Filtrer par machine :
Type de vue :
 Raine v0.91.19 
Dimanche 01/08/21 à 14:45 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiées. Une version pas tout à fait finie car l'auteur a la motivation dans les chaussettes. Seules les versions Windows ont été compilées, celles pour Linux viendront plus tard. Voici les changements apportés:

Edit: les versions Linux sont maintenant disponibles.
Sorry guys, I'm out of motivation to finish the sdl2 port, I have committed my changes so far to git but it's not finished. But as it is, the sdl-1.2 version can still be built without problem, and with the problems reported about the bad blits because of the opengl gui, it's a good time to release something. So the changes are :
- the new Brazilian Portuguese locale
- curl now gets the rom from the full internet archive for raine instead of trying to guess where it can find it. As I said it's quite slow, but as a remainder, when Antiriad was working on the f3 emulation, it took him a whole night to retrieve one of these roms, so it's very fast compared to this ! ;-)
- And reverted the opengl gui, meaning you get the fullscreen bugs back for the windows version, but it also fixes the emudx games + neo turf masters (you'll probably have to disable the speed hacks in neocd options for neo turf masters). For those who prefer the opengl gui and don't care about these fixes, just stay with 0.91.18 !

Hey, it would make a very nice final version for raine I think. Lots of locale, can even get its roms from the internet, nice way to finish it. If ever I find some new motivation I might finish this sdl2 port one day, but nothing is less sure for now...
Télécharger Raine v0.91.19 (32-bit) (Windows)
Télécharger Raine v0.91.19 (64-bit) (Windows)
Télécharger Raine v0.91.19 (32-bit) (Linux)
Télécharger Raine v0.91.19 (64-bit) (Linux)
Site Officiel de Raine
 History.xml et History.dat v2.34 
Samedi 31/07/21 à 15:02 par Firebrand
Ces deux fichiers informatifs ont été mis à jour pour MAME v0.234:
- Updated to MAME 0.234.
- Featuring all database changes since 2.33.
Télécharger History.xml v2.34
Télécharger History.dat v2.34
Site Officiel de History.xml
 Versions 32-bit des builds de MAME v0.234 
Samedi 31/07/21 à 14:59 par Firebrand
Les versions non officielles des builds de MAME pour processeurs 32-bit ont été publiées.
Télécharger MAME v0.234 (32-bit)
Télécharger MAMEUI32 v0.234
Télécharger ARCADE v0.234 (32-bit)
Télécharger HBMAME v0.234 (32-bit)
Télécharger HBMAMEUI v0.234 (32-bit)
Télécharger MESS v0.234 (32-bit)
Forums d'ARCADE
 SameBoy v0.14.4 
Samedi 31/07/21 à 14:50 par Firebrand
Une nouvelle version de cet émulateur GameBoy/GameBoy Color a été publiée. Voici la liste des nouveautés:
This version is backwards compatible with save states from SameBoy 0.11.x and newer, as well as save states from any BESS compliant emulator

New/Improved Features
- GBS support updated to support common non-standard formats, as well as ugetab’s GBS extensions
- ROM and GBS loading errors and handled better in the Cocoa frontend
- SameBoy is now better categorized on Linux desktops
- The Cocoa frontend now includes an optional update checker and installer
- Improved support for running without OpenGL in the SDL frontend, added command-line flag to disable OpenGL
- SameBoy will now attempt to load .snX save states (used by other emulators such as BGB) if a .sX save state is not found
- The Cocoa frontend now has volume control
- The Cocoa and SDL frontends now include an optional speedrun-friendly OSD
- DualSense controllers now have first-tier support in the Cocoa frontend, with rumble, LED, and analog turbo/slow-motion support, in both wireless and USB modes
- The SDL frontend now supports the -s/–stop-debugger command line flag, which starts SameBoy with a stopped debugged on the first instruction
- A new realistic low contrast color correction mode, “Harsh Reality”, was added
- Improved the ticks debugger command with more detailed output
- Improved warnings when entering PPU or APU odd-modes
- Major improvements to JoyKit, which should allow previously broken controllers such as Xbox controllers or 8BitDo controllers to work in the Cocoa frontend
- The libretro frontend has been updated to the newer options API, which majorly improves core option screens in RetroArch and other libretro interfaces

Accuracy Improvements/Fixes
- Improved accuracy of RTC latching
- Fixed a bug that prevented STAT interrupt blocking from functioning correctly in the transition to VBlank while the OAM interrupt was disabled
- Disabled an attempt to improve audio accuracy that resulted in audio regressions in several games
- Improved T-cycle accuracy of VBlank
- Major improvements to emulation of the STOP instruction and speed switching
- MBC5’s RAM enable register is now correctly emulated as an 8-bit register
- Improvements to several edge cases of the OAM corruption bug
- Fixed an issue where several DMG games would boot with incorrect palettes when using SameBoy’s built-in boot ROMs

Bug Fixes
- Fixed a bug where the ‘O’ key could not be mapped in the SDL frontend
- Corrected the default mapping for DualShock 4 and DualSense controllers in the Cocoa frontend
- Fixed a bug that prevented using the Switch Pro Controller in USB mode in the Cocoa frontend
- Fixed a bug where Cocoa’s VRAM viewer could appear blurry

Misc Internal Changes
- The GBS APIs now allow loading from a buffer
- Redundant MBC data removed from BESS save states
Télécharger SameBoy v0.14.4 (Windows)
Télécharger SameBoy v0.14.4 (MacOS)
Site Officiel de SameBoy
 CPCemu v2.3.3 
Samedi 31/07/21 à 14:46 par Firebrand
Cet émulateur Amstrad CPC a été mis à jour. Les améliorations sont les suivantes:
- Snapshot sizes of up to 576 K (uncompressed only).
- Default snapshot size can be changed in configuration file.
- New option to use on-screen joystick as cursor keys.
- Several bug fixes, in particular in the context of ROM handling.
Télécharger CPCemu v2.3.3 (Windows)
Télécharger CPCemu v2.3.3 (MacOS)
Télécharger CPCEmu v2.3.3 (Linux)
Site Officiel de CPCemu
 NegaMAME v0.234-1 
Vendredi 30/07/21 à 15:49 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.234.
Télécharger NegaMAME v0.234-1 (Windows)
Télécharger NegaMAME v0.234-1 (MacOS)
Télécharger NegaMAME v0.234-1 (Linux)
Site Officiel de NegaMAME
 WinUAE v4.9.0 Beta 26 FR 
Jeudi 29/07/21 à 12:37 par Firebrand
Tradu-France a déjà traduit en français la dernière beta de WinUAE.
Télécharger WinUAE v4.9.0 Beta 26 FR (32-bit)
Télécharger WinUAE v4.9.0 Beta 26 FR (64-bit)
 WinUAE v4.9.0 Beta 26 
Jeudi 29/07/21 à 12:32 par Firebrand
Une nouvelle beta pour cet émulateur Amiga a été publiée. Après quelques temps d'absence pour simplifier le développement, la version 64-bit est de retour. Les améliorations sont les suivantes:
- Write to most programmed mode registers (ECS/AGA only) caused display emulation reinitialization, even when modified register was not in use. Now reinitialization is only done if matching BEAMCON0 bit(s) is set. Fixes BC Kid screen flashing, game updates color registers but writes too much and modifies first few programmed mode registers.
- Remove interlace artifacts option works again but is not fully functional. (last line might flicker, copper modifications are not always accurate)
- On the fly switch to subpixel mode caused hang in some situations.
- Default overscan mode had one extra pixel row and line. Overscan+ size also fixed.
- Fixed display glitches in 68020+ memory cycle exact modes (memory cycle exact only).
- Shader files are again supported in Direct3D 11 mode. FX11 moved to separate static library.
Télécharger WinUAE v4.9.0 Beta 26 (32-bit)
Télécharger WinUAE v4.9.0 Beta 26 (64-bit)
Site Officiel de WinUAE
 SDLMAME v0.234 
Jeudi 29/07/21 à 12:28 par Firebrand
Ce build de MAME pour MacOS a été mis à jour avec les sources de MAME v0.234.
Télécharger SDLMAME v0.234 (Intel)
Télécharger SDLMAME v0.234 (M1)
Site Officiel de SDLMAME
 m64p 27/07/2021 
Mercredi 28/07/21 à 15:56 par Firebrand
Un bug a été corrigé pour cet ensemble comportant un émulateur, un frontend et un plugin graphique. Voici de quoi il s'agit:
- Fix for #204: Dinosaur Planet crashes when loading a new game
Télécharger m64p 27/07/2021 (Windows)
Télécharger m64p 27/07/2021 (Linux)
Site Officiel de m64p
 Highscore.dat (unofficial) 19/07/2021 
Mercredi 28/07/21 à 15:52 par Firebrand
Avec quelques jours de retard, une nouvelle version de ce fichier permettant de conserver ses meilleurs scores avec MAME a été publié. Apparemment, ce sont surtout des clones qui ont été ajoutés à la liste des ROMs supportées.
Télécharger Highscore.dat (unofficial) 19/07/2021
Site Officiel de Highscore.dat (unofficial)
 Mameinfo.dat v0.234 
Mercredi 28/07/21 à 15:48 par Firebrand
Les données de MAME v0.234 ont été intégrées à ce fichier informatif. Voici les détails:
- Updated to MAME 0.234 (
- Added Source/Listinfo changes.
- Newest Bugs (28th Jul).
- Added/Reorganized 'Recommended Games'.
- Fixed Mameinfo.dat infos.
Télécharger Mameinfo.dat v0.234
Site Officiel de Mameinfo.dat
 MESS et MESSUI v0.234 (64-bit) 
Mercredi 28/07/21 à 15:45 par Firebrand
Ces versions de MAME dépourvues des jeux d'arcade ont également été mises à jour vers MAME v0.234. Voici la liste des nouveautés spécifiques:
- Fixed crash in maestro.cpp when validating
- Fixed buffer overflow when creating CPU.ini
Télécharger MESS v0.234 (64-bit)
Télécharger MESSUI v0.234 (64-bit)
Site Officiel de MESS
 WolfMAME v0.234 
Mercredi 28/07/21 à 15:41 par Firebrand
Ce build de MAME anti-triche pour les compétitions de high-scores a été mis à jour vers MAME v0.234.
Télécharger WolfMAME v0.234
Site Officiel de WolfMAME
 HBMAME et HBMAMEUI v0.234 (64-bit) 
Mercredi 28/07/21 à 15:39 par Firebrand
Une nouvelle version de ce build de MAME spécialisé dans les HackROMs et les homebrews a été publiée. Voici les nouveaux jeux supportés:
New Games
- [dkongan] Donkey Kong 40th Anniversary Edition
- [dkongbp1] Donkey Kong Barrelpalooza v1.07
- [mhavocpex7] Major Havoc - The Promised End (v0.78)
- [mhavocpex7de] Major Havoc - The Promised End (v0.78) (German)
- [mhavocpex7fr] Major Havoc - The Promised End (v0.78) (French)
Télécharger HBMAME v0.234 (64-bit)
Télécharger HBMAMEUI v0.234 (64-bit)
Site Officiel de HBMAME
 ARCADE v0.234 (64-bit) 
Mercredi 28/07/21 à 15:35 par Firebrand
Ce build alternatif de MAME est lui aussi passé à la v0.234. Aucune nouveauté spécifique à signaler.
Télécharger ARCADE v0.234 (64-bit)
Site Officiel de ARCADE
 MAMEUI64 v0.234 
Mercredi 28/07/21 à 15:29 par Firebrand
Ce classique build de MAME a été mis à jour avec les sources de MAME v0.234.
Télécharger MAMEUI64 v0.234
Site Officiel de MAMEUI64
 MAME v0.234 (64-bit) 
Mercredi 28/07/21 à 15:23 par Firebrand
La version mensuelle de MAME a été publiée. Voici la liste des améliorations:
Hi everyone! After four busy weeks, MAME 0.234 is ready! Newly supported systems include Runaway (a licensed version of Sega’s Head On made by Sun Electronics), Konami’s Magical Twin Bee (the European version of Twin Bee Yahhoo!), and Tronica’s LCD hand-held Spider (same program as Space Mission, but with different artwork). Although it was added last month, VS Mahjong Triangle is now working. This is a rare early example of a mahjong game supporting two simultaneous single-player games, or a two-player game – a format popularised a decade later by Psikyo’s Taisen Hot Gimmick.
There have been two significant sets of improvements for 3D arcade games this month: rewritten 3dfx Voodoo Graphics emulation, giving significant performance gains in many cases, and continued development on Konami’s ZR017 and GTI Club hardware. Although not directly related to 3D graphics, bug fixes for the Fujitsu TGP DSP make Motor Raid more playable. We haven’t forgotten 2D arcade games – Namco racing games have seen another round of fixes for missing or incorrectly positioned sprites, and missing sprites are now drawn in Data East’s Chanbara.
For home systems, our friend kmg has been hard at work adding support for pirate NES/Famicom cartridges, and Brian Johnson has fixed a couple of video issues on the Epson QX-10. Kelvin Sherlock added support for the LANceGS card, providing another networking option for Apple II users.

MAME Testers Bugs Fixed
- 02356: [Graphics] (batman.cpp) batman: [possible] Blue line shows on the edge of some ending screens. (David Haywood)
- 05261: [Graphics] (namcos2.cpp) burnforc: Part of the waterline is missing. (David Haywood)
- 05358: [Graphics] (namcofl.cpp) finalapr and clones: Objects on the side of the track are not visible. (Ryan Holtz)
- 05617: [Graphics] (zr107.cpp) midnrun, jetwave, waveshrk, windheat and clones: Display blacks out periodically. (Ville Linde)
- 05978: [Graphics] (namcofl.cpp) finalapr: AI cars are never reflected in the rear view mirrors. (Ryan Holtz)
- 06381: [Gameplay] (zr107.cpp) windheat, windheatj, windheatu, windheata: AI cars always Truenos in standard mode. (Ville Linde)
- 06666: [Graphics] (namconb1.cpp) nebulray: Raster effects are off by one line. (David Haywood)
- 06904: [Graphics] (namcofl.cpp) finalapr, finalapro, finalaprj: Sprites are drawn incorrectly. (Ryan Holtz)
- 06944: [Graphics] (namcos2.cpp) burnforc: Waterline is drawn incorrectly. (David Haywood)
- 07174: [Gameplay] (cobra.cpp) bujutsu: The game no longer boots to the title screen. (Ville Linde)
- 07432: [Timing] (gticlub.cpp) gticlub, jetwave and clones: The player vehicle skips/jitters during the end sequence. (Ville Linde)
- 07490: [Crash/Freeze] (zr107.cpp) windheat and clones: 3D graphics stop updating during races. (Ville Linde)
- 07801: [Gameplay] (model2.cpp) motoraid, motoraiddx: Collision detection breaks at various places. (Ryan Holtz)
- 08018: [Save/Restore] All games/systems using OPM/N FM synth.: Single stuck note plays after restoring saved state. (Aaron Giles)
- 08020: [DIP/Input] (acrnsys.cpp) acrnsys5: Keyboard is not initially enabled. (Steven Coomber)
- 08023: [Documentation] (cosmic.cpp) nomnlnd: Export title should not be used for Japanese version. (jkburks)
- 08027: [Documentation] (neogeo.cpp) mslug4: Co-developer Noise Factory is not listed in metadata. (Angelo Salese)
- 08033: [Sound] (lordgun.cpp) aliencha, alienchac: Background music does not play during fights. (Aaron Giles)
- 08034: [Sound] (snk.cpp) fsoccer: Almost all voice samples fail to play. (Aaron Giles)

New working machines
- Canon Palmtronic F-31 [hap, Sean Riddle]
- Fidelity Electronics / CXG Systems Eldorado Chess Challenger [hap, bataais]
- National Semiconductor DB32016 [Al Kossow]
- Runaway (Sun Electronics, Japan) [Dillweed]
- Texas Instruments TI-1680 [hap, Sean Riddle]

New working clones
- Armored Warriors (Brazil 941024) [Vinícius Marques, Filipe Nascimento, Giovanni (FOX Eletronics), CPS Raptor group, SHVB]
- Fidelity Electronics Elite A/S Challenger (original program) [Berger]
- Gunbarl (Japan, GNB1/VER.A) [Bill D., Brian Troha, The Dumping Union]
- Magical Twin Bee (ver EAA) [Phil Bennett]
- Sky Shark (bootleg) [jordigahan]
- Space Mission (SegaSA / Sonic, Spanish bootleg of Scramble) [Arcade Planet, Victor Fernandez (City Game), ClawGrip]
- Spider (Tronica) [algestam]

Machines promoted to working
- Pac-Carnival [Devin Acker]
- VS Mahjong Triangle [Angelo Salese, Vas Crabb]

New machines marked as NOT_WORKING
- Casio SX1010 [Plamen Mihaylov]
- Olimpic Hockey (EM Bubble Hockey, set 1) [Museo del Recreativo,]
- Phantom Pays Classic (0101003V, NSW/ACT) [Dam0, Heihachi_73]
- Same Same Panic [Phil Bennett]
- Super Mario World - Mario Undoukai [Phil Bennett, Brian Troha, The Dumping Union]
- Tektronix 4132 [Al Kossow]
- Terebi Denwa Doraemon [Phil Bennett]

New clones marked as NOT_WORKING
- 386-SC-HG [Predator99, rfka01]
- 486MMBO4088 (TI TX486SLC/E) [alvaro84, rfka01]
- 80386SX-VH-COM [Predator99, rfka01]
- A-Trend ATC-1425B [Windows9566, rfka01]
- Abit AB-AV4 [HanJammer, rfka01]
- Abit AB-AX4 [fool, rfka01]
- Addtech Research 4GLX3 Green-B 4GPV3.1 [Horun, rfka01]
- ADI F4DXL-UC4 [Predator99, rfka01]
- Advanced Logic Research PWB 7270 REV E [lgj1107, rfka01]
- Amstrad PC9486 [Zalog, rfka01]
- ASI 100B0, identified as HAM 12 TI 286 Motherboard ZERO WAIT [CMB75, rfka01]
- Asus ISA-486SIO rev. 1.2 [BreakPoint, rfka01]
- Asus ISA-486 [TheMobRules, rfka01]
- Biostar MB-1433/50 AEA-P - V:1 [Thermalwrong, rfka01]
- Caching Tech Corporation C386MX [p1p1p1, rfka01]
- CAF Prolite 286/16 [jensma, rfka01]
- Chaintech 4SPI [AskNotes, rfka01]
- Chaintech ELT-P9 / most likely ELT-386SX-160D [Predator99, rfka01]
- Commodore Business Machines 386SX-25 [sdose, rfka01]
- Compaq Deskpro [jafir, rfka01]
- Diamond Flower International 386SX-16/20CN Rev 1.0 [Vipersan, rfka01]
- DTK MBA-032Q TK83305-4N-D-03 [SSTV2, rfka01]
- Elitegroup Computer Systems ECS-386A [TheMobRules, rfka01]
- Elitegroup ECS 8517 v3.3 [Horun, rfka01]
- First International Computer 486-GVT [zoinknoise, rfka01]
- First International Computer 486-VC-HD [Darkscop, rfka01]
- First International Computer FIC ELI6-II [Horun, rfka01]
- Gemlight GMB-486SG v2.2 [Deksor, rfka01]
- Gemlight GMB-486UNP v2.1 [Deksor, rfka01]
- ICL DRS M40 [Deksor, rfka01]
- ILON USA, INC. M-396B [BreakPoint, rfka01]
- Jamicon KM-S4-1 VER 1.1 [BreakPoint, rfka01]
- Jetway J-403TG [BreakPoint, computerguy08, theoryboy, rfka01]
- Lucky Star UCM-486V30 [BreakPoint, rfka01]
- Micronics JX30GP, Motherboard P/N: 09-00189-10 REV B1 [SSTV2, rfka01]
- Mitac MBA-029 [Madao, rfka01]
- Mitac PWA-IH4077C [Horun, rfka01]
- Mitac PWA-IH4077D [8bitbubsy, rfka01]
- Morse KP920121523 V2.20 [Predator99, rfka01]
- Morse M3 V3.0 [Am386DX-40, rfka01]
- MSI MS-4132 G VER:1 [TheMobRules, rfka01]
- Nandemo Seal Iinkai (alternate ver 1.0) [twistedsymphony]
- Nandemo Seal Iinkai (Astro Boy ver. 1.1) [twistedsymphony]
- NEC APC IV [jafir, dhau, rfka01]
- Octec Fox M 286 [HanJammer, rfka01]
- Olimpic Hockey (EM Bubble Hockey, set 2) [Museo del Recreativo,]
- Packard Bell PCB-303 Rev.01 [Predator99, rfka01]
- PC-Chips M209 [Am386DX-40, rfka01]
- PC-Chips M317 [Predator99, rfka01]
- Peacock Computer S-286 Rev A [Predator99, rfka01]
- Peacock P386DX-40 [Predator99, rfka01]
- Philips P3239 [Predator99, rfka01]
- PowerTech MB457 [BreakPoint, rfka01]
- Prolink P386SX-25PW VER:2.00 [Eep386, rfka01]
- Quadtel QTC-SXM KT X20T02/HI Rev.3 [Thermalwrong, rfka01]
- Rainbow Warriors (0101132V, NSW/ACT) [Dam0, Heihachi_73]
- Siemens PCD-2M [Predator99, rfka01]
- SIIG MiniSys 2000 [zoinknoise, rfka01]
- Silent Scope 2 : Fatal Judgement (ver UAB, Ver 1.01, GN715 video board) [Guru]
- Silent Scope 2 : Fatal Judgement (ver UAC, Ver 1.02, GN715 video board) [Guru]
- Silent Scope (ver UAD, Ver 1.33, GQ871 video board) [Guru]
- Silicon Valley Computer, Inc. 486WB6A3.B1 [zero01101, rfka01]
- SOYO 025D2 [BreakPoint, rfka01]
- SOYO 025K2 [[email protected], rfka01]
- Soyo Baby AT 386 [Aerion, rfka01]
- TMC PAT48AV [Madao, rfka01]
- TMC PAT48PG4 [HanJammer, rfka01]
- Toshiba T3200SXC [adalbert, rfka01]
- Twinhead Netstation PC [HanJammer, rfka01]
- Wearnes CL286-12/16S (CL286-12S and CL286-16S) [HanJammer, rfka01]
- ZEOS 386 SX-16 [Horun, rfka01]

New working software list additions
- 32x: Motherbase (Euro) [Xenon]
- apexc_cyl: Hello World 1, Hello World 2, Hello World 3 [Robbbert]
- apple2_flop_clcracked:
Farm Ledger Pro (cleanly cracked), Print Your Own BINGO Plus (Version 01.23.88) (cleanly cracked), Pro Football Pointspread Prediction System (cleanly cracked) [4am, Firehawke]
Adventure Double Feature Volume II (cleanly cracked), Algebra I (Version 1.3) (SoftSmith) (cleanly cracked), Astro Attack (SoftSmith) (cleanly cracked), Beach Landing (cleanly cracked), Bugbyter (Version 1.11) (SoftSmith) (cleanly cracked), Bumble Games (Version 1.4) (cleanly cracked), Con-Putation (cleanly cracked), Cosmic Combat (SoftSmith) (cleanly cracked), Creature Venture (SoftSmith) (cleanly cracked), Cross Country Rallye (Softsmith) (cleanly cracked), Crush, Crumble and Chomp! (1981-06-22 Version) (cleanly cracked), Dinner on a Disk (SoftSmith) (cleanly cracked), Disk Director (SoftSmith) (cleanly cracked), Drinks on a Disk (SoftSmith) (cleanly cracked), The Final Frontier (Version 1.0) (SoftSmith) (cleanly cracked), Fractions (Version 3.0) (SoftSmith) (cleanly cracked), Friends or Lovers (SoftSmith) (cleanly cracked), Game of the U.S. (SoftSmith) (cleanly cracked), The Game Show (SoftSmith) (cleanly cracked), Guardian (SoftSmith) (cleanly cracked), L.A. Land Monopoly (SoftSmith) (cleanly cracked), Lazer Maze (SoftSmith) (cleanly cracked), Lazer Silk (SoftSmith) (cleanly cracked), Little Speller (Version 2.0) (SoftSmith) (cleanly cracked), LogoMotion (Version 1.2) (SoftSmith) (cleanly cracked), Math Skills (Version 1.3) (SoftSmith) (cleanly cracked), Micro Barmate (Version 1.0) (SoftSmith) (cleanly cracked), Midnight Malady (SoftSmith) (cleanly cracked), Moptown Parade (1981 Version) (cleanly cracked), Mummy's Curse (SoftSmith) (cleanly cracked), Perception (Version 3.1) (SoftSmith) (cleanly cracked), Spell Master (Version 1.3.1) (SoftSmith) (cleanly cracked), Stickybear Drawing (cleanly cracked), Supermap (SoftSmith) (cleanly cracked), Temple of Apshai rev. 4 (cleanly cracked), Zenith (SoftSmith) (cleanly cracked) [4am, san inc., Firehawke]
- apple2_flop_orig: Alge-Blaster Plus! (Version 1.0) (800K 3.5"), Hegira: Tale of a Galactic Exile, Mickey's Crossword Puzzle Maker (800K 3.5"), The Playroom (Version 1.0) (800K 3.5"), Prince of Persia (800K 3.5"), Rampage (800K 3.5"), Sentence Fun (1989 Re-release) (800K 3.5"), Spelling Rules (1989 Re-release) (800K 3.5"), Stickybear Math (800K 3.5"), Stickybear Math 2 (1988 Re-release) (800K 3.5"), Stickybear Opposites (1989 Re-release) (800K 3.5"), Stickybear Town Builder (1988 Re-release) (800K 3.5"), Stickybear Typing (1988 Re-release) (800K 3.5"), SuperPrint! (Version 1.4) (800K 3.5"), Troll Sports Math (800K 3.5"), Where in Europe is Carmen Sandiego? (800K 3.5"), Woolly's Birthday (Version 1.0) (800K 3.5") [4am, Firehawke]
- apple2gs_flop_orig: Calendar Crafter (Version 1.2), Charlie Brown's ABC's, Columns GS, Designer Prints (Version 1.0), Designer Puzzles (Version 1.0), Mercury (Version 1.0), Paperboy, Pipe Dream, ShowOff (Version 1.1), Snoopy's Reading Machine, Storybook Weaver, Storybook Weaver: World of Adventure (Version 1.0), Storybook Weaver: World of Make-Believe (Version 1.0) [4am, Firehawke]
- c64_cass: 10 Computer Hits 2 (alt), 10 Computer Hits 3, 10 Computer Hits 4, 10th Frame, 1942, 1942 (alt), 1943: The Battle of Midway, 3D Pool, 3D Pool (Kixx), 4 Most Horror, 4 Soccer Simulators, 4th & Inches, 5th Gear (Prism), 6 Computer Hits, 6 Computer Hits (alt), 6 Pak, 720 Degrees, ACE: The Air Combat Emulator, AcroJet, Action Pack (alt), Addicted to Fun: Rainbow Collection, Advanced Pinball Simulator, Adventures of Bond... Basildon Bond, Alleykat (alt), Altered Beast, Alternative World Games, America's Cup Challenge, Anarchy (alt), Annihilator (Rabbit Software), Anter-Planter, Arcade Force Four, Arcade Hits 2 in 1, Arkanoid (Imagine), Arkanoid: Revenge of Doh, Armalyte, Armourdillo, Army Moves, Athena, Atomic Robo-Kid, Attack of the Mutant Camels (alt), Auf Wiedersehen Monty, Avenger, A View to a Kill [The Ultimate Tape Archive Team, Steven Coomber]
- fmtowns_cd:
Computer Zukan - Shokubutsu-hen, FM Towns II Demonstration CD-ROM '93 Winter, FM Towns Super Technology Demo 1993 (HME-219), GNU for Towns, Hyperland II - Mimi no Daibouken, Oto to E no Deru Eigo Jisho No. 3 - Nandemo Illust Eigo Jiten, Oto to E no Deru Eigo Jisho No. 4 - Nandemo Illust Eigo Jiten Part 2, Q² ROM Magazine Soukan-gou, Secre Demo Disk, Secre Volume 4 - Hitomi Fujisaki, Secre Volume 5 - Tina Gushiken, Secre Volume 6 - Reiko Kato, Secre Volume 7 - Reiko Chiba, Towns System Software V2.1 L20, Towns System Software V2.1 L30A, Towns System Software V2.1 L40, TownsPaint II V1.1 L10, TownsSound V2.1 L10 []
Multimedia Communication Virtual Town - TC-Station - Computer Gakushuu Program, Multimedia Communication Virtual Town - TC-Station - Computer Graphics & Music, Multimedia Communication Virtual Town - TC-Station - Game Collection, Multimedia Communication Virtual Town - TC-Station - Marty WorPro & Marty Hyoukeisan, Multimedia Communication Virtual Town - TC-Station - Photo Collection, Multimedia Communication Virtual Town - TC-Station - Virtual Town Tsuushin Program [, cyo.the.vile]
- fmtowns_flop_orig:
Ayumi-chan Monogatari Hint Disk, D.P.S SG 2 - Dream Program System SG Set 2, D.P.S SG 3 - Dream Program System SG Set 3, Dr. Stop!, Kakeibo + Fukubukuro - Wagaya no Benrichou Vol. 1, Rance - Hikari o Motomete, Rance 2 - Hangyaku no Shoujo-tachi, Rance 2 Hint Disk, Rance IV Demonstration Disk, Rance IV Option Disk, Super D.P.S., Toushin Toshi (1990-12-07) [cyo.the.vile]
Towns Drill - Shougaku Sansuu Series - Sansuu 4-nen (TownsGEAR V2.1 version), Towns Drill - Shougaku Sansuu Series - Sansuu 5-nen (TownsGEAR V2.1 version) [wiggy2k]
- ibm5150: Crime Wave (5.25", v1.1), Crime Wave (v2.0, 3.5") [The Good Old Days]
- ibm5170:
Caldera OpenDOS 7.01 (3.5" 1.44MB), Caldera OpenDOS 7.01 (3.5" 720KB), Caldera OpenDOS 7.01 (5.25" 1.2MB), Caldera OpenDOS Lite 7.01 (3.5" 1.44MB), Caldera OpenDOS Lite 7.01 (3.5" 720KB), Caldera OpenDOS Lite 7.01 (5.25" 1.2MB), DR DOS 7.03, DR DOS Lite 7.03, OS/2 Black Jack, OS/2 Poker, OS/2 Warp, OS/2 Warp 3 FixPak XR_W040, OS/2 Warp Connect with Win-OS/2, OS/2 Warp with Win-OS/2 []
Moonstone - A Hard Days Knight []
F-15 Strike Eagle III (3.5"), F-15 Strike Eagle III (5.25"), FIFA International Soccer, Might and Magic: Clouds of Xeen, Might and Magic: Darkside of Xeen, Panzer General, Populous 2: Trials of the Olympian Gods (3.5"), Populous 2: Trials of the Olympian Gods (5.25"), Robocop 3 [The Good Old Days]
Windows NT 3.1 Workstation (3.10.511.1), Windows NT 3.1 Workstation (3.10.511.1) [3.5" floppy], Windows NT 3.5 Workstation (3.50.807), Windows NT 3.5 Workstation (3.50.807) [3.5" floppies], Windows NT 3.51 Workstation (3.51.1057.1) [WinWorld]
- ibm5170_cdrom:
IBM AttachPak for OS/2 Warp Connect, IBM DEMOpkg for OS2 - First Edition 99Q3, Lotus Notes Express v3.30 for OS2, Special Promotion Copy NFR, Lotus SmartSuite for OS/2 Warp 4, OS/2 Warp, OS/2 Warp Connect with Win-OS/2, OS/2 Warp Special CD - november 1995, OS/2 Warp with Win-OS/2, PC DOS 7 []
Caldera OpenDOS Machine Readable Source Kit (M.R.S) 7.01 [, Davide Cavalca]
Windows NT 3.1 Workstation (3.10.511.1), Windows NT 3.51 Workstation (3.51.1057.1) [WinWorld]
- ibm5170_hdd: Caldera OpenDOS 7.01, Caldera OpenDOS Lite 7.01, DR DOS 7.03, DR DOS Lite 7.03, OS/2 Warp Connect with Win-OS/2, OS/2 Warp with Win-OS/2 [Davide Cavalca]
- neogeo: The Irritating Maze / Ultra Denryu Iraira Bou [Vas Crabb]
- nes:
10 in 1 (CTC-09), 11 in 1 (K-3046), 16 in 1 (SA005-A), 4 in 1 (TJ-03), Ai Senshi Nicol (Asia, FDS conversion, alt) [anonymous]
Batman - The Video Game (pirate), Doki Doki Panic (Asia, FDS conversion, alt PCB), Exciting Soccer - Konami Cup (Asia, FDS conversion), Hikari Shinwa - Palthena no Kagami (Asia, FDS conversion), Lucky Rabbit (Asia, Roger Rabbit FDS conversion), Moero TwinBee - Cinnamon Hakase o Sukue! (FDS conversion) [famiac]
Akumajou Dracula (Asia, FDS conversion) [Kevin Horton]
GetsuFumaDen (Kaiser) [krzysiobal]
Super Mario Bros. 2 (LF36) [krzysiobal, NewRisingSun]
72 in 1 Cartridge Story, 90 in 1 Cartridge Story (III) [MLX]
Elfland [NewRisingSun]
Meikyuu Jiin Dababa (Asia, FDS conversion, alt PCB) [NewRisingSun, krzysiobal]
80 in 1 Cartridge Story (II) [Yahweasel]
- pc98: OS/2 J2.11 [huoqianyu, flyingharuka]
- pdp1_ptp: DDT debugger, Munching Squares, Spacewar! [Robbbert]
- rx78_cart: Rengo Kantai [Gaming Alexandria]
- samcoupe_flop: Castle, Lemmings, Prince of Persia, Sophistry [World of SAM]
- snes:
Addams Family Values (prototype), Armored Police Metal Jack (USA, early prototype), Congo's Caper (prototype), Might and Magic II - Gates to Another World (USA, earlier prototype), Might and Magic II - Gates to Another World (USA, prototype), Operation Thunderbolt (prototype), Rock n' Roll Racing (USA, prototype, alt), Street Racer (prototype), Tom & Jerry (USA, prototype, alt), World Cup USA 94 (USA, prototype) [snescentral, VGHF]
Mortal Kombat 3 (USA, final prototype) [togemet2]
- sorcerer_cass: S-Word Word Processor [exidyboy]
- vector06_flop: Great Battle Super Tank, Incubus, Real Player demo, T.Rex 0.5: Take One [Robbbert]
- vg5k: 21 Games Compilation, Alunissage, Blitz, DCA, Isola / Mor-Quatre, Jeu de Dames, Lode Runner, Machaon, Memory, Penalty, Sargon Chess, Space Invaders, Sprite Creator, Squash, Strategie-Flore / Gyracolor, Stricker, Submarine, Tetris [Robbbert]
- vgmplay: Aero Fighters 2 (Neo Geo), Aero Fighters 3 (Neo Geo), Air Zonk (TG-16), Aoi Blink (TG-16), Dragon Egg! (TG-16), Final Match Tennis (TG-16), Flame Zapper Kotsujin (NEC PC-9801, OPN), Flame Zapper Kotsujin (NEC PC-9801, OPNA), Genji Tsuushin Agedama (TG-16), LEGO Racers (Nintendo Game Boy Color), Legend of Hero Tonma (TG-16), Mario Roulette (Arcade), Mario's Tennis (Nintendo Virtual Boy), Nekketsu Koukou Dodgeball Bu - PC Bangai Hen (TG-16), New Adventure Island (TG-16), Ninja Ryuuken Den (TG-16), Power Eleven (TG-16), Racing Damashii (TG-16), Samurai-Ghost (TG-16), Shockman (TG-16), Tetris Plus (Jaleco Mega System 32), Yuuyu No Quiz De Go! Go! (Taito F2 System) [, Tafoid]
- vsmilem_cart: Disney Princess - The Princess and the Frog - Tiana's Big Dream (USA), Disney Winnie the Pooh - The Honey Hunt (USA), Disney/Pixar Up (USA), Nickelodeon Wonder Pets! - Save the Animals! (USA), Snow Park Challenge (USA), Super WHY! - The Beach Day Mystery (USA), Thomas & Friends - Engines Working Together (USA), Wild Waves (USA) [skaman]
- vtech2_cass: Cross Bomber, Cross Chase, Cross Horde, Cross Shoot, Cross Snake [Robbbert]
- x1_flop: Dezalis [Robbbert]

Software list items promoted to working
- fmtowns_cd: Lettuce Cooking - Tanoshiku Tsukureru Obentou [cyo.the.vile]
- nes: 200 in 1 - Elfland, 4 in 1 (Alt 2), 4 in 1 (Alt 3), Angry Birds 3 (Chi), Batman 4 (Batman - Return of the Joker pirate), Crime Busters, Exciting Basket (Asia, FDS conversion), FIFA International 2' 96 (Goal!! pirate), Fāngkuài Zǒngdòngyuán (China), Korean Igo (Korea), Ninja Ryukenden (China), Pizza Pop Mario (Pizza Pop pirate), Reset Based 4 in 1, Super Mario Bros. 2 (TONY-I), Volleyball (Asia, FDS conversion) [kmg]
- next_hdd: NeXTSTEP 3.1, NeXTSTEP 3.2 [Davide Cavalca]
- vector06_flop: Card Game [Robbbert]

New NOT_WORKING software list additions
- c64_cass: Ace of Aces, APB (alt), Aquanaut, Asterix and the Magic Cauldron [The Ultimate Tape Archive Team, Steven Coomber]
- fmtowns_cd: Fujitsu Habitat V1.1 L10 [, cyo.the.vile]
- msx1_cart: Easi-Speech [hap]
- nes: 4 in 1 (Mr. Mary 2), Super Mario Bros. 2 (YUNG-08), Super Mario Bros. 2 (YUNG-08, no protection) [krzysiobal, NewRisingSun]
- snes: Mortal Kombat II (USA, final prototype) [togemet2]
- svmu: 5 Pin Bowling Game, Adventure VMU, Alien Fighter, Alien Shooter, Basketball, Bounce, DC Anim v2.0, DirectVMS Start Rom, Dream Racer, Fat Rain, Freak Skater 2, Frog In A Blender, Glucky Laby, Guess The Square, Jim Light, Jims Bowling, Jojo's Problem, Kill Em All, Kill Hyman 3, Lightsaber Battle, Magic 8-Ball, Metal Gear Stealth, Minesweeper, Mini Racer, Muddy Says, Paper Attack, Pong Beta, Puzzle, Quick Time Events, Rainbow 6, Raining Squares, Revenge, Sample, Scroll Demo, Shell Game, Simon, Sniper, Star Wars, Supercross VMU, Swampy, Tetris, Time Crisis, Time Shooter, Until Death, Virtual Teacher, VM-a-Sketch, VM-a-Sketch Beta v1.4, VMU Boxing, VMU Dice, VMU Fighter v1.4, VMU Mini Pacman, VMU Racer, VMU Vision, VMUV Player 001, WinVMS Rain, WinVMS Start Rom [Robbbert]

Translations added or modified
- Portuguese (Brazil) [Felipe]

Merged pull requests
- 8028: pce.cpp: Converted PC Engine controller ports to slot devices. [cam900]
- 8154: at.cpp, genpc.cpp, pc.cpp: Added BIOS dumps and notes for various PC motherboards. [rfka01]
- 8195: bus/nes: Added support for a couple of unlicensed Chinese cartridges. [kmg]
- 8204: bus/nes: Fixed Kaiser Metroid (FDS conversion), and promoted it to working. [kmg]
- 8209: Correctly apply -keepaspect in combination with -unevenstretchx/-unevenstretchy. [Antonio Giner]
- 8220: bus/nes: Improved support for iNES mapper 108 (DH-08, LE05, LH28, LH31, and LH54 boards). [kmg]
- 8228: twincobr.cpp: Added Sky Shark (bootleg). [jordigahan, ClawGrip]
- 8230: bus/nes: Updated a few mapper number comments. [kmg]
- 8231: ibm5170.xml: Added part IDs for floppy labels. [Davide Cavalca]
- 8232: c64_cass.xml: Added seventeen items. [The Ultimate Tape Archive Team, Steven Coomber]
- 8233: chanbara.cpp: Swapped left and right joysticks (MT08015). [Steven Coomber]
- 8234: bus/nes: Added support for Gyruss FDS conversion. [kmg]
- 8238: bus/nes: Added support for FDS conversions on KS7010 and KS7030 boards. [kmg]
- 8243: Updated Brazilian Portuguese translation. [Felipe]
- 8245: vsmjtria.cpp: Fixed coin input polarity, improved communications, and added NVRAM clear switch. [Angelo Salese]
- 8246: galaxian.cpp: Added Space Mission (Spanish bootleg of Scramble). [Arcade Planet, Victor Fernandez (City Game), ClawGrip]
- 8247: bus/nes: Added support for Palthena no Kagami and Lucky Rabbit FDS conversions, and fixed fuunsfds backgrounds. [kmg]
- 8248: snes.xml: Replaced bad dump of mk2u, and removed duplicate mk3p1. [kmg]
- 8250: nes.xml: Hooked up batman4, fifa96 and pizzamar VRC4 pirate cartridges properly. [kmg]
- 8251: lwriter.cpp: Hooked up DIP switches, and changed default setting to “Serial Batch Mode 9600 Baud”. [Jeff Muizelaar]
- 8252: Removed device tag lookups from various devices in favour of configurable object finders. [Miodrag Milanović]
- 8253: cpu/nanoprocessor: Improved emulation based on results of hardware reverse-engineering. [F.Ulivi]
- 8254: lwriter.cpp Swapped SCC addresses, so interrupts match I/O addresses. [Jeff Muizelaar]
- 8255: emu/emumem*: Removed Endianness template parameter from handler_entry_read, handler_entry_write and related classes. [AJR]
- 8256: lwriter.cpp: Added a minimal stub simulation of the print controller. [Jeff Muizelaar]
- 8257: dgpix.cpp: Explicitly listed four known undumped games in comment. [HeroponRikiBestest]
- 8258: lwriter.cpp: Stubbed out EEPROM with fixed values to get the machine to boot to the PostScript Executive. [Jeff Muizelaar]
- 8259: cave.cpp: Fixed address map for Pac-Carnival, and promoted machine to working. [Devin Acker]
- 8260: 32x.xml: Added Motherbase (Euro). [Xenon, kmg]
- 8261: 32x.xml: Removed comment about Motherbase (zaxxon2k) being undumped. [kmg]
- 8262: twincobr.cpp: Fixed skysharkb ROM labels (MT08021). [ClawGrip]
- 8263: cave.cpp: Added Bet 12 button to Pac-Carnival. [Devin Acker]
- 8264: bus/a2bus: Added support for ///SHH Systeme LANceGS Ethernet card. [Kelvin Sherlock]
- 8266: bus/nes: Fixed graphical errors in mc_s42 and mc_76. [kmg]
- 8267: Rewrote 3dfx Voodoo Graphics emulation, and removed legacy polygon graphics helpers. [Aaron Giles]
- 8268: namcos2_sprite.cpp: Fixed X coordinate mask. [David Haywood]
- 8269: chanbara.cpp: Draw low-priority sprites. [David Haywood]
- 8270: bowltry.cpp: Expanded notes, and added stub video register handlers. [Angelo Salese]
- 8271: nes.xml: Fixed angrybr3 and plantzom Chinese pirate cartridges. [kmg]
- 8272: chexx.cpp: Added two Olimpic Hockey (EM Bubble Hockey) sets. [Museo del Recreativo,, ClawGrip]
- 8275: batman.cpp: Set horizontal layer offsets to match behaviour of real hardware. [David Haywood]
- 8276: chexx.cpp: Corrected ROM checksums for olihockeya. [ClawGrip]
- 8277: bus/nes: Added support for Kaiser KS7016B and KS7021A bootlegs, and fixed KS7016 bootlegs. [kmg]
- 8278: machine/megacd.cpp: Fixed address calculation for main CPU access to PRGRAM. [Damian Rogers]
- 8279: acrnsys.cpp: Changed BREAK key input type to avoid initially disabling the keyboard device by default. [Steven Coomber]
- 8281: Fixed support for 12-bit mapper numbers in NES 2.0 loader. [kmg]
- 8282: c64_cass.xml: Added thirty items. [The Ultimate Tape Archive Team, Steven Coomber]
- 8283: fmtowns_flop_*.xml: Added thirteen items, and replaced three items with better dumps. [cyo.the.vile, wiggy2k, r09]
- 8284: gameboy.xml, gbcolor.xml: Fixed some parent/clone relationships, and improved some short names. [kmg]
- 8286: cpu/spc700: Removed obsolete workaround for targets with 16-bit char types. [David Viens]
- 8286: chexx.cpp: Dumped sound ROMs for Olimpic Hockey (EM Bubble Hockey) games. [Museo del Recreativo,, ClawGrip]
- 8287: cpu/m68000: Implemented FATAN instruction using Bochs SoftFPU x87 FPATAN code. [Calvin Buckley]
- 8288: vsmilem_cart.xml: Added eight items. [skaman, ClawGrip]
- 8289: hh_sm510.cpp: Corrected serial ID for gnw_manholeg in comment. [algestam]
- 8290: fmtowns_cd.xml: Addded 25 items, replaced 12 items with better dumps, and added better floppy dumps. [r09]
- 8292: bus/pce_ctrl/joypad2.cpp: Fixed pin name comment. [cam900]
- 8293: apple2_flop_*.xml, apple2gs_flop_*.xml: Added latest original floppy dumps and crack. [4am, san inc., Firehawke]
- 8294: megasys1.cpp: Corrected type A main CPU ROM region size and added audio CPU RAM mirroring. [hammy, Ivan Vangelista]
- 8295: namcos2.cpp: Enabled C355 sprite buffering for Suzuka 8 Hours games (fixes flickering in suzuk8h2). [David Haywood]
- 8296: c64_cass.xml: Improved description for 720. [Steven Coomber]
- 8297: discoboy.cpp: Fixed discoboyp tile banking; konamigx.cpp: Added default EEPROM content for mtwinbee. [David Haywood]
- 8298: Allow controller configuration files to configure specific fields and updated documentation. [Vas Crabb]
- 8299: video/namco_c355spr.cpp: Fixed sprite attribute table index mask (fixes missing sprites in finalapr). [Ryan Holtz]
- 8301: nes.xml: Added some Super Mario Bros. 2 bootlegs and FDS conversion bootlegs. [famiac, krzysiobal, NewRisingSun, kmg]
- 8302: video/namco_c355spr.cpp: Adjusted attribute table index mask to fix vshoot. [Ryan Holtz]
- 8305: video/namco_c355spr.cpp: Added raster interrupt timing kludge, and fixed some sprite positions. [David Haywood, Ryan Holtz]
- 8307: pc98.xml: Added OS/2 J2.11. [huoqianyu, flyingharuka, r09]
- 8308: bus/nes: Improved emulation of Super Chaoji Sandai 3. [kmg]
- 8310: samcoupe_flop.xml: Added four items. [World of SAM, ArcadeShadow]
- 8312: saturn.xml: Improved metadata for several items. [ArcadeShadow]
- 8314: namco_c355spr.cpp: Interpret Y displacement as sign/magnitude (fixes missing graphics in Final Lap R). [David Haywood]
- 8315: lwriter.cpp: Made writes to 0x600000-0x7fffff perform bitwise OR with contents of RAM (GitHub #8309). [Jeff Muizelaar]
- 8316: bus/nes: Added support for a Batman bootleg. [kmg]
- 8317: video/upd7220.cpp: Fixed pattern buffer start offset for GCHRD command (used by on QX-10). [Brian Johnson]
- 8318: mcr.cpp: Added comments for dates seen on tabberb EPROM labels. [tacotown]
- 8319: qx10.cpp: Fixed video RAM address calculation for color mode. [Brian Johnson]
- 8320: bus/nes: Added support for an Ai Senshi Nicol FDS conversion bootleg. [kmg]
- 8332: bus/nes: Explicitly release interrupt line for Kaiser KS7017 cartridges (almanfds and similar). [kmg]
- 8334: bus/nes: Added support for a Moero TwinBee FDS conversion bootleg. [famiac, kmg]
- 8335: snes.xml: Added twelve recently-dumped prototypes. [snescentral, VGHF, togemet2, kmg]
- 8336: ibm5170.xml: Added several OpenDOS, DR DOS, OS/2, and Windows NT distributions. [, WinWorld, Davide Cavalca]
- 8337: ibm5170_cdrom.xml: Added twelve items. [, WinWorld, Davide Cavalca]
- 8338: ibm5170_hdd.xml: Added pre-installed OpenDOS, DR DOS and OS/2 Warp hard disk images. [Davide Cavalca]
- 8339: next_hdd.xml: Promoted NeXTSTEP 3.1 and NeXTSTEP 3.2 to working as they now complete booting. [Davide Cavalca]
- 8341: apple2_flop_orig.xml: Added latest original software dumps. [4am, Firehawke]
- 8342: ibm5170.xml: Added ten items. [The Good Old Days,, ArcadeShadow]
- 8344: bus/nes: Added support for four pirate multi-game cartridges. [kmg]
- 8345: spectrum_cass.xml: Cleaned up metadata for many entries. [,, ArcadeShadow]
- 8347: nes.xml: Hooked up two pirate multi-game cartridges to existing emulation. [kmg]
- 8348: ibm5150.xml: Added two versions of Crime Wave. [The Good Old Days, ArcadeShadow]
- 8349: hh_sm510.cpp: Added Spider (Tronica) (Space Mission with different artwork). [algestam]
- 8353: bus/nes: Added support for Cartridge Story multi-game cartridges. [MLX, Yahweasel, kmg]
Télécharger MAME v0.234 (64-bit)
Site Officiel de MAME
 Virtual ][ v10.3.1 
Mardi 27/07/21 à 14:52 par Firebrand
Cet émulateur Apple // pour MacOS a été mis à jour. Attention, il s'agit d'un shareware. Les améliorations sont les suivantes:
- Added a pull down menu to save an Apple II screen as a PNG file. Previously, this function was only available through Applescript.
- If the "shift key modification" has been configured, the initial value of game controller button #2 was incorrect. This has been fixed.
- Improved CPU usage in top-speed mode, in order to reduce the occasional "spinning beach ball" cursor.
- Several improvements "under the hood" in anticipation of future macOS releases.
Télécharger Virtual ][ v10.3.1
Site Officiel de Virtual ][
 WinUAE v4.9.0 Beta 25 FR (32-bit) 
Lundi 26/07/21 à 14:37 par Firebrand
L'équipe de Tradu-France s'est déjà chargée de la traduction en français de la dernière beta de WinUAE.
Télécharger WinUAE v4.9.0 Beta 25 FR (32-bit)
 WinUAE v4.9.0 Beta 25 (32-bit) 
Lundi 26/07/21 à 14:35 par Firebrand
Une nouvelle beta de cet émulateur Amiga qu'on ne présente plus a été publiée. Voici la liste des nouveautés:
- On the fly PAL/NTSC switch (VPOSW trick or BEAMCON0) incorrectly adjusted screen width in some situations. Height is now adjusted relative to total vertical lines, some games use VPOSW trick to generate 56Hz mode which was previously scaled as NTSC.
- Programmed mode (BEAMCON0 bit 7 set) with PAL/NTSC like parameters are not anymore considered as VGA-like.
- Hardwired vblank end line was 1 too late.
- Fixed repeating autoresize.
- Yet another HBLANK related undocumented feature: HBLANK start enables border. If HBLANK start is moved to visible area and bitplanes are active during HBLANK: border gets re-activated and bitplane re-starts when next BPL1DAT write happens. This probably can't be used for anything useful because display's black level detection will get confused (weird colors, wrong black level etc) if HSYNC period is not blanked.
- And another undocumented feature: if horizontal display window was closed due to HBLANK and next BPL1DAT access is close enough (and after HBLANK end in visible region, so probably can only happen in bitplane overun condition, normally shift registers empty and only background color is shown), display window opens 1.5 lores pixel early, showing previous BPL1DAT loaded pixel pattern.
- Horizontal diw now works correctly even if display horizontally "wraps around" due to (much) larger than normal HSYNC position.
- Light gun/pen fix.
- Partial fix to cycle-exact + MMU emulation (but could also happen without MMU) weird copper behavior. Internal cycle counter was not always guaranteed to be chipset cycle aligned.
- GUI lists (for example Hardware info) column DPI support.
- Fixed D3D11 OSD led crash (D3D9 worked) if display moved monitors and they had different DPI.
- Fixed RTG unexpected display size/scaling, introduces few betas ago.
- Fixed RTG related crash when switching fullscreen modes (possibly also in other modes).
- Fixed chipset emulation buffer overflow in some programmed modes, buffers need to be slightly larger now that vertical "overrun" is supported.
Télécharger WinUAE v4.9.0 Beta 25 (32-bit)
Site Officiel de WinUAE
<< Page précédentePage suivante >>
2001-2021 Planet Emulation