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 Emu Loader v8.7.3 (version complète) 
Mercredi 01/05/19 à 13:16 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
The colors in night mode went thru a big change. You will not recognize the night mode...
This build uses my new TBitBtnEx and TSpeedButtonEx buttons. Their colors are fully customizable. There is a new Night Mode 2 page in preferences screen so you can customize the button colors to your liking. They are only used in night mode. Light mode still uses Windows themed button. Made modifications to my PanelEx component for better user customization and fixed a couple bugs I didn't even know were there.
Replaced all TEdit controls by my custom TEditEx component. Guess what... it allows custom frame colors and you can do it in preferences screen. Two last changes. Dark colors in menus and popup menus. No more white menus in night mode.
Almost all screens now have a dark theme. I also replaced the black background color by dark gray, it's easier on the eyes. Emulator settings screens will probably not get dark colors because some of the controls colors cannot be customized (Windows themed drawn).
Many bugs were fixed in this buid. Some of them are important fixes so make sure you update the frontend to this version.
You can no longer change AlterMAME settings. AlterMAME was never supposed to be customizable. A LOT of code was removed and I was able to simplify several routines and fix a bunch of bugs that could not fixed without duplicating the code of these routines (that's a big no no...).
Three changes to the AlterMAME feature: added a second AlterMAME slot so you can use two alternate emulators to run MAME games.
Proper detection of FinalBurn Alpha ( https://www.fbalpha.com ) and Raine ( http://raine.1emulation.com ) emulators. Finally, better handling of application exit codes and their descriptions.
New feature, support custom game icons for MAME software list games when using MAMu_ Icons feature. See the change log for details on how to use it. You can take a look in this thread, EmuChat forum to know more about these icons. So far there are no game icons packs for any MAME softlists.
One last thing. Support for a new handheld system: Nintendo Switch. Yuzu emulator ( https://yuzu-emu.org ) is the only supported emulator for now and you must select yuzu-cmd.exe file to play games.

Fixed
- Parent .ico file not showing up in clone sets if clonename.ico doesn't exist ("MAMu_ icons" feature)
- Buttons "OK" / "Cancel" were invisible when viewing the simpler "arcade system select" dialog
- Wrong read/write of game info "playtime" / "last played" / "times played" if your have multiple games in the same system with same zipped filename but of different media types
*example: 2 files named "Elevator Action (1995) (Nidecom).zip", both MSX1 games, one is cartridge media type and the other is floppy disk
*wrong game info written in played games files after exiting a console/computer game
*wrong game info read from played games files when loading games lists at startup
*the media type was missing when searching for the game entry
*bugs related to files located in "\console_computer\played_games\" folder
*arcade systems and MAME software lists do not suffer from this bug
- Wrong "extra game info" data parsing for "Games Editor" (main menu "Console/Computer")
- Night mode was not toggled on/off correctly with the checkbox in messages dialog
- PaneEx "inner border color" was not set correctly in procedure uCommon.SetPanelNightColors() causing it to be the same as outer border color
- MAME arcade input files were not handled correctly in "Run Game (Extra Parameters)" screen
*files "arcade_name.inp" in the "inp" root folder were not added to the files list, only "inp\gamename\*.inp" files
*for arcade games only, excluding MAME softlist games
- MAME save state files were not handled correctly in "Run Game (Extra Parameters)" screen
*files from "sta\machine_name\softwarename\gamename\" folder were completely ignored
*for MAME software list games only, excluding arcade games
- The image layout currently in use could be disabled in "Layout Settings" screen, causing corruption in layouts .ini file read/write routine
- Extra title/machine type text color of selected systems were hard to read in night mode; light gray color replaced by dark gray
- Selection bar was not red color for CHDs with bad checksum ("Arcade Audit Results" screen)
- "CPU Filter" edit box was not correctly painted in night mode
- Search games floating panel was not showing up at startup

Changed
- Improvements to "version info" detection in "Arcade Emulators Setup" screen and at frontend startup
- Changes and tweaks to AlterMAME feature
*RAM variables were not initialized at startup, it could cause the frontend to crash
*added a second AlterMAME slot so you can use two alternate emulators to run MAME games ("Arcade Emulators Setup" screen)
.new "Autorun Game With AlterMAME 2" checkbox ("Arcade Emulators Setup" screen and games popup menu)
.if game cannot be run with "AlterMAME 1", it will try again with "AlterMAME 2"
.new "Run Game With AlterMAME 2" option in games popup menu to run games directly with AlterMAME 2
*added proper detection for "FinalBurn Alpha" and "Raine" emulators in "Arcade Emulators Setup" screen and when running games
.FBA website: https://www.fbalpha.com
.Raine website: http://raine.1emulation.com
.for Raine emulator, the "-nogui" parameter is added automatically to the execution command line and there's no way to toggle it off
*better handling of CreateProcessW() exit codes "0, 1, 2, 5" after exiting emulators
*Tweaks and fixes to texts in "run game confirmation" and "execution error" dialogs
- Renamed file "image_category_overlay.ico" to "image_category_overlay_light.ico" ("\resources\main_icons\overlay\" folder)
- Image category/layout icons updated to support overlay icons ("resources\main_icons\" folder)
- Icon files "option_check.ico" and "option_radiogroup_on.ico" replaced by better versions, suitable for light and dark backgrounds ("resources\main_icons\" folder)
- Changes and fixes to menu/popupmenu drawing colors
*fixed a couple painting bugs in the selection bar outer border
*fixed unreadable shortcut text color in selected items
*added "help text" and "selected help text" in the colors array, changed them to "gray" to fix unreadable texts
*added inner frame color to the selected items, slightly darker than menu background color
- Replaced TEdit standard component by my custom "TEditEx" component, to be used in "night mode"
*new properties: "Color Frame", "Color Frame Focused", "Color Frame Disabled", "Round Frame"
*property "Use Custom Border" for an easy on/off toggle when changing between light/dark backgrounds; this property if OFF by default
*allow custom frame colors instead of the fixed Windows themed frame
*remove the fixed white inner frame when setting edit box background color to anything other than white
- Improvements to my custom "TShadowLabel" component for dark backgrounds compatibility
*added new "Disabled Font Color" and "Disabled Font Shadow Color" properties so you can change font colors when the component is in "not enabled" state
*added new "Use Disabled Font Color" property for an easy on/off toggle when changing between light/dark backgrounds; this property is OFF by default
- Modified image category/layout .ico files, removed monitor frames / texts to use with overlay .ico files ("resources\main_icons\" folder)
- Moved "Tool Bar Overlay Icons Folder" setting to "Night Mode" page since this feature is not for the light mode (preferences screen)

Removed
- All code related to "AlterMAME Default Emulator Settings" and "AlterMAME custom ini settings" completely removed from the source code

Added
- New night mode .ico overlay files for image categories/layouts ("resources\main_icons\overlay\img_dark" folder)
- Support custom game icons for MAME software list games; "MAMu_ Icons" feature
*file "\softwarename\gamename.ico" in arcade "icons.zip" is no longer supported
*zipped icons for each software list must be in: ."user_mame_icons_path\softwarename\icons.zip" filename or
."user_mame_icons_path\softwarename.zip" filename (alternate .zip name, exclusive Emu Loader feature!)
*unzipped icons must be in:
."user_mame_icons_path\softwarename\gamename.ico" or
."user_mame_icons_path\icons\softwarename\gamename.ico"
*minor tweaks to improve RAM usage and .zip files handling
*don't know what this is ? see this thread in MAMEWorld's "News" forum:
http://www.mameworld.info/ubbthreads/showthreaded.php?Cat=&Number=380709&page=1&view=collapsed&sb=5&o=&fpart=1&vc=1&new=1549010727
- New setting "Show MAME Machines Status Bar" so you can hide the status bar of the machines list panel (setting is in machines list popup menu)
- Night mode colors for several dialogs and screens; colors are fixed and cannot be customizable
- Custom frame color settings for the edit box in search bar (preferences screen, "Night Mode" page, "Search Games Panel Colors" group box)
- New handheld system to the "Console/Computer" list: "Nintendo Switch"
*only Yuzu emulator is supported: https://yuzu-emu.org
*you must use "yuzu-cmd.exe" file
- Tool bar menus, filter dialogs and popup menus in dark colors for the night mode
*you can disable the dark menu with "Show Dark Menu in Night Mode" setting in main menu if you prefer light colors
*colors cannot be customized
*tweaks to selection bar, made it a bit darker
*fixed function uMain.AddDefaultIcons(), it was not reloading overlay icons properly when switching between light/night modes and when changing "ToolBar Overlay Icons Folder" setting in preferences screen
- New setting "Use Italic Font Style in System Title Bars" so you can disable italic fonts in system title bars (enabled by default)
- Added support for "VisualBoyAdvance-M" emulator and updated "\console_computer\emulator_parameters[default].ini" file
Télécharger Emu Loader v8.7.3 (version complète)
Site Officiel de Emu Loader
 
 GameEx et GameEx Arcade Edition v15.58 
Mardi 30/04/19 à 12:59 par Firebrand
Ces frontends multi-systèmes ont été mis à jour, mais les changements apportés sont inconnus.
Télécharger GameEx v15.58
Télécharger GameEx Arcade Edition v15.58
Site Officiel de GameEx
 
 Fichiers additionnels pour MAME v0.209 (2ème partie) 
Lundi 29/04/19 à 13:07 par Firebrand
Les derniers support files d'AntoPISA pour MAME v0.209 ont été publiés:
Messinfo.dat v0.209 (11.27):
- 11.27 28/04/2019: Aligned files to 0.209 version.

Series.ini v0.209:
- Series UPDATED (4): Bubble Bobble, Centipede, Empire City and Trivial Pursuit.
Télécharger Messinfo.dat v0.209 (11.27)
Télécharger Series.ini v0.209
ProgettoSNAPS
 
 MESS et MESSUI v0.209 
Jeudi 25/04/19 à 12:18 par Firebrand
Ces versions de MAME dépourvues des jeux arcade sont disponible avec les nouveautés de la v0.209.
Télécharger MESS v0.209 (32-bit)
Télécharger MESS v0.209 (64-bit)
Télécharger MESSUI v0.209 (32-bit)
Télécharger MESSUI v0.209 (64-bit)
Site Officiel de MESS
 
 NegaMAME v0.209-1 
Jeudi 25/04/19 à 12:10 par Firebrand
Si vous utilisez le frontend Negatron, vous pourrez bénéficier des nouveaux de MAME avec cette version mise à jour de l'émulateur qui l'accompagne.
Télécharger NegaMAME v0.209-1 (Windows)
Télécharger NegaMAME v0.209-1 (MacOS)
Télécharger NegaMAME v0.209-1 (Linux)
Site Officiel de NegaMAME
 
 Fournée de GameEx 
Jeudi 04/04/19 à 15:21 par Firebrand
Toutes les versions de GameEx ont été mises à jour, même GameEx Evolution, qui est toujours en beta. Et toujours aucune information sur les nouveautés.
Télécharger GameEx v15.57
Télécharger GameEx Arcade Edition v15.57
Télécharger GameEx Evolution v1.03
Site Officiel de GameEx
 
 Messinfo.dat v0.208 (11.26) 
Mardi 02/04/19 à 14:16 par Firebrand
Comme d'habitude, ce fichier informatif conclue le cycle de mises à jour mensuel d'AntoPISA pour ses support files.
- 11.26 02/04/2019: Aligned files to 0.208 version.
Télécharger Messinfo.dat v0.208 (11.26)
Site Officiel de Messinfo.dat
 
 GameEx et GameEx Arcade Edition v15.56 
Mardi 02/04/19 à 14:13 par Firebrand
Encore de nouvelles versions pour ces frontends multi-systèmes. Mais toujours aucune information sur les changements à l'horizon.
Télécharger GameEx v15.56
Télécharger GameEx Arcade Edition v15.56
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v15.54 
Jeudi 28/03/19 à 14:12 par Firebrand
Ces frontends multi-systèmes ont été mis à jour, mais aucune information sur les changements n'a été diffusée.
Télécharger GameEx v15.54
Télécharger GameEx Arcade Edition v15.54
Site Officiel de GameEx
 
 NegaMAME v0.208-2 
Jeudi 28/03/19 à 14:08 par Firebrand
Cette version de MAME prévue pour fonctionner avec le frontend Negatron a été mis à jour avec les sources de MAME v0.208.
Télécharger NegaMAME v0.208-2 (Windows)
Télécharger NegaMAME v0.208-2 (MacOS)
Télécharger NegaMAME v0.208-2 (Linux)
Site Officiel de NegaMAME
 
 MESS et MESSUI v0.208 
Mercredi 27/03/19 à 15:33 par Firebrand
Après quelques mois d'absence, les builds de MESS et MESSUI sont de retours pour ceux qui ne veulent profiter que des machines non arcade de MAME.
Télécharger MESS v0.208 (32-bit)
Télécharger MESS v0.208 (64-bit)
Télécharger MESSUI v0.208 (32-bit)
Télécharger MESSUI v0.208 (64-bit)
Site Officiel de MESS
 
 Romulus v0.042 
Jeudi 14/03/19 à 14:00 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- FIXED problems reading/writing files and sometimes crashes when managing long path filenames.
- IMPROVED Speed at Offlinelist profiles updating/downloading pictures and less CPU usage.
- ADDED Cache for Offlinelist profiles images updater.
- ADDED Close button for tabs.
- ADDED Polish language. Thanks to Michip.
- ADDED Polish O.S language detection when Romulus first run.
- CHANGED Languages list from settings in native language country names.
- MINOR Bug fixes .
Télécharger Romulus v0.042
Site Officiel de Romulus
 
 Messinfo.dat v0.207 (11.25) 
Lundi 04/03/19 à 14:00 par Firebrand
Comme d'habitude, la mise à jour de ce fichier sur les machines non arcade de MAME clôt les mises à jours mensuelles des fichiers additionnels d'AntoPISA:
- 11.25 03/03/2019: Aligned files to 0.207 version.
Télécharger Messinfo.dat v0.207 (11.25)
Site Officiel de Messinfo.dat
 
 GameEx ry GameEx Arcade Edition v15.53 
Lundi 04/03/19 à 13:56 par Firebrand
Après pluisuers mois d'absence, de nouvelles versions de ces frontends multi-systèmes ont été publiées. Pas d'information sur les changements apportés.
Télécharger GameEx v15.53
Télécharger GameEx Arcade Edition v15.53
Site Officiel de GameEx
 
 NegaMAME v0.207-1 
Jeudi 28/02/19 à 13:49 par Firebrand
Ce build de MAME à utiliser avec le frontend Negatron a été mis à jour vers MAME v0.207.
Télécharger NegaMAME v0.207-1 (Windows)
Télécharger NegaMAME v0.207-1 (MacOS)
Télécharger NegaMAME v0.207-1 (Linux)
Site Officiel de NegaMAME
 
 QuickPlay v4.6.6 
Mercredi 20/02/19 à 13:58 par Firebrand
Une nouvelle version de ce frontend multi-systèmes a été publiée. Voici les nouveautés:
enable lzma2 support for 7zip files
remove mametool logging file from release
Télécharger QuickPlay v4.6.6
Site Officiel de QuickPlay
 
 Messinfo.dat v0.206 (11.24) 
Vendredi 08/02/19 à 13:03 par Firebrand
La version de ce fichier informatif pour AME v0.206 a été publiée. Voici les notes l'accompagnant:
- 11.24 07/02/2019: Aligned files to 0.206 version.
- 11.23 18/01/2019: Added on the page the link to download the file in "git" format, updated about once a week.
Télécharger Messinfo.dat v0.206 (11.24)
Site Officiel de Messinfo.dat
 
 RetroArch v1.7.6 
Lundi 04/02/19 à 12:14 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis en une même interface a été mis à jour. Voici la liste des changements généraux, mais je vous invite à visiter le site officiel pour plus d'informations avec un article richement illustré si vous voulez en savoir plus:
– ANDROID: Fix Xperia Play input binding.
– CHEEVOS: Reset when hardcore mode is toggled.
– CHEEVOS: Update the hashing methods to identify NES, SNES and Lynx games (more accurate and accepting headerless ROMs).
– COMMON: Add new JSON playlist format.
– COMMON: Fix playlist corruption when deleting items.
– COMMON: Fix archive progress display calculation.
– COMMON: Fix playlist entries appearing with previously used names.
– COMMON: Fix screenshot filename with no core or content.
– COMMON: Allow compiling without menu support.
– CORE UPDATER: Allow sideloading cores from the menu.
– CPU FILTERS: Add Normal2x filter.
– CRT/LINUX: New Linux switching method partially implemented.
– CRT/LINUX: Linux restore desktop resolution fixed.
– CRT/LINUX: Monitor index switching and auto enumerate for output detection in Linux (still working on the windows method).
– CRT/RASPBERRY PI: Initial support.
– DATE: Add Date / Time style options.
– DEBUGGING: Add an integrated crash handler for debug builds (see https://docs.libretro.com/tech/debugging)
– DISCORD: Discord matchmaking.
– DISCORD: Register the application name properly.
– DISK CONTROL: Remember the last used folder / current active folder to make disk-swapping faster.
– INPUT: Add new menu toggle (hold start button for 2 seconds)
– INPUT: Fix arrow keys being incorrectly bound as numpad keys
– INPUT/SDL: Flush the joypad events. Decreases cpu usage over time with the SDL joypad driver.
– LOCALIZATION: Add Greek translation.
– LOCALIZATION: Update German translation.
– LOCALIZATION: Update Italian translation.
– LOCALIZATION: Update Japanese translation.
– LOCALIZATION: Update Simplified Chinese translation.
– LOCALIZATION: Update Spanish translation.
– MENU: New “ozone” menu driver.
– MENU: Only show CRT SwitchRes if video display server is implemented (Windows/Linux for now)
– MENU: User Interface -> Appearance -> ‘Menu Font Green/Blue Color’ settings now work properly.
– MENU: Add option to enable in-menu sound effects.
– MENU/D3D: Scissoring support (will be used for Ozone and menu widgets).
– MENU/QT/WIMP: Allow building with MSVC2017.
– MENU/QT/WIMP: Add detailed file browser table.
– MENU/QT/WIMP: New grid view implementation that is faster and loads thumbnails on-demand.
– MENU/QT/WIMP: Thumbnail drag and drop support.
– MENU/RGUI: Overhaul custom theme interface + add wallpaper support.
– MENU/RGUI: Thumbnail support and thumbnail downscaling.
– MENU: Hide password values.
– MENU/SOUNDS: Implement in-menu sound effects (not enabled by default for now, still experimental).
– MIDI: Add a Linux ALSA driver for MIDI.
– NETPLAY: Force fast-save-states when netplay is enabled.
– NETPLAY: Allow quick joining subsystem lobbies.
– OSX: Initial CoreAudio V3 audio driver (not yet used in release builds).
– OSX: OpenGL 3.2 Core support for cores.
– PS2: Initial PlayStation2 port.
– PS4: Initial PlayStation4 port.
– RECORDING: Implement recording options in the menu complete with quality profiles, streaming, and proper file naming
– SCANNER: Fix GDI disc scanning.
– SHADERS: Fix auto shader preset loading on D3D10, D3D11, D3D12
– SUBSYSTEM: Allow more than 10 subsystems
– SUBSYSTEM: Cores that use subsystem for complex scenarios can now load content without starting a regular content first
– SUBSYSTEM: Remember the last used folder to make loading subsystem type content faster
– SWITCH/LIBNX: Improve touch scaling calculation.
– SWITCH: Proper button labels.
– TVOS: Initial tvOS port.
– VULKAN: Fix RGUI crashing at startup.
– VULKAN/RGUI: Enable ‘Menu Linear Filter’ option.
– VULKAN: Fix secondary screens in overlays not working.
– WAYLAND: Implement idle-inhibit support (needed for screensaver suspend).
– WAYLAND: Fix fullscreen toggle.
– WIIU: Initial netplay peer-to-peer support. Network information working.
– WINDOWS/WSA: Network Information info is blank until first network operation.
– WINDOWS: Fix an ancient bug that caused wrong mappings for keyboard arrows.
– WINDOWS: Remember window size and position if so desired.
– WINDOWS: SSL/TLS connections now work properly.
– WINDOWS: Fall back to GDI driver if no accelerated graphics driver is found.
– UWP: Initial UWP port.
– VFS: Update to version 3.
– XBONE: Initial Xbox One port.
– XMB/OZONE: Add more icons
– XMB: Add Automatic Inverted theme
– ???: Easter Egg
Télécharger RetroArch v1.7.6 (32-bit) (Windows)
Télécharger RetroArch v1.7.6 (64-bit) (Windows)
Télécharger RetroArch v1.7.6 (Windows XP 32-bit) (Windows)
Télécharger RetroArch v1.7.6 (Windows XP 64-bit) (Windows)
Télécharger RetroArch v1.7.6 (64-bit) (MacOS)
Télécharger RetroArch v1.7.6 (Nintendo GC)
Télécharger RetroArch v1.7.6 (Nintendo Wii)
Télécharger RetroArch v1.7.6 (Nintendo WiiU)
Télécharger RetroArch v1.7.6 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.7.6 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.7.6 (CEX) (PlayStation 3)
Télécharger RetroArch v1.7.6 (PSP)
Télécharger RetroArch v1.7.6 (PS Vita)
Site Officiel de RetroArch
 
 NegaMAME v0.206-1 
Vendredi 01/02/19 à 13:03 par Firebrand
Une nouvelle version de ce build de MAME prévu pour fonctionner avec le frontend Negatron a été publiée. Elle intègre les changements de MAME v0.206.
Télécharger NegaMAME v0.206-1 (Windows)
Télécharger NegaMAME v0.206-1 (MacOS)
Télécharger NegaMAME v0.206-1 (Linux)
Site Officiel de NegaMAME
 
 QuickPlay v4.6.5 
Samedi 26/01/19 à 12:39 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- ensure multiloader compatibility with Daemon Tools Lite 10.10
- bugfix: fix mametool bug with ini kv files
- bugfix: fix bug where mame version would revert on success
- bugfix: get the logic right for users rescanning a new mame version
- bugfix: recheck mame extras dir when mame scan triggered
- bugfix: mametool uses its own mame.json as a gatekeeper check, not the users mame xml
- add pcsx-pgxp to efinds
Télécharger QuickPlay v4.6.5
Site Officiel de QuickPlay
 
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