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 GameEx et GameEx Arcade Edition v15.04 
Mercredi 29/11/17 à 13:34 par Firebrand
Ces 2 frontends pour Windows ont été mis à jour. Pas d'information sur les changements apportés, on peut supposer qu'il s'agit de correctifs mineurs.
Télécharger GameEx v15.04
Télécharger GameEx Arcade Edition v15.04
Site Officiel de GameEx
 MESS et MESSUI v0.192 
Mercredi 29/11/17 à 13:29 par Firebrand
Ces builds de MAME se focalisant sur l'émulateur des machines non arcade a été mis à jour avec les sources de MAME v0.192.
Télécharger MESS v0.192 (32-bit)
Télécharger MESS v0.192 (64-bit)
Télécharger MESSUI v0.192 (32-bit)
Télécharger MESSUI v0.192 (64-bit)
Site Officiel de MESS
 Emu Loader v8.3.2 (mise à jour) 
Mardi 28/11/17 à 12:54 par Firebrand
L'auteur avait promis des mises à jour plus fréquentes avec son nouveau système; il n'a pas menti car en voici déjà une:
New update with new category filters (misc arcade filters tool bar button). You need category.ini or catver.ini to use these filters.

- New game category filters in "Arcade Misc Filters" tool bar button... for MAME v0.191 and newer ("category.ini" or "catver.ini" required)
*Calculator: for calculator machines
*Educational: for educational machines
*Electronic: for all electronic boards and devices
*Utilities: misc utility machines/devices
*Printers: for printer devices
*Phones: for various phone devices
*MAME Console Machines: for console machines (extracted from -listxml output)
*MAME Computer Machines: for computer machines (extracted from -listxml output)
*MAME Handheld Machines: for handheld machines (extracted from -listxml output)
NOTE: the misc screen was enlarged to fit more filter options
Télécharger Emu Loader v8.3.2 (mise à jour)
Site Officiel de Emu Loader
 Emu Loader v8.3.1 (mise à jour) 
Lundi 27/11/17 à 13:15 par Firebrand
La méthode de mise à jour de ce frontend mutli-système est modifiée: l'auteur ne distribuera malheureusement plus la version complète de son programme à chaque update et vous devrez utiliser ce fichier de mise à jour. Pour les nouveaux utilisateurs, vous devez bien entendu installer d'abord la version complète que vous retrouverez dans nos différentes sections.En attendant, voici les nouveautés:
First update with some bug fixes related to the thumbnails view, making the frontend crash. Thanks to Fabian... again, for stumbling into this bug!
From this version forward, I will no longer upload the full package on every new update.
If you didn't get v8.3 already, do it and then download this update. This way, I can post updates a lot quicker.
More frequent releases is good for everyone, even if they fix a tiny insignificant bug. Call them beta builds, if you will. I might need to change the downlods page to handle more files.

- Error message "The system name is blank" when trying to run bios sets with Demul emulator; the frontend will no longer allow to run bios sets with Demul
- Frontend crash due to a fatal "out of memory resources" error when in thumbnails view mode, if the thumb cell width and/or height are set to zero; this is a strange bug that might happen at startup
- I forgot to change the game icons to 68x68 if thumb image size is smaller than 128x128; thumbnails view mode only
Télécharger Emu Loader v8.3.1 (mise à jour)
Site Officiel de Emu Loader
 Emu Loader v8.3 
Vendredi 24/11/17 à 12:28 par Firebrand
La fusion d'Emu Loader et d'EmuCon prend acte dans cette nouvelle version du frontend. Le généreux changelog qui va suivre vous en dira plus:
- Greetings, fellow earthlings! Avert your eyes from everything else you're doing and read every word of this long news post like you really mean it... :)
- Happy birthday. One year without updates. What changed ? All 65 systems and all features from EmuCon frontend are now in Emu Loader. You don't need two separate frontends anymore. It's my dream come true! Seriously, it took 2 years and a lot of rewriting to make it happen.
- Since EL is not exclusive to arcade emulators, the logo changed to Multiple Systems Frontend.
- Many thanks to Fabian Leonel for helping me these past months with beta tests . Without your help, Emu Loader wouldn't be anywhere near ready for a public release. Windows 10 compatibility has also improved, thanks to Fabian help.
- MAME and arcade emulators/games lists are no longer a requirement to use Emu Loader. You can have a couple computer systems like MSX and Amiga, and nothing else. Like in EmuCon, you can use 4 emulators per system and 2 execution parameters per emulator.
- There aren't many changes on the arcade side, but there are tons of bug fixes and tweaks. Added support for latest MAME, Demul, Supermodel 3 emulators and several files/folders were moved to the \arcade\ folder. Read instructions at the end of this post.
- The minimum Supermodel 3 emulator version required is now SVN 592. You can use older builds but they might not be compatible with EL v8.3. If you haven't updated this emulator, I recommend you do so. Latest Supermodel 3 SVN builds are much better.
- There's a minor fix for ZiNc. The media type of - Added merged tag support for latest Demul v0.7 WIP (November 11, 2017). Clone games show parent game file tags in Game Details screen. You must create Demul games list again to rebuild the ROMs database in the frontend. Not doing so will cause no harm in the way Demul games are handled... again, it's up to you.
- One of the important changes is that favorites profiles have changed. You must update your fav profiles to the new EL v8.3 format before adding new games to it. There's a new Update Favorites Profiles item in main menu you can use. Make sure you update EmuCon fav profiles with EmuCon v2.7.6 or v2.7.7 as well before updating EL fav profiles!
- This process will merge favorite profiles of EmuCon and Emu Loader if files have the same name. There is a detailed tutorial on how to do this update in eldir\docs\How To Use EmuCon Files With Emu Loader.rtf file.
Don't wanna update fav profiles ? No problem. The content of current profiles will not be recognized by the frontend.
- On the console/computer/handheld side, if you have a working EmuCon install, you can copy games lists files and config files directly into Emu Loader. Read the .rtf file mentioned above for instructions. Don't worry, it's easy.
- Games from EmuCon can have the game info split into game title, year, manufacturer, number of players. To do that, use the new Games Editor in main menu Console/Computer. This data doesn't alter games list files. They are saved in eldir\console_computer\games_extra_data\system_name.txt and loaded into the list. If you re-create games list, the extra game info will not be lost.
- You can also assign MAME software lists to console/computer/handheld systems (EmuCon) and use the arcade MAME executable to run EmuCon games. You can modify the assignments when a new MAME comes out using the new Systems Editor in main menu Console/Computer. This way you will be able to select ANY MAME machine compatible to the assigned software list to play EmuCon games... endless possibilities.
- Thumbnails view customizer got a facelift. You can preview the results before applying to the main games list. Resize thumbnail cell's width and height, enable/disable icons and game title.
Games custom fonts was also updated. You can preview all systems at once on screen, if you have a high resolution monitor. Recommended resolution is 1680x1050 or higher. 4K resolution is also supported (3840x2160).
- Video Preview Settings was removed from preferences screen into its own dialog. There's a new cancel button to abort changes in case you make a mistake. Access is in main menu Images or images popup menu.
Make sure to read eldir\docs\How To Use EmuCon Files With Emu Loader.rtf file for insttructions on how to merge the contents of videopreview.ini file from both Emu Loader and EmuCon.
- Dialogs Image Category Settings and Image Layout Settings were split into two dialogs.
*EmuCon feature Last Played Games ported to Emu Loader and expanded. Added support for arcade systems, including MAME software list games. This feature is in preliminary stages and it will be expanded further.
*One cool change is the new mega Machine Types + Systems Filter. I'm particularly proud of this one. All machine types and available systems are listed in this dialog. A great improvement is the addition of a check box on each listed system. If you select the all systems filter, the checked state of individual systems will not be lost! Accessible in the main tool bar buttons, next to view mode button.
The machine type filter and arcade systems filter buttons are no more, replaced by this new mega filter!
*Many dialogs and screens now require a minimum of 1024x768 or 1280x720 resolution. Lower resolutions are still partially supported. Remember that Emu Loader is a Windows application to be used with a high resolution monitor. Low res CRT TV. Arcade cabinets ? This frontend was not built for them...
*Some files and folders must be manually moved before you can use EL v8.3. Arcade stuff are now in the \arcade\ folder. You must do this manually, to avoid this procedure executing EVERY time you load the frontend and waste precious CPU cycles... and a few seconds!
Let's assume the frontend's root folder is eldir\
Move the following files from eldir\ini_files\ to eldir\arcade\
Move the following files from eldir\ini_files\ to eldir\arcade\filters
Move all arcade games list files (*.el; *.elstatus; *.elrom; *.miss; *system_name*.ini) from eldir\arcade\ to eldir\arcade\games\
... or just delete all arcade lists and create arcade games lists from scratch.
There are new arcade XML databases. They are located in eldir\arcade\db_xml\
Make sure to delete the outdated files from eldir\ folder.
Move folder eldir\emulator_ini\ to eldir\arcade\emulator_ini\
Move folder eldir\ini_files\memcard_lastused\ to eldir\arcade\memcard_lastused\

- ZiNc returning "Error Code 1: Invalid Function"
WARNING: this is not a bugfix! If you get this error, make sure to install the "" plugin and the problem WILL go away
- No more "new display type found" annoying messages when creting MAME/HBMAME games lists; warning messages will be displayed one ONCE at the end of the process!
- Selected game always moving position in the screen after running a game or changing preview image category/layout... "Don't get jittery!"
- FATALITY! Emulators executable info and ROMs folders info are deleted if a new emulator build is found at startup (file "eldir\arcade\emulators.ini")
- Path bug when searching unzipped preview images for software list games, resulting in existing images not showing... nobody noticed this ?
- ListView item height changed to 22 pixels when icon size is 16x16; icon/text vertical alignment was not centered
- Hitting ESC key would execute the "Apply" button instead of "Abort" button (Image Category/Layout Settings)
- Custom font for games with preliminary drivers added back (MAME/HBMAME)
- MAME software list games with no ROMs were not tagged as "Game with no ROMs", causing some problems when auditing and running games
- Setting "AutoRun Game With AlterMAME" was not restored at startup; moved setting from "eldir\arcade\emulators.ini" to "EmuLoader.ini" ("Arcade Emulators Setup" screen and games popup menu)
- EL was trying to run MAME software list games with AlterMAME when its build version is lower than 0.162
- EL was trying to run HBMAME games with AlterMAME
- The following settings were never read from mame.ini: "OSD Lightgun Input Provider", "OSD Joystick Input Provider" (MAME Settings screen)
- You could not select items by clicking outsize the text area ("Arcade Games Filter" tool bar button)
- Unicode strings were not decoded correctly for software list games
- Category and VersionAdded are now limited to MAME and HBMAME sets only; MAME software list games also excluded
- Option "Show/Hide All Categories" was not working properly (Image Categories Settings)
- Selecting an image category folder was changing internal vars even if you don't have a system and/or image category selected ("Image Category Settings")
- Frontend crash at startup if in thumbnails view with MAMu_ icons feature enabled
- Thumbnails grid size not properly set at startup, creating a larger thumb image on the last selected game; plus a couple optimizations to improve startup speed
- If system icon is disabled, game icon and favorite icon are painted outside the thumb image bounds, making them invisible (thumbnail view)
- Game snapshots panel is now cleared when switching to internet game info
- Setting "Hide Command Prompt Box" / "Run Game" disabled for all emulators except MAME/HBMAME; emulators do not work correctly if setting enabled (also causes ERROR 1 in ZiNc)
- Editing a field directly in EasyListView conponent was not showing the text if the font color is other than black (TEdit controls background color is always white...)
- Feature "Scan Games With Missing ROMs/CHDs" was not working at all (games popup menu, MAME and arcade emulators)
- Dialog "Select Arcade System" was default to "MAME" instead of "All Systems"
- Neo-Geo games with "neopcb" driver were not included in the "Neo-Geo" filter (MAME arcade only)
- Games popup menu option "Set Custom Options" for "arcade", "console", "computer", "othersys" doesn't show the current selected game in "MAME Settings" screen anymore
- YOU LOSE! Daphne game .zip files were not being searched at all when scanning for games; I guess NOBODY uses Daphne with Emu Loader because I've got ZERO bug reports for the past year!
- If the filename for games list background image doesn't exist, after a manual filename edit (edit box), the current loaded bk image was not cleared (preferences screen)
- Wrong media type for"disk" entries in games files for ZiNc games; they were detected as "Hard Disk Drive" when the correct media is "Disc"
- To fix this you need to re-create ZiNc games list. Not doing so will cause no harm to the way ZiNc games are handled (it's up to you)

- MAME machines filter panel can have the same background color/image and font settings from main games list
- MAME/arcade emulators and MAME/arcade games lists are no longer required to use the frontend!
- Unavailable systems are now shown with a ghosted icon and gray text (systems selection panels), except for "Emulators Setup" screens
- EasyListView component changes and improvements:
*New "TileCaptionLines" property (ItemPaintInfo) so you can change how many lines the main caption will be shown; normal behaviour is a two lines caption for tiles view; this change is used in the new game custom fonts dialog, to display a single line on the main caption
*cosmetic fix: focus rect is now a solid frame
- Renamed "Delete Selected Games" to "Delete Selected Games Files" to avoid confusion (games popup menu); this option delete your game's ROMs/CHDs/CFGs/Cartridge/Floppy/Cassette...
- Renamed "Copy/Move Selected Games to Folder" to "Copy/Move Selected Games Files to Folder" to avoid confusion (games popup menu)
- Moved MAME softlist games list folder from "eldir\softwarelist\" to "eldir\arcade\mame_softwarelist_games\" since they belong to MAME emulator; EL will try to move this folder at startup
- From now on, setting "Show Favorite Icon in Games" is only for details view mode ("Favorites" tool bar button)
... to enable/disable favorite icon in thumbnails view, go to "Customize Thumbnails" screen ("View" tool bar button or "Thumbnails" sub-menu in games popup menu)
- Unicode WinAPI "CreateProcessW()" is now the default function to run emulator executables; better compatibility with Windows 10; also, the "StartF_UsePosition" flag is always enabled
- Moved arcade games list files from "el_dir\arcade\" to new folder "el_dir\arcade\games\"
WARNING: you must move all files manually before using this build (or delete your current arcade game lists and start over)
- Moved "\ini_files\cpu.ini" file to "\arcade\games\" folder, renamed and split file in two: "mame_maincpu.ini" and "hbmame_maincpu.ini"
WARNING: the frontend will not do this for you, you need to re-create MAME and HBMAME games lists
- Moved "ini_files\games_played.ini" to new folder "\arcade\played_games\", split file for each arcade emulator and renamed to "system_name.txt"
*the frontend will try to move/split/rename "games_played.ini" at startup, no action required from your part
*last played game is always moved/added at the top of the list (like it does in EmuCon frontend)
*arcade files format has changed; added a "title" tag with the game title, a "media" tag with the media type index and a "execparam" tag with MAME softlist execution parameter
*console/computer/handheld (EmuCon) files format has changed; "game" tag replaced by "file" tag
- Moved folder "\emulator_ini\" and all its files/sub-folders to "\arcade\emulator_ini\" new folder (you must move it manually)
- Moved files "emulators.ini" and "image_categories.ini" from "\ini_files\" folder to "\arcade\" folder (EL will move them at startup)
- Moved the following files from "\ini_files\" folder to "\arcade\" folder (you must move them manually before using this build)
- Moved the following files from "\ini_files\" folder to "\arcade\filters\" new folder (you must move them manually)
- Moved "\ini_files\memcard_lastused\" folder and all its files/sub-folders to "\arcade\memcard_lastused\" (you must move the folder manually)
- Moved the following files from frontend's root folder to "\arcade\db_xml\" new folder; they were also updated (make sure to delete your current files from EL's root folder)
- Frontend logo changed to "Multiple Systems Frontend" since it's not just arcade systems anymore
- Minor hack in TFontDialog component to allow custom colors selection (first color in colors list); it's not perfect but it works
- Support for 3840x2160 resolution (4K) in "Scan Results" screen. ListView font sizes increased to 14 pixels and form width increased extra 500 pixels (squinty mode off)
- Removed the 1000 chars limitation from command line string... uMain.RunProcess() function
- Default MAME machines for softlist games is no more! Bugged feature. eg.: "Atari 400" machine was auto-assigned to "Atari 800" games... DUH!
- From now on, you will be prompt to select a MAME machine just before running a game... if a machine is not already selected
- Changed the scope of a few internal vars from global to local; no need to define them as global and waste RAM
- Updates to favorites profiles
*filename extension changed from .ini to .txt as they are plain text files, either ANSI or UTF-8 format
*merged profiles of same filename from Emu Loader frontend and EmuCon frontend into a single file
*you must use fav profiles from EmuCon v2.7.6 or v2.7.7 (profiles of older EmuCon builds are NOT compatible)
*moved arcade favorites profiles from "\ini_files\favorites\" folder to "eldir\favorites\" (DO NOT MOVE fav profiles manually!!!)
IMPORTANT: profile files must be manually updated by you, using the new "Update Favorites Profiles" in main menu (AFTER updating EmuCon fav profiles, if you have them!)
- Updates to "Favorites Manager"
*new "Settings" button in the buttons tool bar: "show small, medium, large fonts"
*you can resize the window to any size
*you can resize columns
*better handling when renaming title/filename and when cleansing invalid game entries
*button "Cleanse" modified to handle arcade and console/computer/handheld (EmuCon) games
*dialog is now always centered on screen
- Updates to the customize main tool bar buttons
*support for new "EmuCon" buttons
*added new "MAME and Arcade" and "Console/Computer/Handheld" text tags on each button
*auto-resize if resolution is 640x480
*minor tweaks to the interface
- Changes to the thumbnails view and the "Customize Thumbnails" dialog
*renamed "Keep Aspect Ratio" to "Maintain Aspect Ratio"
*renamed "Grid Size" to "Cell Size" since you change the size of each cell not the entire grid
*added support to customize width and height of the thumbnail
*cell vertical size is not increased internally by the frontend if game title text setting is enabled... that's your job
*if game title text is enabled, you must increase cell vertical size to accomodate text
*new thumbnail preview panel so you can view changes on-the-fly without appling them to the main games list
*new files "resources\images\thumbnail_preview_hor.png" and "resources\images\thumbnail_preview_vert.png" required
(vertical image is only used/viewed if your screen resolution is 1280x720 or higher!)
*new "Image Size" text above thumb preview panel, for fine-tuning... if you want perfect square images when "Game Title" checkbox is enabled (it won't work if you have custom game fonts of different sizes!)
*game icon size 128x128 is now used if no snapshot is found
*minimum thumbnail cell size changed to 120x120 pixels; 68x68 game icons will be used if cell size is smaller than 144x144 pixels
*new settings "Left Align Icons" and "Right Align Icons"; align system/game/favorite icons to the left corver or the right corner of the thumbnail image
*new "Cancel" button to restore last settings before entering custom thumbnail settings screen (even after using the "Update" button!)
*main games list thumbnails are only refreshed if you actually change thumb settings when pressing "Update" or "Confirm" buttons
- Several changes, fixes and optimizations to frontend startup
*the frontend will no longer complain if you have an emulator selected without a games list for it, or have a games list without an emulator selected
*clean install has changed: it only validate frontend games list files (MAME/MAME software list/arcade/console/computer/handheld); emulator executables are only required to create MAME/arcade games lists
*new "clean install" dialog with multiple choices for easier handling; self-explanatory with detailed information
*some tweaking to prevent arcade emulators settings from loading twice (in some cases)
*removed redundant validation code to decrease the startup time
- Split image category settings and image layout settings dialog into two dialogs to avoid confusion (and duplicate code)
- Changes to "Image Category Settings" feature
*added support for console/computer/handheld systems ported from EmuCon
*merged arcade/console/computer/handheld systems into one big list for easier access
*minimum 1024x768 / 1280x720 resolution required
*several tweaks
- Changes to "Game Video Preview" feature
*moved settings from preferences screen to its own dialog, accessible in main menu "Images", images popup menu, and games popup menu
*you can abort changes by clicking the "Cancel" button (safe mode)
*added support for all console/computer/handheld systems ported from EmuCon
*merged arcade/console/computer/handheld systems into one big list for easier access
*minimum 1024x768 / 1280x720 resolution required
*minor optimizations
- Games list font settings changes:
*support console/computer/handheld systems ported from EmuCon
*font settings saved on a new file "ini_files\sysgamecustomfont.ini" instead of "EmuLoader.ini" so you don't lose them on a clean frontend install (you can copy this file from EmuCon before using this Emu Loader build)
*new "All Systems" font setting added so EL can use it as a general systems font (arcade systems font settings are EXCLUDED from this)
*added games list background color/image settings if you want to change those settings while choosing game fonts (settings are still in preferences screen)
*huge UI facelift
*access more settings in the popup menu (mouse right-click)
*support various screen resolutions, including 4K (3840x2160)
- Tiles view mode changes:
*new setting: "Tiles View Cell Size" (view mode tool bar buton); change this option if you're using large game fonts
*details text font is now fixed to "Trebuchet MS", size 9 (size 12 for larger cell sizes)
*details text font color is set automatically by the frontend depending on the games list background color (either black or white font color)... HIGHLY EXPERIMENTAL!
- Changes to "Delete/Copy/Move Multiple Selected Games"
*support for console/computer/handheld systems from EmuCon
*bios name set info removed (MAME and arcade systems)
*the "Check Arcade File Types To Delete" box options are limited to MAME, MAME software list games and arcade systems
*new settings for the console/computer/handheld systems (MAME and arcade are not supported)
."Delete Game From Games List"; you can delete a game from the main games list files (like in EmuCon)
."Delete Game Files From Disk"; checking this option will delete the game files (like in EmuCon)
*gamename search bar removed; this was a ridiculously useless thing to have in there...
- Several files in "eldir\resources\main_icons\" renamed and moved to another folder

- Last selected game per system is gone; if last selected game is no longer visible after a games filters change, the first visible game is selected
- File "resources\images\favicon_thumbnail.png" no longer required
- Machines filter tool bar button is no more (replaced by something a lot better)
- Arcade systems filter tool bar button is no more (replaced by something a lot better)
- The following icon files are no longer required, "\resources\main_icons\" folder: "filterarcade_00_listall.ico"; "filterarcade_00_multi_system.ico"; "filterarcade_01_mame.ico"; "filterarcade_02_supermodelsegamodel3.ico"; "filterarcade_03_daphne.ico"; "filterarcade_04_demul.ico"; "filterarcade_05_hbmame.ico"; "filterarcade_06_dice.ico"; "filterarcade_07_segamodel2.ico"; "filterarcade_08_zinc.ico"

- Support for latest Demul 0.7 WIP (November 11, 2017)
*detection of "merge" tag and alternate filenames
*fix bios titles to match MAME
- New "media type" status bar icon next to the game name / game filename for the main games list (preliminary feature!)
- Support new "Games.xml" file used in Supermodel 3 emulator SVN 592 and newer, so games list can be created from it
*if this file is not found ("supermodel3_dir\Config\Games.xml"), the frontend "outdated" custom file will be used (frontend_dir\arcade\db_xml\SupermodelSEGAModel3_xml.dat)
*support fully merged child sets (clone games); note that partially merged child sets are NOT supported by the "Supermodel 3 Emulator"... you either have all child ROMs in the parent set or all child ROMs in the child set!
- New options for screen view: "Cropped" and "Stretched" (MAME Settings screen)
- Support for MAME v0.183 and newer:
*new "PortAudio" sound output mode ("Sound" tab); also extra settings: API, device, latency
*new "UWP (Windows 10)" OSD Input Provider for keyboard and joystick; only supported in Windows 10
*new "Hybrid DInput/XInput" in "OSD Joystick Input Provider"... hybrid DirectInput/XInput joystick, Windows only
- Support for MAME v0.190 and newer
*detection of new "feature" entries from -listxml output ("sound" and "graphics" types only for now...); "unemulated" entries are renamed to "preliminary"
*detection of new "SVG" display type for MAME v0.191 and newer
- Added several Unicode functions in "source\uCommon.pas" for future improvements and better Windows 10 support
- Added detection of the "optional" tag in ROMs/CHDs (MAME/HBMAME), for future frontend improvements
- New console/computer/handheld systems and games lists (major port from EmuCon frontend!!!)
*what ???! MAME calls them "loose software"; games that are not listed in software lists ("mamedir\hash\" folder)
*in most features, handheld systems are included in "console" system
*created two new main menu items to separate system types: "MAME/Arcade" and "Console/Computer"
*new menu items to setup emulators, games folders, images folders (main menu "Console/Computer"):
-> Emulators Setup
- select up to 4 emulators per system
-> Systems Folders Settings
- select games folders for each system and media type (cartridge, floppy disk, cassette tape, disc, hard disk drive)
-> Systems Editor
- assign MAME software lists to EmuCon systems; multiple software lists can be assigned to a single EmuCon system ; (this requires a MAME games list and a MAME/arcade emulator selected)
-> Games Editor
- you can split games data: title, year, manufacturer, number of players (MAME and arcade games are not supported)
-> Create Games List
- I wonder what this does. Humm... I've got it! It makes pudding :)
*new "frontend_dir\console_computer\" sub-folder to store config files, games lists and extra stuff
*column "Category" shows the system name + media type, just like MAME softlist games
*play MAME software list games with custom emulators: BlueMSX, WinVICE, Win-UAE, FS-UAE, Snes9X, ZSNES, Altirra, Atari 800 Emulator, Stella, and many others
*you can use MAME and AlterMAME emulators selected in the arcade front to play console/computer games from EmuCon (some games might not work)
*you can still select MAME/MESS/UME binaries in "console/computer emulators setup" and use them to play games (to maintain EmuCon compatibility)
*you can have two parameters for each emulator; to change between them, go to the new "Use Param" tool bar button
*you can play a EmuCon game using different MAME machines, by using the new "Run Game With MAME" in games popup menu... thanks to the new "Systems Editor"
.this setting is saved in "frontend_dir\console_computer\mame_systems_softwarelist.ini" file
eg.: "msx1_cart", "msx1_flop", "msx1_cass" MAME softlists are assigned to the "MSX" system; you can use any MSX/MSX2/MSX2+/MSX Turbo-R MAME machine to play games not found in MAME software lists
*settings from EmuCon frontend can be easily used in Emu Loader simply by copying some files into Emu Loader's new "\console_computer\" sub-folder
-> EmuCon files/folders to be copied to "el_root_dir\console_computer\" folder:
- sysemulators.ini
- sysgamefolders.ini
- sysimagefolders.ini
- emulator_parameters.ini
- emulator_parameters[default].ini
- ignore_extensions.txt
- "\games\" folder and all its files
- "\game_cfg\" folder and all its files
- "\played_games\" folder and all its files
-> EmuCon favorites profiles must be copied to "el_root_dir\favorites\" new folder
-> NOTE: if you make changes to these files in Emu Loader, you can copy them back into EmuCon install dir and use them there without worries :)
-> NOTE: you must update favorites profiles manually using "Update Favorites Profiles" in main menu; after the update you can delete "frontend_dir\console_computer\favorites\" and "frontend_dir\ini_files\favorites\" folders
- New mega filter dialog for machine types and systems filters
*all systems now have check boxes, make sure to tick them to select the desired systems
*new "All Arcade Systems" and "All Console/Computer/Handheld Systems" options so you can quickly show or hide all available systems
.individual systems checked status are no longer lost if you check "All Systems" options :) :) :) :)
*machine types expanded:
."Arcade Systems": to hide/show all arcade systems (MAME softlist games excluded)
."Console Systems": to hide/show all console systems ported from EmuCon (MAME softlist games excluded)
."Computer Systems": to hide/show all computer systems ported from EmuCon (MAME softlist games excluded)
."Handheld Systems": to hide/show all handheld systems ported from EmuCon (MAME softlist games excluded)
."MAME Machines With Software Lists: to hide/show all MAME machines that have software lists (info from -listxml output)
."MAME Machines Without Software Lists: to hide/show all MAME machines that do not have software lists (AntoPISA's "mess.ini" file required)
."MAME Software List Games: to hide/show all softlist games from MAME (based on "mamedir\hash\*.xml" files
."Enable MAME Machines Filter Panel": filter MAME software list games by MAME machines (left side of main games list)
*check more options in the systems popup menu (mouse right-click)
*settings are saved in EmuLoader.ini when exiting the frontend
- Added a warning message in the "Run Game Confirmation" dialog for ZiNc; ZiNc returns "error 1: incorrect function" if don't have the "" plugin installed in ZiNc
- Support AntoPISA's version info and category .ini files for HBMAME emulator
.rename "version.ini" to "version_hb.ini" to avoid replacing MAME's "version.ini" file
.rename "category.ini" to "category_hb.ini" to avoid replacing MAME's "category.ini"
.only then, copy both .ini files to "eldir\arcade\filters\" folder
Télécharger Emu Loader v8.3
Site Officiel de Emu Loader
 EmuCon v2.7.7 
Mercredi 22/11/17 à 11:08 par Firebrand
Il reste finalement encore un peu de travail sur ce frontend pour Windows avant de basculer complètement vers une fusion avec Emu Loader. Les améliorations sont les suivantes:
- Favorite game tag was not detected in "Last Played Games" (MRU) dialog
- Could not delete games from favorites lists and hidden lists

- Arcade game entries detection in favorites profiles (from Emu Loader), so they don't get deleted when using "Cleanse" in "Favorites Manager"
Télécharger EmuCon v2.7.7
Site Officiel de EmuCon
 GameEx et GameEx Arcade v15.03 
Samedi 18/11/17 à 13:36 par Firebrand
Ces 2 frontends pour Windows ont a nouveau été mis à jour. Pas d'information sur les changements apportés, mais on peut supposer des corrections de bug mineurs.
Télécharger GameEx v15.03
Télécharger GameEx Arcade Edition v15.03
Site Officiel de GameEx
 GameEx et GameExArcade v15.01 
Mercredi 15/11/17 à 12:57 par Firebrand
Deux versions de ces frontends ont été publiées consécutivement. Aucune information sur la v15.01 (probablement des corrections de bugs), mais voici ce que la v15.00 propose:
- Big updates for the season. These are mainly performance improvement related releases with general optimizations to key functions as well as rendering and the executable compiles. This should hopefully result in better FPS and speed improvements throughout although obviously it will be more noticeable on lower end machines.
- With GameEx several other areas have been improved for performance such as the Jukebox, loading Game Info, the Movie Library and getting Meta Data.
- In addition the YouTube feature is now working again and the Move Library has been improved significantly. Getting Meta Data for the movie library is now much quicker to and downloading music artist and album images is working again.
- I also made the decision to make the Media Library and DVD/BluRays on disk features free for all users and no longer a registered version feature.
- I am toying with the idea of releasing a sub version of GameEx without gaming features, purely as a free HTPC solution. Please let me know your thoughts on this.
Télécharger GameEx v15.01
Télécharger GameEx Arcade Edition v15.01
Site Officiel de GameEx
 QuickPlay v4.2.2 
Mardi 14/11/17 à 12:57 par Firebrand
Une nouvelle version de ce frontend multi-systèmes a été publiée. Voici la liste des nouveautés:
- updated daemon tools command line for dt 10.6...we still are going to pre-mount a K:/ SCSI drive (though DT now has many other mounting possibilities), but its a LOT faster now...
- fix github lost spaces in markdown
- multithreading long-since defunct mame options
- ordered the arcade efind
- make picture on readme reappear on github
- consistent naming of atari-8bit
Télécharger QuickPlay v4.2.2
Site Officiel de QuickPlay
 Messinfo.dat v0.191 (11.03) 
Mardi 31/10/17 à 13:07 par Firebrand
Ce fichier informatif pour MAME a été mis à jour. Voici les modifications apportées:
- 11.03 30/10/2017: Aligned files to 0.191 version.
- 11.02 15/10/2017: From today I update the file every 4/5 days; thanks to the xml file provided by Ashura-X here
Télécharger Messinfo.dat v0.191 (11.03)
Site Officiel de Messinfo.dat
 EmuCon v2.7.6 
Samedi 28/10/17 à 12:40 par Firebrand
Une nouvelle version de ce frontend pour émulateurs pour consoles et micro-ordinateurs a été publiée et ce devrait être la dernière (décidément, c'est la journée!). En effet, son auteur va fusionner ce projet avec Emu Loader et se concentrer sur ce dernier. Voici les changements apportés:
Maintenance update.
Since I'm merging EmuCon into Emu Loader frontend, some changes are required to keep both frontends in sync.
If you plan to exchange files between EmuCon and Emu Loader, get this update..
There is an important change in EmuCon v2.7.6, favorites profiles file format has changed. Why ??? Because I forgot to include the media type on each game entry. If you have two games using the same filename but of different medias, one cartridge and one floppy disk, BOTH games will be tagged as favorite. Not cool, right ? This changes makes favorites profiles future proof.
But don't worry, I've added a function in main menu called Update Favorites Profiles.
This is important: the first thing you have to do when running this EmuCon build is to execute the function named above so you favorites profiles can be updated.
After files are updated, exit the frontend and restart it again so games can be properly tagged as favorites.
The hidden games file was also changed, but sadly, your file will not be updated by the frotend. I'm sorry to say this but you will lose the contents of the hiddengames.ini file.
One last addition, a new media type is added, including proper emulator parameters in emulators setup dialog: Hard Disk Drive. Mostly used in Amiga emulator WinUAE. Other emulators/systems are also supported. Be aware that this is a basic implementation and your HDD images must be bootable so the emulator can load and run the games. EmuCon doesn't have an option to boot from another media.
Note that EmuCon is now in maintenance mode and no further improvements will be made on it. I want to focus on Emu Loader.

- Some internal vars were not initializing corretly ("Emulators Setup" screen)
- Select a game in "Last Played Games (MRU)" was not exiting the MRU dialog, forcing you to click "Abort" button

- Last played games file format changed; "(game)" tag replaced by "(file)" tag"
- Favorites profile changes:
*game entry format changed to add "media type" info
*filename extension changed from .ini to .txt since they are plain text files, either in ANSI or UTF-8 format - added a "Update - Favorites Profiles" main menu so you can manually update all your fav profiles (EmuCon doesn't do that automatically)
*this change is required to keep compatibility with Emu Loader v8.3
- File format of "hidden games list" has changed, but it will not be updated by the frontend; current games listed in "hiddengames.ini" will be lost

- Support for a new media type: "Hard Disk Drive"
*used by MSX, Amiga, Atari ST, Commodore 64, Commodore 128, Apple II, Apple II GS
*you can load HDD images now...
*new emulator parameters added to "emulator_parameters[default].ini" file
*you must select games folders were your HDD images are and make sure to not mix with another media type (cart, floppy, CD...)
*this is a basic feature; your HDD images must be bootable for it to work
Télécharger EmuCon v2.7.6
Site Officiel de EmuCon
 MESS et MESSUI v0.191 
Mercredi 25/10/17 à 13:04 par Firebrand
Cette version de MAME se focalisant sur les machines domestiques a aussi été mis à jour avec les améliorations de MAME v0.191.
Télécharger MESS v0.191 (32-bit)
Télécharger MESS v0.191 (64-bit)
Télécharger MESSUI v0.191 (32-bit)
Télécharger MESSUI v0.191 (64-bit)
Site Officiel de MESS
 Fichiers additionnels v0.190 - 3ème partie 
Lundi 02/10/17 à 12:53 par Firebrand
2 nouveaux fichiers additionnels ont été publiée par AntoPISA pour MAME v0.190. En voici le détail:
Messinfo.dat v0.190 (10.40):
- 10.40 01/10/2017: Aligned files to 0.190 version.
- 10.39 23/09/2017: Completed work on formatting correction, deletion of rom data and finding the version of adding all devices. The file is finally complete!
- 10.38 06/09/2017: Fixed some new "DRIVER STATUS".

GameInit.dat v0.190 (0.32)
- 0.32 0.190 01/10/2017: 8 new entries added.
- 0.31 0.188 25/09/2017: Various fixes at the file format.
Télécharger Messinfo.dat v0.190 (10.40)
Télécharger GameInit.dat v0.190 (0.32)
 MESS et MESSUI v0.190 
Mercredi 27/09/17 à 14:57 par Firebrand
Ces builds de MAME ne s'intéressant qu'aux machines domestiques et débarrassés du côté arcade a été mis à jour avec les sources de MAME v0.190.
Télécharger MESS v0.190 (32-bit)
Télécharger MESS v0.190 (64-bit)
Télécharger MESSUI v0.190 (32-bit)
Télécharger MESSUI v0.190 (64-bit)
Site Officiel de MESS
 Messinfo.dat v0.189 (10.38) 
Jeudi 07/09/17 à 14:09 par Firebrand
Ce fichier informatif pour MAME a été mis à jour. Voici les données qui ont été modifiées:
- 10.38 06/09/2017: Fixed some new "DRIVER STATUS".
- 10.37 05/09/2017: Aligned files to 0.189 version.
- 10.36 20/08/2017: Added versions were are added the device (now up to the 0.160 version) and many error fixed.
- 10.35 15/08/2017: Correction continues in file formatting and even removal of ROMs of each machine (now visible by MAME itself).
Télécharger Messinfo.dat v0.189 (10.38)
Site Officiel de Messinfo.dat
 GameEx et GameEx Arcade Edition v14.90 
Jeudi 07/09/17 à 14:08 par Firebrand
Une nouvelle version de ces frontends a été publiée. Celle-ci n'intéressera surtout, pour l'instant, que les développeurs car elle permet de créer ses propres modules annexes. Les utilisateurs en retireront probablement un bénéfice plus tard lorsque les premiers modules additionnels seront sortis:
- A major new feature for developers in this release. Introducing AddIns.
- Addins allow you to programmatically create your own modules (lists and menus) and play, list and launch anything..
- You can for example create your own video or multimedia modules somewhat similar to how some Kodi AddOns work.
- It’s not overly complicated to get started and there is a full example available here.
- They are also now part of the official GameEx repository.
Télécharger GameEx v14.90
Télécharger GameEx Arcade Edition v14.90
Site Officiel de GameEx
 ClrMAME Pro v4.033 
Lundi 04/09/17 à 12:50 par Firebrand
Ce gestionnaire de ROMs fête ses 20 ans! Merci à Roman Scherzer pour sa constance sur une période aussi longue. Et c'est lui qui nous fait un cadeau avec cette nouvelle version:
- fixed: xml parser to handle > character within an xml attribute correctly
- fixed: wrong "missing but fixable" message (mainly chd) when set check is disabled which covers the actual message
- fixed: dir2dat archives with folders produce wrong output
- fixed: stats count of missing roms for clone sets which only consist of parent roms (and chds)
- fixed: stats count of missing chds in case set check is disabled
- fixed: fixmissing skips the set with the missing file itself for checking for a possible match and might miss a possible fix (pretty rare that a set holds identical files, but e.g. MAME's 188 "pippin" does)
- misc: use MoveFile instead of CopyFile also for disabled remove-rebuilt-source when possible
- misc: drag'n drop operations now work when you use "run as admininistrator" to run cmpro in an UAC protected folder
- misc: changed softwarelist import to always import all and filter specific afterwards. Solves problem where MAME does not print out data for some.
- misc: remove possible empty setfolder when a chdfile is moved
- misc: cmpro.ini setting Adv_AvoidPCSleep=on can be used to avoid PC switching to hibernate/sleep mode during scan/merge/rebuild/dir2dat operations (default = on, i.e. it won't switch)
- misc: updated to rar 5.50
Télécharger ClrMAME Pro v4.033 (32-bit)
Télécharger ClrMAME Pro v4.033 (64-bit)
Site Officiel de ClrMAME Pro
 MESS et MESSUI v0.189 
Mercredi 30/08/17 à 12:49 par Firebrand
Ces versions de MAME qui n'émulent que les systèmes domestiques (pas d'arcade) ont été mis à jour avec les sources d MAME v0.189. Les modifications qui lui sont propres sont les suivantes:
- Another big rewrite due to new code that was added to the core.
- History indexing speed was improved.
- Software displays will change if slots added that add extra media devices or enable extra software lists.
- Many, many other small changes, too many to list individually
- The mame_g/mess_g.ini and mameui/messui.ini files have a new format. All existing settings will be lost.
- The new default window size has been expanded from 800x600 to 1024x768.

- The new code we've had problems with has been largely stabilised, and has extra work done to make it more stable than official MAME. If you find that MAME crashes when changing slots or software, give MESSUI a try.
- In the MAME internal UI, selecting Configure Machine then Video Options will crash. MAME devs are looking into it.
- When you first try setting up MESSUI/MAMEUI, there's a problem with the splitters covering up the list of games. There's a workaround:
"Start MESSUI/MAMEUI. Drag out the bottom-right corner to expand it to the desired size (even though it looks like crap). Close it. Open it. Now you can adjust the splitters and it will look ok. Close it again to save the settings. Next time you open it, everything will be fine."
Télécharger MESS v0.189 (32-bit)
Télécharger MESS v0.189 (64-bit)
Télécharger MESSUI v0.189 (32-bit)
Télécharger MESSUI v0.189 (64-bit)
Site Officiel de MESS
 GameEx et GameEx Arcade Edition v14.83 
Mardi 29/08/17 à 15:23 par Firebrand
GameEx et son dérivé plus orienté arcade ont été mis à jour. Les améliorations sont les suivantes:
- Radio stations now start to play much faster.
- New background video for GameEx default theme
- GameEx now uses the smoother frame rate please wait animation from GameEx Arcade Edittion.
- Fiexs pop up descriptions showing wrong MAME game descriptions.
- Automatic artwork downloader now downloads MAME ICONs
- GZIP (gz) support for premium members.
Télécharger GameEx v14.83
Télécharger GameEx Arcade Edition v14.83
Site Officiel de GameEx
 Stella v5.0.2 
Lundi 21/08/17 à 13:28 par Firebrand
Cet émulateur Atari 2600 a été mis à jour. Les améliorations sont les suivantes:
- Improved emulation of Trakball controller, eliminating bias in left/ right directions. Thanks to Thomas Jentzsch for the idea and code. Related to this, added 'tsense' commandline argument and associated UI item, to allow changing sensitivity of mouse trackball emulation.
- Added preliminary support for multi-threading in the Blargg TV effects code. This is still a WIP; more improvements are coming. Related to this, further optimized the TIA rendering code. Also added 'threads' commandline argument and associated UI item to enable/disable multi-threading. Thanks to Thomas Jentzsch for the bulk of the work in this area.
- Blargg TV effects now no longer cut off the right side of the image (by several pixels) in certain cases.
- Updated CDF scheme to latest version from Spiceware. In addition, this scheme now supports versioning, so older and newer ROMs will continue to work.
- Fixed an annoying bug in Linux, where Alt-Tab'ing out of a window and then back again would pass a 'Tab' key event to the app, which in most cases would navigate to the next UI element.
- Fixed potential issue with state file saving and the debugger; under certain circumstances a rewind would give a different state than before (note that the state file format has changed because of this).
- Fixed lockups when entering the debugger under certain circumstances.
- The debugger 'listtraps' command now shows all traps set, not just the first one(s).
- Reverted joystick changes for Decathlon ROMs from last release, as it was added by mistake.
Télécharger Stella v5.0.2 (Windows)
Télécharger Stella v5.0.2 (MacOS)
Télécharger Stella v5.0.2 (32-bit) (Linux)
Télécharger Stella v5.0.2 (64-bit) (Linux)
Site Officiel de Stella
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