Cet ensemble de scripts pour configurer EmulationStation a été mis à jour. Les améliorations sont les suivantes: Emulators\cores: - Lime3DS : move to new version with new .exe name - Add libretro-SNES9X2005 for compatibility with older rom hacks - Add JGenesis for sega32x - Update Bizhawk and add 3ds core - Update OpenMSX - Add CGenius (Commander Keen port) - Add bsnes-jg core - Add Ship of Harkidian (Zelda Ocarina of Time port) - Add Vircon32 - Add RAZE
Fixes: - Fixed some missing bezels in new "DEFAULT" bezel sets - Libretro: stop generating a core input remap file when disable controller autoconfig is enabled - Lime3DS and Citra : fixed error when bezels are set to none - Tattoos : fixed wrong bezels when bezel file is not 96dpi and tattoos are activated - Fixed global disable controller autoconfigure feature not working - Fix some libretro n64 options - Fix a potential null call in citra generator - Fix issue with controller autoconfiguration in BigPemu - Try to map exit combo to Future Pinball (to test if this solves issue some are having to exit) - Change exit message to Cemu (to test if this solves issue some or having to exit) - Remove .m3u extension for 3do - OpenBor : fixes running .exe (when games do not have separate .pak files) - Fix exit of bigpemu, ares, bizhawk and jgenesis to ensure saves are made (replace kill process with proper closing)
Features: - Future Pinball : mapped exit to R3 (right stick press), can be used if select+start does not work - PCSX2: add decompression of zip & 7z - N64 : add a controller configuration profile that puts A & B according to xbox layout - Xenia Canary : add the resolution option (same as xenia) - Switch emulators & Cemu : add deadzone feature - Tattoos : added activation per system - MAME64 : add keyboard focus feature - Windows : added .gameexe ability also for .url (e.g. Steam games) - Add savestates to OpenMSX - Add simple .m3u compatibility to SSF (saturn) - Allow .bin extension for lr-melondsds to run dsi games - Add rewind option to lr-mame - Steam : add more solid / alternative way to find game executable to wait for (also for non-Steam games added through Steam) - Steam : RetroBat will automatically add -silent to shortcuts to prevent Steam to pop in front of game - Add use_gun option to cxbx/chihiro, this can be used to make the sinden bezel appear - Add savesstate manager to BigPemu (does not automatically load the save, but sets to the correct slot to load with hotkey) - Add SaveState Manager & hotkeys to Bizhawk - Add SaveState Manager & hotkeys to Flycast - Add SaveState Manager & hotkeys to JGenesis - Copy saves of ports to retrobat\saves (cgenius, sonic engines for now) - SNES9X : add gun options - model2 : add option to use shoulders to brake and accelerate instead of L2 and R2 - Add feature for retroarch to select where to put patches for softmodding (near rom, in patch folder, in folder with rom name, or disable autoloading) WIKI - RPCS3 : add possibility to use variables at the beginning of the line in .m3u files (SAVESPATH, EMULATORPATH, ROMPATH), they will be replaced by the relevant path WIKI - mesen : add option to disable/enable softpatching autoload - RETROARCH : add option to set fast forward shortcut as "toggle" and to define speed
Other stuff: - add newtonSoftJson to better manage json files - add a 3-position switch and a slider preset for options - N64-style controllers - will now detect automatically the controllers known based on the json file only for specific guid, a switch must be activated for controllers sharing guid with non-N64-style controllers - Tattoos correct scaling in most cases - Add tattoos for atari lynx & neogeo pocket - Fix update not working (for next update) - Additional fbneo standalone control autoconfig - For megadrive & saturn: automapping of controllers from a file for genesis-like/saturn-like controllers (so far only 8BitDo M30 in bluetooth is added to the file) - Update Spain translation |
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