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 Phoenix v2.8JAG 
Mardi 13/06/17 à 13:36 par Firebrand
Un petit nouveau est arrivé sur notre site. Cet émulateur russe assure une bonne compatibilité pour la Colecovision, La Master System/Game Gear, la Jaguar mais aussi la 3DO. Nativement en russe, une traduction en anglais est téléchargeable dans la fiche de l'émulateur. La traduction en anglais des nouveautés n'est pas encore disponible.
Télécharger Phoenix v2.8JAG (32-bit) (Windows)
Télécharger Phoenix v2.8JAG (64-bit) (Windows)
Télécharger Phoenix v2.8JAG (32-bit) (Linux)
Télécharger Phoenix v2.8JAG (64-bit) (Linux)
Site Officiel de Phoenix
 
 DSP v0.18 WIP 11/06/17 (32-bit) 
Lundi 12/06/17 à 12:15 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
General
- SM510: Added new CPU

Spectrum
- Simplified and standardized speaker functions

Game and Watch
- Donkey Kong Jr: Added game with sound
- Donkey Kong II: Added game with sound
Télécharger DSP v0.18 WIP 11/06/17 (32-bit)
Site Officiel de DSP
 
 Messinfo.dat v0.186 (10.29) 
Vendredi 09/06/17 à 13:29 par Firebrand
Ce fichier informatif pour MAME relatif aux machines non arcade a été mis à jour. Voici les modifications apportées:
- 10.29 08/06/2017: Aligned files to 0.186 version. Updated: 'sourcechanges.txt', 'changelog.txt' and 'alltimesMESS.txt'.
Télécharger Messinfo.dat v0.186 (10.29)
Site Officiel de Messinfo.dat
 
 Romulus v0.035 
Lundi 05/06/17 à 12:30 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- IMPROVED Hashing speed for uncompressed files using a new cache method. Thanks to Agus.
- ADDED Speed hacks when scanning profiles with compressed files but must be scanned as uncompressed.
- ADDED Support for hashlists *.hsi dat files.
- ADDED Sorted Scan/Rebuild files in a non NTFS Drives.
- ADDED For profiles and scanning lists a column sorted color with direction arrow, this visual can be removed from settings.
- ADDED Support for XML new param able to import last Connie Arcade and MAME dats. Thanks to Agus.
- CHANGED Zip and uncompressed files in write mode access only when needed. Thanks to ErAzOr.
- CHANGED Process screen with a indeterminated animation.
- UPDATED Torrentzip to 0.8 version. Now no more problems with >4Gb ZIP files. Thanks to Serafín Villar.
- UPDATED CHDMAN to 0.186 version.
- FIXED Problems scanning different file types like ROMs, SAMPLES, CHDs in same profile. Thanks to Agus.
- FIXED Problems sorting list at found duplicates Profiles window.
- FIXED Minor bugs.
Télécharger Romulus v0.035
Site Officiel de Romulus
 
 GameEx et GameEx Arcade Edition v14.81 
Vendredi 02/06/17 à 14:54 par Firebrand
Deux mises à jour consécutives ont été publiées pour ce frontend multi-systèmes. Voici la liste des changements:
v14.81:
- New error reporting application and feature.

v14.80:
- The search games feature is now available in GameEx Arcade Edition, GameEx Lite and MAME only mode.
- Added Chinese (Simplified) language
- GameEx will now use and fall back to downloading game media from the gamesdb.net if EmuMovies is unavailable.
Télécharger GameEx v14.81
Télécharger GameEx Arcade Edition v14.81
Site Officiel de GameEx
 
 MESS et MESSUI v0.186 
Mercredi 31/05/17 à 13:08 par Firebrand
Cette version de MAME amputée des machines d'arcade pour ne s'occuper que des machines domestiques supporte désormais les dernières innovations de l'émulateur. Voici les changements apportés:
Changes:
- NEWUI: new Load Item menu: You can now load software-list items
- NEWUI: Create and Load File: SWPATH now takes priority- Media View: Unmount now actually unmounts the software- Media View: Fixed problem of garbage showing when it should be blank
- Media View: Fixed display of already-loaded software
- Media View: Refresh on exit of emulation- Media View: Can load multiple slots before starting emulation (including software-list items)
- SW Files: Fixed regression of unable to load software
- SW Files: Can load multiple slots before starting emulation (single-click each item one at a time)

Notes:
- During the 0.184-0.185 cycle, a number of changes were done to command-line and software handling. With them came numerous bugs. During the 0.185-0.186 cycle, many of the bugs were squashed but many more remain. These can cause issues such as crash at start of various machines. When a crash of this nature occurs, it takes out the frontend as well.
- A big change was made a few weeks back which killed off all the winui builds. Luckily the change was reverted which is why we can make a release today. However, version 2 of the change will be trialled in a week or so, and if accepted winui will die once more. If this happens, it will take at least a few months to repair the damage. And, that's even if I feel like doing something. You have been warned!
Télécharger MESS v0.186 (32-bit)
Télécharger MESS v0.186 (64-bit)
Télécharger MESSUI v0.186 (32-bit)
Télécharger MESSUI v0.186 (64-bit)
Site Officiel de MESS et MESSUI
 
 GameEx v14.79 
Jeudi 25/05/17 à 13:32 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- System video backgrounds have been added to GameEx Arcade Edition. See video for demo.
- Fixes font install issue on Windows 10 creators edition.
- Fixes to attract mode when set to play videos and launch games.
- GameEx now does a better job out of the box to hide the operating system when launching emulators.
- The emulator loading image needs to be used in a non default theme now. So its your choice to use it or not.
Télécharger GameEx v14.79
Télécharger GameEx Arcade Edition v14.79
Site Officiel de GameEx
 
 QuickPlay v4.2.1 
Mercredi 17/05/17 à 14:14 par Firebrand
Une nouvelle version de ce frontend multi-système a été publiée. Voici la liste des changementes:
- updated defaults system list and default extensions for systems
- various efind tweaks to support mame-mess-retroarch
- Retroarch non-mess emus renamed to fit better with mess
- set of efinds for mess-related uis
- fixup type namings
- fixed error in updates script
- real icons set to small icons
- add folder location to softlists, you can mass-edit to get real icons
- Made an embedded systems romdata for mame-mess, "the batman" is back!
- corrected redirect, MESS now included
- readmes for the softlists
- add sourcecode for movers
- fixed welcome description of utils menu
Télécharger QuickPlay v4.2.1
Site Officiel de QuickPlay
 
 ClrMAME Pro v4.032 
Mercredi 17/05/17 à 14:10 par Firebrand
Ce gestionnaire de ROMs de référence a été mis à jour. Les améliorations sont les suivantes:
- fixed: dir2dat creates subfolders for found filenames with `. Now it translates it to ' (as the parser does anyway)
- fixed: unique softwarelist folder check can fail and only show an empty list instead of details
- fixed: batcher's "for rompath naming use "dafilefolder" created double foldernames when using dats with subfolders
- fixed: batcher's "for rompath naming use "datfile name tag" or "datfile file" was not working
- fixed: batcher's "for default naming use" options does not use the global profiler setting anymore
- fixed: don't list existing parent roms in completely missing clones' output
- fixed: profiler hides empty folders
- fixed: wrong bios set assignment in non rom-merge-parse-mode for some sets which use merge tags to link to bios roms
- fixed: profiler context menu tree delete folder switched to 'delete profile' when a profile in list view was selected
- fixed: problem with memoryfile exceptions when working with enabled headers
- added: batcher option to skip scan run when a batch rebuild did not create any files
- misc: updated fuzzy set name check routine (which is rarely used though) giving more robust results
- misc: better profiler tree display when delete/reset/clean cache on a folder or move profile (not jumping to root and collapsing the tree)
- misc: show red/green dot profiler tree folder icons when profiles contain at least one red or only green items
- misc: updated to zip archive: 4.6.4
Télécharger ClrMAME Pro v4.032 (32-bit)
Télécharger ClrMAME Pro v4.032 (64-bit)
Site Officiel de ClrMAME Pro
 
 DSP v0.18 WIP 10/05/17 (32-bit) 
Jeudi 11/05/17 à 12:39 par Firebrand
Une nouvelle version de travail pour cet émulateur multi-système a été publiée. Voici les améliorations apportées:
General
- GFX: Added functions to rotate X axis and/or Y axis of a surface

Psychic 5
- Fixed intro

Crazy Climber
- Added driver with sound

Return of the Invaders
- Added driver with sound

Télécharger DSP v0.18 WIP 10/05/17 (32-bit)
Site Officiel de DSP
 
 QuickPlay v4.2.0 
Dimanche 07/05/17 à 12:06 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- new systems dat in resources - even corrects some names MAME/MESS got wrong
- added new Efinds for Mame and Retroarch's Mess
- add all new automatedsoftlists for Retroarch and Mame
- added movers for the softlists
- remove Mess Magician as a tool
- updates tool executable
- retroarch.ini: fixed bug 40 - retroarch core format
- resolved char encoding issue
- included update script that conforms system/machine names
- start to write system name updates mechanism
- about box was right costrained a bit
- corrected references to forum
Télécharger QuickPlay v4.2.0
Site Officiel de QuickPlay
 
 Messinfo.dat v0.185 (10.28) 
Mardi 02/05/17 à 13:04 par Firebrand
Une nouvelle version de ce fichier informatif pour les machines domestiques de MAME a été publiée. Elle contient les informations relatives à MAME v0.185:
- 10.28 01/05/2017: Aligned files to 0.185 version. Updated: 'sourcechanges.txt', 'changelog.txt' and 'alltimesMESS.txt'.
Télécharger Messinfo.dat v0.185 (10.28)
Site Officiel de Messinfo.dat
 
 GameEx v14.78 
Mardi 02/05/17 à 13:03 par Firebrand
Ce frontend multi-système a été mis à jour. Les améliorations sont les suivantes:
- This release improves MAME game name descrtiptions.
- In addition when updating the MAME game list, GameEx will produce PinballX compatible XML game lists in the DATA\PINBALLX folder.
Télécharger GameEx v14.78
Télécharger GameEx Arcade Edition v14.78
Site Officiel de GameEx
 
 DSP v0.18 WIP (32-bit) 
Samedi 29/04/17 à 11:55 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
General
- Lazarus
*Fixed stereo sound
*Improved audio synchronization
- GFX
*Added final screen independent flip X or flip Y
*Improved scrolling by independent rows and / or columns

Improved zoom sprites (no more graps)
- Deco BAC06
*Converted to classes
*Fixed bugs and more speed
- Deco 16IC: Converted to classes
*K051960, K05324x: Optimized sprites rendering
*K007232:
.Support of two simultaneous audio chips
.Fixed stereo support
*K053260: Fixed stereo support
*MCS51
.Corrected registers, mapped in memory
.Added more opcodes

Deco 0 HW
- Driver optimizations
- Added dipswitches
- Baddudes: Added i8751, protection patches removed

Caveman Ninja HW
- Fixed raster interrupts
- Robocop 2: Fixed video

Toki
- Fixed sprites

ActFancer
- Optimized driver
- Added dipswitches

Gradius III
- Changed sound to stereo

Simpsons
- Changed sound to stereo

Vendetta
- Changed sound to stereo

Ajax
- Fixed audio (converted to stereo)
- Fixed video (missing k051316 zoom/rotate)
- Added controls
- Added dipswitches

Gauntlet HW
- Basic driver

Sauro
- Added driver with sound, only missing ADPCM
Télécharger DSP v0.18 WIP (32-bit)
Site Officiel de DSP
 
 Final Burn Alpha v0.2.97.40 (Unicode) FR 
Vendredi 28/04/17 à 12:35 par Firebrand
La dernière version de cet émulateur arcade a été traduite en français par l'équipe de Tradu-France.
Télécharger Final Burn Alpha v0.2.97.40 (Unicode) FR
Tradu-France
 
 MESSUI v0.185 
Mercredi 26/04/17 à 13:43 par Firebrand
Cette version réduite de MAME amputée des jeux d'arcade profite également des nouveautés de la v0.185 de l'émulateur.
Télécharger MESSUI v0.185 (32-bit)
Télécharger MESSUI v0.185 (64-bit)
Site Officiel de MESSUI
 
 Final Burn Alpha v0.2.97.40 
Lundi 17/04/17 à 12:22 par Firebrand
Ca faisait un petit moment que cet émulateur arcade pour Windows n'avait pas connu de mise à jour. Son auteur n'était cependant pas inactif ce qui nous donne une impressionnante liste de nouveautés:
Fixes and new features
- Added Favorites feature: mark games as favorite from the Game Info window, or right-click in the list. Toggle favorites mode in the "Filters" section [dink]
- Added right-click context menu (Play game, View in Progetto Emma, Game Info and Mark as Favorite) [Barry]
- Added a gear-shifter display for Chequered Flag, Contental Circus, Super Chase, Chase HQ, SCI, Double Axle, Racing Beat, Top Speed, KonamiGT / RF2, OutRun / Turbo Outrun and Power Drift. Can be enabled/disabled in Misc -> Options. [dink]
- Hooked up newly dumped sound-MCU's in Fire Shark, Vimana and Teki Paki, giving these games sound! Thank you CapsOff!! [dink]
- Added bSkipStartupCheck - hidden .ini option for developers or those who never scan their romsets [dink]
- Fixed odd-word/long reads and writes in the m68000 cpu interface which in turn fixes the nasty 68x020 bug that has been plaguing us for ages. This fixes freeze-ups in Asura Buster and other 68ec020-based games. [iq_132/dink]
- Fixed in Asura Buster / Blade: Sprite & tile glitches, music synchronization [dink]
- Fixed several issues which caused FBAlpha to crash when loading romsets with missing roms [dink]
- Fixed Tail 2 Nose missing backgrounds [dink]
- Added TMS32010 cpu core for the Flying Shark/Twin Cobra/Wardner drivers [dink]
- Fixed Demon World sprite and tile offsets, also hooked up TMS32010 cpu and removed the no-TMS32010 hack [iq_132 / dink]
- Fixed Flicky on SG-1000 hw [dink]
- Fixed default eeprom settings for Charlie Ninja [dink]
- Fixed sound in regulusu [dink]
- Fixed Head Panic default settings, game is now playable [dink]
- Fixed broken graphics/corruption in Mille Miglia 2: Great 1000 Miles Rally [dink]
- Increased the Icon limit [dink]
- Fixed P2 Start in Asterix [dink]
- Added 1-bit dac/key clicker, map joy to cursor keys, Swap tape side A/B and lots of games to the MSX driver [dink]
- Improved savestate stability/reliability with the MSX driver [dink]
- Improved the MSM5205 interface w/MSM5205NewFrame() and MSM5205UpdateScanline(), for games that need a 256 interleave. [dink]
- Fixed diagonal movements in Toaplan/Taito's GetStar / Guardian [dink]
- Fixed a crash-scenario w/DonPachi on ARM and 64-bit systems [dink]
- Fixed sound in Speed Spin [iq_132]
- Added encrypted DataEast cpus to the M6502 core [iq_132]
- Fixed service mode, sprite offsets and corrupt tilemaps in G.I.Joe [dink]
- Fixed audio issues, movement issues, slowdowns in Captain Silver [dink]
- Mega-update to the ES5506 core: dynamic resampling, volume functions [iq_132], 5505-interface fix, clipping issues and savestate support [dink]
- Add NEC-V60 CPU Core [iq_132 / Romhack]
- Add UPD-7725 DSP Core [iq_132]
- Fixed sound, video issues and crash issues in Welltris [dink]
- Fixed sound and hooked up proper analogue inputs for Taito's Super Chase [dink]
- Fixed DAC speech and reboot issues in Baraduke / Alien Sector [dink]
- Fixed missing sounds in Pac-Land and Sky Kid [dink]
- Fixed a bug in the M6502 core where it wouldn't save the subtype and instruction handler [dink]
- Added rotation code for Caliber 50 and DownTown [dink]
- Fixed video layer offsets in namcos86 driver, improving video for Rolling Thunder, Hopping Mappy and SkyKid DX [dink]
- Fixed Taito/Toaplan's RallyBike titlescreen [dink]
- Added M6502ReleaseSlice() the the M6502 cpu core interface [dink]
- Add UPD-7810 CPU Core [iq_132]
- Fixed Thunder Cross 2 Japan and Asian versions [dink]
- Fixed dim palette in Lightning Fighters [dink]
- Enhanced the glass effect in Surprise Attack [dink]
- Fixed grapics issues in Konami's Xexex: Sprite masking effect in intro, flashes between scene changes, offset issue in the highscore table, missing effect in Japanese version continue screen [dink]
- Added new tilemap system with all the bells & whistles [iq_132]
- Fixed dips in Dam Busters [dink]
- Fixed gameover animation in Vapor Trail [rb6502]
- Fixed titlescreen raster effect in R-Type Leo [dink]
- Fixed sprite glitching in Shogun Warriors [dink]
- Fixed strangely flipped tiles in Cosmic Cop [dink]
- Ported latest i8051 core with DS5002FP support [dink]
- Added support for 6821 PIA devices [dink]
- Added apan callback support to the K054539 soundchip [dink]
- Fixed service mode in Xexex. Bucky O`Hare and Moo Mesa [dink]
- Fixed tile priority issue in Shackled [dink]
- Re-wrote driver for Shadow Force and added raster effects [iq_132]
- Re-wrote driver for Exed Exes [iq_132]
- Fixed screen priority & graphics issues in Chase HQ, SCI and Night Striker [dink]
- Fixed DIPs for Mars by Artic [dink]
- Added proper MCU emulation on Heavy Barrel with the new i8051 core [dink]
- Fixed Speed Coin - freezes up when the coin breaks if audio set to 48khz [dink]
- timer.cpp: added ability to attach a timer to a NULL cpu for for instances where the main cpu cycles possibly vary [dink]
- Added BDF_GAME_NOT_WORKING flag to burn.h [dink]
- Fixed 8-way movements in Jump Shot [dink]
- System 16 Updates [Barry]
*Added support for the Sega 315 5195 Memory Mapper chip
.Hooked up in Sega System 16B driver
.Hooked up in Sega OutRun driver
.Hooked up in Sega System 18 driver
.Added Moonwalker and clones to the Sega System 18 driver now they can be supported
*Properly emulate the shadow/hilight palettes in Sega System 16 and associated drivers
*Emulate priority buffer for Y-Board driver when mixing in System 16B sprites
*Added Lock On (Philko) to the Sega System 16B driver
*Fixed tile banking in some Altered Beast sets
*Emulated the I8751 MCU in the parent set of Altered Beast
*Emulated the I8751 MCU in the parent set of Golden Axe
*Emulated the I8751 MCU in the parent set of Body Slam
*Emulated the I8751 MCU in the clone Quartet 2 (8751 317-0010)
*Added 5 bootlegs of SDI to the Sega System 16B driver
*Fixed game ini saving for SDI & clones
*Implemented full controls in Ace Attacker in the Sega System 16B driver
*Fix outrundxj
*Hooked up PPI8255 reads in Major League
*Fix life counter in Space Harrier
*Added support for screen flipping in Sega System 16A/16B drivers - fixes some levels of SDI which rely on it
- Added a module for Resister Networks (Palette Generation) [Barry]
- Update lzma sdk to 16.04 [Barry]
- Update libpng to 1.6.28 [Barry]
- Update zlib to 1.2.11 [Barry]
- Synchronize romsets with the latest MAME [Barry]
- Fixed sprite priority issues in Task Force Harrier [dink]
- Fixed alignment issues in Swat Police and Head Panic, x-scroll issues, and added missing flashing sprite effect on ESD16 Hardware [dink]
- Synthesized a proper color palette for Time Limit [dink]
- Improvements/Fixes for Super Kaneko Nova System: [dink]*New cpu-based speedhack for most games - dip option
*Fixed Music and SFX in Gals Panic S
*Fixed attract-mode music cut short in VS Block Breaker/Saru Kani
*Fixed garbage on screen when the game starts in VS Block Breaker/Saru Kani

- Updated KonamiBlendCopy() to be faster/more efficient [iq_132]
- Fixed a crash in Donkey Kong 3 Japanese version [dink]
- Fixed Z80's ZetRunEnd(); *revisited*. This fixes slowdown issues with Strikers 1945 Plus [dink]
- Added newer-style VezMapMemory() function to the NEC V20-35 cpu interfaces. [dink]
- Fixed a masking issue in NEC V20-35's read port interface [dink]
- Fixed a blitter issue in Kangaroo, fixed savestates: video banking and lost music [dink]
- Fixed nasty crackling/popping noises in Darius 2 [dink]
- Hooked up shot and explosion samples to Seibu Stinger and Scion[c] [dink]
- Fixed sprite flickering and freeze-ups in Xain'd Sleena [dink]
- Front-End fix: when starting a game from the commandline, only init the blitter once. also don't get stuck in fullscreen when loading fails due to a bad romset [dink]
- Fix some structure alignment issues so drivers can benefit from vectorization/SIMD optimizations present in latest gcc w/ -O3 and other recent compilers [dink, barbudreadmon]
- Fix dipswitch issues in several games thanks to info from the libretro/fba guys [barbudreadmon, dink]
- Fixed Dac and scrolling issues in Konami's Finalizer [dink]
- Fixed a crash issue in Super-X (NTC) when up + down was pressed [dink]
- Default Full Screen depth to 32bpp [dink]
- Fixed DAC DC Offset on some System16 games: Shinobi, Quartet 1 and 2, eliminating pops and clicks [dink]
- Added proper inputs for Wall Crash [dink]
- Add default gun calibrations and fix sprite:tile priority issues in Operation Wolf 3 [dink]
- Reduce the time duration "state loaded/saved" is displayed on the screen [dink]
- Fixed mosaic tile effect on scene transitions in FixEight [dink]
- Fixed sound synchronization issues in Batrider [dink]
- Improvements and Fixes to the Input (re)Recording/Playback feature: [dink]
*Add Record from Power On option to replay/input recording
*Shift+Backspace to disable/enable the frame counter while recording or playing back recordings
*Fix a nasty bug that caused desynchs in some recordings
- Add original author(s) credit to each driver and core [iq_132]
- Add trackball support to Capcom Bowling and Krazy Bowl [dink]
- Fix crash with Force 16bit Emulation and Megadrive [dink]
- Fix Gun & Frontier sprite lag issue [dink]
- Fix Zero Point 1 and 2 Sprite priorities and sound effects in Zero Point 2 [dink]
- Slight speedup with the search function [tumu]
- Fix Demon World savestates [dink]
- Fix timing issue in D-Con [dink]
- Fix sprite alignment in oisipuzl [dink]
- Fix savestate compatibility between 32bit/64bit systems [barbudreadmon & libretro guys, dink]
- Fix Ghost 'n Goblins savestate banking issue, improve timing [dink]
- Fix timing issue in Toki that occasionally caused tiles in the map-screen to jitter [dink]
- Fix Hit the Ice inputs and graphics issues [dink]
- Fix timing issues in 4 En Raya [dink]
- Fix missing button #3 and video issues in Strategy X [dink]
- Hook up trackball and fix palette issues - U.S. Classic now playable [dink]
- Fix music and banking issues in Funny Bubble [dink]
- Fix soundfx and timing in Tripool [dink]
- Fixed soundcpu communications in Gauntlet, hooked up the Pokey sound generator and savestates [dink]
- Improved M6502 core by properly handling indexed read/writes, fixed pulsing the nmi line with CPU_IRQSTATUS_AUTO [dink]

New drivers
- Konami's The Main Event and Cosmo Police Galivan / Ninja Emaki / UFO Robo Dangar were accidentally left out of the last release, sorry!
- Added driver for Twin Cobra, Flying Shark / Sky Shark / Gulf War II [iq_132]
- Added driver for Wardner [iq_132]
- Added driver for Taito System-L (Fighting Hawk, Raimais, Champion Wrestler, Puzznic, Kuri Kinton, Evil Stone, etc) [iq_132]
- Added driver for Dacholer / KickBoy and Itazura Tenshi [iq_132]
- Add driver for games on SSV hardware: Twin Eagle 2, Vasara I and II, Change Air Blade, Dyna Gear, Survival Arts, Drift Out '94, Mobil Suit Gundam Final Shooting, Ultra-X-Weapons, Storm Blade and more [iq_132]
- Added driver for FireTrap by WoodPlace [iq_132]
- Added driver for games on Metro hardware: Blazing Tornado, Gun Master, Pang Poms, Sky Alert, Puzzli, Mouse Shooter GoGo/Bang Bang Ball/Battle Bubble, Bal Cube, Dharma Doujou [iq_132]
- Added driver for Bogey Manor by Technos on modified Data East hardware [iq_132]
- Added driver for Cloak and Dagger [iq_132 w/dink]
- Added driver for B-Wings and Zaviga [iq_132]
- Added driver for Sigma's Submarine [iq_132]
- Added driver for Macross Plus [iq_132]
- Added driver for Atari's Canyon Bomber [iq_132]
- Added driver for Gaelco's World Rally [iq_132, dink]
- Added driver for Dream World, Cute Fighter, Baryon Future Assault, Rolling Crush, Gaia on SemiCom DreamWorld Hardware [iq_132]
- Added driver for Puzzle Bobble 2, 3 & 4, Gunlock/Rayforce, Bubble Bobble 2 & 3, Gekirindan, Grid Seeker, Twin Cobra II, Recalhorn, Land Maker and a whole bunch more on Taito F3 hardware [iq_132, dink]
- Added driver for Shadow Land, Dragon Spirit, Pac-Mania, Galaga '88, Splatter House and others on Namco System 1 Hardware [iq_132, dink]
- Added driver for Fantasy Land, Galaxy Gunner and Wheels Runner [iq_132, dink]
- Added driver for Susume! / Go Go! Mile Smile and Gyakuten! Puzzle Bancho on Fuuki 16-bit Hardware [iq_132, dink]
- Added driver for Karate Champ by Data East [iq_132, dink]
- Added driver for Shot Rider, Zippy Race / Traverse USA [iq_132, dink]
- Added driver for Konami's Hyper Sports and Road Fighter [iq_132]
- Added driver for Konami's Juno First [iq_132]
- Added driver for Battle Cross and DodgeMan [iq_132]
- Added driver for Shoot Out by Data East [iq_132, dink]
- Added driver for Acrobatic Dog Fight [iq_132, dink]
- Added driver for Tetris, Hang-On Jr. and Transformer on Sega System E hardware [vbt]
- Added drivers for Big Striker bootlegs [iq_132]
- Added driver for Kusayakyuu (Baseball) [iq_132]
- Added driver for Paddle Mania and The Next Space on Alpha 68k I hardware [iq_132]

New additions to existing drivers
- Added Mini Planets (REV02) to the Megadrive driver [dink]
- Added Miss World 2002 [NeoGeo de Ahuizotla, Artemio Urbina, The Dumping Union, JacKc]
- Added Eeekk!! on pacman hardware [iq_132]
- Added Sky Robo and Tatakae! Big Fighter to the armedf driver. Thanks to CapsOff for dumping the impossible protection MCU! [dink]
- Added Hangzo! to the DataEast Rohga driver [iq_132]
- Added Gals Panic S2 (Europe), now its the parent [rtw, JacKc]
- Added Samurai Shodown II (Spacial 2017) [GSC2007, JacKc, iq_132]
- Finished emulation of early Seta games: Caliber 50, ThunderCade, Twin Eagle, DownTown, Meta Fox and Arbalester [dink]
- Added Ken Sei Mogura: Street Fighter II (Japan 940418, Ver 1.00) [Barry]

Clones and updated romsets in existing drivers
- Update kof98cb to 20170108 version [JacKc]
- Replaced Mutant Night (mnight) with World version, Kawakus license now mnightj [JacKc]
- Added clone of Burning Fight (prototype, ver 23.3, 910326) [Collin Foust, JacKc]
- Added clone of WWF WrestleFest (World) [Hammy, The Dumping Union, JacKc]
- Added clone of Mustache Boy (Italy) [ShouTime, JacKc]
- Added clone of ORIENTAL SOFT 1945k III OPCX1 2000 Version (Korea) [ShouTime, JacKc]
- Added clone of Forgotten Worlds (USA, B-Board 88618B-2, Rev. E) [Corrado Tomaselli, The Dumping Union, JacKc]
- Added clone of Vendetta (World, 2 Players, ver. *) [Corrado Tomaselli, The Dumping Union, JacKc]
- Added clone of Sol Divide - The Sword Of Darkness (Korea) [Nomax, The Dumping Union, JacKc, dink]
- Added clone of Raiden (Korea, bootleg) [Tirino73, JacKc]
- Added clone of Real Bout Fatal Fury / Real Bout Garou Densetsu (Korean release) [Brian Hargrove, JacKc]
- Added clone of Flicky (128k Version, 315-5051, larger roms) [system11, JacKc]
- Added clone of Momoko 120% (English text) [Paul Hogger, JacKc]
- Added clone of The NewZealand Story (World, old version) (older PCB) [Porchy, The Dumping Union, JacKc]
- Added clone of Dynamite Duke (Japan, 25JUL89) [Corrado Tomaselli, The Dumping Union, JacKc]
- Added clone of Fighting Fantasy (Japan revision *) [Hammy, The Dumping Union, JacKc]
- Added clone of King of the Monsters 2 - The Next Thing (older) [NeoSD, JacKc]
- Added clone of Three Wonders (3wondersha) [Barry]
- Added clone of The King of Fighters '99 - Millennium Battle (Korean release) [Brian Hargrove, JacKc]
- Added clone of Deroon DeroDero (alt set) [arcademodbios, JacKc]
- Added clone of Puzznic (US) [Coolmod, JacKc]
- Added clone of Head Panic (ver. 0702, 02/07/1999) [hammy, Brian Troha, The Dumping Union, JacKc]
- Added clone of Red Hawk (Greece) [Abelardator2, JacKc, iq_132]
- Added clone of Dungeons & Dragons: Shadow over Mystara (Japan 960223) [ShouTime, Steven Fairbrother, Smitdogg, The Dumping Union, JacKc]
- Added clone of Raiden II (Germany) [Caius, JacKc]
- Update Samurai Shodown II Special to v1.0.0311 [GSC2007, JacKc]
- Added clone of Street Fighter II: The World Warrior (World 910129) [Janniz, JacKc]
- Added clone of Radical Radial (Japan) [ShouTime, JacKc]
- Added clone of Flashgal (set 1, Kyugo logo) [Corrado Tomaselli, The Dumping Union, JacKc]
- Added clone of Martial Masters / Xing Yi (V103, 102, 102, China) [kuze, JacKc]
- Added clone of Rastan (World, Earlier code base) [System11, The Dumping Union, JacKc]
- Added clone of Street Fighter II - The World Warrior (911210 Japan, rev L) [Bonky0013, The Dumping Union, JacKc]
- Added clone of Sonic Blast Man (US) [coolmod, The Dumping Union, JacKc]
- Added clone of Street Fighter II' - Champion Edition (UPL bootleg) [Shoutime, The Dumping Union, JacKc]
- Added clone of Prehistoric Isle in 1930 (World, bootleg) [The Iron Goat, JacKc]
- Added clone of Knights of Valour - Sangoku Senki (V100, Hong Kong) [Pasky Junk, JacKc]
- Added clone of Sangokushi II: Sheng Jian Sanguo (Chinese bootleg set 4, 921005 Asia) [Unknown, Barry]
- Sync. PGM romsets with MAME 0.184 [JacKc]
- Added clone of Bionic Commandos (bootleg, set 2) [The Dumping Union, JacKc]
Télécharger Final Burn Alpha v0.2.97.40 (Unicode)
Télécharger Final Burn Alpha v0.2.97.40 (64-bit)
Télécharger Final Burn Alpha v0.2.97.40 (XP)
Site Officiel de Final Burn Alpha
 
 Messinfo.dat v10.27 (MAME/MESS v0.184) 
Samedi 08/04/17 à 09:40 par Firebrand
Ce fichier informatif pour les machines domestiques de MAME a été mis à jour. Voici les données modifiées:
- 10.27 06/04/2017: Aligned files to 0.184 version. Updated: 'sourcechanges.txt', 'changelog.txt' and 'alltimesMESS.txt'.
- 10.26 15/03/2017: Added versions were are added the device (from version 0.146u1 to 0.148).
Télécharger Messinfo.dat v10.27 (MAME/MESS v0.184)
Site Officiel de Messinfo.dat
 
 MESSUI v0.184 
Mercredi 29/03/17 à 12:44 par Firebrand
Pour ceux qui s'intéressent uniquement aux machines domestiques émulées MAME, cette version plus légère de l'émulateur a été mise à jour avec les sources de la v0.184.
Télécharger MESSUI v0.184 (32-bit)
Télécharger MESSUI v0.184 (64-bit)
Site Officiel de MESSUI
 
 GameEx v14.76 
Mardi 28/03/17 à 13:35 par Firebrand
Une petite mise à jour a été apportée à ces frontends. Voici de quoi il s'agit:
- Fixes GameEx requiring administrator rights on some setups.
Télécharger GameEx v14.76
Télécharger GameEx Arcade Edition v14.76
Site Officiel de GameEx
 
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