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 GameEx v18.96 
Dimanche 29/12/24 à 16:06 par Firebrand
Ce frontend multi-systèmes a été mis à jour. La seule information disponible est la correction d'un écran noir lors de la sortie d'un jeu pour retourner vers le frontend avec la v18.96.
Télécharger GameEx v18.96
Site Officiel de GameEx
 
 GameEx v18.94 
Mardi 24/12/24 à 20:13 par Firebrand
Une nouvelle version de cet frontend multi-systèmes a été publiée mais les changements sont inconuus.
Télécharger GameEx v18.94
Site Officiel de GameEx
 
 GameEx v18.91 
Lundi 23/12/24 à 13:51 par Firebrand
Ce frontend multi-systèmes a été mis à jour. L'installeur inclus désormais l'Arcade Edition, il n'y a plus deux fichiers distincts. Les améliorations sont les suivantes pour la v18.90 (pas d'information pour la v18.91):
- GameEx and GameEx Arcade Edition have been combined into a single installer and should cover every Windows operating system since and including XP. I spent a lot of time optimizing and cleaning up the installer as well as testing on many operating systems and platforms. They both share the same files and config but the Setup Wizard will show the appropriate options for both versions.
- Main thing to note when upgrading for the first time is the install will use the install folder for GameEx not Arcade Edition.
- It seems like a simple nice and obvious improvement but all this required a lot of work and testing.
- It does mean one installer build and upload for me too which helps.
- There are also a few bug fixes and optimizations.
Télécharger GameEx v18.91
Site Officiel de GameEx
 
 Messinfo.dat v0.272 (11.62) 
Dimanche 22/12/24 à 18:42 par Firebrand
Les données relatives à MAME v0.272 ont été intégrées à ce fichier informatif:
- 11.62 12/21/2024: Aligned files to 0.272 version.
Télécharger Messinfo.dat v0.272 (11.62)
Site Officiel de Messinfo.dat
 
 GameEx et GameEx Arcade Edition v18.87 
Dimanche 15/12/24 à 16:15 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiées. Voici la liste des améliorations:
- New net 8 lite version.
- Fixes arcade edition auto update.
- Fixes not playing http video streams.
- Improved detection for non working system vmr 9 and fall back to sample grabber.
- Minor rendering performance improvements.
Télécharger GameEx v18.87
Télécharger GameEx Arcade Edition v18.87
Site Officiel de GameEx
 
 StellaDS v8.0 
Mardi 10/12/24 à 14:45 par Firebrand
Cet émulateur Atari 2600 pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Added music fetchers for more complete Chetiry (CTY) emulation. Save state works with CTY. Use the 60K Chetiry rom for music.
- Fixed holding RESET (DS Start button) and SELECT (DS Select Button) when loading a game. This allows you to do things like the Double-Shot trick in Space Invaders.
Télécharger StellaDS v8.0
Site Officiel de StellaDS
 
 StellaDS v7.9 
Jeudi 05/12/24 à 20:20 par Firebrand
Cet émulateur Atari 2600 pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Fix so holding shoulder buttons on Bumper Bash does NOT invoke the screen snapshot.
- Fix for bumper bash right bumper position so it now shows correctly.
- Improved GI Joe Cobra Strike snake graphics so it's much closer to the way a real TIA chip would draw it.
- Fix for Labyrinth (AR) graphical glitches at top/bottom of walls.
- Improved difficulty switch handling so startup values for games like Asteroids works correctly.
- Improved RIOT timer emulation - Acid Drop, Panda Chase, Zoo Fun and a few other PAL roms now work.
- Improved keyboard/keypad emulation so games like Alpha Beam with Ernie, Oscar's Trash Can Race and Magicard now work.
- Improved emulation of Starpath Supercharger (AR) games (Dragonstomper is random) and support smaller game loads (Cubis now runs).
- Fixed Casino paddles (correct paddle emulation so you can select all card positions in game variation 4).
- Internal cart database updated to Romhunter v19 (full NTSC with select PAL titles).
- Fix for save/load states on CDFJ+ carts (Gorf and Turbo Arcade will now save/load correctly).
- Wave Direct improvements - applying the same logic for all games that utilize digital speech and improving sounds.
- Added new Stretch-X config option to stretch the screen horizontally (you can use offset/stretch to fill the screen for some Activision games which purposely hide the HMOVE blanks on the left side of the screen).
- Pressing and holding the Game Select and Game Reset buttons now keeps them depressed until you let up your finger.
Télécharger StellaDS v7.9
Site Officiel de StellaDS
 
 StellaDS v7.8 
Dimanche 01/12/24 à 16:21 par Firebrand
Cet émulateur Atari 2600 pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Further tweaks to the improved 'Wave Direct' to prevent audio gaps.
- First pass at allowing 'Wave Direct' for DS-Phat/Lite (only for simple games like Quadrun, Berzerk VE and Open Sesame).
- Tweaks to the DPC audio driver for improved Pitfall II music.
- Added support for some of the Voice Enhanced Berzerk hacks such as DrVsDaleks.
- Improved Meltdown emulation - added hack for NUSIZ0/1 to improve screen rendering. Not perfect but closer...
- Fixed Pole Position speedometer zero so it shows correctly and other minor graphical fixes (HMOVE timing)
- Fixed Grand Prix graphical glitch on rocks/scenery (HMOVE timing).
- Fixed Moon Patrol graphical glitch on right side of screen (HMOVE timing).
- Fixed Double Dragon graphical glitch on strength meter (HMOVE timing).
- Apply RSYNC improved TIA handling across the board (was only being applied to select games).
Télécharger StellaDS v7.8
Site Officiel de StellaDS
 
 NegaMAME v0.272-1 
Dimanche 01/12/24 à 16:12 par Firebrand
Ce build de MAME prévu pour être utilisé avec Negatron a été mis à jour vers MAME v0.272.
Télécharger NegaMAME v0.272-1 (Windows)
Télécharger NegaMAME v0.272-1 (MacOS)
Télécharger NegaMAME v0.272-1 (Linux)
Site Officiel de NegaMAME
 
 StellaDS v7.7 
Mardi 26/11/24 à 17:57 par Firebrand
Une nouvelle version de ce port de Stella pour Nintendo DS a été publiée. Les améliorations sont les suivantes:
- Improved 'Wave Direct' sound to help with digitized speech effects of Quadrun, Berzerk VE, Open Sesame, Pitfall II, etc.
- Tweaked handling of the new Champ Games - Tuthankham.
Télécharger StellaDS v7.7
Site Officiel de StellaDS
 
 EMU7800 v5.5.0.0 
Mardi 26/11/24 à 17:56 par Firebrand
Cet émulateur Atari 2600 et 7800 a été mis à jour. Un seul changement est à signaler:
- .net sdk update
Télécharger EMU7800 v5.5.0.0
Site Officiel de EMU7800
 
 Messinfo.dat v0.271 (11.61) 
Lundi 25/11/24 à 16:37 par Firebrand
Ce fichier informatif conclue le cycle de mises à jour des fichiers additionnels de ProgettoSNAPS pour MAME v0.271.
- 11.61 11/24/2024: Aligned files to 0.271 version.
Télécharger Messinfo.dat v0.271 (11.61)
Site Officiel de Messinfo.dat
 
 GameEx et GameEx Arcade Edition v18.85 
Jeudi 21/11/24 à 20:23 par Firebrand
Une nouvelle version de ces frontends multi-systèmes ont été publiés. Pas de notes officielles, mais ça corrige apparemment un crash du frontend.
Télécharger GameEx v18.85
Télécharger GameEx Arcade Edition v18.85
Site Officiel de GameEx
 
 ares v141 
Lundi 04/11/24 à 16:43 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
Systems
- Nintendo - SNES / Super Famicom
*Fix detection of the Sufami Turbo base cartridge (Avoiding serial conflict with Sailor Moon SuperS - Fuwafuwa Panic).
*Fix PowerFest '94 and Campus Challenge '92.
*Add support for games with 256KB of SRAM (Notably used in rom hacks, but these hacks also work on real hardware).
*Add support for the NTT Data Keypad
*Fix SA-1 DMA to BWRAM banks 0x41 and above.
- Nintendo - Game Boy Advance
*Improve stop mode emulation, ensuring it only exits once the requested input is registered.
*Improve interrupt timings (latch IE and IF for 1 cycle).
*Add latches to DISPCNT background enable, object enable and force blank; these now correctly take effect after 3 scanlines.
*Improve SIO register handling.
*Fix an off-by-one error with BG mosaic handling.
*Fix an oversight in OBJ mosaic at x=0. Improve OBJ timing: OBJs are now correctly rendered one scanline in advance, and *OBJ PRAM access timings are closer to hardware.
*Add a 2-cycle synchronizer and improve halted CPU timings
*Selectively synchronize CPU and APU, allowing for the removal of the compile time 'PERFORMANCE' profile. (Greater accuracy in Release builds with no performance downsides).
*Small improvements to PPU timing.
*Added support for the Pixel Accuracy toggle; significant performance increase when pixel accuracy is disabled.
- Nintendo - Nintendo 64
*Remove the 'devertualizeFast' performance optimisation from code block lookups: this was proven to compromise correctness/accuracy.
*Refactor devirtualize to return additional context for memory access, reducing code duplication in-memory operations.
*Use JIT only when running code from i-cache.
*Add support for 40 Winks (Aftermarket).
*Add support for Xeno Crisis (World) (Aftermarket)
*Allow for Pak swapping on Controller Port 1 (You can now change between Controller Pak/Transfer Pak/Rumble Pack at runtime).
*Fix instruction trace debugging when using the recompiler.
*Add support for multi-byte writes to the GDB debugger.
*Use different GDB signals for the various exception types.
*Allow arbitrary and possibly unaligned writes to RDRAM through GDB.
*Add unusual warning when software uses CACHE on uncached addresses
*Refactor JIT to remove an extra function call (instructionEpilogue) per instruction.
- Sega - Mega Drive / Genesis / 32X / CD
*Synchronize components more regularly when emulating 32X; this fixes a regression that caused 'Knuckles Chaotix' to be broken in ares v140.
*Add an option to enable the TMSS "Produced by or under license from..." screen.

Other
- Stage resources into the output directory on Linux; allowing running self-compiled builds without running 'make install' first.
- Address some possible uses of uninitialized variables.
- Enable the use of loading higan-style rom folders when using the command line
- Update librashader integration for librashader ABI 2

MacOS fixes
- Display errors from the shader loader in metal, easing debugging of librashader.
- Add bounds checking for table view context menus; fixes a crash when right-clicking beyond the bounds of defined rows in a table.
- Fix an issue where librashader did not function on macOS versions lower than 12 (Monterey) when compiled by CI
Télécharger ares v141 (Windows)
Télécharger ares v141 (Compat) (MacOS)
Télécharger ares v141 (Latest) (MacOS)
Site Officiel de ares
 
 NegaMAME v0.271-1 
Samedi 02/11/24 à 17:44 par Firebrand
Ce build de MAME prévu pour être utilisé avec Negatron a été mis à jour vers MAME v0.271.
Télécharger NegaMAME v0.271-1 (Windows)
Télécharger NegaMAME v0.271-1 (MacOS)
Télécharger NegaMAME v0.271-1 (Linux)
Site Officiel de NegaMAME
 
 RetroBat v6.4 
Jeudi 24/10/24 à 22:34 par Firebrand
Cet ensemble de scripts pour configurer EmulationStation a été mis à jour. Les améliorations sont les suivantes:
Emulators\cores:
- Lime3DS : move to new version with new .exe name
- Add libretro-SNES9X2005 for compatibility with older rom hacks
- Add JGenesis for sega32x
- Update Bizhawk and add 3ds core
- Update OpenMSX
- Add CGenius (Commander Keen port)
- Add bsnes-jg core
- Add Ship of Harkidian (Zelda Ocarina of Time port)
- Add Vircon32
- Add RAZE

Fixes:
- Fixed some missing bezels in new "DEFAULT" bezel sets
- Libretro: stop generating a core input remap file when disable controller autoconfig is enabled
- Lime3DS and Citra : fixed error when bezels are set to none
- Tattoos : fixed wrong bezels when bezel file is not 96dpi and tattoos are activated
- Fixed global disable controller autoconfigure feature not working
- Fix some libretro n64 options
- Fix a potential null call in citra generator
- Fix issue with controller autoconfiguration in BigPemu
- Try to map exit combo to Future Pinball (to test if this solves issue some are having to exit)
- Change exit message to Cemu (to test if this solves issue some or having to exit)
- Remove .m3u extension for 3do
- OpenBor : fixes running .exe (when games do not have separate .pak files)
- Fix exit of bigpemu, ares, bizhawk and jgenesis to ensure saves are made (replace kill process with proper closing)

Features:
- Future Pinball : mapped exit to R3 (right stick press), can be used if select+start does not work
- PCSX2: add decompression of zip & 7z
- N64 : add a controller configuration profile that puts A & B according to xbox layout
- Xenia Canary : add the resolution option (same as xenia)
- Switch emulators & Cemu : add deadzone feature
- Tattoos : added activation per system
- MAME64 : add keyboard focus feature
- Windows : added .gameexe ability also for .url (e.g. Steam games)
- Add savestates to OpenMSX
- Add simple .m3u compatibility to SSF (saturn)
- Allow .bin extension for lr-melondsds to run dsi games
- Add rewind option to lr-mame
- Steam : add more solid / alternative way to find game executable to wait for (also for non-Steam games added through Steam)
- Steam : RetroBat will automatically add -silent to shortcuts to prevent Steam to pop in front of game
- Add use_gun option to cxbx/chihiro, this can be used to make the sinden bezel appear
- Add savesstate manager to BigPemu (does not automatically load the save, but sets to the correct slot to load with hotkey)
- Add SaveState Manager & hotkeys to Bizhawk
- Add SaveState Manager & hotkeys to Flycast
- Add SaveState Manager & hotkeys to JGenesis
- Copy saves of ports to retrobat\saves (cgenius, sonic engines for now)
- SNES9X : add gun options
- model2 : add option to use shoulders to brake and accelerate instead of L2 and R2
- Add feature for retroarch to select where to put patches for softmodding (near rom, in patch folder, in folder with rom name, or disable autoloading) WIKI
- RPCS3 : add possibility to use variables at the beginning of the line in .m3u files (SAVESPATH, EMULATORPATH, ROMPATH), they will be replaced by the relevant path WIKI
- mesen : add option to disable/enable softpatching autoload
- RETROARCH : add option to set fast forward shortcut as "toggle" and to define speed

Other stuff:
- add newtonSoftJson to better manage json files
- add a 3-position switch and a slider preset for options
- N64-style controllers - will now detect automatically the controllers known based on the json file only for specific guid, a switch must be activated for controllers sharing guid with non-N64-style controllers
- Tattoos correct scaling in most cases
- Add tattoos for atari lynx & neogeo pocket
- Fix update not working (for next update)
- Additional fbneo standalone control autoconfig
- For megadrive & saturn: automapping of controllers from a file for genesis-like/saturn-like controllers (so far only 8BitDo M30 in bluetooth is added to the file)
- Update Spain translation​
Télécharger RetroBat v6.4
Site Officiel de RetroBat
 
 GameEx et GameEx Arcane Edition v18.84 
Lundi 21/10/24 à 16:33 par Firebrand
Encore une nouvelle mise à jour pour ces frontends multi-systèmes, mais toujours pas d'information sur les changements.
Télécharger GameEx v18.84
Télécharger GameEx Arcade Edition v18.84
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.82 
Samedi 19/10/24 à 17:14 par Firebrand
Ces frontends ont une nouvelle fois été mis à jour mais les changements sont inconnus.
Télécharger GameEx v18.82
Télécharger GameEx Arcade Edition v18.82
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.80 
Jeudi 17/10/24 à 21:00 par Firebrand
Deux nouvelles versions pour ces frontends multi-systèmes ont été publiées consécutivement. Pas d'information pour la v18.80, mais voici les changements pour la v18.78:
- Several bug and cosmetic fixes.
- The GameEx Arcade flash games feature has been removed.
- Full screen exclusive mode has been permanently disabled. I think it is a Windows 11 issue. I am not able to fix it.
Télécharger GameEx v18.80
Télécharger GameEx Arcade Edition v18.80
Site Officiel de GameEx
 
 Stella v7.0 
Dimanche 06/10/24 à 14:31 par Firebrand
Une nouvelle version de cet émulateur Atari 2600 a été publiée. Voici la liste des améliorations:
A new major release of Stella is now available; first time in over two years! Here are some of the changes:
- Enhanced ROM launcher to allow multiple images per ROM.
- Made heaps of additional images available for the ROM launcher.
- Added searching by filename for ROM launcher images.
- Added option to start random ROM.
- Added automatically enabled phosphor modes.
- Enhanced Game Properties dialog for multigame ROMs.
- Added 2nd UI theme and hotkey for toggling UI theme.
- Added bezel support (incl. Sinden Lightgun).
- Added optional type format detection based on colors used.
- Added Joy2B+ controller support.
- Added auto detection for QuadTari attached controllers.
- Enhanced Kid Vid support to play tape audio.
- Added port selection, used for controller default mapping.
- Added missing PlusROM support for E7 bankswitching.
- Enhanced movie cart (MVC) support.
- Accelerated emulation up to ~15% (ARM).
- Added limited GameLine Master Module bankswitching support.
- Added 03E0 bankswitching for Brazilian Parker Bros ROMs.
- Added WF8 bankswitching used by some certain Coleco white carts.
- Added JANE bankswitching used by Coleco's Tarzan prototype.
- Added ELF mapper for Mattress Monkeys.
- Added BUS bankswitching support for some older demos.
- Fixed broken 7800 pause key support.
- Added developer option for random hotspot peek values.
- Added user defined CPU cycle timers to debugger.
- Removed 'launcherroms' option, since it was causing some issues.
- Codebase now uses C++20 features, which means a minimum of gcc-11 or clang-10 for Linux/Mac, and Visual Studio 2022 for Windows.
Télécharger Stella v7.0 (Windows)
Télécharger Stella v7.0 (MacOS)
Télécharger Stella v7.0 (64-bit) (Linux)
Site Officiel de Stella
 
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