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 VICE v3.6 
Dimanche 26/12/21 à 15:55 par Firebrand
Cet émulateur de machines Commodore, dont le Commodore 64, au développement actif mais aux publications rares (généralement annuelles) a été mis à jour. Les améliorations sont les suivantes:
We welcome to the team:
- June Tate-Gans who added the dual screen mode (for x128) to the SDL UI.
- Pablo Roldan aka durandal, who contributed improvements and fixes to the RS-232 emulation.

general
- Warp mode status will no longer be saved in config files.
- Increased autostart reliability.
- Changing host audio settings no longer resets the emulated sound chip.
- Added hardware flow control to the userport RS-232 emulation.
- Added selection of control lines behaviour for userport RS-232 emulation.
- Fixes to ACIA hardware flow control, DCD and DSR lines behaviour, register reset values.
- (Re-)added tun/tap support for Ethernet emulation, including support for "capabilites", so it can work without root/Administrator rights
- "Device Traps" and "True Drive Emulation" can now be selected per drive/device.
- Various fixes related to keyboard mappings. For details please read https://sourceforge.net/p/vice-emu/mailman/message/37380515/
- Fixed problems related to Caps-Lock and Shift-Lock emulation
- Added support for piping printer output and RS232 I/O through an external executable on Windows.
- Fliplist (.vfl) support tweaked to be compatible with devices like sd2iec, pi1541 and Turbo Chameleon. Fliplists in the old format can still be loaded, newly created ones will always use the new format (see manual).
- Removed pointless "dither" column from palette files and -format.
- Some improvements in the 1520 plotter emulation.
- Extend images directly from 35 to 40 and then 42 tracks, as other sizes are not used anywhere else in the world
- More realistic implementation of tape wobble.
- Fixed p64 wraparound.
- Added option to write out the raw data produced by reSID (for debugging).
- Made 48kHz the default for sound output, since that is what most modern stuff uses natively.
- Log the random seed and added a commandline option to set a seed, useful to reproduce things that depend on randomness.
- At exit log all resources with non default values, and a reconstructed commandline, which should make it easier for people that are reporting bugs.
- when mounting Dxx GCR images, add a reasonable skew per track to make the disk layout a bit more realistic
- Remove tearing in screenshots.

build system
- Remove linking to vice libraries for petcat and cartconv.
- All targets can now be built separately (e.g. 'make x64sc').
- Fixed building on cygwin.
- removed support for building with embedded ROMs
- Made the new 8580 filter implementation the default for configure.

Joystick fixes
- New Superpad64 emulation.
- New spaceballs joystick adapter emulation.
- New MultiJoy joystick adapter emulation.
- New Inception joystick adapter emulation.
- New Microflyte analog joystick emulation.
- New userport SNES pad (Petscii) emulation.
- New Trapthem joyport SNES pad emulation.
- New Protopad emulation.
- New plus4 Synergy 3-port joystick adapter emulation.
- Extended Ninja joyport SNES pad adapter to 3 ports.
- All SNES pad buttons are supported now.
- Joystick adapters with more than 1 port are always mapped to the extra joysticks from now on.
- Joystick adapters with only 1 port are mapped to the port they are attached to.
- SIDcard joystick of the plus4 is now always mapped to extra joystick #4.
- New autofire button support.
- New virtual I/O simulation device for the joyport, allows pins to be changed by the user from the monitor.

Userport fixes
- Only one userport device can be attached to the userport at a time from now on.
- New virtual I/O simulation device for the userport, allows pins to be changed by the user from the monitor.

Tapeport fixes
- Only one tapeport device can be attached at a time from now on.

C64 fixes
- Added REX Ramfloppy loading & saving of the RAM contents.
- Added support for "Hucky's EPROM Cartridge", implemented as a variant of the RGCD cartridge.
- Added "Turtle Graphics II" cartridge emulation.
- Added "IEEE Flash 64" cartridge emulation.
- Added "Freeze Frame MK2" cartridge emulation.
- Super Snapshot V5 fixes.
- WarpSpeed emulation matches the behaviour of the real hardware better.
- Renamed "H.E.R.O. Bootleg" cartridge type to "Drean".
- Fixed REU floating bus behaviour (256KiB REU).
- Removed GEORam sizes smaller than 512KiB - Those never existed.

C128 fixes
- Added VDC interlaced rendering support
- Added Interlaced Sync mode to VDC (Interlaced Sync and Video was already implemented) Both modes now work with the new interlace-aware renderers.
- VDC memory mirroring behaviour improved.
- VDC busy flag behaviour improved.
- Fixed 2Mhz mode unconnected memory space reads.
- Added missing SDL symbolic keymap for US keyboard

VIC20 fixes
- Added VIC interlaced rendering support
- Added support for .crt files
- Added support for screenshots in native vic20 format
- Added "VIC-1001" model
- Don’t update VIC potx / poty registers more often than every 512 cycles.

Plus4 fixes
- Added "jacint1 1MB Cartridge" emulation
- Added "c264 magic cart" emulation
- Added "Plus4 multi cart" emulation
- Added support for .crt files

PET fixes
- New datasette #2 emulation.
- Added support for .t64 files
- Monitor IO dump for CRTC improved with internal register dump, interlace status and layout fixes
- Overhaul PET CB2 sound output sample generation.

CBM2 fixes
- Fixed datasette emulation (only with .tap files right now)

VSID fixes
- Fixed various issues with threading.
- Implemented proper STOP of playback.

C1541 fixes
- Add `bpoke` command: directly write one or more byte into a block.
- Make the `chain` command accept a '[@unit:]filename' argument.
- Make the `extract` command detect circular track/sector links.

cartconv fixes
- Added support for the new extended CRT V2 format, which now supports all other CBM computers (see manual for details).
- Added support for C128, VIC20 and Plus4 cartridges.

petcat fixes
- correctly align (5 digit) line numbers.
- Added support for Mega65 BASIC

Monitor fixes
- Make the `device` command switch to computer when not given an argument.
- Add `warp [on|off|toggle]` command.
- Fix not being able to delete the final character on a line with DEL.
- Drive CPU emulation now catches up to main CPU automatically.
- Snapshots autostarted from monitor will immediately update the screen (interlaced screens not fully supported).
- Fixed various user input performance and consistency problems.
- 'chis' command now prints a 12 digit cycle counter.
- 'chis' command now works for drives
- Fixed execution order of multiple -moncommands arguments.
- Fixed single-stepping on "secondary" CPU (eg Z80 in x128).
- Fixed Z80 disasssembler, all opcodes are supported now.
- Make the CPU bank the default, not RAM.
- In x64sc, fixed reading 0/1 when CPU bank is active.
- Fixed display of multicolor sprites.
- Fixed assembling indirect absolute JMP with zero page argument.

SDL fixes
- New SDL2 dual window support (VDC in x128).
- New automatic SDL2 host joystick hot-plug rescan.
- New SDL2 rescan host joysticks menu item.
- Removed unneeded items from some SDL menus.
- New D67 image creation menu items.
- Fixed relative paths in the SDL file/directory selection dialog.
- New host joystick axis mapping support for emulated paddles and analog joysticks.
- Mapping of host joysticks menu now shows what the pins are already mapped to.
- Add application icons to SDL1.2 binaries.
- Fixed display corruption and OpenGL detection on some machines

GTK3 fixes
- Added bicubic rendering, which improves the look of a resized window with the CRT filter enabled.
- Remove sandbox mode.
- Fixed statusbar recording status widget display issues.
- Fixed C128 function ROM settings.
- Add setting colors of the monitor.
- Add 'Cartridge -> Default cartridge' to settings. This allows the user to see the current default cartridge, unset it and set another cartridge as default.
- Fix 'extend image' dialog.
- Fix display of joystick names with non-ASCII glyphs.
- Improve widgets setting file paths: use the directory of a file's path in dialogs as the default directory.
- Media recording dialog: remember previously used audio/video codecs when starting a new recording.
- Fix VSID not allowing .MUS files to be added to the playlist.
- Allow unlimited host controllers for joysticks
- Fix resetting of scroll position in RAM reset pattern view.
- Fix loading 'vice.ini' inside a Windows bindist: load from the root directory, not the bin/ subdirectory.
- Fix toggling pause mode when taking a quick screenshot.
- Fix various layout issues in the settings.
- Add 'Add current image to fliplist' and 'Clear fliplist' items to drive widget popup menu.
- Remove userport joystick swapping.
- Add swapping of controlport joysticks' emulated devices.
- Add saving/restoring the 'fullscreen decorations' state.
- Add joystick autofire settings.
- Simplify userport devices settings.
- Simplify tapeport devices settings.
- Use checkboxes in menus for toggleable items.
- Add 64x64 pixels icons.
- Fix tape autostart via a tape's 'directory'.
- Status bar: overhaul layout, add small row with LEDs for Pause/Warp.
- Status bar: add support for dual-drive units.
- Status bar: add support for two datasettes.
- Status bar: fix directory popup menus to display the correct directory for dual-drive units and to autostart the correct file.
- Status bar: display main/drive CPU JAMs in the messages row, rather than in the CPU/FPS widget, properly remove JAM messages on reset of affected device.
- Add customizable keyboard shortcuts ('hotkeys'). Those who were missing the old WinVICE hotkeys can use gtk3-winvice-legacy.vhk
- Immediately apply color changes of the monitor.
Télécharger VICE v3.6 (32-bit) (Windows)
Télécharger VICE v3.6 (64-bit) (Windows)
Télécharger VICE v3.6 (Intel) (MacOS)
Télécharger VICE v3.6 (ARM) (MacOS)
Site Officiel de VICE
 
 GameEx et GameEx Arcade Edition v17.11 
Lundi 13/12/21 à 16:25 par Firebrand
Ces frontends multi-systèmes ont été mis à jour. Les améliorations sont les suivantes:
- This version moves GameEx, GameEx Arcade Edition and most of the libraries to .net 6 (Previously .net core). The reason is simple – significant performance improvements. It even starts up in less than half the time for an initial install.
- Windows 7 and greater 64 bit is supported.
- It can run along side the regular release of GameEx and GameEx as long as installed in a different folder.
- GameEx – “Just play your games”.
- This release also features optimized anf fadter Emumovies artwork downloading for all versions.
Télécharger GameEx v17.11
Télécharger GameEx Arcade Edition v17.11
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v17.10 
Lundi 06/12/21 à 14:49 par Firebrand
Ces frontends multi-systèmes ont été mis à jour, mais les changements ne sont pas connus.
Télécharger GameEx v17.10
Télécharger GameEx Arcade Edition v17.10
Site Officiel de GameEx
 
 GameEx v17.07 
Vendredi 03/12/21 à 15:11 par Firebrand
Encore de nouvelles versions pour ces frontends multi-systèmes, mais les améliorations sont inconnues.
Télécharger GameEx v17.07
Télécharger GameEx Arcade Edition v17.07
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v17.05 
Jeudi 02/12/21 à 11:57 par Firebrand
Ces deux frontends multi-systèmes pour Windows ont été mis à jour, mais les changements ne sont pas connus.
Télécharger GameEx v17.05
Télécharger GameEx Arcade Edition v17.05
Site Officiel de GameEx
 
 Messinfo.dat v0.238 (11.24) 
Mardi 30/11/21 à 14:49 par Firebrand
Ce fichier additionnel vient fermer le ban des mises à jour d'AntoPISA pour MAME v0.238:
- 11.24 11/28/2021: Aligned files to 0.238 version.
Télécharger Messinfo.dat v0.238 (11.24)
Site Officiel de Messinfo.dat
 
 ClrMAME Pro v4.044 (32-bit) 
Mardi 30/11/21 à 14:46 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Elle corrige notamment un bug gênant:
Did you wonder about the disappearance of the u2 rom of diablo68 in MAME 238...then better update.
- fixed: file can get lost under some rare rename/set conditions (MAME238 diablo68 u2)
- misc: update 7Zip SDK/DLL to 21.06, update unrar SDK/DLL to 6.10.2
- misc: compiled with Visual Studio 2022 / Win 11
Télécharger ClrMAME Pro v4.044 (32-bit)
Télécharger ClrMAME Pro v4.044 (64-bit)
Site Officiel de ClrMAME Pro
 
 NegaMAME v0.238-2 
Lundi 29/11/21 à 14:36 par Firebrand
Cette version de MAME prévue pour être utilisée avec le frontend Negatron a été mis à jour avec les sources de MAME v0.238.
- 0.238-2 must be understood as the 2nd version of NegaMAME synchronised with MAME v0.238. The first version was buggy and couldn't even compile to generate an executable.
Télécharger NegaMAME v0.238-2 (Windows)
Télécharger NegaMAME v0.238-2 (MacOS)
Télécharger NegaMAME v0.238-2 (Linux)
Site Officiel de NegaMAME
 
 MESS et MESSUI v0.238 (64-bit) 
Mercredi 24/11/21 à 13:49 par Firebrand
Ces versions de MAME dépourvues des machines d'arcade ont été mises à jour vers MAME v0.238.
Télécharger MESS v0.238 (64-bit)
Télécharger MESSUI v0.238 (64-bit)
Site Officiel de MESS
 
 RomVault v3.4.1 
Mercredi 17/11/21 à 14:42 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Elle intègre une nouvelle fonction DatVault qui télécharge des .dats mis à jour quotidiennement. L'auteur compare la fonction à l'Amazon Prime des .dats... et comme Amazon Prime, il s'agit une option payante par abonnement, en dehors des .dats pour MAME qui sont gratuits:
- Time to automate your DAT downloading with: DatVault
- With the release of ROMVault V3.4.1 DatVault has been updated with a new UI to enable updating many of your Dats with just a couple of clicks. (DatVault helps support the development of ROMVault by being available through a Patron subscription.)
- A couple of other Bugs have also been fixed in V3.4.1 the 7z cache has been improved, and a couple of UI crashes have been resolved.
Télécharger RomVault v3.4.1
Site Officiel de RomVault
 
 Denise v1.1.2 FR 
Mercredi 17/11/21 à 14:30 par Firebrand
La dernière version (Windows) de cet émulateur Commodore 64 a été traduite en français par l'équipe de Tradu-France.
Télécharger Denise v1.1.2 FR (32-bit)
Télécharger Denise v1.1.2 FR (64-bit)
Tradu-France
 
 Denise v1.1.2  
Mercredi 17/11/21 à 14:27 par Firebrand
Cet émulateur Commodore 64 a été mis à jour. Les améliorations sont les suivantes:
- P64 support
- 1541, 1541C support
- 1570/1571 support
*support of D71 / G71 / P71 formats
*Burst Modification
*MFM support
.P64
.G64 (U-II+/U64 compatibility mode)
- Floppy RAM expansions and parallel cable
- Floppy Fastloader
*SpeedDOS
*DolphinDOS v2, v3, Ultimate compatible
*ProfDOS v1, R3, R4, R5, R6
*PrologicDos Original and Classic
*Turbo Trans with 512k Ram Disk ( includes Turbo Access )
*ProSpeed 1571 GTI v2.0
*Expansionsport cart for ProfDOS, PrologicDOS, Turbo Trans
*Userport plug-in for DolphinDOS, ProfDOS, PrologicDOS, ProSpeed 1571
- bugfix: switch to custom resolution in fullscreen
- auto insert newly created disks or tapes
- increase App initial loading time
- add drive sounds
*samples provided by [thanks to enigma and Trackers World]
*support for multiple profiles
*simply create own WAV folders and select it
- support command line start of disk entries, besides Load "*"
*Frontends like Assembly64 support this
- Virtual Device Traps
*fast load first file
*can be combined with Warp
- add hungarian translation [thanks to Ferenc]
- add "Just in time" polling for faster input recognition
- Catalina and above prompts to allow keyboard monitoring if not already so
- display CPU JAM in status bar
Télécharger Denise v1.1.2 (32-bit) (Windows)
Télécharger Denise v1.1.2 (64-bit) (Windows)
Télécharger Denise v1.1.2 (MacOS)
Télécharger Denise v1.1.2 (Linux)
Site Officiel de Denise
 
 CCS64 v3.9.3 
Mardi 16/11/21 à 13:32 par Firebrand
Cet émulateur Commodore 64 en shareware n'avait pas été mis à jour depuis 2015. C'est maintenant chose faite, mais les changements sont inconnus, à part visiblement l'abandon du support de Windows 98 à Windows Vista; Windows 7 devient le minimum requis.
Télécharger CCS64 v3.9.3
Site Officiel de CCS64
 
 Messinfo.dat v0.237 (12.15) 
Mercredi 03/11/21 à 12:10 par Firebrand
On ferme le ban des fichiers additionnels avec cette mise à jour de Messinfo.dat et l'ajout des données de MAME v0.237.
- 12.15 02/11/2021: Aligned files to 0.237 version.
Télécharger Messinfo.dat v0.237 (12.15)
Site Officiel de Messinfo.dat
 
 Emu Loader v8.9.4 (version complète) 
Jeudi 28/10/21 à 12:23 par Firebrand
Une nouvelle version de ce frontend multi-systèmes a été publiée. Voici la liste des nouveautés:
"This is not the splash screen you're looking for!"
After years of suffering, I finally found a way to make the splash screen not to show up on top of other applications. While games lists are being created/scanned, you can do something else without that annoying splash screen popping up constantly. Not yet fixed for a clean install though.
I have created a new RGB Color Picker dialog from scratch, named Color Picker Ex. It's fast, lightweight and easy to use.
It even comes with a HEX edit box so you can enter a color in HEX format. It replaces the jurassic Windows color picker dialog.
Search bar edit box locked and inaccessible at startup, is now fixed. Another bug, making the games list not focused at startup, is also fixed.
Both bugs were caused by a function that removes Delphi 7's hidden form trickery. Moving this function from the main form's OnActivate() event to the OnShow() event, fixes it.
I spent 2 weeks debugging the frontend's startup code to find the little devil that was causing these issues. But I also ended up optimizing the frontend's startup code in the process so, it's a win-win.


Fixed
- Search bar edit box not receiving keyboard input
*caused by a custom function that removes "Delphi 7 hidden form trickery", making the edit box always focused and locked at startup
*you can hit TAB key to alternate between main games list and search bar edit box
- Games list "out of focus" at startup; fixed by moving "HideAppFormTaskBarButton" function from OnActivate to OnShow main form's event; "thank you" for this bug, Delphi 7
- Splash screen no longer appears on top of other applications when creating/scanning games list
*you can safely use other applications whithout Emu Loader's splash screen poping up on top of them
*this fix only works if you create/scan games list manually after the frontend's main window shows up (games list window)
*on a clean install, splash screen still sticks on top of other applications; I'm still trying to find a workaround for it
*splash screen now displays properly in Windows taskbar's "thumbnail preview"
- Visibility checkup for the splash screen, to prevent the timer from resetting in the middle of a function with multiple tasks
- The following no longer appear on top of other applications
*"games list filter" message panel
*"MAMu_ Icons Manager" window

Changed
- Replaced TNotebook component by TPanelEx in "Run MAME Game (Extra)" screen for easier source code maintenance and future improvements
- Updates to my ColorBoxEx drop-down button
*moving the mouse over it doesn't make the button flicker anymore
*replaced the mega-useless "down arrow button" by a RGB picker button (you can click anywhere in the button to open the colors listbox anyway)
*minor drawing tweaks
- Updates to my ComboBox2Ex drop-down button
*moving the mouse over it doesn't make the button flicker anymore
*minor drawing tweaks
- Tweaks to the startup process; it's a little faster
- Removed the .exe file extension requirement for emulators; any file extension can be used (except batch files!)... or none
- Feature "Show Image Layout Dimensions" improvements (images popup menu)
*panel colors are always in night mode *no more floating window, now the panel is on the games list, top/right position, and cannot be moved (floating window was always on top of other applications, just like the splash screen)
*this is just used to fine-tune image panel sizes and is not meant to be always visible
- If "frontend_dir\temp\mame_listxml.xml" / "frontend_dir\temp\hbmame_listxml.xml" file already exists, Emu Loader won't generate the listxml file when creating a MAME / HBMAME games lists
*after games list is created, the listxml file is deleted to prevent left-overs and allow to create a games list for a new MAME build

Removed
- Batch files support completely removed from the project (.bat; .cmd)
- Checkboxes "Use Large Icons" / "Use Large Text" in several screens are no longer needed
- Checkbox "Small Icons" in "Select Emulators" tool bar button is no more
- Minor source code cleaning; some deprecated functions deleted
- Font size in "Favorites Manager" screen is no longer needed

Added
- A new "RGB Color Picker"
*my newest creation, made from scratch!
*used in ColorBox drop-down buttons
*fast, lightweight and with a HEX edit box so you can enter a color in HEX format
*16 basic colors panel for easy picking
*16 shades of color / 64 shades of color
by enabling one of those buttons you can see shades of the selected color from white to black
*if you want to reset to the current color, just click the "current" color box
*night mode colors support
*4K layout support
*improvements can be made in the future
*replacement for the jurassic Windows color picker
*there's a new "resources\ColorPickerEx-marker.ico" icon with the marker cursor, mostly for 4K mode (if this file is not found, an internal marker icon is used)
*the "RGB Quick Edit" feature is gone, no longer required (colorbox buttons popup menu, mouse right-click)
note: you can modify the "Alpha" channel, but Emu Loader does not use it
- Added support for the following MAME software lists tags (MAME 0.237 minimum)
*"alternate title" (alt_title), visible only in "Game Details" screen (for now)
*"notes", visible only in "Game Details" screen
NOTE: you must re-create MAME software games lists to add the new info (main menu "MAME/Arcade", sub-menu "Create MAME Software Games List" or "Create Arcade Games List" (select "Overwrite Mode" to create all software lists!)
Télécharger Emu Loader v8.9.4 (version complète)
Site Officiel de Emu Loader
 
 NegaMAME v0.237-1 
Jeudi 28/10/21 à 12:15 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.237.
Télécharger NegaMAME v0.237-1 (Windows)
Télécharger NegaMAME v0.237-1 (MacOS)
Télécharger NegaMAME v0.237-1 (Linux)
Site Officiel de NegaMAME
 
 MESS v0.237a (64-bit) 
Jeudi 28/10/21 à 12:12 par Firebrand
Certains systèmes étaient manquants dans la version de MESS d'hier. C'est désormais corrigé.
Télécharger MESS v0.237a (64-bit)
Site Officiel de MESS
 
 MESS et MESSUI v0.237 (64-bit) 
Mercredi 27/10/21 à 14:38 par Firebrand
Ces versions de MAME dépourvues des machines d'arcade ont été mis à jour vers MAME v0.237.
Télécharger MESS v0.237 (64-bit)
Télécharger MESSUI v0.237 (64-bit)
Site Officiel de MESS
 
 RomVault v3.4.0 
Mardi 26/10/21 à 12:39 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Voici les améliorations apportées:
- Cache write to a full disk does not corrupt the cache. (just leaves the old cache, so it will be out of date, just not corrupt.)
- Better double check delete checking to try and stop the case where people have mapped the same directory to two different parts of the tree. (PS. Don't do that.)
- The Dat info is more in sync when clicking around the tree, and game grid.
- Global file ignore has been replaced with ToSort file ignore.
- Directory rules now contain the file ignore lists (At the directory level.)
- The file ignore lists now work with wide cards and regex.
- Reporting the correct rule if you hit the reset all rules button.
- Shift click the check boxes in the tree does not set all the child tree nodes.
- zSTD read support is now built in for zip and 7z. (does not need the external .dll)
- reworked/cleaned up the 7z writing code. (should not see any external different.) But getting ready for future plans.
- Pressing the Cancel button while fixing cancels immediately instead of waiting until the end of the current fix.
Télécharger RomVault v3.4.0
Site Officiel de RomVault
 
 GameEx et GameEx Arcade Edition v17.02 
Dimanche 17/10/21 à 14:37 par Firebrand
De nouvelles versions de cet frontend multi-systèmes ont été publiées. Voici les changements apportés:
- Fixes and updates for latest MAME versions.
- History.dat XML support.
- Updated MAME support files.
- Fixes statistics not working.
- Fixes issue where games would not launch if not logged onto GameEx Online.
- Tweaked default MAME game filter.
- Improved font scaling with default theme at 4K.
Télécharger GameEx v17.02
Télécharger GameEx Arcade Edition v17.02
Site Officiel de GameEx
 
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