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 QuickPlay v4.6.6 
Mercredi 20/02/19 à 13:58 par Firebrand
Une nouvelle version de ce frontend multi-systèmes a été publiée. Voici les nouveautés:
enable lzma2 support for 7zip files
remove mametool logging file from release
Télécharger QuickPlay v4.6.6
Site Officiel de QuickPlay
 
 Messinfo.dat v0.206 (11.24) 
Vendredi 08/02/19 à 13:03 par Firebrand
La version de ce fichier informatif pour AME v0.206 a été publiée. Voici les notes l'accompagnant:
- 11.24 07/02/2019: Aligned files to 0.206 version.
- 11.23 18/01/2019: Added on the page the link to download the file in "git" format, updated about once a week.
Télécharger Messinfo.dat v0.206 (11.24)
Site Officiel de Messinfo.dat
 
 RetroArch v1.7.6 
Lundi 04/02/19 à 12:14 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis en une même interface a été mis à jour. Voici la liste des changements généraux, mais je vous invite à visiter le site officiel pour plus d'informations avec un article richement illustré si vous voulez en savoir plus:
– ANDROID: Fix Xperia Play input binding.
– CHEEVOS: Reset when hardcore mode is toggled.
– CHEEVOS: Update the hashing methods to identify NES, SNES and Lynx games (more accurate and accepting headerless ROMs).
– COMMON: Add new JSON playlist format.
– COMMON: Fix playlist corruption when deleting items.
– COMMON: Fix archive progress display calculation.
– COMMON: Fix playlist entries appearing with previously used names.
– COMMON: Fix screenshot filename with no core or content.
– COMMON: Allow compiling without menu support.
– CORE UPDATER: Allow sideloading cores from the menu.
– CPU FILTERS: Add Normal2x filter.
– CRT/LINUX: New Linux switching method partially implemented.
– CRT/LINUX: Linux restore desktop resolution fixed.
– CRT/LINUX: Monitor index switching and auto enumerate for output detection in Linux (still working on the windows method).
– CRT/RASPBERRY PI: Initial support.
– DATE: Add Date / Time style options.
– DEBUGGING: Add an integrated crash handler for debug builds (see https://docs.libretro.com/tech/debugging)
– DISCORD: Discord matchmaking.
– DISCORD: Register the application name properly.
– DISK CONTROL: Remember the last used folder / current active folder to make disk-swapping faster.
– INPUT: Add new menu toggle (hold start button for 2 seconds)
– INPUT: Fix arrow keys being incorrectly bound as numpad keys
– INPUT/SDL: Flush the joypad events. Decreases cpu usage over time with the SDL joypad driver.
– LOCALIZATION: Add Greek translation.
– LOCALIZATION: Update German translation.
– LOCALIZATION: Update Italian translation.
– LOCALIZATION: Update Japanese translation.
– LOCALIZATION: Update Simplified Chinese translation.
– LOCALIZATION: Update Spanish translation.
– MENU: New “ozone” menu driver.
– MENU: Only show CRT SwitchRes if video display server is implemented (Windows/Linux for now)
– MENU: User Interface -> Appearance -> ‘Menu Font Green/Blue Color’ settings now work properly.
– MENU: Add option to enable in-menu sound effects.
– MENU/D3D: Scissoring support (will be used for Ozone and menu widgets).
– MENU/QT/WIMP: Allow building with MSVC2017.
– MENU/QT/WIMP: Add detailed file browser table.
– MENU/QT/WIMP: New grid view implementation that is faster and loads thumbnails on-demand.
– MENU/QT/WIMP: Thumbnail drag and drop support.
– MENU/RGUI: Overhaul custom theme interface + add wallpaper support.
– MENU/RGUI: Thumbnail support and thumbnail downscaling.
– MENU: Hide password values.
– MENU/SOUNDS: Implement in-menu sound effects (not enabled by default for now, still experimental).
– MIDI: Add a Linux ALSA driver for MIDI.
– NETPLAY: Force fast-save-states when netplay is enabled.
– NETPLAY: Allow quick joining subsystem lobbies.
– OSX: Initial CoreAudio V3 audio driver (not yet used in release builds).
– OSX: OpenGL 3.2 Core support for cores.
– PS2: Initial PlayStation2 port.
– PS4: Initial PlayStation4 port.
– RECORDING: Implement recording options in the menu complete with quality profiles, streaming, and proper file naming
– SCANNER: Fix GDI disc scanning.
– SHADERS: Fix auto shader preset loading on D3D10, D3D11, D3D12
– SUBSYSTEM: Allow more than 10 subsystems
– SUBSYSTEM: Cores that use subsystem for complex scenarios can now load content without starting a regular content first
– SUBSYSTEM: Remember the last used folder to make loading subsystem type content faster
– SWITCH/LIBNX: Improve touch scaling calculation.
– SWITCH: Proper button labels.
– TVOS: Initial tvOS port.
– VULKAN: Fix RGUI crashing at startup.
– VULKAN/RGUI: Enable ‘Menu Linear Filter’ option.
– VULKAN: Fix secondary screens in overlays not working.
– WAYLAND: Implement idle-inhibit support (needed for screensaver suspend).
– WAYLAND: Fix fullscreen toggle.
– WIIU: Initial netplay peer-to-peer support. Network information working.
– WINDOWS/WSA: Network Information info is blank until first network operation.
– WINDOWS: Fix an ancient bug that caused wrong mappings for keyboard arrows.
– WINDOWS: Remember window size and position if so desired.
– WINDOWS: SSL/TLS connections now work properly.
– WINDOWS: Fall back to GDI driver if no accelerated graphics driver is found.
– UWP: Initial UWP port.
– VFS: Update to version 3.
– XBONE: Initial Xbox One port.
– XMB/OZONE: Add more icons
– XMB: Add Automatic Inverted theme
– ???: Easter Egg
Télécharger RetroArch v1.7.6 (32-bit) (Windows)
Télécharger RetroArch v1.7.6 (64-bit) (Windows)
Télécharger RetroArch v1.7.6 (Windows XP 32-bit) (Windows)
Télécharger RetroArch v1.7.6 (Windows XP 64-bit) (Windows)
Télécharger RetroArch v1.7.6 (64-bit) (MacOS)
Télécharger RetroArch v1.7.6 (Nintendo GC)
Télécharger RetroArch v1.7.6 (Nintendo Wii)
Télécharger RetroArch v1.7.6 (Nintendo WiiU)
Télécharger RetroArch v1.7.6 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.7.6 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.7.6 (CEX) (PlayStation 3)
Télécharger RetroArch v1.7.6 (PSP)
Télécharger RetroArch v1.7.6 (PS Vita)
Site Officiel de RetroArch
 
 NegaMAME v0.206-1 
Vendredi 01/02/19 à 13:03 par Firebrand
Une nouvelle version de ce build de MAME prévu pour fonctionner avec le frontend Negatron a été publiée. Elle intègre les changements de MAME v0.206.
Télécharger NegaMAME v0.206-1 (Windows)
Télécharger NegaMAME v0.206-1 (MacOS)
Télécharger NegaMAME v0.206-1 (Linux)
Site Officiel de NegaMAME
 
 QuickPlay v4.6.5 
Samedi 26/01/19 à 12:39 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- ensure multiloader compatibility with Daemon Tools Lite 10.10
- bugfix: fix mametool bug with ini kv files
- bugfix: fix bug where mame version would revert on success
- bugfix: get the logic right for users rescanning a new mame version
- bugfix: recheck mame extras dir when mame scan triggered
- bugfix: mametool uses its own mame.json as a gatekeeper check, not the users mame xml
- add pcsx-pgxp to efinds
Télécharger QuickPlay v4.6.5
Site Officiel de QuickPlay
 
 QuickPlay v4.6.4 
Samedi 12/01/19 à 13:23 par Firebrand
Ce frontend multi-système a été mis à jour. Les améliorations sont les suivantes:
- mame ini file finder
- upgrade nodejs version of mametool
- add mametool logging
- add some icons
- sundry retroarch efind alterations
- add some new retroarch emus
Télécharger QuickPlay v4.6.4
Site Officiel de QuickPlay
 
 Romulus v0.041 
Vendredi 04/01/19 à 12:17 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Un bug a été corrigé, voici de quoi il s'agit:
- FIXED batch scan/rebuild start problem from profiles list option
Télécharger Romulus v0.041
Site Officiel de Romulus
 
 Romulus v0.040 
Mercredi 02/01/19 à 12:42 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Les améliorations sont les suivantes:
- FIXED problems getting information from CHDs in paths with "%" chars.
- FIXED rebuilding files in profiles with CHDs and no ROMs.
- IMPROVED recovering last focus when closing forms to go back.
- NO MORE flickering when batch run for rebuild or scan. More speed added because is not necessary to close and reopen window for every profile.
- REWRITED saving cache by some problems. Now old cache files won't work you must rescan again to save new cache files.
- REMOVED Trurip dat group for Updater. Trurip is dead ?
- UPDATED CHDMAN binaries to 0.205 version.
Télécharger Romulus v0.040
Site Officiel de Romulus
 
 Messinfo.dat v0.205 (11.22) 
Samedi 29/12/18 à 12:39 par Firebrand
Ce fichier informatif sur les machines non arcade de MAME a été mis à jour avec les données de MAME v0.205:
- 11.22 28/12/2018: Aligned files to 0.205 version.
- 11.21 25/12/2018: Fixed 1,051 obsolete device descriptions. Added numerous authors of device drivers and information on the devices themselves.
- 11.20 16/12/2018: Fixed 77 machine manufacturers.
- 11.19 11/12/2018: Fixed 573 obsolete machine descriptions.
Télécharger Messinfo.dat v0.205 (11.22)
Site Officiel de Messinfo.dat
 
 NegaMAME v0.205-1 
Mercredi 26/12/18 à 12:52 par Firebrand
Ce build de MAME à utiliser avec le frontend Negatron a été mis à jour avec les sources de MAME v0.205.
Télécharger NegaMAME v0.205-1 (Windows)
Télécharger NegaMAME v0.205-1 (MacOS)
Télécharger NegaMAME v0.205-1 (Linux)
Site Officiel de NegaMAME
 
 openMSX v0.15.0 - Sinterklaasphemy - 
Dimanche 09/12/18 à 13:17 par Firebrand
Ca faisait un an et demi qu'on n'avait pas eu de nouvelles de cet émulateur MSX mais désormais aussi ColecoVision. Les améliorations sont les suivantes:
Again a release, because we did quite a lot, so it's due! Major new stuff is support for ColecoVision (including Super Game Module and MegaCart mapper),
Musical Memory Mapper and Carnivore 2. And we have fixed a lot of long-standing OPL4 emulation issues, thanks to Valley Bell. Furthermore, we overhauled the Android port, but you'll mostly notice the scale factor 2 there. And several other (sometimes very long standing) issues were fixed.

Here's the list with all highlights and details:

MSX device support:
- fixed 16 year old bug regarding sprites behaviour as shown in Ash Guine 3
- fixed National CF-3300: it has a 2DD disk drive, not 1DD
- fixed V9958 commands in non-bitmap modes
- allow non-standard cartridge slots to be used as normal cartridge slots, consistently
- fixed VDP type of National FS-1300
- fixed a bug in the turboR mapper
- fixed a bug regarding VIBrato in the YM2413 (Okazaki core)
- fixed CAPS lock on SVI 318/328
- fixed Canon V-20 configurations
- fixed Sanyo MPC-25FD configuration
- added support for 2 mapper read back bits, used in Panasonic MSX2+ machines
- added emulation of the SN76489 DCSG sound chip
- added emulation of the Musical Memory Mapper
- added emulation of ColecoVision, ColecoVision Super Game Module
- added emulation of the MegaCart mapper, used in some new homebrew
ColecoVision games (mostly MSX ports)
- added emulation of the Carnivore 2 cartridge
- improved emulation of OPL4 (wave part) considerably, thanks to Valley Bell
- added emulation of bizarre I/O port mirroring of Philips Music Module (thanks
to Grauw and L. Oliveira for doing the research)
- implemented Y8910 status register bit 0
- fixed exact formula for noise generation on AY8910 (PSG)
- made memory mapper ports readable on MegaFlashROM SCC+ SD, conforming to the latest version of this cartridge
- added new machines: Sony HB-G900AP (thanks to Louthrax), Eurohard/Radofin Dragon MSX (thanks to MAME), Yamaha CX7/128 and CX7M/128 (thanks to Peter Hanraets), Al Alamiah Sakhr AX230, Sanyo MPC-2, Yamaha CX11 (thanks to Tabajara Labs) and Toshiba HX-32 (thanks to Jorge Janaite Neto)
- added new extensions: Musical Memory Mapper, Carnivore 2 and SN76489 (on the same I/O port as PlaySoniq)

New or improved emulator features:
- fixed some crashes when using very high Z80 frequencies
- improved tab-completion to initially hide internal procs, until you specify the namespace
- many updates to the software database
- many updates to the VGM recorder script, thanks to Niek. Use 'help vgm_rec' to find out about the new subcommands. Sample RAM content is now logged even when starting recording after the sample kit is loaded, actual data recording starts automatically when data is sent to the chip, the proper OPL4 init data is automatically written to the VGM file, and many more things.
- changed default machine symlinks to JP machines (for applicable systems)
- many robustness fixes against bad XML config files
- added videosource setting to OSD menu, GFX9000 is getting more popular
- fixed reverse bug in GFX9000
- performance improvements: several fixes to improve start-up time
- added support for DCSG in the music keyboard and vu meters script
- changed events about unplugging to an empty plug-event
- changed fixed scale factor from 1 to 2 on Android
- added OSD menu button to open the main menu for Android, as (most?) modern
Android devices do not have a menu button anymore
- OSD menu: fixed issue of getting stuck in an unreadable directory when
browsing for a file (e.g. on Android)
- added scrollbar when showing lists in OSD menu, as a visual cue on the length
of a list; the scrollbar cannot be dragged
- fixed crash in hq/hqlite scalers in interlace modes
- fixed frame skipping when doing 'debug continue'
- fixed function keys not working anymore when console is open on macOS
- exposed tile viewer widget to the console (try "about tile")

Build system, packaging, documentation:
- upgraded C-BIOS to release 0.29a: default to 60Hz generic international config
- to load older savestates, added all C-BIOS ROMs shipped with openMSX 0.7.0 and later for your convenience
- put several pieces of code under unit-test with the Catch2 framework
- added svicpm2dmk utility so disk images from the web can be converted to a suitable DMK file for use with the SVI-707 drive with CP/M ROM
- reworked complete Android port build. Now uses NDK 18b and recent version of commandergenius Android SDL port and all other 3rd party libraries are built by the openMSX build system. Minimum required Android version is now 4.1.
- removed all hand-made ARM and 32-bit x86 assembly code
- fixed version information of application on macOS
- added workaround for FreeType no longer installing its config script
- enabled retina support on macOS
- advise people to compile with Xcode 9.4.1 on macOS, not Xcode 10 (see issue #1126)

And of course the usual various bug fixes and performance improvements.
Télécharger openMSX v0.15.0 - Sinterklaasphemy - (32-bit) (Windows)
Télécharger openMSX v0.15.0 - Sinterklaasphemy - (64-bit) (Windows)
Télécharger openMSX v0.15.0 - Sinterklaasphemy - (MacOS)
Site Officiel de openMSX
 
 Emu Loader v8.7.2 (version complète) 
Samedi 08/12/18 à 13:40 par Firebrand
Ce frontend multi-système a été mis à jour. Les améliorations sont les suivantes:
And one more... commented ROM / DISK entries were added to MAME software games list. You must create new MAME software games lists again to fix this. Go to main menu MAME/Arcade then select Create MAME Software Games List.
Added PDF manual support for MAME software lists. The View Missing ROMs/CHDs screen now have a search game edit box so you can go to a game without scrolling the list. You can enter a game title or a game name.
Frontend docs folder updated. Some files had old info.

Fixed
- Commented ROM / DISK entries were added as game files when creating MAME software games lists (softwarename.xml files)
*ROM or DISK entries ending with "-->" tag will not be added ("rocnrope" from "msx1_cart.xml" is one of the affected games)
*you must create MAME software list games again to fix this bug (main menu "Arcade", "Create MAME Software Games List")

Changed
- PDF game manual updates
*support for MAME software lists
*scan support for a sub-folder "\manuals\" added at the end of your selected PDF folder
- File "\console_computer\mame_systems_softwarelist.ini" updated to MAME .204

Removed
- Some code cleanup, mostly commented out and deprecated

Added
- "Search game" bar in "View Missing ROMs/CHDs" screen (audit results)
*the frontend searches the entered string in game title and then game name if title is not a match
*it works like the incremental search in the main games list, partial strings supported
*you can press ENTER key in the edit box instead of clicking the "search" button
*if there's no match, the edit box blinks red
Télécharger Emu Loader v8.7.2 (version complète)
Site Officiel de Emu Loader
 
 OpenEmu v2.0.8  
Mardi 04/12/18 à 14:24 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis dans une même interface pour MacOS a été mis à jour. Les améliorations sont les suivantes:
- Note: This is likely one of the last releases to support OS X 10.11.
- Added "Display Mode" change support to the HUD bar for display-related options, currently available for Atari 2600, Game Boy, Game Gear, NES, Nintendo DS, Virtual Boy.
- Added Next/Last Display Mode change hotkeys.
- Improved the UI to better fit macOS 10.14 Mojave native menus and system colors.
- Fixed case where a directional button could get stuck.
- Fixed a rare input-related crash.
Télécharger OpenEmu v2.0.8 (stable)
Télécharger OpenEmu v2.0.8 (experimental)
Site Officiel de OpenEmu
 
 Emu Loader v8.7.1 (version complète) 
Lundi 03/12/18 à 15:47 par Firebrand
Et 2 versions pour le prix d'une! Ce frontend multi-systèmes a encore éé mis à jour puis corrigé très rapidement. Voici de quoi il retourne:
v8.7.1:
Oh my crap!
Minor fix to the audit system. Some clone games got lost in the woods. Minor fix to the Game Details screen, some ROMs were listed as missing because I forgot to include special ROM IDs after the audit system change.

Fixed
- Minor adjustment in the audit system; some clone games fell thru the cracks
- ROMs info in Game Details screen was not correct for some ROMs

v8.7.0:
Out with the old, in with the new. Version 8.7 cycle has begun.
More fixes to the audit system. Many clone games you don't have wrongly set as missing ROMs/CHDs if you have the parent set... again.
Two important changes in the audit system for clone sets. If you have one clone game ROM merged into the parent set, the clone set will be tagged as missing ROMs/CHDs. Second, if you have all clone game ROMs merged into the parent set but some parent ROMs are missing, the clone set will be tagged as merged... because you actually have all clone ROMs, no matter if parent ROMs are completely missing.
To update your games list you need only to re-scan MAME games.
MAME on! :)

Fixed
- Audit system hotfix, round 2
*clone games you don't have wrongly tagged as "missing ROMs/CHDs"
*games with CHDs and no game ROMs were deleted from "arcade\games\mame.miss", not listing them in "View Missing ROMs/CHDs" screen (scan results)
*some good games were not removed from "arcade\games\mame.miss", listing them in "View Missing ROMs/CHDs" screen (scan results)
*wrong "gamename.zip found" info shown in "View Missing ROMs/CHDs" screen for sets with no game ROMs (scan results)

Changed
- Audit system adapted to scan clone sets the right way (and fixing some master games in the process)
*from now on, if one clone game ROM is found, merged into parent set and "clonegamename.zip" is not found, it will be tagged as "missing ROMs/CHDs"
*if no game ROMs/CHDs are found, but bios/device ROMs are present, the set is still tagged as "missing" (bios/device ROMs are not game ROMs)
*if you have all clone ROMs merged into parent set but have parent ROMs missing, the clone set is still tagged as "merged" (crazy mode ON)...
Télécharger Emu Loader v8.7.1 (version complète)
Site Officiel de Emu Loader
 
 Messinfo.dat v0.204 (11.18) 
Dimanche 02/12/18 à 13:03 par Firebrand
Fermant comme à son habitude la marche des mises à jour mensuelles d'AntoPISA, la nouvelle version de Messinfo.dat a été publiée. Voici les changements apportés:
- 11.18 01/12/2018: Aligned files to 0.204 version.
- 11.17 15/11/2018: Fixed some errors.
Télécharger Messinfo.dat v0.204 (11.18)
Site Officiel de Messinfo.dat
 
 Emu Loader v8.6.9 (version complète) 
Samedi 01/12/18 à 11:46 par Firebrand
Une correction de bugs rapide a été publiée pour ce frontend multi-système. Les changements sont les suivants:
Quick fix. You're not surprised, are you... ?
Audit system was tagging clone sets you don't have as missing ROMs/CHDs.

Fixed
- Audit system was tagging clone games you don't have as "missing ROMs/CHDs", if you have the parent set
- Merged tag is now properly displayed in "View Missing ROMs/CHDs" screen
Télécharger Emu Loader v8.6.9 (version complète)
Site Officiel de Emu Loader
 
 Emu Loader v8.6.8 (version complète) 
Vendredi 30/11/18 à 14:40 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
Ho Ho Ho! Oh wait, it's not that time yet...
This is a big release. The audit system has gone thru some changes and now many, many MAME games are audited correctly. Thanks to Frédéric for helping me with tests.
Merged clone sets that have CHDs and/or bios/device sets but all game ROMs are tagged "nodump" are detected correctly. Sets with only CHDs and bios/device sets (no game ROMs) are detected correctly. Other minor fixes.
Another change for games that use CHD files and ROM files. If the CHD is found, game is now set as "missing ROMs/CHDs" even if you don't have the main gamename.zip set. Previously, the frontend would tag these games as missing.
Moving on. I added support for MAME manuals in .pdf format. Yes, you can view PDF game manuals with your favorite PDF viewer application. You must associate a program for .pdf files in Windows for this to work. Only unzipped files are supported. Emu Loader will never unzip files into your HDDs / SSDs. You can view manuals in games popup menu or clicking the PDF button in images tool bar buttons. No auto-load feature, you must do it manually.
Support for scores3.htm so you can view MARP scores again. The file marp.dat is no longer available. Make sure to download the file from the following internet link into MAME's dats folder. Emu Loader will try to read the scores for each game. http://replay.marpirc.net/txt/scores3.htm

Fixed
- Setting "Add Leading Zero to Version Info Column" was always running after close preferences screen, even if you don't change it
- Fixes and tweaks to MAME/HBMAME audit system; you must re-create MAME/HBMAME games lists to apply, no way around it
*merged tag was not set in several clones
*added two new fields in the game info to improve clone sets audit; generated in RAM while loading ROMs database "mame.elrom":
."Set with all game ROMs "nodump" state: just for the game ROMs (exclude bios/device ROMs and parent ROMs)
."Set with all parent game ROMs "nodump" state: check if parent set have only "nodump" ROMs (excludes bios/device ROMs and clone ROMs)
*several MAME sets that have game ROMs were tagged as "set with no game ROMs"
.filter "Games With No Main Set" was showing games that shouldn't be there
.games audit system was also affected, specially if clone sets were merged into their parent
.most affected: games in "Konami System 573" and several other MAME machines with similar ROMs/CHDs configuration
*several MAME clone sets were not audited correctly because all game ROMs from parent set are tagged as "nodump" and the frontend could not finding "parentsetname.zip" file (not required by MAME when all ROMs are tagged as "nodump")
*sets were all game ROMs have "nodump" tags but also have CHD files were not audited correctly, showing up as "missing"
*Sega Chihiro games are now properly audited; SHA-1 checksum for "seganetw" device set wasn't handled correctly due missing to "CRC32 collision" tags
- Games popup menus "Select Set" were not working properly for bios/device sets

Changed
- Tweaks to "Game Details" screen
*"Game Files" section now shows a green text if clone game is merged into parent set
*sets with all game ROMs tagged as "nodump" now show in green with a "(nodump)" text
*the ROMs list panel now shows "have/miss" proper info and icon even on "missing" games
*other minor tweaks
- Games list font settings do not change anymore when using "available/missing filter" in tool bar buttons

Added
- Added "Arcade Italia" URL links to the "Internet Game Info" feature (Preferences screen, "General" tab)
- Support for MAME PDF manuals (.pdf files)
*select a folder in MAME Settings screen, "Folders" tab or in Preferences screen, "MAME Game Docs" tab
*no zipped files support, .pdf files must be unzipped
*relative path support (relative to MAME base directory)
*default folder is "manuals"
*parent set manual can be opened with clone games
*files are opened with the Windows associated application for .pdf files (external utility)
*setting saved in "arcade\sysimagefolders_arcade.ini" file, "manuals_directory" entry in [MAME] section, but it's not part of the image categories
*access in games popup menu and in images tool bar buttons
- Support for "scores3.htm" so you can view MARP info again in "MAME Game Docs" feature
*you must download "http://replay.marpirc.net/txt/scores3.htm" link from internet and put file into MAME's "\dats\" folder or the folder you selected for data files
*the frontend will try to read the file and show the scores info
*file "marp.dat" is still supported, but cannot be used not together with "scores3.htm"... pick one
Télécharger Emu Loader v8.6.8 (version complète)
Site Officiel de Emu Loader
 
 NegaMAME v0.204-1 
Vendredi 30/11/18 à 14:32 par Firebrand
La version Linux de la v0.204 de NegaMAME est maintenant disponible.
Télécharger NegaMAME v0.204-1
Site Officiel de NegaMAME
 
 NegaMAME v0.204-1 
Jeudi 29/11/18 à 13:46 par Firebrand
Intimement lié au frontend Negatron, qui vient de rejoindre notre collection d'utilitaires, ce build de MAME a été mis à jour avec les sources de MAME v0.204. La version Linux aura un peu de retard.
Télécharger NegaMAME v0.204-1 (Windows)
Télécharger NegaMAME v0.204-1 (MacOS)
Site Officiel de NegaMAME
 
 MESS et MESSUI v0.204 
Mercredi 28/11/18 à 15:06 par Firebrand
Ces builds de MAME spécialisés dans les machines non arcade ont été mis à jour avec les dernières de MAME. Apparemment, Robbert est revenu sur sa décision de ne plus publier de nouvelle version de MESSUI étant donné que celle-ci est encore présente ce mois, la der des ders ayant pourtant été annoncée pour Halloween.
Télécharger MESS v0.204 (32-bit)
Télécharger MESS v0.204 (64-bit)
Télécharger MESSUI v0.204 (32-bit)
Télécharger MESSUI v0.204 (64-bit)
Site Officiel de MESS
 
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