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 NegaMAME v0.239-1 
Vendredi 31/12/21 à 14:47 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.239.
Télécharger NegaMAME v0.239-1 (Windows)
Télécharger NegaMAME v0.239-1 (MacOS)
Télécharger NegaMAME v0.239-1 (Linux)
Site Officiel de NegaMAME
 
 GameEx et GameEx Arcade Edition v17.13 
Mercredi 29/12/21 à 14:44 par Firebrand
Oui, encore de nouvelles versions de ces frontends multi-systèmes, mais cette fois on connait les changements apportés:
- New Marquee display feature. Display maarquee and logo images on secondary display. Pretty much plug n play with few settings. Just enable in the setup wizard. If you wish to use images other than logos for emulators set the gameextender custom images folder for each emulator. This feature uses and enables gameextender and optrmizes gameextender viewer for local display.
Télécharger GameEx v17.13
Télécharger GameEx Arcade Edition v17.13
Site Officiel de GameEx
 
 MESS et MESSUI v0.239 (64-bit) 
Mercredi 29/12/21 à 14:36 par Firebrand
Ces versions de MAME ne comportant pas les machines d'arcade ont elles aussi été mises à jour vers MAME v0.239. Voici les changements spécifiques de ces versions (partagés avec MAMEUI):
Changes:
- Due to changes to inputs in the core, these options in NewUI are deactivated: Customise Emulated Keyboard; Joysticks; Miscellaneous Inputs. You will need to use the Tab menu -> Inputs (this machine) to view those settings.
Télécharger MESS v0.239 (64-bit)
Télécharger MESSUI v0.239 (64-bit)
Site Officiel de MESS
 
 GameEx et GameEx Arcade Edition v17.12 
Mardi 28/12/21 à 14:50 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiées, mais les changements ne sont pas connus.
Télécharger GameEx v17.12
Télécharger GameEx Arcade Edition v17.12
Site Officiel de GameEx
 
 RomVault v3.4.2 
Dimanche 26/12/21 à 16:35 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
Feature Updates:
- Added a new tree pre-set feature to allow the user to save different tree selection/expansion favorites
- Added a progress bar for DATVault updates
- Added an instance count column to the ROM details grid
- Added a popup to show a dupe list on click of a instance count value
- Added the ability to read -listroms output from the RAINE executable
- Added an ESC keyboard shortcut to close dialog windows
- Added the ability to sort any of the columns in the ROM details grid
- Enhanced the DATVault groups filter to a redesigned and categorized tree
- Enhanced the Directory Rules window to be more intuitive with reorganized settings and additional tooltip content
- Enhanced the directory rule application so only relevant DATs are reprocessed upon update
- Enhanced the display of ROM sizes by using separator characters and right justified values in the fixing log and ROM details grid
- Changed the default directory rule to use “Nothing” as the merge type instead of “Split”
- Changed the filename cleansing to be less aggressive and only trim whitespace (requires a full DAT refresh)
- Changed the tree behavior so that updated DATs are no longer auto-selected in the tree
- Changed the menu bar order and keyboard shortcuts for consistency with the left buttons
- Removed the ability to cancel a DAT update/refresh

Bug Fixes:
- Fix for a crash that could occur when selecting the “Show Merged ROMs” filter
- Fix to make the gray merged ROM status show properly for split sets
- Fix for a display issue where corrupt archive icons are only displayed at levels above the directory where the corrupt archive resides
- Fix to prevent DATs with no ROMs from being auto-expanded and auto-selected in the tree
- Fix to the missing counts in the tree and summary panes to exclude ROMs with a blue status
- Fix for launching ROMs directly from the game list grid
- Fix to prevent the ROM details grid from auto-scrolling back to the top of the list every few seconds during a fix
- Fix to properly handle case sensitive directory renames during a fix
- Fix to prevent a “Rescan needed” error if the only fix is to correct the character case of the ROM and source of the fix was in the same archive
- Fix for a scenario that could cause a scan to silently end early and erase subsequent items in that directory from the cache
- Fix to properly scan files with invalid timestamps
- Fix to properly handle scanning files with incompatible permissions, which were previously skipped with no indication
- Fix to prevent a crash and cache out-of-sync scenario if a file is in use by another process during a fix
- Fix to prevent a “Zip64EndOfCentralDirError” if the total number of disks is equal to zero in the central directory of the ZIP archive (Invalid… but extractable)
- Fix to prevent a “Specified argument was out of the range of valid values” error which could sometimes occur during a fix
- Fix so that Single Archive settings work properly if the DAT is not in its own folder
- Fix to make Single Archive settings work properly with ROMs that have a double extension (E.g *.iso.dec)
- Fix to use a move operation instead of copy/delete when uncompressed sets are renamed using the Single Archive option
- Fix to properly save and read DatVault login information on Linux
- Fix to make the side icons visible on Linux
Télécharger RomVault v3.4.2
Site Officiel de RomVault
 
 GameEx et GameEx Arcade Edition v17.11 
Lundi 13/12/21 à 16:25 par Firebrand
Ces frontends multi-systèmes ont été mis à jour. Les améliorations sont les suivantes:
- This version moves GameEx, GameEx Arcade Edition and most of the libraries to .net 6 (Previously .net core). The reason is simple – significant performance improvements. It even starts up in less than half the time for an initial install.
- Windows 7 and greater 64 bit is supported.
- It can run along side the regular release of GameEx and GameEx as long as installed in a different folder.
- GameEx – “Just play your games”.
- This release also features optimized anf fadter Emumovies artwork downloading for all versions.
Télécharger GameEx v17.11
Télécharger GameEx Arcade Edition v17.11
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v17.10 
Lundi 06/12/21 à 14:49 par Firebrand
Ces frontends multi-systèmes ont été mis à jour, mais les changements ne sont pas connus.
Télécharger GameEx v17.10
Télécharger GameEx Arcade Edition v17.10
Site Officiel de GameEx
 
 RetroArch v1.9.14 
Lundi 06/12/21 à 14:38 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis autour d'une même interface a été mis à jour. Comme toujours, un article richement fourni est disponible sur le site officiel, mais voici le résumé des nouveautés:
- ANDROID/PLAYSTORE: Implement MANAGE_EXTERNAL_STORAGE permission
- ANDROID/PLAYSTORE: Bump up SDK level to 30 to comply with Play Store policies
- AUDIO/MIXER: Increase sample buffer padding
- CHEEVOS: Disallow achievements when spectating netplay
- CHEEVOS: Fix need-to-activate achievement logic for non-hardcore
- CHEEVOS: Don’t queue rewind re-init if already on main thread
- CHEEVOS: Ignore unofficial achievements unless setting is enabled
- CHEEVOS: Use SSL host when available
- CHEEVOS: Validate hashes for secondary discs in multi-disc games
- CHEEVOS: Ensure placard is initialized on main thread when game has no achievements
- CHEEVOS: Audit achievement settings defaults and visibility
- CHEEVOS: Show error message when no password provided
- CHEEVOS: Use widget for game loaded achievement progress
- CONFIG: Honor config_save_on_exit when Reboot/Shutdown is called
- DISK CONTROL: Focus on current content entry in Disk Control append/insert
- FRAMEDELAY: Auto Frame Delay Improvements – swap interval handling, D3DX handling, and delay target resets also on core restart. It should now work with high refresh rates and also with Direct3D 10/11/12 drivers
- INPUT/GYRO/ACCELEROMETER/ANDROID: Re-enable Gyroscope & Accelerometer when RetroArch resumes or regains focus
- INPUT/HID: Fix gamepad disconnect on unrecognized HID device
- LAKKA: Patch to fix keyboard typing
- LAKKA: CD-ROM eject menu item
- LAKKA/BLUETOOTH: Add option to remove pairing
- LAKKA/SWITCH: Disable rumble gain
- LAKKA/SWITCH: Disable cpu scaling, uses its own CPU governor
- LOGGING: Logging cleanups. A bunch of unifications and reformattings (capitalizations, dots, quotes, prefixes etc). Also added a few missing things, such as Run-Ahead error logging and LED interface init logging when it is enabled.
- NETPLAY: Networking – should not print country for a local lobby
- NETPLAY: Added setting to allow/disallow players other than the host from pausing the game.
- NETPLAY: Added a sublabel for netplay max connections.
- NETPLAY: Fixed port override macro from not being set immediately after the port setting.
- NETPLAY: Show passworded rooms on lobby
- NETWORK: Make HTTP header parsing case insensitive
- NETWORK/UPNP: Fixed memory leaks
- NETWORK/UPNP: Added a task_queue_wait to prevent executing two nat tasks at once, so it’s also thread safe now
- NETWORK/UPNP: Switch to a permanent lease time, but request it to be removed when we do netplay_free. Switch to a permanent lease time, but request it to be removed when we do netplay_free.
- NETWORK/UPNP: Only use a single interface for UPnP, return on the first one found instead of iterating over all of them and opening them one by one
- OVERLAYS: Revert changes
- RETROFW: Add OSS audio
- VIDEO/ROTATION: Always return false if rotation can’t occur. RETRO_ENVIRONMENT_SET_ROTATION should return false when rotation has been forcefully disabled in frontend, that way the core can decide if aspect ratio should be rotated or not for vertical games. Useful for FBNeo for instance.
- VULKAN: Avoid hard crash when capturing screenshot in emulating mailbox.
- WIIU: Make wiiu_gfx_load_texture code safer
- WIIU: Fix keyboard support.
Télécharger RetroArch v1.9.14 (32-bit) (Windows)
Télécharger RetroArch v1.9.14 (64-bit) (Windows)
Télécharger RetroArch v1.9.14 (XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.9.14 (XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.9.14 (64-bit) (MacOS)
Télécharger RetroArch v1.9.14 (Metal2) (MacOS)
Télécharger RetroArch v1.9.14 (Linux)
Télécharger RetroArch v1.9.14 (Nintendo GC)
Télécharger RetroArch v1.9.14 (Nintendo Wii)
Télécharger RetroArch v1.9.14 (Nintendo WiiU)
Télécharger RetroArch v1.9.14 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.9.14 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.9.14 (Nintendo Switch)
Télécharger RetroArch v1.9.14 (PlayStation 2)
Télécharger RetroArch v1.9.14 (PSP)
Télécharger RetroArch v1.9.14 (PS Vita)
Télécharger RetroArch v1.9.14 (Xbox One)
Site Officiel de RetroArch
 
 GameEx v17.07 
Vendredi 03/12/21 à 15:11 par Firebrand
Encore de nouvelles versions pour ces frontends multi-systèmes, mais les améliorations sont inconnues.
Télécharger GameEx v17.07
Télécharger GameEx Arcade Edition v17.07
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v17.05 
Jeudi 02/12/21 à 11:57 par Firebrand
Ces deux frontends multi-systèmes pour Windows ont été mis à jour, mais les changements ne sont pas connus.
Télécharger GameEx v17.05
Télécharger GameEx Arcade Edition v17.05
Site Officiel de GameEx
 
 Messinfo.dat v0.238 (11.24) 
Mardi 30/11/21 à 14:49 par Firebrand
Ce fichier additionnel vient fermer le ban des mises à jour d'AntoPISA pour MAME v0.238:
- 11.24 11/28/2021: Aligned files to 0.238 version.
Télécharger Messinfo.dat v0.238 (11.24)
Site Officiel de Messinfo.dat
 
 ClrMAME Pro v4.044 (32-bit) 
Mardi 30/11/21 à 14:46 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Elle corrige notamment un bug gênant:
Did you wonder about the disappearance of the u2 rom of diablo68 in MAME 238...then better update.
- fixed: file can get lost under some rare rename/set conditions (MAME238 diablo68 u2)
- misc: update 7Zip SDK/DLL to 21.06, update unrar SDK/DLL to 6.10.2
- misc: compiled with Visual Studio 2022 / Win 11
Télécharger ClrMAME Pro v4.044 (32-bit)
Télécharger ClrMAME Pro v4.044 (64-bit)
Site Officiel de ClrMAME Pro
 
 NegaMAME v0.238-2 
Lundi 29/11/21 à 14:36 par Firebrand
Cette version de MAME prévue pour être utilisée avec le frontend Negatron a été mis à jour avec les sources de MAME v0.238.
- 0.238-2 must be understood as the 2nd version of NegaMAME synchronised with MAME v0.238. The first version was buggy and couldn't even compile to generate an executable.
Télécharger NegaMAME v0.238-2 (Windows)
Télécharger NegaMAME v0.238-2 (MacOS)
Télécharger NegaMAME v0.238-2 (Linux)
Site Officiel de NegaMAME
 
 MESS et MESSUI v0.238 (64-bit) 
Mercredi 24/11/21 à 13:49 par Firebrand
Ces versions de MAME dépourvues des machines d'arcade ont été mises à jour vers MAME v0.238.
Télécharger MESS v0.238 (64-bit)
Télécharger MESSUI v0.238 (64-bit)
Site Officiel de MESS
 
 uCON64 v2.2.2 
Lundi 22/11/21 à 15:54 par Firebrand
Cet utilitaire vous permet de sauvegarder tout type de support de jeux vidéo (cartouches et CD) a été mis à jour. Les améliorations sont les suivantes:
- added proper support for Clang to the makefiles (by dbjh)
Indicate that you want to use Clang by setting the environment variable CC. Either at configuration time:
$ CC=clang ./configure
Or at build time:
$ CC=clang make
- updated (SNES) implemented dumping for --xgd6. 15 years late, but still the only tool to do it :-) (by dbjh; thanks to Kristian Gunstone for making me try to explain why it could not be done ;-) )
- restored support for NetBSD/i386 and OpenBSD/i386 in makefile of libcd64 (by dbjh)
- updated FAQ with explanation about how to compile uCON64 on macOS with support for USB (by dbjh)
- fixed some issues in MinGW, MinGW-w64 and Visual C++ ports that made them choke on files larger than 2 GB. On 32-bit UNIX try adding -D_FILE_OFFSET_BITS=64 to CFLAGS to fix the issues (by dbjh; thanks to Mystic_Merlin for testing on Windows 98)
- updated (all) upgraded unzip to version 1.1 (by dbjh)
- updated (SNES) --gd3 writes correct SRAM mapping values for Trials of Mana (by dbjh; thanks to Mystic_Merlin for reporting the issue and testing)
- updated (SNES) --gd3 supports 64 Mbit HiROM games. It works at least for the English fan translation of Fire Emblem - Seisen no Keifu (J) (Project Naga, beta version 7) (by dbjh)
- updated (SNES) --gd3 supports up to 64 Mbit LoROM games. It works at least for the 48 Mbit English fan translation of Fire Emblem - Thraki 776 (J) (V.ROM) (Lil' Manster 1.07) (by dbjh)
- updated (all) --hfind and --hfindr accept search strings without spaces (by dbjh; thanks to eadmaster for the feedback)
- renamed (all) --dual to --bit (by dbjh)
- updated (all) --hex, --bit, --code and --print accept an optional end offset (by dbjh)
- added (all) --hreplace=S:R find S and copy R to the start of each match (wildcard: '?') (by dbjh; thanks to eadmaster for the suggestion)
Télécharger uCON64 v2.2.2 (Windows)
Télécharger uCON64 v2.2.2 (Dos)
Télécharger uCON64 v2.2.2 (Linux)
Site Officiel de uCON64
 
 RomVault v3.4.1 
Mercredi 17/11/21 à 14:42 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Elle intègre une nouvelle fonction DatVault qui télécharge des .dats mis à jour quotidiennement. L'auteur compare la fonction à l'Amazon Prime des .dats... et comme Amazon Prime, il s'agit une option payante par abonnement, en dehors des .dats pour MAME qui sont gratuits:
- Time to automate your DAT downloading with: DatVault
- With the release of ROMVault V3.4.1 DatVault has been updated with a new UI to enable updating many of your Dats with just a couple of clicks. (DatVault helps support the development of ROMVault by being available through a Patron subscription.)
- A couple of other Bugs have also been fixed in V3.4.1 the 7z cache has been improved, and a couple of UI crashes have been resolved.
Télécharger RomVault v3.4.1
Site Officiel de RomVault
 
 RetroArch v1.9.13 - ré-upload 
Jeudi 11/11/21 à 12:22 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a été mis à jour sans changement de version vu qu'il s'agit principalement d'une modification des options par défaut. Mais quelques améliorations se sont néanmoins glissées dedans:
The main reason for this was that the overlays had been changed in 1.9.13. This would lead to many people’s existing overlay config files being broken due to the paths no longer working. So we changed it back to defaults. We apologize for the inconvenience. For example, because of this, the default overlay for Android would fail to start, and some overlays for 3DS would fail to show up.

Changes
- ANDROID/PLAYSTORE: Implement MANAGE_EXTERNAL_STORAGE permission
- ANDROID/PLAYSTORE: Bump up SDK level to 30 to comply with Play Store policies
- CHEEVOS: Fix need-to-activate achievement logic for non-hardcore
- CHEEVOS: Don’t queue rewind re-init if already on main thread
- CHEEVOS: Ignore unofficial achievements unless setting is enabled
- NETPLAY: Networking – should not print country for a local lobby
- NETPLAY: Add Text Chat functionality
- OVERLAYS: Revert changes
- VIDEO/ROTATION: Always return false if rotation can’t occur.
- RETRO_ENVIRONMENT_SET_ROTATION should return false when rotation has been forcefully disabled in frontend, that way the core can decide if aspect ratio should be rotated or not for vertical games. Useful for FBNeo for instance.
- WIIU: Make wiiu_gfx_load_texture code safer
Télécharger RetroArch v1.9.13 (32-bit) (Windows)
Télécharger RetroArch v1.9.13 (64-bit) (Windows)
Télécharger RetroArch v1.9.13 (XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.9.13 (XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.9.13 (64-bit) (MacOS)
Télécharger RetroArch v1.9.13 (Metal2) (MacOS)
Télécharger RetroArch v1.9.13 (Linux)
Télécharger RetroArch v1.9.13 (Nintendo GC)
Télécharger RetroArch v1.9.13 (Nintendo Wii)
Télécharger RetroArch v1.9.13 (Nintendo WiiU)
Télécharger RetroArch v1.9.13 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.9.13 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.9.13 (Nintendo Switch)
Télécharger RetroArch v1.9.13 (PlayStation 2)
Télécharger RetroArch v1.9.13 (PSP)
Télécharger RetroArch v1.9.13 (PS Vita)
Télécharger RetroArch v1.9.13 (Xbox One)
Site Officiel de RetroArch
 
 RetroArch v1.9.13 
Lundi 08/11/21 à 14:11 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a été mis à jour. Le site officiel a un article très complet et illustré avec les nouveautés, mais en voici un résumé:
- CHEEVOS/MSVC2010: Add Cheevos support
- CRT/SWITCHRES: Fixes some issue where scaling is incorrect in some video modes for CRT output.
- FRAMEDELAY: Add ‘Automatic Frame Delay’ option
- INPUT: Add ‘All users control the menu’ setting – any gamepad can control the menu when this is enabled. Only limitation right now is that only player 1 can toggle the menu, but any set Menu Toggle Controller Combo will work fine for all users, so this should be acceptable for now
- INPUT/UDEV: Fix Dolphin bar and safeguard against not adding devices with no mouse or touch buttons detected
- NETPLAY/CLI: -C/–connect commandline fix
- NETPLAY: Other improvements
- NETPLAY: Remove forced disconnection on unknown netplay command – will be backwards compatible with any version that removed this disconnect. instead of disconnecting, we just read the data and ignore, like most network implementations do
- TASKS/CHEEVOS: Replace coroutines with tasks/thread
- TASKS/DATABASE/EXPLORE: Initialise ‘Explore’ menu on a background thread – no more stall when hovering over the Explore tab
Télécharger RetroArch v1.9.13 (32-bit) (Windows)
Télécharger RetroArch v1.9.13 (64-bit) (Windows)
Télécharger RetroArch v1.9.13 (XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.9.13 (XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.9.13 (64-bit) (MacOS)
Télécharger RetroArch v1.9.13 (Metal2) (MacOS)
Télécharger RetroArch v1.9.13 (Linux)
Télécharger RetroArch v1.9.13 (Nintendo GC)
Télécharger RetroArch v1.9.13 (Nintendo Wii)
Télécharger RetroArch v1.9.13 (Nintendo WiiU)
Télécharger RetroArch v1.9.13 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.9.13 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.9.13 (Nintendo Switch)
Télécharger RetroArch v1.9.13 (PlayStation 2)
Télécharger RetroArch v1.9.13 (PSP)
Télécharger RetroArch v1.9.13 (PS Vita)
Télécharger RetroArch v1.9.13 (Xbox One)
Site Officiel de RetroArch
 
 Messinfo.dat v0.237 (12.15) 
Mercredi 03/11/21 à 12:10 par Firebrand
On ferme le ban des fichiers additionnels avec cette mise à jour de Messinfo.dat et l'ajout des données de MAME v0.237.
- 12.15 02/11/2021: Aligned files to 0.237 version.
Télécharger Messinfo.dat v0.237 (12.15)
Site Officiel de Messinfo.dat
 
 Emu Loader v8.9.4 (version complète) 
Jeudi 28/10/21 à 12:23 par Firebrand
Une nouvelle version de ce frontend multi-systèmes a été publiée. Voici la liste des nouveautés:
"This is not the splash screen you're looking for!"
After years of suffering, I finally found a way to make the splash screen not to show up on top of other applications. While games lists are being created/scanned, you can do something else without that annoying splash screen popping up constantly. Not yet fixed for a clean install though.
I have created a new RGB Color Picker dialog from scratch, named Color Picker Ex. It's fast, lightweight and easy to use.
It even comes with a HEX edit box so you can enter a color in HEX format. It replaces the jurassic Windows color picker dialog.
Search bar edit box locked and inaccessible at startup, is now fixed. Another bug, making the games list not focused at startup, is also fixed.
Both bugs were caused by a function that removes Delphi 7's hidden form trickery. Moving this function from the main form's OnActivate() event to the OnShow() event, fixes it.
I spent 2 weeks debugging the frontend's startup code to find the little devil that was causing these issues. But I also ended up optimizing the frontend's startup code in the process so, it's a win-win.


Fixed
- Search bar edit box not receiving keyboard input
*caused by a custom function that removes "Delphi 7 hidden form trickery", making the edit box always focused and locked at startup
*you can hit TAB key to alternate between main games list and search bar edit box
- Games list "out of focus" at startup; fixed by moving "HideAppFormTaskBarButton" function from OnActivate to OnShow main form's event; "thank you" for this bug, Delphi 7
- Splash screen no longer appears on top of other applications when creating/scanning games list
*you can safely use other applications whithout Emu Loader's splash screen poping up on top of them
*this fix only works if you create/scan games list manually after the frontend's main window shows up (games list window)
*on a clean install, splash screen still sticks on top of other applications; I'm still trying to find a workaround for it
*splash screen now displays properly in Windows taskbar's "thumbnail preview"
- Visibility checkup for the splash screen, to prevent the timer from resetting in the middle of a function with multiple tasks
- The following no longer appear on top of other applications
*"games list filter" message panel
*"MAMu_ Icons Manager" window

Changed
- Replaced TNotebook component by TPanelEx in "Run MAME Game (Extra)" screen for easier source code maintenance and future improvements
- Updates to my ColorBoxEx drop-down button
*moving the mouse over it doesn't make the button flicker anymore
*replaced the mega-useless "down arrow button" by a RGB picker button (you can click anywhere in the button to open the colors listbox anyway)
*minor drawing tweaks
- Updates to my ComboBox2Ex drop-down button
*moving the mouse over it doesn't make the button flicker anymore
*minor drawing tweaks
- Tweaks to the startup process; it's a little faster
- Removed the .exe file extension requirement for emulators; any file extension can be used (except batch files!)... or none
- Feature "Show Image Layout Dimensions" improvements (images popup menu)
*panel colors are always in night mode *no more floating window, now the panel is on the games list, top/right position, and cannot be moved (floating window was always on top of other applications, just like the splash screen)
*this is just used to fine-tune image panel sizes and is not meant to be always visible
- If "frontend_dir\temp\mame_listxml.xml" / "frontend_dir\temp\hbmame_listxml.xml" file already exists, Emu Loader won't generate the listxml file when creating a MAME / HBMAME games lists
*after games list is created, the listxml file is deleted to prevent left-overs and allow to create a games list for a new MAME build

Removed
- Batch files support completely removed from the project (.bat; .cmd)
- Checkboxes "Use Large Icons" / "Use Large Text" in several screens are no longer needed
- Checkbox "Small Icons" in "Select Emulators" tool bar button is no more
- Minor source code cleaning; some deprecated functions deleted
- Font size in "Favorites Manager" screen is no longer needed

Added
- A new "RGB Color Picker"
*my newest creation, made from scratch!
*used in ColorBox drop-down buttons
*fast, lightweight and with a HEX edit box so you can enter a color in HEX format
*16 basic colors panel for easy picking
*16 shades of color / 64 shades of color
by enabling one of those buttons you can see shades of the selected color from white to black
*if you want to reset to the current color, just click the "current" color box
*night mode colors support
*4K layout support
*improvements can be made in the future
*replacement for the jurassic Windows color picker
*there's a new "resources\ColorPickerEx-marker.ico" icon with the marker cursor, mostly for 4K mode (if this file is not found, an internal marker icon is used)
*the "RGB Quick Edit" feature is gone, no longer required (colorbox buttons popup menu, mouse right-click)
note: you can modify the "Alpha" channel, but Emu Loader does not use it
- Added support for the following MAME software lists tags (MAME 0.237 minimum)
*"alternate title" (alt_title), visible only in "Game Details" screen (for now)
*"notes", visible only in "Game Details" screen
NOTE: you must re-create MAME software games lists to add the new info (main menu "MAME/Arcade", sub-menu "Create MAME Software Games List" or "Create Arcade Games List" (select "Overwrite Mode" to create all software lists!)
Télécharger Emu Loader v8.9.4 (version complète)
Site Officiel de Emu Loader
 
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