Teaches Chess (cleanly cracked), Magicalc (Version 2.0-1984) (cleanly cracked), Master Diagnostics II and II Plus (cleanly cracked), Mathematics Courseware Problem Solving Level 5 (cleanly cracked), Number Explorer (cleanly cracked), Pacific 231 (cleanly cracked), PFS Etat (Version 1984-11-26) (cleanly cracked), PFS Fichier (Version 1984-11-26) (cleanly cracked), PFS File (Version B.01) (cleanly cracked), PFS File (Version C.00) (cleanly cracked), PFS Graph (Version 1983-01-12) (cleanly cracked), PFS Graph (Version 1984-01-31) (cleanly cracked), PFS Graph (Version 1984-03-14) (cleanly cracked), PFS Report (Version 1982-01-14) (cleanly cracked), PFS Report (Version 1985-09-10) (cleanly cracked), PFS Report (Version B:00 1981-01-03) (cleanly cracked), PFS Write (Version 1984-09-27) (cleanly cracked), PFS Write (Version 1984-11-01) (cleanly cracked), PFS Write (Version 1986-01-01) (cleanly cracked), Pixit (Version 01331) (cleanly cracked), Portrait Robot (cleanly cracked), Prince (Version 15521) (cleanly cracked), Prince (Version 15531) (cleanly cracked), Profession Détective: Qui a volé Lily (cleanly cracked), Rainy Day Games (Version 13501) (cleanly cracked), Science Volume 1: The Environment (cleanly cracked), Sherwood Forest (cleanly cracked), Ski Crazed (Version 28701) (cleanly cracked), Sur les traces du Deirdron (cleanly cracked), Take 1 (Version 06401) (cleanly cracked), Trickster Coyote (Version 1984) (cleanly cracked), Video Vegas (Version 12511) (cleanly cracked) [4am, Firehawke]
*Spanish for Mastery (cleanly cracked), Star Warrior (Revision 2) (cleanly cracked) [4am, san inc., Firehawke]
- apple2_flop_misc: Lauren of the 25th Century [4am, Firehawke]
- apple2_flop_orig: Lauren of the 25th Century [4am, Firehawke]
- apple2gs_flop_orig:
*Tomahawk [4am, Firehawke]
*Dragon's Lair, Dragon's Lair II: Time Warp, Dragon's Lair III: Curse of Mordread, Dragon's Lair: Escape from Singe's Castle [Antoine Vignau, A-Noid]
- c64_cass: Tag-Team Wrestling Plus Karate Champ, Tai-Pan, Tank, Tapper, Teenage Mutant Hero Turtles, Terra Cresta (Imagine), Test Drive, Tetris (Mirrorsoft), They Sold a Million, They Sold a Million 3, Thing Bounces Back, Thing on a Spring, Thrill Time Gold 1, Thunder Blade (U.S. Gold), Thundercats (Elite Systems), Tiger Mission, Tilt, Time Tunnel, Tintin on the Moon, Token of Ghall, Tom, Tom & Jerry, Top Gun, The Train: Escape to Normandy, The Transformers: Battle to Save the Earth, Transylvanian Tower [The Ultimate Tape Archive Team]
- ekara_japan_g: TV Pop Junior Volume 4 (Japan) (GC0011-TPJ), TV Pop Junior Volume 7 (Japan) (GC0018-TPJ) [TeamEurope]
- ekara_japan_m: Artist Mini Volume 5 (SMAP, KinKi Kids, ARASHI, TOKIO) (Japan) (MC0007-ATM), Kids Song Mini Volume 1 (TV Song) (Japan) (MC0005-KSM) [TeamEurope]
- ekara_japan_s: Saiten Cartridge: Detective Conan Vol.1 (Japan) (SC0007-DCS), Saiten Cartridge: Detective Conan Vol.2 (Japan) (SC0015-DCS) [TeamEurope]
- famibox: Punch-Out!! [Lina, Forest of Illusion]
- gameboy:
*Dr. Franken (Europe, prototype), Tintin in Tibet (Europe, En / Es / It / Sv, prototype) [Aetius for Real]
*Dennis (Europe, prototype), Joe & Mac - Caveman Ninja (Europe, prototype), Mortal Kombat (prototype) [ashthedragon]
*Casper (prototype) [Clarkzer0, Forest of Illusion]
*Felix the Cat (prototype), Splitz (prototype), Super Off Road (prototype) [DillyDylan, drx]
*Disney's Darkwing Duck (prototype), Hook (USA, prototype) [FNeogeo, Forest of Illusion]
*Primal Rage (prototype) [JakeS909, drx]
*Eddie's Puzzle Time (prototype) [Jason McGann]
*Outburst (Japan, prototype) [Martin Refseth, Forest of Illusion]
*R-Type II (prototype) [The Retro Future]
*Mega Man III (USA, sample) [Skaarg, Rockman Corner]
*Lemmings (prototype) [speedyink]
*Aladdin (Europe, sample), Death Track (prototype) [thevideogameproject]
- ibm5150:
*Advanced Dungeons & Dragons - DragonStrike (v1.0), Advanced Dungeons & Dragons - DragonStrike (v1.1), Advanced Dungeons & Dragons - DragonStrike (v1.2), Home Alone 2: Lost in New York, Pac-Man (Thunder Mountain release), Temple of Death (PC Disk Quarterly #9) [ibmpc5150, archive.org]
*Secret Agent (shareware, The $5 Computer Software Store - Wiz Technology release) [SmartCoda, archive.org]
- ibm5170:
Alone in the Dark 2 - Secret Doors (USA) [dosnostalgic, archive.org]
Genesia (v1.4) [The Good Old Days]
Genesia (v1.41) [MarkHnsn, archive.org]
- megadriv: Road Riot 4WD (prototype, 19930719) [DrBizz]
- nes:
*Déjà Vu (USA, prototype, 19900428), Déjà Vu (USA, prototype, 19900508), Déjà Vu (USA, prototype, 19900515), Déjà Vu (USA, prototype, 19900703), Shadowgate (Japan, prototype), Uninvited (USA, prototype, 19900704), Uninvited (USA, prototype, 19900823), Uninvited (USA, prototype, 19900830) [Forest of Illusion]
*Heavy Shreddin' (USA, prototype) [johnsodu]
- nes_vt_cart: Color Screen Game World - 10 Types of Crazy Games / Wonders 163-in-1 [TeamEurope]
- sgi_mips: IO4 PROM and flashio Patches, O2 Out of Box Experience, O2 Out of Box Experience 2.2 for IRIX 6.5, OCTANE Demos 1.3 and OCTANE2 Demos 1.0 for IRIX 6.5.9 and later, Octane2 VPro Patches 3927 for 6.5.8m and 3928 for 6.5.8f, Octane2 VPro Patches 4103 for 6.5.10m and 4104 for 6.5.10f [archive.org]
- snes:
*Doraemon 2 - Nobita no Toys Land Daibouken (Japan, prototype) [atomic]
*Dragon Ball Z - Final Bout (pirate, hacked) [d4s]
*Jelly Boy (prototype) [Hard4Games, snescentral]
*Jelly Boy (earlier prototype) [Mark Flitman, snescentral, VGHF]
*Gourmet Warriors, Pinkie, Tinhead [NoIntro]
*Superman - Unfinished Version (demo) [Nostalgia Alley, snescentral, VGHF]
*Jimmy Connors Pro Tennis Tour (Germany, prototype) [snescentral]
- vgmplay: Active Shoot (Sharp X68000), Alltynex (FM Towns), Bang Bang Ball (Arcade), Carillon Player V1.0 Demos (Nintendo Game Boy), Chakura - Challenger Club (NEC PC-9801), Child's Play (Nintendo Game Boy Color), Cyberbots - Fullmetal Madness (CP System II), Galaga '88 (Sharp X68000), Injuu Gakuen ~La Blue Girl~ (NEC PC-9801), Jimmy Connors Tennis (Nintendo Game Boy), King Breeder (NEC PC-8801, OPN), King Breeder (NEC PC-8801, OPNA), Kyuukyoku no Othello (Arcade), Lethal Weapon (Nintendo Game Boy), Lightning Soldier (Sharp X68000), Lotus - The Ultimate Challenge (IBM PC AT), Marble Madness II (Arcade), Mean Mr. Mustard (Nintendo Game Boy Color), Mime (NEC PC-9801), Ninpuu Sentai Hurricanger & Hyakujuu Sentai Gaoranger Chou Sentai Super Battle (Sega Pico), Noushuku ANGEL 120% (NEC PC-9801), Oh! Hajiki! Final (Sharp X68000), Ongaku Tsukuru (NEC PC-9801), Otoko Dama (Sharp X68000), Planet X3 (IBM PC), Prote Pruste (Sharp X68000), RPG Tsukuru Dante98 (NEC PC-9801), RPG Tsukuru Dante98 II (NEC PC-9801), Rall III - Kakusei-hen (NEC PC-9801), Red (NEC PC-9801), RoboCop 2 (NES), RoboCop 3 (NES), RoboCop versus The Terminator (NES), Sengoku Mahjong (TG-16), Shanghai III (Arcade), Star Saber (Sharp X68000), Star Ship Rendezvous (NEC PC-8801), Super Othello (Arcade), Tokusou Sentai Dekaranger (Sega Pico), War-torn Versnag (Sharp X68000) [vgmrips.net, Tafoid]

New NOT_WORKING software list additions
- a7800: 7800 Pro System Diagnostic Test (prototype), Pole Position II (prototype) [gambler172, Eckhard Stolberg]
- c64_cass: Tarzan, Techno Cop, They Stole a Million, Trailblazer (Gremlin Graphics) [The Ultimate Tape Archive Team]
- gbcolor: Nǚwáng Gédòu 2000 (Taiwan) [taizou]
- ibm5150: King's Quest (DOS release) [Gypsy Dave, archive.org]
- intv: Map Mazes (unreleased), Shapes in Space (unreleased) [Chuck Gill]
- megadriv: Steel Talons (USA, prototype, 199206xx) [DrBizz]
- snes:
*Total Carnage (USA, prototype 19930610) [snescentral]
*Dragon Ball Z - Final Bout (pirate) [VGHF]

Translations added or modified
- Chinese (Simplified) [YuiFAN]
- Chinese (Traditional) [YuiFAN]
- Portuguese (Brazil) [Felipe]

Merged pull requests
- 8653: bgfx: Improved Gaussian blur, halation and default gamma for crt-geom and crt-geom-deluxe shaders. [cgwg]
- 9651: sgi_mips.xml: Added some more missing discs. [archive.org, darkstar]
- 9782: bus/ata: Added an ATA CompactFlash device. [Miodrag Milanović]
- 9821: snes.xml: Added bootleg Dragon Ball Z Final Bout dumps. [d4s, VGHF, kmg]
- 9922: lib/formats: Added a read-only CBM DOS file system driver and hooked it up to the Commodore 1541 device. [Nathan Woods]
- 9952: machine/z80scc.cpp: Added support for full duplex DMA, used by Sony NEWS-OS. [Brice Onken]
- 9994: apple2gs_flop_orig.xml: Added Dragon’s Lair games. [Antoine Vignau, A-Noid]
- 9995: a7800.xml: Added four prototypes (two working, two not working). [gambler172, Eckhard Stolberg, kmg]
- 9996: Prevent source files in src/devices from inadvertently including headers from src/mame. [Miodrag Milanović]
- 9999: barcrest/mpu4*.cpp: Assigned more appropriate lamp extender boards for several games based on behaviour. [David Haywood]
- 10001: jpm/jpmsru.cpp: Added DAC sound for Lucky Casino. [SomeRandomGuyIdk]
- 10002: barcrest/mpu4*.cpp: Added ability to override lamp current checks and removed obsolete hack from Connect 4. [James Wallace]
- 10003: formats/fs_coco_rsdos.cpp: Updated for recent file system API changes. [Nathan Woods]
- 10004: Set minimum required permissions on GitHub Actions workflows. [neilnaveen]
- 10006: Added seven games based on V.R. Technology chips and a skeleton MeGaTrix DVD/game system driver. [David Haywood]
- 10007: formats/fs_coco_os9.cpp: Updated for recent file system API changes. [Nathan Woods]
- 10009: nes.xml: Replaced modified drfrankn dump with correct dump. [kmg]
- 10013: atari/atarittl.cpp: Got most graphics and controls working for gtrak10. [Golden Child]
- 10014: seta/seta.cpp: Added an alternate version of Thunder & Lightning. [Sergio Galiano, Recreativos Piscis]
- 10015: barcrest/mpu4*.cpp: Sorted more sets and improved I/O. [David Haywood]
- 10016: netlist: Implemented DM9314 RS mode. [Golden Child]
- 10018: subsino/subsino2.cpp: Identified several inputs for queenbee (MT08365). [Steven Coomber]
- 10019: matic/barata.cpp: Restored proper company name. [einstein95]
- 10020: Explicitly set LinkSupportCircularDependencies for NetBSD (GitHub #10011). [Thomas Klausner]
- 10021: pc/at.cpp: Fixed a typo in asi100b0 company name. [David Silva]
- 10022: atari/atarittl.cpp: Fixed gtrak10 video. [Couriersud]
- 10026: nes.xml: Added nine working prototypes. [Forest of Illusion, johnsodu, kmg]
- 10028: Added support for building with clang on OpenBSD. [Frederic Cambus]
- 10029: Cleaned up #includes in src/osd. [AJR]
- 10030: gameboy.xml: Added fourteen working prototypes. [kmg]
- 10031: gaelco/gaelco2.cpp: Fixed “Touch and Go” game name. [ClawGrip]
- 10032: netlist: Various enhancements, including speed hacks for gtrak10. [Couriersud]
- 10038: skeleton/mt735.cpp: Fleshed out comments, and fixed manufacturer and year. [einstein95]
- 10039: barcrest/mpu4.cpp: Corrected YM2413 clock frequency, fixed I/O for some Dutch games, and sorted more games. [David Haywood]
- 10040: atari/a2600.cpp: Default to having a right joystick connected. [kmg]
- 10041: netlist: Fixed regression causing device macros to be read from source. [Couriersud]
- 10042: neogeo.xml: Fixed eightman serial. [Abadede]
- 10045: sega/model2.cpp: Dumped sound program ROM from Manx TT Twin Rev. A, added it as a clone. [Tailsnic Retroworks, ClawGrip]
- 10048: machine/pci.cpp: Ensure PCI map_extra is called after device reset is complete. [Miodrag Milanović]
- 10049: c64_cass.xml: Added ten items (eight working, two not working). [The Ultimate Tape Archive Team, Steven Coomber]
- 10050: gameboy.xml: Added five working prototypes. [kmg]
- 10052: 3rdparty/ymfm: Updated Yamaha FM synthesis library to latest version (fixes MT08108 and MT08231). [Aaron Giles, hyano]
- 10053: sinclair/spectrum_v.cpp: Avoid screen update before video is initialized (fixes MT08370). [holub]
- 10055: n64.xml: Converted ROM sizes to hexadecimal, and marked Dragon Sword prototypes as bad dumps. [kmg]
- 10056: atari/atarittl.cpp: Fixed stuntcyc ROM addressing so motorcycle displays correctly. [Golden Child]
- 10057: a2600.xml: Set default controllers for games that don’t use joysticks, and corrected some parent/clone relationships. [kmg]
- 10058: Corrected various Japanese titles and removed mention of MESS in software lists. [kmg]
- 10059: ibm5150.xml: Added eight items (seven working, one not working), and replaced two items with better dumps. [ArcadeShadow]
- 10060: megadriv.xml: Added Road Riot 4WD and Steel Talons prototypes. [DrBizz, kmg]
- 10061: snes.xml: Added nine items (eight working, one not working). [kmg]
- 10065: pinball/newcanasta.cpp: Added skeleton for “New Canasta” PC-based pinball. [Vicente y Sergio de ElectronicaVyS, ClawGrip]
- 10066: Updated Brazilian Portuguese translation. [Felipe]
- 10067: midway/midzeus.cpp: Dumped and added The Grid V1.01. [Museo del Recreativo, ClawGrip]
- 10068: Moved EXORterm driver source file to Motorola folder. [68bit]
- 10069: intv.xml: Added two unreleased Tutor Vision cartridge dumps (not working). [Chuck Gill, kmg]
- 10070: nintendo/nes.cpp: Don’t use cartridge software list for disk-only FDS. [kmg]
- 10072: netlist: Corrected 74157 gate output count. [Golden Child]
- 10074: miltonbradley/vectrex.cpp: Corrected propagation of VIA port A output to multiplexer output. [Andrew Green]
- 10075: konami/bishi.cpp: Corrected a few game titles (MT08362). [kmg]
- 10076: nes.xml: Use lowercase for descriptive text in descriptions, and use unabbreviated country names. [ArcadeShadow]
- 10077: atari/a2600.cpp: Made console switches machine configuration switches rather than DIP switches. [kmg]
- 10078: nes.xml: Removed duplicate entry blockset. [kmg]
- 10081: cinematronics/cinemat.cpp: Improved controls for spaceshp, and reformatted comments. [einstein95]
- 10082: valadon/bagman.cpp: Changed fake cabinet type DIP switch to machine configuration setting. [einstein95]
- 10085: ui/selgame.cpp, ui/selsoft.cpp: Fixed out-of-bounds std::vector accesses triggered when menu items is empty. [jflatt]
- 10086: machine/6840ptm.cpp, fairlight/cmi01a.cpp: Improved Fairlight CMI IIx audio emulation. [Ryan Holtz]
- 10087: ekara_japan_g.xml, ekara_japan_m.xml, ekara_japan_s.xml: Dumped six e-kara cartridges. [TeamEurope, David Haywood]
- 10089: pinball/newcanasta.cpp: Changed comment about CPU socket. [ClawGrip]
- 10091: uzebox.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
- 10094: bus/vcs, atari/a2600.cpp: Allow cartridges to install themselves, fixing leaky abstraction. [Wilbert Pol]
- 10096: netlist: Reorganised code and fixed some spelling errors. [Couriersud]
- 10098: Cleaned up Japanese kana issues in software lists. [kmg]
- 10101: capcom/lwings.cpp: Added comment about undumped microcontroller on Avengers boards. [simzy]
- 10102: c64_cass.xml: Added ten items (nine working, one not working). [The Ultimate Tape Archive Team, Steven Coomber]
- 10103: matsushita/duet16.cpp: Added external PTM clock; machine/6840ptm.cpp: Fixed issues from GitHub #10086. [Ryan Holtz]
- 10104: formats/fs_cbmdos.cpp: Changed enumerate function to correctly look for single-density format. [Nathan Woods]
- 10105: famibox.xml: Added missing Punch-Out!! dump, and replaced bad dump for 1943. [Lina, Forest of Illusion, kmg]
- 10108: c64_cass.xml: Added ten items (nine working, one not working). [The Ultimate Tape Archive Team, Steven Coomber]
- 10110: gaelco3d.cpp: Dumped and added Football Power v1.1. [Victor Fernandez (City Game), Arcade Planet, ClawGrip]
- 10111: machine/6840ptm.cpp: Fixed regressions, counter duration, and single-shot/dual-8-bit behavior. [Ryan Holtz]
- 10112: util/zippath.cpp: Removed a now-unnecessary cast to std::string. [Nathan Woods]
- 10114: ibm5170.xml: Added three working items. [ArcadeShadow]
- 10115: video/mc6847.cpp, trs/gime.cpp: Revised font data based on die images and observations. [Tim Lindner]
- 10116: trs/coco.cpp: Fine-tuned CoCo Max III high-resolution joystick adaptor calculations. [Tim Lindner]
- 10117: apple2_flop_*.xml, apple2gs_flop_orig.xml: Added latest dumps and cracks. [4am, san inc., Firehawke]
Télécharger MAME v0.246 (64-bit)
Site Officiel de MAME
 
 Messinfo.dat v0.245 (11.34) 
Vendredi 29/07/22 à 14:08 par Firebrand
La version mensuelle de MAME n'est toujours pas sortie, ce qui permet à ce fichier informatif d'arriver tardivement mais pas encore en retard.
- 11.34 07/28/2022: Aligned files to 0.245 version.
Télécharger Messinfo.dat v0.245 (11.34)
Site Officiel de Messinfo.dat
 
 Fichiers additionnels pour MAME v0.245 
Samedi 23/07/22 à 14:28 par Firebrand
Ils arrivent tardivement ce mois-ci, mais voici les fichiers additionnels de ProgettoSNAPS pour MAME v0.245:
Category.ini v0.245:
- 2022/07/22: Aligned files to MAME 0.245.

Catlist/Catver v0.245:
- 2022/07/22: Aligned files to MAME 0.245.

HBMAME Version.ini v0.245:
- 2022/07/22: Update to version 0.245.

Languages.ini v0.245 (1.37):
- 2022/07/22 1.37: Added 0.245 sets.

Series.ini v0.245:
- Items RENAMED (11): (doaab) to (doaae), (m4addrc__e) to (m4nnww2__hx3), (m4addrc__f) to (m4nnww2__hx4), (m4addrc__n) to (m4nnww2__hx5), (sfight2) to (sfightii), (sfight2a) to (sfightiia), (sfight2b) to (sfightiib), (smb) to (smbp), (smb1) to (smbpa), (smb2) to (smbpb) and (smb3) to (smbpc).
- Series NEW (1): Marble Madness.
- Series UPDATED (6): Arkanoid, Cookie & Bibi, Dead or Alive, Moon Cresta, Star Force and Wonder Boy.

Version.ini v0.245:
- 2022/07/22: Aligned to MAME 0.245.
Télécharger Category.ini v0.245
Télécharger Catlist/Catver v0.245
Télécharger HBMAME Version.ini v0.245
Télécharger Languages.ini v0.245 (1.37)
Télécharger Series.ini v0.245
Télécharger Version.ini v0.245
ProgettoSNAPS
 
 Versions 32-bit des builds de MAME v0.245 
Lundi 11/07/22 à 14:14 par Firebrand
Elles arrivent tardivement car leur compilation a causé quelques difficultés, mais voici les versions 32-bit compatibles avec Windows XP des différents builds de MAME.
Télécharger MAME v0.245 (32-bit)
Télécharger MAMEUI32 v0.245
Télécharger ARCADE v0.245 (32-bit)
Télécharger HBMAME v0.245 (32-bit)
Télécharger HBMAMEUI v0.245 (32-bit)
Télécharger MESS v0.245 (32-bit)
Télécharger MESSUI v0.245 (32-bit)
ProgettoSNAPS
Forums d'ARCADE
 
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