Organiser
Filtrer par machine :
Type de vue :
 
 QuickPlay v4.6.4 
Samedi 12/01/19 à 13:23 par Firebrand
Ce frontend multi-système a été mis à jour. Les améliorations sont les suivantes:
- mame ini file finder
- upgrade nodejs version of mametool
- add mametool logging
- add some icons
- sundry retroarch efind alterations
- add some new retroarch emus
Télécharger QuickPlay v4.6.4
Site Officiel de QuickPlay
 
 Romulus v0.041 
Vendredi 04/01/19 à 12:17 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Un bug a été corrigé, voici de quoi il s'agit:
- FIXED batch scan/rebuild start problem from profiles list option
Télécharger Romulus v0.041
Site Officiel de Romulus
 
 VirtualC64 v3.3 
Vendredi 04/01/19 à 12:14 par Firebrand
Cet émulateur Commodore 64 pour MacOS a été mis à jour. Les améliorations sont les suivantes:
Preferences
- All emulator preferences dialogs have been merged into a unified preferences panel.
- New options in the emulator settings allow the user to customize the actions taken when opening a media file.
- The input device selection is now retained in the user default storage.
- JiffyDOS Rom images have been added to the list of known images.

CRT Monitor emulation
- Dot mask emulation has been modified to not darken the screen any more.
- It is now possible to set the bloom radius individually for each color channel.
- Cathode rays can be shifted relative to each other.

Cartridges
- Added support for the Expert cartridge.
- Cardridge buttons are now displayed in the bottom bar as small (clickable) icons.

Screenshots
- Now users can choose whether to save the emulator texture (low res) or the upscaled texture (hi res).
- If menu item "Save Snapshot..." is selected, emulation is paused until the screenshot has been saved.

Audio
- Upgraded ReSID to the version used in VICE V3.3.
- While the emulator is running, the sampling rate is adjusted automatically to reduce buffer underflows and overflows.
- Fixed a bug that made FastSID unusable on audio hardware with a sample rate other than 44.1khz.

Joystick emulation
- The assignment of keystrokes to joystick events has been improved when multiple keys are pressed at the same time.
Télécharger VirtualC64 v3.3
Site Officiel de VirtualC64
 
 Romulus v0.040 
Mercredi 02/01/19 à 12:42 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Les améliorations sont les suivantes:
- FIXED problems getting information from CHDs in paths with "%" chars.
- FIXED rebuilding files in profiles with CHDs and no ROMs.
- IMPROVED recovering last focus when closing forms to go back.
- NO MORE flickering when batch run for rebuild or scan. More speed added because is not necessary to close and reopen window for every profile.
- REWRITED saving cache by some problems. Now old cache files won't work you must rescan again to save new cache files.
- REMOVED Trurip dat group for Updater. Trurip is dead ?
- UPDATED CHDMAN binaries to 0.205 version.
Télécharger Romulus v0.040
Site Officiel de Romulus
 
 Messinfo.dat v0.205 (11.22) 
Samedi 29/12/18 à 12:39 par Firebrand
Ce fichier informatif sur les machines non arcade de MAME a été mis à jour avec les données de MAME v0.205:
- 11.22 28/12/2018: Aligned files to 0.205 version.
- 11.21 25/12/2018: Fixed 1,051 obsolete device descriptions. Added numerous authors of device drivers and information on the devices themselves.
- 11.20 16/12/2018: Fixed 77 machine manufacturers.
- 11.19 11/12/2018: Fixed 573 obsolete machine descriptions.
Télécharger Messinfo.dat v0.205 (11.22)
Site Officiel de Messinfo.dat
 
 Hoxs64 v1.0.16.0 FR 
Jeudi 27/12/18 à 12:20 par Firebrand
La dernière version de cet émulateur Commodore pour Windows a été traduite en français par Tradu-France.
Télécharger Hoxs64 v1.0.16.0 (32-bit) FR
Télécharger Hoxs64 v1.0.16.0 (64-bit) FR
Tradu-France
 
 Hoxs64 v1.0.16.0 
Mercredi 26/12/18 à 13:04 par Firebrand
Deux nouvelles versions de cet émulateur Commodore 64 ont été publiées. Les améliorations sont les suivantes:
v1.0.16.0
1) Prevent memory buffer overflow error when mounting G64 disk files that
contain tracks that are longer than 7928 bytes. Allow arbitrary length G64
track data to be scaled to the emulated disk.

v1.0.15.0
1) Fixed G64 file header track size sanity check.
Télécharger Hoxs64 v1.0.16.0 (32-bit)
Télécharger Hoxs64 v1.0.16.0 (64-bit)
Site Officiel de Hoxs64
 
 NegaMAME v0.205-1 
Mercredi 26/12/18 à 12:52 par Firebrand
Ce build de MAME à utiliser avec le frontend Negatron a été mis à jour avec les sources de MAME v0.205.
Télécharger NegaMAME v0.205-1 (Windows)
Télécharger NegaMAME v0.205-1 (MacOS)
Télécharger NegaMAME v0.205-1 (Linux)
Site Officiel de NegaMAME
 
 Hoxs64 v1.0.14.0 FR 
Lundi 24/12/18 à 11:48 par Firebrand
La dernière version de cet émulateur Commodore 64 a été traduite en français par l'équipe de Tradu-France.
Télécharger Hoxs64 v1.0.14.0 (32-bit) FR
Télécharger Hoxs64 v1.0.14.0 (64-bit) FR
Tradu-France
 
 VICE v3.3 (32-bit) 
Dimanche 23/12/18 à 13:00 par Firebrand
Cet émulateur Commodore 64 a été mis à jour. Seule la version Windows est distribuée. Les améliorations sont les suivantes:
This release stabilizes and introduces the GTK3 UI as the primary user interface for all major ports. For "lesser" platforms we still have the SDL1/SDL2 based interface. All other user interfaces have been removed. RIP
We are still looking for dedicated maintainers for the Windows- and macOS ports, if you want to help improving these and/or want to provide binaries, please get in touch.

General
- Old, unmaintained, ports removed:
*MacOS Cocoa: use SDL or Gtk3
*WinVice: use SDL or Gtk3
*BeOS/Haiku: use SDL
*AmigaOS: use SDL
*Unix Xaw: use SDL or Gtk3
*Unix Gtk2: use SDL or Gtk3
*OS/2: use SDL
- Fix building against external ffmpeg >= 4.0
- Fix errors in multi-SID code
- added single SNES pad emulation (compatible to Ninjas adapter/TrapThem64)
- Make VICE much faster by using -O3 vs -O2
- add a slot number before the literal name of a game-controller, which is less confusing when more than one controller of the same type is used
- fix parsing of the commandline with -config first
- added dutch to list of keyboard mappings

Unix fixes
- the sleep function was not handling timer overflows properly, which happens every 4 seconds on a 32bit machine with nanosleep()

macOS fixes
- Enabled the use of the CoreAudio driver in macOS SDL builds.
- Removed the legacy requirement for X11.app when launching VICE.app

ReSID fixes
- tweak uCox value
- correctly emulate filter cutoff transistor both in triode and saturation mode
- Split ReSID resource into 6581/8580-specific resources (passthrough/gain/bias)
- various envelope generator fixes
- use different timing on 6581/8580 for noise register reset when testbit is set
- noise shift register is clocked once after reset

VIC fixes
- corrected green color angle according to colodore website
- fix lumas according to 'colodore'

VIC-II fixes
- corrected green color angle according to colodore website
- fix lumas according to 'colodore'
- added ChristopherJam palette

TED fixes
- corrected color angles according to colodore website
- fix lumas according to 'colodore'

VIA fixes
- fixed initial state of the I/O ports

CIA fixes
- fixed initial state of the I/O ports

Monitor
- io d600 (x128 VDC register dump) expanded
- in memory dump limit the number of bytes per line to a power of two.
- instead of limiting disassembler output to a number of bytes, limit it to the height of the current terminal

c1541
- Fix `geosread` command
- Add tilde (~) expansion in `write` command (Unix only)
- Add P00Save support to `extract` command

Drive changes
- Fix WD1770 formatting issues
- fix mapping of sfd-1001 ram
- Fix trap_rom offset for 2040/4040

C64 changes
- support extra 64k eprom on the comal80 cartridge
- added symbolic keymaps for dutch keyboard layout

C128 changes
- Autostart fixes
- Stability improvements
- VIC mirroring fixed
- VDC emulation improvements
*Interlace mode is supported in text and graphics modes (renderers still need work to handle the interlace effect properly)
*STATUS flag is partially emulated
*Rendering unusual character widths and in the inter-character gap
*Semi-graphics mode fixes
*Alternate character set fixes
*Cursor rendering
*Smooth scrolling in 40 column (pixel double) mode
*vertical positioning (include register 5)
- added norwegian c128 chargen

Gtk3 UI
- Remember last used settings "page" in the settings UI
- Remember last used directory for various file dialogs
- Popup menus for the drive widgets in the status bar:
*Show directory of currently attached disk image
*Add menu shortcut to the drive settings UI
*Add Reset drive #X item
- Mixer/CRT widgets: various fixes
- Move cpu/fps display to the statusbar from the title bar
- Add popup menu to the cpu/fps display widget to control refresh rate, speed, warp and pause/advance frame
- Add popup menu to the joystick widget to allow swapping joysticks and userport joysticks, add shortcut menu item to joystick settings UI
- Add cartridge content preview to the cart-attach dialog (x64/x64sc/xscpu64/x128)
- Dynamically load CBM font
- Don't allow the mouse cursor to 'escape' during mouse grab
- Unhide mouse pointer in dialogs during mouse grab
- Add setting a cartridge as default
- Improve model settings UI behaviour
- Add "Fullscreen on boot" checkbutton and -fullscreen command line option
- x128: Bring either VDC or VICII display to front depending on 40/80 col key
- VTE pulled into the sourcetree, which allows using the same monitor window in all ports
- Terminal- or GUI based monitor can be selected at runtime in all ports
- introduced new VICE logo provided by Bjoern Odendahl (thanks!)
- fix assignment of user keymaps

SDL UI
- Add toggle button in x128 for the Go64Mode
- ignore 'dotfiles' in the fileselector on *nix
- added browsing inside disk and tape images.
- added pageup/pagedown/home/end key mappings, and support them in the menus, file-selector and text viewer
- Terminal- or UI based monitor can be selected at runtime in all ports
- added a hack to get rid of spurious keyup/keydown events after switching from/to fullscreen
- generate suitable fonts for the ui at startup, use some custom gfx for the ui. Fixes the problem that the ui chars will screw up when the user selects a japanese chargen :)
- when changing color- or crt emulation settings, print a color matrix on screen and update the resources in realtime
- UI cosmetics:
*fix slider length, use custom chars for slider
*make screen all black before entering the UI
*added basic default window icon
*fix display of literal key names for SDL2
- major rework of SDL2 video renderer to work natively with all supported graphics acceleration technologies (OpenGL ES, DX11, Metal, etc). Fullscreen support and resized windows now preserve aspect ratio properly on any screen size.
- SDL2 now respects "GL" filter mode. As a bonus it does so even when the renderer is not OpenGL.

VSID (Gtk3)
- Remember last-used-directory for the open file dialog
- Add drag'n'drop support
- Add HVSC support:
*Support SLDB
*Support STIL

VSID (SDL)
- implemented drag'n'drop
Télécharger VICE v3.3 (32-bit)
Site Officiel de VICE
 
 Hoxs64 v1.0.14.0 (32-bit) 
Dimanche 23/12/18 à 12:46 par Firebrand
Cet émulateur Commodore 64 pour Windows a été mis à jour. Les améliorations sont les suivantes:
1) Added VIA6522 shift register emulation to support raw captured VMAX4 loaders.
2) CIA Time Of Day emulation accuracy improvement.
Télécharger Hoxs64 v1.0.14.0 (32-bit)
Télécharger Hoxs64 v1.0.14.0 (64-bit)
Site Officiel de Hoxs64
 
 Emu Loader v8.7.2 (version complète) 
Samedi 08/12/18 à 13:40 par Firebrand
Ce frontend multi-système a été mis à jour. Les améliorations sont les suivantes:
And one more... commented ROM / DISK entries were added to MAME software games list. You must create new MAME software games lists again to fix this. Go to main menu MAME/Arcade then select Create MAME Software Games List.
Added PDF manual support for MAME software lists. The View Missing ROMs/CHDs screen now have a search game edit box so you can go to a game without scrolling the list. You can enter a game title or a game name.
Frontend docs folder updated. Some files had old info.

Fixed
- Commented ROM / DISK entries were added as game files when creating MAME software games lists (softwarename.xml files)
*ROM or DISK entries ending with "-->" tag will not be added ("rocnrope" from "msx1_cart.xml" is one of the affected games)
*you must create MAME software list games again to fix this bug (main menu "Arcade", "Create MAME Software Games List")

Changed
- PDF game manual updates
*support for MAME software lists
*scan support for a sub-folder "\manuals\" added at the end of your selected PDF folder
- File "\console_computer\mame_systems_softwarelist.ini" updated to MAME .204

Removed
- Some code cleanup, mostly commented out and deprecated

Added
- "Search game" bar in "View Missing ROMs/CHDs" screen (audit results)
*the frontend searches the entered string in game title and then game name if title is not a match
*it works like the incremental search in the main games list, partial strings supported
*you can press ENTER key in the edit box instead of clicking the "search" button
*if there's no match, the edit box blinks red
Télécharger Emu Loader v8.7.2 (version complète)
Site Officiel de Emu Loader
 
 Hoxs64 v1.0.12.0 FR 
Mercredi 05/12/18 à 13:48 par Firebrand
La traduction française de la dernière version de cet émulateur Commodore 64 a été publiée par Tradu-France.
Télécharger Hoxs64 v1.0.12.0 (32-bit) FR
Télécharger Hoxs64 v1.0.12.0 (64-bit) FR
Tradu-France
 
 Emu Loader v8.7.1 (version complète) 
Lundi 03/12/18 à 15:47 par Firebrand
Et 2 versions pour le prix d'une! Ce frontend multi-systèmes a encore éé mis à jour puis corrigé très rapidement. Voici de quoi il retourne:
v8.7.1:
Oh my crap!
Minor fix to the audit system. Some clone games got lost in the woods. Minor fix to the Game Details screen, some ROMs were listed as missing because I forgot to include special ROM IDs after the audit system change.

Fixed
- Minor adjustment in the audit system; some clone games fell thru the cracks
- ROMs info in Game Details screen was not correct for some ROMs

v8.7.0:
Out with the old, in with the new. Version 8.7 cycle has begun.
More fixes to the audit system. Many clone games you don't have wrongly set as missing ROMs/CHDs if you have the parent set... again.
Two important changes in the audit system for clone sets. If you have one clone game ROM merged into the parent set, the clone set will be tagged as missing ROMs/CHDs. Second, if you have all clone game ROMs merged into the parent set but some parent ROMs are missing, the clone set will be tagged as merged... because you actually have all clone ROMs, no matter if parent ROMs are completely missing.
To update your games list you need only to re-scan MAME games.
MAME on! :)

Fixed
- Audit system hotfix, round 2
*clone games you don't have wrongly tagged as "missing ROMs/CHDs"
*games with CHDs and no game ROMs were deleted from "arcade\games\mame.miss", not listing them in "View Missing ROMs/CHDs" screen (scan results)
*some good games were not removed from "arcade\games\mame.miss", listing them in "View Missing ROMs/CHDs" screen (scan results)
*wrong "gamename.zip found" info shown in "View Missing ROMs/CHDs" screen for sets with no game ROMs (scan results)

Changed
- Audit system adapted to scan clone sets the right way (and fixing some master games in the process)
*from now on, if one clone game ROM is found, merged into parent set and "clonegamename.zip" is not found, it will be tagged as "missing ROMs/CHDs"
*if no game ROMs/CHDs are found, but bios/device ROMs are present, the set is still tagged as "missing" (bios/device ROMs are not game ROMs)
*if you have all clone ROMs merged into parent set but have parent ROMs missing, the clone set is still tagged as "merged" (crazy mode ON)...
Télécharger Emu Loader v8.7.1 (version complète)
Site Officiel de Emu Loader
 
 Hoxs64 v1.0.12.0 
Lundi 03/12/18 à 15:38 par Firebrand
Cet émulateur Commodore 64 pour Windows a été mis à jour. Les améliorations sont les suivantes:
1) Allow game device axes to be unselected in the joystick settings.
2) Experimental support for game devices with more than 32 buttons and up to 128 buttons.
3) Fix to broken save state.
Télécharger Hoxs64 v1.0.12.0 (32-bit)
Télécharger Hoxs64 v1.0.12.0 (64-bit)
Site Officiel de Hoxs64
 
 Messinfo.dat v0.204 (11.18) 
Dimanche 02/12/18 à 13:03 par Firebrand
Fermant comme à son habitude la marche des mises à jour mensuelles d'AntoPISA, la nouvelle version de Messinfo.dat a été publiée. Voici les changements apportés:
- 11.18 01/12/2018: Aligned files to 0.204 version.
- 11.17 15/11/2018: Fixed some errors.
Télécharger Messinfo.dat v0.204 (11.18)
Site Officiel de Messinfo.dat
 
 Emu Loader v8.6.9 (version complète) 
Samedi 01/12/18 à 11:46 par Firebrand
Une correction de bugs rapide a été publiée pour ce frontend multi-système. Les changements sont les suivants:
Quick fix. You're not surprised, are you... ?
Audit system was tagging clone sets you don't have as missing ROMs/CHDs.

Fixed
- Audit system was tagging clone games you don't have as "missing ROMs/CHDs", if you have the parent set
- Merged tag is now properly displayed in "View Missing ROMs/CHDs" screen
Télécharger Emu Loader v8.6.9 (version complète)
Site Officiel de Emu Loader
 
 VirtualC64 v3.2 
Samedi 01/12/18 à 11:43 par Firebrand
Une nouvelle version de cet émulateur Commodore 64 pour MacOS a été publiée. Voici les nouveautés:
- Added support for Kingsoft, StarDos, and Atomic Power cartridges.
- Revised the Rom dialog. It can be opened manually in the hardware settings now.
- Improved the CRT monitor emulation and redesigned the emulator settings window to make video options easier to control.
- Fixed a bug in the VICII implementation that caused too many rasterline IRQs to be triggered under some circumstances.
- Fixed a bug in the VICII implementation that caused too many sprite-sprite and sprite-background IRQs to be triggered.
- Improved the emulation accuracy of the sprite shift register emulation.
- Fixed several user interface issues in the sprite debug panel.
- In positional key mapping mode, the left and right shift key are now treated as two different keys.
- Starting with this version, VirtualC64 offers limited scripting support via Apple's Open Scripting Architecture. It can be controlled remotely via Applescript or JXA (JavaScript for Automation).
Télécharger VirtualC64 v3.2
Site Officiel de VirtualC64
 
 Emu Loader v8.6.8 (version complète) 
Vendredi 30/11/18 à 14:40 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
Ho Ho Ho! Oh wait, it's not that time yet...
This is a big release. The audit system has gone thru some changes and now many, many MAME games are audited correctly. Thanks to Frédéric for helping me with tests.
Merged clone sets that have CHDs and/or bios/device sets but all game ROMs are tagged "nodump" are detected correctly. Sets with only CHDs and bios/device sets (no game ROMs) are detected correctly. Other minor fixes.
Another change for games that use CHD files and ROM files. If the CHD is found, game is now set as "missing ROMs/CHDs" even if you don't have the main gamename.zip set. Previously, the frontend would tag these games as missing.
Moving on. I added support for MAME manuals in .pdf format. Yes, you can view PDF game manuals with your favorite PDF viewer application. You must associate a program for .pdf files in Windows for this to work. Only unzipped files are supported. Emu Loader will never unzip files into your HDDs / SSDs. You can view manuals in games popup menu or clicking the PDF button in images tool bar buttons. No auto-load feature, you must do it manually.
Support for scores3.htm so you can view MARP scores again. The file marp.dat is no longer available. Make sure to download the file from the following internet link into MAME's dats folder. Emu Loader will try to read the scores for each game. http://replay.marpirc.net/txt/scores3.htm

Fixed
- Setting "Add Leading Zero to Version Info Column" was always running after close preferences screen, even if you don't change it
- Fixes and tweaks to MAME/HBMAME audit system; you must re-create MAME/HBMAME games lists to apply, no way around it
*merged tag was not set in several clones
*added two new fields in the game info to improve clone sets audit; generated in RAM while loading ROMs database "mame.elrom":
."Set with all game ROMs "nodump" state: just for the game ROMs (exclude bios/device ROMs and parent ROMs)
."Set with all parent game ROMs "nodump" state: check if parent set have only "nodump" ROMs (excludes bios/device ROMs and clone ROMs)
*several MAME sets that have game ROMs were tagged as "set with no game ROMs"
.filter "Games With No Main Set" was showing games that shouldn't be there
.games audit system was also affected, specially if clone sets were merged into their parent
.most affected: games in "Konami System 573" and several other MAME machines with similar ROMs/CHDs configuration
*several MAME clone sets were not audited correctly because all game ROMs from parent set are tagged as "nodump" and the frontend could not finding "parentsetname.zip" file (not required by MAME when all ROMs are tagged as "nodump")
*sets were all game ROMs have "nodump" tags but also have CHD files were not audited correctly, showing up as "missing"
*Sega Chihiro games are now properly audited; SHA-1 checksum for "seganetw" device set wasn't handled correctly due missing to "CRC32 collision" tags
- Games popup menus "Select Set" were not working properly for bios/device sets

Changed
- Tweaks to "Game Details" screen
*"Game Files" section now shows a green text if clone game is merged into parent set
*sets with all game ROMs tagged as "nodump" now show in green with a "(nodump)" text
*the ROMs list panel now shows "have/miss" proper info and icon even on "missing" games
*other minor tweaks
- Games list font settings do not change anymore when using "available/missing filter" in tool bar buttons

Added
- Added "Arcade Italia" URL links to the "Internet Game Info" feature (Preferences screen, "General" tab)
- Support for MAME PDF manuals (.pdf files)
*select a folder in MAME Settings screen, "Folders" tab or in Preferences screen, "MAME Game Docs" tab
*no zipped files support, .pdf files must be unzipped
*relative path support (relative to MAME base directory)
*default folder is "manuals"
*parent set manual can be opened with clone games
*files are opened with the Windows associated application for .pdf files (external utility)
*setting saved in "arcade\sysimagefolders_arcade.ini" file, "manuals_directory" entry in [MAME] section, but it's not part of the image categories
*access in games popup menu and in images tool bar buttons
- Support for "scores3.htm" so you can view MARP info again in "MAME Game Docs" feature
*you must download "http://replay.marpirc.net/txt/scores3.htm" link from internet and put file into MAME's "\dats\" folder or the folder you selected for data files
*the frontend will try to read the file and show the scores info
*file "marp.dat" is still supported, but cannot be used not together with "scores3.htm"... pick one
Télécharger Emu Loader v8.6.8 (version complète)
Site Officiel de Emu Loader
 
 NegaMAME v0.204-1 
Vendredi 30/11/18 à 14:32 par Firebrand
La version Linux de la v0.204 de NegaMAME est maintenant disponible.
Télécharger NegaMAME v0.204-1
Site Officiel de NegaMAME
 
<< Page précédentePage suivante >>
2001-2019 Planet Emulation