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 Rosalie's Mupen GUI v0.6.6 
Vendredi 04/10/24 à 18:47 par Firebrand
Ce frontend pour mupen64plus a été mis à jour. Les améliorations sont les suivantes:
- Fix mupen64plus-core URL in the about dialog
- Fix GLideN64 not showing native path seperator in the configuration dialog (see gonetz/GLideN64#2860)
- Add 'SDL controller mode' option to the options dialog of RMG-Input
- Add 'None' option to configuration file of mupen64plus-input-gca (thank you @GhostlyDark)
- Update GLideN64, mupen64plus-core and SDL_GameControllerDB
Télécharger Rosalie's Mupen GUI v0.6.6 (Windows)
Télécharger Rosalie's Mupen GUI v0.6.6 (Linux)
Site Officiel de Rosalie's Mupen GUI
 
 Fichiers additionnels pour MAME v0.270 
Jeudi 03/10/24 à 21:01 par Firebrand
Une première fournée de fichiers additionnels pour MAME v0.270 ont été publiée par ProgettoSNAPS:
Languages.ini v0.270:
- 2024/10/03: Added 0.270 sets.

Series.ini v0.270:
- Items RENAMED (2): (p47b) to (p47bl) and (scherrym) to (scherrymp).
- Series ADDED (1): Moon Alien.
- Series UPDATED (5): Cherry Bonus, Cherry Master, Galaxian, P-47 and Robocop.
Télécharger Languages.ini v0.270
Télécharger Series.ini v0.270
ProgettoSNAPS
 
 SameBoy v0.16.7 
Jeudi 03/10/24 à 20:56 par Firebrand
Cet émulateur GameBoy/GameBoy Color a été mis à jour. Les améliorations sont les suivantes:
New/Improved Features
- It is now possible to cycle between different main cameras on supported iPhone models in the iOS frontend
- The iOS frontend can now directly open ZIP archives
- ROMs can now be deleted from the iOS library using a context menu as well
- The Homebrew Hub in the iOS frontend was moved to a tab
- A new flat CRT filter is now available
- Retouched iOS icons, including support for dark and tinted icons

Bug Fixes
- Worked around a Wayland bug that sometimes caused SameBoy to crash it on exit
- Fixed a bug caused turbo/slow-motion/rewind modes to unexpectedly exit when using an external controller in the iOS frontend
- Prevented the console from flashing in the Windows version
- Fixed a bug when comparison operators had the wrong priority in the debugger
- Fixed a potential crash involving haptics in the iOS frontend
- Fixed a bug that caused the delete and unwatch commands to list the wrong breakpoint/watchpoint after deleting one
- Fixed more potential edge cases that could prevent the Cocoa frontend from opening files
- Fixed incorrect spellings of Game Genie as “GameGenie”

Misc Internal Changes
- Fixed an issue that made macOS binaries incompatible with some older versions of macOS when using the latest macOS SDK
- SDL2 has been upgraded for Windows releases
Télécharger SameBoy v0.16.7 (Windows)
Télécharger SameBoy v0.16.7 (MacOS)
Site Officiel de SameBoy
 
 CaPriCe Forever v24.10 (64-bit) 
Mercredi 02/10/24 à 17:23 par Firebrand
La version 64-bit de cet émulateur a été mise à jour. Pas d'information sur les changements, mais il s'agit probablement d'une correction de bug.
Télécharger CaPriCe Forever v24.10 (64-bit)
Site Officiel de CaPriCe Forever
 
 SDLMAME4Ubuntu v0.270 (64-bit) 
Mardi 01/10/24 à 17:35 par Firebrand
Cette version de MAME pour Linux Ubuntu a été mise à jour vers MAME v0.270.
Télécharger SDLMAME4Ubuntu v0.270 (64-bit)
Site Officiel de SDLMAME4Ubuntu
 
 CaPriCe Forever v24.10 
Mardi 01/10/24 à 17:33 par Firebrand
Cet émumateur Amstrad CPC a été mis à jour. Les améliorations sont les suivantes:
- Allow file attributes update using the Files manager window;
- Improve BASIC decoding;
- Fix issues when loading protected DSK files;
- Improve Amstrad PLUS emulation (Thanks to WinAPE debugger);
- Improve snapshots compatibility for PLUS series;
- Review of executed instructions trace;
- Improve memory access breakpoints for 16 bits instructions;
- Review of ASIC hardware sprites window;
- Fix issues with game controllers settings;
- Improve file loading from ZIP archives;
- Fix minor bugs.
Télécharger CaPriCe Forever v24.10 (32-bit)
Télécharger CaPriCe Forever v24.10 (64-bit)
Site Officiel de CaPriCe Forever
 
 Versions 32-bit des builds de MAME 0.270 
Lundi 30/09/24 à 17:15 par Firebrand
Les version non officielles pour processeurs 32-bit des builds de MAME v0.270 ont été publiés.
Télécharger MAME v0.270 (32-bit)
Télécharger MAMEUI32 v0.270
Télécharger ARCADE v0.270.0 (32-bit)
Télécharger WolfMAME v0.270 (32-bit)
MAMEXP
 
 NegaMAME v0.270-1 
Lundi 30/09/24 à 17:10 par Firebrand
Ces builds de MAME prévus pour être utilisées avec le frontend Negatron ont été mis à jour vers MAME v0.270.
Télécharger NegaMAME v0.270-1 (Windows)
Télécharger NegaMAME v0.270-1 (MacOS)
Télécharger NegaMAME v0.270-1 (Linux)
Site Officiel de NegaMAME
 
 DSP v0.23 WIP 4 (32-bit) 
Lundi 30/09/24 à 17:07 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
General
- Controls Engine: Added analog control reset
- Sound
*Konami: added mute, added to all drivers
*MSM5232: added sound chip, but sounds too fast (testing)
*YM2203: fixed sound amplification
*OKI6295: fixed sound amplification
*YM2413: bypass delphi shl function error
- Misc
*Added Taito 68705 protection device, unified from all drivers
*Split Galaxian stars from driver, converted into a device
*General cleaning and still working on new DIP switches data conversion
*Added new preview images

NES
- Fixed screen flicker in mapper 4 (Fixes Kings Quest V)

Arkanoid
- Removed MCU, used general Taito 68705

Armed Formation HW
- Added DIPs
- Removed sprite masks

China Gate
- Removed scan lines conversion
- Fixed FIRQs

City Connection
- Enhanced video parameters

Double Dragon HW
- Removed scan lines conversion
- Removed video masks
- Fixed FIQRs
- Double Dragon: change ROMs to world version

Food Fight
- Some video optimizations, removed fake scroll
- Fixed IRQ

Galaxian
- Removed stars generation
- Better background color handling

Legend of Kage
- Removed MCU, used general Taito 68705

Legendary Wings HW
- Added sound CPU reset
- Fire Ball: added driver with sound

Mysterious Stones
- Removed scan lines conversion
- Fixed IRQs

Pacman HW
- Enhanced Z80 map
- Removed video hack, converted to rotated screen
- Ponpoko: added driver with sound
- Wood Pecker: added driver with sound
- Eyes: added driver with sound
- Ali Baba and 40 Thieves: added driver with sound
- Piranha added driver with sound

Prehistoric Isle in 1930
- Enhanced video parameters
- Fixed IRQ

Rally X
- Optimized video functions
- Fixed video buffer
- Fixed screen rotation

Renegade
- Removed MCU, used general Taito 68705
- Enhanced video parameters
- Fixed screen size
- Fixed IRQs
- Fixed sound IRQs

Return of Invaders
- Removed MCU, used general Taito 68705

Slap Fight
- Removed MCU, used general Taito 68705
- Removed chars and tiles masks

Senjyo HW
- Baluba: Added DIP switches

Super Dodge Ball
- Enhanced video scroll

Tecmo 16
- Final Star Force: Added driver with sound

Time Pilot
- Changed screen render to line by line, fixed sprite render
- Fixed screen orientation

Tutankhan
- Added background stars

Wyvern F-0
- Added driver with sound
Télécharger DSP v0.23 WIP 4 (32-bit)
Site Officiel de DSP
 
 NPlayers.ini v0.270 
Samedi 28/09/24 à 17:51 par Firebrand
Les nouvelles machines de MAME v0.270 ont été intégrées à ce fichier permettant de trier les jeux par nombre de joueurs.
Télécharger NPlayers.ini v0.270
Site Officiel de NPlayers.ini
 
 DCMOTO v2024.09.28 
Samedi 28/09/24 à 17:50 par Firebrand
Cet émulateur de micro-ordinateurs Thomson 8-bit a été mis à jour. Les améliorations sont les suivantes:
- Ajout de l'émulation de l'extension mémoire Peritek 8K pour TO7 et T9000.
- Correction d'une erreur de calcul de la taille de la MEMO5 provoquant une commutation de banque non souhaitée.
- Correction de deux bugs d'émulation du MEA8000 (division entière par 32 et initialisation de l'amplitude après la première trame).
- Correction d'un bug d'émulation du MEA8000 (reste muet après l'envoi d'une commande $1A).
Télécharger DCMOTO v2024.09.28
Site Officiel de DCMOTO
 
 Machine Type.ini v0.270 
Jeudi 26/09/24 à 21:01 par Firebrand
Une nouvelle version de ce fichier informatif a été publiée pour MAME v0.270.
Télécharger Machine Type.ini v0.270
Site Officiel de Machine Type.ini
 
 History.xml v2.70 
Jeudi 26/09/24 à 21:01 par Firebrand
Une nouvelle version de ce fichier informatif a été publiée à l'occasion de la sortie de MAME v0.270.
Télécharger History.xml v2.70
Site Officiel de History.xml
 
 Mameinfo.dat v0.270 
Jeudi 26/09/24 à 20:57 par Firebrand
Les données de MAME v0.270 ont été intégrées à ce fichier informatif:
- Updated to MAME 0.270 (http://git.redump.net/mame/log/).
- Added Source/Listinfo changes.
- Newest Bugs (25th Sep).
- Added/Reorganized 'Recommended Games'.
- Fixed Mameinfo.dat infos.
Télécharger Mameinfo.dat v0.270
Site Officiel de Mameinfo.dat
 
 WolfMAME v0.270 (64-bit) 
Jeudi 26/09/24 à 20:55 par Firebrand
Cette version de MAME ne permettant pas d'utiliser de codes de triche pour a été mis à jour vers MAME v0.270.
Télécharger WolfMAME v0.270 (64-bit)
Site Officiel de WolfMAME
 
 SDLMAME v0.270 (Apple Silicon) 
Jeudi 26/09/24 à 20:53 par Firebrand
Cette version de MAME pour MacOS a été mise à jour vers MAME v0.270.
Télécharger SDLMAME v0.270 (Apple Silicon)
Site Officiel de SDLMAME
 
 ARCADE v0.270.0 (64-bit) 
Jeudi 26/09/24 à 20:51 par Firebrand
Le successeur de MAMEUIFX a été mis à jour vers MAME v0.270.
Télécharger ARCADE v0.270.0 (64-bit)
Site Officiel de ARCADE
 
 MAMEUI64 v0.270.0 
Jeudi 26/09/24 à 20:50 par Firebrand
Cette version de MAME avec frontend intégré a été mise à jour vers MAME v0.270.
Télécharger MAMEUI64 v0.270.0
Site Officiel de MAMEUI64
 
 MAME v0.270 (64-bit) 
Jeudi 26/09/24 à 20:48 par Firebrand
La version mensuelle de MAME a été publiée. Les améliorations sont les suivantes:
We’re happy to announce that MAME 0.270 is ready! A lot of work has gone into a lot of different areas of MAME throughout September. One very interesting addition is the “Zoomer” PDA. Built by Casio and marketed under multiple brand names, this PDA ran MS-DOS 3.3, GEOS 2.0 and the PenRight user interface. It was one of the first PDAs to include software developed by Palm Computing. Other exotic systems include the Sony NWS-3270 workstation and 68000 development boards from Marion Systems and Motorola themselves.
The Hitachi Basic Master Jr. is now working, giving a glimpse of the Japanese home computer market in the early 1980s. UMC’s attempt at taking on Sega and Nintendo in the mid-1990s, the Super A'Can, is in a much better state than it was previously. Although it still isn’t considered working, numerous issues with graphics and sound have been addressed, and battery-backed cartridge memory is now supported. Several more Apple II input peripherals are now supported. Support for hard-sectored floppy disk formats has been added, which should open up storage options for computers from the S-100 era.
The effort to understand the IGS027A CPUs and dump their internal programs is paying off. Over a dozen slots, mahjong and card games from IGS are now playable. If you’re a fan of these games, you can now play them in the comfort of your home with no risk of blowing your paycheque.

MAME Testers bugs fixed
- 07470: [Graphics] (funtech/supracan.cpp) supracan [speedyd]: speedyd: The ground layer is not drawn. (Angelo Salese)
- 08789: [Interface] MAME may miss keys released while switching between windowed and full screen modes. (hap)
- 08900: [Crash/Freeze] (tangerine/oric.cpp) oric1, telstrat, orica, prav8d, prav8dd: Emulator crashes with disks mounted. (AJR)
- 08903: [Graphics] (trs/coco3.cpp) coco3: The rightmost column of the display not visible. (Tim Lindner)
- 08907: [Crash/Freeze] (sony/smc777.cpp) smc777: Emulator crashes with D88-format disk images mounted. (AJR)
- 08910: [Color/Palette] (nmk/nmk16.cpp) hachamf: Incorrect colors on the otter in the title screen animation. (hap)
- 08915: [Media Support] Any system that quickloads COM files: Error messages shown in failure cases are unhelpful. (Robbbert)

New working systems
- Aka Mahjong (Double Bet) [hammy]
- Casio / Tandy Zoomer (Z-PDA / Z-7000) [Devin Acker]
- CXG Systems / Newcrest Technology / Intelligent Chess Software Sphinx Royal [hap, Sean Riddle]
- DDRGame / Hyperkin 16-bit TV Dance Pad with 15 songs / Dance Dance Party Mix (DDRGame) [David Haywood, Sean Riddle]
- Marion Systems MS68K [Chris Hanson]
- Motorola 68000 Educational Computer Board [Chris Hanson]
- SciSys / Intelligent Software Travel Sensor Chess [hap, Sean Riddle]
- Sony NWS-3720 [Brice Onken, Plamen Mihaylov]
- Triple Slot (V200VE) [Ioannis Bampoulas, TeamEurope, Vas Crabb]

New working clones
- Cherry Bonus III (ver.1.40, set 6) [hammy]
- CXG Systems / Newcrest Technology / Intelligent Chess Software Sphinx Granada [hap, Sean Riddle]
- CXG Systems / Newcrest Technology / Intelligent Chess Software Sphinx Supra [hap, Sean Riddle]
- Diet Go Go (Europe v1.1 1992.09.26, set 1) [Tailsnic Retroworks]
- Fidelity International The Classic (model CC8) [Berger]
- Fruit Paradise (V206US) [Ioannis Bampoulas, XingXing, Vas Crabb, David Haywood]
- Lunar Rescue (Artic bootleg) [Guru]
- New Lucky 8 Lines (set 12, W-4, encrypted) [hammy]
- Novag Industries / Intelligent Heuristic Programming Diablo 68000 (set 1) [Berger]
- P-47 - The Freedom Fighter (World) [Guru]
- Sega Toys Mega Drive Play TV 1 (Japan) [TeamEurope, David Haywood]
- Triple Fever (V108US) [Ioannis Bampoulas, TeamEurope, XingXing, Vas Crabb]

Systems promoted to working
- Chaoji Dou Dizhu [XingXing, Vas Crabb]
- Crazy Bugs (V204US) [XingXing, Vas Crabb]
- Fruit Paradise (V214) [XingXing, Vas Crabb, David Haywood]
- Hitachi Basic Master Jr. (MB-6885) [Angelo Salese]
- Jungle King 2002 (V209US) [XingXing, Vas Crabb]
- Long Hu Da Manguan [XingXing, Vas Crabb, David Haywood]
- Long Hu Zhengba 4 [XingXing, Vas Crabb, Ioannis Bampoulas, TeamEurope]
- Long Hu Zhengba III [XingXing, Vas Crabb, David Haywood]
- Long Teng Hu Yue [XingXing, Vas Crabb, David Haywood]
- Manguan Caishen 3 (V101CN) [XingXing, Vas Crabb]
- Manguan Zhizun (V101CN) [XingXing, Vas Crabb, David Haywood]
- Ocean Paradise (V105US) [XingXing, Vas Crabb, Ioannis Bampoulas, TeamEurope]
- Que Long Gaoshou [XingXing, Vas Crabb]
- Shuang Long Qiang Zhu 3 (China, VS107C) [XingXing, Vas Crabb, David Haywood]
- Zhongguo Chu Da D [XingXing, Vas Crabb, David Haywood]

Clones promoted to working
- Crazy Bugs (V200US) [XingXing, Vas Crabb]
- Crazy Bugs (V202US) [XingXing, Vas Crabb]
- Long Hu Da Manguan Plus [XingXing, Vas Crabb, David Haywood]
- Manguan Zhizun (V100CN) [XingXing, Vas Crabb, David Haywood]
- Ocean Paradise (V101US) [XingXing, Vas Crabb, Ioannis Bampoulas, TeamEurope]
- Triple Fever (V107US) [XingXing, Vas Crabb, Ioannis Bampoulas, TeamEurope]

New systems marked not working
- Bandai / Koto Dragon Ball Z: Scouter Battle Taikan Kamehameha: Ora to Omee to Scouter (Japan) [TeamEurope, David Haywood]
- Boo Boo Donpatchi (Japan) [Darksoft, TeamEurope]
- Cherry Bonus V Five (V1.3) [hammy]
- Cherry Master 2005 (Ver. 1.10U) [Ioannis Bampoulas, TeamEurope]
- Countertop Champion 2 (ver 2.11) [Siftware]
- Double 8 Line [Ioannis Bampoulas]
- Elektronika PK-32 [holub]
- Fever 13 (Japan, v1.3) [hammy]
- Halloween Party (US.23.A) [Ioannis Bampoulas, TeamEurope]
- IBM ThinkPad 850 [ArcadeHacker]
- Jack's Venture - Inca Treasure [Ioannis Bampoulas, TeamEurope]
- JoyPalette Anpanman: Let's Go! Ikunou Drive (Japan) [TeamEurope, David Haywood]
- Konami Teleshibai (Japan) [David Haywood, TeamEurope]
- Konami Teleshibai - Purple Version (Japan) [David Haywood, TeamEurope]
- Lucky V Line [hammy]
- Magical Kengo [Ioannis Bampoulas]
- Penguin Party [Ioannis Bampoulas, TeamEurope]
- Reel Magic Turbo Play [Ioannis Bampoulas]
- Sun Microsystems Ultra 45 [ArcadeHacker]
- Super Cherry Master Plus (V1.6) [Ioannis Bampoulas]
- Takara / SSD Company LTD Bakutou Sengen Daigunder DX (Japan) [TeamEurope, David Haywood]
- TV Mahjong Game (VTxx hardware) [David Haywood, TeamEurope]

New clones marked not working
- Automat (bootleg of Robocop, Modular System) [Darksoft]
- Cherry Master 2005 (Ver. 0.14H) [Ioannis Bampoulas, TeamEurope]
- Cherry Master 2005 (Ver. 1.02U) [Ioannis Bampoulas, TeamEurope]
- Mushiking The King Of Beetles - Mushiking IV / V / VI (Taiwan) [Justin Zhan, MetalliC, rtw, Xue]
- Turbo PK (Ver 2.3B2, encrypted) [hammy]
- Triple Fever (V105US) [Ioannis Bampoulas, TeamEurope]
- Yamaha MU90B [buffi]

New working software list items
- bmjr_cass: Wilwesp [Gaming Alexandria]
- bml3_cass: BM Tetris [Anna Wu]
- ekara_cart: Kids' Song Mini Volume 6 (Japan) (MC0017-KSM), Kids' Song Volume 4 (Yuuki Rinrin, Osakana Tengoku, etc.) (Japan) (DC0007-KID), e-kara Web cartridge 8M (used, with 8 songs) (Japan) [David Haywood, TeamEurope]
- ibm5170_cdrom: Chex Quest, Demon Gate: 666 New Levels for Doom & Doom II, Depths of Doom Trilogy, Doom Collector's Edition, Doom Collector's Edition (2001), Doom II, Doom II (French), Doom Shareware, Final Doom, Hell to Pay (Doom II add-on), Heretic: Shadow of the Serpent Riders, Hexen: Beyond Heretic, Hexen: Deathkings of the Dark Citadel, Master Levels for Doom II, Strife: Quest for the Sigil, Strife: Quest for the Sigil (v1.1), The Ultimate Doom (DOS), The Ultimate Doom (DOS + Windows) [Mike Swanson]
- mac_cdrom: Chex Quest, Hexen: Beyond Heretic, The Ultimate Doom [Mike Swanson]
- megadriv:
*Breach (prototype) [Gaming Alexandria]
*Earthworm Jim (USA, prototype 19940728), Earthworm Jim 2 (Europe, prototype 19950824), Out of the Vortex (prototype 19950710) [Hidden Palace]
- msx1_cart: The 4 Masters of Melody, The Battle on Gojo Ohashi, Ghost, Prisoner of War [anonymous]
- msx2_cart: Ark-A-Noah [anonymous]
- nes:
*D-Pad Hero (version 1.0), D-Pad Hero (version 1.1), D-Pad Hero II [Kent Hansen, Andreas Pedersen]
*Micro Mages [Mike Swanson]
- samcoupe_flop:
*Dave Infuriators, Dave Invaders, Lost Disks of Sam, Moby DX [Black Jet]
*Boggle Bubble, Hexagonia [Spectrum Computing]
*WaterWorks [TOSEC]
*Wop Gamma (pre-release version) [World of SAM]
- spectrum_cass:
*Astor Musica, Chaos (Aackosoft), Ficheiro Astor (cracked), Impero Romano, Master Word (Hopkinson / Tribe), Simulador de Voo (Groupi, pirate), Soko Ban, Soko Ban (hack), SSTV, SSTV (sample pictures), Tabuada Infantil, Tabuada Infantil (master tape) [Planeta Sinclair]
*Amnesia (v1.02, Spanish), Galivan (Erbe), Gridrunner (Century), Hydrofool (Zafi Chip), Indoor Soccer (System 4), Match Point (alt), Match Point (IBSA), N.O.M.A.D. (Erbe), Raptores de la Galaxia (Microbyte), Sokoban (Spanish), Strike Attack (alt) [Spectrum Computing]
*Soko-Ban Perfect [Spectrum Zone]
*Grand National (ABC), Grand National (Zafi Chip) [World of Spectrum]
- zx81_cass:
*AERI - Análise de Estruturas Recticuladas Isostácticas, Colunas - Dimensionamento de Colunas Montantes de Edifícios, Dis-ACSem, Geometria I, Grand Prix, Letter Hunt, Sabotagem (Timex Portugal), Simulador de Voo (Timex Portugal), Xadrez (Timex Portugal) [Planeta Sinclair]
*Accounts, Adventure (Gavin Baker), The Nowotnik Puzzle & Other Diversions, Purchases, Racehorse Trainer, Star Trek + 3D O's and X's, Tutor (French), Zor [Simon Holdsworth]
*Em Busca dos Tesouros, Tut-Tut [Spectrum Computing]
*3D Formule 1, Air Traffic Control, Alien Invaders, Bridgehead, Le Chateau Hanté, Gamespack, Inheritance, Serpents Tomb, Zedman + Spacers [Team Zeddy, Planeta Sinclair]

Software list items promoted to working
- bml3_flop: MA-5370 Disk BASIC (Version 1.1) [AJR]
- supracan: Journey to the Laugh ~ Xi You Ji, The Son of Evil ~ Xie E Zhi Zi, Super Light Saga - Dragon Force ~ Chao Ji Guang Ming Zhan Shi [Angelo Salese]

New software list items marked not working
- megadriv: Pro Version Action Replay (Europe) [TeamEurope]
- nes: 8-bit Xmas 2023 [retroUSB]
- takara_daigunder_dx_cart: R-01 ROM Robo Aoki Inazuma Bulion, R-02 ROM Robo Jurassic Soldier Bonerex [TeamEurope, David Haywood]
- thinkpad8xx: AIX 4.1.5, OS/2 Warp PowerPC Edition, Solaris 2.5.1 Limited Availability PowerPC Platform Edition, Windows NT Workstation 3.5 PowerPC Edition [ArcadeHacker, ClawGrip]
- zx81_cass: 1K Games Pack (Crystal), Deflexx, Lemonade [Team Zeddy, Planeta Sinclair]

Merged pull requests
- 12620: nmk/ddealer.cpp: Use timing PROM contents to trigger video interrupts. [Sergio Galiano]
- 12650: megadriv.xml: Added four working prototypes. [Hidden Palace, Gaming Alexandria, ArcadeShadow]
- 12660: misc/changyu.cpp: Added AY8910 to microcontroller external address space. [flama12333]
- 12666: bus/a2bus: Added Wico trackball card; bus/a2gameio: Added Sirius JoyPort and Wico Command Joystick. [as-tb-dev]
- 12668: zx81_cass.xml: Added twenty items (eighteen working). [ArcadeShadow]
- 12670: cpu/tms34010: Implemented TMS34020 cvdxyl_b instruction. [Priit Laes]
- 12690: sony/news_r3k.cpp: Added support for the NWS-3720 and cleaned up code. [Brice Onken, Plamen Mihaylov]
- 12692: dataeast/dietgo.cpp: Added a newer version of Diet Go Go with alternate graphics available. [Tailsnic Retroworks, ClawGrip]
- 12693: nintendo/vsnes.cpp: Fixed some save state and debugger issues. [cam900]
- 12695: dataeast/ffantasy_ms.cpp: Added a bootleg of Robocop on Gaelco Modular System called Automat. [Darksoft, ClawGrip]
- 12697: Fixed a number of places where comments said “complaint” when they meant “compliant”. [Michael Sanborn]
- 12698: Added three TV games (not working) and three e-kara cartridges. [David Haywood, TeamEurope]
- 12699: sinclair/sprinter.cpp: Added support for 312-line/320-line video mode selection. [holub]
- 12700: sinclair: Clear caches after loading saved states. [holub]
- 12701: igs/pgmcrypt.cpp: Fixed decryption for the Fruit Paradise games, allowing them to boot. [David Haywood]
- 12702: tvgames/spg2xx.cpp: Added the DDRGame 16-bit TV Dance Pad with 15 songs. [David Haywood, Sean Riddle]
- 12703: irem/olibochu.cpp: Adjusted video and interrupt timings and cleaned up code. [jackson2k2]
- 12704: ibm/thinkpad8xx.cpp, thinkpad8xx.xml: Added a skeleton IBM ThinkPad 850 driver and software list. [ArcadeHacker, ClawGrip]
- 12705: igs/igs_m027.cpp: Identified lhzb3 CPU ROM and removed inappropriate tilemap ROM unscrambling. [XingXing, David Haywood]
- 12706: msx2_cart.xml: Added Ark-A-Noah. [Wilbert Pol]
- 12707: msx1_cart.xml: Added four working items. [Wilbert Pol]
- 12708: igs_m027.cpp: Corrected byte order for 16-bit tilemap ROMs for several games. [David Haywood]
- 12709: sun/ultra45.cpp: Added a skeleton driver for the Sun Ultra 45 workstation. [ArcadeHacker, ClawGrip]
- 12711: igs/igs_m027.cpp: Dumped IGS027A ROMs for five games. [Ioannis Bampoulas, TeamEurope, XingXing, Siftware, David Haywood]
- 12712: tvgames: Added four TV games (one working) and two associated cartridges. [TeamEurope, David Haywood]
- 12713: motorola/mex68kecb.cpp: Added basic Motorola 68000 Educational Computer Board emulation. [Chris Hanson]
- 12718: nintendo/nes_arcade_bl.cpp: Added a note about the smb3bl timer CPU ROM content. [ClawGrip]
- 12719: motorola/mex68kecb.cpp: Added the Abort (non-maskable interrupt) button and fixed a comment. [Chris Hanson]
- 12720: apple/apple2e.cpp: Allow Apple IIc horizontal and vertical mouse movement flags to be set concurrently. [as-tb-dev]
- 12721: bus/a2gameio: Added support for the Softape Bright Pen. [as-tb-dev]
- 12723: trainer/ms68k.cpp: Emulated the Marion Systems MS68K single-board computer. [Chris Hanson]
- 12725: layout/mu2000.lay: Made internal Yamaha MU2000 artwork prettier. [Felipe Sanches]
- 12726: cpu/mipsx: Changed to 32-bit addresses, fixed disassembler bugs; tomy/kisssite.cpp: Improved addresss map. [Octocontrabass]
- 12727: imagedev/floppy.cpp: Set sectoring mode on the floppy connector rather than using different drive devices. [Mark Garlanger]
- 12728: igs/igs_m027.cpp: Dumped the internal IGS027A CPU ROM for Chaoji Dou Dizhu. [XingXing]
- 12729: yamaha/ymmu50.cpp: Hooked up LCD contrast and LED outputs. [Felipe Sanches]
- 12731: igs/igs_m027.cpp: Patched out Chess Challenge II startup checks to aid in verifying decryption. [David Haywood]
- 12732: cpu/mpk1839, ussr/pk32.cpp: Added preliminary L1839VM1 CPU and Elektronika PK-32 emulation (Soviet VAX-11 clone). [holub]
- 12733: sun/sun3.cpp, sun3/sun3x.cpp, sun/sun4.cpp: Added a SCSI tape drive as a slot option. [Chris Hanson]
- 12734: sun/sun3.cpp: Added the normal/diagnostic mode switch as a machine configuration option. [Chris Hanson]
- 12736: igs/pgm.cpp, igs/pgmcrypt.cpp: Use uploaded XOR tables for some games with their IGS027A CPU ROMs dumped. [David Haywood]
- 12737: bus/msx/slot/panasonic08r.cpp: Added the MSX turbo R internal firmware mapper. [Wilbert Pol]
- 12738: msx/msx.cpp: Reset MSX2+ boot flags on system reset. [Wilbert Pol]
- 12739: casio/zoomer.cpp: Emulated the Casio/Tandy “Zoomer” PDA. [Devin Acker]
- 12741: nes.xml: Added 8-bit Xmas 2023 (not working). [retroUSB, Mike Swanson]
- 12742: nes.xml: Added three D-Pad Hero homebrew games. [Kent Hansen, Andrean Pedersen, Mike Swanson]
- 12743: igs/igs_m027xa.cpp: Copied microcontroller interface and timers from igs/igs_fear.cpp (not working). [David Haywood]
- 12744: cpu/tlcs900: Replaced a number of preprocessor macro constants with enumerations and constexpr variables. [Felipe Sanches]
- 12745: taito/taito_f2.cpp: Distinguish PuLiRuLa World sets by the board sets they work with. [Tailsnic Retroworks, ClawGrip]
- 12746: bus/msx/slot: Use std::unique_ptr rather than std::vector for fixed size arrays. [Wilbert Pol]
- 12750: igs/igs_m027xa.cpp: Fixed communication with the microcontroller, and fixed sound and inputs for Crazy Bugs. [XingXing]
- 12753: msx/msx_s1990.cpp, msx/msxtr.cpp: Added preliminary MSX-Engine S1990 device and MSX turbo R emulation. [Wilbert Pol]
- 12758: cpu/tlcs900: Use callback arrays and member function templates to simplify I/O port handling. [Felipe Sanches]
- 12759: igs/igs027a.cpp: Improved timer interval calculation (fixes slowdown in Jungle King 2002). [XingXing]
- 12761: spectrum_cass.xml: Added 25 working items and improved metadata. [ArcadeShadow]
- 12763: attache.xml; smc777.xml: Edited software list descriptions. [ArcadeShadow]
- 12764: coleco.xml; coleco_homebrew.xml: Cleaned up software descriptions. [ArcadeShadow]
- 12766: igs/igs_m027.cpp: Implemented dual Oki sound sample banks and added non-volatile RAM. [XingXing]
- 12767: formats/mfi_dsk.cpp: Updated comments to cover newly supported hard-sectored formats. [Mark Garlanger]
- 12771: zx81_cass.xml: Added eleven items (ten working). [ArcadeShadow]
- 12772: atari/jaguar.cpp: Fixed comments incorrectly referring to GPIO as “GPI0”. [cam900]
- 12774: namco/namcos12.cpp: Edited comments about undumped games on the platform. [simzy]
- 12777: samcoupe_flop.xml: Added eight working items. [ArcadeShadow]
- 12779: igs/igs_m027.cpp, igs/igs_m027xa.cpp: Added three more video slots games. [Ioannis Bampoulas, TeamEurope, David Haywood]
- 12780: trs/coco3.cpp: Corrected visible display width to 640 pixels (fixes MT08903). [tlindner]
- 12781: nes_kstudio.xml; nes_ntbrom.xml: Avoid unnecessary abbreviations in descriptions. [ArcadeShadow]
- 12785: sinclair/tsconf.cpp: Replaced the Centronics port and Covox sound output device with a DAC. [holub]
- 12788: sinclair/tsconf.cpp: Added BIOS upgrade 24.07.28 option and made it the default. [holub]
- 12794: ibm5170_cdrom.xml, mac_cdrom.xml: Added seventeen items using or for use with the Doom game engine. [Mike Swanson]
- 12795: cpu/xa: Implemented add with indexed addressing mode for the source operand. [David Haywood]
- 12797: skeleton/gm1000.cpp: Dumped the ROMs from the Nihon Eniac BH-1000 Sound Saurus MIDI module. [buffi]
- 12810: thinkpad8xx.xml: Fixed the boot floppy image sizes for Solaris and Windows NT. [ClawGrip]
- 12811: thinkpad8xx.xml: Fixed the label for the second AIX CD. [ClawGrip]
Télécharger MAME v0.270 (64-bit)
Site Officiel de MAME
 
 NINTV-DS v5.5 
Lundi 23/09/24 à 17:40 par Firebrand
Une nouvelle version de cet émulateur IntelliVision pour Nintendo DS a été publiée. Le pack d'extra contenant des codes de triches et des overlays pour l'écran tactile a aussi été mis à jour; vous le retrouverez sur la fiche de l'émulateur dans la section IntelliVision. Voici les amélioreations de cette version:
- Improved ECS support with new full-screen ECS Keyboard and ability to switch between keypad controllers, disc and full keyboard.
Télécharger NINTV-DS v5.5
Site Officiel de NINTV-DS
 
 openMSX v20.0 - Automn Spring - 
Dimanche 22/09/24 à 16:49 par Firebrand
Cet émulateur MSX et ColecoVision a été mis à jour. Les améliorations sont les suivantes:
This is a major release, in which we introduce the new Graphical User Interface, replacing the OSD menu. A faster and more powerful debugger is now included in openMSX itself. Configuration for MSX joystick/JoyMega has been improved drastically using the new GUI. As of now, a system with OpenGL 2 support is required to run openMSX.

The GUI

We already had two separate GUI applications:
- openMSX Catapult, a tool to control common functionality of openMSX, in a limited way.
- openMSX Debugger, a great and helpful tool, but never officially released and packaged.
Keeping the GUI separate from the emulation core seemed like a good idea at first. Keeping the state of both applications in sync turned out to be a hard problem, however. Functions that seemed easy, were in fact very hard to implement in this structure.
In this release we integrated the GUI directly in openMSX itself. All information is now guaranteed in sync and updated real-time (which would have been very hard in the old structure).
As this is the first release with the new GUI, not everything will be perfect straight away. Feedback or help to improve things further will be highly appreciated. The Catapult and openMSX Debugger applications remain available for the time being. We will (try to) keep them working, but they won't receive any new development anymore - from us anyway. When keeping them working becomes too much of a burden, we will abandon these applications altogether.

Joystick emulation

Another big change is the joystick emulation. There are now fixed joystick and JoyMega (MegaDrive controller) pluggables (2 for each), which can also be configured via the GUI and also support keyboard inputs, so they also replace the old keyjoystick devices. This gives optimal flexibility for configuring how you want to control MSX controllers.
On top of that, it is now possible to plug and unplug host controllers at run-time.

Rendering

Rendering has also undergone a big change. We removed the "SDL" renderer, as the GUI requires an accelerated backend, for which we use OpenGL 2, which was already required for the (already default and now only) SDLGL-PP renderer.
We also removed 1x scaling, so the minimum is now 2x. Video recording and screenshots on the 320x240 resolution are still possible, though. All of this allowed us to simplify the code a lot, making it easier to add new features and maintain the code.

Other important changes

As for any custom key bindings you might have: we renamed some keys to match the SDL library names instead of inventing our own. Old names are still recognized, but be careful if you also run older openMSX versions, as openMSX will use the new names and the old openMSX will not recognize them. Examples are: PRINT -> PrintScreen, META -> GUI.



Here's the list with all highlights and details:

MSX device support:
- OPL4: fixed detail in YMF262 register mirroring
- turboR PCM:
*fixed sample frequency to 15700Hz (not 15750Hz as found in some documentation)
*implement sample buffer (bit 0 on port 0xA5) to improve sound quality
- flash ROMs: added a lot of accuracy to its emulation
- WD2793 and TC8566AF FDC's: fixed several details
- Konami mapper: added missing mirroring
- improvements on I8254 mode 3 used in some RS-232C interfaces
- added support for the concept 16-bit NEO mappers, which may be used by
someone in the future. If this doesn't happen, support will be dropped again
- added support for the ASCII16-X mapper which will be used by some upcoming
games
- fixed mapper of Mitsubishi ML-TS2 modem software
- added support for Circuit Designer RD dongle (thanks Sandy Pleyte!)
- added new machines/extensions, thanks to:
*Peter Hanraets and Arjen Zeilemaker: Hitachi MPF-310H
*Peter Hanraets: Hitachi MB-H70
*bsittler: USA version of Yamaha CX5M
*Takamichi Suzukawa: National CF-SM003
*Tristan Zondag: German Spectravideo SVI-738
*Oliver Klink: French Canon V-20
*Patrick: Yeno DPC-64
*DamnedAngel: Hitachi MB-H21
- Peter Hanraets, Takamichi Suzukawa, Arjen Zeilemaker and Benoit Delvaux: Sony HB-T600
- Others: Philips VU-0040, General Paxon PCT-55, Sanyo MPC-64, OPL3 Cartridge with Moonsound compatible port mapping

New or improved emulator features:
- removed SDL renderer
- added new GUI:
*main menu bar with these menu items:
.Machine: Select MSX machine, Firmware switch, Pause emulator, Reset MSX, Power on/off, Test MSX hardware (much faster than in Catapult)
.Media: Cartridge slots with ROM cartridges or extensions, Disk drives, Tape deck, Hard disk, CD-ROM, Laserdisc
.Connectors: joystick ports, printer ports, MIDI ports, etc.
.Save state: Load/Save state, Load/Save replay, Reverse/replay settings
.Tools: Virtual keyboard, Copy/paste, Capture audio/video/screenshot, Disk Manipulator, Trainer, Cheat Finder, SCC viewer, Audio channel viewer, OSD Toys
.Settings: Video, Sound, Speed, Input/Configure MSX joysticks, GUI/Configure GUI shortcuts, Misc/Configure OSD icons, show status bar, ...
.Debugger: Toolbar, Disassembly view, CPU registers, CPU flags, Slots, Stack, Breakpoints, Symbol Manager, Watch expressions, Bitmap viewer, Tile viewer, Sprite viewer, VDP register viewer, Palette, Hex editor
.Help: Links to manuals, About
*Reverse bar
*OSD icons
*Status bar
*Console
*Messages
*Drag and drop
*Shortcuts
*Separate pop-out windows
*Windows can be docked on other windows or in a tab widget
*3 styles: Dark (default), Light, Classic
*configurable font and font size. Default: DejaVu
- OSD menu: removed in favour of new GUI
- only warn once for unsupported size in Konami mappers
- suppress warning messages during reversing
- fully configurable MSX controller mapping for joysticks (msxjoystick1/2
pluggables) and JoyMega devices (joymega1/2 pluggables) - see above
- low level debugger (scripting): added support for symbol management
- allow to set a breakpoint (or any Tcl callback) when the VDP dot clock direction is written "wrongly"
- added VGM recording for OPL3
- added minimal support for unplugging and replugging host controllers
- added support for RS232Net: connect MSX RS-232C interfaces to the local network
- removed several OSD scripts which have been replaced by the GUI, sometimes almost 1 to 1:
*reverse bar
*tile viewer
*sprite viewer
*palette editor
*VDP register viewer
*tabbed machine view
*display_message
*quit menu
*OSD keyboard
*load_icons
- removed support for savestates with .xml.gz extension
- do not save SRAM to file if unmodified
- added support to run openMSX fully in headless mode
- allow to specify the device name of IDE devices in their config XML file
- base the Boosted MSX2 EN on the Philips NMS 8245 instead of 8250
- fixed crash when multiple debug-devices were used at once
- fixed possible crash on specific combination of watchpoints and replay
- fixed possible crash on no longer supported savestates: we try to keep old savestates working. Nevertheless occasionally we do remove stuff. Loading an old savestate which contains such stuff used to crash, now we give a clean error message.
- fixes for load_settings command

Build system, packaging, documentation:
- added support for loongarch
- required GNU compiler is now at least g++-11
- required clang compiler is at least clang++-16
- required Visual Studio Compiler is at least 2022
- on macOS, at least Xcode 15.4 is required
- Android build is totally broken, and will require a lot of effort and help to get back up, which is not planned by us.
- 3rd party updates of SDL (2.30.1), SDL2_ttf (2.22.0), GLEW (2.2.0)
- added patch to add aarch64 support to libtheora 3rdparty build
- fixed link error in libvorbis for Xcode 15 on macOS
- avoid pkg-config build error with Clang 15 on macOS
- quite a large update of the manual (mostly to include the new GUI)

...and of course the usual various bug fixes and performance improvements.
Télécharger openMSX v20.0 - Automn Spring - 64-bit (Windows)
Télécharger openMSX v20.0 - Autumn Spring - (Intel) (MacOS)
Télécharger openMSX v20.0 - Automn Spring - (ARM) (MacOS)
Télécharger openMSX v20.0 - Autumn Spring - (Linux)
Site Officiel de openMSX
 
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