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 RetroArch v1.16.0 
Samedi 23/09/23 à 16:52 par Firebrand
Télécharger RetroArch v1.16.0 (32-bit) (Windows)
Télécharger RetroArch v1.16.0 (64-bit) (Windows)
Télécharger RetroArch v1.16.0 (XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.16.0 (XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.16.0 (64-bit) (MacOS)
Télécharger RetroArch v1.16.0 (Metal2) (MacOS)
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a été mis à jour. Les améliorations sont les suivantes:
- 3DS: Update __system_initArgv
- 3DS: Update SquirrelJME 3DS Core information along with icons.
- ANDROID: Rewrite input handling to better support AINPUT_SOURCE_STYLUS
- ANDROID: Prevent the android quick tap mouse click emulation while pressing a button on the on-screen overlay
- AUDIO: Fast-Forward Audio Resampling
- AUDIO: Reinit audio on audio sync toggle
- AUDIO: Count audio samples in stats when rate control is disabled
- AUDIO/PULSEAUDIO: Support device list for PulseAudio
- AUDIO/WASAPI: WASAPI Frame Delay fix + cleanups
- AUDIO/WASAPI/MIDI: Frame Delay correction
- ARCHIVE/ZIP: Improve ZIP decompression This reduces the amount of memory Retroarch needs to extract a ROM file. It will only need the size of the ROM plus 128KiB to extract the file from the ZIP. Previously it needed as much as twice that amount if the compression ratio was not great. This is useful on memory constrained platforms and has no impact on platforms with plenty of memory. Handles all cases correctly (with and without MMAP, for cores that require fullpath or not, small and big ZIP files).
- APPLE: Add default keyboard overlay directory to platform_darwin
- APPLE: Update to MoltenVK 1.2.4
- APPLE: Don't include MoltenVK library in Load Core menu list
- APPLE: Enable AltServer JIT for builds installed by Xcode
- APPLE: The default pthread stack size on Apple is too small for detect_ps2_game, so increase it
- CHEEVOS: Upgrade to rcheevos 10.7
- CHEEVOS: Don't initialize rcheevos memory unless used
- CHEEVOS: Add progress tracker widget
- CHEEVOS: Eliminate leaderboard tracker stutter
- CHEEVOS: Expand leaderboard visibility settings
- CHEEVOS: Collapse trackers with same value definition
- CHEEVOS: prevent frame step when hitting rewind button while paused in hardcore
- CHEEVOS: disallow video_swap_interval and black_frame_insertion in hardcore
- CRT/SWITCHRES: Don't always force core aspect ratio
- CRT/SWITCHRES: Fix aspect ratio for tate games on a horizontal screen
- CRT/SWITCHRES: Add PAL threshold option for automatic refresh rate switch
- CRT/SWITCHRES/KMS: Add KMS modeswitch
- COMMAND: Make cmd interface more useful for replay information
- CONFIG: Allow all systems to check for backslashes (Windows) as last slash in path. Improves portable core logic
- D3D11: Fix memory corruption in d3d11_gfx_init
- D3D12: Enable blending when drawing the menu
- D3D12: Move fence signaling out of d3d12_gfx_sync
- D3D12/LIBRETRO: Add D3D12 HW_render support
- DOWNLOADS/THUMBNAILS: Prevent directory creation on bogus thumbnail downloads
- EMSCRIPTEN: Fix Emscripten sleep function/macro
- EMSCRIPTEN/RWEBAUDIO: Fix RWebAudioInit race condition
- EMSCRIPTEN/OPENAL: Make openal default audio driver
- FFMPEG: Fix RetroArch fails to restart streaming when video re-inits and instead starts recording
- FRAMESKIP: Use refresh rate instead of core fps for frameskip timing
- INPUT: Combo hold + 'enable_hotkey' correction. Fixed issue with having menu toggle hold combo in different button than 'enable_hotkey', which caused 'enable_hotkey' to also act as menu toggle if held long enough, and simplified and unified duplicate code in start+select holds to a single function.
- INPUT: input_keyboard_event: Don't check hotkey binds when device is RETRO_DEVICE_POINTER
- INPUT: Add input_keymaps_translate_rk_to_ascii() for correct character input to input_keyboard_event
- INPUT: input_overlay_poll: Delay clearing INPUT_OVERLAY_BLOCKED flag until there is no overlay input (Avoids stray input after osk_toggle)
- INPUT: Send keyboard events for modifiers before other keys (for correct modifier+key input if hitboxes overlap)
- INPUT: Remember currently set keyboard mapping bits during same config read, because otherwise customized keybinds can get cleared out of the bits on the next iteration, causing keyboard events to get passed to the core when they should get blocked.
- INPUT/AUTOCONFIG: Reinit after updating autoconf profiles
- INPUT/LINUX/UDEV: Log mouse devices in info level
- INPUT/LINUX/UDEV: First working version of udev driver with touchscreen support and gestures.
- INPUT/WAYLAND: Add wayland to input driver list
- INPUT/MENU: move port X binds into retropad binds submenu and add appropriate help text and sublabels to discourage people from messing around in there unnecessarily
- INPUT/MENU: Add menu icons to 'RetroPad Binds'
- INPUT/MENU/OSK: Allow more keyboard actions with menu osk
- INPUT/REMAP: Remap label fix when no autoconf profile active
- INPUT/REMAP: Add 'Save As' option for remaps and overrides
- INPUT/OVERLAY: Add overlay parameter to control x/y separation in auto-scale mode
- INPUT/OVERLAY: Revive/rewrite Keyboard Overlay and OSK Toggle. Add keyboard overlay preset, keyboard submenu, and osk_toggle hotkey. Use overlay caching for osk_toggle.
- INPUT/OVERLAY: Overlay Caching. Adds overlay_cache_ptr to keep a disabled overlay in memory when it's expected to be shown again. Most input_overlay_deinit calls are replaced with input_overlay_unload, which caches the overlay unless initing/deiniting core or disabling overlays. Loading a cached overlay is done as a swap, intended for osk_toggle.
- INPUT/OVERLAY: Add input_overlay_check_mouse_cursor() to preserve show/hide mouse behavior
- INPUT/OVERLAY: Don't apply input_overlay_show_mouse_cursor in windowed mode (controlled by mouse grab only)
- INPUT/REMAPPING: Stop always reseting to defaults on remap delete
- INPUT/SDL: Fix rumble on PS4/PS5 controllers connected via bluetooth
- IOS: JIT support in iOS
- IOS: Use AltKit to try to enable JIT on iOS
- IOS: Fix thumbnails in history on iOS
- IOS: Enable option to rumble iOS device instead of controller
- IOS: Fix including audio/video filters on iOS
- IOS: Haptic feedback for overlay on iOS
- IOS: On iOS, stop/start audio on interruptions
- IOS: Add accelerometer and gyroscope sensors to iOS
- IOS: iOS needs to targets 13 due to some keyboard emulation, but tvOS does not
- IOS/TVOS: Rework JIT availability checks
- IOS/TVOS: When updating playlist with detected core path, used resolved core path
- IOS/TVOS: Implement memory queries on iOS/tvOS
- IOS/TVOS: Netplay discovery through bonjour/mdns
- IOS/TVOS: Improve some log formatting on iOS/tvOS
- IOS/TVOS: Preliminary MetricKit support on iOS/tvOS
- TVOS: Fix analog stick handling after adding Siri remote tap support
- TVOS: Also handle tap events on tvOS
- TVOS: Back up retroarch.cfg to NSUserDefaults on tvOS.
- TVOS: tvOS has its own beautiful screensavers and I would like them
- TVOS: tvOS Siri remote handling
- TVOS: Fix accidental left/right keypresses on tvOS
- TVOS/CONFIG: Avoid a crash if there is no backed up config file on tvOS It's not really usable as a game controller, but it is good for going through the menu as a simple LRUD. This also adds better support for names of mFI controllers, as well as being able to do the expected tvOS behavior of "backing out" of the app.
- TVOS: AltKit support for tvOS
- INTL: Fix language detection in Canada to English
- LANGEXTRA: Enable language autodetect for all builds with LANGEXTRA
- LIBRETRO: Add new context hardware render enums - enables autodetection of DX12 for PS2 core
- LIBRETRO: Add API to check JIT availability on iOS
- LIBRETRO: Allow RETRO_ENVIRONMENT_SET_MEMORY_MAPS also after core startup. Change the comment in libretro.h about the removed limit and handle the environment call during core runtime in RetroArch.
- LIBRETRO/MICROPHONE: Add new API for microphone support.
- LIBRETRO: Add new API for querying the device's power state.
- LIBRETRO/VFS: Rewrite retro_vfs_file_remove_impl
- LINUX: Input driver fix 8+ joypads. It was reported that controllers beyond 8 worked only partially (analogs yes, but not buttons), and the found fix was also confirmed.
- MIDI: Show MIDI output first
- MENU: Reorganize 'Saving' menu
- MENU: Start directory browsing from current value
- MENU: Fix menu toggle combo hold with same 'enable_hotkey'
- MENU: Add menu scroll home+end actions
- MENU: Move 'systemfiles_in_content_dir' from Saving to Core
- MENU: Menu navigation acceleration adjustments
- MENU: Audio synchronization menu cleanup
- MENU: Menu value label cleanup
- MENU: Show playlist history/favorites icons by default
- MENU: Remove advanced option flag from video rotation + orientation
- MENU: Combine audio resampler menu with audio output menu
- MENU: Microphone menu cleanup
- MENU: Add missing menu visibility option for content dir override
- MENU: Fix menu refresh in action_ok_network
- MENU: Video settings menu cleanup
- MENU: Try to declutter Quick Menu
- MENU: Change network port menu options to 'allow_input' mode
- MENU: Preselect current core in "Set Core Assocation" menu for more carefree usage
- MENU: Focus back to "Set Core Association" item after returning from the menu instead of first item
- MENU: Replaced hack fix for focusing the first item after returning from core suggestion "Run" menu after association reset
- MENU: Fixed setting core association in history/favorites after resetting it and running without setting
- MENU: Relocate playlist manager core association options to prevent accidental resets with Start
- MENU: Fraction setting wraparound rounding correction
- MENU: Add more missing sublabels
- MENU: 'Updater Settings' relocation
- MENU: Search box usability improvements
- MENU/RGUI: Implement 'Remember Selection' option
- MENU/RGUI: Fix savestate thumbnail fullscreen cancel action
- MENU/RGUI: Fix and add toggle for playlist thumbnails
- MENU/OZONE: Update Dracula theme
- MENU/OZONE: Return to sidebar from playlist manage quick access
- MENU/OZONE: Sidebar multiline scrolling
- MENU/OZONE: Avoid crash if ozone sidebar_index_size is 0
- MENU/OZONE: Prevent metadata and footer overlap
- MENU/OZONE: Sublabel width tweak
- MENU/OZONE: Mouse hover selection fix
- MENU/XMB: Message/help box adjustments
- MENU/XMB: XMB menu playlist index bugfix
- MENU/XMB: Playlist label limit fixes
- MENU/XMB: Prevent playlist label truncating long items even when right thumbnail is not enabled/visible
- MENU/XMB: Prevent playlist label length resetting to full width on every item change while thumbnail is pending
- MENU/XMB: Stop showing playlist entry index outside of playlists
- MENU/XMB: Fix menu focus issue when returning from "Set Core Association" if playlist index is greater than the previous menu
- MENU/EXPLORE: Prevent flashing when browsing fullscreen thumbnails
- MENU/EXPLORE: Match label ticker length behavior with playlists
- MENU/SOUNDS: Fix certain audio drivers from hanging when menu pause is enabled with menu sounds
- MENU/SOUNDS: Fix menu sounds stopping after fullscreen toggle / video reinit
- MENU/QT/WIMP: Cleanup Desktop Menu welcome text
- MENU/OVERLAYS: Reorder overlay menu
- MICROPHONE: Add support for microphones.
- MICROPHONE/ALSA: Add alsa and alsathread microphone drivers.
- MICROPHONE/SDL: Add sdl2 microphone driver.
- MICROPHONE/WASAPI: Add wasapi microphone driver.
- MOBILE: On mobile in portrait mode, don't override custom viewport
- NETWORKING: Enhance netpacket interface
- NETWORKING/NETPLAY: Enable core host to refuse connecting new players to limit the number of connected players
- NETWORKING/NETPLAY: Enable a core to flush outgoing packets and read incoming packets without waiting for the next frame (can be used for lower latency or blocking reads)
- OPENDINGUX/RG350: Enable networking for RG350
- OPENGL/WAYLAND: Add frame callback after egl_swap_buffers to improve latency when max_swapchain <= 2
- OSD/STATISTICS: Show current video + audio drivers in statistics
- OSD/STATISTICS: Ensure statistics text is aligned left
- OSX/MACOS: Fix steam OSX core path
- OSX/MACOS: fix mouse grab in windowed mode
- OSX/MACOS/IOS/TVOS: Enable SSL in macos/ios/tvos builds
- PLAYLIST: Change default playlist last played time format
- PS3/PSL1GHT: Add overlay support
- RUNLOOP: Don't count frames while paused
- SERENITYOS: Add SerenityOS to the list of supported operating systems
- SCANNER: Improve scanner console output
- SCANNER: More scanner console output coloring
- SCANNER: Improve CLI scan console output
- SCANNER: Add content import/scan via CLI
- SCANNER/PS1: Serial extraction is now considered a failure if PSX.EXE is found, allowing CRC fallback and actually fixing the game scanning
- VIDEO: Correct rotated core provided aspect ratio
- VIDEO: Minor adjustments to refresh rate switch behavior
- VIDEO: Fix windowed viewport with libretro rotation
- VIDEO/SDL2: Use "nearest" scaling in menus
- TASKS: Fix corrupt task progress percentage
- XVIDEO/MENU: Add menu support to xvideo gfx driver, making it usable
- UWP: Fix modifier keys ( shift, ctrl, alt ) as well as F10 not being detected on the UWP platform
- VULKAN: Ignore Fast-Forward Frameskip option
- VULKAN/KHR_DISPLAY: Support screen refresh rate with Vulkan KHR_Display context
- WIN32: Increase maximum window limit
- WIN32/WINDOWSXP/MSVC2010: Fix invisible menu display
- WAYLAND: Remove splash screen
- WAYLAND: Check for pointer before locking it
- WAYLAND: Add mouse grab/lock functionality
- WAYLAND: Get system wayland-protocols path via pkg-config
Télécharger RetroArch v1.16.0 (Linux)
Télécharger RetroArch v1.16.0 (Nintendo GC)
Télécharger RetroArch v1.16.0 (Nintendo Wii)
Télécharger RetroArch v1.16.0 (Nintendo WiiU)
Télécharger RetroArch v1.16.0 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.16.0 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.16.0 (Nintendo Switch)
Télécharger RetroArch v1.16.0 (PlayStation 2)
Télécharger RetroArch v1.16.0 (PSP)
Télécharger RetroArch v1.16.0 (PS Vita)
Site Officiel de RetroArch
 Messinfo.dat v0.258 (11.49) 
Mardi 12/09/23 à 13:13 par Firebrand
Ce fichier informatif termine le cycle de mise à jour des fichiers additionnels de ProgettoSNAPS pour MAME v0.258.
- 11.49 09/11/2023: Aligned files to 0.258 version.
Télécharger Messinfo.dat v0.258 (11.49)
Site Officiel de Messinfo.dat
 Simple64 v2023.09.2 
Vendredi 08/09/23 à 15:40 par Firebrand
Cette solution complète pour l'émulation Nintendo 64 a été mis à jour. Un seul changement est à signaler:
- Add the ability to specify custom cheat codes
Télécharger Simple64 v2023.09.2
Site Officiel de Simple64
 Rosalie's Mupen GUI v0.5.2 
Jeudi 07/09/23 à 12:40 par Firebrand
Ce frontend pour mupen64plus a été mis à jour. Les améliorations sont les suivantes:
- Fix drag and drop not working in the loading screen of the ROM browser
- Fix ROM browser not refreshing when launching RMG with a ROM specified through the commandline, using drag and drop and then returning to the ROM browser
- Fix ROM browser refreshing with '--quit-after-emulation' specified through the commandline after a ROM has finished executing causing some extra debug callbacks to be displayed
- Fix ROMs which have a ROM header name with 20 characters without a 0 byte at the end (fixes a crash on windows)
- Improve build process by automatically detecting whether 'std::format' is supported or not (if not, use libfmt)
- Improve message box behavior when there are a lot of errors
- Improve default directories on windows (it'll now use '%APPDATA%\RMG' unless 'portable.txt' or 'Config\mupen64plus.cfg' exists)
Télécharger Rosalie's Mupen GUI v0.5.2 (Windows)
Télécharger Rosalie's Mupen GUI v0.5.2 (Linux)
Site Officiel de Rosalie's Mupen GUI
 Simple64 v2023.09.1 
Lundi 04/09/23 à 15:38 par Firebrand
Une nouvelle version de cette solution complète pour l'émulation Nintendo 64 a été publiée. Voici la liste des changements:
- Cheat support, including syncing cheats during netplay (based on player one settings)
- In order to apply a cheat, you need to start a game, then open the cheat menu, select your cheats, and then restart the game
Télécharger Simple64 v2023.09.1
Site Officiel de Simple64
 Simple64 v2023.08.6 
Vendredi 01/09/23 à 13:30 par Firebrand
Une version mineure sans réelle nouveauté pour cette soluton complète pour l'émulation Nintendo 64 a été publiée. En voici la teneur:
- Just some code cleanup in preparation for future work
Télécharger Simple64 v2023.08.6
Site Officiel de Simple64
 Rosalie's Mupen GUI v0.5.1 
Mercredi 30/08/23 à 15:55 par Firebrand
Ce frontend pour mupen64plus a été mis à jour. Les améliorations sont les suivantes:
- Fix window title of the windows installer
- Fix video plugins which use vulkan not working on some Linux distributions
- Fix 'Edit Game Input Settings' not saving settings when changing certain settings
- Fix crash when having the RMG-Input configuration GUI open and closing RMG with control+c on Linux
- Fix 'open_rom(): not a valid ROM image' error showing up sometimes when launching RMG with a ROM specified on the commandline
- Update mupen64plus-core, GLideN64, paraLLEl and SDL_GameControllerDB
Télécharger Rosalie's Mupen GUI v0.5.1 (Windows)
Télécharger Rosalie's Mupen GUI v0.5.1 (Linux)
Site Officiel de Rosalie's Mupen GUI
 Simple64 v2023.08.5 
Mardi 29/08/23 à 15:32 par Firebrand
Une nouvelle version de cet solution pour l'émulation Nintendo 64 a été publiée. Voici les changements apportés:
- sync mupen64plus-core and parallel-rdp with latest releases
- cleanup some netplay lobby code
Télécharger Simple64 v2023.08.5
Site Officiel de Simple64
 Simple64 v2023.08.4 
Samedi 19/08/23 à 16:05 par Firebrand
Une nouvelle version de cette solution complète pour l'émulation Nintendo 64 sous Windows a été publiée. Voici les changements apportés:
- Fix VRU on windows
- Play audio at native sample rate (let OS resample if needed)
Télécharger Simple64 v2023.08.4
Site Officiel de Simple64
 Rosalie's Mupen GUI v0.5.0 
Dimanche 13/08/23 à 15:09 par Firebrand
Plusieurs nouvelles versions de ce frontend pour mupen64plus ont été publiées consécutivement. Voici les changements apportés:
- Fix AppImage not working on LTS distributions
- Fix audio issues by reverting the audio changes from v0.4.8

- Fix crash when opening the per-game settings
- Add support for using libfmt when the compiler doesn't support std::format

- Fix undo and redo stack not being cleared in the edit cheat dialog
- Add hotkeys to increase, decrease and mute the volume (see the new Audio tab in the Hotkeys tab of the settings dialog)
- Add support for drag and drop (the flatpak has it disabled due to due to Qt not supporting drag and drop in the file portal yet, see
- Add an implementation selection in RMG-Audio (see the advanced audio settings, the simple implementation might solve some audio issues for some people)
- Improve loading time duration of the ROM browser (the ROM browser should load faster when ROM entries are in the ROM browser cache)
- Improve control stick behavior in RMG-Input (thank you @kev4cards)
- Improve cheats and settings code in RMG-Core
Télécharger Rosalie's Mupen GUI v0.5.0 (Windows)
Télécharger Rosalie's Mupen GUI v0.5.0 (Linux)
Site Officiel de Rosalie's Mupen GUI
 Simple64 v2023.08.3 
Samedi 12/08/23 à 13:13 par Firebrand
Cette solution complète pour l'émulation Nintendo 64 a été mise à jour. Les améliorations sont les suivantes:
- Windows build compiled against UCRT rather than MSVCRT
- Changed the way RSP tasks are scheduled. This should hopefully result in a large performance boost for the emulator.
Télécharger Simple64 v2023.08.3
Site Officiel de Simple64
 Messinfo.dat v0.257 (11.48) 
Lundi 07/08/23 à 16:26 par Firebrand
Ce fichier informatif pour MAME v0.257 termine le cycle de ce mois pour les mises à jour des fichiers additionnels de ProgettoSNAPS.
- 11.48 08/06/2023: Aligned files to 0.257 version.
Télécharger Messinfo.dat v0.257 (11.48)
Site Officiel de Messinfo.dat
 Rosalie's Mupen GUI v0.4.7 
Dimanche 06/08/23 à 16:15 par Firebrand
Voici encore une nouvelle version pour ce frontend destiné à mupen64plus. Les améliorations sont les suivantes:
- Fix diagonals not working for joystick hats in RMG-Input
- Fix visualization of joystick hats in the configuration GUI of RMG-Input
- Fix "Hide Cursor During Fullscreen Emulation" not working when using a Vulkan video plugin
- Improve VRU initialization code in RMG-Input
- Update SDL_GameControllerDB
Télécharger Rosalie's Mupen GUI v0.4.7 (Windows)
Télécharger Rosalie's Mupen GUI v0.4.7 (Linux)
Site Officiel de Rosalie's Mupen GUI
 Simple64 v2023.08.2 
Samedi 05/08/23 à 16:17 par Firebrand
Une nouvelle version de cette solution complète pour l'émulation Nintendo 64 a été publiée. Elle corrige un problème pour le jeu en ligne:
- Disabled supersampled readbacks during netplay (can cause desyncs)
Télécharger Simple64 v2023.08.2
Site Officiel de Simple64
 Rosalie's Mupen GUI v0.4.6 
Vendredi 04/08/23 à 16:46 par Firebrand
Ce frontend pour mupen64plus a été mis à jour. Les améliorations sont les suivantes:
- Fix copying a string out-of-bounds in RMG-Core
- Fix memory leak in GLideN64 (see gonetz/GLideN64#2792)
- Add experimental support for wayland on linux (you can enable it by setting RMG_WAYLAND to 1)
- Add RMG, mupen64plus and n64 keywords to the desktop file (thank you @loganmc10)
- Add joystick hat support to RMG-Input
- Add native vulkan support (video plugins can now use vulkan natively without having to use OpenGL for presentation, see mupen64plus/mupen64plus-core#1022)
- Add current render mode to the status bar (OpenGL or Vulkan)
- Add information regarding the On-Screen display to the OSD tab of the settings dialog (the OSD will only work with OpenGL video plugins)
- Improve build process by building with LTO and stripping release binaries
- Update mupen64plus-video-parallel
Télécharger Rosalie's Mupen GUI v0.4.6 (Windows)
Télécharger Rosalie's Mupen GUI v0.4.6 (Linux)
Site Officiel de Rosalie's Mupen GUI
 Simple64 v2023.08.1 
Vendredi 04/08/23 à 16:44 par Firebrand
Une nouvelle version de ce bundle pour l'émulation Nintendo 64 a été publiée. Voici les changements:
- Small bug fixes in the netplay lobby code
- Fix for #381: "Mupen64Plus" (empty) folder being created in AppData\Roaming despite setting a custom path.
Télécharger Simple64 v2023.08.1
Site Officiel de Simple64
 Simple64 v2023.07.6 
Mardi 01/08/23 à 16:00 par Firebrand
Une nouvelle version de cette solution complète pour l'émulateur Nintendo 64 a été publiée. Les améliorations sont les suivantes:
- Hotkeys can now be configured in the settings.
- Reverted some timing changes from the last release that made things run slower than normal.
Télécharger Simple64 v2023.07.6
Site Officiel de Simple64
 NegaMAME v0.257-1 
Dimanche 30/07/23 à 15:44 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.257.
Télécharger NegaMAME v0.257-1 (Windows)
Télécharger NegaMAME v0.257-1 (MacOS)
Télécharger NegaMAME v0.257-1 (Linux)
Site Officiel de NegaMAME
 Simple64 v2023.07.5 
Samedi 29/07/23 à 15:41 par Firebrand
Cet solution pour l'émulation Nintendo 64 a été mise à jour. Un seul changement est à signaler:
- Update Parallel RDP to the latest release
Télécharger Simple64 v2023.07.5
Site Officiel de Simple64
 Simple64 v2023.07.4 
Jeudi 27/07/23 à 12:05 par Firebrand
Une mise à jour pour cette solution complète pour l'émulation Nintendo 64 a été publiée. Voici les changements apportés:
- Some timing tweaks
- Fix for diagonal input values when using the keyboard
Télécharger Simple64 v2023.07.4
Site Officiel de Simple64
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