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 DSP v0.22 WIP 4 (32-bit) 
Dimanche 30/07/23 à 15:48 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiées. Voici la liste des changements:
General
- Added a new section 'How to compile DSP Emulator'
- Started to implement parent drivers (ROMs loading and ROMs export), for example Xevious and Super Xevious, they share ROMs, but they are not the same arcade.
- Namco IO 56XX-58XX-59XX
*Changed to classes
*Added IO 59XX
*Implemented timers to internal

Galaga HW
- Added DIPs to all drivers
- Added all remain controls to all drivers
- DigDug: Simplified background render
- Super Xevious: Added driver with sound

Galaxian HW
- Added DIPs to all drivers
- Added all remain controls to all drivers
- Amidar
*Updated ROMs
*Added background color

Gaplus
- Added driver with sound

Gun.Smoke HW
- Added sound CPU reset line

Mappy HW
- Added DIPs to all drivers
- Added all remain controls to all drivers
- Changed to new Namco 5X IO driver
- Grobda: added driver with sound
- Pac & Pal: Added driver with sound

Pacland
- Added DIPs switches
- Fixed a stupid bug with palette change
- Change screen parameters
Télécharger DSP v0.22 WIP 4 (32-bit)
Site Officiel de DSP
 
 NegaMAME v0.257-1 
Dimanche 30/07/23 à 15:44 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.257.
Télécharger NegaMAME v0.257-1 (Windows)
Télécharger NegaMAME v0.257-1 (MacOS)
Télécharger NegaMAME v0.257-1 (Linux)
Site Officiel de NegaMAME
 
 openMSX v19.0 - Last Attack - 
Mercredi 26/07/23 à 15:51 par Firebrand
Cet émulateur MSX a été mis à jour. Les améliorations sont les suivantes:
openMSX 19.0—Last Attack—is again a release with mostly bug fixes and smaller improvements. Biggest improvements are on the OSD menu and the diskmanipulator. Together with openMSX an updated version of Catapult, our user-friendly GUI, was released, but there were again no functional changes this time.

MSX device support:
- SCC+: clear RAM when powering off/on
- WD2793: fixed very rare corner case when writing CRC bytes
- V9990:
*fixed corner case in interlaced screen rendering
*fixed Bx mode cursor drawing
- R800: fixed behaviour with double prefix, as it acts like double NOP unlike
Z80
- Carnivore 2: updated initial (out-of-the-box) flash content, with bootmenu 2.52
- fixed NinjaTap emulation (at the cost of the PSG pin 6/7 behaviour)
- fixed formatting on Philips VY-0010 disk drives
- implemented (more) I/O port mirroring for S-1985 and S-3527 based machines for PSG, VDP, PPI, RTC, printer)
- implemented some weird behaviour of the printer port (implemented unused bits
specification and status showing on all ports for some machines)
- added mapper for RetroHard MultiCart 31 in 1 cartridges
- added mapper for Al Alamiah 30-in-1 cartridges, thanks to a.o. hashem and tsjakoe
- added new machines/extensions, thanks to:
*Peter Hanraets: Sony HB-11 and Sony HB-F701xx
*alwro07: Polish Spectravideo SVI-738
*Daniel Padilla: Victor HC-90A (WIP)
*Takamichi Suzukawa: Nikko PC-70100 (hidden MSX) and Sanyo MPC-10mkII
*Others: Sunrise IDE with Nextor ROM, Swedish Spectravideo SVI-738, Yamaha SKW-01 Word Processor

New or improved emulator features:
- VDP: fixed assertion failure when cmdtiming=broken
- many improvements on machine and extension descriptions
- OSD menu:
*show machine type and region info in list of machines
*show current machine in main menu title (as most actions operate on it)
*show machine and extension information/details whilst selecting them, including whether it will work when selected
*allow user to add/remove IPS patches for ROMs
*fixed location of selection bar (was too high)
*scroll menu items that do not fit horizontally to be able to read them
*for long paths, only show the last part (instead of clipping after the first part)
*minor aesthetic tweaks
*don't show add/remove dialog for extensions if none are present and show the amount inserted in the menu
*always show menu on top
- disk manipulator (many thanks to Laurens Holst!)
*fixed import command
*fixed newline issue in dir command
*fixed possibly illegal date/time stamps when importing
*fixed crash when exporting/listing by proper detection of end-of-directory
*many other/smaller robustness fixes
*added FAT16 support for dir, chdir, mkdir, import, export, create and format
*both DOS1 and DOS2 bootsectors can be generated
*added support for Nextor partitions
*added support for Nextor FAT12 formatting
*skip hidden directories when exporting
*improved filtering on unsupported file name characters
*convert MSX file names to UTF-8 both when reading from and writing to the host file system
*added partition command to partition an existing disk
*added support for Beer IDE 1.9 partitions
- cassetteplayer 'getpos' command now also works in recording mode
- fixed desyncs in replays when using mouse input
- make it possible for some devices to find out which ROM file they use
- make it possible to query the VDP type in Tcl
- fixed calculation of hash for e.g. hard disk images (unfortunately making it
slower again)
- fixed SaI3xScaler
- fixed parsing of XML entities in e.g. replays, config files, etc. For example
fixes replays that include a load command like BLOAD"CAS:",R
- fixed crash when video system cannot be initialized, show an error instead
- fixed crash when using the Dooly mapper with a too small ROM image
- added MIDI input support to ALSA (thanks to Cacodemon345!)
- callback procs can now be persistenty changed to a custom implementation
(ivalid PSG direcitons, invalid PPI mode, di-halt, generic messages)
- added a way to cancel the type command (with -cancel option)
- added warnings on reads/writes to writeonly/readly registers (thanks to Pedro
de Medeiros)
- fixed crash when toggling the 'VR' bit in the VDP
- fixed crash when making screenshot with SDL renderer
- added debuggables for VDP register and palette latch status (thanks to Pedro
de Medeiros)
- expose VRAM write access status to Tcl (thanks to Pedro de Medeiros)
- added YM2151 recording to VGM recorder (thanks to sneep)
- fixed crash when required OpenGL version was not found
- added small delay to fix automatic typing of loading instruction for games
like Elite
- fixed ar_fr keyboard mapping (ignoring right-to-left characters)

Build system, packaging, documentation:
- fixed compilation on some platforms (missing ctime include)
- required GNU compiler is now at least g++-10. Android build is totally
broken, as its libc++ is missing a lot of things. Will probably be better
with NDK 26.
- update build process for macOS, automatically sign code when Apple Developers
ID is available
- 3rd party updates of SDL (2.26.4), Tcl (8.6.13) and libpng (1.6.39)
- added patch to add aarch64 support to libtheora 3rdparty build

And of course the usual various bug fixes and performance improvements.
Télécharger openMSX v19.0 - Last Attack - (64-bit) (Windows)
Télécharger openMSX v19.0 - Last Attack - (Intel) (MacOS)
Télécharger openMSX v19.0 - Last Attack - (M1) (MacOS)
Télécharger openMSX v19.0 - Last Attack - (Linux)
Site Officiel de openMSX
 
 ColecoDS v8.1 
Mardi 25/07/23 à 16:22 par Firebrand
Cet émulateur ColecoVision et machines d'architecture proche pour nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Major rework of the CreatiVision driver for much improved compatibility and loading of BASIC listings.
- New CreatiVision keypad/keyboard overlay with stylings from 1981!
- Swap out bloated printf/sprintf for embedded versions.
- Added screen snapshot by holding L+R buttons while in-game.
- Other cleanups as time permitted.
Télécharger ColecoDS v8.1
Site Officiel de ColecoDS
 
 ares v133 
Vendredi 21/07/23 à 15:08 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
User Interface
- Systems that use MAME compatible Arcade roms (currently only Neo Geo) now use a dedicated roms folder (configurable in Settings -> Paths). When loading games for these systems, the user is now presented with a game browser dialog, so users no longer have to struggle to remember shorthand .zip filenames for their games.
- ares will now use the modern file browser dialog when browsing for a directory on Windows.
- Added a "Reset System" hotkey to allow quick resets of the running system.

Save States
- It is now possible to undo the last save, or load, of a save state; this is intended to reduce the chance of data loss on accidental saving (easily possible when using a hotkey).

Atari 2600
- Improved resolution handling/screen size calculation.
- Fixed an issue where the TIA audio would not correctly reset.

Bandai - WonderSwan
- Improved timing accuracy of the V30MZ CPU.

Sega Mega Drive / CD / 32X
- The following games have been added to the game database:
*Alisia Dragoon (E): Override for incorrect region flags in header
*Fifa Soccer 95 (Korea): Override for bad SRAM flags in header
*NBA Live 95 (Korea): Override for bad SRAM flags in header
*Sonic & Knuckles + Sonic the Hedgehog 3 (USA, Japan, Europe): Override for missing SRAM header
*Fixed an issue where loading a CD32X game could result on the logo lacking color.
- Implement correct sprite list termination behavior; fixes Power Drive's vehicle select menu.
- Fix latching of window registers to before the scanline; fixes Landstalker's text box rendering.
- Fixed a typo causing the 32X WDT to tick at the wrong frequency in some situations (2096 -> 4096).
- Fixed an issue where 32X internal timers would tick too slowly when using the recompiler.
- Fixed an issue where loading a CD game followed by a CD32X game would result in the 32X not being detected.
- Added support for the SH2's mirrored cache control register; fixes Virtua Fighter.
- Fixed an issue where CD BRAM would be overwritten if the CD was loaded without a disc inserted (eg: via mode 1 cartridge).
- Fixed an issue where the SH-2 recompiler would not properly invalidate cache; fixes NBA Jam
- Fix an edge case that could cause the SH-2 recompiler to infinitely defer interrupts.

NEC - PC Engine / TurboGrafx / SuperGrafx / CD
- Added support for connecting/disconnecting the multitap; we could not safely leave it enabled as default as it caused some games to break.
- Fixed an issue where ares would incorrectly corrupt CD BRAM when loading a HuCard game.
- Fixed an issue where ares would not correctly zero BRAM on formatting.
- Fixed an issue where the BIOS would incorrectly detect BRAM size and not format it properly.
- Fix an off by one error in scanline interrupts; fixes blue characters in Akumajou Dracula X.

Microsoft - MSX
- Added preliminary support for loading cassette tape software/games. Currently, this requires .WAV format audio data. The following basic commands are used to load cassette tapes of each type:
*Binary Data: `BLOAD"CAS:",R`
*Tokenized Basic: `CLOAD`
*ASCII `RUN"CAS:"`

Microsoft - MSX2
- Fixed sprite rendering in Mode 2.
- Implemented support for vscroll, Text Mode 1 and Graphics Mode 5.
- Implemented just enough of the RTC to allow the use of a real MSX2 BIOS, rather than C-BIOS.

Nichibutsu - My Vision
- Support for this system has now been added to ares; ROM dumps should be raw binary images of an entire cartridge using the ".myv" file extension.

Nintendo - Famicom / NES
- Added support for the iNES 2.0 timing flag; ROMs that rely on this flag will now run at the correct speed.
- Added support for VRC2/4 sub-types; the VRC2 and VCR4 test ROMs now pass successfully.
- Fixed initial reset state, allowing reset test ROMs to pass.
- Added support for AVE NINA-03 and NINA-06 boards (iNES mapper 79).
- Added support for MMC3 multicarts (iNES mappers 37 and 47).
- Fixed an issue where FDS games would play some audio channels at an incorrect pitch.

Nintendo - Super Famicom / SNES
- Fixed an issue where games using real time clocks may crash the emulator.

Nintendo - Nintendo 64
- ares now correctly uses the virtual and physical addresses when simulating icache loads with the recompiler.
- Lots of performance tuning, mostly to offset the performance cost of the recent emulation improvements.
- Fixed handling of BADVADDR in TLB miss exceptions that are raised by SWR.
- Fixed an issue where PAL games would play audio at an incorrect frequency.
- Added support for Weave de-interlacing instead of only Bob de-interlacing, Weave is now the default.
- Added emulation of RSP SU pipeline stalls; fixes Donkey Kong 64 and Banjo-Tooie.
- Added accurate PI DMA timing emulation; fixes Jet Force Gemini and Micky's Speedway USA.
- Corrected out of bounds RDRAM behavior; RDRAM is not mirrored.
- Removed MAME RDP emulation; Parallel-RDP is now supported on macOS via MoltenVK so the fallback was no longer required.

Nintendo - Game Boy
- Fixed an issue where the stop() instruction would not correctly reset the internal div counter to 0.

Nintendo - Game Boy Advance
- Implement upper bounds for background fetch; fixes rendering issues in Monster Gate.

Sinclair - ZX Spectrum
- Added support for .tap and .tzx format tapes (no need to convert to .wav anymore).

Component changes affecting multiple cores
- Fixed various audio inaccuracies in the SN76489 and YM2612 emulation.
- Fixed various inaccuracies in Z80 emulation.
- Fix various M68000 timing issues.

Command Line Interface
- All ares settings are now exposed to the command line interface: a setting can be changed from command line using --setting. The list of available settings can be dumped with --dump-all-settings.
- Added support for suppressing file dialogs and loading multiple roms at once; this allows the loading of complex configurations (e.g.: Super Game Boy) from the command line without needing to use the GUI.

Other
- Removed the non-functional Direct3D11 driver; no code for this ever existed, but the UI was displaying the option leftover from an experimental branch.
- Fixed an issue where ares would make incorrect assumptions about pregap in CHD files.
- Fixed the location/detection of Game Databases on POSIX systems (should reduce issues with third party builds).
- Updated the Linux builds to default to GTK3 rather than GTK2, as the latest version of ubuntu has removed GTK2 support from the core repositories.
- Added support for IPS softpatching, alongside the existing BPS support.
Télécharger ares v133 (Windows)
Télécharger ares v133 (MacOS)
Site Officiel de ares
 
 Messinfo.dat v0.256 (11.47) 
Jeudi 13/07/23 à 20:56 par Firebrand
Une nouvelle version de ce fichier additionnel pour MAME a été publiée. Voici la liste des changements:
- 11.47 07/12/2023: Aligned files to 0.256 version.
- 11.46 07/07/2023: Added 12 forgotten devices in version 0.255 (my fault).
Télécharger Messinfo.dat v0.256 (11.47)
Site Officiel de Messinfo.dat
 
 DSP v0.22 WIP 3 (32-bit) 
Samedi 08/07/23 à 15:49 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
General
- Updated Preview Images
- CPU
*Added a new counter to count all timings of the CPU, used in Asteroids, Circus Charlie, Gyruss, Hypersports, and many others...
*LR35902: fixed HALT opcode, fixes many Gameboy Color Konami games
- Sound
*Konami Sound: video line not needed any more
*Samples: added volume
- Video
*Changed rol90 name to rot270
*Added rot180 to rotate screen 180 degrees
*Fixed main screen flip x and flip y, now can be used both
- Disk: added DSK format for Oric disks
- GFX: fixed gfx rotate when graphics are not square

Oric HW
- Added preliminary disc support, not working

Centipede HW
- Centipede
*Fixed dip
*Fixed video
*Fixed controls
*Fixed colors, now using indirect palette
- Millipede: added driver with sound

Circus Charlie
- Fixed sprites

Flower
- Enhanced IRQs

Legendary Wings HW
- Section Z: fixed audio

Mega Sys 1 HW
- 64th Street: fixed sprites

Missile Command
- Missile Command: added driver with sound
- Super Missile Attack: added driver with sound

Taito SJ HW
- Added DIPs
- Updated to use gfx buffers
- Fixed controls, added buttons
- Optimized maps
- Fixed sound NMI
- Fixed DAC
- Elevator Action: updated ROMs

Time Pilot
- Added DIPs
- Added video enable

Wardner
- Fixed DIPs

Zaxxon HW
- Fixed sound
- Fixed DIPs
- Fixed video
- Added samples volume
- Super Zaxxon: added driver with sound
- Future Spy: added driver with sound
Télécharger DSP v0.22 WIP 3 (32-bit)
Site Officiel de DSP
 
 NegaMAME v0.256-1 
Jeudi 29/06/23 à 12:00 par Firebrand
Ce build de MAME prévu pour fonctionner avec le frontend Negatron a été mis à jour vers MAME v0.256.
Télécharger NegaMAME v0.256-1 (Windows)
Télécharger NegaMAME v0.256-1 (MacOS)
Télécharger NegaMAME v0.256-1 (Linux)
Site Officiel de NegaMAME
 
 ColecoDS v8.0 
Jeudi 29/06/23 à 11:57 par Firebrand
Cet émulateur ColecoVsion et MSX pour Nintendo DS a été mis à jour. Peu d'améliorations cependant:
- Minor cleanups only.
Télécharger ColecoDS v8.0
Site Officiel de ColecoDS
 
 RomVault v3.6.1 
Samedi 24/06/23 à 14:44 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- Found some more memory issues in the new CHD C# code which has now been fixed and a couple of missing fixing status's in the new keep only complete sets have been added as needed.
Télécharger RomVault v3.6.1
Site Officiel de RomVault
 
 Messinfo.dat v0.255 (11.45) 
Lundi 19/06/23 à 14:58 par Firebrand
Ce fichier additionnel pour MAME a été mis à jour. Les changements sont les suivants:
- 11.45 06/18/2023: Aligned files to 0.255 version.
- 11.44 06/06/2023: Added 60 system descriptions.
Télécharger Messinfo.dat v0.255 (11.45)
Site Officiel de Messinfo.dat
 
 RomVault v3.6.0 
Samedi 17/06/23 à 13:48 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
New Features
- CHD built in support: Chdman.exe is no longer needed!, RV now supports reading all CHD Versions, and compression. (Thanks to a number of people over in the RV Discord Channel for help out making this one a reality.) Along with the CHD scanning being built in a lot of work has been done to make this use parallel processing code, to give somewhere around a 3 to 4 times speed improvement in scanning over chdman.exe!!
- Keep only full sets: There is now a directory option to only keep full game sets. Any incomplete sets will not be fixed, meaning no more dirs full of 1000's of cue files and no isos.
- ZipMove improvements: ZipMove is now used in more cases where possible, zipmoving zips even if they are not complete, but are best available.
- No-Intro DAT Improvements: Support for Parent/child and Numbered No-Intro DATs have been added, so you can do all of these styles from the one source No-Intro DAT's, and use dir options to set your style preferences.
- Don't stop scanning: A number of scanning errors are handled better now, previously they would stop the scan, now they are reported as errors, and the scan continues.

Bug Fixes
- DatVault Linux: Datvault has been fixed to work in Linux. Check Boxes working correctly.
- Added some missing headers: Added lynx.xml & a7800.xml header support.
- Missing files cannot have alt values: Finally tracked down a cause of this error, and fixed it.
- Fix case sensitive FS issues: Fixed some issues to make case sensitive file systems better supported.
- Duplicate directories occurring in the tree: Fixed a bug that allowed multiple dirs of the same name to appear in the tree.
- ToSort default dir: If removed it can be added back in as a relative path dir.
- MIA in FixDats: Added the MIA flag to fix Dats.
Télécharger RomVault v3.6.0
Site Officiel de RomVault
 
 NegaMAME v0.255-1 
Jeudi 01/06/23 à 11:57 par Firebrand
Ce build de MAME prévu pour accompagner le frontend Negatron a été mis à jour vers MAME v0.255.
Télécharger NegaMAME v0.255-1 (Windows)
Télécharger NegaMAME v0.255-1 (MacOS)
Télécharger NegaMAME v0.255-1 (Linux)
Site Officiel de NegaMAME
 
 DSP v0.22 WIP 2 (32-bit) 
Jeudi 25/05/23 à 12:20 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Voici la liste des changements:
General
- CPU
*M6502
.Fixed timings before internal timer call
.Added some opcodes for 2xNOP and 3xNOP
- Z80
*Fixed timings before internal timer call
*Some updates to internal procedures
- Tape System
*Added procedures to call before tape play and after play
*Fixed WAV format tapes loading
*Added Oric TAP file format support
*Fixed main speed changes when a tape is playing
- Devices: VIA6522: Added device

Amstrad CPC
- Enabled Z80 timings (fixes Saboteur II and many others)
- Rewrited video to update screen pixel by pixel
- Fixed tape loading with new Z80 timings

Coleco
- Black Onix: Added 24C08 eeprom
- Boxxled: Added 24C256 eeprom

Commodore 64
- Swapped joystick 0 and joystick 1
- Added F1 to start/stop tape loading

NES
- Fixed mapper 9
- Added partial mapper 10 (thanks to Neville)

Oric HW: Added support for tape loading, AY-8910 sound and keyboard
- Oric 1: added driver with sound
- Oric Atmos: added driver with sound

Sega System 1/2 HW
- Changed Z80 timings, fixes Pitfall II intro
Télécharger DSP v0.22 WIP 2 (32-bit)
Site Officiel de DSP
 
 RetroBat v5.3.0 
Mardi 16/05/23 à 15:33 par Firebrand
Une nouvelle version de cet ensemble de scripts conçu pour configurer automatiquement le frontend EmulationStation avec RetroArch a été publiée. Voici la liste des améliorations:
Fixes:
- Fix ryujinx feature injection
- Fix mame standalone ratio not working (disable keepaspectratio when ratio forced in features)
- Fix artwork path for mame standalone to align with libretro:mame path
- Fix bezels for libretro:dolphin wii system and put libretro:dolphin in 16/9 aspect ratio by default (for wii only)
- Fix BigPemu template to avoid error message when running jaguarcd titles for the first time
- Fix FBNEO hardcore retroachievements mode by disabling "allow-patched-roms" when hardcore is enabled
- Fix dolphin gamepad button inversion missing for X and Y (only A & B were reversed)
- Fix once and for all pcsx2 multiple screen...(cross-fingers)
- Fix use of Gamecube adapter for dolphin standalone
- Fix missing features for demul-old (user for gaelco)
- set default settings in retrobat.ini in case of invalid or null value
- Align dolphin HD texture pack with libretro:dolphin, this means the custom texture packs must be placed in \saves\gamecube\User\Load\Textures
- Fix libretro:mame per-game button remap naming
- Fix usage of .uae files for WinUAE
- Align Citra-QT sdmc and nand path with libretro:citra path
- Fix Bios check for atomiswave
- Fix vita3k vsync feature
- Fix missing CXBX language feature (same as XEMU)
- Fix missing .m3u extension for Sega-CD

Interface:
- fix canonball system in ES system list (avoid duplicating "Ports" category)
- Fix game video in grid mode too small when in gamelist
- Fix HFSDB scraping delay issue
- Fix music volume issue after screensaver when volume set to 0
- Rename "Game focus" feature to "Keyboard focus" and make it available only for computer cores
- smooth transition from splashscreen to the interface
- Add preview images in RetroBat download store
- Hide console when running MAME and Ryujinx
- Update many YES/NO features to "switch buttons"

Updates of emulators:
- Bump duckstation to new version + autoconfiguration of controllers and new features + retroachievements
- Add mgba for gb, gbc and sgb
- Add WinUAE also for amigacdtv
- Bump libretro:ppsspp version
- Bump ppsspp emulator

New stuff:
- Add OpenMSX for MSX & colecovision (with support of SGM roms for colecovision and MSX laserdiscs)
- Add Zaccaria Pinball (steam only)
- Add MSX turbo R system in MSX group
- Add GP32 to MESS systems
- Add gun support (1 player only) for pcsx2 and duckstation - compatible with guns that emulate mouse (e.g. wiimotes)
- Add features for BBC Micro to select Joystick type (mame & libretro:mame)
- Add features for TI99 (speech module and 32k ram) (mame & libretro:mame)
- Add possibility for FmTowns to load a floppy in addition to a cdrom
- Add ramsize feature for fmtowns (mame & libretro:mame)
- Added -multimouse command line feature for mame standalone
- Add option to play with more than 2 players in nosgba (3 and 4 players)
- Added values injected in rpcs3 (exit emulator when game finishes + prevent display sleep when playing)
- Add archimedes bios check & missing models
- Add StOoz zone & disable fullscreen features to Teknoparrot
- Actionmax is now a separate system (not integrated with Daphne anymore)
- Add feature to enable discord integration (for compatible systems)
- Add automatic controller configuration mechanism in RetroBat interface if controller is known in SDL database
- Add mgba features
- Add features to ryujinx and yuzu (docked mode, language...)
- Add language feature to RPCS3
- Add touchscreen pointer option for libretro:citra
- Add padtokey to mugen
- Add m3u multi-disk support to GSPlus (Apple2GS)

Dev stuff:
- RetroBat.exe cleanup and enhancements
- Cleanup es_padtokey file
- fix "features.issuported" method for features with switch preset
- Refactorization of yuzu options injection
- Review of language detection for some standalone emulators
- Changed method of searching EBOOT.BIN file for ps3 games
Télécharger RetroBat v5.3.0
Site Officiel de RetroBat
 
 Clock Signal v15/05/2023 
Mardi 16/05/23 à 15:23 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes pour MacOS a été publiée. Les améliorations sont les suivantes:
- adds MSX-MUSIC (i.e. OPLL) support for the MSX 2;
- introduces missing MSX configuration options for the Qt build; and
- adds a file association for .mx2 files.
Télécharger Clock Signal v15/05/2023
Site Officiel de Clock Signal
 
 Messinfo.dat v0.254 (11.43) 
Mercredi 10/05/23 à 15:12 par Firebrand
Les donnés relatives à MAME v0.254 ont été ajoutées à ce fichier informatif:
- 11.43 05/09/2023: Aligned files to 0.254 version.
Télécharger Messinfo.dat v0.254 (11.43)
Site Officiel de Messinfo.dat
 
 NegaMAME v0.254-1 
Samedi 29/04/23 à 15:00 par Firebrand
Une nouvelle version de ce build de MAME prévu pour être utilisé avec le frontend Negatron a été publiée. Elle intègre les changements de MAME v0.254.
Télécharger NegaMAME v0.254-1 (Windows)
Télécharger NegaMAME v0.254-1 (MacOS)
Télécharger NegaMAME v0.254-1 (Linux)
Site Officiel de NegaMAME
 
 DSP v0.22 WIP 1 (32-bit) 
Jeudi 27/04/23 à 12:35 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
General
-Updated preview images (thanks to Nevile)
- Update SDL2 library to 2.26.5
- CPU
*NEC V20/V30/V33
.Implemented sound timers
.Added NMI
.Added many EA types
.Fixed PUSH/POP CPU flags
.Added opcodes $0f18, $0f19, $0f1a, $0f1b, $0f1c, $0f1d, $31, $34, $68, $6a, $6b, $82, $8308, $8320, $8330, $8d, $91, $92, $93, $94, $95, $97, $c008, $c020, $c028, $c120, $c128, $c8, $c9, $d110, $d200, $d220, $d228, $d3, $e3, $e4, $ec, $ee, $ef, $f2a4, $f2a5, $f2af, $f618, $f620, $f630, $f720, $f728, $f730 and $f738
*Z80
.Added (again) functions to change CPU timmings
.Fixed some timmings and timming calculation
- Sound
*Seibu sound
.Rewrited and converted to class
.Added internal Z80, ADPCM, sound chip and controls
.Changed CPU mappers to internal
.Removed fake adpcm, using standar MSM5205
*MSM5205: Converted to class
*Devices: Added i2c eeproms
*File engine: Changed CRC variable to unsigned 32bits

Amstrad CPC
- Fixed keyboard matrix reads (Fixes 'Night Shade')
- Added specific Z80 timmings, but breaks tape loading, so they are disabled

Bloodbros HW
- Added new seibu sound system

Cabal
- Added new seibu sound system

Raiden
- Added new driver, but have some CPU bugs, sounds fails and controls are not working

Shadow Warriors HW
- Shadow Warriors: added driver with sound
- Wild Fang/Tecmo knight: added driver with sound

Toki
- Added new seibu sound system

Twins HW
- Twins: added driver with sound
- Twins (Electronic Devices): added driver with sound
- Hot Block - Tetrix II: added driver with sound
Télécharger DSP v0.22 WIP 1 (32-bit)
Site Officiel de DSP
 
 GameEx Arcade Edition v18.51 
Dimanche 23/04/23 à 14:48 par Firebrand
Vous reprendrez bien encore un peu de GameEx? Seule l'Arcade Edition est concernée par cette nouvelle version (pour l'instant?). Les changements ne sont pas connus.
Télécharger GameEx Arcade Edition v18.51
Site Officiel de GameEx Arcade Edition
 
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