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 SameBoy v0.16.7 
Jeudi 03/10/24 à 20:56 par Firebrand
Cet émulateur GameBoy/GameBoy Color a été mis à jour. Les améliorations sont les suivantes:
New/Improved Features
- It is now possible to cycle between different main cameras on supported iPhone models in the iOS frontend
- The iOS frontend can now directly open ZIP archives
- ROMs can now be deleted from the iOS library using a context menu as well
- The Homebrew Hub in the iOS frontend was moved to a tab
- A new flat CRT filter is now available
- Retouched iOS icons, including support for dark and tinted icons

Bug Fixes
- Worked around a Wayland bug that sometimes caused SameBoy to crash it on exit
- Fixed a bug caused turbo/slow-motion/rewind modes to unexpectedly exit when using an external controller in the iOS frontend
- Prevented the console from flashing in the Windows version
- Fixed a bug when comparison operators had the wrong priority in the debugger
- Fixed a potential crash involving haptics in the iOS frontend
- Fixed a bug that caused the delete and unwatch commands to list the wrong breakpoint/watchpoint after deleting one
- Fixed more potential edge cases that could prevent the Cocoa frontend from opening files
- Fixed incorrect spellings of Game Genie as “GameGenie”

Misc Internal Changes
- Fixed an issue that made macOS binaries incompatible with some older versions of macOS when using the latest macOS SDK
- SDL2 has been upgraded for Windows releases
Télécharger SameBoy v0.16.7 (Windows)
Télécharger SameBoy v0.16.7 (MacOS)
Site Officiel de SameBoy
 
 NegaMAME v0.270-1 
Lundi 30/09/24 à 17:10 par Firebrand
Ces builds de MAME prévus pour être utilisées avec le frontend Negatron ont été mis à jour vers MAME v0.270.
Télécharger NegaMAME v0.270-1 (Windows)
Télécharger NegaMAME v0.270-1 (MacOS)
Télécharger NegaMAME v0.270-1 (Linux)
Site Officiel de NegaMAME
 
 DSP v0.23 WIP 4 (32-bit) 
Lundi 30/09/24 à 17:07 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
General
- Controls Engine: Added analog control reset
- Sound
*Konami: added mute, added to all drivers
*MSM5232: added sound chip, but sounds too fast (testing)
*YM2203: fixed sound amplification
*OKI6295: fixed sound amplification
*YM2413: bypass delphi shl function error
- Misc
*Added Taito 68705 protection device, unified from all drivers
*Split Galaxian stars from driver, converted into a device
*General cleaning and still working on new DIP switches data conversion
*Added new preview images

NES
- Fixed screen flicker in mapper 4 (Fixes Kings Quest V)

Arkanoid
- Removed MCU, used general Taito 68705

Armed Formation HW
- Added DIPs
- Removed sprite masks

China Gate
- Removed scan lines conversion
- Fixed FIRQs

City Connection
- Enhanced video parameters

Double Dragon HW
- Removed scan lines conversion
- Removed video masks
- Fixed FIQRs
- Double Dragon: change ROMs to world version

Food Fight
- Some video optimizations, removed fake scroll
- Fixed IRQ

Galaxian
- Removed stars generation
- Better background color handling

Legend of Kage
- Removed MCU, used general Taito 68705

Legendary Wings HW
- Added sound CPU reset
- Fire Ball: added driver with sound

Mysterious Stones
- Removed scan lines conversion
- Fixed IRQs

Pacman HW
- Enhanced Z80 map
- Removed video hack, converted to rotated screen
- Ponpoko: added driver with sound
- Wood Pecker: added driver with sound
- Eyes: added driver with sound
- Ali Baba and 40 Thieves: added driver with sound
- Piranha added driver with sound

Prehistoric Isle in 1930
- Enhanced video parameters
- Fixed IRQ

Rally X
- Optimized video functions
- Fixed video buffer
- Fixed screen rotation

Renegade
- Removed MCU, used general Taito 68705
- Enhanced video parameters
- Fixed screen size
- Fixed IRQs
- Fixed sound IRQs

Return of Invaders
- Removed MCU, used general Taito 68705

Slap Fight
- Removed MCU, used general Taito 68705
- Removed chars and tiles masks

Senjyo HW
- Baluba: Added DIP switches

Super Dodge Ball
- Enhanced video scroll

Tecmo 16
- Final Star Force: Added driver with sound

Time Pilot
- Changed screen render to line by line, fixed sprite render
- Fixed screen orientation

Tutankhan
- Added background stars

Wyvern F-0
- Added driver with sound
Télécharger DSP v0.23 WIP 4 (32-bit)
Site Officiel de DSP
 
 GameEx et GameEx Arcade Edition v18.77 
Dimanche 15/09/24 à 16:38 par Firebrand
Ces frontends multi-systèmes ont encore été mis à jour mais les changements ne sont pas connus.
Télécharger GameEx v18.77
Télécharger GameEx Arcade Edition v18.77
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.76 
Jeudi 12/09/24 à 20:22 par Firebrand
Ces frontends multi-systèmes ont été mis à jour. Un seul changement est à signaler:
- MAME attract mode bezels have been AI and otherwise upscaled to HD/2K
Télécharger GameEx v18.76
Télécharger GameEx Arcade Edition v18.76
Site Officiel de GameEx
 
 VisualBoy Advance-M v2.1.10 
Lundi 09/09/24 à 16:16 par Firebrand
Cet émulateur GameBoy Advance a été mis à jour. Seules les versions Windows sont disponibles pour l'instant. Les améliorations sont les suivantes:
- 7f06428 - Disable dialog position save/restore on wxGTK (#1331) [Steelskin]
- e4ef4aa - Propagate key events (#1323) [Steelskin]
- e2cf6ec - Add option to mute sound during speedup [rkitover]
- d516683 - build: fix for wx using GTK2 [rkitover]
- 834c7de - build: update macOS builder dists [rkitover]
- fc82e06 - build: do not build SDL bin on Windows or macOS [rkitover]
- d543784 - [UserInput] Filter key events globally [steelskin]
- 902c6c8 - [UserInput] Only process shortcut commands once [steelskin]
- b776509 - [bindings] Set default shortcut for recent file 3 [steelskin]
- cc65ef2 - doc: add system requirements to README.md [danialhorton]
- 32627f6 - [Dialogs] Save and restore dialog positions [steelskin]
- 41952d0 - build: update macOS linker tool to 1.5 [rkitover]
- 0c39a5b - build: override FindGettext to not update po files [rkitover]
- 1b77d65 - build: update macOS build to ffmpeg 7.0 [rkitover]
- 8d08223 - build: fix compatibility with older ffmpeg [rkitover]
- af6028a - build: fix build for nix on macOS [rkitover]
- b52edf5 - build: fix building on macOS with Homebrew [rkitover]
- 6766b9c - build: fix ffmpeg 7.x compat [rkitover]
- 795f25b - build: fix nix deps for OpenGL [rkitover]
- 647be13 - gba: set cpsr=spsr when switching to FIQ mode [40356555+Aikku93]
- 8abe3e7 - build: remove -lgcc from static link flags [rkitover]
- f483567 - [Audio] Rework audio devices enumeration [steelskin]
- 775a571 - build: fix detecting Visual Studio default vcpkg [rkitover]
- 64abd3e - [Audio] Remove manual memory allocations [steelskin]
- 047ad27 - [Dialogs] Prevent viewers from causing a crash [steelskin]
- 045c98d - build: only use -Werror=lto-type-mismatch on gcc [rkitover]
- 3518dc6 - build: fix LTO on Linux [rkitover]
- cc9a03c - Add toggle: SDL GameController mode for joysticks [rkitover]
- 8576733 - [Build] Remove lingering references to OpenAl [steelskin]
- 0556192 - build: fix MSYS2 check [rkitover]
- d9432eb - build: fix build on MINGW{64,32}/UCRT64 on MSYS2 [rkitover]
- f57cad6 - build: fix static linking on MSYS2 CLANG64 [rkitover]
- 23e1573 - build: set wxWidgets_DIR with vcpkg [rkitover]
- 98b5191 - [Build] Remove ENABLE_NLS, fix TRANSLATIONS_ONLY [steelskin]
- a565cea - [Build] Remove the OpenGL check [steelskin]
- f96e42f - build: cmake refactor and improvements [Steelskin]
- 07e4902 - Fix most remaining release warnings (#1243) [Steelskin]
- 18b97b4 - Fix various build warnings (#1242) [Steelskin]
- 13a16eb - Fix various warnings in filters and headers (#1241) [Steelskin]
- f46da1c - build: remove our version of FindSDL2.cmake [rkitover]
- 404e9a1 - build: add clang to ./installdeps for MSYS2 [rkitover]
- 613bd40 - Make menu more reasonably organized (#1230) [wwrustc]
- 215e3c5 - build: use find_program() to find powershell [rkitover]
- e5aa685 - build: don't use wx utils as UNIX cmds on Windows [rkitover]
- 9e4c8e1 - build: fix gentoo dependency namespaces [68k]
- 5f853b9 - Update metainfo.xml to new standards [jhonny.oliveira]
- e7d135d - Update links to new domain visualboyadvance-m.org [rkitover]
- 60fc096 - build: add libglu-devel for solus in installdeps [rkitover]
Télécharger VisualBoy Advance-M v2.1.10 (32-bit)
Site Officiel de VisualBoy Advance-M
 
 Messinfo.dat v0.269 (11.59) 
Dimanche 08/09/24 à 16:48 par Firebrand
La publication de ce fichier additionnel pour MAME clôture le cycle de mises à jour de ProgettoSNApS pour MAME v0.269:
- 11.59 09/07/2024: Aligned files to 0.269 version.
Télécharger Messinfo.dat v0.269 (11.59)
Site Officiel de Messinfo.dat
 
 RetroBat v6.3.1 
Vendredi 06/09/24 à 15:52 par Firebrand
Cet ensemble de scripts écrits pour faciliter l'utilisation et la configuration de l'interface EmulationStation a été mis à jour. Les améliorations sont les suivantes:
Emulators\cores:
- Add mednafen standalone for segaSTV
- add gb-msu system (to run SGB MSU games with libretro-bsnes)
- Add Acorn Electron (MAME)
- Add .cue extension to jaguar system
- DOLPHIN TRIFORCE : Update to a version that allows entering test menu
- Move RPCS3 dev_hdd0 folder to saves\ps3\rpcs3\hdd_0 (you need to cut/paste when upgrading, if you want to keep the current folder in emulator directory, delete saves\ps3\rpcs3\hdd_0 folder)
- Move PPSSPP memstick folder to saves\psp (you need to cut/paste when upgrading)
- Move CEMU mlc01 folder to saves\wiiu\cemu\mlc01 (you need to cut/paste when upgrading, if you want to keep the current folder in emulator directory, delete saves\wiiu\cemu\mlc01 folder)
- Move XENIA and XENIA-CANARY content path to saves\xbox360\xenia (you need to cut/paste when upgrading, if you want to keep the current folder in emulator directory, delete saves\xbox360\xenia folder)
- Move Ryujinx portable path to saves\switch\ryujinx (you need to cut/paste when upgrading, if you want to keep the current folder in emulator directory, delete saves\switch\ryujinx folder)
- Move Vita3K content path to saves\psvita\vita3k as default(you can still use a custom path)
- CEMU : add compatibility with CEMU 2.1

Fixes:
- Fix teknoparrot games in gamesDB (uppercase) and add wheel games
- Fix pcsx2 cheevos indexing
- Caprice Forever : fix m3u management
- Fix n64 controllers autoconfiguration when using NSO controller (for standalone emulators only)
- Mednafen - enable loading from zip files (except for psx)
- Fix DS3 controller mapping in RPCS3 (it will have pressure sensitivity if dshidmini driver is used)
- Fix running lime3ds from retrobat menu
- Fix 8BitDo Ultimate 2.4Ghz mapping in several emulators
- Fix flycast extreme hunting missing start button
- Fix Teknoparrot gdpr and licence prompt in latest version
- Fix Mupen64 (RMG) launch of .ndd standalone titles
- Fix Phoenix jaguar controller autoconfiguration

Features:
- Retroarch: add custom relay server option in RetroBat
- PCSX2 : add network option
- PCSX2 : add options to map triggers to square and cross for driving games
- PCSX2 : add option to use folder for memory cards
- NDS : enhance bezels recognition based on screen layout
- Vpinball : allow backglass when only 1 screen connected
- XEMU : add Complex 1.03 as firmware option
- Lime3DS & CITRA : write rom path in the emulator settings
- MAME : add more cases of autoboot by reading hash files
- RPCS3 : add input/output options
- RPCS3 : add rumble feature
- 3DS : add .m3u file to be able to run installed apps
- XENIA-CANARY : add framelimit feature
- add .m3u support for amigacdtv and pc98
- add .xbox360 extension to XENIA (same ways of working as .m3u)
- DOLPHIN : add option to run wii menu
- DOLPHIN : add lightgun specific per-game setting based on gamesdb.xml
- DOLPHIN-TRIFORCE : map test menu to R3 instead of L3+R3
- CEMU : add missing vsync options
- lr-flycast : add naomi2 default mapping per game
- Xenia-canary : add feature to turn on "apply patches"
- Add preconfigured nvmem files for Flycast
- Xenia : Add Xenia Manager to the RetroBat store ==> only this version will work well with RetroBat
- Mednafen : add hotkeys/shortcuts

Other stuff:
- Add some logs here and there
- Add 4 types of bezels (default-curved, non-curved and night versions)
- Add xbrz-5X retroarch shader choice from Retrobat
- Cleaning of old XEMU code (ini file management)
- Emulators will now propose update if available when ran from RetroBat menu
- Retroarch : if no hotkey is set, hotkey actions will not be mapped by default
- Add custom relay server option in netplay settings
- Added controller tattoos (only for gb, gbc, gba, nds, 3ds, nes, snes, n64, gamecube, gamegear, mastersystem, megadrive, saturn, dreamcast, psp, ps1, ps2, pcengine, pcenginecd, supergrafx, pcfx, 3do, jaguar & jaguarcd for now)
- Align all NES emulators controller configuration to the same layout per default and same layout options
- Align all SNES emulators controller configuration to the same layout per default and same layout options
- Align all Megadrive/Genesis emulators controller configuration to the same layout per default and same layout options
- Align all Dreamcast emulators controller configuration to the same layout per default and same layout options
- Align all Gamecube emulators controller configuration to the same layout per default and same layout options
- Align all Mastersystem emulators controller configuration to the same layout per default and same layout options
- Align all N64 emulators controller configuration to the same layout per default
- Align all Saturn emulators controller configuration to the same layout per default and same layout options
- Align all gamegear emulators controller configuration to the same layout per default
- Align all GBA emulators controller configuration to the same layout per default
- Align all Gameboy & Gameboy color emulators controller configuration to the same layout per default
- Align all nintendo DS emulators controller configuration to the same layout per default
- Align all 3DS emulators controller configuration to the same layout per default
- Align all PCEngine, PCEngineCD, SuperGrafx and PC-FX emulators controller configuration to the same layout per default
- Align all 3DO emulators controller configuration to the same layout per default
- Align all Jaguar & jaguarCD emulators controller configuration to the same layout per default​
Télécharger RetroBat v6.3.1
Site Officiel de RetroBat
 
 DSP v0.23 WIP 3 (32-bit) 
Lundi 02/09/24 à 17:20 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
General
- Config: Split ROMs and samples DAT info in two export buttons
- Misc
*Deco 104/146: converted to classes
*Fixed 'Gardia' ROMs export (Thanks to Neville)
*Fixed 'Kick'n Run' ROMs export size (Thanks to Neville)
- DIPs switches engine
*Rewrited engine
*New data structure, easy to maintain and easy to add
*Start migrate all DIPs to new structure
- Graphics engine: Added mask to all functions, no need to mask the graphic number before call any function,
- DECO BAC06
*Removed chars/tiles masks
*Added general color mask
*Added read/write 8bits functions
- Sound engine
*YM2413: added new sound chip
*SN76496: fixed snapshot
*VLM5030: changed to new tables values, rewrited some code
- CPUs
*M6809: Added opcode $28
*HD6309: Added opcodes $1,$28,$29 and $1X2e
*MCS51: Added forced input function
*UPD781X
.UPD7801: Fixed CALT opcode
.Added opcode $a9 (makes SCV - 'Elevator Fight' playable)
*Timer engine: One shot timers: added a new kind of timers, when called it's executed once, and then stops

Sega Master System
- Fixed sound chip order creation (Thanks to Neville)
- Removed big borders video in PAL version, NTSC and PAL have the same video size
- Added YM2413 sound

Super Cassette Vision
- Fixed vsync length (Fixes 'Mappy' sound speed)

Boogie Wings
- Still WIP driver, but enhanced the driver, still wrong colors and screen draw
- Fixed read/write maps
- Added screen parameters
- Added screen tiles and tiles bank calls
- Fixed ROMs loading

Deco 8 HW
- Super Real Darwin
*Fixed screen parameters and rotation
*Fixed sprites
- Last Mission: added driver with sound
- Shackled: added driver with sound
- Gondomania: added driver with sound
- Garyo Retsuden: added driver with sound
- Captain Silver: added driver with sound
- Cobra Command: added driver with sound
- The Real Ghostbusters: added driver with sound
- Psycho-Nics Oscar: added driver with sound

Hyper Sports HW
- Fixed screen rotation
- Hyper Sports: Fixed speech sounds
- Road Fighter: added driver with sound

Lasso HW
- Lasso: added driver with sound
- Chameleon: added driver with sound

Legendary Wings HW
- Avengers
*Updated ROMs to version D
*Added DIPs switches

Pang HW
- Added YM2413 sound

Track and Field
- Fixed speech sounds

Tehkan World Cup
- Added missing DIPs

Toki
- Added missing DIPs
Télécharger DSP v0.23 WIP 3 (32-bit)
Site Officiel de DSP
 
 NegaMAME v0.269-1 
Dimanche 01/09/24 à 15:16 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.269.
Télécharger NegaMAME v0.269-1 (Windows)
Télécharger NegaMAME v0.269-1 (MacOS)
Télécharger NegaMAME v0.269-1 (Linux)
Site Officiel de NegaMAME
 
 BGB v1.6.4 
Samedi 31/08/24 à 17:07 par Firebrand
Une nouvelle version de cet excellent émulateur GameBoy/GameBot Color a été publiée. Les améliorations sont les suivantes:
- Fixed many bugs and problems
- Accuracy improvements
- Emulating GDMA conflict and improved inaccessible VRAM break for this
- Speed optimizations
- GBC reality colors: cyan was a bit too dark
- Recovery save state can now also be saved if another ROM is loaded or BGB is closed.
Télécharger BGB v1.6.4 (32-bit)
Télécharger BGB v1.6.4 (64-bit)
Site Officiel de BGB
 
 ares v140 
Mercredi 28/08/24 à 16:41 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
Systems

Bandai - WonderSwan / WonderSwan Color
- Implement cartridge SRAM open bus

Nec - PC Engine / TurboGrafx / SuperGrafx / CD
- Automatic bios detection now prefers the Arcade Card bios for NTSC-J Region, rather than System Card 3.0

Nintendo - NES / Famicom / Disk System
- Fix an issue where cartridge ram was not included in save states for some HVC-NROM and Sunsoft 1-3 mappers.
- Add support for Camerica/Codemasters mappers
- Add support for Tengen Rambo-1 mapper
- Add support for Sachen-0037/Tengen-800008 mapper
- Add support for the NES Zapper

Nintendo - Game Boy Advance
- Prevent the debugger from advancing the CPU clock
- Reset prefetch buffer on ROM accesses from DMA
- Improve DMA timings
- Implement that the prefetcher should halt only once DMA is accessing ROM
- Prevent DMA from interrupting ROM accesses
- Fix controls when using a rotated screen
- Reload timer value after tick
- Use separate latches per DMA channel
- Implement graphics viewer in the debugger

Nintendo - Nintendo 64
- Clear R0 register only when written to (Performance optimisation)
- Fix an issue where loading save states would not set the correct audio frequency
- Add missing fields to save states
- Refactor to remove the branch state machine from the instruction epilogue (paving the way for future recompiler improvements)

Sega - SG-1000
- Fix an issue where cartridge ram was not included for Taiwan-A and Taiwan-B mappers.

SNK - Neo Geo
- Fix an issue where cartridge ram was not included in save states for the Jockey GP mapper.

Sony - PlayStation
- Fix a crash when the display surface wraps around the framebuffer.
- Fix an issue where CD-ROM seeking would not interrupt a read operation


Shared Components

ARM7TDMI
- Fix reading SPSR register in user and system modes
- Improve LDM/STM edge case handling

NEC V30MZ
- Fix DAS overflow flag emulation
- Fix instruction prefix handling
- Fix IP on interrupt fired when prefixes are being used with non-prefixed instructions


Other

- Fix an issue where settings may not save correctly on non-english locale
- Improve the OpenGL integration with librashader; matching the implementation for the Metal driver
- Improve the OpenGL driver on macOS: Fix flickering on resize, add fullscreen behavior toggle and fullscreen monitor selection
- Fix building using Make 3.81 (macOS users no longer need to install a newer Make manually to build ares)
- Properly detect the target arch when compiling with CL
- Improve compatibility with FreeBSD
- Fix an issue where the settings window would be too small to show all options on some configurations
- Add the ability to switch between the interpreter and recompiler at runtime; previously this was a compile time switch unavailable to end users. You can use the "Force Interpreter" setting to force the 32X, N64 and PS1 cores to use the interpreter.
Télécharger ares v140 (WIndows)
Télécharger ares v140 (Latest) (MacOS)
Télécharger ares v140 (Compat) (MacOS)
Site Officiel de ares
 
 ClrMAME Pro v4.049 
Jeudi 22/08/24 à 20:40 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- fixed: falsely remove backup's _unknown folder in case of a failed backup which might remove already backuped and removed unneeded files. Only if _unknown folder isn't present before.
- fixed: skip a non software list rompath if it is also assigned to a non active software list which would list all sets in that path as fully missing (combined mode only)
- fixed: missing disk merging information within softwarelists, so that some identical chds stay in the clone set (combined mode only)
- added: verify delta chds (via chdman)
Télécharger ClrMAME Pro v4.049 (32-bit)
Télécharger ClrMAME Pro v4.049 (64-bit)
Site Officiel de ClrMAME Pro
 
 GameEx et GameEx Arcade Edition v18.75 
Mercredi 21/08/24 à 16:39 par Firebrand
De nouvelles versions de ces frontends ont été publiées, mais les changements ne sont pas connus.
Télécharger GameEx v18.75
Télécharger GameEx Arcade Edition v18.75
Site Officiel de GameEx
 
 Messinfo.dat v0.268 (11.58) 
Mardi 20/08/24 à 17:25 par Firebrand
Ce fichier informatif pour MAME termine le cycle de mises à jour des fichiers additionnels de ProgettoSNAPS pour MAME v0.268.
Télécharger Messinfo.dat v0.268 (11.58)
Site Officiel de Messinfo.dat
 
 GameEx et GameEx Arcade Edition v18.74 
Jeudi 15/08/24 à 17:04 par Firebrand
Encore une mise à jour pour ces frontends multi-systèmes, mais les changements sont inconnus.
Télécharger GameEx v18.74
Télécharger GameEx Arcade Edition v18.74
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.73 
Mercredi 14/08/24 à 18:51 par Firebrand
De nouvelles versions de ces frotnend multi-systèmes ont été publiés. Voici les nouveautés:
- Adding video playback help and a troubleshooting setting to the display section of the setup wizard.
- More updated databases.
Télécharger GameEx v18.73
Télécharger GameEx Arcade Edition v18.73
Site Officiel de GameEx
 
 DSP v0.23 WIP 2 (32-bit) 
Mercredi 14/08/24 à 18:45 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
General
- Misc
*Updated SDL2 library for windows 2.30.6
*ROMs export: Fixed '88 Gamed' ROM info (thanks to okurka)
*Updated Preview images
- Video
*Rewrited full screen mode
.Screen now it's scaled
.Hide mouse, except if needed (Spectrum mouse, Operation Wolf and Zero Point)
.Fixed mouse position click
- Sound engine
*Added close functions to clean variables
*Added some functions to ensure a sound chip have a CPU associated before it's created
- Controls Engine
*Joystick
.Removed calibrate functions, just press button to calibrate
.Rewrited all functions, now responds faster
- Timer Engine
*Add timer lapse, before call timer function
- CPU
*M6502
.Fixed 'brk' opcode (fixes Oric's 'SkoolDaze' and many others)
*M680X
.Added opcodes $2c, $2f and $85
.Rewrited get/put byte functions
.Make RAM and ROM internal
*MB88XX
.Rewrited internal flags functions
*Z80
.Added IRQ mode 2 external vector calls
.Daisy chain: clean all functions
.Z80 CTC: Clean daisy chain functions
.Z80 PIO: Converted to classes
- Devices
*VIA6522: Implemented VIA timers with the timer engine
*TAP/TZX Engine
.Fixed blocks $10,$11 and $14, misses one pulse
.Remove last block pause, and change pause functions
.Added T64 files

Spectrum
- Removed minimum border draw when fast speed, now draws full border lines (thanks to Neville)

Amstrad CPC
- Fixed lenslock protection, added 'Moon Cresta' protection
- Fixed tape/wav opening error

Casio PV1000
- Fixed IRQ generation
- Fixed screen size and border

Commodore 64
- Enhanced PRG loading
- Changed T64 to tape system, still not working

Oric HW
- Changed screen draw to line by line
- Fixed tape/wav opening error
- Changed sound chip to AY8912

Aliens
- Fixed CPU clock

Baraduke HW
- Changed to new M680X CPU engine

BombJack HW
- Merged with Calorie Kun
- Fixed background layer
- Changed memory map to a generalized one
- Added rotation screen
- Changed screen parameters
- Enhanced NMI

Breakthru HW
- Changed memory map to a generalized one
+Fixed DIPs
-Bubblebobble
- Changed to new M680X CPU engine
- Added IRQ mode 2 external vector function
- Remove manual GFX invert

Centipede
- Enhanced IRQ generation

Double Dragon HW
- Double Dragon: Changed to new M680X CPU engine

Firetrap
- Added MSM5205 reset

Gaplus
- Fixed corrupted sprites

KiKi KaiKai HW
- KiKi KaiKai: Added driver with sound
- Kick and Run: Added driver with sound

Knuckle Joe
- Changed to new M680X CPU engine

Irem M62
- Changed to new M680X CPU engine

Pacland
- Changed to new M680X CPU engine

Pooyan
- Enhance palette conversion

Shaolins Road
- Fixed Sprites

Skykid
- Changed to new M680X CPU engine

Senjyo HW
- Fixed slow inputs
- Changed to new Z80 PIO engine

Super DodgeBall
- Changed to new M680X CPU engine

Sega System 1/2
- Changed to new Z80 PIO engine

System Namco86
- Changed to new M680X CPU engine

Williams HW
- Changed to new M680X CPU engine
Télécharger DSP v0.23 WIP 2 (32-bit)
Site Officiel de DSP
 
 GameEx et GameEx Arcade Edition v18.72 
Lundi 12/08/24 à 16:44 par Firebrand
Deux versions de ces frontends multi-systèmes ont été publiées; Et pour une fois, la liste des changements est disponible!
v18.72:
- All new and updated system databases.
- The GameEx databases were no longer maintained and had not been updated since 2018 so I took it upon myself to scrape new versions using more modernly available sites and data.
- All the databases are now included with the installer and no longer need to be downloaded.
- The installer will overwrite existing databases but I can't think this will be a problem for anyone.

v18.71:
- The company logos have been png crushed which saves about 40mb on the setup size
- This release also has a few performance improvements although in reality it is display rendering that affects performance on any system. On dedicated graphics without vsync and no cpu sleep we are looking at a couple of thousand fps.
Télécharger GameEx v18.72
Télécharger GameEx Arcade Edition v18.72
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.70 
Lundi 05/08/24 à 18:36 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiées. Elles corrigent apparemment un problème mineur d'affichage de logo. Voir ici.
Télécharger GameEx v18.70
Télécharger GameEx Arcade Edition v18.70
Site Officiel de GameEx
 
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