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 GameEx et GameEx Arcade Edition v17.02 
Dimanche 17/10/21 à 14:37 par Firebrand
De nouvelles versions de cet frontend multi-systèmes ont été publiées. Voici les changements apportés:
- Fixes and updates for latest MAME versions.
- History.dat XML support.
- Updated MAME support files.
- Fixes statistics not working.
- Fixes issue where games would not launch if not logged onto GameEx Online.
- Tweaked default MAME game filter.
- Improved font scaling with default theme at 4K.
Télécharger GameEx v17.02
Télécharger GameEx Arcade Edition v17.02
Site Officiel de GameEx
 
 RetroArch v1.9.11 
Dimanche 10/10/21 à 15:14 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis dans une même interface a été mis à jour. Comme toujours, un article sur le site officiel détaille en profondeur les changements, mais en voici le résumé:
- ANDROID: New launcher logo – will fill the corners on the homescreen
- D3D9: Driver works again (RGUI only and software rendered cores work, no shader support yet)
- HID/MAC: WiiU GameCube Adapter now works
- HID/WIIU: WiiU and general HID subsystem unified/merged
- INPUT: Refactor menu toggle combo button logic to allow quit combo button
- INPUT/UDEV: Add mouse relative check and set appropriately to fix issue
- LIBNX/SWITCH: Splitted Joycon button mapping
- LIBRETRO: Add environment callback to enable cores to notify the frontend that a core otion value has changed
- MIYOO: Add initial port
- OPENDINGUX/RG350: Enable tinyalsa for the RG350
- PS2: Add ‘Change Resolution’ option
- PS2: Add option to change video windows offsets
- STEAM/LINUX: Move to new ‘soldier’ runtime
- WAYLAND: Remove xdg-shell-v6 protocol
- WINDOWS: Fix non-ASCII text display in window title
- WINDOWS 11: Shows Windows 11 version name now (Information -> System Information)
- UWP: Further improvements to WinRT VFS layer
Télécharger RetroArch v1.9.11 (32-bit) (Windows)
Télécharger RetroArch v1.9.11 (64-bit) (Windows)
Télécharger RetroArch v1.9.11 (XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.9.11 (XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.9.11 (64-bit) (MacOS)
Télécharger RetroArch v1.9.11 (Metal2) (MacOS)
Télécharger RetroArch v1.9.11 (Nintendo GC)
Télécharger RetroArch v1.9.11 (Nintendo Wii)
Télécharger RetroArch v1.9.11 (Nintendo WiiU)
Télécharger RetroArch v1.9.11 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.9.11 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.9.11 (Nintendo Switch)
Télécharger RetroArch v1.9.11 (PlayStation 2)
Télécharger RetroArch v1.9.11 (PSP)
Télécharger RetroArch v1.9.11 (PS Vita)
Site Officiel de RetroArch
 
 Messinfo.dat v0.236 (12.14) 
Samedi 09/10/21 à 14:15 par Firebrand
Ce nouveau fichier informatif vient clôturer la mise à jour des fichiers additionnels d'AntoPISA pour MAME v0.236. Voici les changements apportés:
- 12.14 13/10/2021: Aligned files to 0.236 version.
- 12.13 15/09/2021: Added 50 descriptions of previously absent machines.
Télécharger Messinfo.dat v0.236 (12.14)
Site Officiel de Messinfo.dat
 
 ClrMAME Pro v4.043 
Samedi 09/10/21 à 14:12 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée, mais il n'y a pas beaucoup de détails sur les changements apportés:
- A small stats count fix and an important xml parser fix....
Télécharger ClrMAME Pro v4.043 (32-bit)
Télécharger ClrMAME Pro v4.043 (64-bit)
Site Officiel de ClrMAME Pro
 
 mGalaxy v8.5 
Lundi 04/10/21 à 13:33 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- [Improved] Ambiant sounds: ‘Arcade Game Room’ sound added.
- [Improved] Screensaver: By default the screensaver plays media from the ‘Screenshots’ and ‘Video’ folders. It is now possible to choose any other folder as source.
- [Improved] Improved ‘Base’ theme customization for a richer look.
- [Improved] ‘My Arcade Room’ theme available in 4:3 ratio.
- [New] Defaullt UI sounds as well as Ambiance sound may be overriden with user defined sounds (see ‘Sounds’ folder)
- [New] Compatibility with Pixelcade™ LED Marquee.
- [Improved] mGalaxy_Runway: upgrade to Screenscraper API 2.0.
- [Improved] mGalaxy_Runway: enhanced radio list with ‘Video Games Radio Stations’.
- [New] mGalaxy_Runway: display of the ‘vertical orientation’ information of the game.
- [New] mGalaxy_Runway: advanced DB filtering tools.
- [New] mGalaxy_Runway: introduction of ‘Smart Groups’ (Groups that are formed based on user-definable rules)
- [New] mGalaxy_Runway: possibility to permanently delete a selection of games from the database to lighten it.
- [New] mGalaxy_Runway: emulator requirements info added.
- [New] mGalaxy_Runway: UI themes.
- [New] mGalaxy_Runway: encryption of servers passwords.
Télécharger mGalaxy v8.5
Site Officiel de mGalaxy
 
 NegaMAME v0.236-1 
Jeudi 30/09/21 à 12:17 par Firebrand
Ce build de MAME prévu pour foncitonner avec le frontend Negatron a été mis à jour vers MAME v0.236.
Télécharger NegaMAME v0.236-1 (Windows)
Télécharger NegaMAME v0.236-1 (MacOS)
Télécharger NegaMAME v0.236-1 (Linux)
Site Officiel de NegaMAME
 
 MESS et MESSUI v0.236 (64-bit) 
Mercredi 29/09/21 à 15:37 par Firebrand
Ce builds de MAME dépourvus des machines d'arcade bénéficient également des améliorations de MAME v0.236.
Télécharger MESS v0.236 (64-bit)
Télécharger MESSUI v0.236 (64-bit)
Site Officiel de MESS
 
 GameEx et GameEx Arcade Edition v17.01 
Lundi 27/09/21 à 14:55 par Firebrand
Ces frontends multi-systèmes orientés multimédia ont été mis à jour, mais pas d'information sur les changements apportés.
Télécharger GameEx v17.01
Télécharger GameEx Arcade Edition v17.01
Site Officiel de GameEx
 
 RetroArch v1.9.10 
Lundi 20/09/21 à 15:18 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a été mis à jour. Les améliorations sont les suivantes:
- 3DS: Add bottom screen idle state
- 3DS: Add unique IDs for Gearboy/Gearcoleco/Gearsystem, correct CAP32 code
- 3DS/SAVESTATES: Fix RAM states to file when core deinits
- AUDIO/MIXER: Pad sample buffers to prevent potential heap-buffer-overflows when resampling (fixes crash when using 30 kHz menu audio files)
- AUDIO/LINUX/SNAP: Add JACK support
- CHEEVOS: Don’t write achievement credentials to overrides
- CHEEVOS: Disable slowmotion when enabling hardcore mode
- D3D9: Fixed MVP matrix issue for RGUI texture (main game frame still won’t show up though)
- D3D11/D3D12/HDR: Fixed contrast to be more correct – now scales from 0-10 linearly and behaves more the way you’d expect it to – changed name to ditch legacy settings users may have
- D3D11/HDR: Fixed D3D11’s blend, rasterizer and topology states not being set to the sames when using HDR and leaving the menu – caused issues with PCSX2’s Shadow of the Colossus
- D3D11/D3D12/HDR: Added ability to skip inverse tonemapper to the shader via the constant buffer using ‘inverse_tonemap’ – set to 0.0f to skip
- D3D11/D3D12/HDR: Fixed potential bug when swapping between hdr and sdr and the bit depth not being set correctly
- D3D11/D3D12/HDR: Added numerous helper functions to help create the correct values to colour the UI – normally the white UI elements should be rendered at paper white not max brightness for various reasons
- BUGFIX/ANDROID: Fix crash that could happen on Android with Sameboy core – would crash on rumble function
- GFX/WIDGETS: New regular widget message appearance
- INPUT/MOUSE: Add distinct mouse zero index label for drivers that do not support multimouse
- INPUT/RUMBLE: Add generic rumble gain to input settings
- INPUT/UDEV/X11: Add workaround to fix keyboard input when using X11 + Udev
- LIBNX/SWITCH: Add Video Filters support
- LOCALIZATION: Fetch translations from Crowdin
- OPENDINGUX/BETA: Disable OpenAL
- PLAYLISTS: Add ‘Refresh Playlist’ option
- STEAM: Initial release on Steam
- UWP/VFS/XBOX: Improvements and bugfixes to UWP VFS driver
- VIDEO/REFRESH RATE: Automatic PAL/NTSC refresh rate switch where available – as long as the platform display server allows changing refresh rates and the display has the desired refresh rate
- VIDEO FILTERS: Add ‘Picoscale_256x-320×240’ video filter
WIIU/HID: Fix analog inputs on HID devices
Télécharger RetroArch v1.9.10 (32-bit) (Windows)
Télécharger RetroArch v1.9.10 (64-bit) (Windows)
Télécharger RetroArch v1.9.10 (XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.9.10 (XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.9.10 (64-bit) (MacOS)
Télécharger RetroArch v1.9.10 (Metal2) (MacOS)
Télécharger RetroArch v1.9.10 (Nintendo GC)
Télécharger RetroArch v1.9.10 (Nintendo Wii)
Télécharger RetroArch v1.9.10 (Nintendo WiiU)
Télécharger RetroArch v1.9.10 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.9.10 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.9.10 (Nintendo Switch)
Télécharger RetroArch v1.9.10 (PlayStation 2)
Télécharger RetroArch v1.9.10 (PSP)
Télécharger RetroArch v1.9.10 (PS Vita)
Télécharger RetroArch v1.9.10 (Xbox One)
Site Officiel de RetroArch
 
 ClrMAME Pro v4.042 
Mardi 14/09/21 à 14:17 par Firebrand
Une nouvelle version de cet excellent gestionnaire de ROMs a été publiée. Voici la liste de changements:
- misc: support parent/clone relationship of devices
- misc: systems auto assign can detect empty software list folders in case they are named accordingly
- misc: software list import's default setting is off
- misc: changed behaviour of context menu "move all incomplete sets" to "move all sets with problems" (similar for delete). This also covers wrong named etc ones, not only missing files.
- misc: contextMenu options Delete/Move/Copy Current/all [not fixed]/all sets with problems use the parent set in full merged mode
- misc: cleaning cache also cleans hashes folder
- misc: batcher's scanner merge mode overwrite does not overwrite the information from a datfile's forcemerging option
- misc: batcher's rebuilder pack overwrite does not overwrite the information from a datfile's forcepacking option
- misc: don't stop multiple downloads on first failure
- misc: wrote a wrapper class to handle all filefind calls which weren't 32k path length ready. This should fix all remaining long path (32k) issues.
- fixed: invalid wrong-case messages on chds with very long filenames
- fixed: wrongly list valid chds as unneeded when a no dump chd of the same name exists and 'mark no dump as unneeded' option is enabled
Télécharger ClrMAME Pro v4.042 (32-bit)
Télécharger ClrMAME Pro v4.042 (64-bit)
Site Officiel de ClrMAME Pro
 
 GameEx et GameEx Arcade Edition v17.00 
Vendredi 10/09/21 à 14:14 par Firebrand
Ces frontends multi-systèmes ont été mis à jour avec un changement de version majeur. Les améliorations sont les suivantes:
- New media playback features to GameEx for a change. Now features m3u and m3u plus support. Simply drop an m3u file or an internet shortcut into one of your video folders, and voila IPTV support.
- A bit old school now but the GameEx DVD player now includes madVR support.
- madVR support is automatic and now also works on GameEx 64 bit installs.
- Fixes a rather annoying bug where the please wait animation will always stay on for a minimum of 2 seconds. So subsequently this release is a significant performance improvement.
Télécharger GameEx v17.00
Télécharger GameEx Arcade Edition v17.00
Site Officiel de GameEx
 
 RetroArch v1.9.9 
Dimanche 05/09/21 à 15:18 par Firebrand
Une nouvelle version de cet ensemble de noyau d'émulateurs réunis sous une même interface a été publiée. Plusieurs builds habituelles manquent à l'heure actuelle. Comme toujours, le site officiel a un article richement illustré pour les nouveautés, mais en voici la liste générale:

Edit: les versions manquantes ont été publiées et rajoutées au site.
- 3DS: Add bottom touchscreen menu
- 3DS/SAVESTATES: Save and load save states to and from RAM
- AUDIO/MIXER: Ensure than menu sounds are re-enabled when calling CMD_EVENT_AUDIO_REINIT
- AUDIO/RESAMPLER/MIXER: Fix menu sounds (audio mixing) when using the ‘sinc’ resampler with quality lower than ‘normal’
- AUDIO/CONVERSION/ARM NEON: Add intrinsic NEON versions for float_to_s16/s16_to_float – should lead to optimized codepaths for AArch64/ARMv7 architectures without being dependent on ASM codepaths.
- AUDIO/RESAMPLER/ARM NEON: Add intrinsic NEON version for lanczos sinc function – should lead to optimized codepaths for AArch64/ARMv7 architectures without being dependent on ASM codepaths.
- CHEEVOS: Upgrade to rcheevos 10.2
- CHEATS: Add enhanced search functionality to the ‘Cheats’ menu
- CHEATS/RUNAHEAD: Fix cheats when using second instance runahead
- CONFIG: Add option to (force-)write current core options to disk (Quick Menu)
- CORE INFO CACHE: Remove core path from core info cache. Should make core info caches portable now (for example: you can move RetroArch to a separate dir and they would still work).
- D3D11: Use Shader Model 5.0 for frontend shaders if D3D11 Feature level is at least 11.0 or higher. Should fix some new shaders that require SM 5.0 (like AMD FSR)
- D3D11: Add HDR support (not working for Xbox for now)
- D3D12: Add HDR support (not working for Xbox for now)
- EMSCRIPTEN: Fixed web player bug with filesystem and runtime
- INPUT/OVERLAY: Fix overlay input when analog to digital mapping is enabled
- INPUT/UDEV: Look for “ID_INPUT_KEY”, not “ID_INPUT_KEYBOARD”
- INPUT/WINRAW: Fix crash when overlay is enabled
- MAC/METAL: Add Discord RPC support
- MENU: Allow ‘Custom Aspect Ratio (X Position)/(Y Position)/(Width)/(Height)’ to be entered manually via keyboard
- MENU: Allow ‘Vertical Refresh Rate’ to be entered manually via keyboard
- MENU/SHADERS: Highlight currently selected value in Shader Parameter drop-down lists
- STABILITY: Safer way of avoiding the race condition in audio_driver_sample/audio_driver_sample_batch – we can check audio-suspended to see if we’re doing a fs/windowed toggle – enhances stability when fullscreen toggling/tearing down context
- STABILITY: When audio driver write callback function fails, don’t turn audio off completely – look if audio_driver_output_samples_conv_buf is non-NULL first before we attempt to write audio – enhances stability when fullscreen toggling/tearing down context
- STABILITY: Input robustness for cores that use internal threading (full teardown/setup), no audio should be processed at this point in time
- VIDEO: Screen resolution list sanitizing
- VULKAN: Fix some Vulkan validation layer errors
- UWP: Updated icons courtesy of Danp142
- UWP/XBOX: Disable CPU model check on Xbox as it doesn’t work and can even crash
- UWP/VFS/XBOX: Code cleanup and simplification of UWP VFS driver
Télécharger RetroArch v1.9.9 (32-bit) (Windows)
Télécharger RetroArch v1.9.9 (64-bit) (Windows)
Télécharger RetroArch v1.9.9 (Windows XP/Vista 32-bit (Windows)
Télécharger RetroArch v1.9.9 (Windows XP/Vista 64-bit (Windows)
Télécharger RetroArch v1.9.9 (64-bit) (MacOS)
Télécharger RetroArch v1.9.9 (Metal2) (MacOS)
Télécharger RetroArch v1.9.9 (Nintendo GC)
Télécharger RetroArch v1.9.9 (Nintendo Wii)
Télécharger RetroArch v1.9.9 (Nintendo WiiU)
Télécharger RetroArch v1.9.9 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.9.9 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.9.9 (PlayStation 2)
Télécharger RetroArch v1.9.9 (PSP)
Télécharger RetroArch v1.9.9 (PS Vita)
Télécharger RetroArch v1.9.9 (Xbox One)
Site Officiel de RetroArch
 
 Messinfo.dat v0.235 (12.12) 
Mercredi 01/09/21 à 15:07 par Firebrand
La publication de ce fichier informatif ferme en général le banc des mises à jour des différents fichiers d'AntoPISA. Voici les nouveautés:
- 12.12 31/08/2021: Aligned files to 0.235 version.
- 12.11 30/08/2021: The "SOFTWARE LIST" field has been updated for all machines.
- 12.10 25/08/2021: Again added the field "DRIVER" and that "DRIVER STATUS" also related to the devices.
- 12.09 20/08/2021: With a new automatic procedure created by motoschifo, now all machines have the "DRIVER STATUS" field always updated.
Télécharger Messinfo.dat v0.235 (12.12)
Site Officiel de Messinfo.dat
 
 NegaMAME v0.235-1 
Dimanche 29/08/21 à 15:14 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron est lui aussi passé à la v0.235 de MAME.
Télécharger NegaMAME v0.235-1 (Windows)
Télécharger NegaMAME v0.235-1 (MacOS)
Télécharger NegaMAME v0.235-1 (Linux)
Site Officiel de NegaMAME
 
 MESS et MESSUI v0.235 (64-bit) 
Vendredi 27/08/21 à 15:43 par Firebrand
Ces builds de MAME dépourvus des machines d'arcade ont été mis à jour vers MAME v0.235. Aucun changement spécifique n'est à signaler.
Télécharger MESS v0.235 (64-bit)
Télécharger MESSUI v0.235 (64-bit)
Site Officiel de MESS
 
 RetroArch v1.9.8 
Lundi 23/08/21 à 14:54 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a été mis à jour. Comme toujours, le site officiel contient un article détaillé et illustré, mais voici les changements généraux:
- AUDIO/WINDOWS/WASAPI: Stop deactivating audio on fast forward
- CHEEVOS: Hide challenge indicators when resetting
- CHEEVOS: Support for more than 64 memory regions
- CHEEVOS: Automatically retry ‘http error code -1’
- CONTENT INFORMATION: Show content info label+path rows always
- CORE OPTIONS: Core option categories implemented
- CORE OPTIONS: Add option to disable core option categories
- D3D10/11/12: Fix gfx_display_draw_texture – fixes OSK (On-Screen Keyboard) issues
- DATABASE: Fix heap-buffer-overflow when fetching CRC values
- DATABASE/EXPLORE: Fix CRC32 reading in explore menu
- DATABASE/LIBRETRODB: Fix writing of numerical values
- DATABASE/LIBRETRODB: Fix libretro-db loading on big endian platforms
- DUMMY CORE: Skip state_manager_event_{deinit/init} when core type is dummy, should skip warning spam ‘Implementation uses threaded audio. Cannot use rewind..’ when using rewind
- INPUT/UDEV: Limit udev device scan to subsystem ‘input’
- INPUT/SDL2/WINDOWS: Fix keyboard event keycodes
- INPUT/WAYLAND: Fixes a bug where the first player’s mouse, pointer, and lightgun are echoed to the other ports. Now, those other ports correctly report zero. In the future support for multiple mouselike devices will need to be added, which is a bigger project
- INPUT/WAYLAND: The driver now respects keyboard_mapping_blocked
- INPUT/WAYLAND: When possible, deprecated lightgun defines are replaced with the new ones. The coordinates are still using the old relative callbacks
- INPUT/WINRAW: Trigger joypad driver reinit on DEVICECHANGE – avoids fullscreen toggle
- INPUT/WINRAW: Alt sticky fix
- INPUT/WINRAW: Prevent Alt getting stuck when Alt-Tabbing
- INPUT/WINRAW: Add pointer status
- INPUT/WINRAW: Add missing analog keybinds
- LIBNX/SWITCH: Fix poll missing for controller 2-8
- LIBNX/SWITCH: Fix layout not applied correctly and hangs when splitting joycons
- LIBRETRO: Core options category API implemented
- LIBRETRO: Fix RETRO_ENVIRONMENT_SET_FASTFORWARDING_OVERRIDE callback when runahead is enabled
- LIBRETRO: Add environment callback for enabling core option menu visibility updates without toggling Quick Menu
- LOGGING: Starting logging and verbose mode before first config load
- LINUX: In some Linux Desktop Environments, like Budgie, task bar feature is unable to pin applications. With StartupWMClass= present in .desktop file, it is possible to pin the application
- LOCALIZATION: Fetch translations from Crowdin
- MENU: Relocate ‘Manage Playlists’ to top
- MENU: Fullscreen resolution width/height settings no longer require ‘advanced settings’
- MENU/REFRESH RATE: Fix double notifications with refresh rate settings
- MENU/OZONE: Ensure the existence of values used in selection calculation
- MENU/OZONE/VULKAN: Casting to unsigned caused an integer overflow and after float promotion would lead to ‘x’ being a garbage value, leading to problems when this value was passed to vkCmdSetViewport. This stops Vulkan validation layers from complaining about it
- METAL: Fixed font driver memory leaks
- MOUSE: Change default mouse index to port index
- MOUSE: Friendly names for mice where available
- OSX: Fix some memory leaks
- OSX: Fix controller duplication bug
- PS2: Implement alpha for the video driver
- PS2: Aspect ratio handling
- RETROFW: Initial port
- UWP/XBOX: Enable Explore tab by default – seems to work fine
- UWP/XBOX: Fix startup issues with latest Xbox Dashboard updates – ANGLE cores still show up wrong
- UWP/XBOX: fix issue where files where opened as OPENALWAYS instead of OPENEXISTING this fixes beetle cores
- UWP/XBOX: fix issue where filesizes where not returned properly, this fixes loading arcade dat files
- UWP/TRANSLATION: Enabled translation services for both UWP MSVC2017 and 2019. No TTS speech yet.
- VIDEO: Fix refresh rate 59Hz rounding
- WINDOWS: Remember original refresh rate
- WINDOWS/VULKAN: Refresh rate fixes + cleanups
- WIIU: Fix L3/R3 buttons
- WIIU: Compress RPX libretro cores
- WIIU: Add ICInvalidateRange (necessary for JITs)
- WIIU: Slight filesystem optimisation
- WIIU: Add option for running without core info (emscripten-style)
Télécharger RetroArch v1.9.8 (32-bit) (Windows)
Télécharger RetroArch v1.9.8 (64-bit) (Windows)
Télécharger RetroArch v1.9.8 (Windows XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.9.8 (Windows XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.9.8 (64-bit) (MacOS)
Télécharger RetroArch v1.9.8 (Metal2) (MacOS)
Télécharger RetroArch v1.9.8 (Nintendo GC)
Télécharger RetroArch v1.9.8 (Nintendo Wii)
Télécharger RetroArch v1.9.8 (Nintendo WiiU)
Télécharger RetroArch v1.9.8 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.9.8 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.9.8 (Nintendo Switch)
Télécharger RetroArch v1.9.8 (PlayStation 2)
Télécharger RetroArch v1.9.8 (PSP)
Télécharger RetroArch v1.9.8 (PS Vita)
Télécharger RetroArch v1.9.8 (Xbox One)
Site Officiel de RetroArch
 
 Messinfo.dat v0.234 (12.08) 
Vendredi 06/08/21 à 15:00 par Firebrand
Ce fichier contenant des informations sur les jeux non arcade a été mis à jour pour MAME v0.234:
- 12.08 05/08/2021: Aligned files to 0.234 version.
Télécharger Messinfo.dat v0.234 (12.08)
Site Officiel de Messinfo.dat
 
 NegaMAME v0.234-1 
Vendredi 30/07/21 à 15:49 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.234.
Télécharger NegaMAME v0.234-1 (Windows)
Télécharger NegaMAME v0.234-1 (MacOS)
Télécharger NegaMAME v0.234-1 (Linux)
Site Officiel de NegaMAME
 
 MESS et MESSUI v0.234 (64-bit) 
Mercredi 28/07/21 à 15:45 par Firebrand
Ces versions de MAME dépourvues des jeux d'arcade ont également été mises à jour vers MAME v0.234. Voici la liste des nouveautés spécifiques:
Changes
- Fixed crash in maestro.cpp when validating
- Fixed buffer overflow when creating CPU.ini
Télécharger MESS v0.234 (64-bit)
Télécharger MESSUI v0.234 (64-bit)
Site Officiel de MESS
 
 RetroArch v1.9.7 
Lundi 26/07/21 à 14:32 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis dans une même interface a été mis à jour. Comme toujours, vous trouverez un article détaillé sur le site officiel sur les changements, mais en voici la liste brute:
- 3DS: Add unique ID’s
- CRT/SWITCHRES: Fixed some Monitor index bugs ad updated to the latest SR2
- CRT/SWITCHRES: Fixed monitor index corruption on Windows and added correct fractal scaling. Only used when required
- CRT/SWITCHRES: Updated log defines to match SR upstream.
- CRT/SWITCHRES: Added new SR_CONFIG_PATHS for non Windows and Linux systems. Not that SR works on them but to fix RA compile issues
- CRT/SWITCHRES: Updated SR2 code base to latest. Added supprt for windows monitor indexing. Fixed monitor index bug where index 1 was not being used correctly and “auto” was not being sent.
- CRT/SWITCHRES: Updated swithres for x86 windows fix
- CRT/SWITCHRES: fixed SR2 auto issue
- CRT/SWITCHRES: Fixed auto monitor bug
- CRT/SWITCHRES: Fixed monitor index corruption on Windows
- CRT/SWITCHRES: Fixed buffer size bug
- CRT/SWITCHRES: Added correct fractal scaling. only used when required.
- CORE INFO: Automatically disable core info cache when core info directory is read-only
- EMSCRIPTEN: add MAME2003 / MAME2003-plus to web.libretro
- INPUT/UDEV: udev fixes add pointer pressed to pointer device to allow udev users to access this device
- LIBNX/SWITCH: Enable 7zip support
- LINUX/XDG: Prevent xdg-screensaver’s “Protocol error” messages
- LOCALIZATION: Fetch translations from Crowdin
- LOCALIZATION: Add missing languages for the first startup
- MENU/XMB/WIDGETS: Add workaround for FPU bug that breaks scale factor comparisons on certain platforms (fixes XMB thumbnails on 32bit Linux/Windows)
- MENU/RGUI: Enable fullscreen thumbnail toggle using RetroPad ‘start’ button
- MENU/RGUI: Fix sublabel length when menu clock is disabled
- NETWORK/HTTP: Fix HTTP progress indication for large files on 32-bit systems
- NETWORK/NATT: implement natt fix from void()
- OPENDINGUX: Fix display when cores ‘drop’ frames
- OPENDINGUX BETA: Use ALSA audio driver by default
- OPENDINGUX BETA: Fix IPU scaling when running 256×224 (SNES/Genesis) content
- PATHS: Fix garbled path string
- PS2: Implement proper ps2_font driver instead of using the font driver from gskit
- PS2: Use BDM for increasing up USB stability
- PS3: First basic RSX driver for PSL1GHT
-RS90: Initial port
- RS90: Fix offset of OSD text
- RS90: Disable menu clock by default
- RS90: Hide ‘Bilinear Filtering’ video option
- RS90: Move appdata (retroarch) base directory to external MicroSD card
- RS90: Add optional approximate ‘semi-linear’ scaling filter
- SHADERS: Max Shader Parameters increased to 1024
- VIDEO: Add ‘Integer Scale Overlay’ – Force integer scaling to round up to the next larger integer instead of rounding down
- VIDEO: New ‘Full’ aspect ratio added. This aspect ratio is useful when used with a shader which has a border in it. The aspect ratio is set to the full window area, so that the viewport spans the whole viewport. When using a border type shader like the Mega Bezel this allows the graphics to span the whole window regardless of the user’s monitor aspect ratio
- VITA: Wrong flags for not piglet version
- UNIX: Correct backlight max_brightness path
- UWP/XBOX: Default to Direct3D11 driver on UWP builds
- UWP/XBOX: Do not use windowed mode on UWP/Xbox by default, set default resolution to 1920×1080 by default. Should fix display issues with Dolphin/PCSX2 on Xbox
- WIIU: Fix inputs breaking when connecting/disconnecting remotes
- WIIU: Input – ignore some bogus KPAD results
- WIIU: Font rendering fixes – render font lines with correct spacing, and only sample alpha channel when rendering fonts
-WIIU/NETWORK: Network speed optimisations – WINSCALE, TCP sACK, large buffers
- WIIU/LIBFAT: Increase cache size on WiiU
- WIIU/FILE IO: Filesystem optimisations – add fast path for already aligned buffers
- WIIU/FILE IO: Use 128K vbufs for WiiU – we have loads of RAM and large vbufs are very beneficial
- WIIU/MENU/OZONE: Fix Ozone rendering error (scissor fix)
- WIIU/MENU/OZONE: Use Ozone icons instead of XMB Monochrome
Télécharger RetroArch v1.9.7 (32-bit) (Windows)
Télécharger RetroArch v1.9.7 (64-bit) (Windows)
Télécharger RetroArch v1.9.7 (Windows XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.9.7 (Windows XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.9.7 (64-bit) (MacOS)
Télécharger RetroArch v1.9.7 (Metal2) (MacOS)
Télécharger RetroArch v1.9.7 (Nintendo GC)
Télécharger RetroArch v1.9.7 (Nintendo Wii)
Télécharger RetroArch v1.9.7 (Nintendo WiiU)
Télécharger RetroArch v1.9.7 (.cia) (Nintendo 3DS)
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Télécharger RetroArch v1.9.7 (PSP)
Télécharger RetroArch v1.9.7 (PS Vita)
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