Cet utilitaire de sauvegarde de supports de jeux vidéos a été mis à jour. Les améliorations sont les suivantes: - updated (GB) internal name is 15 characters long only for GBC games. For GB and SGB games it's 16 characters long. Updated ROM info and -n (by dbjh; thanks to Anna Kubisty for reporting the problem and info) - added (all) --xreset reset parallel port (by dbjh; thanks to Cyan Helkaraxe for the idea) - added (GBA) --sc convert to Super Card (CF to GBA Adapter)/SCZ; enables "Saver patch", "restart to Menu" and "Real Time Save" (creates SAV and SCI template) (by NoisyB) - updated (NES) added support for new iNES header. Now --ntsc & --pal work also for iNES files (by dbjh) - updated (SMS/Game Gear) improved header length detection (by dbjh; many thanks to Dweezledap for testing) - added (N64) support for remaining 6101, 6103, and 6106 bootcodes (by Parasyte) - added (Coleco) recognition of Coleco ROMs (by NoisyB) - added (Virtual Boy) recognition of Nintendo Virtual Boy ROMs (by NoisyB) - updated (SMS/Game Gear) --smd produces a proper SMD header (by dbjh) - updated (SMS/Game Gear) --smd does not interleave SMS or Game Gear files anymore. As far as we know, no backup unit produces or is able to handle interleaved SMS or Game Gear files (by dbjh; thanks to Matthias for verifying this with his SMD) - added (SNES) --idnum=NUM make --gd3 produce file names where first file has numerical identifier NUM, next NUM + 1, etc. (by dbjh) - updated (all) added alternative options for --rr83 & --force63 (--r83 & --rjoliet respectively) (by NoisyB) - updated (all) improved --r83 & --rjoliet (by dbjh) - added (NDS) recognition of Nintendo DS ROMs (by NoisyB) - added (Atari) recognition of Atari VCS 2600 ROMs (by NoisyB) - added (all) --hfind=HEX find HEX codes in ROM (wildcard: '?') (by NoisyB) - added (all) --hfindr=HEX like --hfind but looks also for shifted/relative similarities (by NoisyB) - added (all) --dfind=DEC find DEC codes in ROM (wildcard: '?') (by NoisyB) - added (all) --dfindr=DEC like --dfind but looks also for shifted/relative similarities (by NoisyB) - updated (PCE) --multi now creates a multi-game file that will actually work on the PCE-PRO (by dbjh; many thanks to Bryan Lama for reporting this bug and for testing) - updated (PCE) --xpce now correctly handles 3 and 4 Mbit games that are part of a multi-game file (by dbjh; thanks to Bryan Lama for testing) - updated (PCE, Genesis, SMS/Game Gear) --multi now produces more efficient multi-game files which results in shorter upload times (by dbjh) - updated (PCE, Genesis, SMS/Game Gear, SNES) all transfer options for ToToTEK devices now check for the presence of the device (only the upload ROM options used to do the check) (by dbjh) - added (all) -r process subdirectories recursively (by NoisyB and dbjh) - updated (SNES) improved reliability of --xgd3 (should reduce the frequency of "File Size Error !") (by dbjh) - added --help[=WHAT] WHAT=long,pad,dat,patch,backup,disc. Help output is now smaller (by NoisyB) - added (SNES) --mksrm create *.srm (SRAM) file with size based on ROM information (by dbjh) - updated FAQ with explanation about how to configure uCON64 for backup unit I/O (through a parallel port) on 64-bit Windows (XP/2003/Vista/7/8/8.1/10) (by dbjh) - added (SNES) --xqd16 send ROM to Quickdev16 (by dbjh; thanks to David Voswinkel for sending a patch) |
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