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 DSP v0.17b2 (32-bit) 
Dimanche 01/01/17 à 15:02 par Firebrand
Une nouvelle version de cet émulateur a été publiée, amis seulement dans sa version Windows 32-bit. Voici les modifications:
General
- GFX engine: GFX functions optimizations, more speed
- UPD765
*Fixed next sector ID load function
*Fixed a stupid bug when reading a full track (Fixes Spectrum - 3 'Platoon' and many others)
- Disk loading: Fixed some problems selecting compressed files
- DSK files: Fixed track number asignation
- Cleaning and optimizations in many drivers (input, video, controls, etc)
- Namco sound
*Converted to clases
*Fixed some bugs
*Converted to standard audio functions
- M680X: Added internal RAM
- Deco 16ic: Converted playfield RAM to word, changed functions and drivers
- Mouse: Created new functions to standarize the cursor show/hide and creation
- M68000: Fixed carry flag on opcode roxr.l
- OKI 6295: Added snapshot functions
- Samples: Fixed a bug assigning the audio channel

Amstrad CPC
- Fixed WAV tape file loading

Black Tiger
- Video optimizations

Asteroids HW
- Small audio optimizations
- A video rewrite needed!
- Asteroids: Small memory optimizations
- Lunar Lander: added driver, no sound
Express Raider
- ROMS updated to 'World V4'

Gunsmoke HW
- Added dip switches to all games
- Added a simulated copy protections

Higemaru
- Added dip switches
- Added P2 controls

Iron Horse
- Added dip switches
- Small video optimizations

Jackal
- Added dip switches

Jr Pacman
- Added dip switches
- Fixed screen rotation
- Added P2 controls

Shoot Out
- Optimized sprites
- Implemented IRQ

Vulgus
- Added dip switches
- Added P2 controls

Vigilante
- Updated ROMS to version 'World E'
- Fixed background scroll

Space Firebird
- Fixed dip switches

Combat School
- Video optimizations, more speed
- Added dip switches

Twin Cobra HW
- Implemented video on/off

Double Dragon 3 HW
- Added snapshot functions
- Double Dragon 3
*Fixed scroll ('Egypt' screen)
*Fixed controls
- The Combatribes: Added driver with sound
Télécharger DSP v0.17b2 (32-bit)
Site Officiel de DSP
 
 EmuCon v2.7.4 
Vendredi 30/12/16 à 13:28 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
A little update to allow .cue files be added to the games list. Also, the image entry names in sysimagefolders.ini have slightly changed to be the same as MAME's ui.ini. Emu Con will try to update your file without loosing data, but I advise you to make a backup of that file before using this new build.

Changed
- Moved disc metadata file extensions from the EmuCon's internal list to "ignore_extensions.txt" so you can add .cue files in the games list
- You are allowed to add zipped disc images (CD/DVD/LD...) as games when creating games lists. Note that Emucon will NOT unzip files before loading games in emulators!!! This is a job for the emulator...
- Renamed image categories entries in "sysimagefolders.ini" to be the same as MAME entries: "titles_directory", "snapshot_directory", "covers_directory" ... EmuCon will attempt to update the file without loosing your selected images folders, but I recommend you backup this file before using this frontend version
Télécharger EmuCon v2.7.4
Site Officiel de EmuCon
 
 ClrMAME Pro v4.031c 
Vendredi 23/12/16 à 14:20 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Une seule amélioration est à noter:
- fixed: falsely create sampleOnly sets from empty sets (MAME >.180 genpin issue)
Télécharger ClrMAME Pro v4.031c (32-bit)
Télécharger ClrMAME Pro v4.031c (64-bit)
Site Officiel de ClrMAME Pro
 
 Messinfo.dat v10.20 (MAME/MESS v0.180) 
Mercredi 07/12/16 à 11:58 par Firebrand
Ce fichier informatif pour MAME a été mis à jour. Voici les données modifiées:
- 10.20 12/06/2016: Aligned files to 0.180 version. Updated: 'sourcechanges.txt', 'changelog.txt' and 'alltimesMESS.txt'.
Télécharger Messinfo.dat v10.20 (MAME/MESS v0.180)
Site Officiel de Messinfo.dat
 
 EmuCon v2.7.3 
Vendredi 02/12/16 à 10:26 par Firebrand
Une nouvelle version de ce frontend multi-systèmes a été publiée. Les améliorations sont les suivantes:
New hint box for images panel, support for Mednafen v0.9.39.2, file emulator_parameters[default].ini updated with correct parameters for Mednafen emulator and new reset to default parameter buttons in Emulator Setup screen.
There are some tweaks on the user interface but they are subtle and most of you will not notice.

Fixed
- Frontend crash if you clear all the entries in "Delete Selected Games" dialog

Changed
- No more gradient selection bar on games lists, and any other list that uses EasyListView; single color is enough
- Load preview images with threads enabled by default... toggle button no longer available in images tool bar
- Small modification to TFontDialog component to allow custom colors selection (first color in colors list); it's not perfect but it works
- Video preview search sub-folder renamed from "videosnap" to "videosnaps"
- Tweaks, tweaks... tweaks

Removed
- Setting "Selected Game Dark Font" no longer needed; font is always in black color on selected games (preferences screen)
- Removed the "ding" sound if you press ENTER key in the select folder dialog

Added
- "Reset Parameter to Default" buttons in Emulators Setup screen
*one reset button for each media type, above parameter edit boxes (cartridge, disc, floppy, cassette)
*parameters are reloaded from "emulator_parameters[default].ini", but only if the parameter for the selected emulator is found
*the only way to revert to previous user parameters after the reset is the "Abort" button and close the Setup Emulators dialog
- New custom hint box for images panel that doesn't disappear after 4 seconds (mouse hover over image)
- Support for Mednafen v0.9.39.2
*support ".m3u" CD metadata files to properly load multiple CD games; this file extension is scanned before .cue extension
*only disc images are supported by the emulator (no more physical discs loading)
*updated parameters of all systems; none of them were working ("emucondir\emulators_parameters[default].ini")
*removed all -physcd entries since they are no longer supported
*minimum emulator supported is now v0.9.39.2; older builds can still be used but you'll need to use the correct emulator parameters
Télécharger EmuCon v2.7.3
Site Officiel de EmuCon
 
 MESSUI v0.180 
Mercredi 30/11/16 à 15:15 par Firebrand
MESSUI retourne a ses origines et ne comporte plus désormais que les jeux des machines domestiques. En effet, la version complète avec les jeux d'arcade est devenue le nouveau MAMEUI. Globalement, MESSUI n'est plus que MAMEUI en version redux, mais les interfaces sont identiques. Ce build ne sera donc intéressant que pour ceux qui ne veulent pas des jeux d'arcade. Des modifications ont également été apportées:
- Fixed 7z support in SW Files tab
- Added back "Software List Base" (SLpath) setting in the directories
- Made "Open Other Software" to default to the "swpath" instead of a random folder
- In Device View, Open Item now only shows if there is a matching software list
- In Device View, Open Item now opens the folder of the software list instead of the SLpath.
- The DATS settings is now moved back to messui.ini. If your DATS folder is not "dats", you will need to set it up again
- Removed 3 items from the treeview for a faster startup
Télécharger MESSUI v0.180 (32-bit)
Télécharger MESSUI v0.180 (64-bit)
Site Officiel de MESSUI
 
 Retroarch / Libretro lance un financement participatif 
Mardi 29/11/16 à 17:39 par Dinofly
Le projet Libretro, surtout connu pour son projet RetroArch, lance un financement participatif sur la plateforme Patreon. Cette plateforme est un équivalent de Tipeee, plus connu en France, et permet de faire des dons ou micro-dons mensuels aux projets qui vous tiennent à coeur afin de leur garantir un certain niveau de revenus.

Libretro c'est :
  • RetroArch, un frontend libre tout intégré permettant de lancer de nombreux "cores" d'émulateurs ou de jeux, le plus souvent open source. RetroArch est utilisée dans la quasi-totalité des projets de bornes d'arcade fonctionnant sous Linux (Retropie, RecalBoxOs etc). L'équipe de RetroArch contribue également à de nombreux "core" d'émulateurs open source.
  • Lakka, une distribution Linux facile d'accès et optimisée pour une utilisation en station de jeu (typiquement borne ou TV). Elle fait bien entendu tourner RetroArch avec de nombreux émulateurs pré-configurés.
  • Libretro, une API pour développeurs permettant de standardiser leurs jeux, émulateurs ou tout autre programme afin qu'ils s'intègrent dans tout frontend qui implémente cette spécification (par exemple RetroArch, mais aussi OpenEmu dans une certaine mesure)
La campagne a pour l'instant atteint 400$ et d'autres paliers à 500$ et 600$ sont déjà prévus. Je vous invite tous à donner 1€ par mois à ce magnifique projet !
Financement participatif de RetroArch/Libretro
 
 OpenEmu v2.0.4 
Samedi 19/11/16 à 11:40 par Firebrand
Ce programme mêlant frontend et noyaux d'émulation pour MacOS a été mis à jour. Les améliorations sont les suivantes:
- Added support for the new MacBook Pro Touch Bar.
- Added gameplay preference to allow playing with controllers while in the background.
- Added automap support for PS4 Slim DualShock 4 (model CUH-ZCT2).
- Improved importing Multi-Disc Games.
- Fixed case where games would not load if a previous game failed to load.
- Fixed a potential crash when checking for and downloading core plugin updates.
- Fixed a crash when using the popout gameplay window and accessing the Services submenu on macOS 10.12.
- Fixed main window toolbar appearance for some localizations.
- Fixed various 10.12 SDK UI issues.
- Added Catalan localization.
- Updated localizations.
Télécharger OpenEmu v2.0.4 (stable)
Télécharger OpenEmu v2.0.4 (experimental)
Site Officiel de OpenEmu
 
 EmuCon v2.7.2 
Lundi 31/10/16 à 12:11 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Une seule modification est à noter:
Fixed
- Select a media player and reset parameters buttons were not working; video preview, preferences screen
Télécharger EmuCon v2.7.2
Site Officiel de EmuCon
 
 Messinfo.dat v10.19 (MAME/MESS v0.179) 
Samedi 29/10/16 à 23:01 par Firebrand
Ce fichier informatif pour les machines domestiques émulées par MAME a été mis à jour pour MAME v0.179:
- 10.19 28/10/2016: Aligned files to 0.179 version. Updated: 'sourcechanges.txt', 'changelog.txt' and 'alltimesMESS.txt'.
- 10.18 03/10/2016: Aligned files to 0.178 version. Updated: 'sourcechanges.txt', 'changelog.txt' and 'alltimesMESS.txt'.
Télécharger Messinfo.dat v10.19 (MAME/MESS v0.179)
Site Officiel de Messinfo.dat
 
 ClrMAME Pro v4.031b 
Jeudi 27/10/16 à 12:14 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- fixed: statistic count values for sets which do not really exist (e.g. sets with only biosroms and nodumps/samples)
- fixed: fix test for unneeded rom/detecting not separated biosrom checks interfear and you need a 2nd scan to get rid of it (MAME .178 decoccass v0a-.7e issue)
Télécharger ClrMAME Pro v4.031b (32-bit)
Télécharger ClrMAME Pro v4.031b (64-bit)
Site Officiel de ClrMAME Pro
 
 Final Burn Alpha v0.2.97.39 (Unicode) FR 
Mercredi 26/10/16 à 12:46 par Firebrand
La dernière version de cette émulateur arcade a été traduite en français par l'équipe de Tradu-France.
Télécharger Final Burn Alpha v0.2.97.39 (Unicode) FR
Tradu-France
 
 MESSUI v0.179 
Mercredi 26/10/16 à 12:40 par Firebrand
Cette alternative à MAMEUI mieux adaptée à l'émulation des jeux domestiques a été mis à jour avec les sources de MAME v0.179.
Télécharger MESSUI v0.179 (32-bit)
Télécharger MESSUI v0.179 (64-bit)
Site Officiel de MESSUI
 
 DSP v0.17b1 (32-bit) 
Samedi 22/10/16 à 23:07 par Firebrand
Une version stable de cet émulateur multi-systèmes a été publiée. Voici les nouveautés:
- All previous WIP enhacements
- General
*Windows: Fixed image snapshot save bug (Thanks to FJ Marti)
*Fixed a bug that if DSP is started with the ROMs list and no driver was selected, the emulator hangs (Thanks to FJ Marti)
*Fixes to the ROMs/Samples file list exportation (Thanks to FJ Marti)
*N2A03
.Converted to CPU
.Converted to classes
*Taito Sound
.Converted to classes
.Integrated Z80 CPU
*Konami Sound
.Converted to classes
.Integrated Z80 CPU
- ExedExes
*Added dipswitches
- Express Raider
*Added dipswitches
- Double Dragon HW
*Fixed IRQs
*Double Dragon II: Fixed VBlank, solves the problem of color fading in transitions
Télécharger DSP v0.17b1 (32-bit)
Site Officiel de DSP
 
 ClrMAME Pro v4.031a 
Jeudi 20/10/16 à 12:40 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a rapidement été publiée. Pas d'information sur les modifications, mais il s'agit probablement d'un correctif.
Télécharger ClrMAME Pro v4.031a (32-bit)
Télécharger ClrMAME Pro v4.031a (64-bit)
Site Officiel de ClrMAME Pro
 
 EmuCon v2.7.1 
Mercredi 19/10/16 à 13:37 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
I missed some bugs here and there.
After the big update, a new build to fix the very unstable thumbnails view. And a plus, I've created 128x128 and 68x68 system icons. They look so beautiful that will bring tears to your eyes. It took me almost a month because I also had to update most system icons for dark backgrounds. They look ugly if you select black as the games list background color.
WARNING: If you change games font (name, size) while in thumbnails view, you must restart the frontend or the thumb cell size will not repaint correctly. This is a painting bug caused by EasyListView control and there is nothing I can do to fix it. You can change games font in details view mode and then change to thumbs view.
Another great news. EmuCon can detect image types when loading them. If you have a PNG file format but filename is using a .jpg extension, the image will be loaded without crashing the frontend! :D
JPG images are now loaded correctly.

Fixed
- Proper detection of PNG, JPG, GIF, BMP image types, to fix frontend freezes and crashes (unzipped and zipped)
- Thumbnails view mode was unstable and bugged
*system icons were not always loading
*added "Small (16x16)" system icon size
*created a system icons array; they are all loaded before activating thumbnails view mode (faster and safer)
*new setting "Alpha Blended Icons" to show the system/favorite icons without the white border (enabled by default)
*added support to display JPG files
*incrased minimum thumb size to 152 pixels
*when no snapshot is loaded, a 128x128 icon is displayed instead of the 48x48 icon size
*UNFIXABLE bug: if you change games font (name/size), the thumbnail cell size doesn't update correctly; only a frontend restart fixes it
- Filter icon filename for "Amstrad CPC" was wrong, preventing from load the tool bar icon
- MAME description in changed to just "MAME" (file "emulator_parameters[default].ini")

Changed
- Updated all system icons so they can be visible in dark backgrounds; also created 68x68 and 128x128 sizes
- Delete selected games UI tweaks
- Feature "Select Emulators to Play" (tool bar button "Emulators"):
*added "Apply" / "Abort" button so you can cancel changes
*increased screen size to fit long strings
*changed view mode to "tiles" to show custom fonts for each emulator
*added emulator filename with full path for each emulator
*settings are saved to "sysemulators.ini" when closing the screen (on "Apply" button click) to preserve changes in case of frontend crash

Added
- New security setting: Disable "Delete Seleted Games"; to prevent kiddies from deleting your games files (preferences screen, "Games List" tag)
NOTE: this setting is enabled by default; to delete your game files you must uncheck the new setting

Télécharger EmuCon v2.7.1
Site Officiel de EmuCon
 
 ClrMAME Pro v4.031 
Mercredi 19/10/16 à 13:33 par Firebrand
Une nouvlle version de ce gestionnaire de ROMs pour Windows a été publiée. Les améliorations sont les suivantes:
- fixed: various softwarelist/standard mix problems with double set names - chd name matching problem which came back with 4.030 fix for unneeded chds - identifying wrong set leading to all kind of sideeffects like prompts to rename sets or skipping wrong placed sets - skipping detection of a missing set when identical sets are shared in different sysdefpaths - reporting wrong "wrong sysdefpath" warnings when 100% identical sets are shared in sysdefpaths or for clones where parent's set name was identical in different sysdefpaths or when a set was renamed and old name is now used in a different sysdefpath
- fixed: rebuilder matched files counter
- misc: remember dir2dat setting for datfile format
- misc: updated unrar dll to 5.40.100.2100
- misc: updated 7z dll/sdk to 16.04
Télécharger ClrMAME Pro v4.031 (32-bit)
Télécharger ClrMAME Pro v4.031 (64-bit)
Site Officiel de ClrMAME Pro
 
 DSP v0.17b1 (15/10/2016) (32-bit) 
Dimanche 16/10/16 à 13:43 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
General
- Namco IO
*Added 50XX control CPU
*Added 54XX sound CPU, using samples
.MB88XX CPU: Added opcodes $0f, $10, $1a, $20, $22, $2f and $48
.Fixed folders load/save, now the correct last folder used for Spectrum, Amstrad, Coleco, NES, GB, etc is remembered
.In general configuration menu, you can change preview images, samples, quick snapshot and NV-Ram folders. Removed NES, Coleco and GB folder change (useless now)

Spectrum
- Z80 snapshot
*V1 - Fixed lenght of the compressed full memory block, I was ignoring the end mark
*V1 - Fixed buffer overflow, some times the snapshot data has more info that it's needed
*V2/V3 - Fixed uncompressed memory page inside of the data
*V2/V3 - Some checks to avoid bad snapshots
*V2/V3 - Now identify the correct Spectrum model
*V2/V3 - The preview image, now uses the active screen in 128k models

Gun.Smoke HW
*Gun.Smoke: Small video updates
*1943: Fixed background scroll

Galaga HW
*Galaga: added samples
*Xevious: added driver with sound, small problems with scroll and samples

WWF Superstars
*Small video updates

TMNT HW
*Sunset Riders: Enhanced copyprotection
Télécharger DSP v0.17b1 (15/10/2016) (32-bit)
Site Officiel de DSP
 
 Final Burn Alpha v0.2.97.39 
Dimanche 16/10/16 à 13:17 par Firebrand
Ca faisait un bon moment que cet émulateur arcade n'avait pas été mis à jour. Mais le développement ne s'était pas arrêté pour autant comme le prouve cette conséquente liste d'améliorations:
Fixes and new features
- Shots Factory update: esc to close window, change "All Sprites" to "Layer 1" [dink]
- Fixed Palette Viewer color issues [dink]
- Fixed Clear and ClearLock for Analogue & Mouse in the Input Editor [dink]
- Fixed regression in FB Alpha v0.2.97.38 for E.D.F. : Earth Defense Force (Parent and Clones) [dink]
- Fixed graphics issues for Heavyweight Champ (Japan, FD1094 317-0046 decrypted) in SEGA System16B driver [JacKc]
- Haunted Castle is most likely-probably fixed now (sorry!) [dink]
- Fixed Van Van Car [dink]
- Added nsc8105 mcu support to the m6800 cpu core [dink]
- Fixed road issues with Turbo Outrun [Barry]
- Added i8051 mcu core [iq_132]
- Fixed rowscrolling issues in Caveman Ninja (tree level and ending), Joe and Mac Returns (ending), Mutant Fighter intro [dink]
- Sync. romsets with MAME 0.175 [Barry]
- Fixed sprite issues on the Hacha Mecha Fighter bootleg titlescreen [dink]
- When writing an .avi, don't lose frames when F1 (ffwd) is pressed [dink]
- Added SN76477 soundcore [dink]
- Fixed explosions and missing SFX in Stratovox / Speak and Rescue by hooking up the SN76477 soundcore [dink]
- Fixed sound in Porky [dink]
- Fixed booting & DIP issues with Main Event (SNK) [dink]
- Fixed P2 inputs in Cabal [dink]
- Fixed Gwar (Japanese version) [dink]
- Fixed the apple sprite in Pooyan [dink, Zazzone]
- Fixed the music tempo in Darkseal and used this new fix for Vapor Trail and Crude Buster as well [dink, Gab75]
- Fixed Konami's The Main Event, it had sprite and priority issues (K052109 custom) [dink]
- Fixed Highlight mode in Sunset Riders, fix also needed by Chequered Flag [iq_132, dink]
- Operation Wolf, allow continue by default [dink, gamezfan]
- Added re-recording functionality [blip, dink]
- Split avi files every 2 gig while recording to prevent corrupted video [dink]
- Added selectable 1x, 2x and 3x pixel modes to the avi writer [dink]
- Fixed Warriors of Fate 3rd fire button on clones [gxb]
- Improved the speed of the search function [dink]
- Fixed crash loading a savestate or replay while a different game is running [dink]
- Improved desynch issues with netplay and input recording of Capcom CPS1, CPS2, PGM and certain Cave games [dink]
- Fixed possible crash with Battle Bakraid loading a state when the game isn't running [dink]
- Made the recording icon smaller to be less intrusive while playing games and recording inputs [dink]
- Added an option to display joystick/button movements while playing input recordings. [dink]
- Fixed choppy sound on music fade-outs in DoDonPachi II: Bee Storm [dink]
- Fixed gear shifting in Continental Circus [dink, Gab75]
- Added new feature: Shift+F1 toggles FFWD on/off [dink]
- Temporary work-around to Data East Backfire! to prevent crash [dink]
- Under some circumstances certain macros could not be mapped [dink]
- Fixed "smoke" and "dust" sprites in Super Hangon [dink]
- Fixed crash when dieing in certain situations in Bonze Adventure [dink]
- Fixed gear shifter in Contental Circus, Chase HQ, SCI, Racing Beat, Double Axle and Top Speed [dink]
- Fixed missing SFX and graphics glitches in Top Speed [dink]
- Fixed the adventure world in UFO Senshi Yohko Chan [dink]
- Fixed video issues with savestates for certain Kaneko Supernova games [dink]
- Fixed some broken sprites in Guwange [dink]
- Fixed the big alien in Turbo Force (revisited) [dink]
- Allow movement of the "Scanning ROMs" window [dink]
- Fixed remaining lives issue in Woodpecker [dink]
- Fixed missing line of pixels at the top of the screen in Air Gallete [dink]
- Fixed some missing samples in Seta games w/ X1-010 soundchip [dink]
- Fixed crash issue with X1-010 soundchip and 64bit systems [dink, Gab75]
- Fixed graphics issues in US AAF Mustang and Twin Action in the NMK16 driver [dink]
- Fixed analog controls and shifting in Konami GT / RF2 and Hyper Crash [dink]
- Fixed crash issue with xx-in-1 Megadrive pirate carts [dink]
- Fixed "BAD HARDWARE" issue with Arkanoid [dink]
- Fixed life counter in Zzyzzyxx [dink]
- Fixed dips and possible crash issue on 64bit systems with the Seta2 hunting games [dink]
- Fixed the HUD face icon in Warrior Blade [dink]
- Fixed several graphics issues in Gaiapolis [dink]
- Fixed transparent color issue in Metamorphic Force and Violent Storm [dink]
- Added YM2610 ADPCM samplebanking support for KOF98AE [dink]
- Fixed choppy scrolling on the left side of the screen in Blazing Star [dink]
- Fixed minor graphic glitch in X-Men [dink]
- Fixed Funky Bee and Sky Lancer palette issues [dink]
- Fixed timing issues in Martial Champion, now works but with graphical issues [dink]
- Updated the cheat engine to support more modes: Watch, Wait for Modification, Level Selection and One-Shot [dink]
- Fixed "Break the Statue" text in Metamorphic Force and spotlight on the belly dancer in Violent Storm [dink]
- Fixed oddly-placed black lines and opaque windows in Lethal Enforcers [dink]
- Fixed several bugs in the Konami-scc (K051649) core [dink]
- Updated the Quiz Olympic driver [iq_132]
- Updated the TMS9928a vdp to a newer core/line-based version [dink]
- Fixes Magical Tree in SG-1000
- Fixes the Radar screen in Colecovision Defender
- Updated the Sunset Riders protection chip emulation, fixes walking on slanted surfaces [Angelo Salese]
- Fixed the sprite offsets in Konami's Vendetta/Crime Fighters [dink]
- Fixed the roms of Moon Alien 2 (Older Version) [JacKc]
- Added configurable clipping to generic tile drawing [iq_132]

Clones and updated romsets in existing drivers
- Added clone of Street Fighter II' - Magic Delta Turbo (bootleg set 4 (with YM2151 + 2xMSM5205), 920313 etc) [f205v, maru79, JacKc]
- Added clone of Street Fighter II' - Champion Edition (920313 etc bootleg set 3) [f205v, maru79, JacKc]
- Added clone of Street Fighter II' - Champion Edition (920313 etc bootleg set 4) [f205v, maru79, JacKc]
- Added clone of Street Fighter II' - Champion Edition (920313 etc bootleg set 5) [Janniz, f205v, JacKc]
- Added clone of 1945k III (older, OPCX1 PCB) [system11, iq_132]
- Added clone of Operation Thunderbolt (World, rev 1) [Muddymusic, The Dumping Union, JacKc]
- Added clone of Fighting Fantasy world rev. 3 [bmcphail, JacKc]
- Added clone of The NewZealand Story (US, old version) (older PCB) [Alex Cmaylo, The Dumping Union, JacKc]
- Added clone of Metamorphic Force (ver AAA) [Abelardo Vidal, JacKc]
- Added clone of Super Street Fighter II X: Grand Master Challenge (Japan 940311) [undamned, ShouTime, JacKc]
- Added clone of Air Gallet (Europe, older) [Artemio Urbina, JacKc]
- Added clone of New Zero Team (V33 SYSTEM TYPE_B hardware) [caius, JacKc]
- Added clone of Teenage Mutant Ninja Turtles (US 4 Players, version H) [The Iron Goat, JacKc]
- Added clone of Gulf Storm (Korea) to the Dooyong driver [system11, JacKc]
- Updated The King of Fighters '99 (15th Anniversary Edition) to 20160827 Build [JacKc]
- Updated The King of Fighters '98 (Combo/Ivex Hack) to 20161004 Build [JacKc]
- Added clone of Street Fighter (Japan, pneumatic buttons) [ShouTime, Smitdogg, Jan Stuhler, Paul Thacker, Sean Sutton, The Dumping Union, JacKc]
- Added 2 new Phoenix clones: Amstar Set 2 and Condor (S C Novar bootleg of Phoenix) [f205v, JacKc]
- Added clone of Bubble Bobble: Ultra (Hack by Penta Penguin) [dink]
- Added clone of Demon's World / Horror Story (set 2) [Sugoi Helsinki, JacKc]
- Added clone of Teenage Mutant Ninja Turtles (Asia 4 Players, version ?) [Abelardo Vidal, The Dumping Union, JacKc]

New additions to existing drivers
- Added Triki Triki (Lover Boy bootleg) [Rafael Alonso (from ARCADE VINTAGE), JacKc]
- Added Mercenario (Commando bootleg) [Rockman, JacKc]
- Added Super Street Fighter II: The Tournament Battle (Japan 931005) [ShouTime, JacKc]
- Added Mutant Warrior ( Altered Beast Datsu bootleg) [The Dumping Union, JacKc]
- Added Shogun Warriors (Korea?) to the Kaneko 16 driver [Barry]
- Added Dai Makai Mura debug edition to the PCE-SGX driver [dink]
- Added Jungler, Tactician, Commando (Sega) & Loco-Motion to the RallyX driver [dink]
- Added Bang!, Snowboard Championship and Touch 'n Go (Korea, Unprotected) to the Gaelco2 driver [dink, iq_132]
- Added '96 Flag Rally to the 1945kiii driver [dink]
- Added Mega Q-Bert to the Megadrive driver [dink]
- Added Sega Master System Brawl to the Megadrive driver [dink]
- Added Bomb on Basic City by vetea to the Megadrive driver [dink]
- Added Bara Buru to the Sega MasterSystem driver [dink]
- Added Data Storm to the Sega MasterSystem driver [dink]
- Added Deluxe 4 U and Deluxe 5 to the ESD16 driver [JacKc]
- Added Super UWOL! SG-1000 to the SG-1000 driver [dink]

New drivers
- Added driver for Parallel Turn [iq_132, dink]
- Added driver for Breakthru and Darwin 4078 [iq_132, dink]
- Added driver for Crazy Climber, Guzzler, Swimmer, River Patrol, Silver Land and Yamato [dink, iq_132]
- Added driver for Zodiack, Mogu Chan, Dogfight, The Bounty, The Percussor. [dink]
- Added driver for Dr. Micro [dink]
- Added driver for Seicross, Radical Radial and Frisky Tom [iq_132]
- Added driver for Calorie Kun [iq_132, dink]
- Added driver for Jr. PacMan [iq_132, dink]
- Added driver for Burger Time, Lock 'n Chase, Bump 'n Jump / Burnin' Rubber, Minky Monkey, Disco no.1 [dink, iq_132]
- Added driver for Metal Freezer [Angelo Salese, iq_132]
- Added driver for Fast Freddie / Fly Boy, Jump Coaster, Boggy '84, Red Robin, Imago [dink, iq_132]
- Added driver for Heavy Unit [iq_132]
- Added driver for Dangar, Galivan and Ninja Emaki [iq_132]
- Added driver fot The Deep [Lucia Elia, iq_132]
- Added driver for Zero Team 2000, New Zero Team and Raiden2DX v33 [iq_132]
- Added driver for Chequered Flag [iq_132]
- Added driver for Naughty Boy, Pop Flamer, Trivia Master/Genius [iq_132, dink]
- Added driver for Cheeky Mouse [dink]
- Added driver for Zodiack, Mogu Chan, Dogfight, The Bounty, The Percussor [dink]
- Added driver for Jaleco's City Connection [iq_132]
- Added driver for Phoenix & Pleiads [iq_132, dink (sound)]
- Added driver for Syusse Oozumou [iq_132]
- Added driver for Aeroboto / Formation Z [iq_132]
- Added driver for Syvalion, Tetristh, Record Breaker and Dynamite League on Taito H hardware [iq_132]
- Added driver for Track and Field / Hyper Olympic, Masters of Kin, Reaktor and Yie Ar Kung-Fu (GX361 conversion) [iq_132, dink]
- Added driver for Gigas, Freekick, Counter Run and Perfect Billiard [vbt]
- Added driver for MSX1-based games [dink]
- Added driver for Konami's Ping Pong [iq_132]
- Added driver for One + Two [iq_132]
Télécharger Final Burn Alpha v0.2.97.39 (Unicode)
Télécharger Final Burn Alpha 0.2.97.39 (64-bit)
Télécharger Final Burn Alpha 0.2.97.39 (XP)
Site Officiel de Final Burn Alpha
 
 Messinfo.dat v10.19 (MAME/MESS v0.178) 
Mardi 04/10/16 à 13:47 par Firebrand
Ce fichier informatif pour MAME a été mis à jour pour MAME v0.178. Les modifications sont les suivantes:
- 10.19 03/10/2016: Aligned files to 0.178 version. Updated: 'sourcechanges.txt', 'changelog.txt' and 'alltimesMESS.txt'.
Télécharger Messinfo.dat v10.19 (MAME/MESS v0.178)
Site Officiel de Messinfo.dat
 
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