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 GameEx v17.21 
Dimanche 13/02/22 à 15:36 par Firebrand
Les mises à jour de la version classique et de l'Arcade Edition de GameEx semblent dissociées maintenant. Pas d'information sur les changements apportés.
Télécharger GameEx v17.21 (32-bit)
Télécharger GameEx v17.21 (.NET 6, 64-bit)
Site Officiel de GameEx
 
 GameEx Arcade Edition v17.20 
Lundi 07/02/22 à 14:25 par Firebrand
C'est au tour de l'Arcade Edition du frontend GameEx d'être mis à jour et d'avoir sa version 64-bit fonctionnant avec .NET 6.
Télécharger GameEx Arcade Edition v17.20 (32-bit)
Télécharger GameEx Arcade Edition v17.20 (.NET 6, 64-bit)
Site Officiel de GameEx Arcade Edition
 
 GameEx v17.20 
Dimanche 06/02/22 à 14:42 par Firebrand
Après GameEx Arcade Edition, c'est au tour du GameEx de base de faire cavalier seul avec une nouvelle version... enfin, deux nouvelles versions: aucune information n'a été officiellement donnée, mais une version .NET 6 est apparue en téléchargement principal sur le site officiel. Cela ressemble à la version prototype GameEx Core publiée en fin d'année dernière (l'Arcade Edition a aussi sa version Core en test) qui nécessitait .NET 6 ainsi que Windows 7 64-bit ou supérieur.
Télécharger GameEx v17.20 (32-bit)
Télécharger GameEx v17.20 (.NET 6, 64-bit)
Site Officiel de GameEx
 
 RomVault v3.4.4 
Mardi 01/02/22 à 14:19 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Les améliorations son tles suivantes:
Feature Updates:
- Added a new directory setting for “Header Type” which can be used to enforce headered or headerless ROMs
- Added a new DATVault option to immediately download DATs after selecting a directory
- Enhanced native CHD verification by adding support for deflate V4 CHD without chdman.exe
- Enhanced the Quick Scan (Level 1) to also calculate MD5 or SHA1 for uncompressed files

Bug Fixes:
- Fix for a crash when initially updating DATs with DATVault if the DATRoot is not in the default location of the RomVault exe
- Fix for incorrect Linux path separators when saving DATs with DATVault
- Fix for a Linux display issue where the side buttons could appear missing
- Fix to calculate and store the AltCRC32 of headered ROMs
- Fixes related to the D,F,V flags not being properly assigned
Télécharger RomVault v3.4.4
Site Officiel de RomVault
 
 NegaMAME v0.240-1 
Lundi 31/01/22 à 14:18 par Firebrand
Cette version de MAME adaptée au frontend Negatron a été mise à jour vers MAME v0.240.
Télécharger NegaMAME v0.240-1 (Windows)
Télécharger NegaMAME v0.240-1 (MacOS)
Télécharger NegaMAME v0.240-1 (Linux)
Site Officiel de NegaMAME
 
 MESS et MESSUI v0.240 (64-bit) 
Dimanche 30/01/22 à 15:54 par Firebrand
Ces builds de MAME ne comportant les machines d'arcade ont été mis à jour vers MAME v0.240. Cependant, l'auteur nous apprend que l'avenir de MESSUI (et peut-être MAMEUI?) n'est peut-être pas assuré à moyen terme:
Please note that a new bug was noticed just as I was about to upload the new versions. If you enter rubbish via the command line, it will freeze. For example, trying to run a non-existing game might give an error-message box and then hang, or it might do nothing at all. I don't know when this started, but I assume something changed in MAME.

As you might (or might not) know, before MESS and MAME were merged, MESS was a separate project, and both MESS and MESSUI were officially supported products. In order for certain things in MESSUI to work, support was included in MESS. When all this was merged with MAME, that winui support came across too. Unfortunately, certain devs are either ignorant of apparently unused functions, or don't care, and have been busily ripping out support in the name of pointless refactoring. One such case occurred this month when the entire support of software was ripped out, involving over 200 files. I had to revert this change for our builds, which means it is no longer possible for you to compile by patching the MAME source. You must now pull to the tag.

I am unsure how much longer our builds will be able to work against current MAME in the future. I'd give it a year or two at most. Just keeping you people in the loop.
Télécharger MESS v0.240 (64-bit)
Télécharger MESSUI v0.240 (64-bit)
Site Officiel de MESS
 
 RetroArch v1.10.0 
Lundi 24/01/22 à 17:31 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a été mis à jour. Le site officiel a un article détaillé sur les changements, mais voici le résumé:
- 3DS: Add Jaxe, A5200 and WASM4 cores
- 3DS: Fix rotation
- ARCHIVE: Allow loading files from archive subdirectory
- AUDIO: Remove frame limit from audio batch callback. Before, if a core used the audio batch callback, there would be a hidden cap of 1024 on the number of audio frames that could be sent. If a core exceeded this value, any excess samples were silently discarded. While this is sufficient for ‘normal’ samplerates/framerates, it means that e.g. a core using the batch callback to send 44100 Hz audio at 30 fps with would have entirely broken sound. This has been fixed by removing the audio batch frame limit.
- AUDIO/RESAMPLER/NEON: Implement sinc kaiser NEON function
- CHEEVOS: Reset hardcore default to enabled; show message when trying to load state in hardcore
- CHEEVOS: Fix memory map conversion
- CHEEVOS: Check netplay status when unlocking achievements
- CHEEVOS: Support for hashing buffered NDS ROMs
- CHEEVOS: Fix hung task whe badge doesn’t exist
- CLI: Load save states from command-line or playlist
- CORE INFO CACHE/SETTINGS: Restore missing ‘Cache Core Info Files’ menu entry
- DATABASE: Serial scanning for Gamecube/MegaCD/SegaCD/Saturn/PSX/PSP/Dreamcast/Wii
- D3D10/D3D11: Add Vsync swap interval
- EMSCRIPTEN: Add Jaxe, WASM4 cores
- FILE IO: Fix incorrect file names for remap files when the content path doesn’t have a preceding slash
- INPUT/OVERLAY: Added support for showing the overlay behind the menu instead of in front. This is currently only supported on the GL, Vulkan, D3D 9/10/11/12 and 3DS drivers.
- INPUT/UDEV: Convert abs mouse from screen to viewport coordinates; fix relative mouse coords
- INPUT/WAYLAND: Ignore mouse clicks on window decoration
- INPUT/WAYLAND: Add scroll wheel support
- LINUX: Added support for Linux GameMode (https://github.com/FeralInteractive/gamemode), which can be toggled on/off in the Power Management or Latency settings menus.
- LOCALIZATION: Fetch translations from Crowdin
- LOCALIZATION: Add Indonesian, Swedish and Ukrainian language options
- LOCALIZATION/MENU/RGUI: Enable Indonesian and Swedish localisations for RGUI
- LOGGING: Logging cleanups
- LOGGING: Stop logging FPS statistics twice on quit
- LOGGING: Log font rendering backend only once
- HOTKEYS: Added a hotkey toggle for the on-screen technical statistics.
- HOTKEYS: Add delay + acceleration to volume hotkeys
- MENU: Add option for showing notifications only in menu
- MENU/RGUI: Add Finnish to supported languages
- MENU/XMB: Optional vertical list item fade
- MENU/XMB/OZONE: Category + History/Favorites icons
- NETWORK: Fix dummy notification – no longer shows a netplay initialization failed notification when netplay is not enabled
- NETWORK: LAN addresses only for UPnP – Some router devices might accept non-LAN addresses without raising an error.
- NETWORK: Filter out non-connectable rooms. Add an option for filtering out non-connectable netplay rooms.
- NETWORK: Netplay spectator notification fix. Fix double notification when the host switches to spectator.
- NETWORK: Prevents long-term pausing from clients dishonoring allow pausing
- NETWORK/LOBBY: Lobby Viewer: Filter out rooms that are not running RetroArch
- NETWORK/LOBBY: Lobby Viewer: Display a non-connectable tag to non-connectable rooms
- NETWORK/LOBBY: Host: Display warning if we are announcing to the internet but our room isn’t connectable from there
- NETWORK/RELAY: Custom relay server support – Add support for custom user-ran relay servers
- NETWORK/RELAY: Replace Canadian relay server with Singapore relay server. Current relays: New York/USA, Madrid/Spain, Sao Paulo/Brazil, Singapore
- NETWORK/UPNP: Various refactors/improvements, no more dependent on miniupnpc
- NETWORK/UPNP: Various UPnP binding fixes for specific routers
- NETWORK/UPNP: Accept IGD v2 service types
- NETWORK/UPNP: Delay lobby server announcing – delay the announcing in order to give UPnP’s port forwarding more time. Fix the remaining truncation warnings.
- NETWORK/UPNP: Smart interface selection – Find the most suitable address for UPnP by scoring interfaces on how close their address is to the device’s address
- OPENGL1: Fix buffer overflow – RetroArch would sometimes crashes at startup when loading asset textures with GL1 driver
- PS3: PSL1GHT port added to Gitlab CI
- VULKAN: Double combined image sampler descriptor pool size – fix segfaults with AMD GPUs using RADV
- VULKAN: Emulate mailbox only with Vsync enabled – otherwise have it disabled – useful for VRR/G-Sync/FreeSync
- VULKAN/SWAPCHAIN: Vulkan max swapchain images option adjustments: removed value 1, since it won’t be used – Video reinit on change, so that there is no need to restart or toggle fullscreen
- VULKAN/HDR: HDR support – tested on Windows
- WAYLAND: Add libdecor for client side decoration
- WAYLAND: Use any display for initial metrics
- WAYLAND: Fix the window closing, if RetroArch is build without libdecor
- WAYLAND: Use checked sizes in EGL resize
- WAYLAND: Fix window title update
- WEBOS: Fix webOS build and run
- WIIU: Fix rotation
- UWP/XBOX: Fix content over 4GB (approx) failing to load, improve/speed up copy/load times
- UWP/XBOX: Fix scanning for playlists
- UWP/XBOX: Move content copied to LocalState to a dedicated dir and clear on startup
- UWP/XBOX: Make content copy to a specific cache directory in the LocalState folder when it’s copied
- UWP/XBOX: Auto delete VFS cache dir on startup
- UWP/XBOX: Make resolution switching automatic and fix angle output issues
- UWP/XBOX: Force ANGLE to render at 1080p regardless of screensize as the output is 1080p regardless of screensize. This fixes an issue where at 4k any angle output would be zoomed into a corner.
- UWP/XBOX: Set resolution based on display resolution (auto 4k)
- UWP/XBOX: Set driver to D3D11 if booting with opengl
- UWP/XBOX: Reset width and height of output on boot to match display
- UWP/XBOX: Mitigate need for VFS cores on NTFS drives
- UWP/XBOX: Make check for standard I/O by access rather than the just assuming based on path string
- UWP/XBOX: Add code to auto permissions so files can be accessed by non VFS cores (no exFAT or FAT32 support yet)
Télécharger RetroArch v1.10.0 (32-bit) (Windows)
Télécharger RetroArch v1.10.0 (64-bit) (Windows)
Télécharger RetroArch v1.10.0 (XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.10.0 (XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.10.0 (Nintendo GC)
Télécharger RetroArch v1.10.0 (Nintendo Wii)
Télécharger RetroArch v1.10.0 (Nintendo WiiU)
Télécharger RetroArch v1.10.0 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.10.0 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.10.0 (Nintendo Switch)
Télécharger RetroArch v1.10.0 (PlayStation 2)
Télécharger RetroArch v1.10.0 (PSP)
Télécharger RetroArch v1.10.0 (PS Vita)
Télécharger RetroArch v1.10.0 (Xbox One)
Site Officiel de RetroArch
 
 GameEx Arcade Edition v17.19 
Mardi 11/01/22 à 15:00 par Firebrand
Cette version de GameEx continue d'être mise à jour sans la version standard. Les changements ne sont pas connus.
Télécharger GameEx Arcade Edition v17.19
Site Officiel de GameEx Arcade Edition
 
 RomVault v3.4.3 
Vendredi 07/01/22 à 14:23 par Firebrand
Ce gestionnaire de ROMs a ét émis à jour. Les améliorations sont les suivantes:
This is a big update for DATVault users, now means DATVault can support suggested DIR's for each new DAT. That means TOSEC can be downloaded into the TOSEC recommended DIR structure directly from DATVault!
There are a few other quality of life bug/improvements also. As always you can download this latest version from the link over on the left.
(TOSEC DATs will be added to DATVault in the next few days.)

Feature Updates:
- Added a progress bar for DATVault initial data load
- Added a new sortable DATVault column for uncompressed size of DAT contents
- Added a new default DAT directory feature to DATVault to help people quickly add new DATs using the most common organization approaches
- Added Windows long path support to DATVault operations (to coincide with supporting TOSEC DATs)
- Enhanced DATVault performance by compressing server to client payloads with ZSTD
- Changed the Update DATs shortcuts for consistency

Bug Fixes:
- Fix for a crash that could occur when double clicking an archive in a ToSort directory from the game grid
- Fix for a crash that could occur when both discontinued and new DATs in DatVault are selected then clicking the Add button
- Fix to disable saving/applying tree presets during scanning/fixing
- Fix to better handle case sensitive renames by waiting before attempting to reference files from a newly renamed archive
Télécharger RomVault v3.4.3
Site Officiel de RomVault
 
 GameEx Arcade Edition v17.17 
Mercredi 05/01/22 à 15:01 par Firebrand
Cette mise à jour ne concerne, pour une fois, que l'Arcade Edition de GameEx. Voici les changements apportés:
- Adds the all games list to GameEx Arcade Edition.
Télécharger GameEx Arcade Edition v17.17
Site Officiel de GameEx Arcade Edition
 
 GameEx et GameEx Arcade Edition v17.15 
Vendredi 31/12/21 à 14:53 par Firebrand
Encore une mise à jour pour ces frontend multi-systèmes. Voici la liste des changements:
- New feature to add and use an additional alternate emulator to launch MAME games with.
- New emulator file/rom include and export filters.
Télécharger GameEx v17.15
Télécharger GameEx Arcade Edition v17.15
Site Officiel de GameEx
 
 NegaMAME v0.239-1 
Vendredi 31/12/21 à 14:47 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.239.
Télécharger NegaMAME v0.239-1 (Windows)
Télécharger NegaMAME v0.239-1 (MacOS)
Télécharger NegaMAME v0.239-1 (Linux)
Site Officiel de NegaMAME
 
 GameEx et GameEx Arcade Edition v17.13 
Mercredi 29/12/21 à 14:44 par Firebrand
Oui, encore de nouvelles versions de ces frontends multi-systèmes, mais cette fois on connait les changements apportés:
- New Marquee display feature. Display maarquee and logo images on secondary display. Pretty much plug n play with few settings. Just enable in the setup wizard. If you wish to use images other than logos for emulators set the gameextender custom images folder for each emulator. This feature uses and enables gameextender and optrmizes gameextender viewer for local display.
Télécharger GameEx v17.13
Télécharger GameEx Arcade Edition v17.13
Site Officiel de GameEx
 
 MESS et MESSUI v0.239 (64-bit) 
Mercredi 29/12/21 à 14:36 par Firebrand
Ces versions de MAME ne comportant pas les machines d'arcade ont elles aussi été mises à jour vers MAME v0.239. Voici les changements spécifiques de ces versions (partagés avec MAMEUI):
Changes:
- Due to changes to inputs in the core, these options in NewUI are deactivated: Customise Emulated Keyboard; Joysticks; Miscellaneous Inputs. You will need to use the Tab menu -> Inputs (this machine) to view those settings.
Télécharger MESS v0.239 (64-bit)
Télécharger MESSUI v0.239 (64-bit)
Site Officiel de MESS
 
 GameEx et GameEx Arcade Edition v17.12 
Mardi 28/12/21 à 14:50 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiées, mais les changements ne sont pas connus.
Télécharger GameEx v17.12
Télécharger GameEx Arcade Edition v17.12
Site Officiel de GameEx
 
 RomVault v3.4.2 
Dimanche 26/12/21 à 16:35 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
Feature Updates:
- Added a new tree pre-set feature to allow the user to save different tree selection/expansion favorites
- Added a progress bar for DATVault updates
- Added an instance count column to the ROM details grid
- Added a popup to show a dupe list on click of a instance count value
- Added the ability to read -listroms output from the RAINE executable
- Added an ESC keyboard shortcut to close dialog windows
- Added the ability to sort any of the columns in the ROM details grid
- Enhanced the DATVault groups filter to a redesigned and categorized tree
- Enhanced the Directory Rules window to be more intuitive with reorganized settings and additional tooltip content
- Enhanced the directory rule application so only relevant DATs are reprocessed upon update
- Enhanced the display of ROM sizes by using separator characters and right justified values in the fixing log and ROM details grid
- Changed the default directory rule to use “Nothing” as the merge type instead of “Split”
- Changed the filename cleansing to be less aggressive and only trim whitespace (requires a full DAT refresh)
- Changed the tree behavior so that updated DATs are no longer auto-selected in the tree
- Changed the menu bar order and keyboard shortcuts for consistency with the left buttons
- Removed the ability to cancel a DAT update/refresh

Bug Fixes:
- Fix for a crash that could occur when selecting the “Show Merged ROMs” filter
- Fix to make the gray merged ROM status show properly for split sets
- Fix for a display issue where corrupt archive icons are only displayed at levels above the directory where the corrupt archive resides
- Fix to prevent DATs with no ROMs from being auto-expanded and auto-selected in the tree
- Fix to the missing counts in the tree and summary panes to exclude ROMs with a blue status
- Fix for launching ROMs directly from the game list grid
- Fix to prevent the ROM details grid from auto-scrolling back to the top of the list every few seconds during a fix
- Fix to properly handle case sensitive directory renames during a fix
- Fix to prevent a “Rescan needed” error if the only fix is to correct the character case of the ROM and source of the fix was in the same archive
- Fix for a scenario that could cause a scan to silently end early and erase subsequent items in that directory from the cache
- Fix to properly scan files with invalid timestamps
- Fix to properly handle scanning files with incompatible permissions, which were previously skipped with no indication
- Fix to prevent a crash and cache out-of-sync scenario if a file is in use by another process during a fix
- Fix to prevent a “Zip64EndOfCentralDirError” if the total number of disks is equal to zero in the central directory of the ZIP archive (Invalid… but extractable)
- Fix to prevent a “Specified argument was out of the range of valid values” error which could sometimes occur during a fix
- Fix so that Single Archive settings work properly if the DAT is not in its own folder
- Fix to make Single Archive settings work properly with ROMs that have a double extension (E.g *.iso.dec)
- Fix to use a move operation instead of copy/delete when uncompressed sets are renamed using the Single Archive option
- Fix to properly save and read DatVault login information on Linux
- Fix to make the side icons visible on Linux
Télécharger RomVault v3.4.2
Site Officiel de RomVault
 
 GameEx et GameEx Arcade Edition v17.11 
Lundi 13/12/21 à 16:25 par Firebrand
Ces frontends multi-systèmes ont été mis à jour. Les améliorations sont les suivantes:
- This version moves GameEx, GameEx Arcade Edition and most of the libraries to .net 6 (Previously .net core). The reason is simple – significant performance improvements. It even starts up in less than half the time for an initial install.
- Windows 7 and greater 64 bit is supported.
- It can run along side the regular release of GameEx and GameEx as long as installed in a different folder.
- GameEx – “Just play your games”.
- This release also features optimized anf fadter Emumovies artwork downloading for all versions.
Télécharger GameEx v17.11
Télécharger GameEx Arcade Edition v17.11
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v17.10 
Lundi 06/12/21 à 14:49 par Firebrand
Ces frontends multi-systèmes ont été mis à jour, mais les changements ne sont pas connus.
Télécharger GameEx v17.10
Télécharger GameEx Arcade Edition v17.10
Site Officiel de GameEx
 
 RetroArch v1.9.14 
Lundi 06/12/21 à 14:38 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis autour d'une même interface a été mis à jour. Comme toujours, un article richement fourni est disponible sur le site officiel, mais voici le résumé des nouveautés:
- ANDROID/PLAYSTORE: Implement MANAGE_EXTERNAL_STORAGE permission
- ANDROID/PLAYSTORE: Bump up SDK level to 30 to comply with Play Store policies
- AUDIO/MIXER: Increase sample buffer padding
- CHEEVOS: Disallow achievements when spectating netplay
- CHEEVOS: Fix need-to-activate achievement logic for non-hardcore
- CHEEVOS: Don’t queue rewind re-init if already on main thread
- CHEEVOS: Ignore unofficial achievements unless setting is enabled
- CHEEVOS: Use SSL host when available
- CHEEVOS: Validate hashes for secondary discs in multi-disc games
- CHEEVOS: Ensure placard is initialized on main thread when game has no achievements
- CHEEVOS: Audit achievement settings defaults and visibility
- CHEEVOS: Show error message when no password provided
- CHEEVOS: Use widget for game loaded achievement progress
- CONFIG: Honor config_save_on_exit when Reboot/Shutdown is called
- DISK CONTROL: Focus on current content entry in Disk Control append/insert
- FRAMEDELAY: Auto Frame Delay Improvements – swap interval handling, D3DX handling, and delay target resets also on core restart. It should now work with high refresh rates and also with Direct3D 10/11/12 drivers
- INPUT/GYRO/ACCELEROMETER/ANDROID: Re-enable Gyroscope & Accelerometer when RetroArch resumes or regains focus
- INPUT/HID: Fix gamepad disconnect on unrecognized HID device
- LAKKA: Patch to fix keyboard typing
- LAKKA: CD-ROM eject menu item
- LAKKA/BLUETOOTH: Add option to remove pairing
- LAKKA/SWITCH: Disable rumble gain
- LAKKA/SWITCH: Disable cpu scaling, uses its own CPU governor
- LOGGING: Logging cleanups. A bunch of unifications and reformattings (capitalizations, dots, quotes, prefixes etc). Also added a few missing things, such as Run-Ahead error logging and LED interface init logging when it is enabled.
- NETPLAY: Networking – should not print country for a local lobby
- NETPLAY: Added setting to allow/disallow players other than the host from pausing the game.
- NETPLAY: Added a sublabel for netplay max connections.
- NETPLAY: Fixed port override macro from not being set immediately after the port setting.
- NETPLAY: Show passworded rooms on lobby
- NETWORK: Make HTTP header parsing case insensitive
- NETWORK/UPNP: Fixed memory leaks
- NETWORK/UPNP: Added a task_queue_wait to prevent executing two nat tasks at once, so it’s also thread safe now
- NETWORK/UPNP: Switch to a permanent lease time, but request it to be removed when we do netplay_free. Switch to a permanent lease time, but request it to be removed when we do netplay_free.
- NETWORK/UPNP: Only use a single interface for UPnP, return on the first one found instead of iterating over all of them and opening them one by one
- OVERLAYS: Revert changes
- RETROFW: Add OSS audio
- VIDEO/ROTATION: Always return false if rotation can’t occur. RETRO_ENVIRONMENT_SET_ROTATION should return false when rotation has been forcefully disabled in frontend, that way the core can decide if aspect ratio should be rotated or not for vertical games. Useful for FBNeo for instance.
- VULKAN: Avoid hard crash when capturing screenshot in emulating mailbox.
- WIIU: Make wiiu_gfx_load_texture code safer
- WIIU: Fix keyboard support.
Télécharger RetroArch v1.9.14 (32-bit) (Windows)
Télécharger RetroArch v1.9.14 (64-bit) (Windows)
Télécharger RetroArch v1.9.14 (XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.9.14 (XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.9.14 (64-bit) (MacOS)
Télécharger RetroArch v1.9.14 (Metal2) (MacOS)
Télécharger RetroArch v1.9.14 (Linux)
Télécharger RetroArch v1.9.14 (Nintendo GC)
Télécharger RetroArch v1.9.14 (Nintendo Wii)
Télécharger RetroArch v1.9.14 (Nintendo WiiU)
Télécharger RetroArch v1.9.14 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.9.14 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.9.14 (Nintendo Switch)
Télécharger RetroArch v1.9.14 (PlayStation 2)
Télécharger RetroArch v1.9.14 (PSP)
Télécharger RetroArch v1.9.14 (PS Vita)
Télécharger RetroArch v1.9.14 (Xbox One)
Site Officiel de RetroArch
 
 GameEx v17.07 
Vendredi 03/12/21 à 15:11 par Firebrand
Encore de nouvelles versions pour ces frontends multi-systèmes, mais les améliorations sont inconnues.
Télécharger GameEx v17.07
Télécharger GameEx Arcade Edition v17.07
Site Officiel de GameEx
 
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