Organiser
Filtrer par machine :
Type de vue :
 
 QuickPlay v4.7.4 
Mercredi 08/01/20 à 13:47 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- Update retroarch efind to retroarch 1.81
- new 3ds ico
Télécharger QuickPlay v4.7.4
Site Officiel de QuickPlay
 
 RomVault v3.0.48 
Lundi 06/01/20 à 13:36 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- Fixed some new UI Issues, with reporting un-need stats in the ToSort Dirs.
- Also have done some internal work on the DAT readers so that this version will produce Compatible MAME DAT sets for the -listXML output from a Mame.exe
Télécharger RomVault v3.0.48
Site Officiel de RomVault
 
 RomVault v3.0.47 
Vendredi 03/01/20 à 13:49 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Voici la liste des nouveautés:
- Fixed some UI Issues.
- Fixed the 'Don't Add Multi DAT DIRs' as I added the button but never added the code to use it. Woops.
- Also Re-structued some 7zip code, ready for some future development.
Télécharger RomVault v3.0.47
Site Officiel de RomVault
 
 Atari800 v4.2.0 
Jeudi 02/01/20 à 14:18 par Firebrand
La version Windows de cet émulateur est désormais disponible.
Télécharger Atari800 v4.2.0
Site Officiel de Atari800
 
 Messinfo.dat v0.217 (11.38) 
Lundi 30/12/19 à 14:16 par Firebrand
Ce fichier informatif pour MAME a été mis à jour. Voici les données modifiées:
- 11.38 29/12/2019: Aligned files to 0.217 version.
- 11.37 23/12/2019: Added the file 'messinfoREM.dat' to the package with the machines and devices removed from the MESS/MAME.
- 11.36 15/12/2019: Added 300 device authors.
Télécharger Messinfo.dat v0.217 (11.38)
Site Officiel de Messinfo.dat
 
 Atari800 v4.2.0 
Lundi 30/12/19 à 14:09 par Firebrand
Une nouvelle version de cet émulateur Atari 5200 (entre autres) a été publiée, mais elle n'a été compilée que pour Linux pour l'instant. Les améliorations sont les suivantes:
New Features:
- raw Pokey registers recording by Ivo van Poorten
- new platform supported: FireBee
- optional hiding of hidden files/folders in the UI file selector
- libatari800 (Atari800 as a library) by Rob McMullen
- R: device (many years old feature) enabled by default

Fixes:
- proper check if SDL joysticks are found (fixes #58)
- Portrait mode for Android (related to #41)
- RMW for Pokey
- Improved BASIC LST file loading (#55)
- ROM OS path changes handled better (#15)
- improved "Find ROM images" - now Atari800 reboots if necessary (#15)
- fixed an old bug which caused freezing in the UI on Falcon

New command line options:
-pokeyrec and its children
-atari_files (#29)
-saved_files (#29)
-kbdjoy0 -kbdjoy1 -nokbdjoy0 -nokbdjoy1 (#29)
Télécharger Atari800 v4.2.0
Site Officiel de Atari800
 
 mGalaxy v7.6 
Samedi 28/12/19 à 15:03 par Firebrand
Ce frontend multi-systèmes n'en est pas à ses débuts mais vient de rejoindre nos sections d'utilitaires à l'occasion d'une nouvelle mise à jour. Consultez nos fiches pour en savoir plus. Les améliorations sont les suivantes:
- [New] MySNES theme.
- [New] 'Menu' window with shortcuts to all other windows (default key: m).
- [New] 'VJ One' screensaver.
- [Improved] (mGalaxy_Runway) Import from 'Medium' images (e.g. cartridge stickers)
- [Improved] Controller window: keys combination (like Ctrl-A) are now allowed.
- [Fixed] The local music play is now working when no internet connection is available.
Télécharger mGalaxy v7.6
Site Officiel de mGalaxy
 
 OpenEmu v2.2 
Samedi 28/12/19 à 14:26 par Firebrand
Une nouvelle version de cet ensemble de noyaux d'émulateur réunis sous une même interface pour MacOS a été publiée. Et les release notes font enfin leur retour!
- Added GameCube system support. — This core port is absolutely unsupported by Dolphin emulator developers, so please DO NOT report game glitches/compatibility issues upstream. A fast CPU is required for full speed emulation. Saves states are currently NOT enabled due to future updates breaking compatibility. Multi-disc games are currently NOT supported.
- Added support for custom shader bundles.
- Added automatic analog axis calibration. — Minimum and maximum values learned as the stick is moved.
- Added rotation and additional Display Mode screen options for NDS games.
- Added support for multi-port adapters that use multiple USB HID interfaces (e.g. Mayflash).
- Fixed issue where using multiple "automapped" gamepads with similiar HID profiles would not work (e.g. Logitech series, DualShock 4 and DualShock 4 v2, Wii U Pro and Wiimote Plus).
- Fixed Rename Game not working in List View.
- Fixed rare issue where zipped ROMs that failed to load would get deleted.
Télécharger OpenEmu v2.2 (stable)
Télécharger OpenEmu v2.2 (experimental)
Site Officiel de OpenEmu
 
 RetroArch v1.8.2 
Jeudi 26/12/19 à 23:42 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a été mis à jour. Comme toujours, je vous invite à visiter la page officielle si vous voulez des explications détaillées et illustrées sur les nouveautés. En attendant, voici les changements généraux:
- BUG/CRASH/GLSLANG: Fix glslang crashing error – managed to reproduce an issue which has been plaguing users for a while, where glslang throws an assert after closing a game (and starting a new one). This would affect all video drivers that use Slang for shaders, such as D3D10/11/12/Vulkan/Metal
- CHEEVOS: Display Unofficial and Unsupported achievement states
- CHEEVOS: Pass RetroArch and core versions through User-Agent HTTP header
- CHEEVOS: Use PSX.EXE if SYSTEM.CNF cannot be found
- CHEEVOS: Prevent loading state while achievements are still being fetched from server
- CHEEVOS: Pause hardcore if core doesn’t support achievements
- CHEEVOS/CRASH: Fix AddressSanitizer + CHD cause hard crash when Cheevos are enabled
- CORE UPDATER: Only download when new core is available
- CORE UPDATER: Add option to update all installed cores
- DRM/KMS: Better detection for the current video mode
- DYNAMIC RATE CONTROL: Support DRC even when using a vsync swap interval higher than 1
- EMSCRIPTEN: Fix bug in Emscripten input code
- EMSCRIPTEN: Changes to support upgraded emscripten SDK
- FFMPEG CORE: Hardware accelerated video decoding
- FFMPEG CORE: Implement send/receive encoding API, will allow for hardware accelerated AMD video encoding
- FFMPEG CORE: The video FIFO can be removed, since we have a ring buffer in its place. This removes unneeded copy operations and as a positive side improves overall decoding speed. Makes 8k60p SW and 4k60p HW decoding feasible on many systems. For now the ring buffer is 32 images deep. This limitation will be removed, once audio and video decoder have their own packet handling.
- INPUT: Fix ‘Analog stick controls menu even if autoconfig disabled’
- INPUT/TURBO: Added alternate Turbo-Mode ‘Single Button’ – For systems supporting only a single button, the turbo-button will toggle firing that button without the need to hold it. When holding the button turbo will be suspended and resumed when the button is released. Holding the button may have a different function to just tapping it.
- IOS: Forcibly disable Threaded Video until UIWindow concurrency issues are fixed
- INPUT/ANALOG: Fix radial analog deadzone scaling
-INPUT/ANALOG: Implement proper analog button deadzone
- INPUT/MENU: Analog stick controls menu even if autoconfig disabled
-LOCALIZATION: Update Italian translation
- LOCALIZATION: Update French translation
- LOCALIZATION: Update Polish translation
- LOCALIZATION: Update Portuguese Brazilian Translation
- LOCALIZATION: Update Turkish translation
- LINUX/LOCALIZATION: Correct Droid Sans Fallback font path in Linux. This should fix Chinese/Korean font display issues on Fedora/RHEL/CentOS/openSUSE/SLE
- MENU/BUGFIX: When using a keyboard/gamepad/mouse wheel to navigate, the menu scroll position is always maintained and updated in a consistent (and expected) fashion
- MENU/BUGFIX: When resizing the window, or changing the orientation of a mobile device, the current scroll position is correctly preserved
- MENU/BUGFIX: All ‘normal’ pointer input is now inhibited when showing message boxes
- MENU/BUGFIX: The pointer actions ‘select’ and ‘cancel’ both now properly close a message box if it is currently being shown
- MENU/BUGFIX: Pointer ‘select’ and ‘cancel’ actions are now inhibited when an input bind dialog is active
- MENU/INPUT: Change ‘User’ terminology to ‘Port’ for input binding
- MENU/LINUX: Add proper drives to Load Content
- MENU/MATERIALUI: Halt scrolling when pointer is pressed/stationary
- MENU/MATERIALUI: Dual thumbnail view
- MENU/MATERIALUI: Fullscreen thumbnail viewer for boxart
- MENU/MATERIALUI: Scroll rapidly by press and holding the scrollbar
- MENU/RGUI: New theme ‘Flux’
- MENU/OZONE: Thumbnails now have a fade-in animation
- MENU/OZONE: Fullscreen thumbnail viewer for boxart and pictures
- MENU/QT/WIMP: Fix dock titles getting cut off
- MENU/XMB: Fullscreen thumbnail viewer for boxart and pictures
- MENU/USABILITY: Selectively hide ‘Disallow Non-Slave Mode Clients’ if ‘Allow Slave-Mode Clients’ is disabled
- MENU/USABILITY: Hide ‘Show desktop menu on startup’ if ‘Desktop menu’ setting itself is disabled
- MENU/USABILITY: Reimplement Quick Menu – > Shaders -> Watch shader files for changes – can now be turned on/off through touch
- MENU/USABILITY: Refactor Quick Menu – Controls – each port now has its own submenu
- MENU/USABILITY: Quick Menu – Cheats – Delete All no longer requires five right button presses – this should fix this functionality for mobile touch users too
- MENU/USABILITY: Hide Refresh Rate options when Threaded Video is enabled – these settings do nothing with Threaded Video
- MENU/USABILITY: Hide Logging Verbosity levels behind Logging Verbosity
- MENU/USABILITY: Get rid of ‘Port Number’ label for Port Binds screen
- MENU/USABILITY/MOBILE: Should no longer crash when clicking on a cheat entry
- MENU/USABILITY: Shader parameters now have a dropdown list
- MENU/USABILITY: Shader passes now has a dropdown list
- MENU/USABILITY: Video – Hide Windowed Mode settings selectively
- MENU/USABILITY: Video – Hide Fullscreen Mode settings if windowed mode is not supported by context driver
- MENU/USABILITY: Selectively hide Network Command Port
- MENU/USABILITY: Selectively hide Relay Server Location
- MENU/USABILITY: User Interface -> Appearance – Selectively hide XMB Horizontal Animation setting
- MENU/USABILITY: Playlists – more selective hiding
- MENU/USABILITY: Selectively hide Rewind Settings
- MENU/USABILITY: Selectively hide Overlay Settings
- MENU/USABILITY: Selectively hide FPS Update Interval based on Display Framerate being enabled
- MENU/USABILITY: Selectively hide Onscreen Notifications BG Color Settings
- MENU/USABILITY: Settings -> Logging – Hide ‘Log To File Timestamp’ if ‘Log To File’ is disabled
- MENU/USABILITY: Video -> Scaling – Hide Custom Viewport X/Y when Integer Scale is enabled as description indicates
- MENU/USABILITY: Achievement submenu – selectively hide
- MENU/USABILITY: Settings -> Video -> Aspect ratio – selectively hide/show values based on whether you have Custom or Config selected
- MENU/USABILITY: Settings -> Video -> Selectively hide Hard Sync
- MENU/USABILITY: Settings -> Video -> Implement selective hiding for VSync and Hard Sync
- MENU/USABILITY: Selective hiding of Runahead settings based on global setting
- MENU/USABILITY: Add Input -> Haptic Feedback submenu
- MENU/USABILITY: Add Input -> Menu Controls submenu
- MENU/USABILITY: Settings -> Video -> Max Swapchain Images – Add OK action
- MENU/USABILITY: Input – Implement OK action for Bind Hold, Turbo Period and Duty Cycle
- MENU/USABILITY: Input – Hotkey Binds refactor
- MENU/USABILITY: Move ‘Press Quit Twice’ and ‘Menu Toggle Gamepad Combo’ to Input -> Hotkey Binds
- MENU/USABILITY: Video – Add sublabel for Video Output submenu
- MENU/USABILITY: If ‘Favorites Tab’ is disabled, don’t show ‘Add To Favorites’ option in Quick Menu/Playlist menu
- MENU/USABILITY: If On-Demand Thumbnail Downloader is enabled, hide ‘Download Thumbnails’ from playlist menu screen
- MENU/USABILITY: Add Audio Driver setting to Audio -> Output
- MENU/USABILITY: Add Audio -> Resampler settings
- MENU/USABILITY: Add Audio -> Output and Audio -> Synchronization
- OPENGL: Shaders are now working properly (only in OpenGL) when rotating both from Core API rotation and from menu video rotation. The fix is clearly visible with crt-royale for example
- OPENGL: 1:1 PAR is now correct when rotating (both from Core API rotation and from menu video rotation, as you said, in the latter case you currently have to change Aspect Ratio after menu video rotation for it to work)
- OPENGL: When using Custom Aspect Ratio and rotation (both from Core API rotation and from menu video rotation), Integer Scaling is now working properly (correct multiples of internal resolution). Even when Integer Scaling is not activated, the Custom AR width / height are now correctly labeled using (1x), (2x), … suffixes. You also have to activate Integer Scaling after menu video rotation for it to work
- OPENGL: For all other Aspect Ratio options, Integer Scaling and rotation (both from Core API rotation and from menu video rotation) are now working properly together (correct multiples of internal resolution). You also have to activate Integer Scaling after menu video rotation for it to work
- OPENBSD/POWERPC: Should build now on OpenBSD PowerPC
- PLAYLISTS: Pressing ‘Start’ or long touching a playlist will bring you to a Playlist submenu where you can set a default core, setup thumbnail view, delete the playlist, etc
- OSX: Forcibly disable Threaded Video until NSWindow concurrency issues are fixed
- PSP: Solving issue exiting RetroArch by HOME button
- SCANNER: Manual scanner, not dependent on database files
- SCANNER/MANUAL: Add option to scan inside archives
- SCANNER/MANUAL: Enable automatic naming of arcade content via DAT files. This is compatible with DAT files in either Logiqx XML or MAME List XML format.
- VIDEO: Do not reinit video driver on SET_SYSTEM_AV_INFO unless needed
- VIDEO: Support DRC even when using a vsync swap interval higher than 1
- VIDEO LAYOUT: Fixed XML parsing of attributes with spaces, should fix issues with several video layouts
VITA: GL1 driver support
- VITA/VITA2D: Several improvements to Vita 2D driver – menu widgets implemented
- VITA/VITA2D: Fix clipping and reduce number of calls
- VULKAN/ANDROID: Workaround weird WSI return codes in landscape mode – Android WSI wants you to use preTransform, and if it is not used correctly, Android 10 will return VK_SUBOPTIMAL_KHR, and we would create a new swapchain every frame. This workaround just ignores this error, since it’s not really an error. A more “proper” fix is to use prerotate and modify the MVP matrices, which might help certain devices with crummy display processors
- VULKAN/ANDROID: Recreate swapchain on orientation change. ANativeWindow getWidth/Height does not detect any changes when using Vulkan, so use the old onContentRectChanged callback to get notified when size changed. Use those values instead when figuring out how large swapchain to create
-WINDOWS/XINPUT: Get rid of 128 byte device name limit for XInput device discover – when device name was too long, it would not be picked up by the XInput driver and would instead fallback to DirectInput
- WINDOWS: ANGLE OpenGL ES 2 support
- UWP: Fix crashes on startup / prompt for folder permissions when trying to load custom.ini
- UWP: Fix – Mouse input is offset on high DPI monitors
- UWP: Fix – Keyboard input hangs sometimes
- UWP: Fix – Multi-touch support
- UWP: Fix – Enable menu touch input by default
- UWP: Fix – Get user language
- UWP: Fix – Get CPU model name
- UWP: Fix – Use GLUI instead of XMB on Windows Mobile 10
- UWP: ANGLE OpenGL ES 2 support
Télécharger RetroArch v1.8.2 (32-bit) (Windows)
Télécharger RetroArch v1.8.2 (64-bit) (Windows)
Télécharger RetroArch v1.8.2 (Windows XP 32-bit) (Windows)
Télécharger RetroArch v1.8.2 (Windows XP 64-bit) (Windows)
Télécharger RetroArch v1.8.2 (64-bit) (MacOS)
Télécharger RetroArch v1.8.2 (Metal2) (MacOS)
Télécharger RetroArch v1.8.2 (Nintendo GC)
Télécharger RetroArch v1.8.2 (Nintendo Wii)
Télécharger RetroArch v1.8.2 (Nintendo WiiU)
Télécharger RetroArch v1.8.2 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.8.2 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.8.2 (Nintendo Switch)
Télécharger RetroArch v1.8.2 (PlayStation 2)
Télécharger RetroArch v1.8.2 (PSP)
Télécharger RetroArch v1.8.2 (PS Vita)
Télécharger RetroArch v1.8.2 (Xbox One)
Site Officiel de RetroArch
 
 NegaMAME v0.217-1 
Jeudi 26/12/19 à 23:04 par Firebrand
Une nouvelle version de ce build de MAME à utiliser avec le frontend Negatron a été publiée. Elle comporte l'ensemble des améliorations de MAME v0.217.
Télécharger NegaMAME v0.217-1 (Windows)
Télécharger NegaMAME v0.217-1 (MacOS)
Télécharger NegaMAME v0.217-1 (Linux)
Site Officiel de NegaMAME
 
 MESS et MESSUI v0.217 
Jeudi 26/12/19 à 23:01 par Firebrand
Ces versions de MAME ne comportant pas les jeux d'arcade ont été mises à jour avec les sources de MAME v0.217. Voici les améliorations spécifiques:
Changes:
- If you use a .cue file containing MP3 entries, you will no longer get an internal error. Instead, it will work the same as if you had used the .iso
Télécharger MESS v0.217 (64-bit)
Télécharger MESSUI v0.217 (64-bit)
Site Officiel de MESS
 
 ClrMAME Pro v4.036a 
Dimanche 15/12/19 à 15:59 par Firebrand
Une correctif a été apporté à la dernière version ClrMAME Pro. Voici de quoi il s'agit:
- fixed: broken rar support in 64bit version (64bit conflict of rar and sha1 class), updated rar dll to 5.8 (4.036a)
Télécharger ClrMAME Pro v4.036a (32-bit)
Télécharger ClrMAME Pro v4.036a (64-bit)
Site Officiel de ClrMAME Pro
 
 Flopée de mises à jour pour Richard Bannister 
Dimanche 15/12/19 à 15:53 par Firebrand
Richard Bannister a mis à jour l'ensemble des ports MacOS d'émulateur qu'il maintient ainsi qu'Emulator Enhancer. Il apporte le support de MacOS Catalina et améliore celui de MacOS Mojave. Voici les autres améliorations:
The main changes in this release are as follows:
- Added new Metal video renderer. The old OpenGL code has been removed.
- Fixed a number of visual glitches in the Preferences window on newer systems.
- Fixed a number of issues with video display on newer systems.
- Added support for Dark Mode on newer systems.
- Added code to stop the display going to sleep when an emulator is running.
- (EE only) Fixed a typo that made the Xbox 360 Controller family unusable with Emulator Enhancer. This will likely resolve issues with other analog controllers too.
- (EE only) Added support for multi-device HID adapters (such as Mayflash Retro Controller Adapters).
- (EE only) Fixed an issue where establishing a network connection sometimes failed for no reason.
- (EE only) Resolved an issue where Quick Freeze (etc) could only ever be used once from a USB controller.
- (EE only) Switched payment processing system from eSellerate to Paddle. Please note that existing EE3 serial numbers will not work in this release. To upgrade, go through the purchase process as normal but enter your valid EE3 serial number in the coupon code field; this will allow you to complete the registration process at no cost.

There are also a few minor changes to individual emulators, as follows:
- (fMSX) Updated to core version 5.4.
- (Handy) Added a button to rotate the display.
- (Handy) Fixed an error in the display of the lynxboot.img path.
- (Horizon) Added a display of the file path to I/O error messages.
- (Neopocott) Added an option to force Black & White mode.
- (O2Em) Fixed a keyboard mapping bug that made the letter 'A' unusable.
- (TEO, Thom) Added missing "CNT" key mapping.
Télécharger Boycott Advance v0.4.2 (MacOS)
Télécharger fMSX v5.4.0 (MacOS)
Télécharger Frodo v4.4.2 (MacOS)
Télécharger Generator v0.4.6 (MacOS)
Télécharger Genesis Plus v1.3.3 (MacOS)
Télécharger Handy v0.9.9 (MacOS)
Télécharger Jum52 v1.1.2 (MacOS)
Télécharger KiGB v2.0.7 (MacOS)
Télécharger MO5 v2.6.5 (MacOS)
Télécharger Mugrat v0.4.6 (MacOS)
Télécharger NeoPocott v0.5.3 (MacOS)
Télécharger Nestopia v1.4.3 (MacOS)
Télécharger O2EM v1.1.9 (MacOS)
Télécharger Oric v1.8.1 (MacOS)
Télécharger Oswan v0.8.4 (MacOS)
Télécharger SMS Plus v1.3.5 (MacOS)
Télécharger TGEmu v0.3.6 (MacOS)
Télécharger THOM v1.6.3 (MacOS)
Télécharger ViBE v1.0.1 (MacOS)
Site Officiel de Richard Bannister
 
 GameEx et GameEx Arcade Edition v16.10 
Samedi 14/12/19 à 14:30 par Firebrand
De nouvelles versions de ces frontnds multi-systèmes ont été publiés, mais aucune information sur les changements n'a été donnée.
Télécharger GameEx v16.10
Télécharger GameEx Arcade Edition v16.10
Site Officiel de GameEx
 
 RomVault v3.0.44 
Vendredi 13/12/19 à 12:16 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Voici les nouveautés:
- if you are using Directory mapping you should switch to this version, as there was a bug in previous version that could screw these up.
Télécharger RomVault v3.0.44
Site Officiel de RomVault
 
 ClrMAME Pro v4.036 
Jeudi 12/12/19 à 13:53 par Firebrand
Ce gestionnaire de ROMs de référence n'avait pas été mis à jour depuis plus d'un an. C'est voici chose faite et les améliorations sont les suivantes:
- added: automatic 32k path length support, no more need to use \\?\ prefixes (*)
- fixed: miss-list listed some sample-only-sets where the parent is autogenerated (e.g. fantasy_sound, nes_jf13, etc)
- fixed: wrong software list rom size for roms which imply an offset of 0x00000000 as default
- fixed: remembering window positions on multiple / virtual screens fails
- fixed: rebuilder match count for files with identical crc32 but different sha1
- fixed: rebuilder removal of rebuilt files for files with identical crc32 but different sha1
- fixed: detect chd clone to clone moves (aka MAME 206 vs4e to vs4eo rename)
- fixed: rom count for fully missing sets included bios roms even when the bios set is available
- fixed: select sets options like initial invert / incl. clones/devices etc should only be activate when select sets or from file is specified
- misc: rebuilder log adds software list information to file name
- misc: dir2dat writes chd files as disk
- misc: added cmpro.ini option Adv_WindowToFront = on (on / off) to handle the automatic bring window to front functionality
- misc: profiler cache which reduces rescanning datfiles/settings on each profiler visit, should speed up profiler for users which have lots and lots of dats. Delete/Add/Move operations will force a refresh at the moment though
- misc: limit extension removal to a max of 3 characters and no space after the .
- misc: updated zip, rar and 7z dlls (4.6.7, 5.71, 1900)
- misc: updated sha1 c++ class implementation to 2.1
- misc: switched to Visual Studio 2019
Télécharger ClrMAME Pro v4.036 (32-bit)
Télécharger ClrMAME Pro v4.036 (64-bit)
Site Officiel de ClrMAME Pro
 
 GameEx et GameEx Arcade Edition v16.09 
Lundi 09/12/19 à 18:40 par Firebrand
Ces 2 frontends ont été mis à jour. Et miracle, on sait ce qui change cette fois:
- Default theme images have been upscaled and quality has improved.
Télécharger GameEx v16.09
Télécharger GameEx Arcade Edition v16.09
Site Officiel de GameEx
 
 Emu Loader v8.8.3 (version complète) 
Lundi 09/12/19 à 18:37 par Firebrand
Ce forntend multi-systèmes a été mis à jour. Voici la liste des améliorations:
Last build of the year, more bug fixes and some minor tweaks.
Added night mode colors for MAMu_ Icons Manager. Updated MAME Settings screen to support MAME v0.216.

Fixed
- Wrong "Panels Colors" settings at startup, "Title Font/Shadow", "Title 2 Font/Shadow", "Text Font/Shadow" ("Night Mode" page, Preferences screen)
- Wrong "Search Games Panel Colors" settings at startup, "Filter Font/Shadow" ("Night Mode" page, Preferences screen)

Changed
- Modified the scope of "Ignore Exit Code 1: Invalid Function" setting to support all console/computer emulators
*"KEGA Fusion" is no longer the only emulator returning exit code of "one" on exit
*this error might be related to a missing and/or incompatible plugin or badly configured emulator
*even when nothing is wrong, the emulator might give you "code 1" as an exit code :(
NOTE: this exit code is caused by the emulators, not the frontend
- Updates to "Cleanse" feature in "Favorites Manager" screen
*a list of all entries to be removed from the favorite profile is shown for review
*you can remove entries from that list so they are not deleted from the profile .ini
*there's no way to show titles, only game names and/or filenames and the system they belong to

Added
- Requested setting "Add Leading Zero to Version Info Column (MAME)" so you can have "0.200" text in the version info column instead of ".200"
- Multiple paths support for MAME preview images
*MAME and HBMAME only
*all image categories are supported: snaps, titles, covers, flyers, etc...
*you can have define as many image directories you want
*MAME softlist .zip files don't have to be in the same place as the arcade .zip files anymore, you can have "snap.zip" in one folder and "snap_sl.zip" in another
- Support for MAME .201
*vgmplay software list is now correctly detected and sets are correctly loaded by the frontend
*new filter to hide vgmplay softlist entries from the games list: "Hide Video Game Music Files" ("Arcade Misc Filter" tool bar button)
Télécharger Emu Loader v8.8.3 (version complète)
Site Officiel de Emu Loader
 
 Messinfo.dat v0.216 (11.33) 
Mardi 03/12/19 à 13:30 par Firebrand
Ce fichier informatif pour MAME qui boucle habituellement la série de mises à jour d'AntoPISA a eu droit à une nouvelle version:
- 11.33 02/12/2019: Aligned files to 0.216 version.
Télécharger Messinfo.dat v0.216 (11.33)
Site Officiel de Messinfo.dat
 
 GameEx et GameEx Arcade Edition v16.07 
Dimanche 01/12/19 à 13:33 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiées. Toujours aucune information sur les changements.
Télécharger GameEx v16.07
Télécharger GameEx Arcade Edition v16.07
Site Officiel de GameEx
 
<< Page précédentePage suivante >>