Organiser
Filtrer par machine :
Type de vue :
 
 WinUAE v5.0.0 Beta 8 FR 
Mardi 02/05/23 à 16:02 par Firebrand
La dernière beta de WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v5.0.0 Beta 8 FR (32-bit)
Télécharger WinUAE v5.0.0 Beta 8 FR (64-bit)
Tradu-France
 
 WinUAE v5.0.0 Beta 8 
Mardi 02/05/23 à 15:59 par Firebrand
Une nouvelle beta pour cet émulateur Amiga a été publiée. Les améliorations sont les suivantes:
- input.advancedmultiinput=true now also enables GUI "multiple input devices connected to same joystick port" Game Ports panel support. It is hidden because it is not complete yet and it is too late to do any possible breaking changes.
- Allow moving vertical position backwards (VPOSW/VHPOSW writes) if current vpos is out of range (vpos was previously in same frame moved past max vertical). Currently free backwards vertical position move is not allowed because it can cause bad side-effects and it can't be used for anything useful.
- Inter-process serial port emulation was unreliable (4.9.0+)
- Added inter-process serial port emulation RTS, CTS, DSR, DTE, CD and serial break support. (CTS->RTS, DTE->DSR/CD, both directions).
- Debugger breakpoints can now be chained, breakpoint chain breaks to debugger only when all chained breakpoints' condition matches. (for example: "wo 0 a0===0 s1" and "wo 1 a1==0" breaks when both A0 and A1 is zero. s1 = this breakpoint (#0) is chained to breakpoint #1)
- Extra breakpoint parameters (N: count N times before breaking and S: chained) are now only accepted at the end of command.
- Breakpoint N parameter counting down is now logged.
- Input panel mode("Configuration #1-3" selected) and mouse inserted using Game ports panel to any port and then later removed: [PORTS] events that used more than 1 slot were not removed. ([PORTS] label was removed but event was not). This caused mouse autoswitch only work once in input panel mode.
Télécharger WinUAE v5.0.0 Beta 8 (32-bit)
Télécharger WinUAE v5.0.0 Beta 8 (64-bit)
Site Officiel de WinUAE
 
 NegaMAME v0.254-1 
Samedi 29/04/23 à 15:00 par Firebrand
Une nouvelle version de ce build de MAME prévu pour être utilisé avec le frontend Negatron a été publiée. Elle intègre les changements de MAME v0.254.
Télécharger NegaMAME v0.254-1 (Windows)
Télécharger NegaMAME v0.254-1 (MacOS)
Télécharger NegaMAME v0.254-1 (Linux)
Site Officiel de NegaMAME
 
 vAmiga v2.4 
Mardi 25/04/23 à 15:25 par Firebrand
Cet émulateur Amiga pour MacOS a été mis à jour. Les améliorations sont les suivantes:
Bug fixes:
- Fixed a crash that occurred when loading certain extended ADFs (#788)

Enhancements:
- Improved audio filter emulation (#789)
- Added support for ADFs containing less than 80 cylinders (#791)
- Added some more ROM fingerprints
Télécharger vAmiga v2.4
Site Officiel de vAmiga
 
 WinUAE v5.0.0 Beta 7 FR 
Mardi 25/04/23 à 15:23 par Firebrand
La dernière beta de WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v5.0.0 Beta 7 FR (32-bit)
Télécharger WinUAE v5.0.0 Beta 7 FR (64-bit)
Tradu-France
 
 WinUAE v5.0.0 Beta 7 
Lundi 24/04/23 à 16:38 par Firebrand
Une nouvelle beta de cet émulateur Amiga a été publiée. Les améliorations sont les suivantes:
- Paths panel string "Configuration files" had disappeared (b6)
- GDI mode, possibly also D3D11 mode had wrong screen positioning/size after mode change in some situations.
- Switching HW RTG modes with scaling enabled: new mode was not always using correct size (b5)
- Input panel "Device enabled" checkbox state was not refreshed when Input mode was changed (Game Ports Panel, Configuration #1-#3).
- Saving config after GUI was opened for the first time without default.uae, then loading it and saving it again: second saved config file was not identical.
- Adjusted "VGA mode resolution autoswitch" switch range, some OS 3.2 native display monitors have been changed and it triggered autoswitch incorrectly.
- Native mode integer scale behavior adjusted. Removed some earlier beta auto-adjustments because they would break programmed modes in integer scaling.
- RTG integer scale didn't support scaling multiplers smaller than 1x. 1/2x and 1/4x is now supported.
- Changed uaegfx Picasso96 BoardName field to "UAE" (was "uaegfx.card"). Now P96Prefs created modes have same prefix as UAE internally generated modes.
- Fixed disassembler FMOVE.L/FMOVEM.L to/from control registers register order (FPCR and FPIAR was swapped)
Télécharger WinUAE v5.0.0 Beta 7 (32-bit)
Télécharger WinUAE v5.0.0 Beta 7 (64-bit)
Site Officiel de WinUAE
 
 GameEx Arcade Edition v18.51 
Dimanche 23/04/23 à 14:48 par Firebrand
Vous reprendrez bien encore un peu de GameEx? Seule l'Arcade Edition est concernée par cette nouvelle version (pour l'instant?). Les changements ne sont pas connus.
Télécharger GameEx Arcade Edition v18.51
Site Officiel de GameEx Arcade Edition
 
 Denise v2.0 FR 
Dimanche 23/04/23 à 14:45 par Firebrand
La dernière version de cet émulateur Commodore 64 et Amiga a été traduite en français par Tradu-France.
Télécharger Denise v2.0 FR (32-bit)
Télécharger Denise v2.0 FR (64-bit)
Tradu-France
 
 Denise v2.0 
Dimanche 23/04/23 à 14:42 par Firebrand
Cet émulateur de machines Commodore a été mis à jour. En effet, en plus du Commodore 64, l'émulation Amiga est maintenant de la partie. Les améliorations sont les suivantes:
- add Amiga emulation
*A1000 (OSC/ICS), A500 (Full OCS), A500 (ECS Agnus, OCS Denise)
*RGB or S-Video with PAL/NTSC color encoding, border cropping
*support all global features like: runAhead, savestates, G-Sync, configs, Warp, JIT polling, shader
*up to 4 disk drives with acceleration option
*Chipram, Slowram, Fastram
*list disk content in UI
*AROS firmware is preinstalled
*motor controlled auto warp
*drive sounds
*support custom frequencies like B.C. Kid (56.4 Hz)
*if you only want to use one of the two emulators, Amiga or C64 core can be hidden
- emulator now boots automatically after power on
*Splash screen can be disabled
*emulator remembers which core was used last
- disk swapper can be filled faster due to multiple selection of files
*files from archives can also be added quickly
*if requested disk swap position is not prepared, emulator guesses the disk based on requested position and the currently inserted disk
- windows: prevent App minification when focus loss in fullscreen
- C64: add option to combine Virtual Device Traps (instant load first file) with floppy speeder
- C64: improve drive motor controlled auto warp
*add option to stop auto warp when software requests input, because
*some games stop drive motor too late and warp runs too long, what could lead to the loss of a life
- C64: support magicdesk CRT's with broken header
- C64: fix runahead slowdown with REU/GeoRAM when using a lot of memory, e.g. REU 16 MB
- Mice and other mouse-controlled devices, such as Lightguns, can now be configured with one click

NOTES
- Mouse Capturing
*In order to operate the Amiga/C64 mouse, it must first be captured. The middle mouse button is designed for this purpose by default. Of course, another key or key combination can also be used for this.
*Press the "Hotkeys" button under Control / Amiga Configuration. A double click on the first entry "capture mouse" allows you to assign a new key(s).
- Dutch Translation
*someone created a ticket and offered a Dutch translation for Denise. Unfortunately, I reacted too late
*and the creator certainly never read the answer. If you're reading this. Yes, I am interested and in other languages too, of course.
- VRR (G-Sync, FreeSync)
*[Windows] keep in mind that the old DirectX9 video driver can apply VRR only in "exclusive" fullscreen (not in windows, not in normal fullscreen)
*[Windows] for VRR you should select openGL driver in Denise. So it works in window and fullscreeen mode
*[Linux,macOS] keep in mind that VRR works only in fullscreen mode [not an emulator limitation]
Télécharger Denise v2.0 (32-bit) (Windows)
Télécharger Denise v2.0 (64-bit) (Windows)
Télécharger Denise v2.0 (Intel) (MacOS)
Télécharger Denise v2.0 (M1) (MacOS)
Télécharger Denise v2.0 (Linux)
Site Officiel de Denise
 
 GameEx et GameEx Arcade Edition v18.50 
Samedi 22/04/23 à 16:07 par Firebrand
De nouvelles versions de ces frontends ont été publiées. Comme vous pouvez le constater, il n'y a plus de distinction entre version 32 et 64-bit car elles sont fusionnées dans les installateurs qui installeront donc automatiquement la version appropriée. Voici le le reste des nouveautés:
- The .net 6 and .net 4 (XP and 32 bit) installers have been combined into a single installer. There is now just one download. This makes it easier and quicker for me to do releases and avoids confusion. To force the .net 4 install on 64 bit Windows 7 or newer set the compatibility to Windows XP or Vista.
- Updated all VC runtimes to latest versions so they don’t require windows updates or create surplus temporary files.
- Updated .net 6 runtime to latest.
.
Télécharger GameEx v18.50
Télécharger GameEx Arcade Edition v18.50
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.43 
Vendredi 21/04/23 à 15:40 par Firebrand
Encore une nouvelle version pour ces frontends multi-systèmes mais toujours pas d'information sur les changements.
Télécharger GameEx v18.43 (32-bit)
Télécharger GameEx v18.43 (64-bit)
Télécharger GameEx Arcade Edition v18.43 (32-bit)
Télécharger GameEx Arcade Edition v18.43 (64-bit)
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.42 
Jeudi 20/04/23 à 12:26 par Firebrand
Une nouvelle version de ces frontends multi-systèmes a été publiée, mais les améliorations ne sont pas connues.
Télécharger GameEx v18.42 (32-bit)
Télécharger GameEx v18.42 (64-bit)
Télécharger GameEx Arcade Edition v18.42 (32-bit)
Télécharger GameEx Arcade Edition v18.42 (64-bit)
Site Officiel de GameEx
 
 WinUAE v5.0.0 Beta 6 FR 
Jeudi 20/04/23 à 12:21 par Firebrand
La dernière beta de WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v5.0.0 Beta 6 FR (32-bit)
Télécharger WinUAE v5.0.0 Beta 6 FR (64-bit)
Tradu-France
 
 GameEx et GameEx Arcade Edition v18.41 
Mercredi 19/04/23 à 16:01 par Firebrand
Ces frontends multi-systèmes ont été mis à jour, mais les changements ne sont pas précisés.
Télécharger GameEx v18.41 (32-bit)
Télécharger GameEx v18.41 (64-bit)
Télécharger GameEx Arcade Edition v18.41 (32-bit)
Télécharger GameEx Arcade Edition v18.41 (64-bit)
Site Officiel de GameEx
 
 Messinfo.dat v0.253 (11.42) 
Mardi 18/04/23 à 15:33 par Firebrand
Ce fichier informatif pour MAME a été mis à jour pour MAME v0.253.
- 11.42 04/17/2023: Aligned files to 0.253 version.
Télécharger Messinfo.dat v0.253 (11.42)
Site Officiel de Messinfo.dat
 
 WinUAE v5.0.0 Beta 6 
Mardi 18/04/23 à 15:31 par Firebrand
Une nouvelle beta de cet émulateur Amiga a été publiée. La numérotation de version passe de la v4.10.2 à la v5.0.0. Les améliorations sont les suivantes:
- Bumped version to 5.0. No more 4.10.x versions.
- Input left/right joystick autoswitching mode is back, disabled by default, add input.autoswitchleftright=true to enable.
- Added input.advancedmultiinput config entry which currently enables inserting same input device in multiple ports (game ports panel) and in future enables multiple input devices in same game port GUI support.
- Enable also JIT FPU when JIT checkbox is getting ticked and FPU emulation (with host CPU mode) is already enabled.
- Fixed possible crash when quitting emulation when RTG mode with hardware sprite is active (b5)
- Inserting supported non-Amiga formatted disk image (for example PC DOS formatted image) in standard Amiga 3.5" DD drive was rejected, drive compatibility check didn't accept standard 3.5" DD drive. Image was accepted if drive was 3.5" HD drive. (Was probably broken when bridgeboard drive support was improved)
- Initial ROM scan window was invisible. (Not sure when it got broken or if it depends on Windows version)
- Added custom data path configuration to Paths panel. Data path = default path where config files, logs, statefiles etc are loaded and saved. This was supposed to have been added ages ago.. (previously available via command line -datapath parameter). Paths panel also now shows currently active data path.
- uaegfx internally generated modes didn't have active flag set and display parameters (total vertical/horizontal and sync lengths, values that are ignored by uaegfx) were technically invalid. Set active flag and made hor/ver totals slightly larger than visible resolution and adjusted sync values. Board type was not set to uaegfx (it was set correctly, then overwritten by wrong value) Some Picasso96 tools might have gotten confused.
- RTG hardware sprite update in b5 added caching that was not properly flushed when cursor shape was updated.

Some new "ross test" edge case chipset fixes:
- If chipset timing event was queued in same cycle as hsync event, hsync event was executed last. Hsync event should always have priority. This was "optimized" some time ago but it was wrong. (BPL1DAT write during same cycle didn't enable sprites in ECS Denise config)
- Very early BPL1DAT write didn't update sprite minimum visible horizontal position correctly, in some situations sprite that was "hidden" behind border didn't become fully visible.
- If BPL1DAT enables sprite(s) and "bordersprite" condition was possible (ECS Denise or AGA), enabled sprites activated border sprite state even if new visible sprite pixel would have been hidden by HDIW start. AGA 0.5 pixel lores "bordersprite" condition + borderblank enabled: "bordersprite's" complete pixel (1 lores) become visible.
- Bitplane DMA BPL1DAT access does not anymore open border if OCS Denise and BPL1DAT position was before HBLANK end. (OCS Denise undocumented feature, does not exist in ECS Denise or AGA which allows border open after HSYNC start). Manual BPL1DAT write already did this. ECS Denise earliest possible BPL1DAT access that opens border was 2 cycles too late.
- ECS Denise superhires sprite more accurate color selection emulation ("scrambled" odd/even palette access). Attached sprites are not yet correct (it does something in this mode but it can't be what normally working attachment does). Also it appears first pixel column of ECS superhires sprite is invisible (not transparent, appears as COLOR0, not background bitplane), this is not yet emulated. Sprites 4 to 7 are not working (nothing appears on screen) when in ECS superhires mode. (Agnus still does normal SPRxPOS/CTL and SPRxDATA/B writes)
Télécharger WinUAE v5.0.0 Beta 6 (32-bit)
Télécharger WinUAE v5.0.0 Beta 6 (64-bit)
Site Officiel de WinUAE
 
 GameEx et GameEx Arcade Edition v18.40 
Vendredi 14/04/23 à 15:14 par Firebrand
Ce frontends multi-systèmes ont été mis à jour, mais les améliorations n'ont pas été précisées.
Edit: les changements ont été publiés:
- New emulator marquee art support. Note for the few using the monitor marquee support this path is now used instead of logos.
- Completely removed all dependenices on .net framework 2 and it is now no longer installed as part of setup.
- There are new upscaled MAME videos on the srerver, this time with interpolation to 60fps. Upscaled PinballX vertical videos currently processing.
Télécharger GameEx v18.40 (32-bit)
Télécharger GameEx v18.40 (64-bit)
Télécharger GameEx Arcade Edition v18.40 (32-bit)
Télécharger GameEx Arcade Edition v18.40 (64-bit)
Site Officiel de GameEx
 
 WinUAE v4.10.2 Beta 5 FR 
Mercredi 12/04/23 à 13:52 par Firebrand
La dernière beta de WinUAE a éété traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v4.10.2 Beta 5 FR (32-bit)
Télécharger WinUAE v4.10.2 Beta 5 FR (64-bit)
Tradu-France
 
 WinUAE v4.10.2 Beta 5 
Mardi 11/04/23 à 14:21 par Firebrand
Une nouvelle beta a été publiée pour cet émulateur Amiga. Les améliorations sont les suivantes:
- Programmed mode aspect ratio correction ("VGA mode resolution autoswitch") improved. Programmed modes should now always have correct aspect (no more halved horizontal size)
- Integer scaling now automatically doubles width of display if original width is smaller than height and doubled width still fits.
- GDI mode display position might have been wrong in some situations after switching modes.
- Direct3D 11 mode world matrix coordinate handling fixed (finally, has been wrong since D3D11 mode was introduced). Scanlines etc are not anymore affected by scaling settings. Rotation (gfx_rotation) also now works correctly.
- RTG hardware sprite (mouse cursor) is now properly clipped when near edges of screen.
Télécharger WinUAE v4.10.2 Beta 5 (32-bit)
Télécharger WinUAE v4.10.2 Beta 5 (64-bit)
Site Officiel de WinUAE
 
 RetroBat v5.2.0 
Dimanche 09/04/23 à 15:38 par Firebrand
Cet ensemble de scripts pour EmulationStation a été mis à jour. Les améliorations sont les suivantes:
Fixes
- Fixed A and B (south and east) button inversion when configuring a controller in EmulationStation
- Fixed OpenBOR controls injection
- .tzx extension for ZXSpectrum was incorrectly set in es_systems file
- Fix duckstation memcards path setting (path was duplicated)
- Retroarch device type injection using remaps (might consequently fix some device type injection for RetroArch cores)
- Fix snes9x features (audio interpolation values)
- Fix yuzu renderer selection (was always forced to vulkan)
- Fix yuzu motion not working
- Fix XEMU dvd_path for newer versions
- Fix RetroAchievements not displaying in first beta version
- Fix monitor index and bezels for pcsx2-QT
- Fix missing 'disableautocontrollers' option for Supermodel (model3)
- Removed .zip & .7z extensions from gba2players system
- Fix NEOCD default BIOS (CD-Z instead of UNIVERSE BIOS)
- Fix cemu controllers (added feature to select controller type for player 1 and 2 as some games accept only 1 gamepad and some others require only pro controllers), also added options to use Real Wiimotes (with dolphinbar)

Additions
- jaguarCD (BigPEmu)
- Commodore PET (vice_xpet)
- Commodore CPlus/4 (vice_xplus4)
- cannonball (outrun libretro port)
- wasm-4 (fantasy console)
- Atari XE Game System (mame)
- Coleco Adam (mame)
- Acorn Archimedes (mame)
- Acrorn ATOM (mame)
- emuscv core for scv system
- NO$GBA added to GBA system
- Added selection of softlist, media type and machine type for MESS systems
- libretro:parallel_n64 added to n64dd system (compatible with .ndd full NDD games only, not extensions)

Features
- Add features for following emulators : nosgba, RPCS3, PCSX2 (resolutions & precaching of custom textures), Teknoparrot, xemu, yuzu, dolphin-triforce, dolphin, xenia (language), scummvm, cemu (controllers), mame standalone, bigpemu
- Add features for following cores : pokemini, picodrive, ppsspp, prosystem, puae, potator, bsnes & bsnes_hd_beta, quasi88, prboom, px68k, craft, swanstation, mrboom, stella & stella2014, same_cdi, sameduck, RACE, 81, vecx, TGBDual, vice (all vice cores), tyrquake, desmume, melonds, opera, 4do, a5200, pcsx_rearmed, parallel_n64, mgba, atari800, crocoDS, citra, caprice32, bluemsx, desmume, desmume 2015, dosbox-pure, handy, mame2003,
- Add feature in Yuzu, Ryujinx to invert face buttons to match XboX controller layout
- Add custom textures feature for citra
- Add option to rotate screen in FinalBurn cores and flycast
- Add option to select controller type in multiple cores (advanced settings>controls)

Miscellaneous
- bump mame to 0.253
- bump rpcs3
- Dolphin Load/ResourcePacks paths updated to \bios\dolphin-emu instead of \emulators\dolphin\user
- Inject hotkeys in pcsx2 & dolphin emulators
- Controllers injection : better detection of controller index through activation of SDL HINTs
- Added extensions : .chd (fmtowns), .hdf (AMIGA systems), .rpk (ti99), .dsk (coco), .nib (c64)
- Daphne : no need to use Windows Developer mode anymore for Hypseus
- Triforce : fix constant update check for those using latest triforce emulator
- BIOS check: bump ps3 bios check to 4.90 version, added Color Computer bioses, added apple2gs bios
- Add RETROBAT logo to default decorations
- Updated RetroArch recordings folder to \retrobat\records
- Improved bezel search logic
- Updated systems logos in RetroBat menu
- New feature : turbo button (on FCEUMM core only for now)
- MESS system grouping review
- add guns option to mesen core
- New "cheats" folder for cheats (used for RetroArch and PCSX2)
- Bump to dokan2 for XBOX iso mount
- new pcsx2-qt.exe compatibility (for these who want to upgrade)
- Added retroachievements sound customization
Télécharger RetroBat v5.2.0
Site Officiel de RetroBat
 
<< Page précédentePage suivante >>