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 RetroArch v1.7.9 
Dimanche 06/10/19 à 13:26 par Firebrand
Ces ensemble de noyaux d'émulateurs réunis autour d'une même interface accumule les mises à jour actuellement. Pour avoir tout en détail, je vous conseille d'aller sur le site officiel avec leur news richement illustrée, sinon, voici la liste des changements généraux:
- AI SERVICE: Image mode is now much faster, it now saves the image in-memory in PNG format then passes it along to the translation service
- BUGFIX: Touch input – When using an overlay to toggle the quick menu on touchscreen devices, we no longer get ‘phantom’ menu input – i.e. the old bug of hitting the toggle and instantly resuming content (or performing a save state) is fixed
- BUGFIX: Networking – RetroArch crashed when pressing left while Relay Server Location entry was selected
- BUGFIX: Networking – fix memory leak that could happen at exit after a network operation had run
- CHEEVOS: Improve handling of line endings when calculating CD hashes for retroachievements
- CHEEVOS: Add support for Sega CD/Saturn; reduce hash calls to server
- FPGA: Add initial FPGA port for Z-Turn boards – not really release-ready yet, will need community support to continue. Currently employs naive framebuffer approach, not fullspeed
- GL1: GLDirect (D3D9 to OGL1.1 wrapper) support
- GONG: Stability fixes
- LINUX/UDEV: Fix touchscreen/lightgun issues
- MENU/MATERIALUI: MaterialUI no longer ‘forgets’ its place when navigating backwards in menus, and navigation in general is ‘cleaner’
- MENU/MATERIALUI: Add initial gesture support
- MENU/MATERIALUI: Improved touch support
- MENU/MATERIALUI: Bugfix – Random’ items are no longer automatically highlighted when performing standard up/down ‘flick’ scrolling through lists (items are only highlighted when you keep the pointer still for > 200 ms)
- MENU/MATERIALUI: Bugfix – The display no longer ‘jerks’ for one frame when navigating backwards through lists
- MENU/MATERIALUI: Bugfix – The Material UI scaling factor is now based upon the device-reported screen DPI value (previously it relied upon a hard-coded magic number, which was never correct)
- MENU/RGUI: Functional mouse/touchscreen support
- MENU/ONSCREEN KEYBOARD: On-screen keyboard entry via mouse/touchscreen has been tidied up – no more double inputs (or unwanted menu interaction in the background)
- MENU/MOUSE: Mouse wheel up/down is now a proper ‘up/down’, same as using cursor keys or a dpad
- MENU/MOUSE: Mouse wheel tilt left/right has been wired up to normal ‘left/right’ commands. Also further improved mouse wheel tilt
- MENU/OZONE: Add option to toggle between static and scrolling content metadata
- MENU/XMB: Add full gesture support
- MENU/OSX: Fixed mouse buttons – mouse down events were not hooked up
- MENU: When navigating backwards from a core options drop-down list (i.e. pressing select or cancel), the last menu position is remembered (instead of resetting back to the first core option item each time)
- MENU: Add mouse/touchscreen gesture support
- MENU: Add option to delete playlists (Settings > Playlists > Playlist Management)
- MOBILE (ANDROID/IOS): Add option to automatically rotate overlays when changing orientation
- OSD: Memory details should now be available on every platform (get_mem_total and get_mem_free need to be implemented in the frontend driver for it to work)
- OSD: Memory details can now be shown individually without FPS and frame count
- PS2: Fix memory leaks in font/video driver
- SWITCH: Set default aspect ratio to core provided instead of 4:3
- THREADED VIDEO: Fix FPS text in threaded video mode
- VITA: Set default aspect ratio to core provided instead of 4:3
- VITA: Add system language detection
- VITA: More memory support
- WIN32: Log window now has title ‘Logging Console’
- WII: Add Wiimote lightgun support
Télécharger RetroArch v1.7.9 (32-bit) (Windows)
Télécharger RetroArch v1.7.9 (64-bit) (Windows)
Télécharger RetroArch v1.7.9 (Windows XP 32-bit) (Windows)
Télécharger RetroArch v1.7.9 (Windows XP 64-bit) (Windows)
Télécharger RetroArch v1.7.9 (64-bit) (MacOS)
Télécharger RetroArch v1.7.9 (Nintendo GC)
Télécharger RetroArch v1.7.9 (Nintendo Wii)
Télécharger RetroArch v1.7.9 (Nintendo WiiU)
Télécharger RetroArch v1.7.9 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.7.9 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.7.9 (PS Vita)
Télécharger RetroArch v1.7.9 (CEX) (PlayStation 3)
Site Officiel de RetroArch
 Hoxs64 v1.0.23.1 FR 
Samedi 05/10/19 à 13:00 par Firebrand
La dernière version de cet émulateur Commodore 64 a été traduite en français par l'équipe de Tradu-France.
Télécharger Hoxs64 v1.0.23.1 (32-bit) FR
Télécharger Hoxs64 v1.0.23.1 (64-bit) FR
Télécharger Hoxs64 v1.0.23.1 (Windows 98/2000) FR
 CaPriCe Forever v19.10 
Samedi 05/10/19 à 12:57 par Firebrand
Cet émulateur Amstrad CPC a été mis à jour. Les améliorations sont les suivantes:
- Increase full speed;
- Improve assembler compilation using Pasmo;
- Add breakpoint on Read/Write memory accesses;
- Fix minor bugs.
Télécharger CaPriCe Forever v19.10
Site Officiel de CaPriCe Forever
 VisualBoy Advance-M v2.1.4 
Vendredi 04/10/19 à 13:02 par Firebrand
Cet émulatuer GameBoy Advance et GameBoy/GameBoy Color a été mis à jour. Les améliorations sont les suivantes:
- c93e017 - builder: minor changes to support mac 32 bit (4 days ago)
- c1636d1 - builder: fixes for ffmpeg + misc. (4 days ago)
- aec23e3 - builder: re-enable ffmpeg, update dists (2 weeks ago)
- 806dd7d - Fix circular --config for SDL port. (7 days ago)
- 1aa8afb - Drop dead code entirely. (7 days ago)
- 531172c - Fix displaying of link menu when ENABLE_LINK=NO. (2 weeks ago)
- 0710709 - [Windows] Fix crash when setting weekly updates. (2 weeks ago)
- efa09bd - Add faster sqrt code for xBRZ filters. (2 weeks ago)
- 10f5576 - Fix config file when removing system accels. (3 weeks ago)
- 1c6b016 - [Windows] Fix remaining UTF-8 issues. (3 weeks ago)
- a2f3126 - transifex pull (3 weeks ago)
- 1e9d167 - builder: pause before codesigning for win targets (3 weeks ago)
- 0af5965 - builder: work on linux static binary (3 weeks ago)
- 33c43e3 - add -p:BuildInParallel=true to appveyor.yml (3 weeks ago)
- 61141eb - add -p:BuildInParallel=true to VS instructions (3 weeks ago)
- 9ee6b54 - cmake: remove invalid opt /std:c++11 for MSVC (3 weeks ago)
- 0f2c8ca - win: check APPDATA if LOCALAPPDATA is not found (3 weeks ago)
- 32fbfec - transifex pull (3 weeks ago)
- cc51622 - transifex push/pull (4 weeks ago)
- 528c37f - Allow "Browse" to be translated. (4 weeks ago)
- d8c981f - Fix toggles for video/audio layer options on menu. (4 weeks ago)
- c0f9642 - Show all commands available on menu. (4 weeks ago)
- 51fa150 - Adjust MMX menu variable and position. (4 weeks ago)
- 27b038b - Show messages about operations of state slot. (4 weeks ago)
- 2e24845 - Allow translation of the words Open and Quit. (4 weeks ago)
- 54991c5 - Add extra keys default input when using GUI. (4 weeks ago)
- b358c05 - Fix compilation issue when ENABLE_DEBUGGER=Off. (4 months ago)
- 2a2be95 - builder: msys2 fixes (4 weeks ago)
- f1438e0 - Check ASAN support when ENABLE_ASAN=ON. (4 weeks ago)
- ade64db - transifex pull (4 weeks ago)
- 8b34705 - cmake: check for ffmpeg >= 4.0.4 (4 weeks ago)
- 0b9c771 - travis: more ubuntu dists, fix mac cache (5 weeks ago)
- d9e4a08 - build fixes: ffmpeg, xbrz, travis, C++ version (5 weeks ago)
- 23224fb - update factory reset instructions in (5 weeks ago)
- 381a7bf - /std:c++latest for MSVC, fix bool flip, warn opts (5 weeks ago)
- 234f1e9 - Update to xBRZ 1.7. (6 weeks ago)
- 290012d - transifex pull (6 weeks ago)
- 06a9d78 - Allow UPS patch for GBA games. (6 weeks ago)
- 1949cdb - transifex push/pull (6 weeks ago)
- 03121c6 - Add support for autohold buttons. (6 weeks ago)
- e87213e - Fix indentation. (6 weeks ago)
- cf47942 - Fix Autofire {L,R}. (6 weeks ago)
- 4993cb8 - remove tea-ci .drone.yml and installer.nsi (6 weeks ago)
- d9a7e0c - cmake: auto-detect sfml, ffmpeg and openal (6 weeks ago)
- c64dd25 - Update (6 weeks ago)
- 8ceef90 - fix appveyor visual studio build (6 weeks ago)
- a8b7b72 - transifex pull (6 weeks ago)
- f5eabb3 - builder: disable LTO on 64 bit mingw (6 weeks ago)
- fc2eb38 - Fix behaviour of Tools > Memory Viewer (#486) (6 weeks ago)
- 2958af0 - builder: mingw improvements + misc. (6 weeks ago)
- 3923b28 - transifex pull/push (6 weeks ago)
- 51f61a3 - Merge remote-tracking branch 'vbam-libretro/master' (6 weeks ago)
- 6bdd6d1 - Merge pull request #77 from negativeExponent/fix_cheat_search (7 weeks ago)
- dc8d36a - minor fix for stl wx builds (7 weeks ago)
- 51a4f74 - Merge remote-tracking branch 'vbam-libretro/master' (7 weeks ago)
- 9ccdeac - Add missing break; lines for switch statements (7 weeks ago)
- b8afa8c - Merge pull request #76 from RobLoach/intl (7 weeks ago)
- a17eb47 - Merge branch 'master' of into intl (7 weeks ago)
- 9b043da - libretro: Update core options API (7 weeks ago)
- 6b18c1f - Fix warning about frames left in queue. (8 weeks ago)
- f5b1947 - [IDEA] Fix recording when using speedup/turbo. (8 weeks ago)
- 738494a - Support all sample rate available on GUI. (8 weeks ago)
- aa3ecaf - Add new output formats for recording audio/video. (9 weeks ago)
- 5848fea - Fix video/audio recording. (2 months ago)
- 9e3c261 - Update libretro_core_options.h (7 weeks ago)
- 6c60ac3 - Turkish Language option (7 weeks ago)
- d92ca68 - Merge pull request #74 from retro-wertz/update (7 weeks ago)
- ad43b32 - Fix "index out of bounds" runtime error (7 weeks ago)
- 36f3a73 - Merge pull request #73 from retro-wertz/libretro_cleanup (8 weeks ago)
- 82e723a - MBC3: Update mapper to check if RTC is present before running RTC functions (8 weeks ago)
- 03184dd - libretro: Use GB RTC data when available (8 weeks ago)
- b3744b3 - Simplify GB border core option (8 weeks ago)
- 9757a88 - Core options cleanup and a few readability-related updates (8 weeks ago)
- cfb03d8 - Set default keybinding when key does not exist. (9 weeks ago)
- 1ef0912 - Merge pull request #72 from retro-wertz/enable_rtc (8 weeks ago)
- 496b372 - Allow enabling GBA RTC regardless of rom types (8 weeks ago)
- 4dbdf87 - Merge pull request #71 from retro-wertz/patch-3 (8 weeks ago)
- bb10954 - Update Makefile (8 weeks ago)
- 3e64044 - Merge pull request #70 from retro-wertz/update_makefiles (8 weeks ago)
- 9831365 - Update Makefile (8 weeks ago)
- 34de057 - Merge pull request #67 from retro-wertz/update_makefiles (8 weeks ago)
- 71e4b7b - Merge pull request #69 from retro-wertz/master (8 weeks ago)
- d9f8396 - Cleanup (8 weeks ago)
- 9a13449 - Update Makefiles (8 weeks ago)
- 38b7613 - Setting up basic appveyor (9 weeks ago)
- 408cab7 - Merge pull request #66 from retro-wertz/libretro (9 weeks ago)
- d898288 - Automatically hide some core options depending on rom image type (9 weeks ago)
- c3edd6d - Merge pull request #65 from retro-wertz/libretro (9 weeks ago)
-2084a63 - Update GB/GBC memory maps (retro_memory_descriptors) (9 weeks ago)
- 90b051e - Update libretro_core_options.h (9 weeks ago)
- a727e22 - GB: Rename this variable to isolate from a global variable of the same name (10 weeks ago)
- 0d423b9 - Cleanup GB palette struct and update retro_get_memory_data/size (10 weeks ago)
- bc80ecd - UtilRetro.cpp: Cleanup (10 weeks ago)
- 855db11 - Fix wxWidgets assertion error on Logging... menu. (10 weeks ago)
- c886b6a - remove wrong and unnecessary #define (10 weeks ago)
- 38561b5 - Merge remote-tracking branch 'vbam-libretro/master' (2 months ago)
- 770b9c1 - Add left analog bind to D-PAD for joystick. (2 months ago)
- 6de45d4 - Set default binding for keyboard. (3 months ago)
- 78bbe14 - Add individual clear buttons for input config. (3 months ago)
- 53002e5 - Use hats from joystick as default D-PAD. (3 months ago)
- 57b7ddf - Fix small memory leak. (3 months ago)
- 060da96 - [LINUX] Add option to disable the online updater. (3 months ago)
- dbb5914 - Show which BIOS file is currently selected. (3 months ago)
- 76756ef - Fix key shortcuts for toggle menu actions. (3 months ago)
- 4622f1b - Whitespace fix. (3 months ago)
- 3dc738b - Set default keys for input on first run. (3 months ago)
- 9bc8f33 - Disable using volume {+,-} actions in main menu. (3 months ago)
- d1fcffc - Merge pull request #63 from retro-wertz/fix_gba_siocnt (2 months ago)
- 7df7b19 - Merge pull request #64 from retro-wertz/patch-2 (2 months ago)
- 7f105da - Update (2 months ago)
- 53ce6fb - libretro: add SIO Control register (GBA) (2 months ago)
- 2e96f59 - Merge pull request #62 from retro-wertz/gb_timing_updates (2 months ago)
- e50812d - GB: input, audio, video timing updates (2 months ago)
- 1532f55 - GB: Reduce input lag by 1 frame, video and audio timing updates... (2 months ago)
- f09a9aa - builder: add python3 to msys2 deps (2 months ago)
- 2fcad3f - joysticks: hack to better support 360 triggers (3 months ago)
- 352eb14 - Merge remote-tracking branch 'vbam-libretro/master' (3 months ago)
- 2e97b27 - Use --config option to load configuration file. (3 months ago)
- bdd4386 - Merge pull request #61 from retro-wertz/gb (3 months ago)
- bd5ba43 - Cleanup: Remove previous core option struct and unused variables etc (3 months ago)
- aac30c7 - Add GB Color Correction core option (3 months ago)
- 02a7a48 - GB: Fix selected palette not applied when loading content... (3 months ago)
- 8462ca7 - Merge pull request #59 from retro-wertz/gb (3 months ago)
- 1fa78e6 - Fix android build (3 months ago)
- 6dcf016 - GB: Allow support for colorizer patched games - a new core option is provided since enabling this support means allowing invalid access to vram and palette - works in GBC/GBA hardware mode only (3 months ago)
- 85bd86c - GB: Send LCD interrupt only if there is no INT 48h signal (3 months ago)
- b147e91 - Merge pull request #57 from retro-wertz/sync (3 months ago)
- d808297 - Fix crash caused by incorrect variable index for analog sticks (3 months ago)
- 7e88289 - libretro: Add core option sublabels (3 months ago)
- ce11403 - builder: updates for mingw (3 months ago)
- c5e6a34 - Libretro: Update GBC memory map (3 months ago)
- fa45ccd - builder: fix command(), update c2man url (3 months ago)
- e64b990 - builder: fix msys2 (3 months ago)
- 5802207 - builder: make zip + sig on win + minor changes (3 months ago)
- 296255d - handle SDL joystick query errors #451 (3 months ago)
- 95658f5 - transifex sync (3 months ago)
- 86c4dc7 - transifex sync (3 months ago)
- bcc8b54 - transifex sync (3 months ago)
- 7569242 - Fix pause behaviour with Pause when inactive. (3 months ago)
- 030740e - Fix some memory leak. (3 months ago)
- 8ea607e - remove translation from joystick keys (3 months ago)
- cec32a6 - travis: mac: disable --help check, it segfaults (3 months ago)
- f54dd25 - travis: fix gettext on mac + brew (3 months ago)
- e2f0621 - update Visual Studio support (3 months ago)
- 91501be - Fix small memory leak. (3 months ago)
- c366907 - Temporary fix for #65. (3 months ago)
- d585a61 - followup on kbd trans issues fix in 30b9272 (3 months ago)
- eaf1ad2 - Merge remote-tracking branch 'vbam-libretro/master' (3 months ago)
- 30b9272 - hopefully fix kbd control translation issues (3 months ago)
- 90b3f35 - Add hotkeys for changing sizes (1x ... 6x). (3 months ago)
- fa77010 - Fix pause toggle keybinding when unmuting. (3 months ago)
- 8cb4200 - Merge pull request #56 from webgeek1234/master (3 months ago)
- 8b8efa1 - fix key shortcuts for save/load states (3 months ago)
- 9fa20b4 - joystick cleanups #444 (3 months ago)
- 684b1bb - fix mem error for config global homeDir (3 months ago)
- ccc91fa - quick fix for unicode filenames on windows (3 months ago)
- dfa4fec - Fix missing shortcuts from key bindings. (4 months ago)
- 69b581f - Handle key{bindings,shortcuts} correctly on frame. (4 months ago)
- cec1dbf - Split configuration for default keys. (4 months ago)
- d655031 - Fix removing multiple system keys shortcuts. (4 months ago)
- 996d5b9 - Do not set these options on MainMenu.xrc. (4 months ago)
- 019ab5a - Fix "Joybus host invalid; disabling" warning. (3 months ago)
- f6bfe67 - Have better support for maximized window. (4 months ago)
- dcc0afa - Fix window size when {en,dis}abling status bar. (4 months ago)
- bf6f2d4 - Change where the config dir is created. (4 months ago)
- 3490620 - travis: use Mac OS 10.14 and Xcode 10.2.1 (4 months ago)
- b0ec846 - fix stuck keys on ubuntu and on focus loss #142 (4 months ago)
- 3d57750 - Follow-up work on #142. (4 months ago)
- 055b7c4 - libretro: jni: Switch to clang compiler in preparation for ndk r20 (4 months ago)
- 2e1333e - regparm is an x86 only attribute, only define it there (4 months ago)
- 500506c - travis: disable link/SFML for mac (4 months ago)
- 22307de - Fix continuous sprinting when using a modifier key as a mapping key (#142). (4 months ago)
- 5045971 - wx: only rename config if new file doesn't exist (5 months ago)
- 0a95486 - Sound.cpp: Update (5 months ago)
- a4eae80 - cmake: use LEGACY OpenGL on FreeBSD only 2fedaa6 (5 months ago)
- 240257a - wx: Change max volume from 400 to 200 (5 months ago)
- 57ed465 - builder: better mac automation (5 months ago)
- 15f040f - cmake: missing space in wx util function (5 months ago)
- 2fedaa6 - support FreeBSD (5 months ago)
- a0c375b - Merge remote-tracking branch 'vbam-libretro/master' (6 months ago)
- c013d49 - Merge pull request #55 from Classicmods/master (6 months ago)
- a8b3868 - remove some old visual studio project files (6 months ago)
- b6bb24e - Merge pull request #1 from libretro/master (6 months ago)
- 5012969 - Bump version to 2.1.1 (7 months ago)
- 755f476 - Fix #52 (8 months ago)
- f87e085 - added a8a35 (7 months ago)
- 286c8ff - Fix #52 (8 months ago)
Télécharger VisualBoy Advance-M v2.1.4 (wxWidgets) (32-bit) (Windows)
Télécharger VisualBoy Advance-M v2.1.4 (wxWidgets) (64-bit) (Windows)
Télécharger VisualBoy Advance-M v2.1.4 (32-bit) (MacOS)
Télécharger VisualBoy Advance-M v2.1.4 (64-bit) (MacOS)
Site Officiel de VisualBoy Advance-M
 Hoxs64 v1.0.23.1 
Vendredi 04/10/19 à 12:51 par Firebrand
Une nouvelle version de cet émulateur Commodore 64 a été publiée. La version pour Windows 9x/2000 n'est pas (encore?) concernée:
1) Added aspect ratio resizing option to windowed mode.
2) Added 6th key to the joystick assignment key map.
3) Fix configuration save / load of joystick fire 2.
Télécharger Hoxs64 v1.0.23.1 (32-bit)
Télécharger Hoxs64 v1.0.23.1 (64-bit)
Site Officiel de Hoxs64
 Xebra/Arbex 2019/10/02 
Jeudi 03/10/19 à 13:10 par Firebrand
Cet émulateur PlayStation a été mis à jour, mais les améliorations ne sont pas connues.
Télécharger Xebra/Arbex 2019/10/02
Site Officiel de Xebra/Arbex
 Emu Loader v8.8.2 (version complète) 
Mardi 01/10/19 à 13:01 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
And the graphical glitches just keep showing up, don't they ? Some of those glitches were fixed by replacing TrackBar components by XiTrackBar from the XiControls pack (thanks Eugene Genev for making them). Progress bars components were also replaced by XiProgressBar. I had to make several modifications and drawing fixes to both components as Eugene is not updating them anymore.
Cool new feature, custom checkbox / radiobutton icons. You can make your own icons set to use with the night mode. Each night mode profile can have a different icons set (stored in \resources\checkbox_radiobutton\ folder). By default, Windows themed icons are used, you can change this in Customize Nigh Mode screen.
Windows 10 users can have dark scroll bars now. I found an undocumented WinAPI function to force the use of Win10 dark scroll bars. It works even if Windows 10 is not setup to use a dark theme! SetWindowTheme(hWnd, 'DarkMode_Explorer', null). Be aware that this only works on Windows 10 build 1809 and newer. Older builds are not supported. There are graphical glitches on the horizontal scroll bar. This is Windows fault, not caused by the frontend.
You can customize the splash screen now.
- change font colors and version info text location
- disable text shadow effect
- use a custom image file logo2.png for the logo without overwriting the frontend's default logo.png file
- there's a new left aligned texts layout
- progress bar replaced by XiProgressBar component from XiControls pack, colors are fully customizable
Night mode colors were added to the preferences screen. There are many other internal changes and bug fixes but the one that stands out is the thumbnails view. There was a bug were thumbnails would randomly not show up even if you have the snapshot file.

- Setting "Use Image Single Background Color" not restored at startup
- Screens "MAME Driver Filter" and "Miscellaneous Filters" not updated when changing between night mode profiles
- Font color of hint texts not restored when switching back to light mode ("Miscellaneous Filters" tool bar button)
- Several CheckBox and RadioButton controls still had shadow text enabled in night mode
- A nasty bug in my TCheckBoxEx / TRadioButtonEx components: the icon area was not cleared when drawing new icon states, overlapping existing icons and causing a "left-over" pixels effect, mostly noticeable in "RadioButton"
- Startup crash when validating emulator binary if the .exe file is missing
- Screen "Machine Type and System Filters" was not resizing correctly for resolutions lower than 1920x1080 (tool bar button)
- Ansi WinAPI FileAge() doesn't work well on Windows 10, replaced by the Unicode API FileAgeW()
- Play video preview feature was not working at all for the past 10 months... HOORAY!
- Text of selected game was black color when editing fields directly in EasyListView controls (night mode only)
- Game thumbnails fail to load in thumbnails view even if game snapshot file exists
- No auto-update game thumbnails after changing game snapshot folders in "Image Category Settings" screen (thumbnails view only)

- Tweaks to "Delete/Copy/Move Selected Games"
*size of "Delete" and "Cancel" buttons reduced
*size of "Destination Folder" edit box increased
*if less than 13 files are selected, only one column is shown to prevent waste of space
*checkboxes "Overwrite Files" and "Add System Folder" moved above "Destination Folder edit box"
*fixed controls alignment in bottom bar
- Darker color tweak to gradient bottom bars in night mode
- Removed italic font style from texts in help message boxes
- Text fonts tweak in several screens
*reduced size to 9 pixels
*changed fonts from "Segoe UI" to "Trebuchet MS" with "bold" style and removed "italic" style
*color tweaks in night mode
- Replaced all "ExTrackBar" controls by "XiTrackBar" from the "XiControls" pack; thanks "Eugene Genev"
*no more flickering
*colors customized for night mode
*used in "Customize Thumbnails", "MAME Settings" and "RGB Quick Edit" screens
- I've made some minor tweaks to XiTrackBar component, you need my modified version to compile the frontend
*New layout for "RGB Quick Edit"
*replaced TShape components by my flicker-free TPanelEx component (new color/current color boxes)
*added XiTrackBar controls for easier RGB color editing
*added form caller title to the caption bar so you know what screen you're currently editing
*internal code tweaks

- Shadow font setting of labels in "Search Games Panel Colors" is no more ("Customize Night Mode" screen)

- Custom CheckBox and RadioButton icons for night mode ("Customize Night Mode" screen)
*you can use custom icon files instead of Windows themed ones
*icons sets are located in "frontend_path\resources\checkbox_radiobutton\" folder
*each set must be placed in its own sub-folder and the folder name is used as the set's title (no Unicode folder name support)
*icons must be 13x13 pixels but can be at any color depth
*each night mode profile can have a different CheckBox / RadioButton set
*icons are applied to CheckBoxEx / RadioButtonEx / GroupBoxEx / EasyListView controls
*if an icon filename is missing, the Windows themed icon will be used instead
- New "Use Windows 10 Dark Scroll Bar in Games List" checkbox setting ("Customize Night Mode" screen)
*this is a hack to force Win10 dark themed scroll bars by using the Win10 API "SetWindowTheme(hWnd, 'DarkMode_Explorer', null)"
*dark scroll bars can be used even if Windows 10 is not setup with a dark theme
*it currently works on ListView, RichEdit, Memo, WebBrowser controls
*no support for ComboBox, ColorBox dropdown buttons as there's no way to access the ListBox control used internally (still working on this)
*horizontal scroll bar colors are bugged and it's caused by Windows 10, not the frontend
*there's a white box painting bug if both horizontal and vertical scroll bars are visible (fix your sh@t, Microsoft!)
*only Windows 10 build 1809 and newer builds are supported
- Customize splash screen (main menu "Customize Splash Screen")
*change font color of each text
*text shadow colors are now "black", it looks better
*remove text shadows with "Enable Text Shadows" checkbox (untick)
*new left-aligned texts layout with "Use Alternate Layout" checkbox
*use an alternate logo image with "Use Logo2 File" checkbox; filename must be "logo2.png" and located in "resources\images\" folder
*change version info text position (text is right-aligned); useful when using a different logo image
*progress bar replaced by the new XiProgressBar component to allow custom colors
*customize progress bar colors with several pre-defined color schemes or create your own color scheme (minimum resolution required 1280x720 / 1336x768)
*settings are in the right side of the splash screen
*close the splash screen with the "Close" button at bottom/right or with ESC key
*drag the splash screen with the mouse
*fixed "Lucida Console" font to match the font size of "Terminal" font
NOTE: the "Terminal" font used in Emu Loader is the "vgaoem.fon" file from Windows 7; Windows 10 doesn't have this font
- Support MAME v0.214 new "mame.ini" settings
Télécharger Emu Loader v8.8.2 (version complète)
Site Officiel de Emu Loader
 Fichiers additionnels pour MAME v0.214 (2ème partie) 
Lundi 30/09/19 à 12:40 par Firebrand
De nouveaux fichiers additionnels d'AntoPISA ont été publiés. Chose curieuse, Messinfo.dat est généralement le dernier mis à jour de la série alors que certains comme Category.ini et Version.ini, pourtant modifiés mensuellement, ne sont toujours pas mis à jour. On verra si l'auteur a modifié sa façon de faire ou si ces fichiers vont sauter une version de MAME. En attendant, voici les changements:
Messinfo.dat v0.214 (11.31): 11.31 29/09/2019: Aligned files to 0.214 version.

Series.ini v0.214:
- Items RENAMED (2): (psyvaria) to (psyvarij) and (powerinsp) to (powerinspu).
- Series UPDATED (3): Pac-Man, Psyvariar and Raiden.
Télécharger Messinfo.dat v0.214 (11.31)
Télécharger Series.ini v0.214
 Fichiers additionnels pour MAME v0.214 
Dimanche 29/09/19 à 13:12 par Firebrand
AntoPISA a mis à jour deux de ses fichiers additionnels pour MAME v0.214:
Languages.ini v0.214 (1.03):
- 2019/09/28 1.03: Added 0.214 sets.

Unofficial Catlist/Catver v0.214:
- 2019/09/28: Aligned files to MAME 0.214.
Télécharger Languages.ini v0.214 (1.03)
Télécharger Unofficial Catlist/Catver v0.214
 CHD-info v0.214 
Vendredi 27/09/19 à 13:14 par Firebrand
Une nouvelle version de ces fichiers vous permettant de gérer vos CHD a été publié avec les modifications relatives à MAME v0.214.
Télécharger CHD-info v0.214
Site Officiel de CHD-info
 WolfMAME v0.214 
Vendredi 27/09/19 à 13:13 par Firebrand
Ce build de MAME interdisant les codes de triches pour les compétitions de high-scores a été mis à jour avec les sources de MAME v0.214.
Télécharger WolfMAME v0.214
Site Officiel de WolfMAME
 Hoxs64 v1.0.23.0 
Jeudi 26/09/19 à 13:59 par Firebrand
Cet émulateur Commodore 64 a été mis à jour. Les améliorations sont les suivantes:
1) Allow PC joystick to control up to 5 C64 keys.
2) Monitor refresh option added to emulation video settings.
Télécharger Hoxs64 v1.0.23.0 (32-bit)
Télécharger Hoxs64 v1.0.23.0 (64-bit)
Télécharger Hoxs64 v1.0.23.0 (Windows 98/2000)
Site Officiel de Hoxs64
 Mameinfo.dat v0.214 
Jeudi 26/09/19 à 13:57 par Firebrand
Ce fichier informatif contient les données relatives à MAME v0.214:
- Updated to MAME 0.214 (
- Added Source/Listinfo changes. Newest Bugs (25th Sep).
- Added/Reorganized 'Recommended Games'.
- Fixed Mameinfo.dat infos.
Télécharger Mameinfo.dat v0.214
Site Officiel de Mameinfo.dat
 NegaMAME v0.214-1 
Jeudi 26/09/19 à 13:46 par Firebrand
Ce build de MAME prévu pour fonctionner avec le frontend Negatron a été mis à jour avec les sources de MAME v0.214.
Télécharger NegaMAME v0.214-1 (Windows)
Télécharger NegaMAME v0.214-1 (MacOS)
Télécharger NegaMAME v0.214-1 (Linux)
Site Officiel de NegaMAME
Jeudi 26/09/19 à 13:18 par Firebrand
Ces builds de MAME spécialisés dans les hackROMs et les homebrews ont été mis à jour avec le noyau de MAME v0.214. Voici les nouveautés spécifiques:
- Metal Slug 1/2/3/4/5 the remix has been updated
- Some hacked games from old dead derivative emulators have been added.
- Fixed many olds100a hacks.
- Enabled overclocking and refresh-rate sliders without needing cheat mode.
- Enabled autofire plugin without needing cheat mode.
- Neogeo: fixed bad graphics where the sprites rom was very large.
- Neogeo kof hacks: fixed timer where it started at 90 or 99 then went straight to 00. (if you find any games still with this bug, please report it).

New Games:
- [badapplea] Bad Apple demo (v2)
- [badappleb] Bad Apple demo (Giga Power edition)
- [bloodwars01] Blood Warrior (Easy Move)
- [brivals01] Burning Rival (Easy Move)
- [captcomms65] Captain Commando (1V4 Edition 2019-09-16)
- [captcomms66] Captain Commando (Journey Version 2019-09-16)
- [captcomms67] Captain Commando (God Of War Edition Update 2019-09-16)
- [captcomms68] Captain Commando (Nightmare Edition Update 2019-09-16)
- [captcomms69] Captain Commando (Elite Edition Update 2019-09-16)
- [dinos202] Cadillacs and Dinosaurs (Powerful Rainbow Edition 2019-08-30)
- [dinos203] Cadillacs and Dinosaurs (Boss 2019-03-01)
- [dinos204] Cadillacs and Dinosaurs (Punishment Edition 2018-08-23)
- [dinos205] Cadillacs and Dinosaurs (The Warriors Edition Update 2019-09-16)
- [dinos206] Cadillacs and Dinosaurs (Playing Uranus Edition Update 2019-09-16)
- [dinos207] Cadillacs and Dinosaurs (Playing Fighting Version 2019-09-16)
- [dinos208] Cadillacs and Dinosaurs (Playing Competitive Version 2019-09-16)
- [dinos209] Cadillacs and Dinosaurs (Play 97 V5 Enhanced Version 2019-09-16)
- [dinos210] Cadillacs and Dinosaurs (The 2011 New Unparalleled 2019-09-16)
- [dkongbcc] Donkey Kong with Barrel Control Coloring [thx to Jeffs Rom Hacks]
- [dkongrev] Donkey Kong Reverse [by PaulGoes]
- [grdianss11] Guardians (Unparalleled version 2019-09-16)
- [kof2k4ses32] Kof Special Edition 2004 Magic Plus (Crazy Edition 2018-10-26)
- [kof95s29] Kof'95 (Training Move)
- [kof98s52] Kof'98 (Powerful Magic 2018-10-24)
- [kovsho108] Knights of Valour Super Heroes Plus (The Road To Survival, The Real King Of The King 2019-09-08)
- [lastblad01] Last Blade (Always Have Super Move)
- [lastblad19] Last Blade (Easy Move)
- [lastbld2s13] Last Blade 2 (Always Have Super Move)
- [lastbld2s14] Last Blade 2 (Easy Move)
- [mslug2ps35] Metal Slug 2 (Stage Select)
- [mslug3h03] Metal Slug 3 (Jump In Mid Air)
- [mslug3h69] Metal Slug 3 (Enemies Resetting Version 2019-07-20)
- [mslug3h70] Metal Slug 3 (SE Special Edition)
- [mslug4hh33] Metal Slug 4 (Jump In Mid Air)
- [mslug4hh48] Metal Slug 4 (Enemies Resetting Version 2019-07-28)
- [mslug5dh01] Metal Slug 5 Plus (Plus Edition)
- [mslug5dh02] Metal Slug 5 (Enemies Resetting Version 2019-07-28)
- [olds100ass01] Oriental Legend Special (West S-Fengyun Restarts B2)
- [olds100ass02] Oriental Legend Special (Hundred Ghost Night)
- [olds100ass03] Oriental Legend Special (Boss Battle Mode)
- [olds100ass04] Oriental Legend Special (Perfect Conqueror)
- [olds100ass05] Oriental Legend Special (Enemy Wukong)
- [olds100ass06] Oriental Legend Special (Enemy Wukong 2)
- [olds100ass07] Oriental Legend Special (Super Perfect Big Magic And Small Magic)
- [olds100ass08] Oriental Legend Special (Phoenix Dance Nine Days)
- [olds100ass09] Oriental Legend Special (Phoenix Dance Nine Days Second Edition Revised Edition)
- [olds100ass11] Oriental Legend Special (The Original Moves Plus My Moves Additionally Strengthen Boss, Metamorphosis Level)
- [olds100ass12] Oriental Legend Special (West S Battered Dragon Version)
- [olds100ass13] Oriental Legend Special (West S Battered Zombie Version)
- [olds100ass14] Oriental Legend Special (West S Dragon's Version Of Blood Can Be Sent To The Ground)
- [olds100ass15] Oriental Legend Special (West S Dragon Edition Full Character Does Not Need Gas Gathering To Send All Moves)
- [olds100ass16] Oriental Legend Special (West S Dragon Reduction (No Energy Version Required))
- [olds100ass17] Oriental Legend Special (West S Dragon Edition Joins The Call)
- [olds100ass18] Oriental Legend Special (S perfect Online Substitution [Calling Version])
- [olds100ass19] Oriental Legend Special (The Perfect Conqueror Of The Dance Soul West S)
- [olds100ass20] Oriental Legend Special (Dance Soul 2011 West S Is The Most Powerful Version)
- [olds100ass21] Oriental Legend Special (Magic Legend B1)(2011-05-16)
- [olds100ass22] Oriental Legend Special (Soul 2011 West S Is The Most Powerful Version)
- [olds100ass23] Oriental Legend Special (Dance Spirit West S)
- [olds100ass24] Oriental Legend Special (Western S Super Plus)
- [olds100ass25] Oriental Legend Special (The Military Commander Mode Basically Has No Bug)
- [olds100ass26] Oriental Legend Special (Boss Battle Perfect Edition Unlimited Items)
- [olds100ass27] Oriental Legend Special (Magician Zhao Yun Fast Gas Storage Version)
- [olds100ass28] Oriental Legend Special (Enhanced Power/Alt)
- [olds100ass32] Oriental Legend Special (Magic Legend B2 Repair)
- [olds100ass33] Oriental Legend Special (Unblock 1)
- [olds100ass34] Oriental Legend Special (Unblock 2)
- [olds100ass35] Oriental Legend Special (Quick Whirlwind Version)
- [olds100ass36] Oriental Legend Special (Dance Soul)(2013-09-06)
- [olds100ass37] Oriental Legend Special (Can Collect Gas Magician To Fix The Hole Bug)
- [olds100ass41] Oriental Legend Special (Magic legend)
- [olds100ass42] Oriental Legend Special (Military Commander Test Version)
- [olds100ass43] Oriental Legend Special (Evil Feng Tian Chi Modified Version)
- [olds100ass44] Oriental Legend Special (Group Of Monkeys)
- [olds100ass45] Oriental Legend Special (New Group Of Magical Dance 2011 Edition B1)
- [olds100ass46] Oriental Legend Special (New Group Of Magical Dance 2011 Edition B2)
- [olds100ass48] Oriental Legend Special (Heavenly Double Devil)
- [olds100ass49] Oriental Legend Special (Heavenly Double Devil Repair Enhanced Edition)
- [olds100ass50] Oriental Legend Special (The World's Unparalleled Bulls)
- [olds100ass51] Oriental Legend Special (The World's Latest Version)
- [olds100ass52] Oriental Legend Special (Haunted Version)
- [olds100ass56] Oriental Legend Special (Xiyou Shie Chuan super Wu Chuan)
- [olds100ass57] Oriental Legend Special (Unknown Version 2012)
- [olds100ass58] Oriental Legend Special (Dragon Edition)
- [olds100ass59] Oriental Legend Special (Xiyou Shuangxiong)
- [olds100ass62] Oriental Legend Special (Magician Zhao Yun)
- [olds100ass63] Oriental Legend Special (Chinese Group Of Magical Dance)
- [olds100ass64] Oriental Legend Special (Journey To The Mirror)
- [olds100ass65] Oriental Legend Special (Kof Combo Version)
- [olds100ass66] Oriental Legend Special (Kof Westward Tour)
- [olds100ass67] Oriental Legend Special (Dapeng King Test Second Edition)
- [olds100ass68] Oriental Legend Special (Kof Terry Version)
- [olds100ass69] Oriental Legend Special (Sun Wukong Changed The Devil)
- [olds100ass70] Oriental Legend Special (No Props)
- [olds100ass71] Oriental Legend Special (Walk Around)
- [olds100ass73] Oriental Legend Special (Ghost Sword Tour)
- [olds100ass74] Oriental Legend Special (Qitian Dasheng)
- [olds100ass75] Oriental Legend Special (Various Restrictions Canceled)
- [olds100ass76] Oriental Legend Special (Repair Invincible Creeps)
- [olds100ass77] Oriental Legend Special (System Stability + Instruction Simplification)
- [olds100ass78] Oriental Legend Special (West S Wukong Super Invincible Bug Edition)
- [olds100ass79] Oriental Legend Special (West S Goku Super Invincible + Longma Super Metamorphosis
- [olds100ass80] Oriental Legend Special (West S Full Role Super Unlimited Enhanced Version
- [olds100ass81] Oriental Legend Special (West S Full Role Super Unlimited Final Repair Version
- [olds100ass82] Oriental Legend Special (All Characters Accelerate To Various Restrictions)
- [olds100ass83] Oriental Legend Special (Sun Wukong Invincible Bomb Edition)
- [olds100ass84] Oriental Legend Special (Western S's Violent Wukong Explosive Edition)
- [olds100ass85] Oriental Legend Special (West S's Goku Violence Whip Version)
- [olds100ass86] Oriental Legend Special (Sun Wukong Violent Version)
- [olds100ass87] Oriental Legend Special (Unknown Version)(Set 01)
- [olds100ass88] Oriental Legend Special (Unknown Version)(Set 02)
- [olds100ass89] Oriental Legend Special (Full Character Bloodsucking Acceleration)
- [olds100ass90] Oriental Legend Special (Full Boss version)
- [olds100ass91] Oriental Legend Special (Western S Super Edition)
- [olds100ass92] Oriental Legend Special (West S Heaven And Earth Double Magic Edition)
- [olds100ass93] Oriental Legend Special (Tian Wai Shuang Mo Quan Jiao She Zhao Huan Edition 2008-12-02)
- [olds100ass94] Oriental Legend Special (West S Five Elements Reversal Beta)
- [olds100ass95] Oriental Legend Special (West S Heavenly Double Devil + Five Elements Reversal + Super Thang Long + Super Summon Edition)
- [olds100ass96] Oriental Legend Special (West S Heavenly Double Devil + Five Elements Reversal + Super Thang Long + Super Summon Edition V2)
- [olds100ass97] Oriental Legend Special (The Horror Version Of West S)
- [olds100ass98] Oriental Legend Special (Unlimited Energy And Speed For All)
- [olds100ass99] Oriental Legend Special (Dance Spirit Perfectly Modified)
- [olds100ass100] Oriental Legend Special (West S Super Hell Edition)
- [olds100ass101] Oriental Legend Special (Kof Westward B2 Repair Most 2009-08-17)
- [olds100ass102] Oriental Legend Special (Latest Advanced Edition)
- [olds100ass113] Oriental Legend Special (Original Gorgeous Version)
- [olds100ass114] Oriental Legend Special (Original Gorgeous Moves Canceled The Combo Version)
- [olds100ass115] Oriental Legend Special (The Original Gorgeous Moves Increase One Button Energy Full)
- [olds100ass123] Oriental Legend Special (Wu Kong Da Luan Dou 2015-01-29)
- [olds100ass126] Oriental Legend Special (Enhanced version 1 2015-12-29)
- [olds100ass127] Oriental Legend Special (Enhanced version 2 2015-12-30)
- [olds100ass128] Oriental Legend Special (Super Dance Macabre 2009 Edition 2009-12-29)
- [olds100ass129] Oriental Legend Special (Super Dance Macabre 2010 Edition 2010-12-30)
- [olds100ass130] Oriental Legend Special (Super Edition Ghost Sword Journey 2015-12-29)
- [olds100ass133] Oriental Legend Special (Super Edition Volvo Edition 2017-02-14)
- [olds100ass134] Oriental Legend Special (Biography Super Version 2017-02-14)
- [olds100ass135] Oriental Legend Special (Remix 2017-03-07)
- [olds100ass138] Oriental Legend Special (Wu Zhi Shuang Mo 2017-03-07)
- [olds100ass139] Oriental Legend Special (Tour Dance Edition 2017-03-07)
- [olds100ass140] Oriental Legend Special (Magical legend 2017-03-27)
- [olds100ass142] Oriental Legend Special (Remix enhanced version 2018-09-27)
- [olds100ass144] Oriental Legend Special (Musou 2018-09-27)
- [olds100ass145] Oriental Legend Special (Musou 2018-10-30)
- [olds100ass146] Oriental Legend Special (No match, Travel Edition 2015-02-03)
- [olds100ass147] Oriental Legend Special (No match, Travel Edition 2018-12-29)
- [olds100ass148] Oriental Legend Special (Yuanling 2019-01-29)
- [olds100ass149] Oriental Legend Special (1V4 simplify 2016-05-19)
- [olds100ass151] Oriental Legend Special (Unknown Hack 2015-05-21)
- [olds100ass152] Oriental Legend Special (Unknown Hack 2015-05-22)
- [olds100ass153] Oriental Legend Special (Unknown Hack 2008-09-29)
- [olds100ass154] Oriental Legend Special (Gyuumaou Edition 2011-05-01)
- [olds100ass156] Oriental Legend Special (Zhao Yun & Magicia 2012-10-18)
- [olds100ass157] Oriental Legend Special (Super xftz qmlw 2009 2008-09-29)
- [olds100ass158] Oriental Legend Special (Super 2012 Lantern Festival Special Edition Simplified 2012-02-05)
- [olds100ass159] Oriental Legend Special (Super 2012 Lantern Festival Special Edition Original 2012-02-05)
- [olds100ass160] Oriental Legend Special (KOF Version Terry 2008-07-29)
- [olds100ass161] Oriental Legend Special (Zero 2013-03-17)
- [olds100ass162] Oriental Legend Special (Street Fighter 2 2017-09-29)
- [olds100ass163] Oriental Legend Special (Holy Return 2019-09-16)
- [olds100ass164] Oriental Legend Special (Promise 2019-09-16)
- [oldsplus18] Oriental Legend 2 (Combo Plus 2019-07-16)
- [orlegendcs96] Oriental Legend (Illusion Five Lines 2019-09-16)
- [punisherjs18] The Punisher (Blaze 2018-08-13)
- [punisherjs19] The Punisher (Match Version 2018-09-20)
- [samshos07] Samurai Shodown (Easy Move)
- [samsho2s09] Samurai Shodown II (Easy Move)
- [samsho3s12] Samurai Shodown III (Easy Move)
- [samsho4s13] Samurai Shodown IV (Always Have Super Move And One Strike)
- [samsho4s14] Samurai Shodown IV (Easy Move)
- [samsho5s26] Samurai Shodown V (Always Have Super Move And One Strike)
- [samsho5s27] Samurai Shodown V (Easy Move)
- [samsho5s28] Samurai Shodown V (Yoshitora Always Have Seven Sword Move)
- [samsh5sp19] Samurai Shodown V Special (Always Have Super Move)
- [samsh5sp20] Samurai Shodown V Special (Charlotte Always Have 14hit Move)
- [samsh5sp21] Samurai Shodown V Special (Easy Move)
- [samsh5sp22] Samurai Shodown V Special (yoshitora Always Have Seven Sword Move)
- [sengoku3s10] Sengoku 3 (Always Have Super Move)
- [sengoku3s11] Sengoku 3 (Easy Move)
- [sf2ces13] Street Fighter II': Champion Edition (Amazing M5 Gold Edition 2019-08-01)
- [sf2ces14] Street Fighter II': Champion Edition (Communist Edition 2019-07-12)
- [sf2ces15] Street Fighter II': Champion Edition (Extra Koryu 2019-06-13)
- [sf2ces16] Street Fighter II': Champion Edition (Golden Edition Super V 2019-04-21)
- [sf2ces17] Street Fighter II': Champion Edition (Golden Edition Deluxe 2019-03-31)
- [sf2ces18] Street Fighter II': Champion Edition (Golden Edition Super 2019-02-20)
- [sf2ces19] Street Fighter II': Champion Edition (Ultimate Golden Edition V2 2019-01-27)
- [sf2ces20] Street Fighter II': Champion Edition (Ultimate Golden Edition X 2018-12-21)
- [sf2ces21] Street Fighter II': Champion Edition (Koryu 03 V1 2018-09-24)
- [sf2ces22] Street Fighter II': Champion Edition (Koryu 03 V2 2018-11-01)
- [sf2ces23] Street Fighter II': Champion Edition (Omega Edition 2018-11-12)
- [sf2ces24] Street Fighter II': Champion Edition (Blanka Funny Fight 2018-10-16)
- [sf2ces25] Street Fighter II': Champion Edition (Super Ryu 2018-05-01)
- [sf2reds05] Street Fighter II': Champion Edition (The CPU strikes back Yoga 2019-05-06)
- [sf2reds06] Street Fighter II': Champion Edition (Koryu Street Warriors 2019-06-13)
- [sfz2aljs09] Street Fighter Zero 2 Alpha (Fatal Fury Chun-Li 2019-03-07)
- [sfiii3ns08] Street Fighter III 3rd Strike: Fight for the Future (Asia 990608, NO CD)
- [sfiii3ns09] Street Fighter III 3rd Strike: Fight for the Future (Brazil 990608, NO CD)
- [sfiii3ns10] Street Fighter III 3rd Strike: Fight for the Future (Euro 990608, NO CD)
- [sfiii3ns11] Street Fighter III 3rd Strike: Fight for the Future (Oceania 990608, NO CD)
- [sfiii3ns12] Street Fighter III 3rd Strike: Fight for the Future (USA 990608, NO CD)
- [ssriderseaas01] Sunset Riders (1V4 Edition 2019-07-28)
- [tengais02] Tengai (Easy Type 2019-03-08)
- [tk2h145] Tenchi wo Kurau II (Z Lu Bu 2019-08-24)
- [umk3uc20181029] Ultimate Mortal Kombat 3 (Ultimate Cup Edition 2018-10-29)
- [umk3uc20190704] Ultimate Mortal Kombat 3 (Ultimate Cup Edition 2019-07-04)
- [wofs09] Warriors of Fate (1VS3 2013-04-05)
Télécharger HBMAME v0.214 (32-bit)
Télécharger HBMAME v0.214 (64-bit)
Télécharger HBMAMEUI v0.214 (32-bit)
Télécharger HBMAMEUI v0.214 (64-bit)
Site Officiel de HBMAME
 ARCADE v0.214 
Jeudi 26/09/19 à 13:13 par Firebrand
Une nouvelle version de ces builds de MAME ont été publiées. En plus du passage à la v0.214, voici ses améliorations sépcifiques:
- Weird multisession crash for certain games has been fixed [mamesick]
- Did a minor hack to get olds100a to work.
- Fixed problems with the View, Show Folders menu item
Télécharger ARCADE v0.214 (32-bit)
Télécharger ARCADE v0.214 (64-bit)
Site Officiel de ARCADE
 SDLMAME v0.214 
Jeudi 26/09/19 à 13:09 par Firebrand
Ce build de MAME pour MacOS a été mis à jour avec les dernières sources de MAME disponibles.
Télécharger SDLMAME v0.214
Site Officiel de SDLMAME
Jeudi 26/09/19 à 13:08 par Firebrand
Ces différentes versions de MAME ont été mises à jour vers MAME v0.214 et partagent les mêmes améliorations internes:
- SW Items: Fixed rare bug where everything was there twice
- SW Items: Added support for compatibility filters

Notes for 32-bit versions:
- dc (Dreamcast) and clones - crash at start;
- hapyfsh2, kof2002um, kof2002umj all crash at start because the roms are too big to fit in memory.
Télécharger MAMEUI32 v0.214
Télécharger MAMEUI64 v0.214
Télécharger MAME for XP v0.214
Télécharger MESS v0.214 (32-bit) (Windows)
Télécharger MESS v0.214 (64-bit) (Windows)
Télécharger MESSUI v0.214 (32-bit) (Windows)
Télécharger MESSUI v0.214 (64-bit) (Windows)
Site Officiel de MAMEUI32
Site officiel de MAMEUI64
 MAME v0.214 
Jeudi 26/09/19 à 13:04 par Firebrand
Pas de retard ce mois-ci pour la nouvelle version de MAME. Voici ce qu'elle nous propose:
With the end of September almost here, it’s time to see what goodies MAME 0.214 delivers. This month, we’ve got support for five more Nintendo Game & Watch titles (Fire, Flagman, Helmet, Judge and Vermin), four Chinese computers from the 1980s, and three Motorola CPU evaluation kits. Cassette support has been added or fixed for a number of systems, the Dragon Speech Synthesis module has been emulated, and the Dragon Sound Extension module has been fixed. Acorn Archimedes video, sound and joystick support has been greatly improved.
On the arcade side, remaining issues in Capcom CPS-3 video emulation have been resolved and CD images have been upgraded to CHD version 5, Sega versus cabinet billboard support has been added to relevant games, and long-standing issues with music tempo in Data East games have been worked around.

MAMETesters Bugs Fixed
- 00130: [Sound] (darkseal.cpp) darkseal: When using your weapon, the music speed increases. (AJR)
- 00389: [Sound] (cbuster.cpp) cbuster: The music tempo increases up when the flamethrower is used. (AJR)
- 02108: [Sound] (vaportra.cpp) vaportra, vaportrau, kuhga: Music tempo changes when firing. (AJR)
- 03635: [Gameplay] (igspoker.cpp) cpoker, cpokert: Games freezing during play. (Roberto Fresca)
- 05802: [DIP/Input] (pk8020.cpp) korvet, neiva, kontur: Keyboard does not work! (Robbbert)
- 06205: [Graphics] (snes.cpp) snes [pilotwinu,pilotwinj]: Upper part of the screen image repeated. (AmatCoder)
- 06486: [Side-by-side] (a2600.cpp) a2600: Initial stack pointer value for the M6507 (6502) is incorrect. (MoochMcGee)
- 06901: [Crash/Freeze] (snes.cpp) snes [jdredd and clones]: Judge Dredd (all regions) stops working after title screen. (AmatCoder)
- 07405: [Sound] (dragon.cpp) dragon32, dragon64, dragon64h, dragon200, dragon200e: Dragon Sound Extention module is silent. (AJR)
- 07408: [Plugins] "autofire" plugin is not working properly. (Nathan Woods)
- 07412: [Crash/Freeze] (vgmplay.cpp) vgmplay [chaotixju_md]: Crash when attempting to play Sega 32X audio pack. (cam900)
- 07413: [Crash/Freeze] (exidy440.cpp) yukon, yukon1: The games crash or get stuck during the initial checks. (AJR)
- 07416: [Graphics] (legionna.cpp) denjinmk: Broken backgrounds in two game endings. (Angelo Salese)
- 07419: [Crash/Freeze] (snes.cpp) snes [firemenu, firemenj]: Screen remains black and game doesn't start. (AmatCoder)
- 07425: [Misc.] (mac.cpp) macplus: Option/Command key positions swapped (U.S. PC keyboard). (R. Belmont)
- 07426: [Misc.] (mac.cpp) maciici: Non-matching Option key positions (U.S. PC keyboard). (R. Belmont)
- 07427: [Crash/Freeze] (arkanoid.cpp) arkgcbl, arkgcbla, arkangc2, arkbloc2, arkbloc3, block2, paddle2: Crash on start. (Robbbert)
- 07430: [Graphics] (nes.cpp) ultstunt and clones: Introduction screens and playfield are corrupted. (AJR)

New working machines
- China Jiangmen Computer Equipment Factory H-01 JCE [zzemu]
- China State-owned 830 Factory NF500A [zzemu]
- Draw Poker (Joker Poker V.01) [Roberto Fresca TeamEurope]
- Game & Watch: Fire (silver) [algestam, Mr. Do, Sean Riddle]
- Game & Watch: Flagman [algestam, Mr. Do, Sean Riddle]
- Game & Watch: Helmet (Rev. 2) [algestam, hap, Mr. Do, Sean Riddle]
- Game & Watch: Judge (green) [algestam, Mr. Do, Sean Riddle]
- Game & Watch: Vermin [algestam, hap, Mr. Do, Sean Riddle]
- Motorola MEK6802D3 [68bit]
- Motorola MEK6802D4 [68bit]
- Motorola MEK6802D5 [68bit]
- Nanjing Computer Factory Zi Jin I [zzemu]
- Novag Super Sensor IV [hap, Berger, Achim]
- SciSys / Philidor Software Chess Champion: Mark V [hap, Berger]
- SciSys Kasparov Turbostar 432 [hap, anonymous]
- Urachacha Mudaeri (Korea) [brizzo, Angelo Salese, The Dumping Union]

New working clones
- Birdie Try (Japan revision 2, revision 1 MCU) [TeamEurope, Guru]
- China HKC HKC 8800A [zzemu]
- Fidelity Electronics Excel 68000 Mach II (rev. C+, set 2) [Berger]
- Game & Watch: Balloon Fight (crystal screen) [algestam, hap, Mr Jiggles the Christmas Man]
- Gouketsuji Ichizoku (Japan, prototype) [twistedsymphony]
- Hegener + Glaser Mephisto ESB II [Berger, Achim]
- Hegener + Glaser Mephisto III (ver. B) [Berger, Achim]
- Kuri Kinton (US, World Games license) [coolmod, The Dumping Union]
- Novag Constellation 3.6MHz (set 1) [hap, Berger, Achim]
- Novag Constellation 3.6MHz (set 2) [Berger]
- Novag Constellation Quattro [hap, anonymous]
- Novag Savant II [Berger, Achim]
- Pac Man (U.G. bootleg of Puck Man) [f205v]
- Psyvariar -Medium Unit- (V2.02O 2000/02/22 13:00) [rtw]
- Raiden Fighters (Greece) [Sergio Galiano, Recreativos Piscis]
- SciSys / Philidor Software Chess Champion: Mark VI/Philidor [hap, Berger, anonymous]
- Venture (version 5 set 2, bootleg) [f205v]

Machines promoted to working
- Unior [Robbbert]

Clones promoted to working
- Champion Poker (v101) [Roberto Fresca]
- Champion Poker (v201F) [Roberto Fresca]
- Lady Liner (encrypted, set 1) [TeamEurope, Roberto Fresca, Ivan Vangelista]
- Lady Liner (encrypted, set 2) [TeamEurope, Roberto Fresca, Ivan Vangelista]
- Lady Liner (encrypted, set 3) [TeamEurope, Roberto Fresca, Ivan Vangelista]
- Lady Liner (encrypted, set 4) [TeamEurope, Roberto Fresca, Ivan Vangelista]
- Lovely Cards (encrypted) [TeamEurope, Roberto Fresca, Ivan Vangelista]
- New Lucky 8 Lines (set 10, W-4, encrypted NEC D315-5136) [Grull Osgo]

New machines marked as NOT_WORKING
- Alpha Micro AM-1000 [Bitsavers]
- Cablenet 2039 Controller [Al Kossow, Bitsavers]
- Maldaliza [brizzo, Angelo Salese, The Dumping Union]
- VTech Genius Leader Select [TeamEurope, The Dumping Union]
- Wully Bully [brizzo, Angelo Salese, The Dumping Union]

New clones marked as NOT_WORKING
- 286 motherboards with 5-chip SUNTAC chipset [rfka01]
- 286 motherboards with 5-chip VLSI chipset [rfka01]
- 286 motherboards with Headland G2 chipset [rfka01]
- 386 Motherboard using the Forex FRX46C402 + FRX46C411 + SiS 85C206 chipset [rfka01]
- 386 motherboard using the Symphony chipset [rfka01]
- 386 motherboards using a OPTi 82C495XLC chipset [rfka01]
- 386 motherboards using the ALi M1429 A1 and M1431 A2 chipset [rfka01]
- 386 motherboards with a FOREX FRX46C402/FRX36C300/SIS85C206 chipset [rfka01]
- 386 SC Rev A2 [rfka01]
- 386-4N-D04A (UMC chipset) [rfka01]
- Asus ISA-386C [rfka01]
- Asus ISA-386U30 REV.2.2 [rfka01]
- AUVA COMPUTER, INC. BAM/12-S2 [rfka01]
- AUVA VIP-M21502A BAM16-A0 [rfka01]
- BI-025C HT-12 286 (HT12/A chipset) [rfka01]
- Biostar MB-1212C [rfka01]
- CDTEK 286 motherboard with Headland G2 chipset [rfka01]
- CMP enterprise CO.LTD. 286 motherboard [rfka01]
- DFI 386-20.REV0 [rfka01]
- DTK PEM 2539 [rfka01]
- Eagle PC-2 [rfka01]
- Everex Systems EV-1815 [rfka01]
- GOLDSTAR P/N 611-606A Rev 1.0A [rfka01]
- HLB-286 MBA-009 [rfka01]
- KMA-202F-12R (Winbond chipset) [rfka01]
- Leading Edge Model M [rfka01]
- Leanord SA Elan High Tech 286 [rfka01]
- Magitronic Technology Magitronic B236 [rfka01]
- Micromint MPX-16 [rfka01]
- Morse KP-286 [rfka01]
- Octek 286 mainboard with Headland G2 chipset [rfka01]
- Octek Jaguar V v1.4 [rfka01]
- Olivetti M203 motherboard [rfka01]
- PC-Chips M205 [rfka01]
- PC-Chips M321 [rfka01]
- PC-Chips M326 [rfka01]
- PC-Chips M919 [rfka01]
- Pipi & Bibis / Whoopee!! (bootleg, set 2) [anonymous]
- Shuttle Computer International HOT-304 [rfka01]
- SM 386-40F (Forex chipset) [rfka01]
- Snobol Mini 286 [rfka01]
- Soyo SY-019H and SY-019I [rfka01]
- SY-012 16/25 386MB VER: 5.2 [rfka01]
- TAM/33/40-MA0 (CM318R00,M31-R00) [rfka01]
- Uniron U3911-V3 [rfka01]
- Vendex HeadStart Plus [rfka01]
- Wyse WYSEpc 286 [rfka01]

New working software list additions
- amiga_apps: Amiga Appetizer (Sv), Desktop Budget (Sv), SuperDuper 2.02 [FakeShemp]
- apple2_flop_clcracked:
*Charlie Brown's 1, 2, 3's (1990 Queue re-release) (cleanly cracked), Chivalry (Revision 2) (cleanly cracked), Computer Preparation for the SAT (Version 1.1A) (cleanly cracked), Creature Chorus (Version 4.0) (cleanly cracked), Julius Erving and Larry Bird Go One on One (cleanly cracked), MicroExam Test Bank for Computer Mathematics: Structured BASIC with Math Applications (Version 1.01) (cleanly cracked), Millionaire (Version 2.1) (cleanly cracked), Professor Davensteev's Galaxy Search: Blue Level (cleanly cracked), Professor Davensteev's Galaxy Search: Red Level (cleanly cracked), Quiz Castle (cleanly cracked), The Sales Edge (cleanly cracked), Universe II (Version 1.0) (cleanly cracked) [4am, Firehawke]
*Buck Rogers - Planet of Zoom (cleanly cracked) [LoGo, Firehawke]
*Star Fleet 1: The War Begins (cleanly cracked) [Peter Ferrie, Firehawke]
- apple2_flop_misc: Olin in Emerald [, Dan Chisarick, Firehawke]
- apple2_flop_orig:
*Crossbow, Dogfight, Dragon's Keep, The Fidelity Chessmaster 2100, Hyper Head On, Infiltrator, Infiltrator Part II: The Next Day, International Hockey, Oo-Topos, PHM Pegasus, Racter, Roach Hotel, The Rocky Horror Show, The Sands of Mars, Snoggle, Succession, Super Mario Bros. Print World, Tawala's Last Redoubt, Tuesday Morning Quarterback [4am, Firehawke]
*Olin in Emerald [4am,, Dan Chisarick, Firehawke]
*Star Fleet 1: The War Begins [Brian Wiser, Firehawke]
- gba: Broken Circle (Euro) [No-Intro, FakeShemp]
- ggm: Sandy Edition - Master Chess, Steinitz Edition-4 - Master Chess [anonymous]
- gtfore: Golden Tee Fore! 2002 (V2.00.00), Golden Tee Fore! 2003 (V3.00.04), Golden Tee Fore! 2004 (V4.00.XX), Golden Tee Fore! 2005 (V5.00.XX), Golden Tee Fore! Complete (V6.00.XX) [FakeShemp]
- ibm5150: 2400 A.D. (set 2), Colossus Bridge 4, The Faery Tale Adventure: Book I, Star Pack, UMS II: Nations at War - Planet Editor [FakeShemp]
- ibm5170: Bundesliga Manager Professional, QuickLink II Fax, Veil of Darkness, Vinguiden 1.0 (Sweden) [FakeShemp]
- mac_flop: Balance of the Planet, Lode Runner [FakeShemp]
- saitek_kso: Kasparov Selected Openings [Berger, anonymous]
- sorcerer_cass: Defense [exidyboy]
- spectrum_cass: The Quill Adventure System (C series) (set 1, C05) [David Haywood]
- vgmplay: Air Rescue (Sega System 32), Alien3 - The Gun (Sega System 32), Barunba (MSX2), Barunba (PC Engine), Blaster Master - Enemy Below (Nintendo Game Boy Color), Bosconian (MSX), Cueb Runner (Sharp X68000), Dragon Buster (Sharp X68000), Fist of the North Star (NES), Fist of the North Star - 10 Big Brawls for the King of Universe (Nintendo Game Boy), Fray (MSX2), Hokuto no Ken (Family Computer), Illusion City (MSX turbo R), Image Fight (Sharp X68000), John Madden Football II (PC), King & Balloon (MSX), Kyuukyoku Tiger (Sharp X68000), Mappy (NEC PC-8801), Pac-Land (Sharp X68000), Pac-Man (MSX), R-Type (Sharp X68000), The Return of Ishtar (Fujitsu FM77AV), The Return of Ishtar (NEC PC-8801), The Return of Ishtar (NEC PC-9801), SHM (MSX2), Tank Battalion (MSX), Terra Cresta (Sharp X68000), Thunder Dragon (Arcade), Total Carnage (IBM PC AT), Toy Story Racer (Nintendo Game Boy Color), Turok - Battle of the Bionosaurs (Nintendo Game Boy), Turok - Rage Wars (Nintendo Game Boy Color), Turok 2 - Seeds of Evil (Nintendo Game Boy Color), Turok 3 - Shadow of Oblivion (Nintendo Game Boy Color), XVM (MSX) [Tafoid]
- vsmile_cart:
*Abenteuer im ABC Park (Germany, Rev. 3), The Batman - Rettung von Gotham City (Germany) [TeamEurope]
*The Batman - Rescate en Gotham City (Spain), Bob der Baumeister - Bobs spannender Arbeitstag (Germany, Rev. 104), Bob y sus Amigos - Un Dia De Trabajo (Spain), Campeonato de Futbol V.Smile (Spain), Disney/Pixar Cars - Acelera el Motor en Radiador Springs (Spain), Disney/Pixar A Procura de Nemo - Nemo A Descoberta do Oceano (Portugal), DreamWorks Shrek - El Cuento de la Dragona (Spain), Lil' Bratz Estrellas De La Moda - Amigos, Moda y Diversion (Spain), Noddy - Detective Por um Dia (Portugal), Scooby-Doo - Misterio En El Parque (Spain, translucent blue cartridge), Superman - El Hombre de Acero (Spain), Walt Disney La Cenicienta - Los suenos magicos de Cenicienta (Spain) [TeamEurope, ClawGrip]

Software list items promoted to working
- dragon_cart: Speech Synthesis Module [Nigel Barnes]

New NOT_WORKING software list additions
- gj4000: Wissen fuer Kinder [TeamEurope]
- gl6000sl: Update - Rechtschreibreform [TeamEurope]
- glcx: Update Programm-Zusatzkassette (Ger) [TeamEurope]
- gls: Spielend Richtig Schreiben [TeamEurope]
- ibm5170: Strike Commander, Strike Commander: Speech Pack, Strike Commander: Tactical Operations [FakeShemp]
- mac_flop: The Supercars - Test Drive II Car Disk [FakeShemp]
- mac_hdflop: Lost in Time - Parts 1 & 2 [FakeShemp]
- st_flop: Ferrari Formula One (Euro) [FakeShemp]
- vsmile_cart:
*Cranium - Freizeit Park - Ein Jahrmarkt voller Spiel- und Lernspass (Germany), Dolphis Wasser-abenteuer (Germany) [TeamEurope]
*Cranium - Parque de Atracciones de Cranium (Spain), Dakota y su mascota (Spain), Disney/Pixar Toy Story 2 (Smartbook) (USA), Disney's Little Einsteins (Spain), Kung Fu Panda - Aventura en el Valle de la Paz (Spain), Nick Jr. Dora the Explorer - Dora's Got a Puppy (Smartbook) (USA), Spider-Man y Amigos - Misiones Secretas (Spain, Rev. 222), V.Smile Estudio De Arte (Spain), V.Smile PC (Spain), Walt Disney La Cenicienta - Los suenos magicos de Cenicienta (Spain, Rev. 122) [TeamEurope, ClawGrip]
- vsmilem_cart: Disney La Casa de Mickey Mouse (Spain), Disney Winnie the Pooh - En busca de la miel (Spain), Disney/Pixar Cars - Acelera el Motor en Radiador Springs (Spain), Disney/Pixar Toy Story 3 (Spain), Disney/Pixar UP (Spain), Disney/Pixar Wall-E (Spain), DreamWorks Monstruos contra Alienigenas (Spain), Scooby-Doo!! - Misterio en el parque (Spain) [TeamEurope, avlixa, ClawGrip]

Source Changes
- bus/ss50: Corrected SS- 30 MPS2 "high" Baud rates. [68bit]
- bus/ss50: Don't log reads from empty SS-50 slots when side effects are disabled. [68bit]
- flex_dsk.cpp: Fixed logging of the disk name extension. [68bit]
- swtpc09.cpp: Added hard disk support to the DMAF3 controller. [68bit]
*Includes new WD1000 hard disk controller support, and improved DMAF2/DMAF3 MC6844 DMA emulation.
- mc6845.cpp: Improved cursor emulation, including differences between the MC6845 and HD6845S. [68bit]
- asmjs: Removed option to ignore missing libraries, and removed util and SDL2_ttf from link libraries. [68bit]
- unidasm: Added -xchbytes option to swap input bytes. [AJR]
- Added dump and emulation for Alpha Micro AM-310 Communications Controller. [AJR, Bitsavers]
- m37710: Internalized timing for analog-to-digital converter. [AJR]
- Distinguish DIP switches that belong to different devices but have the same name in UI menus. [AJR]
*Most likely to occur when multiple instances of the same device type are configured on bus slots.
- h8: Improved disassembly. [AJR]
*Corrected sign extension for 16-bit absolute addresses.
*Add h' prefix to hexadecimal numbers.
*Restrict address length depending on model.
*Align arguments.
- airbustr.cpp, djboy.cpp, hvyunit.cpp, sidearms.cpp: Corrected sound IRQ sources. [AJR]
- c140.cpp: Added timing output to trigger periodic FIRQ. [AJR]
- h6820: Added a hack to work around incorrect music speed in cbuster.cpp, darkseal.cpp and vaportra.cpp (MT00130, MT00389, MT02108). [AJR]
- prestige.cpp: Corrected metadata (glmmc is now gmmc), and marked gmmc system ROM as a bad dump. [AJR]
- h6280: Reduced logical address space width, and made debugger use official names for banking registers. [AJR]
- exidy440.cpp: Fixed crash/assertion failure caused by palette having too few entries. [AJR]
- Added preliminary ELAN Microelectronics RISC II CPU emulation. [AJR]
- dp8350.cpp: Improved timing, and fixed save states. [AJR]
- nes.hsi: Fixed mirroring for Ultimate Stuntman. [AJR]
- Fixed debugger dump command for address-shifted spaces. [AJR]
- snes.cpp: Don't reset HDMA on writes to HDMAEN if the register value isn't changed (fixes MT06205). [AmatCoder]
- g65816, spc700: Improved cycle counting (fixes MT06901 and MT07419). [AmatCoder]
- crospuzl.cpp: Improved Flash loading. [Angelo Salese]
- VRender0 updates: [Angelo Salese]
*Improved menghong hardware emulation, allowing crzyddz2 to boot and improving menghong colors.
*Moved video and audio components into the system-on-a-chip device, and added preliminary UART emulation.
*Allowed external video clock to be set by the host driver.
- segaic24.cpp: Implemented reverse Y clipping logic (fixes sprite priorities in Crack Down). [Angelo Salese]
- archimds.cpp updates: [Angelo Salese]
*Fixed cursor enable and sizing (used by caverns to display score and main player sprite).
*Added preliminary RTFM and serial joystick support.
*Re-implemented Acorn VIDC10 emulation, adding stereo sound support and improving raster effects.
- segac2.cpp: Added links to reference videos. [cam900]
- gba.xml: Corrected ROM size for brokenc. [cam900]
- k051649.cpp: Added more address map mirrors, added save state support, and cleaned up code. [cam900]
- ym2151.cpp: Clear both output buffers when reset is asserted. [cam900]
- psikyosh.cpp: Refactored common pixel operations into helper functions, improved use of const, and cleaned up code. [cam900]
- ay8910.cpp: Implemented AY8930 extensions, made pin 26 an input, added notes, and cleaned up code. [cam900]
- deco_mlc.cpp: Improved blending behavior and cleaned up code. [cam900]
- mega32x.cpp: Removed assumptions about host system's sound outputs (fixes MT07412). [cam900]
- 315_5313.cpp: Fixed 3- bit color mode masking, implemented device_gfx_interface, and separated shadow/highlight palettes. [cam900]
- calcune.cpp: Converted drawing routine to use VDP palette, added save state support, and reduced redundant code. [cam900]
- video/generic.cpp: Added 16*16 layouts composed of 2*2 arrangement of 8*8 tiles, and made a number of drivers use generic layouts. [cam900]
- imagetek_i4100.cpp: Added notes and cleaned up code. [cam900]
- hyprduel.cpp: Set MACHINE_NO_COCKTAIL flag on hyprduel and hyprduel2. [cam900]
- nmk16.cpp: Verified some clock sources and CPU types. [cam900]
- legionna.cpp: Always invalidate tilemaps on bank change for Denjin Makai and Heated Barrel. [cam900]
- plugins/cheat: Added time functions to the cheat sandbox. [Carl]
- netlist: Force C locale when formatting numbers (fixes exception when global locale is set). [Couriersud]
- spectrum: Added preliminary Beta Disk emulation (not working). [David Haywood]
- karnov.cpp: Hooked up 8031 microcontroller for chelnovjbl. [Dirk Best]
- model3.cpp: Hook up 315-5649 I/O controller. [Dirk Best]
- HP9845: Reimplemented TACO based on recently-published internal documentation. [F.Ulivi]
*Also separated DC100 tape cartridge device, and added support for 16-bit data format used by HP9845 and HP885.
- hphybrid: Fixed bug that caused hp9825t to hang when calculating logarithms. [F.Ulivi]
- Don't throttle emulation while paused if video update- in- pause is enabled. [feos]
- icebox.cpp: Hooked up floppy controller interrupt request, allowing disk routines to work properly. [Frank Palazzolo]
- apple2: Corrected Joyport multiplexing. [Golden Child]
- apple2: Fixed key code for Ctrl-Shift-P and modifier codes for M and N on II and II Plus. [Golden Child]
- segacrp2_device.cpp: Added NEC D315- 5136 device (used by lucky8k). [Grull Osgo]
- sh: Log SH2 FMR clock multiplier writes. [MetalliC]
- cps3.cpp updates - imperfect graphics flag has been removed: [MetalliC]
*Hooked up coin lockouts and coin counters, and connected buttons 5 and 6 to jojo, jojoba and clones.
*Made SS RAM and registers eight bits wide and fixed EEPROM size.
*Added fixed delay to palette/character DMA interrupts, and removed periodic interrupt hack.
*Fixed missing star sprite in introduction and game title background color for jojo.
*Render tilemaps as sets of rows from sprite list (fixes sfiii Alex stage background).
*Implemented sprite list caching (fixes warzard two-player versus screen and jojo introduction text).
*Replaced disk images version 5 CHD files build from trurip database.
*Re-implemented color fading, and zeroed low three bits of color channels.
*Improved save state support, Improved function/variable naming, cleaned up code, and improved documentation.
- cps3.cpp: Implemented tilemap flipping, added a delay to sprite list DMA acknowledgement, and buffered global scroll registers. [MetalliC, David Haywood]
- geneve: Added PC keyboard connector, allowing the use of emulated PC XT keyboards. [Michael Zapf]
- m6502: Improved reset sequence emulation (fixes MT06486). [MoochMcGee, hap, smf]
- Exposed running_machine::exit_pending() and running_machine::hard_reset_pending() to Lua scripts. [Nathan Woods]
- Changed osd_get_clipboard_text() to return std::string. [Nathan Woods]
- dragon32: Added JCB Speech Synthesis cartridge emulation. [Nigel Barnes]
- acorn_vidc.cpp: Generate mu- law table at device start time. [O. Galibert, Angelo Salese]
- tms34020: Fixed BLMOVE alignment handling (fixes endless loop in Atronic games). [Priit Laes]
- apple2: Added initial support for ComputerEyes/2 image capture slot card. [R. Belmont, Golden Child]
- f2mc16 updates: [R. Belmont]
*Implemented more opcodes.
*Made interrupt handling more robust.
*Implemented mb9061x timers 0 and 1, including external event counter mode.
*Fixed BBC branch offset.
*Added more opcodes to the disassembler and normalized bit syntax.
*Added save state support and cleaned up code.
- Added a preliminary native Cocoa OSD layer for macOS (not working yet). [R. Belmont]
- mac.cpp, mac128.cpp: Made default mapping for Command key right alt for all machines. [R. Belmont]
- Emulated Sega Billboard and hooked it up to ST- V, Model 2 and Model 3 games. [Rob Krum, Dirk Best]
- i8251: Implemented synchronous modes. [Robbbert]
- unior.cpp, pp01.cpp: Fixed cassette interfaces. [Robbbert]
- pmd85.cpp: Added cassette to alfa and mato, fixed cassette on other sets, and added notes. [Robbbert]
- poly88.cpp: Fixed cassette polyphase mode. [Robbbert]
- argo.cpp: added DMA, CRTC, PIT and cassette by guesswork. [Robbbert]
- plan80.cpp: Added speaker sound. [Robbbert]
- pk8020.cpp: Fixed keyboard and updated notes (MT05802). [Robbbert]
- mycom.cpp: Fixed scrolling. [Robbbert]
- goldnpkr.cpp: Replaced incorrectly dumped jokercar extended graphics ROMs with data from another set to make the game playable. [Roberto Fresca]
- goldstar.cpp: Simplified cherrys graphics decryption code. [Roberto Fresca]
- igspoker.cpp updates: [Roberto Fresca]
*Patched out protection in cpokert, cpokerx, cpoker101, cpoker201f and cpoker210ks (MT03635).
*Fixed inputs for cpoker, cpokert and cpoker201f.
- SGI Newport graphics: Fixed inverted- Y pixel read- back (fixes crash in Alias PowerAnimator 7.5). [Ryan Holtz]
- r4000: Report the correct sub- revision for the R4600, and allow specific R4x00 types to specify the FPU ID as well. [Ryan Holtz]
- indigo.cpp: Switched indigo4k to use the new R4000 CPU core. [Ryan Holtz]
- SGI HAL2 audio: Corrected chip revision ID to match real hardware. [Ryan Holtz]
- sgi_mc: Flag EISA bus as present on both Indigo2 and Indy, as VINO uses EISA signals for GIO64 arbitration. [Ryan Holtz]
- vino: Implemented the majority of its functionality, and hooked it up to picture_image_device. [Ryan Holtz]
- hh_sm510.cpp: Improved re- created melody ROMs for gnw_bfight and gnw_mbaway. [algestam]
- debugger: Added mips and m68k support to gdbstub, and added support for running MAME debugger commands from the client. [Ramiro Polla]
- Changed Travis CI build to use GCC 9, and added MinGW GCC build to AppVeyor. [Belegdol]
- marineb.cpp: Documented difficulty settings for hoccer, and added DIP switch locations for most sets. [Brian Troha]
- policetr.cpp: Re-dumped U163 sound ROM for policetr10, and added speed- up hacks for sshooter, sshooter11 and policetr10. [Brian Troha]
- karnov.cpp: Re-dumped color BPROMS for chelnovj, confirming they match chelnov/chelnovu. [Brian Troha]
- ibm5170.xml updates: [FakeShemp]
*Changed gilispa, mitsmous6, nd010pci, nusound, sndwav32 and wordfndr to IMD images.
*Changed scroll3d, sndwav32, cpavfw, microcp3, wordfndr and thndrhwk to MFM images.
*Re-dumped internet and nicklaus.
- ibm5150.xml update:
*Replaced tgipack and ranger1 with MFM images.
- amiga_hardware.xml: Dumped a590_seagate disk. [FakeShemp]
- blackt96.cpp: Measured PIC microcontroller clock frequency. [Guru]
- wyvernf0.cpp: Measured clock frequencies. [Guru]
- symbolics.cpp: Changed unpopulated ROM regions to read as 0xFF to match hardware tests. [Josh Dersch]
- neptunp2.cpp: Added EEPROM dump to rockroll. [jordigahan, ClawGrip]
- commando.cpp: Corrected CPU frequency and updated notes. [Jose Tejada]
- gng.cpp: Corrected notes. [Jose Tejada]
- midvunit.cpp: Added re-created A19993 PAL program. [JROK, Hydreigon]
- naomi.cpp: Re-dumped initdv2ja and ggxxsla GD- ROMs. [MajorPBX]
- sprint4.cpp: Fixed gear shift controls for fourth player. [Mark Spaeth]
- bfm_sc4.cpp, exidyttl.cpp, globalfr.cpp, jpmmps.cpp, monacogp.cpp, mpu5.hxx, simple_st0016.cpp: Edited titles for consistency. [MASH]
- genpc.cpp updates: [rfka01]
*Increased pc BIOS region size to 64KiB to support late XT clones.
*pc: "Added Super Computer BIOS 1.2", "B- 190- B", "KT 10 M/B" and "Ruud Baltissen's Diagnostics" BIOS options.
- at.cpp updates: [rfka01]
*Expanded chipset details and notes.
*at: Added "286 TACT", "CDTEK 286" and "Landmark/Supersoft diagnostic ROMs" BIOS options.
*at386: Added "386 board with Ali chipset", "386 UMC 3DIUD", "386GRN- like board rev.03", "MB1325PM" and "Tandon/Micronics with 385" BIOS options.
*atvga: Added "286 TACT" and "CDTEK 286" BIOS options.
*neat: added "286-NEAT", "VIP BAM/16- 11" and "CP-805" BIOS options.
*vlsi5: Added "MBVLSI-168" BIOS option.
- ibmpc.cpp: Added "Landmark/Supersoft Diagnostics" BIOS options for ibm5150 and ibm5160. [rfka01]
- hawk.cpp: Added "DEMOS 2.21 V1.01" BIOS option. [TheEPROM9]
- cps1.cpp: Dumped U104 PAL for Street Fighter II' CE Mstreet-6 bootlegs sf2cems6a and sf2cems6b. [TwistedTom]
- chinagat.cpp: Added PCB layouts and TRJ- 100 pinout information, and updated notes. [yukaritamura]
- supbtime.cpp: Fixed DE-0343 board main CPU and audio CPU clock frequencies. [yukaritamura]
Télécharger MAME v0.214 (32-bit)
Télécharger MAME v0.214 (64-bit)
Site Officiel de MAME
 My Nes v7.5.7202 (32-bit) 
Mercredi 25/09/19 à 13:24 par Firebrand
Une nouvelle version de cet émulateur NES a été publiée. Les améliorations sont les suivantes:
- Added: new audio mixer instead of the default lookup table.
- Fixed: audio sound filters (wrong high-pass equation and alpha calculation).
Télécharger My Nes v7.5.7202 (32-bit)
Site Officiel de My Nes
 bsnes v110 
Mercredi 25/09/19 à 13:21 par Firebrand
Cet excellent émulateur Super Nintendo a été mis à jour. Voici la liste des nouveautés (ainsi que celle de la version précédente qui était passée sous le radar... oups...):
- improved ExLoROM support (fixes Fire Emblem: Thracia 776 fan translation)
- several improvements to the libretro target, including macOS and Android platform support
- fixed an issue where the Alt key wasn't activating the menu on the Windows port
- removed 2160p HD mode 7 setting, due to Direct3D 9.0 texture size limits of 2048x2048
- reverted fresh configuration files to using the safer hardware drivers
- disabled the ASIO driver due to lack of support
- fixed a crashing issue when idling with the snow effect enabled
- added IOKit joypad support for macOS [Sintendo]
- added fast PPU render cycle position override for Firepower 2000's title screen
- ported higan's accurate PPU renderer back to bsnes to add sprite caching for Wolfenstein 3D

- greatly improved macOS support, fixing all obvious bugs and adding fullscreen support
- added libretro target [Themaister, rtretiakov]
- much smarter automatic HD mode 7 perspective correction support [DerKoun]
- added CPU and SA-1 overclocking support
- added fast forward speed limiting
- added a new "hotfixes" option to fix critical (deadlocking) bugs that also occur on real hardware (eg for Dirt Racer)
- added options to emulate bugs in ZSNES and older Snes9X releases to increase compatibility:
*"No VRAM blocking" for older fan translations
*"Echo shadow RAM" for older Super Mario World ROM hacks
*"CPU fast math" for older homebrew
*"Entropy: none" technically counts as well, for demoscene software made for SNES copiers
- added dialog for IPS patching to choose whether they were made for headered or unheadered ROMs
- lowered volume during fast forwarding and rewinding to reduce audio distortion
- added option to mute sound during fast forwarding and rewinding
- added an option to deinterlace all SNES games by rendering at 480p (almost no speed hit; highly recommended)
- added multi-monitor support to Windows, Linux, and BSD
- improved pause and frame advance support
- improved mosaic emulation for the fast PPU
- added entropy (randomness) settings; default to no randomness for movie recording (guarantees consistent playback)
- improved MLT_REQ Super Game Boy emulation; fixes Killer Instinct to default to player 1 instead of player 2 [endrift]
- added option to disable video dimming during pausing (useful for screenshots with window decorations)
- redesigned the settings and tools windows to use lists instead of tabs
- redesigned the input and hotkey settings windows to be easier to use and with clearer naming + icons
- added option to make hotkeys combinatorial (eg Ctrl+F) instead of separate (eg F11 or Gamepad L-shoulder)
- restructured the settings menu to be more intuitive
- fixed path selection dialog from sometimes appearing offscreen
- added wildcard search support to the file loading window
- fixed the --fullscreen command-line option
- redesigned the thread scheduler to allow enhanced compatibility with SA-1 and SuperFX overclocking
- fixed the pseudo-hires blur emulation support with the accuracy PPU
- removed template integer classes from the fast PPU to make the code more portable
- removed icarus from bsnes and merged the heuristics directly into bsnes itself
- ~5% speedup by optimizing CPU memory accesses and the PPU counters
- fixed an out-of-bounds memory access in the DSP core [Sour]
- enhanced the snow effect with depth-of-field and alpha blending support
- double-clicking a cheat finder result will now add the new cheat code directly
- added "[HLE]" indicator to the title bar when coprocessor HLE is being used
- simplified game titles with multi-carts (eg omit "Super Game Boy +" in SGB mode)
- the emulator now pauses on Windows when navigating the menus
- added SNES support for decoding Game Genie and Pro Action Replay codes
- added Game Boy support for decoding Game Genie and Game Shark codes
- added many more tooltips to explain GUI functionality
- minor speedups to SuperFX and Cx4 emulation (via object locality)
- simplified the mode 7 rendering code for the accurate PPU
- suppress Alt+F4 while in fullscreen mode
- fixed every reported regression caused by the speed optimizations I've been adding recently
Télécharger bsnes v110 (Windows)
Télécharger bsnes v110 (MacOS)
Télécharger bsnes v110 (Linux)
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