Une nouvelle version de cet ensemble de noyaux d'émulateurs réunis sous une même interface a été publiée. Voici la liste des nouveautés, mais si vous voulez plus de détails, veuillez consulter l'article bien illustré sur le site officiel: - ARCHIVE: Fix archive delimiter detection when file path contains no slashes - ANDROID: Do not duplicate port 0 mouse and gun inputs to other ports - AUDIO/XAUDIO2: Fail instead of crashing when disconnecting an audio device - CHEEVOS: Reset cached progress each time menu is opened - CRT/SWITCHRES: Add support for switchres.ini core and directory overrides - D3D11: Don't use allow tearing flag with blit swap chains. Also disables the flip model if the allow tearing flag is not supported. - D3D11: Disable DXGI's ALT+ENTER handling - D3D11: Don't pass ALLOW_TEARING when unsupported - D3D11: Fix non-vsynced output without flip, black screens in fullscreen - D3D12: Relocated 'd3d12_gfx_sync' - D3D12: Fixed swap interval option - GFX: Fix uninitialized variables in gfx_display_draw_cursor - HISTORY: Hide 'Add to Favorites' when viewing an entry of the favorites playlist - INPUT: 'Analog to Digital Type' usability improvements - INPUT: Add support for mapping multiple controllers to a single input device - INPUT/REMAPPING: Add support for mapping multiple controllers to a single input device - INPUT/LIGHTGUN: Bind lightgun trigger to first mouse button by default - INPUT/WINDOWS/RAWINPUT: Mouse access violation fix - INPUT/UDEV: Only add mouse if it has buttons and add vebose device friendly names - INPUT/UDEV: Skip mouse with no button errors and keep the rest - INPUT/UDEV: Fix Game Focus mode - INPUT/UDEV/X11: Change udev driver for dual lightgun support in X11 - LIBNX/SWITCH: Update to libnx 4.0.0 - LOCALIZATION: Fetch translations from Crowdin - LOCALIZATION: Fix Switchres menu texts - MENU/OZONE: Ensure sidebar display status is updated correctly when performing rapid menu navigation - MENU/XMB: Dynamic wallpaper fix - MENU/XMB: Icon opacity fix - MENU/QT/WIMP: Fix default core detection when playlist file name does not match 'db_name' - PLAYLISTS: Optimise scanning of large rom sets - SECURITY: Plug so-called high-risk vulnerability related to Powershell - avoid injection - don't send speech input as commandline argument - UWP/XBOX: Add expanded resources Rescap to increase performance of UWP version in app mode on Xbox - WINDOWS/INSTALLER: Add smarter isEmptyDir reference implementation that looks for subdirectories from NSIS documentation - WINDOWS/INSTALLER: Register new function DirectorySet that is called when pressing the "Next" button on the MUI_PAGE_DIRECTORY, aka the install folder selection GUI. DirectorySet contains the criteria for an acceptable folder, which are: *IfFileExists "$INSTDIR\retroarch.exe" returns 1 *IfFileExists "$INSTDIR\*.* returns 0, there is no existing folder *IfFileExists "$INSTDIR\*.*" returns 1, there is a folder, and isEmptyDir returns 1, therefore the folder is empty, including of subdirectories - X11: Fix threaded video segfault |
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