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 GameEx et GameEx Arcade Edition v18.63 
Mercredi 20/03/24 à 15:09 par Firebrand
Ces frontends multi-systèmes ont été mis à jour, mais les changements sont inconnus.
Télécharger GameEx v18.63
Télécharger GameEx Arcade Edition v18.63
Site Officiel de GameEx
 
 Messinfo.dat v0.263 (11.54) 
Samedi 16/03/24 à 14:44 par Firebrand
Ce nouveau fichier additionnel clôture le cycle de mis à jour des fichiers de ProgettoSNAPS pour MAME v0.263.
- 11.54 04/15/2024: Aligned files to 0.263 version.
Télécharger Messinfo.dat v0.263 (11.54)
Site Officiel de Messinfo.dat
 
 GameEx v18.61 
Jeudi 14/03/24 à 16:09 par Firebrand
Avec un peu de retard par rapport à son Arcade Edition, ce frontend multi-systèmes a été mis à jour. Toujours pas d'information sur les changements.
Télécharger GameEx v18.61
Site Officiel de GameEx
 
 GameEx Arcade Edition v18.61 
Mercredi 13/03/24 à 14:42 par Firebrand
Ce frontend multi-systèmes a été mis à jour, mais les changements ne sont pas connus.
Télécharger GameEx Arcade Edition v18.61
Site Officiel de GameEx Arcade Edition
 
 NegaMAME v0.263-1 
Vendredi 01/03/24 à 17:05 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.263.
Télécharger NegaMAME v0.263-1 (Windows)
Télécharger NegaMAME v0.263-1 (MacOS)
Télécharger NegaMAME v0.263-1 (Linux)
Site Officiel de NegaMAME
 
 GameEx et GameEx Arcade Edition v18.60 
Lundi 26/02/24 à 17:25 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiée mais les changements ne sont pas connus.
Télécharger GameEx v18.60
Télécharger GameEx Arcade Edition v18.60
Site Officiel de GameEx
 
 GameEx v18.59 
Lundi 19/02/24 à 16:58 par Firebrand
Ce frontend et son Arcade Edition ont été mis à jour, mais les changements ne sont pas connus.
Télécharger GameEx v18.59
Site Officiel de GameEx
 
 GameExet GameEx Arcade Edition v18.58 
Dimanche 18/02/24 à 17:06 par Firebrand
Ces frontends multi-systèmes ont été mis à jour. Les améliorations sont les suivantes:
- Updated to latest .net 6 desktop runtime but still the only regularly updated front end tthat supports Windows XP too other than RetroArch.
- Removed a little fat from the GameEx executables.
- Forgot to mention in the previous releaase but the TMDB API is working again and the Movie database within GameEx now supports your online streamed videos. It should build up quite nicely now.
- If you receive false positives with Windows Defender, I have resolved this with Microsoft and you just need to update to the latest Windows Defender definitions.
Télécharger GameEx v18.58
Télécharger GameEx Arcade Edition v18.58
Site Officiel de GameEx
 
 Messinfo.dat v0.262 (11.53) 
Samedi 17/02/24 à 17:26 par Firebrand
Le dernier fichier additionnel de ce cycle de MAME de ProgettoSNAPS a été mis à jour pour MAME v0.262:
- 11.53 02/16/2024: Aligned files to 0.262 version.
- 11.52 02/09/2024: The file is now available on GitHub; you can find it here: https://github.com/AntoPISA/MAME_SupportFiles
Télécharger Messinfo.dat v0.262 (11.53)
Site Officiel de Messinfo.dat
 
 GameEx v18.57 
Jeudi 15/02/24 à 10:58 par Firebrand
Ces frontends multi-systèmes ont été mis à jour. Les améliorations sont les suivantes:
- I brought the TV functionality in GameEx up to this decade, removed the legacy stuff and it can now act as an IPTV client, supporting M3U plus, XMLTV, Xsream and VOD. It's very simple to configure and supports up to 20 playlists.
- With this I also improved the http video streaming.
- In addition I resolved several minor bugs and resolved a few exceptions that were being swallowed.
Télécharger GameEx v18.57
Télécharger GameEx Arcade Edition v18.57
Site Officiel de GameEx
 
 RetroBat v6.0.0 
Samedi 10/02/24 à 15:48 par Firebrand
Cet ensemble de scripts pour configurer un frontend pour RetroArch et autres émulateurs a été mis à jour. Les améliorations sont le ssuivantes:
New emulators / cores :
- Add Ares & Bizhawk for multiple systems
- Add Mupen64 (Rosalie's) and Simple64 standalone emulators (n64 and n64dd)
- Add Flycast (Dreamcast, naomi & Atomiswave)
- Add Kronos (Saturn)
- Add melonDS standalone (NDS)
- Add citra-canary (3DS)
- Add Namco 2x6 with Play emulator (also added on PS2)
- Add Zinc (Arcade)
- Add SSF (Saturn)
- Add Stella
- Add ruffle (flash)
- Add HBMame standalone (homebrew arcade)
- Add ZEsarUX (ZX Spectrum)
- Add arduous (arduboy)
- Add uzem (uzebox)
- Add libretro MelonDS DS
- Add lowresNX
- Add jynx (Camputers lynx)
- Add hatari standalone (atariST)
- Add Magic Engine (PCEngine & SuperGrafx)
- Add pcsx2 libretro core support
- Add libretro:hatarib core
- Add PinballFX, Pinball M & PinballFX2 support (steam versions & standalone)
- Add libretro:dinothawr
- Add libretro:xRick (Rick Dangerous)
- Add libretro:openlara (Tomb Raider port)
- Add gong libretro port
- Add fake08 (PICO8)
- Add Super Bros War (libretro port of Super Mario War)
- Add vitaquake2
- Add ecwolf (Wolfenstein 3D)
- Add libretro:boom3 (Doom 3)
- Add eduke32
- Add GZDoom
- Add The Force Engine (Dark Forces)
- Add SEGA S-TV with libretro:kronos
- Remove 4DO core

Core system scope increases:
- MAME64 for AppleII & AppleIIGS system (additional BIOS required)
- Add mgba for gb, gbc and sgbAdd libretro:sameboy core for gb and gbc, allowing multiplayer with different cartridges (e.g. pokemon)
- Add mednafen for wswan, saturn, psx, lynx, gb, gba, sgb, ngp, ngpc, gamegear, pcfx and mastersystem
- Add mesen to snes, gb, gbc and sgb
- Add libretro:sameboy core for gb and gbc, allowing multiplayer with different cartridges (e.g. pokemon)

Core/emulator updates:
- Update RetroArch to 1.16 (including core updates)
- Update most standalone emulators to newer versions (BigPEmu, Dolphin, Dolphin-Triforce, Cemu, Citra, CXBX, Xemu, Xenia, PCSX2, Duckstation, RPCS3, Vita3K, PPSSPP, mGBA, Mesen, Hypseus, Mame64, Future Pinball, VPinball, SNES9x, OpenMSX, ScummVM, ...)

Guns:
- Fix gun support in multiple emulators (PCSX2, RPCS3, Flycast, Duckstation, SuperModel) & libretro:cores
- Added menu to manage gun options
- Add detection of Gun4IR guns in RetroBat
- Fix sinden lightgun border when width has decimals
- Add crosshair option to pcsx_rearmed

Features:
- Add Mega-bezels : sonkun, cyberlab, Duimon updated & koko-aio
- Add audio features to dolphin
- Add Apple2 controller type for MAME
- Add deekay palette to vice cores
- Add multi-disc (2 discs) management to AppleIIGS and apple2
- Add features for snes9x
- Add preemptive frames feature for supported cores
- Add RPCS3 features (CPU Blit, trophies, guns)
- Add features to PCSX2 : start in PS2 bios, choice of USB port for guncon
- Move xenia and xenia-canary saves folder to retrobat\saves\xbox360 folder
- Add .zip extension to psp (libretro)
- Add .woz extension for apple2gs & apple2
- Add dolphin post-processing filter option
- Add bezels and shader for solarus, redream, raine, mednafen
- Add additional TATE mode to FBNEO and TATE mode to libretro:mame
- Add features to PinballFX3 (nb of players, classic mode)
- Yuzu: add ASTC recompression feature & controller applet deactivation & option to disable fully retrobat settings injection
- Dolphin: add vertex rounding feature
- libretro_mednafen_psx_hw : add overclock feature
- mednafen standalone controller autoconfiguration & features
- Add MAME standalone controller configuration
- mesen controller autoconfiguration
- Demul controller autoconfiguration
- SNES9X controller autoconfiguration
- Hypseus controller autoconfiguration
- Kega-Fusion controller autoconfiguration
- Phoenix controller autoconfiguration
- Add redream features + controller autoconfiguration
- Add controller type choice to ryujinx (joycon, handheld, pro controller…)
- Controller autoconfiguration for CXBX
- PPSSPP standalone emulator controller autoconfiguration
- Add reshade to duckstation
- Add shader "sindenborder" for standalone controllers using reshade
- Add controller button inversion features for dolphin (core & standalone)
- Add features for m2emulator
- libretro:mame - add padtokey buttons to access to mame menu and to service menu
- Add automation of high scores for libretro:mame and mame64
- Add .prg extension for C64
- Add Xenia features for Forza Motorsport 4
- Add bezels to Xemu
- Add Duimon MBZ shaders to Bigpemu
- Add possibility to run dsi nand (.bin) files with MelonDS (multiple nand images can be managed)
- Add retroarch video filters
- Add retroachievements to PPSSPP standalone
- Add motion to simulate Wii movements for controllers with motion (Dualshock / Switch Pro)
- Add .ipf file support for AMIGA (you need to add the "capsimg.dll" file)
- Added management of .url game shortcuts for EPIC Game Launcher and Amazon Launcher (meaning RetroBat will find out the executable name and wait for it to close)
- Add savestates management in interface for some standalone emulators (dolphin, pcsx2, ppsspp, duckstation)
- Add some libretro hatari & hatarib features
- Add PGXP feature for compatible psx cores/emulators
- Use MAME bezels for FBNEO when mame bezel-project is installed


Fixes:
- Fix Retroachievements error
- Fix controller injection in supermodel and yuzu
- Fix hotkeys injection for pcsx2, dolphin, duckstation and mesen
- Fix camputers lynx autoboot command not working for libretro:mame (has been removed, command must be typed manually, refer to wiki)
- Fix features not appearing for some MESS systems
- Alignment of hotkeys for some emulators (refer to wiki)
- Fix Gamecube controller mapping for wii games supporting GC controller
- Fix using "Guide" button (PS on playstation controllers, Xbox button or Home on NINTENDO) as hotkey on rpcs3, pcsx2 and duckstation
- Fix CEMU & Dolphin vsync feature
- Citra & xemu : fix screenshotpath
- Fix Handheld mode on yuzu
- Fix some controller mapping on Dolphin
- Fix px68k cpu speed feature
- fix beetle_psx analog/digital switch messing with hotkey
- Fix fbneo neogeo_mode value injection
- Fix Retroarch hard sync option
- Fix pcsx2 & duckstation when playing with more than 4 players with only xinput controllers
- Fix libretro:mame autodetection of vertical games
- Tentative to fix XInput controllers order
- Aligned tos folder between libretro:hatari and hatari
- Fix Teknoparrot regression with newer TP version (gameprofiles issue)
- Fix crashes happening with incorrect bezel image
- Fix emulator download issue when emulator folder does not exist

Dev stuff:
- Move RetroBat repositories to the project official github : https://github.com/RetroBat-Official ==> you can now create issues and we will follow and answer
- Move to new Screenscraper api and increase scraping speed
- Improve eboot.bin search in .ps3 folders
- Move RPCS3 controller configuration to SDL instead of WinMM
- Search amigaforever in Program Files directory if not found in retrobat\emulators folder
- Simplification of running steam games, no need for batch files anymore
- Add management of Microsoft gamepass games (needs a small trick to work)
- New RetroBat installer
- Prepare class for wheel detection (for future)
- Remove usage of .cmd file for ZaccariaPinball and PinballFX3 - now fully managed via EmulatorLauncher
- Prepare functionality to manage savestates for more standalone emulators (for future)
- Update Reshade
- code cleaning & refactoring
- New logo
Télécharger RetroBat v6.0.0
Site Officiel de RetroBat
 
 RetroArch v1.17.0 
Dimanche 04/02/24 à 15:11 par Firebrand
Une nouvelle version de cet ensemble de noyaux d'émulateurs réunis sous une même interface a été publiée. Voici la liste des changements:
- ACCESSIBILITY/TTS: fix target language and missing espeak handling on Linux
- AI: AI service reworked: performance increase, automatic translation, configurable subtitle placement, and more
- APPLE: Fix WebDAV crash with digest auth (Cloud Sync)
- APPLE: Cloud sync fixes – ignore .DS_Store files and re-sync on app foreground
- APPLE: Don’t re-create default directories
- APPLE: Show Git information correctly
- AUDIO/SYNC: Handle Hz skew adjustment for high refresh rates better (BFI, swap interval)
- AUDIO/MIXER: Separate ffmpeg/mpv and audiomixer conditionals
- AUDIO/WASAPI: Reworked shared buffer operation for more flexibility, fixed exclusive mode last buffer looping when entering menu
- CONFIG/OVERRIDES: Fix setting savefile_directory in override file
- CONFIG: Force fixed locale for numbers
- CHEEVOS: Upgrade to rcheevos 11.0
- CHEEVOS: Use rc_client for state management
- CHEEVOS: Don’t track disc changes when achievements are disabled
- CHEEVOS: Reinitialize rewind buffer after loading game with achievements
- CHEEVOS: Inform user when server is unreachable
- CHEEVOS: Fix crash on first load of game with achievements with threaded video
- EMSCRIPTEN: Increase chunk size for reads/writes
- EMSCRIPTEN: Modularize the JavaScript and clean up the web build
- EMSCRIPTEN: Prefix core name with libretro_ for exports
- EMSCRIPTEN: replace dashes with underscores in corenames (fix for vitaquake cores)
- EMSCRIPTEN: Use ZipFS for web player asset bundle
- EMSCRIPTEN: Change default audio rate to 44100
- IOS: Fix widget on IOS17
- IOS: Exit instead of crash on some errors
- IOS: Fix ios-vulkan-ppsspp
- IOS: Enable HDR support on IOS
- IOS: Add option to disable respecting silent mode
- IOS: Allow ignoring safe area (fullscreen over notch)
- IOS: Default to not enabling keyboard gamepad
- IOS: Fix XRGB8888 in GL driver
- IOS: Allow changing the app icon
- IOS: Add HAVE_ACCESSIBILITY to iOS builds
- IOS/TVOS: Create GL context as GLES3 to fix some rendering performance problems
- INPUT: Fix ghost input when setting RETROK_UNKNOWN
- INPUT: Default ‘Bind Hold’ to 0 to prevent problems with controllers not resting at null state
- INPUT: Add a setting to allow turbo d-pad directions
- INPUT: Don’t save mouse buttons to autoconfig
- INPUT/MENU: Add option for merging ‘Hotkey Enable’ device types
- INPUT/mFI: disable secondary_joypad to prevent issues with controllers detected both as HID and mFI
- INPUT/UDEV: Change event detection to polling in udev_joypad
- INPUT/WAYLAND: Use unaccelerated pointer motion to prevent mouse dead zone
- LAKKA: Add new menu options for Switch (overclock, CEC, BT ERTM)
- LIBRETRO: Add environment command to get playlist path
- LIBRETRO/NETPACKET: Switch environment call number from 76 to 78 (retire 76 as it was never used by any core). Simplify broadcasts by removing the option to send to all but one client, use an explicit RETRO_NETPACKET_BROADCAST constant instead. Separate explicit flushing and querying of incoming packet into two operations. Enable a core to specify a protocol version string which can get used instead of core version to determine compatibility between two players. Log and notify a separate message when there is a content crc mismatch while using this interface to convey it being less severe
- MENU: Fix menu analog stick navigation (1.16.0.1)
- MENU: Add option to find thumbnail images by playlist rom filename (1.16.0.2)
- MENU: Don’t process menu events while input is being flushed (1.16.0.2)
- MENU: Prevent proceeding to next bind when single binding (1.16.0.3)
- MENU: Fix touchscreen menu false positives in case of overlap
- MENU: Sort playlists ignoring extension (Playstation 2 should come after Playstation)
- MENU: Treat System Volume Information folder as hidden on all platforms
- MENU: Add Belarusian language option
- MENU: Fix savestate thumbnail behavior when navigating back to playlist while content is still running
- MENU: Fix word wrapped widget length
- MENU: Add help text to controller drivers
- MENU: Fix quit on content close option
- MENU: Fix thumbnails in History for content loaded through Load Content
- MENU: Flexible thumbnail matching (ROM name – database name – short name)
- MENU: Remove legacy thumbnail pack downloader
- MENU/GLUI: Icon corrections
- MENU/OZONE: Thumbnail related fixes (missing thumbnail bar, fullscreen thumbnail flashing, sidebar focus)
- MENU/RGUI: Fix text scaling in 16:9
- MENU/XMB: Background images take precedence over color themes, default image opacity set the same as color theme opacity
- MENU/XMB: Fix segmentation fault when background image is missing
- MENU/XMB: Several corrections and cleanups
- MENU/XMB: Layout/thumbnail fixes – Thumbnail layout adjustments, Header title improvements, Handheld layout adjustments
- NETWORKING/NETPLAY: Add support for joining MITM servers from command line
- NETWORKING/NETPACKET: Interface connection flow improvements
- OSX: Fix mouse support for MelonDS DS on OSX
- OSX: Option to create a portable build
- PATCHES: Add support for XDelta-formatted patches.
- PATCHES: Fix patching for cores that support contentless mode
- PS2: Fix for no sound
- PS2: Fix 0-byte logs and add memory stats
- PSP: Fix memory leak in audio driver
- RUNLOOP: Frame Rest, experimental sleep feature aiming to lower CPU usage and temperature when using certain CPU hungry vsync modes
- RPI: Fix videocore + switchres compile failure
- SCAN: Do CRC check on PSP/PSP(PSN) content
- TVOS: Enable overlay support
- VIDEO/BFI: Black Frame Insertion added to DirectX10/11/12. BFI Hz range now covers every 60hz multiple under 1000hz. Variable Strobe length via new ‘Dark Frames’ option, algorithm to auto select ‘decent’ Dark Frames choice.
- VIDEO/GLSL: Add FinalViewportSize support to GLSL
- VIDEO/GLSL: Change rotation type to int to maximize compatibility
- VIDEO: Use video refresh rate instead of core refresh rate for menu frame limiting
- VIDEO: Limit paused video refresh rate
- VIDEO: Enforce swap interval 1 in menu if vsync is on
- WII: Enable Cheevos for Wii builds
- WIIU: Fix config file and core info reading
- WIIU: Fix “Up” and “Left” directional input for both Analog sticks for GC Adapter
- WIIU: Fix 3 USB controllers (NES/SNES/Retrode)
- WIIU: Fix file descriptor leak
- WIN32: Prefer D3D11 and WASAPI as default video and audio drivers
- WIN32: Fix window size when aspect ratio is < 0
- WIN32: Fix screen resolution always tied to the main monitor
- WAYLAND: Enable fallback for screensaver inhibit via D-Bus
- WAYLAND: Introduce wp_fractional_scale_v1 protocol for proper fractional scaling
- WAYLAND: Update wayland-protocols version to 1.31
Télécharger RetroArch v1.17.0 (32-bit) (Windows)
Télécharger RetroArch v1.17.0 (64-bit) (Windows)
Télécharger RetroArch v1.17.0 (XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.17.0 (XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.17.0 (64-bit) (MacOS)
Télécharger RetroArch v1.17.0 (Metal2) (MacOS)
Télécharger RetroArch v1.17.0 (Linux)
Télécharger RetroArch v1.17.0 (Nintendo GC)
Télécharger RetroArch v1.17.0 (Nintendo Wii)
Télécharger RetroArch v1.17.0 (Nintendo WiiU)
Télécharger RetroArch v1.17.0 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.17.0 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.17.0 (Nintendo Switch)
Télécharger RetroArch v1.17.0 (PlayStation 2)
Télécharger RetroArch v1.17.0 (PSP)
Télécharger RetroArch v1.17.0 (PS Vita)
Télécharger RetroArch v1.17.0 (Xbox One)
Site Officiel de RetroArch
 
 GameEx et GameEx Arcade Edition v18.56 
Mardi 16/01/24 à 17:54 par Firebrand
De nouvelles versions de ces frontends ont été publiées, mais les changements ne sont pas connus.
Télécharger GameEx v18.56
Télécharger GameEx Arcade Edition v18.56
Site Officiel de GameEx
 
 RomVault v3.6.4 
Mercredi 10/01/24 à 16:55 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Quelques bugs sont corrigés:
Bug Fixes:
- Fixed an issue where RV7Z files would be needlessly recompressed
- Fixed a missing fix status icon for “MIA found, but won't be used because it results in an incomplete set”
- Fixed an issue with the description tag in Fix DATs
Télécharger RomVault v3.6.4
Site Officiel de RomVault
 
 A5200DS v3.6 
Lundi 08/01/24 à 17:25 par Firebrand
Cet émulateur Atari 5200 pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Internal database updated to include known prototypes, hacks and other sundry 5200 games.
- Codebase cleanup across the board.
- Improved key debounce to fix lots of games including Star Raiders (which has a new overlay).
- Color Artifacting added for the few games that utilize it (Choplifter, etc.)
Télécharger A5200DS v3.6
Site Officiel de A5200DS
 
 A5200DS v3.5a 
Samedi 06/01/24 à 16:55 par Firebrand
Cet émulateur Atari 5200 pour Nintendo DS a été mis à jour. Pas de version spéciale pour Nintendo DSi cette fois, mais elle semble moins nécessaire grâce aux dernières optimisations. Les améliorations sont les suivantes:
- Major cleanup across the board - a few more frames of performance and many games on the older DS-Lite will now run full speed without frameskip.
- Touch of paint on the main emulation screen to make the console buttons a bit more prominent.
- New X button handling on the games that utilize more than 192 vertical pixels to smooth scroll upper/lower areas of the screen (usually just status/score in those areas so pressing the X button to bring them momentarily into view works fine).
- About 50 new homebrews and hacks added to the internal database (up to 240 games now).
- Version 3.5a improves keyboard debounce and adds a new Star Raiders custom overlay!
Télécharger A5200DS v3.5a
Site Officiel de A5200DS
 
 RomVault v3.6.3 
Vendredi 05/01/24 à 16:22 par Firebrand
Deux nouvelles versions de ce gestionnaire de ROMs ont été publiées. Voici la liste des changements:
v3.6.3:
Feature Updates:
- Enhanced the Directory Mapping window to highlight non-existent directories in red

Bug Fixes:
- Added checks to ensure directory exists while creating a directory mapping
- Fixed the DAT XML loader to load non-standard characters in XML
- Fixed a DatVault crash that could occur on startup
- Fixed a crash that could occur when adding directory mappings

v3.6.2:
Feature Updates:
- Split Directory Settings into Directory Mappings and DAT Rules for greater flexibility
- Added a new Single Archive directory setting to use subdirectories only if a set contains multiple roms or a rom/set name mismatch (Great for archiving TOSEC with shorter paths)
- Added a new DAT Rule to use category tag values as subdirectories (Most useful for Redump DATs)
- Added the ability to prioritize categories for subdirectories in case the DAT contains multiple for a partiular set (Common with No-Intro)
- Added a global setting to delete previous cue packs downloaded by DatVault
- Added a Modified Date column to the Game List and ROM Details grids
- Added a context menu to the Game List grid (Shift + Right-click) which includes re-scanning options and opening a directory, archive, or No-Intro game details webpage
- Added support for new CHD compression codecs, ZSTD and CDZS
- Updated the Game List grid to hide the Description column if there is nothing to display
- Updated the “old DAT cleanup” function to also remove empty directories in the DATRoot
- Updated the layout of the global settings section
- Improved performance of deleting cue files downloaded from DatVault

Bug Fixes:
- Fixed an issue related to path and filename lengths
- Fixed an issue with scanning archives with the Shrink compression method
- Fixed an issue where corrupt CHDs would freeze the scanning process
- Fixed an issue where corrupt CHDs could be marked as good after a Level 1 then Level 2 scan
- Fixed a scanning performance issue with v1 CHDs
- Fixed an issue where MIA status was not reflected when using the “Merged” merge type
- Fixed an issue where Tree Presets could cause a crash
- Fixed an issue where directories created by RomVault during a fix did not have modified time stored in the cache
Télécharger RomVault v3.6.3
Site Officiel de RomVault
 
 OpenEmu v2.4.1 
Samedi 30/12/23 à 19:00 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis sous une même interface pour MacOS a reçu deux mises à jour. Voici la liste des changements:
v2.4.1
- This is a quick fix to resolve launching on Apple silicon (ARM) Macs. For now, OpenEmu is still Intel-only and will require the use of Rosetta 2 in order to launch on a Mac with Apple silicon.

v2.4
- This long-awaited release contains many bug fixes, performance improvements, compatibility for later macOS, localization updates, framework upgrades, UI/UX tweaks, and a massive codebase modernization with the majority rewritten in Swift. This large undertaking was a few years in the making, and while there may be a few minor regressions in the short term, the result will leave OpenEmu future-proof and easier to maintain. A full list of changes may be added later.
Télécharger OpenEmu v2.4.1 (stable)
Télécharger OpenEmu v2.4.1 (experimental)
Site Officiel de OpenEmu
 
 Altirra v4.20 
Samedi 30/12/23 à 18:51 par Firebrand
Cet émulateur d'ordinateurs Atari 8-bit et Atari 5200 a été mis à jour. Les améliorations sont les suivantes:
[changes]
- Command Line: Switches are no longer allowed at the end of arguments, e.g. disk.atr/f or /f/nosi. Switches must now be separate arguments.
- Input: Removed the extraneous hidden Button 1 input on light pen/gun controllers.

[features added]
- Additions: Added PHLOAD.COM to trigger peripheral handler loads via type 4 polling.
- Cartridge: Added Williams 16K cartridge type.
- Cartridge: Changed existing JRC cart type to JRC6 64K without RAM and added JRC RAMBOX cartridge type.
- Cartridge: Added MDDOS cartridge type.
- Cartridge: Added COS 32K cartridge type.
- Cartridge: Added Pronto cartridge type.
- Cartridge: CAR types 76, 78-93, and 160 are now supported without advanced configuration overrides.
- Cassette: Load Data as Audio option now supports raw FSK and PWM data blocks in .cas files.
- Cassette: BASIC auto-boot can now handle BASIC program tapes that require RUN "C" instead of CLOAD.
- Command Line: Added /[no]casautobasicboot, /kernelref, /basicref, and /diskemu switches.
- Debugger: Symbols escaped with '#' prefix can now include @ in their name.
- Debugger: .vbxe_traceblits command now has a compact mode.
- Debugger: .vbxe_bl command now has a compact mode and can dump a blit list at an arbitrary address.
- Debugger: Added explicit option in the disassembly window for whether the current D register state affects symbol lookup for direct page addressing modes.
- Debugger: bta (set tracepoint on access) can now supply a default trace message.
- Debugger: Math pack symbols can now be unloaded independently.
- Debugger: Added static trace PBI (stp) command to auto-trace parallel bus interface firmware.
- Debugger: Memory window now accepts arbitrary address expressions.
- Debugger: Ctrl+F in the history view moves focus to search box.
- Debugger: Added c (compare memory) command.
- Debugger: Added a menu command to export the debugger help from the .help command in HTML form.
- Debugger: @hwwritereg(addr) can be used to read back write-only system hardware registers.
- Debugger: The debugger now additionally tries to resolve source file references against the module binary path and the paths of any open source windows.
- Debugger: Source windows now have context menu options to reopen the file externally.
- Debugger: u (unassemble) now has -m option to change CPU mode used for disassembly.
- Devices: 1030 now does actual pulse/tone dialing.
- Devices: 1030 relay sound is now heard when phone is placed on-hook.
- Devices: Added SIDE 3.1 (JED 1.4) support.
- Devices: Added CPS SuperSALT Test Assembly support.
- Devices: MidiMate now exposes a serial port for custom MIDI interfacing.
- Devices: File writer device can now also be used with serial ports.
- Devices: Added networked serial port device.
- Devices: Added copy/paste support to devices UI.
- Devices: Added shortcut command to rescan a virtual FAT16/FAT32 disk.
- Devices: Added 835, full 835, and full 1030 hardware emulation.
- Devices: Added SIO serial adapter device to bridge serial devices directly to the emulated SIO bus without requiring motor control activation.
- Display: Added support for main display pan and zoom.
- Disk: Improved timing compensation when burst I/O mode is enabled.
- Input: Added support for Chalk Board PowerPad controller.
- Input: Added support for Stack Lightpen controller.
- Input: Mouse wheel can now be bound as an input.
- Input: Added an option to show pointer location when driving a tablet, pad, or light pen/gun with a non-mouse input.
- Input: Pad input area can now be moved and resized via Configure HUD.
- Network: Raised max MSS in emulation TCP stack from 512 to 1460.
- Network: Emulation gateway now supports ICMP echo requests (only to the gateway; not forwarded).
- Network: Emulation gateway now has a more distinctive Ethernet address to avoid conflicts when bridging through a VXLAN tunnel.
- PerfAnalyzer: Added support for saving and loading traces.
- PerfAnalyzer: Added trace channel for disk sectors passing under the drive head.
- PerfAnalyzer: Added approximated import for Atari800WinPLus 4.0 monitor execution traces (TRON/TROFF).
- Save States: Devices can now opt-in to save state support.
- Save States: R-Time 8, XEP80, Black Box, MIO, Ultimate1MB, SIDE/2/3, and MyIDE[-II] are now included in save states.
- Save States: CPU mode, 65C816 high memory, and Axlon memory are now included in save states.
- System: Added 1400XL and 1450XLD emulation support (currently only minimal V:/T: support).
- UI: Added /registeruserfileassocs, /registersysfileassocs, and /unregisterfileassocs for silent registration/unregistration of file type associations.
- UI: Added support for screen readers to read out text from the emulation screen (opt-in).
- VFS: Added support for reading from .zip files that use Enhanced Deflate compression.
- VFS: Add special:// protocol to access specific images.

[bugs fixed]
- AltirraOS: Fixed incorrect MEMLO adjustment when loading peripheral handlers through CIO via type 4 poll.
- AltirraOS: Force C=1 on exit from CIO for compatibility (undocumented behavior).
- AltirraOS: Shift+Help and Ctrl+Help are now reported properly in HELPFG.
- AltirraOS: KEYREP and KRPDEL are now supported properly on the 65C816 build.
- AltirraOS: Improved compatibility of NOCLIK handling.
- AltirraOS: Fixed K: not applying inverse video to vertical bar ($7C) character.
- AltirraOS: Fixed timing issue in SETVBV.
- AltirraOS: S: now properly overrides the no-clear flag for GR.0.
- AltirraOS: FASC no longer clears first byte of FR0.
- AltirraOS: SIOV now resets BRKKEY when returning Break key pressed condition.
- Audio: Fix downmix setting not saving.
- Cartridge: Phoenix and Blizzard cartridge types now also react to CCTL reads as well as writes.
- Cartridge: SIC! 128K and 256K images now retain their original type rather than being converted to 512K on load.
- Cassette: Fixed FLAC decoder crashing on some files on some CPUs.
- Cassette: BASIC auto-boot detection now handles BASIC programs saved with the rev. B BASIC bug.
- Cassette: SIO data in line is now released when motor stops.
- Command line: Address specified in /soundboard switch was always overridden to default.
- CPU: 65C816 PLB and PLD instructions were not setting NZ flags.
- CPU: 65C816 PHP instruction could write bits 4/5 as zero after re-entering emulation mode from native mode with MX bits cleared.
- CPU: Improved accuracy of NMI timing when NMIs occur across a write to WSYNC.
- Custom Devices: Programmatic memory layer changes no longer bypass auto-PBI.
- Debugger: Zero page symbols were not being loaded from CC65 symbols.
- Debugger: PEI (dp) instruction no longer shows indirect data in disassembly.
- Debugger: Symbol lookup is now suppressed for (dp), (dp,X), and (dp),Y addressing modes with D != 0 like with other direct page addressing modes.
- Debugger: Fixed Step Over command not working above bank 0.
- Debugger: Disassembler now does basic block detection in 8048 mode.
- Debugger: Fixed .diskdumpsec command not working on virtual disks.
- Debugger: Fixed a crash when clearing breakpoints from debugger symbol based assert/trace directives.
- Debugger: Fixed panes that displayed the context menu at the wrong place when activated from the keyboard.
- Debugger: Debug display wasn't decoding IR mode 8 properly.
- Debugger: Improved visibility of keywords in source views in dark theme.
- Devices: R-Time 8 is now reset on a cold reset.
- Devices: SIDE 2 now returns floating bus data instead of $FF when reading from deselected CF card.
- Devices: Fixed sporadic initial interrupt state issue with MIO.
- Devices: Fixed some stack wrapping bugs with Veronica's 65C816 CPU.
- Devices: Fixed "use long path names" setting not saving properly on the H: device.
- Devices: H: no longer returns Y=$03 for imminent EOF when reading directories.
- Devices: MIDI output device from MidiMate is now reset on cold reset.
- Devices: Added missing emulation of IDE+2 CF detect in $D1FA bit 6.
- Devices: Fixed virtual FAT32 device limiting included files to FAT16 cluster limit.
- Devices: Fixed 8048 ADDC,@Rn and MOVP3 A,@A instructions and TF emulation.
- Devices: Fixed broken ATI0/1 commands for SX212.
- Disk: Fixed XF551 full drive emulation sometimes not handling write protect state properly.
- Disk: Reinterleave command wasn't marking the disk as modified.
- Disk: Fixed crash when attempting to convert a disk using an unknown or unsupported filesystem.
- Disk: Improved Happy 1050 memory map to closer match hardware, including contended regions.
- Disk: Add workaround for ATX disk images that have extra zero padding words at the end.
- Disk: Fixed 810, 1050, and XF551 based full drive emulators not consistently acting on write protect status.
- Disk: Improved accuracy when reading and writing sectors with missing data fields.
- Disk: Fixed rotational position being updated while motor is off.
- Disk: Fixed 810 post-read delay being used for 1050 emulation in single density.
- Disk: Improved timing precision for full disk drive emulators.
- Disk: Sectors are now ignored on mixed-density disks when not using the current density.
- Display: Fixed inverted field polarity detection in interlace mode (since 3.90) and improved auto-flip behavior.
- Display: Removed horizontal offset in PAL high artifacting.
- HLE: Set Y and C=1 in program loader to emulate CIO results when invoking init/run address.
- Input: Fixed paddles not responding when driven in absolute mode from a digital input (regression since 4.10).
- Input: Fix light pen not working in port 4.
- MMU: Extended RAM priority is now adjusted when U1MB is enabled to emulate difference in VBXE MEMAC behavior.
- Network: Fixed emulation TCP stack not sending final FIN packet to emunet after graceful shutdown from remote host.
- Network: Emulation dhcpd no longer reports a gateway to DHCP clients if routing is disabled (NAT off).
- Network: Fixed VXLAN tunnel code sending two extraneous bytes with each Ethernet frame.
- PerfAnalyzer: Fixed keyboard shortcuts not working in the perf analyzer's history view.
- PerfAnalyzer: Snapshot frame timing at end of session so VBI/DLIs don't get confused when emulation is restarted after the trace ends.
- PerfAnalyzer: Fixed crash in tape code after stopping trace with a tape mounted.
- POKEY: Improved accuracy of truncated/restarted POTGO scans.
- POKEY: Fixed stop bits not playing properly out audio channels 1/2 in two-tone mode.
- Recorder: Fixed bug with AVI writer not marking all uncompressed frames as key frames.
- Recorder: Fixed incorrect colors when recording WMV or MP4 video without scaling (ARM64 only).
- Save States: Fixed POKEY having keys stuck down after loading a save state.
- Save States: Fixed last 64K of extended memory not being saved properly in 128K and 320K memory modes.
- UI: Fix crash when using Calibrate Screen command without any hardware graphics acceleration.
- UI: Ensure that undocked tool windows are on-screen when restoring window layout.
- UI: Added workaround for Windows 10/11 touch keyboard sending the wrong extended key state for movement keys.
- UI: Fixed Input Setup controller diagrams displaying blank in some configurations.
- VBXE: Fixed incorrect blitter cycle speed for $00 bytes transformed by AND/XOR mask.
- VBXE: Blitter collision detection now returns the first hit instead of the last hit.
- VBXE: Fixed pixel shadows when using HR blit mode (mode 6).
- VBXE: Fix false P/M priorities on right half of screen in core 1.26 in lines that have no P/M graphics.
Télécharger Altirra v4.20
Site Officiel de Altirra
 
 Atari800 v5.1.0 
Vendredi 29/12/23 à 15:03 par Firebrand
Cet émulateur d'ordinateurs Atari 8-bit et de l'Atari 5200 a été mis à jour. Seule la version Windows est disponible pour l'instant. Les améliorations sont les suivantes:
New features:
- New command line options:
*-playbacknoexit => don't exit the emulator after playback finishes
*-joy-distinct => allows larger number of joysticks by not combining multiple physical devices into a single emulated joystick. *For example this allows using keyboard to emulate one or two joysticks, and to use these in conjunction with physical SDL joysticks / controllers in order to play with more people than there are SDL joysticks. The same logic gets applied to LPT joysticks, these come after joysticks from keyboard emulation.
*Furthermore, the logic also gets applied to put SDL joysticks after LPT joystics even when the command line flag isn't set. Since LPT joysticks take precedence over SDL joysticks on the same emulated device, this takes a device that was completely ignored before and makes it useful now.
*The assignments are fixed at program start-up, after config file and command line flags have been taken into account. If the UI is used to enable or disable a keyboard-emulated joystick, this can cause an emulated joystick to be controlled by multiple physical devices, or by none.
- Swap also SDL joysticks on AltL+J
*This swaps all physical devices connected to the first two emulated joysticks: the keyboard keys, the SDL devices, and the LPT devices.
*After the swap the real joystick / hat setting in the UI will appear swapped as well, but the keyboard setting won't (fixes #156).
- Show all input events on a single line during recording
*This way the recording file alternates between two forms of lines: input lines which contain all keyboard and joystick events in one line, and output lines with the screen content digest. By filtering out the former, the latter can be aggregated nicely, e.g. using a command like this: zcat ${file:?} | grep -vE '^[0-9A-F]{8} * $ ' | uniq -c
*Consecutive frames of equal input state will be represented as a single row, with a repeat count giving an idea for how long the state was maintained.
- RAM cartridges implementation (#184)
*Many RAMCART and one SiDiCar cartridges
*Support for writeable cartridges
*CART monitor command
*Make blank cartridge UI option
*Reserved CART file ids for additional cartridge types currently unemulated by Atari800,
*added also the description of the types
- added XEX reading in monitor (useful for patches)
- Added H: device rename; save it in setup file (#204)

Changes:
- Altirra OS updated to v3.41
- Altirra BASIC updated to v1.58
- Fix buffer over-read in generate_partial_pmpl_colls (#165)
- Atari ST/TT/Falcon optimizations
- Fixed keystrokes for inserting/deleting of line/character (#179)
- SIO now resets BRKKEY (fixes Arsantica 3 demo)
- Fix for issue #199 (BBSB warp doesn't work)
- Fixes CTRL and CAPS keys when using SDL12-compat library.
- DOC/README.RPI explains clearly support for various RaspberryPis
Télécharger Atari800 v5.1.0
Site Officiel de Atari800
 
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