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 pEMU v6.7.1 
Mardi 12/09/23 à 13:10 par Firebrand
Cette série portages de Nestopia, Snes9x, Final Burn Neo et Genesis Plus GX pour Windows, Linux, Nintendo Switch, PlayStation 4 et PlayStation Vita a été mise à jour. Les améliorations sont les suivantes:
- common: cleanup media loading code
- common: add unknown files even if it doesn't exist in gamelist.xml
- common: change menus items position
- common: fix games paths starting with ./
- common: fix medias paths with recalbox gamelist.xml format
- common: add ability to use custom gamelist.xml file in roms folders, overriding embedded (romfs) gamelist.xml
- common: add SHOW_AVAILABLE menu option to hide missing files/roms/systems from gamelist (restart required)
- ui: better handling of auto screen resolution
- ui: add font scaling option
- ui: add aspect ratio option
- ui: do not show extensions in rom list
- skins: fix start and select buttons size
- skins: fix option menu title position
- skins: remove big skin (font scaling and aspect ratio options should be enough now)
- skins: add config.cfg.override and config.cfg.override.43 support
- skins: allow/fix skin override from data directory
- pnes: bump nestopia to 1.52.0
- pnes: fix data paths (nestopia saves, etc...)
- pfbneo: bump fbneo to latest git revision
- pgen: bump Genesis-Plus-GX to latest git revision (c3f02f9c9059e7f4898dd73feac57ef610e22db0)
- pgen: fix vita audio crackling (fps drops)
- psnes: bump to latest git revision (153965e5f2fbb0b638868ac3fa89ff8b0363d22c)
- vita, 3ds, windows: fix compilation
- vita: enable cps3 driver back (OPTION_LIGHT)
- vita: fix app version in sfo creation
- switch(pnes): invert A/B buttons by default
- switch: force 720p resolution
Télécharger pNES v6.7.1 (Windows)
Télécharger pNES v6.7.1 (Linux)
Télécharger pNES v6.7.1 (Nintendo Switch)
Télécharger pNES v6.7.1 (PlayStation 4)
Télécharger pNES v6.7.1 (PS Vita)
Télécharger pSNES v6.7.1 (Windows)
Télécharger pSNES v6.7.1 (Linux)
Télécharger pSNES v6.7.1 (Nintendo Switch)
Télécharger pSNES v6.7.1 (PlayStation 4)
Télécharger pSNES v6.7.1 (PS Vita)
Télécharger pFBNeo v6.7.1 (Windows)
Télécharger pFBNeo v6.7.1 (Linux)
Télécharger pFBNeo v6.7.1 (Nintendo Switch)
Télécharger pFBNeo v6.7.1 (PlayStation 4)
Télécharger pFBNeo v6.7.1 (PS Vita)
Télécharger pGen v6.7.1 (Windows)
Télécharger pGen v6.7.1 (Linux)
Télécharger pGen v6.7.1 (Nintendo Switch)
Télécharger pGen v6.7.1 (PlayStation 4)
Télécharger pGen v6.7.1 (PS Vita)
Site Officiel de pEMU
 
 FCE UltraX v2.6.6 FR 
Samedi 02/09/23 à 12:19 par Firebrand
La dernière version de cet émulateur NES a été traduite en français par l'équipe de Tradu-France.
Télécharger FCE UltraX v2.6.6 FR (32-bit)
Télécharger FCE UltraX v2.6.6 FR (64-bit)
Tradu-France
 
 DSP v0.22 WIP 5 
Mardi 29/08/23 à 15:30 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
v0.22 WIP 5

General
- New main Snapshot system
*New unified ROM/game/snapshot/tape load/save system
*New unified snapshot data extractor system
- Video
*Sega VDP (SMS/GG): Added snapshots
- CPU
*UPD7810: Added snapshots
- Sound
*UPD1771: Added snapshots
- Misc
*I2Cmem: Added snapshots

Amstrad CPC
- Added the new ROM/tape/snapshot load system

Commodore 64
- Added the new ROM/tape/snapshot load system

Oric HW
- Added the new ROM/tape/snapshot load system

Chip 8
- Added the new ROM load game system
- Added snapshot

Coleco
- Moved to new snapshot system
- Added eeprom to snapshot (if present)

GameBoy/GameBoy Color
- Added the new ROM load game system
- Added snapshots (still not working)
- Fixed ROM loading

NES
- Added the new ROM load game system
- Added snapshots (still not working)

Sega SG-1000
- Added the new ROM load game system
- Added snapshots
- Added a new game file format '.MV'

Sega GameGear
- Added the new ROM load game system
- Fixed CPU and sound creation order (emulator can crash)
- Added snapshots

Sega Master System
- Added the new ROM load game system
- Added snapshots
- Fixed BIOS+Game loading, now supports all extra BIOS+Game for all systems
- Fixed international detection, now detects the system via $3F port
- Fixed ROM loading
- Fixed model change NTSC/PAL
- Fixed CPU and sound creation order (emulator can crash)

SuperCassete Vision
- Added the new ROM load game system
- Added snapshots
- Fixed ROM loading, all available games now works

Casio PV-1000
- Added new console, supports sound, controls
- Added snapshots
- All available games working

Casio PV-2000
- Added new console, supports sound, controls, keyboard...
- Added snapshots
- All available games working


v0.22 WIP 4.1

General
- Updated SDL2 library for windows
- Updated the documentation, 'DSP small guide' and 'DSP how to compile'
- +Lazarus: Fixed compile i2cmem module
- Fixed press 'ESC' for close pop-up windows
- Fixed some spellings
- Some cosmetical changes
- ROMs export
*Fixed 'future spy' ROM info (thanks to Neville)
*Added 'gaplus' sample info, was missing
- Fixed controls, when pressing left+right or up+down at the same time

Spectrum
- Fixed screen refresh when changed screen resolution

Donkey Kong HW
- Fixed screen flip
Télécharger DSP v0.22 WIP 5 (32-bit) (Windows)
Télécharger DSP v0.22 WIP 4.1 (64-bit) (MacOS)
Site Officiel de DSP
 
 FCEUX v2.6.6 
Lundi 28/08/23 à 14:18 par Firebrand
Cet excellent émulateur NES a té mis à jour. Les améliorations sont les suivantes:
The 2.6.6 release is mainly a maintenance update for the mappers and emulation core with a few new features added in. Some of these new features apply only to the Qt/SDL version of the GUI.

Common
- Mappers:
*Minor refactor of the save game RAM code. Fixes UNROM-512 flash clearing bug during movie play.
*Mapper 354: Add CHR-RAM protect.
*Mapper 78: Add submapper support.
*Added mapper 174 support.
*Move mapper 205 to mapper 361/366, added proper mapper for 205.
*Mapper 205: Fix for split-rom variant (UNIF)
*Changed UNROM-512 to use 8kB of CHR-RAM memory by default.
*Mapper 342 memory optimization.
- LUA:
*Implemented LUA function memory.registerread.
- Core:
*Memory initialization settings are now also applied to nametable, palettes, and sprites.
*Fixed bug were write instructions didn't always update the databus.

Qt/SDL
- Debugger:
*Added ld65 debug file symbol loader feature.
*Added checkbox to Qt debugger menu to control trace logger auto start function on debugger open.
*Added code to stop the trace logger on debugger close if it was the debugger who started it in the first place.
*Added address validity checking to the breakpoint editor dialog entry fields.
- Video
*Added a third video driver option that uses a QPainter object to render QImages to the viewport (uses a pure Qt API).
*Fixed video transparency issue that has been seen on some platforms (Wayland) by forcing alpha bits to be set to full opaque.
- GUI
*Added state recorder feature, periodically saves time history of game play states that can be recalled and played out from.
*Fixed bug regarding force grayscale or use custom palette settings change not updating PAL 3x filter appropriately.
*Added feature that allows loading of save state files via drag n drop file dialog operations.
*Fixed redundant window focus bug that would occur when attempting to open a pre-existing window.
*Added optional cross-platform libarchive interface to allow Qt GUI to open ROMs from 7zip archives.
*Minor improvements to the ROM selection from archive dialog.
*Improved frame scheduling timing precision.
- Build:
*Build fixes for GCC 13.
Télécharger FCEUX v2.6.6 (32-bit) (Windows)
Télécharger FCEUX v2.6.6 (64-bit) (Windows)
Télécharger FCEUX v2.6.6 (MacOS)
Site Officiel de FCEUX
 
 Messinfo.dat v0.257 (11.48) 
Lundi 07/08/23 à 16:26 par Firebrand
Ce fichier informatif pour MAME v0.257 termine le cycle de ce mois pour les mises à jour des fichiers additionnels de ProgettoSNAPS.
- 11.48 08/06/2023: Aligned files to 0.257 version.
Télécharger Messinfo.dat v0.257 (11.48)
Site Officiel de Messinfo.dat
 
 FCE Ultra GX v3.5.3 
Mardi 01/08/23 à 15:35 par Firebrand
On est parti pour une série de mises à jour pour des portages d'émulateurs pour le GameCube, la Wii et la WiiU via la Wii virtuelle. On commence par le portage de l'émulateur NES FCEUX. Veuillez consulter les fiches des émulateurs pour les fichiers supplémentaires dans la section NES de notre site. Voici la liste des changements:
- Compiled with latest devkitPPC/libogc
- Switch to chosen video mode on first load if not automatic
- Added support for mapper 126 for Power Joy 84-in-1 (Tanooki16)
- Added a toggle to hide/show the "Save RAM" button (InfiniteBlueGX)
- Added Other Mappings submenu and move Enable Turbo Mode toggle into it (InfiniteBlueGX)
- Added turbo mode remap option to Other Mappings (InfiniteBlueGX)
- Added B button back trigger to submenus (InfiniteBlueGX)
- Added the menu toggle option to Other Mappings (InfiniteBlueGX)
- Fixed a crash upon relaunching after removing a SD/USB device (InfiniteBlueGX)
- Added 1+2+Plus menu toggle option (InfiniteBlueGX)
- Added B/1 cancel trigger to window prompts (InfiniteBlueGX)
- Fixed initial game selection menu "jump" when using classic controller (InfiniteBlueGX)
- Added B/1 button press to cancel button remapping prompt (InfiniteBlueGX)
Télécharger FCE Ultra GX v3.5.3 (GameCube)
Télécharger FCE Ultra GX v3.5.3 (Nintendo Wii)
Télécharger FCE Ultra GX v3.5.3 (Nintendo WiiU)
Site Officiel de FCE Ultra GX
 
 DSP v0.22 WIP 4 (32-bit) 
Dimanche 30/07/23 à 15:48 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiées. Voici la liste des changements:
General
- Added a new section 'How to compile DSP Emulator'
- Started to implement parent drivers (ROMs loading and ROMs export), for example Xevious and Super Xevious, they share ROMs, but they are not the same arcade.
- Namco IO 56XX-58XX-59XX
*Changed to classes
*Added IO 59XX
*Implemented timers to internal

Galaga HW
- Added DIPs to all drivers
- Added all remain controls to all drivers
- DigDug: Simplified background render
- Super Xevious: Added driver with sound

Galaxian HW
- Added DIPs to all drivers
- Added all remain controls to all drivers
- Amidar
*Updated ROMs
*Added background color

Gaplus
- Added driver with sound

Gun.Smoke HW
- Added sound CPU reset line

Mappy HW
- Added DIPs to all drivers
- Added all remain controls to all drivers
- Changed to new Namco 5X IO driver
- Grobda: added driver with sound
- Pac & Pal: Added driver with sound

Pacland
- Added DIPs switches
- Fixed a stupid bug with palette change
- Change screen parameters
Télécharger DSP v0.22 WIP 4 (32-bit)
Site Officiel de DSP
 
 NegaMAME v0.257-1 
Dimanche 30/07/23 à 15:44 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.257.
Télécharger NegaMAME v0.257-1 (Windows)
Télécharger NegaMAME v0.257-1 (MacOS)
Télécharger NegaMAME v0.257-1 (Linux)
Site Officiel de NegaMAME
 
 Nintendulator FR v0.985 Beta (17/06/23) 
Samedi 29/07/23 à 15:39 par Firebrand
La dernière version de cet émulateur NES a été traduite en français par l'équipe de Tradu-France.
Télécharger Nintendulator FR v0.985 Beta (32-bit) (17/06/23)
Télécharger Nintendulator FR v0.985 Beta (64-bit) (17/06/23)
Tradu-France
 
 ares v133 
Vendredi 21/07/23 à 15:08 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
User Interface
- Systems that use MAME compatible Arcade roms (currently only Neo Geo) now use a dedicated roms folder (configurable in Settings -> Paths). When loading games for these systems, the user is now presented with a game browser dialog, so users no longer have to struggle to remember shorthand .zip filenames for their games.
- ares will now use the modern file browser dialog when browsing for a directory on Windows.
- Added a "Reset System" hotkey to allow quick resets of the running system.

Save States
- It is now possible to undo the last save, or load, of a save state; this is intended to reduce the chance of data loss on accidental saving (easily possible when using a hotkey).

Atari 2600
- Improved resolution handling/screen size calculation.
- Fixed an issue where the TIA audio would not correctly reset.

Bandai - WonderSwan
- Improved timing accuracy of the V30MZ CPU.

Sega Mega Drive / CD / 32X
- The following games have been added to the game database:
*Alisia Dragoon (E): Override for incorrect region flags in header
*Fifa Soccer 95 (Korea): Override for bad SRAM flags in header
*NBA Live 95 (Korea): Override for bad SRAM flags in header
*Sonic & Knuckles + Sonic the Hedgehog 3 (USA, Japan, Europe): Override for missing SRAM header
*Fixed an issue where loading a CD32X game could result on the logo lacking color.
- Implement correct sprite list termination behavior; fixes Power Drive's vehicle select menu.
- Fix latching of window registers to before the scanline; fixes Landstalker's text box rendering.
- Fixed a typo causing the 32X WDT to tick at the wrong frequency in some situations (2096 -> 4096).
- Fixed an issue where 32X internal timers would tick too slowly when using the recompiler.
- Fixed an issue where loading a CD game followed by a CD32X game would result in the 32X not being detected.
- Added support for the SH2's mirrored cache control register; fixes Virtua Fighter.
- Fixed an issue where CD BRAM would be overwritten if the CD was loaded without a disc inserted (eg: via mode 1 cartridge).
- Fixed an issue where the SH-2 recompiler would not properly invalidate cache; fixes NBA Jam
- Fix an edge case that could cause the SH-2 recompiler to infinitely defer interrupts.

NEC - PC Engine / TurboGrafx / SuperGrafx / CD
- Added support for connecting/disconnecting the multitap; we could not safely leave it enabled as default as it caused some games to break.
- Fixed an issue where ares would incorrectly corrupt CD BRAM when loading a HuCard game.
- Fixed an issue where ares would not correctly zero BRAM on formatting.
- Fixed an issue where the BIOS would incorrectly detect BRAM size and not format it properly.
- Fix an off by one error in scanline interrupts; fixes blue characters in Akumajou Dracula X.

Microsoft - MSX
- Added preliminary support for loading cassette tape software/games. Currently, this requires .WAV format audio data. The following basic commands are used to load cassette tapes of each type:
*Binary Data: `BLOAD"CAS:",R`
*Tokenized Basic: `CLOAD`
*ASCII `RUN"CAS:"`

Microsoft - MSX2
- Fixed sprite rendering in Mode 2.
- Implemented support for vscroll, Text Mode 1 and Graphics Mode 5.
- Implemented just enough of the RTC to allow the use of a real MSX2 BIOS, rather than C-BIOS.

Nichibutsu - My Vision
- Support for this system has now been added to ares; ROM dumps should be raw binary images of an entire cartridge using the ".myv" file extension.

Nintendo - Famicom / NES
- Added support for the iNES 2.0 timing flag; ROMs that rely on this flag will now run at the correct speed.
- Added support for VRC2/4 sub-types; the VRC2 and VCR4 test ROMs now pass successfully.
- Fixed initial reset state, allowing reset test ROMs to pass.
- Added support for AVE NINA-03 and NINA-06 boards (iNES mapper 79).
- Added support for MMC3 multicarts (iNES mappers 37 and 47).
- Fixed an issue where FDS games would play some audio channels at an incorrect pitch.

Nintendo - Super Famicom / SNES
- Fixed an issue where games using real time clocks may crash the emulator.

Nintendo - Nintendo 64
- ares now correctly uses the virtual and physical addresses when simulating icache loads with the recompiler.
- Lots of performance tuning, mostly to offset the performance cost of the recent emulation improvements.
- Fixed handling of BADVADDR in TLB miss exceptions that are raised by SWR.
- Fixed an issue where PAL games would play audio at an incorrect frequency.
- Added support for Weave de-interlacing instead of only Bob de-interlacing, Weave is now the default.
- Added emulation of RSP SU pipeline stalls; fixes Donkey Kong 64 and Banjo-Tooie.
- Added accurate PI DMA timing emulation; fixes Jet Force Gemini and Micky's Speedway USA.
- Corrected out of bounds RDRAM behavior; RDRAM is not mirrored.
- Removed MAME RDP emulation; Parallel-RDP is now supported on macOS via MoltenVK so the fallback was no longer required.

Nintendo - Game Boy
- Fixed an issue where the stop() instruction would not correctly reset the internal div counter to 0.

Nintendo - Game Boy Advance
- Implement upper bounds for background fetch; fixes rendering issues in Monster Gate.

Sinclair - ZX Spectrum
- Added support for .tap and .tzx format tapes (no need to convert to .wav anymore).

Component changes affecting multiple cores
- Fixed various audio inaccuracies in the SN76489 and YM2612 emulation.
- Fixed various inaccuracies in Z80 emulation.
- Fix various M68000 timing issues.

Command Line Interface
- All ares settings are now exposed to the command line interface: a setting can be changed from command line using --setting. The list of available settings can be dumped with --dump-all-settings.
- Added support for suppressing file dialogs and loading multiple roms at once; this allows the loading of complex configurations (e.g.: Super Game Boy) from the command line without needing to use the GUI.

Other
- Removed the non-functional Direct3D11 driver; no code for this ever existed, but the UI was displaying the option leftover from an experimental branch.
- Fixed an issue where ares would make incorrect assumptions about pregap in CHD files.
- Fixed the location/detection of Game Databases on POSIX systems (should reduce issues with third party builds).
- Updated the Linux builds to default to GTK3 rather than GTK2, as the latest version of ubuntu has removed GTK2 support from the core repositories.
- Added support for IPS softpatching, alongside the existing BPS support.
Télécharger ares v133 (Windows)
Télécharger ares v133 (MacOS)
Site Officiel de ares
 
 Messinfo.dat v0.256 (11.47) 
Jeudi 13/07/23 à 20:56 par Firebrand
Une nouvelle version de ce fichier additionnel pour MAME a été publiée. Voici la liste des changements:
- 11.47 07/12/2023: Aligned files to 0.256 version.
- 11.46 07/07/2023: Added 12 forgotten devices in version 0.255 (my fault).
Télécharger Messinfo.dat v0.256 (11.47)
Site Officiel de Messinfo.dat
 
 DSP v0.22 WIP 3 (32-bit) 
Samedi 08/07/23 à 15:49 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
General
- Updated Preview Images
- CPU
*Added a new counter to count all timings of the CPU, used in Asteroids, Circus Charlie, Gyruss, Hypersports, and many others...
*LR35902: fixed HALT opcode, fixes many Gameboy Color Konami games
- Sound
*Konami Sound: video line not needed any more
*Samples: added volume
- Video
*Changed rol90 name to rot270
*Added rot180 to rotate screen 180 degrees
*Fixed main screen flip x and flip y, now can be used both
- Disk: added DSK format for Oric disks
- GFX: fixed gfx rotate when graphics are not square

Oric HW
- Added preliminary disc support, not working

Centipede HW
- Centipede
*Fixed dip
*Fixed video
*Fixed controls
*Fixed colors, now using indirect palette
- Millipede: added driver with sound

Circus Charlie
- Fixed sprites

Flower
- Enhanced IRQs

Legendary Wings HW
- Section Z: fixed audio

Mega Sys 1 HW
- 64th Street: fixed sprites

Missile Command
- Missile Command: added driver with sound
- Super Missile Attack: added driver with sound

Taito SJ HW
- Added DIPs
- Updated to use gfx buffers
- Fixed controls, added buttons
- Optimized maps
- Fixed sound NMI
- Fixed DAC
- Elevator Action: updated ROMs

Time Pilot
- Added DIPs
- Added video enable

Wardner
- Fixed DIPs

Zaxxon HW
- Fixed sound
- Fixed DIPs
- Fixed video
- Added samples volume
- Super Zaxxon: added driver with sound
- Future Spy: added driver with sound
Télécharger DSP v0.22 WIP 3 (32-bit)
Site Officiel de DSP
 
 NSFplay v2.6 
Mardi 04/07/23 à 15:38 par Firebrand
Ce lecteur de fichiers .nsf (fichiers audio NES) a été mis à jour. Les améliorations sont les suivantes:
The primary reason for this release is unicode filename support. It also includes unicode support for metadata (text, author, etc.), alternate configuration support for the command line, and several other minor upgrades and fixes.
- NSF2 IRQ vector filled with existing content at $FFFE by default.
- Unicode filename support, UTF8 metadata support.
- Legacy Shift-JIS support for NSF title/author/copyright fields.
- YM2413 emulation update to emu2413 1.5.9. (Gumball2415, okaxaki)
- YMF281B plgDavid patch set option. (Gumball2415m plgDavid)
- Resizable info window.
- Right click info button to open the keyboard track-info window.
- Fix random variation in command line WAV export times.
- Allow multiple instances of command line WAV export.
- Add redirectable diagnostic log to stdout for command line usage. (Use > to send it to a file.)
- Allow command-line configuration overrides.
- Allow command-line INI file overrides.
- Use VS2019 for official builds (still using VS2017 v141_xp toolset).
Télécharger NSFplay v2.6
Site Officiel de NSFplay
 
 NegaMAME v0.256-1 
Jeudi 29/06/23 à 12:00 par Firebrand
Ce build de MAME prévu pour fonctionner avec le frontend Negatron a été mis à jour vers MAME v0.256.
Télécharger NegaMAME v0.256-1 (Windows)
Télécharger NegaMAME v0.256-1 (MacOS)
Télécharger NegaMAME v0.256-1 (Linux)
Site Officiel de NegaMAME
 
 RomVault v3.6.1 
Samedi 24/06/23 à 14:44 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- Found some more memory issues in the new CHD C# code which has now been fixed and a couple of missing fixing status's in the new keep only complete sets have been added as needed.
Télécharger RomVault v3.6.1
Site Officiel de RomVault
 
 Messinfo.dat v0.255 (11.45) 
Lundi 19/06/23 à 14:58 par Firebrand
Ce fichier additionnel pour MAME a été mis à jour. Les changements sont les suivants:
- 11.45 06/18/2023: Aligned files to 0.255 version.
- 11.44 06/06/2023: Added 60 system descriptions.
Télécharger Messinfo.dat v0.255 (11.45)
Site Officiel de Messinfo.dat
 
 Nintendulator v0.985 Beta (17/06/23) 
Dimanche 18/06/23 à 12:25 par Firebrand
Cet émulateur NES pour Windows a été mis à jour, mais les changements ne sont pas connus.
Télécharger Nintendulator v0.985 Beta (32-bit) (17/06/23)
Télécharger Nintendulator v0.985 Beta (64-bit) (17/06/23)
Site Officiel de Nintendulator
 
 RomVault v3.6.0 
Samedi 17/06/23 à 13:48 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
New Features
- CHD built in support: Chdman.exe is no longer needed!, RV now supports reading all CHD Versions, and compression. (Thanks to a number of people over in the RV Discord Channel for help out making this one a reality.) Along with the CHD scanning being built in a lot of work has been done to make this use parallel processing code, to give somewhere around a 3 to 4 times speed improvement in scanning over chdman.exe!!
- Keep only full sets: There is now a directory option to only keep full game sets. Any incomplete sets will not be fixed, meaning no more dirs full of 1000's of cue files and no isos.
- ZipMove improvements: ZipMove is now used in more cases where possible, zipmoving zips even if they are not complete, but are best available.
- No-Intro DAT Improvements: Support for Parent/child and Numbered No-Intro DATs have been added, so you can do all of these styles from the one source No-Intro DAT's, and use dir options to set your style preferences.
- Don't stop scanning: A number of scanning errors are handled better now, previously they would stop the scan, now they are reported as errors, and the scan continues.

Bug Fixes
- DatVault Linux: Datvault has been fixed to work in Linux. Check Boxes working correctly.
- Added some missing headers: Added lynx.xml & a7800.xml header support.
- Missing files cannot have alt values: Finally tracked down a cause of this error, and fixed it.
- Fix case sensitive FS issues: Fixed some issues to make case sensitive file systems better supported.
- Duplicate directories occurring in the tree: Fixed a bug that allowed multiple dirs of the same name to appear in the tree.
- ToSort default dir: If removed it can be added back in as a relative path dir.
- MIA in FixDats: Added the MIA flag to fix Dats.
Télécharger RomVault v3.6.0
Site Officiel de RomVault
 
 Nintendulator v0.985 Beta (02/06/23) 
Samedi 03/06/23 à 15:28 par Firebrand
Une nouvelle beta pour cet émulateur NES a été publiée. Les nouveautés n'ont pas été précisées.
Télécharger Nintendulator v0.985 Beta (32-bit) (02/06/23)
Télécharger Nintendulator v0.985 Beta (64-bit) (02/06/23)
Site Officiel de Nintendulator
 
 NegaMAME v0.255-1 
Jeudi 01/06/23 à 11:57 par Firebrand
Ce build de MAME prévu pour accompagner le frontend Negatron a été mis à jour vers MAME v0.255.
Télécharger NegaMAME v0.255-1 (Windows)
Télécharger NegaMAME v0.255-1 (MacOS)
Télécharger NegaMAME v0.255-1 (Linux)
Site Officiel de NegaMAME
 
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