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 Rosalie's Mupen GUI v0.3.0 
Mercredi 25/01/23 à 13:32 par Firebrand
Ce frontend pour mupen64plus a été mis à jour. Les améliorations sont les suivantes:
- Fix GLideN64 not being able to load texture packs from relative paths (see gonetz/GLideN64#2742)
- Fix "Save State Slot" keybindings not working in fullscreen
- Fix deadzone percentage being incorrect when set to 0% in RMG-Input
- Fix low deadzone value not working in RMG-Input (thank you @porcino)
- Fix toolbar being hidden when ending emulation while in fullscreen
- Fix zip files with japanese characters in the file name not being able to be opened on windows
- Fix ROM Browser not returning to a maximized state when ending emulation
- Fix ROM Browser not opening maximized when closing RMG with it maximized
- Fix window not being able to be maximized during emulation when scaling is enabled
- Fix read-only ROM files not being able to be opened on linux
- Remove "Allow Manual Window Resizing" setting due to it being always enabled
- Remove Styles tab from settings dialog on windows
- Add "Play Game with Cartridge" to context menu when a 64DD disk is selected in the ROM Browser
- Add "Open ROM Directory" to context menu in the ROM Browser
- Add an On-Screen Display (see the OSD tab in the settings dialog for settings)
- Add Theme setting to settings dialog (see Interface -> Miscellaneous, this is a replacement for the previous Styles settings)
- Improve error message when opening a zip file fails
- Improve tab order and naming in settings dialog
Télécharger Rosalie's Mupen GUI v0.3.0 (Windows)
Télécharger Rosalie's Mupen GUI v0.3.0 (Linux)
Site Officiel de Rosalie's Mupen GUI
 WinUAE v4.10.1 FR 
Mardi 24/01/23 à 14:06 par Firebrand
Ka dernière version stable de WinUAE est désormais disponible grâce à Tradu-France.
Télécharger WinUAE v4.10.1 FR (32-bit)
Télécharger WinUAE v4.10.1 FR (64-bit)
 WinUAE v4.10.1 
Mardi 24/01/23 à 14:04 par Firebrand
Après une courte série de beta, la nouvelle version stable de WinUAE a été publiée. Voici les améliorations depuis la précédente version stable:
WinUAE 4.10.0 bugs fixed
- Chipset emulation updates and bug fixes.
- Interlace filter mode saved invalid config in certain situations, causing crash when loaded. Also added validation to config loader that detects similar config errors.
- GDI mode RTG hardware cursor leaved garbage when it was in top/left corner of screen and it was not fully disabled when Amiga was reset.
- Serial port Ring Indicator signal fixed. If both printer and serial port was enabled, printer status was invalid.

Older bugs fixed
- Input device’s Input panel custom configuration was lost if config was loaded and saved when custom configured input device was not connected.
- Game Ports panel custom input configuration was not automatically remapped to original input device if order or number of input devices changed.
- Game Ports panel “Default” game controller type didn’t fully switch to CD32 pad mode when CD32 hardware was configured.
- FM801 PCI sound card didn’t work in Voodoo 3 + Mediator configuration.
- PCI bridgeboard crash when accessing non-existing board’s IO/RAM space.
- Exclusive fullscreen Direct 3D 11 mode + Fullscreen GUI Misc panel option ticked and entering GUI: GUI window was not positioned correctly.
- Video recording after loading statefile recorded one empty and one corrupted frame when recording was started.

New features/updates
- Added continuous screenshot mode to GUI. When ticked, screenshot is taken automatically every frame.
- Disabled move left/right joystick autoswitching mode. It was too easy to do it accidentally. Only buttons are supported.
- Clear Harddrives panel list when loading hardware-only config.
- Taking screenshot when DF0: is enabled but empty and CD drive is enabled but not empty: select CD image name. (Previously CD was ignored)
Télécharger WinUAE v4.10.1 (32-bit)
Télécharger WinUAE v4.10.1 (64-bit)
Site Officiel de WinUAE
 Ré-upload GameEx et précisions 
Lundi 23/01/23 à 14:35 par Firebrand
Les versions de GameEx et GameEx Arcade Edition ont été mises à jour sur le site officiel sans changement de version et sans explication. Ces versions son également sur note site au cas où elles auraient un intérêt. Par ailleurs, les version 64 bit nécessite désormais .NET7: ce framework ne supporte plus que Windows 10 et supérieur (la mention 64-bit a été retirée vu qu'il n'y a pas de Windows 10 32-bit). Pour les utilisateurs de Windows XP à 8.1, il faudra désormais utiliser la version 32-bit sous .NET4.
Télécharger GameEx v18.36 (.NET 7)
Télécharger GameEx v18.36 (32-bit, XP/7)
Télécharger GameEx Arcade Edition v18.36 (.NET 7)
Télécharger GameEx Arcade Edition v18.36 (32-bit, XP/7)
Site Officiel de GameEx
 WinUAE v4.10.1 b6 (RC2) 
Dimanche 22/01/23 à 14:10 par Firebrand
La prochaine version stable de cet émulateur Amiga pour Windows est en approche. Mais enattendant, voici une nouvelle beta. Les améliorations sont les suivantes:
- "Default" joystick mode didn't fully enable CD32 pad mode when CD32 hardware was configured. (Very long ago?)
- Write to CIA timer HI register always loaded the timer in cycle-accurate CIA mode. Timer is not loaded if it is in continuous mode and timer is running. (HippoPlayer unstable playback speed). Fast CPU modes used "immediate" (CIA internal state change delays not emulated) CIA mode which was correct. (4.9.2 CIA rewrite)
Télécharger WinUAE v4.10.1 b6 (RC2) (32-bit)
Télécharger WinUAE v4.10.1 b6 (RC2) (64-bit)
Site Officiel de WinUAE
 WinUAE v4.10.1 b5 (RC1) FR 
Vendredi 20/01/23 à 13:35 par Firebrand
La dernière version de WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v4.10.1 b5 (RC1) FR (32-bit)
Télécharger WinUAE v4.10.1 b5 (RC1) FR (64-bit)
 WinUAE v4.10.1 b5 (RC1) 
Jeudi 19/01/23 à 11:53 par Firebrand
Une nouvelle beta pour cet émulateur Amiga a été publiée. Voici la liste des améliorations:
- Fullscreen GUI Misc panel option ticked + D3D 11 mode exclusive fullscreen + enter GUI which drops back to desktop: GUI used full desktop size, when it should have used "work area" ("work area" does not include for example Task bar)
- End directory filesystem threads earlier in shutdown sequence, previously it was too late, after Amiga address space was freed, causing crash if filesystem queue had commands pending and they needed to read or write Amiga side memory.
- Improved Game ports panel Custom mapping autoswitch selection. Select first Custom config that has at least Amiga button fire button or second button mapped to connected input device that initiated autoswitch.
Télécharger WinUAE v4.10.1 b5 (RC1) (32-bit)
Télécharger WinUAE v4.10.1 b5 (RC1) (64-bit)
Site Officiel de WinUAE
 MAMEUI64 v0.251.0 
Jeudi 19/01/23 à 11:50 par Firebrand
Le projet MAMEUI était censé être abandonné. Mais Robbert a précisé sur ses forums qu'il souhaitait expérimenter avec l'interface WinUI. Ceci en est peut-être le résultat, mais la nouvelle version a juste été listée sans aucune explication.
Télécharger MAMEUI64 v0.251.0
Site Officiel de MAMEUI64
 Pas de nouvelle version de MAME en janvier 
Mardi 17/01/23 à 14:30 par Firebrand
La MAME Team a averti qu'elle avait besoin de plus de temps pour la v0.252 et qu'elle ne sortira donc que fin février.
Hi everyone! Hopefully you all had a great New Year if you celebrate that kind of thing, and hopefully you’ve had some time to enjoy MAME 0.251 as well! All of us at MAMEdev agree 2022 was a massive year for MAME development, and we want to thank everyone who’s helped achieve that. MAME wouldn’t be what it is without all your contributions, whether it’s bug reports, pull requests, pre-release testing, helping out new users, or just letting us know that you appreciate our work.

We’ve got some really big stuff in the pipeline, but it’s going to take a bit longer than usual to make sure it’s ready for prime time. As such, there won’t be a January MAME release this year, but we’re fairly confident we can have MAME 0.252 out by the end of February. If you want a taste of some of the things that are coming, you can get the very latest source code from our repository on GitHub and compile it by following the instructions on our documentation site. Once again, thanks for your continued support, and have an awesome 2023!
Site officiel de MAME
 GameEx et GameEx Arcade Edition v18.36 
Lundi 16/01/23 à 14:54 par Firebrand
Ces frontends multi-systèmes ont été mis à jour, mais les changements sont inconnus.
Edit: Les changements ont été publiés avec retard, mais les voilà:
- Filtering Steam games installed is now optional and off by default.
- Upgraded to .net 7 from 6.
- Use the .net 4 version (still supported) for Windows versions below 10 now.
Télécharger GameEx v18.36 (.NET 6, 64-bit)
Télécharger GameEx v18.36 (32-bit)
Télécharger GameEx Arcade Edition v18.36 (.NET 6, 64-bit)
Télécharger GameEx Arcade Edition v18.36 (32-bit)
Site Officiel de GameEx
 WinUAE v4.10.1 Beta 4 FR 
Dimanche 15/01/23 à 12:18 par Firebrand
La dernière beta de WinUAE est désormais disponible en français grâce à Tradu-France.
Télécharger WinUAE v4.10.1 Beta 4 FR (32-bit)
Télécharger WinUAE v4.10.1 Beta 4 FR (64-bit)
 Command.dat v0.251 (1.11) 
Samedi 14/01/23 à 15:54 par Firebrand
Ce fichier additionnel permettant de lister les coups spéciaux des jeux d'arcade (principalement les jeux de combat) a été mis à jour. Les améliorations sont le ssuivantes:
- 1.11 0.251 13/01/2023: Fabricio2012 added 1 items.
Télécharger Command.dat v0.251 (1.11)
Site Officiel de Command.dat
 WinUAE v4.10.1 Beta 4 
Samedi 14/01/23 à 15:52 par Firebrand
Une nouvelle beta pour cet émulateur Amiga a été publiée et la prochaine version stable est retardée d'au moins une semaine. Voici la liste des changements:
- Added continuous screenshot mode to GUI (Was previously available via input events). When ticked, screenshot is taken automatically every frame.
- Fixed video recording and continuous screenshot including extra blank frame when loading new statefile. (4.9.0)
- Fixed second frame appearing corrupted after loading statefile due to not re-initializing long/short frame internal variables at startup (only visible in video recording or screenshot). (4.9.0)
- If game controller was configured using Game Ports panel (Custom #x setting) and device didn't have any Input panel mappings, config file input device matching with currently installed input devices was not done. This meant if config was moved to other PC, device specific input config was not loaded correctly. Now it also matches devices using only USB VID and PID if better match is not found. (Full match -> Partial match -> VID+PID only if exists -> Device friendly name)
- If config file has input device that is not currently connected, saving the config file didn't save non-connected device's config data. Now it is saved (like it was supposed to already do)
- Game Ports panel custom settings were not corrected automatically if device indexes changed (new input devices connected or removed)
- If Game Ports custom setting has entries that don't map to any currently connected device, show unmapped events as "=?" instead of showing nothing.
- CALLM disassembly fixed.
- 68030 MMU state was partially reset when loading statefile.
- If fast CPU mode program writes to color registers (usually COLOR0 to create background color rainbows), skip write if previous write already happened in same chipset cycle. This could have overflowed buffer that stores state where and when color change should happen in rendering part of emulation. Fast CPU modes don't slow down CPU by emulating chipset or chip ram delays.
- Reduced size of sprite buffers (which was huge), buffer size was enough to have whole screen filled with sprites in max superhires/800 lines screen mode which can't happen.
- "uae-configuration statefile_save " can be used to create statefile (note that save happens when vblank starts next, it is not saved immediately but uae-configuration still returns immediately)
Télécharger WinUAE v4.10.1 Beta 4 (32-bit)
Télécharger WinUAE v4.10.1 Beta 4 (64-bit)
Site Officiel de WinUAE
 DuckStation 13/01/2023 
Vendredi 13/01/23 à 14:32 par Firebrand
Une nouvelle version de cet excellent émulateur PlayStation a été publiée. Voici la liste des changements:
- 91a6608: mark some analog controller/joystick messages as translatable (Dolphin) #2934
- fbbb5a1: fix compatibility rating to be translated (Dolphin) #2934
- 10ccf3a: update base duckstation-qt_ja.ts (Dolphin) #2934
- ec92ada: update Japanese translation (Dolphin) #2934
- Add GSL 4.0.0 (Connor McLaughlin)
- Reference GSL (Connor McLaughlin)
- Add frame time graph (Connor McLaughlin)
- Fix Linux build #2935 (Connor McLaughlin)
- 56e658b: Atualização Português do Brasil (Anderson Cardoso) #2936
- Convert to namespace (Connor McLaughlin)
- Delay async interrupts immediately after ACKs (Connor McLaughlin)
- Fix size of debug window (Connor McLaughlin)
- Display PAL/NTSC in resolution (Connor McLaughlin)
- 05eea3c: CPU/CodeCache: Always compute uncached fetch ticks (Connor McLaughlin)
- Adjust Init timing (Connor McLaughlin)
- Show first 3 diff frames in regression test (Connor McLaughlin)
- Fix debug window interaction with frame limit off (Connor McLaughlin)
- Convert to namespace (Connor McLaughlin)
- Convert to namespace (Connor McLaughlin)
- Convert to namespace (Connor McLaughlin)
- Convert to namespace (Connor McLaughlin)
- Convert to namespace (Connor McLaughlin)
- Fix debug window rendering in hidpi (Connor McLaughlin)
- f14d3c6: Update Russian translation (#2937) (shikulja) #2937
- Fix -portable CLI parameter (Connor McLaughlin)
- Add -exe parameter for overriding boot executable (Connor McLaughlin)
- Add option to reset played time (Connor McLaughlin)
- Work around theme switching issue in 6.4.0 (Connor McLaughlin)
- 36ff61c: Atualização Português do Brasil (Anderson Cardoso) #2938
- Tweak block timing further (Connor McLaughlin)
- Add option to use old conversion routines (Connor McLaughlin)
- Fix incorrect frame time order (Connor McLaughlin)
- Further improve frame timing consistency (Connor McLaughlin)
- Fix inverted ifdef (Connor McLaughlin)
- Bypass FIFO for direct memory writes (Connor McLaughlin)
- Make disable-all-enhancements use new MDEC routines (Connor McLaughlin)
- Work around Azure Ubuntu mirror issue (Connor McLaughlin)
Télécharger DuckStation 13/01/2023 (Windows)
Télécharger DuckStation 13/01/2023 (MacOS)
Télécharger DuckStation 13/01/2023 (Linux)
Site Officiel de DuckStation
 Messinfo.dat v0.251 (11.40) 
Vendredi 13/01/23 à 14:28 par Firebrand
Le dernier fichier additionnel de ProgettoSNAPS pour ce cycle de MAME a été publié:
- 11.40 01/12/2023: Aligned files to 0.251 version.
Télécharger Messinfo.dat v0.251 (11.40)
Site Officiel de Messinfo.dat
 Novo Player v1.3 
Vendredi 13/01/23 à 14:25 par Firebrand
Ce frontend pour émulateurs MSX a été mis à jour ainsi que les fichiers additionnels que vous trouverez sur la fiche du frontend dans la section MSX. Les améliorations sont les suivantes:
- Added check for new versions of the player and other files in the help page
- Improved WebMSX launch support by always connecting OPL4, connecting mouse and GFX9000 if set in the game
- Added filters for recently added and updated games
- Added Korean translation
- More optimizations and small bug fixes and updates
Télécharger Novo Player v1.3 (Windows)
Télécharger Novo Player v1.3 (Linux)
Site Officiel de Novo Player
 Nintendulator FR v0.985 Beta (11/01/23) 
Vendredi 13/01/23 à 14:16 par Firebrand
La dernière version de cet émulateur NES a été traduite en français par Tradu-France.
Télécharger Nintendulator FR v0.985 Beta (32-bit) (11/01/23)
Télécharger Nintendulator FR v0.985 Beta (64-bit) (11/01/23)
 Nintendulator v0.985 Beta (11/01/23) 
Jeudi 12/01/23 à 12:01 par Firebrand
Cet émulateur NES a été mis à jour. Un seul changement est à signaler:
- Fix Debugger so it recognizes Stack breakpoints
Télécharger Nintendulator v0.985 Beta (32-bit) (11/01/23)
Télécharger Nintendulator v0.985 Beta (64-bit) (11/01/23)
Site Officiel de Nintendulator
 mGBA v0.10.1 
Mercredi 11/01/23 à 14:43 par Firebrand
Une nouvelle version de cet excellent émulateur GameBoy Advance a été publiée. Elle se focalise principalement sur la correction de bugs:
This version is a bugfix release, which contains several important fixes. This release took a lot longer than expected, but hopefully it’ll be free of new bugs as a result. An extensive list of changes follows after the cut.

Emulation fixes:
- GB Audio: Fix channels 1/2 not playing when resetting volume (fixes #2614)
- GB Audio: Fix channel 3 volume being changed between samples (fixes #1896)
- GB Audio: Fix up boot sequence
- GB Audio: Fix updating channels other than 2 when writing NR5x
- GB Memory: Actually, HDMAs should start when LCD is off (fixes #2662)
- GB Serialize: Don’t write BGP/OBP when loading SCGB state (fixes #2694)
- GB SIO: Further fix bidirectional transfer starting
- GBA: Fix resetting key IRQ state (fixes #2716)
- GBA BIOS: Include timing in degenerate ArcTan2 cases (fixes #2763)
- GBA Video: Ignore disabled backgrounds as OBJ blend target (fixes #2489)

Other fixes:
- GBA: Fix forceskip BIOS logic for multiboot ROMs (fixes #2753)
- GBA Cheats: Fix issues detecting unencrypted cheats (fixes #2724)
- Qt: Manually split filename to avoid overzealous splitting (fixes #2681)
- Qt: Fix scanning specific e-Reader dotcodes (fixes #2693)
- Qt: Don’t re-enable sync if GBA link modes aren’t the same (fixes #2044)
- Qt: Improve handling of multiplayer syncing (fixes #2720)
- Qt: Fix initializing update revision info
- Qt: Redo stable branch detection heuristic (fixes #2679)
- Res: Fix species name location in Ruby/Sapphire revs 1/2 (fixes #2685)
- VFS: Fix minizip write returning 0 on success instead of size

- macOS: Add category to plist (closes #2691)
- macOS: Fix modern build with libepoxy (fixes #2700)
- Qt: Keep track of current palette preset name (fixes #2680)
- Qt: Move OpenGL proxy onto its own thread (fixes #2493)
Télécharger mGBA v0.10.1 (32-bit) (Windows)
Télécharger mGBA v0.10.1 (64-bit) (Windows)
Télécharger mGBA v0.10.1 (Legacy) (MacOS)
Télécharger mGBA v0.10.1 (Modern) (MacOS)
Télécharger mGBA v0.10.1 (Linux)
Télécharger mGBA v0.10.1 (Nintendo Wii)
Télécharger mGBA v0.10.1 (Nintendo 3DS)
Télécharger mGBA v0.10.1 (Nintendo Switch)
Télécharger mGBA v0.10.1 (PS Vita)
Site Officiel de mGBA
 DSP v0.21 WIP 5.1 (32-bit) 
Mercredi 11/01/23 à 14:34 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- Change between drivers is faster now
- Fixed joystick SDL 2 support! Changed hint function before SDL init, and works with all SDL 2 versions (removed SDL 2.0.16)
- Added start and coin/select in player redefinition page
- Start and coin/select keys can be mapped to joystick buttons

Sega Master System
- Remapped 'Pause' button to coin/select button

Sega Game Gear
- Removed 'Pause' button (doesn't have it)
Télécharger DSP v0.21 WIP 5.1 (32-bit)
Site Officiel de DSP
 Virtual ][ v11.2 
Mardi 10/01/23 à 13:33 par Firebrand
Cet émulateur Apple // pour MacOS en shareware a été mis à jour. Voici les améliorations:
- Created a configuration panel for the Apple //c machines.
- The Apple //c now supports the no-slot clock.
- The standard configuration of the Apple //c with 32KB ROM now has two diskette drives and one OmniDisk drive. A second OmniDisk drive can be configured.
- On a virtual machine with just one floppy disk drive, a crash could occur when the disk stopped spinning. This has been fixed.
- Corrected an error in handling the Language Card switches (memory addresses $D000-$FFFF). This improves general compatibility.
- Improved the "simple text printer". It used to generate a unique file name on the Desktop; now you have the additional option to specify your own file path.
- The previous release used the term "Apple //c Plus" for an Apple //c with a 32KB version 0 ROM. This was a misnomer, and has been corrected throughout the application.
- Under rare circumstances the Inspector could affect the operation of the virtual machine, even if no breakpoints had been set. This has been solved.
- Clarified some error messages.
- Several minor performance improvements.
Télécharger Virtual ][ v11.2
Site Officiel de Virtual ][
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