Organiser
Filtrer par machine :
Type de vue :
 
 EmuCon v2.7 
Vendredi 30/09/16 à 13:27 par Firebrand
Ce frontend multi-systèmes pensé pour les machines domestiques a été mis à jour après une longue absence. Les améliorations sont les suivantes:
WOW! Look at at. After two long years, a new version of Emu Loader's little brother is out. After all the work I've done in Emu Loader, it's time to update EmuCon.
I added support for MAME and updated a couple features. You can switch favorite profiles while favorites is enabled. Your custom games list fonts are now saved in a new sysgamecustomfont.ini file. Unfortunately it wasn't possible to port settings from EmuCon.ini so you'll have to set your custom fonts again... sorry!. This is a good change because you will not lose the game font settings on a fresh frontend install.
One big change is the cleanup of emulator_parameters[default].ini file. I removed tons of duplicates. EmuCon can do approximate filename search when looking for the emulator parameters. There's no need to have mess ROM=params and mess64 ROM=params entries for the same system. Only the first is enough.
The format of the games list files have changed again (emucon_dir\games\). EmuCon will try to update your current games list. If that fails, you'll have to re-create them all again manually.
Can you say thumbnails view mode ? Ported from Emu Loader and adapted to handle all the 65 systems supported. Both unzipped and zipped game snaps are supported. There is no tool bar icon for it. You can access view mode in the main menu.
Two new systems have been added: Wii U and Nintendo 3DS. For Wii UI, CEMU emulator is the choice. Nintendo 3DS uses Citra.
Don't except to play games on these systems as both emulators are new and very limited.
Version 2.7 also have tons of tweaks and optimizations. I had two years to work out the bugs from v2.6 but still, I'm sure there are many things left to fix. There isn't much more features to be added in this frontend.
Make sure to check out the change log before using this new verison.
Thanks to the user Angga, EmuCon have a new icons pack, including new splash/about screens! For more details you can visit this thread in Emu Loader's forum. There's a MEGA download link at the end of the post. Thank you for the pack Angga, great work! :)

Fixed
- EmuCon was unable to detect the presence of games list files at startup ("emucondir\games\"); the old files with ".ec" extesion were being searched instead of the new ".txt" extesion
- Removed size constraints from the images panel to fix weird behavior (main screen)
- Moving main games list splitter was not updating the info texts in "Image Layout Dimensions" window
- Image resampler was initializing twice at startup
- Frontend crash due to a bug in the images panel update code; most noticeable in WinXP
- Virtual drive mount/unmount parameters gets corrupted if you don't have a virtual drive executable selected (Emulators Setup screen)
- Games popup menu appearing if you call it while no game is selected... mouse right-click on an empty space
- Multi-floppy disk dialog selection was appearing for MSX games; blueMSX has its own internal v-DRIVE feature to swap multiple floppy disk games
- All Atari system icons had 1 pixel cutoff from the bottom text ("\ec_icons\" folder)

Changed
- EmuCon games list files format has changed a little bit... again; to keep in sync with Emu Loader changes and reduce file sizes
*end tags (/file) and (/size) replaced by /)
*EmuCon will try to update your current games list; if fails and or EmuCon keeps crashing, you must delete files in "emucondir\games\" folder and re-create games list for all systems
- Times played/total playtime files format changed to fix problems with Unicode filenames and to keep in sync with Emu Loader changes ("emucondir\played_games\")
*replaced the ¬ char by ;
*end tag (/file) replaced by /)
- You can switch between different favorites profiles while favorites filter is enabled (main tool bar button); all other favorites functions are disabled!
- From now on, when a game is re-selected (filter change, view mode change, etc...), it will always appear in the middle of the list (vertically); it's easier to find this way
- Tweaks in "Run Game Confirmation Dialog" (main menu) and messages dialogs
*default font changed to "Segoe UI" size 9
*games list version info and emulator version info texts merged into one line to reduce dialog height and to avoid waste of space
*removed some redundant texts to avoid confusion
*renamed "Run Game" button to "Execute"
- Games list column header "Media Type" renamed to "Media"
- Changes and updates to the video preview feature
*new "experimental" setting: "Play Dummy Video to Stop Current Playback" in preferences screen; play a short video to stop current video playing if you select a new game that have no video to play
(also executed before starting a game and exiting the frontend)
*new file "images\novideo.avi"
*minor optimizations to the CallPlayVideoPreview() function
- Replaced the weird "Segoe UI Semibold" font by "Segoe UI"
- File 'videopreview.ini' is not available in the distribution pack anymore. It will be generated at startup if not found. This is to prevent overwriting your current video preview settings when updating the frontend
- Changes and fixes to the custom games list font (preferences screen)
*font settings are now saved on a separate file called "sysgamecustomfont.ini", so you don't lose the settings on a fresh frontend install
*clicking "Default" system font button was resetting the fonts of all systems instead of just the selected system
*if a system have custom font, its text will be displayed in red
*if a system have custom font and it's the same as the default font ("All Systems"), it will not be saved in the .ini file when closing preferences screen
- Replaced the THashedStringList array to only one var when loading "Played/Playtime" info into games list; each system used its own var, wasting RAM
- User interface tweaks:
*Minimum screen resolutions supported: 1024x768 (4:3) / 1366x768 (16:9) / 1280x720 (16:9)
...in 1280x720 some controls are resized/ relocated to fit this resolution
*a few forms auto-resize to fit more text if screen resolution is 1920x1080 or higher
*font size increased on some screens if screen resolution is 1920x1080 or higher
*form "Emulators Setup" reorganized for easier parameters reading/editing
*preparations to support 4K resolution (3840x2160)
- Menu items "Play with Emulator #" are now hidden if they have no emulator assigned to them (games popup menu)... experimental
- Menu item "Delete Image" is now hidden if game's image is zipped... cannot be deleted (images popup menu)... experimental
- Changes/improvements to Last Played Games (MRU)
*a new "Total Playtime" column (playtime and times played); only for 1280x720 and higher resolutions
*favorite icon added to the MRU list
*if Windows desktop resolution is 1280x720, the MRU form self-adjust to fit all data
*Games count text added for each selected system... for easier tracking
*system filtering was a little bit off, showing games of wrong systems
*speed tweaks
*games list font changed to "Segoe UI" size 9; for better Unicode support

Removed
- Image effect "Scale 2x" is no more (main menu "Images" / "Resampler")

Added
- Second parameter "-tg16" added to PC Engine to run games with MESS (-tg16) as some games do not run with -pce parameter
- New setting: "Splitter Color" for the images layout splitters; they're not bound by the images panel background color anymore (preferences screen, 'Images' tab)
- New setting: "Allow Only One Instance"; prevent multiple instances of the frontend running at the same time (preferences screen)
- New library "SynFastWideString.pas"; better handling of WideString vars; this libary is a lot faster than WideString var from Delphi 7, and use FastMM v4 improved RAM manager
- New feature "Multiline Captions": enable it to show "two line" captions; 32x32 and 48x48 icons only (preferences screen)
- Support for MAME since it can load non-arcade games (MAME v0.162 and newer)
- File 'emulator_parameters[default].ini' updated with MAME entries and many redundant entries removed since EmuCon does approximate filename searches
- Games list status bar color customization (preferences screen)
- Games list/images panel splitter customization (preferences screen)
- Games list last column sorted is now restored at startup
- Two new systems:
*Nintendo Wii U: emulator supported - CEMU
*Nintendo 3DS: emulator supported - Citra
- Added a thumbnails view mode; experimental feature!
*access only via main menu "Games List View Mode" (there is no tool bar button)
*unzipped and zipped images are supported (.png; .jpg)
*unicode filenames only with unzipped images
*images panel is disabled/hidden while in thumbnails view
*game snapshots only
*change thumb settings in "Games List View Mode" / "Thumbnail Settings" in main menu or games popup menu
*view favorite icon in thumbs; enable "Show Favorite Icon in Games" in Favorites tool bar button or in thumbnails "Settings" dialog
*view system icon in thumbs; enable "Show System Icon" in "Thumbnail Settings" (main menu)
*new file "emucondir\images\favicon_thumbnail.png"
*threaded feature; the more cores your CPU has, the faster images will load
Télécharger EmuCon v2.7
Site Officiel de EmuCon
 
 WinUAE v3.4.0 Beta 9 FR (32-bit) 
Mercredi 28/09/16 à 14:54 par Firebrand
La dernière beta de WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v3.4.0 Beta 9 FR (32-bit)
Tradu-France
 
 MESSUI v0.178 (32-bit) 
Mercredi 28/09/16 à 14:15 par Firebrand
Ce build de MAME adapté à l'émulation des machines domestiques a été mis à jour vers MAME v0.178.
Télécharger MESSUI v0.178 (32-bit)
Site Officiel de MESSUI
 
 WinUAE v3.4.0 Beta 8 FR (32-bit) 
Lundi 26/09/16 à 11:09 par Firebrand
L'avant dernière beta de WinUAE a été traduite en français. Il y a fort à parier que la suivante y ait droit dans de brefs délais.
Télécharger WinUAE v3.4.0 Beta 8 FR (32-bit)
Tradu-France
 
 WinUAE v3.4.0 Beta 9 (32-bit) 
Lundi 26/09/16 à 11:08 par Firebrand
2 nouvelles beta pour cet émulateur Amiga ont été publiées consécutivement. Voici la liste des nouveautés:
Beta 9:
- Untrap = middle mouse button default was wrong and setting was nearly always incorrectly loaded from config file. (b8)
- Added SCSI+IDE, SCSI only and IDE only Dataflyer Plus options. (SCSI+IDE = default)
- Game Ports panel Remap/test option now supports button-specific autofire configuration. Main Game Ports panel autofire option is now ignored when any custom slot is selected. Other confusing Input panel options may be moved later here with more logical grouping. Does not yet hide options that are not compatible with selected input event.
- Orphaned (no bridgeboard configured) x86 VGA board caused bogus error message at startup.
- Enabling Picasso IV added incorrectly "NOROM" ROM type to Expansions panel.
- For some reason QEMU Cirrus Logic code only stored chip model when initialized for the first time, this caused graphics glitches if any 4M board was initialized after 2M or smaller board. For example Picasso IV + x86 VGA.
- JIT Direct + Picasso IV Z3 was broken in recent beta.
- Added Expansion Systems Dataflyer Plus boot ROM v1.5 and v1.7 to ROM scanner. (v2.1 was added in b8)

Beta 8:
- Do not initiate disk eject+reinsert sequence when changing write protection state that requires saveimage and emulation has not been started yet.
- Window border DF0:<>N mouse hotspot offset fixed.
- Do not reset HDF parameters when changing hardfile.
- Some combo boxes (text box with select menu) didn't accept select menu selection without also selecting the text first.
- Made "RTG board" support more modularized to enable easier implementation of new boards. END+F9 switching improved.
- Implemented Harlequin frame buffer graphics board emulation. Multiple boards supported simultaneously. Plus revision features only partially emulated, BT RAMDAC has lots of features that no known Harlequin software use.
- Added show Prev/Next/Native/RTG 1/RTG 2/RTG 3/RTG 4 input events. Old toggle chipset/RTG was renamed to Next display.
- -norawinput now only disables raw hid, keyboard and mouse always use rawinput since 3.3.0.
- Windowed mode statusbar message was only randomly visible when switching modes.
- Currently visible status bar message will be immediately overridden by new message if both messages have same type.
- END+F9 mode switch to programmed mode custom mode was not correctly positioned.
- Expansion Systems Dataflyer Plus SCSI/IDE controller emulated. (Not same as Dataflyer SCSI Plus which is A1200/A4000 IDE port SCSI adapter)
- Moved middle button untrap and "magic mouse" untrap/mouse sync to single select menu in gameports panel. (Misc panel middle button is kept because it is commonly used but now it only changes gameports option)
- Release all Amiga keys only when mode changes and window needs to be closed and opened (for example fullscreen<>windowed change)

Expansion Systems Dataflyer Plus:
- SCSI-only, IDE-only or SCSI+IDE configuration.
- SCSI is 5380 based, fake DMA (byte wide)
- Boot ROM is basically only a small driver loader, main driver is stored in RDB blocks.
- RDB compatible but can't autoboot from non-Dataflyer partitioned drive.
- It seems IDE partitioned HDF does not work in SCSI controller and vice versa, probably something geometry related that prevents boot rom to find RDB embedded driver.
Télécharger WinUAE v3.4.0 Beta 9 (32-bit)
Site Officiel de WinUAE
 
 WinUAE v3.4.0 Beta 7 FR (32-bit) 
Dimanche 18/09/16 à 13:11 par Firebrand
On n'a pas chômé du côté de la traduction car la version française de la dernière beta de WinUAE est déjà disponible.
Télécharger WinUAE v3.4.0 Beta 7 FR (32-bit)
Tradu-FrancenUAE
 
 WinUAE v3.4.0 Beta 7 (32-bit) 
Dimanche 18/09/16 à 13:10 par Firebrand
Une nouvelle beta de cet émulateur Amiga au développement très actif a été publiée. Voici la liste des nouveautés:
- CD32 FMV ROM image was not loaded correctly from pre-3.4 config files.
- CD32 first CD audio track play attempt from the beginning was confused with TOC subchannel read.
- Z2/Z3 autoconfig data first byte's upper 5 bits was not editable. Only low 3 size bits should be forced (board size).
- Implemented non-autoconfig RAM board definition support. Added DKB Insider I/II.
- CD emulation didn't automatically load TOC when accessing the CD for the first time and program didn't request TOC previously. (Fixes Buddha ATAPI device not reading CD in non-image mode)
- Added manual (non-autoconfig) GUI memory board support. Any Z2 or Z3 board can be configured as manually mapped.
- Pre-KS1.2 boot support works again. Now expansion tree is build before emulation starts but pre-KS1.2 boot support obviously needs to know KS version before emulation starts but KS won't be loaded until emulation starts..
- Fixed harmless "SCSI command xx, no direction specified!" messages when attempting to play audio CD using hardware SCSI/ATAPI emulation.
- Fixed unstable Portaudio audio in vsync modes.
- Tecmar T-Card RAM works again. First Z2 RAM is emulated as Tecmar autoconfig RAM board.
- Shortcuts with SHIFT work again in optimized builds. It was buffer overflow (reading past end of buffer) very deep in input handling.
- Both SCRAM 500/2000 SCSI board variants emulated (DP8490V = 53C80 and NCR53C94).
- More ESP/NCR5394/FAS216 updates, FIFO in PIO mode only can contain max 1 byte. (SCRAM NCR53C94 fix)
- Otronic Filecard 2000/OSSI 500 emulation. (Official ROM is MIA, Aminet replacement rom works but it needs to be merged first)
- Automatically loaded default.uae with unplugged input device: set it to none, not layout A.
- Include CD/FMV audio caused infinite loop when playing CD audio.
- Disable ROM panel UAE MapROM option if accelerator board emulation is enabled. They are incompatible.
- Accelerator boards that required ROM but nothing was selected: crashed during expansion tree building.
- DD-only drive + turbo floppy mode + standard ADF HD floppy image: valid MFM was returned.
- Ignore all write attempts if standard ADF HD image in DD-only flpppy drive.

(some reported GUI related issues are not yet fixed)
Télécharger WinUAE v3.4.0 Beta 7 (32-bit)
Site Officiel de WinUAE
 
 FS-UAE v2.7.16 dev (32-bit) 
Jeudi 15/09/16 à 12:33 par Firebrand
Cet émulateur Amiga a été mis à jour. Les améliorations n'ont pas été dévoilées.
Télécharger FS-UAE v2.7.16 dev (32-bit)
Site Officiel de FS-UAE
 
 WinUAE v3.4.0 Beta 6 FR (32-bit) 
Mercredi 14/09/16 à 12:59 par Firebrand
La dernière beta de WinUAE est aussi disponible en français grâce à Tradu-France.
Télécharger WinUAE v3.4.0 Beta 6 FR (32-bit)
Tradu-France
 
 WinUAE v3.4.0 Beta 6 (32-bit) 
Mercredi 14/09/16 à 12:58 par Firebrand
Avec un peu de retard, une nouvelle beta de WinUAE a été publiée. Des bugs de la précédente beta ont été corrigés:
- Workaround for possible NCR53C720+ emulation bug when read is shorter than command's allocation size. CSPPC SCSI driver gets confused if it causes phase mismatch error. (b5 REQUEST SENSE fix caused this side-effect)
- CSMK3/CSPPC/BPPC without UAE Boot ROM: accelerator boot ROM didn't work very well.
- Picasso IV enabled + reset: always caused hard reset.
- If extended ADF's track space is smaller than write length, ignore first bits in sector buffer (it is most likely part of the gap).
- Fill REQUEST SENSE Information Bytes (if SCSI) or Address bytes (if SASI) if error was LBA related.
- x86 VGA board didn't correctly skip autoconfig. (It is technically shared with normal autoconfig boards)
- b5 memory bank update broke ECS 0.5M+0.5M config.
- Compiled again with pre-release MSVC compiler. Does speed now match 3.3.0? (Few reported that 3.4 betas have slower performance) This breaks most SHIFT+ shortcuts.. (It appears to be optimizer bug related to 64-bit variables in 32-bit mode) Temporary change, either I'll add workaround or I'll use official version or final/fixed version will be released soon. Only confirming if this helps with performance. (3.3.0 was accidentally compiled with pre-release version..)
Télécharger WinUAE v3.4.0 Beta 6 (32-bit)
Site Officiel de WinUAE
 
 FS-UAE v2.7.15 dev (32-bit) 
Dimanche 11/09/16 à 13:12 par Firebrand
Cela faisait quelques mois qu'on n'avait pas eu de nouvelle version de cet émulateur Amiga basé sur WinUAE. Voici la liste des nouveautés:
Changes in FS-UAE 2.7.15dev:
- New option clipboard_sharing.
- Translation fix for Fedora.
- Do do install unused files to $prefix/share/fs-uae.
- Packaging fix for Linux standalone version (fixes crash on Ubuntu 16.04).
- Use embedded RUNPATHs instead of LD_LIBRARY_PATH for generic Linux versions.
- Imported updated translations from crowdin.com.

Changes in FS-UAE Launcher 2.7.15dev:
- Imported updated translations from crowdin.com.

Changes in FS-UAE Arcade 2.7.15dev:
- Fixed startup problem introduced in 2.7.14dev.
Télécharger FS-UAE v2.7.15 dev (32-bit)
Site Officiel de FS-UAE
 
 WinUAE v3.4.0 Beta 5 FR (32-bit) 
Dimanche 11/09/16 à 13:07 par Firebrand
La dernière beta de WinUAE est également disponible en français grâce à Tradu-France.
Télécharger WinUAE v3.4.0 Beta 5 FR (32-bit)
Tradu-France
 
 WinUAE v3.4.0 Beta 5 (32-bit) 
Dimanche 11/09/16 à 13:06 par Firebrand
Une nouvelle beta pour cet émulateur Amiga a été publiée. Les améliorations sont les suivantes:
- Buddha Z2 IDE controller emulation added. Catweasel Z2 model optionally selectable (Has nearly identical Buddha hardware, CW part is not emulated). No ROMs added, flash rom images are available from manufacturer's web site. IDE doubler is not emulated.
- Reset drive sound state when emulated Amiga is reset.
- Z3 mapping = Automatic didn't choose UAE mode if JIT direct was enabled and Real mapping would not fit in allocated natmem space but UAE mapping would fit.
- Select UAE mode if Z3 mapping is automatic and UAE fits inside 2G barrier but Real does not. (To better match pre-3.4 behavior, selecting Real in this mode can cause non-booting config if config has enough Z3 RAM)
- 3G of Z3 RAM is now possible (3x1G Z3 boards). 64-bit WinUAE only, can't be fully JIT direct compatible.
- Hardware info GUI panel shows also last Z3 address.
- Hardware info shows Z3 board status info: dark background = outside of 2G border (can cause problems because some exec memory functions that use bit 31 for error status, reset proof programs mainly use them, usually causes reboot loop). Yellow background = board does not fit in address space (32-bit overflow, start address is also 0xffffffff in this situation). Red background = memory allocation failed. Lighter text = JIT direct enabled but memory is not JIT direct capable.
- SCSI emulation request sense always returned allocation field number of bytes even if command returned less data.
- If ATAPI CD data transfer size is odd (which is not valid), ignore last byte.
- NE2000 ISA is now available in x86 bridgeboard emulation. 100% untested!
- Portaudio driver converted to pull mode.
- Added Blizzard SCSI Kit III emulation and boot ROM v1.139.
- Blizzard 1230 MK III ROM layout changed to match SCSI Kit III ROM. (Still no proper dump but I am sure this is correct)
- Fixed M-TEC IDE controller emulation rom handling.
- Low latency vsync + no buffer + WASAPI pull mode should be stable again. (RTG mode: todo)
- Sound audio switch off didn't select correct timing method in WASAPI pull mode.
- Small Z2 RAM (256k or smaller that goes in IO Z2 space) shadowed f00000 UAE Boot ROM in some configurations.
- If only one or more Z3 RAM boards are outside of natmem and JIT direct is enabled: don't disable JIT direct completely but only force non-JIT direct capable Z3 memory banks to use indirect mode.
- Show Tecmar T-Card as "Zorro I" (prototype/unreleased version of autoconfig) board in Hardware info GUI.
- Certain accelerators with autoconfig board didn't appear correctly in Hardware info panel.
- Z2/Z3 memory bank that failed to allocate (out of memory) caused a crash.
- Save image extended adf image was created with smaller max PAL size if emulation was not already started and in NTSC mode.
- Some fake-DMA harddrive controllers with internal buffers crashed the emulation if GUI was opened during internal DMA operation and CPU mode was compatible/cycle exact.
- Separated memory bank pre-allocation and after allocation memory size variables.
- Return correct SASI request sense data.

Blizzard SCSI Kit III:
- PIO-only! I thought all Phase 5 SCSI controllers were true DMA...
- FAS408 SCSI chip which is FAS216 + 128 byte PIO FIFO buffer. (was annoying to emulate without datasheet..)
- v1.39 ROM ("$VER: A1233_VERSION 1.139 (9.5.95)") added to ROM scanner.
- Blizzard 1230 "MK I" to go.. (Does anyone have it? With or without SCSI Kit)
Télécharger WinUAE v3.4.0 Beta 5 (32-bit)
Site Officiel de WinUAE
 
 Messinfo.dat v10.17 (MAME/MESS v0.177) 
Jeudi 08/09/16 à 12:53 par Firebrand
Ce fichier informatif sur les machines domestiques émulées par MAME a été mis à jour pour MAME v0.177. Voici les données modifiées:
- 10.17 07/09/2016: Aligned files to 0.177 version. Updated: 'sourcechanges.txt', 'changelog.txt' and 'alltimesMESS.txt'.
- 10.16 20/08/2016: Fixed some duplicated entries.
- 10.15 15/08/2016: Added dmax8000.cpp, fcisio.cpp, sm7238.cpp and tv990.cpp driver entries (I had forgotten).
Télécharger Messinfo.dat v10.17 (MAME/MESS v0.177)
Site Officiel de Messinfo.dat
 
 WinUAE v3.4.0 Beta 4 FR (32-bit) 
Mercredi 07/09/16 à 12:40 par Firebrand
La dernière beta de WinUAE est désormais disponible en français grâce à Tradu-France.
Télécharger WinUAE v3.4.0 Beta 4 FR (32-bit)
Tradu-France
 
 WinUAE v3.4.0 Beta 4 (32-bit) 
Jeudi 01/09/16 à 12:44 par Firebrand
Une nouvelle beta de WinUAE a été publiée. Voici la liste des améliorations:
- Fixed uaegfx 8-bit mode palette updates.
- Added A2630 v4 to ROM scanner. (v2, v3 and v5 to go)
- Force UAE mapping mode if 1G Z3 Chip RAM size.
- Do not map Z3 RAM (and crash) if RAM allocation fails.
- Improved some "Too much RAM" edge cases when deciding UAE/REAL mode and if JIT direct supported.
- cpuboard_settings config entry wasn't loaded correctly if it had any multiselect options.
- Added IVS Vector accelerator board emulation.
- Added support for accelerator 68000 mode fallback, IVS Vector has different boot menu logo in 68000 mode (It is not possible to boot directly in 68000 mode, IVS Vector boot code needs to initialize first in 68030 before menu in 68000 mode will work)
- Blizzard 1230/1260/2060 68EC020 fallback mode supported. Hard reset restores original CPU configuration. Very pointless but IVS Vector support code already handles it.
- Stop PPC emulation first, before freeing any emulation resources to prevent random crashes at exit.
- Added some predefined autoconfig RAM board choices. Few popular options copypasted from amiga.resource.cx. More later..
Télécharger WinUAE v3.4.0 Beta 4 (32-bit)
Site Officiel de WinUAE
 
 MESSUI v0.177 (32-bit) 
Mercredi 31/08/16 à 15:00 par Firebrand
Ce build de MAME équipé d'une interface utilisateur graphique a été mis à jour avec les dernières sources de MAME.
Télécharger MESSUI v0.177 (32-bit)
Site Officiel de MESSUI
 
 WinUAE v3.4.0 Beta 3 FR (32-bit) 
Lundi 29/08/16 à 13:27 par Firebrand
La dernière version de WinUAE est disponible en français grâce à Tradu-France.
Télécharger WinUAE v3.4.0 Beta 3 FR (32-bit)
Tradu-France
 
 WinUAE v3.4.0 Beta 3 (32-bit) 
Lundi 29/08/16 à 13:24 par Firebrand
Une nouvelle beta de cet émulateur Amiga a été publiée. Les améliorations sont les suivantes:
- PCI ES1370 fixed.
- (Missed from b1 log): CPU Idle logic has been completely changed, now it only has two states, inactive and active. Active state changes internal CPU speed state to approximate and active equals fastest possible mode. Old logic was never good enough. CPU usage was never low enough and it didn't prevent audio glitches.
- Another b1 missed log entry: conditional register breakpoints, break when any CPU register matches (equals, smaller, larger, range). More information in debugger help.
- Do not use new CPU Idle mode in PPC-only configs.
- Low latency vsync really fixed. Can also fix other CPU usage related problems in other modes.
- Hardware info panel up/down button disable logic improved.
- Bitplane DMA overrun 1 cycle adjustment, now it matches real A1200 100%. Possible Disk/Audio/Sprite DMA slot conflicts are not yet emulated. (Causes graphics glitches on real hardware)
- uaegfx vblank interrupt hang fixed.
- Network OSD led was invisible.
Télécharger WinUAE v3.4.0 Beta 3 (32-bit)
Site Officiel de WinUAE
 
 WinUAE v3.4.0 Beta 2 (32-bit) 
Jeudi 25/08/16 à 12:15 par Firebrand
Une nouvelle beta de cet émulateur Amiga a été publiée et elle corrige principalement des bugs apparus dans la précédente. Voici les nouveautés:
- Needed natmem space also included IO only Z3 boards but only RAM and VRAM boards should count. Fixes most "out of memory" errors.
- RTG VRAM outside of natmem space handling is back, RTG works again in 32-bit Windows in "Real" Z3 mode. (also in "UAE" mode if RTG was not first Z3 board and previous board(s) was large enough)
- A2065 didn't work if accessed by PPC CPU.
- Mainboard built-in autoconfig devices were movable (CDTV and A3000 DMAC).
- Hardware info panel move up/down buttons are now disabled when unmovable item is selected.
- Automatic Z3 mapping mode selected UAE mode even when it was not needed. (no JIT direct and not enough natmem space)
- Natmem allocation is still used (if possible) even when starting emulation without direct jit to have better chance for on the fly direct jit switching.
- Low latency vsync fixed.

This should fix most b1 bugs but may also introduce new ones, internal memory handling is still rewritten (some odd memory handling stuff since the JIT was first added are finally going away)
Télécharger WinUAE v3.4.0 Beta 2 (32-bit)
Site Officiel de WinUAE
 
<< Page précédentePage suivante >>