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 MAME v0.244 (64-bit) 
Samedi 28/05/22 à 13:52 par Firebrand
La version mensuelle de MAME a été publiée. Voici la liste des changements:
MAME Testers bugs fixed
- 01288: [DIP/Input] (exidy.cpp) venture, mtrap: Coin inputs are duplicated. (Vas Crabb)
- 03729: [Color/Palette] (galaxian.cpp) gmgalax: Colors are incorrect. (Robbbert)
- 05753: [Misc.] (pentagon.cpp) pentagon: The demo “recycler by Thesuper” does not boot. (holub)
- 06529: [Crash/Freeze] (spec128.cpp) spec128 [strider]: Emulated system reboots after finishing stage 2. (holub)
- 07564: [Crash/Freeze] (megadriv.cpp) genesis [nbaliv98]: Navigating menus triggers the game’s exception handler. (kmg)
- 07768: [Gameplay] (namcos2.cpp) bubbletr: Score displays and outputs are not exposed. (hap)
- 08185: [Graphics] (spectrum.cpp) spec128 and clones [chasehq]: Logo partly disappears during title screen animations. (holub)
- 08261: [Crash/Freeze] (spcforce.cpp) spcforce, spcforc2, meteor, meteors: Game freezes at title screen after soft reset. (AJR)
- 08303: [DIP/Input] (system1.cpp) ufosensi, ufosensib: DIP switch marked as unknown controls demo sounds. (kmg)
- 08304: [Crash/Freeze] (apxen.cpp) apxen: [debug] Slot tag shadows an option name, making it impossible to configure. (Robbbert)
- 08305: [Crash/Freeze] (x68k.cpp) All machines in x68k.cpp: [debug] System attempts to schedule timer on invalid video line. (AJR)
- 08306: [Crash/Freeze] (usgames.cpp) All machines in usgames.cpp: [debug] Attempting to decode non-existent ROM. (Ivan Vangelista)
- 08307: [Crash/Freeze] (konmedal68k.cpp) spcpokan: [debug] Attempting to read past end of video ROM. (R. Belmont)
- 08308: [Crash/Freeze] (mk98.cpp) mk98: [debug] Attempting to write past end of memory region. (Robbbert)
- 08311: [Crash/Freeze] (specpls3.cpp) specpls3 [rickdan2]: Game fails to load, displaying corrupt loading screen. (smf)
- 08315: [DIP/Input] (nemesis.cpp) salamand and clones: Inserting a coin may give two credits. (kmg)
- 08316: [Gameplay] (wmg.cpp) wmg: Selecting a game causes emulated system to crash. (Robbbert)
- 08321: [Documentation] (system1.cpp) wbml and clone: Descriptions do not match game titles. (kmg)

New working machines
- Hot Chilli (95103, v0104) [Roberto Fresca, Grull Osgo, Matt B]
- Selchow & Righter Scrabble Lexor - Computer Word Game [hap, Sean Riddle]
- Mahjong The Mysterious Orient Returns [BET] (Japan, v1.00) [buffi]
- RFC2795 Ltd RC2014 Classic [Miodrag Milanović]
- National Semiconductor Cops Pocket Assistant [hap, Sean Riddle]

New working clones
- Atari 5200 (2-port) [einstein95]
- Batsugun (bootleg) [buffi]
- Batsugun (older, set 2) [buffi]
- Dogyuun (oldest set) [buffi]
- Knights of Valour 2 / Sanguo Zhan Ji 2 / Sangoku Senki 2 (ver. 102, 102, 100HK) [buffi]
- Moon Cresta (Electrogame S.A. Spanish bootleg, set 2) [Victor Fernandez (City Game), ClawGrip]
- RFC2795 Ltd RC2014 Backplane Pro [Miodrag Milanović]
- RFC2795 Ltd RC2014 Backplane-5 [Miodrag Milanović]
- RFC2795 Ltd RC2014 Backplane-8 [Miodrag Milanović]
- RFC2795 Ltd RC2014 Classic II [Miodrag Milanović]
- RFC2795 Ltd RC2014 Mini with CP/M Upgrade [Miodrag Milanović]
- RFC2795 Ltd RC2014 Pro [Miodrag Milanović]
- RFC2795 Ltd RC2014 Zed [Miodrag Milanović]
- RFC2795 Ltd RC2014 Zed Pro [Miodrag Milanović]
- Saitek Kasparov Corona (ver. C, set 1) [anonymous]
- Thunder Dragon (bootleg with Raiden sounds, unencrypted) [f205v]
- unknown 'Space Invaders' gambling game (unencrypted) [Jorge Silva]

Clones promoted to working
- Multi Win (Ver.0091, encrypted) [Ivan Vangelista]
- Skelagon [smf]

New machines marked as NOT_WORKING
- Dallas Poker [TeamEurope, Roberto Fresca]
- Kajot Card (Version 1.01, Wien Euro) [TeamEurope, Roberto Fresca]
- Lite A Nudge (JPM) (SRU) (revision 17F, 5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
- Neo Print - European Version (World) (T4i 2.00) [buffi]
- Neo Print - Popeye (Japan) (T4i 3.04) [buffi]
- Nudge Double Up (JPM) (SRU) (revision 17, 5p Stake, £1 Jackpot) [SomeRandomGuyIdk]
- Pong Boo! 2 (Ver. 1.31) [buffi]
- Rally Point 2 [coolmod]
- unknown Poker 'W' [TeamEurope, Roberto Fresca]

New clones marked as NOT_WORKING
- Double Top (JPM) (SRU) (revision 13, £2 Jackpot) [SomeRandomGuyIdk]
- The House of the Dead (Revision A) [egregiousguy]
- Lite A Nudge (JPM) (SRU) (£2 Jackpot) [SomeRandomGuyIdk]
- Magic Card Export (v4.01) [Ioannis Bampoulas, Roberto Fresca]
- Magic Card Export 94 (v2.11a, set 2) [Ioannis Bampoulas, Roberto Fresca]
- Magic Card Export 94 (v2.9a) [Ioannis Bampoulas, Roberto Fresca]
- Nudge Double Up (JPM) (SRU) (revision 17, 5p Stake, £1 Jackpot, lower %) [SomeRandomGuyIdk]
- Roland PR-100 Digital Sequencer (v2.01) [Foone Turing]
- Zenith Data Systems Z-180 Series [Colin McDougall]

New working software list additions
- apple2_flop_clcracked: Drugs: Their Effects on You (cleanly cracked) [4am, Matthew Eric D'Asaro, Firehawke]
- apple2_flop_orig: Drugs: Their Effects on You [Matthew Eric D'Asaro, Firehawke]
- bbc_rom: Chuckie Egg (unofficial ROM), Frak! (unofficial ROM), Integra-B OS 1.14, Integra-B OS 1.20, Integra-B OS 1.20 (Y2K patched), Killer Gorilla (unofficial ROM), Memex-B20 2.2, PipeDream 0.2, VidiEditor 1.2 [Nigel Barnes]
- c64_cart: Z80 Video Pak [smf]
- c64_cass: Salamander (Imagine), Sanxion, Savage, Scorpion (Prism Leisure), The Secret Diary of Adrian Mole, The Sentinel, Sentinel (U.S. Gold), Shadow Skimmer [The Ultimate Tape Archive Team]
- cdi: The Photo CD Book Companion CD-ROM [David Silva]
- fmtowns_cd: '94-nen Nice Gal - Natsu no Soukessan, Ii Tabi Ii Aji Goannai - Furusato Kodzutsumi & Kanpo no Yado - Heisei Gannendo-ban, The Playroom, Pocky 1-2 + Ponyon, Psychic Detective Series Final - Solitude Gekan (Demo), Psychic Detective Series Vol. 4 - Orgel (Demo), Zak McKracken and The Alien Mindbenders (HMB-218) []
- gameboy:
Into the Blue, Retroid [Jonas Fischbach]
Death Planet [Mackerel Interactive]
Dangan GB [snorpung, nordloef]
- gba: World Reborn (USA) [No-Intro]
- gbcolor:
Green Beret (prototype 1), Green Beret (prototype 2), Green Beret (prototype 3) [Kak, retroLEL]
Tyrannosaurus Tex (USA) [No-Intro]
- megadriv:
Awesome Possum Kicks Dr. Machino's Butt! (USA, prototype, 19930712) [DrBizz]
Canon - The Legend of the New Gods, Clan of Heroes - Generals of the Yang Family, Custodian, Duke Nukem 3D (Piko reissue), Mega Noah's Ark 3D, Switchblade, Water Margin - A Tale of Clouds and Wind, Wisdom Tree Collection [No-Intro]
- mtx_cart: MAGROM v1.00, MAGROM v1.02, MAGROM v1.03(SP), MAGROM v1.04, MAGROM v1.05, MAGROM v1.05a, MAGROM v2.00 [Martin Allcorn]
- mtx_hdd:
CP/M 54K, CP/M 59K, Hex-Train [Andy Key]
Fuzix OS [Alan Cox]
- nes:
Exploding Fist (USA), Get'em Gary, More Glider, Nomolos - Storming the Catsle (v1.00), Quest Forge - By Order of Kings, Wùkōng Dòujù (China) [anonymous]
Uninvited (USA, prototype) [Forest of Illusion, Clarkzer0]
Tújí (Taiwan) [kazblox]
Baby Boomer (Korea) [MLX]
Multidude, Super Painter [RetroSouls]
- pc98_cd:
Brandish 2 Renewal, Canaan - Yakusoku no Chi, Doom II for Windows 95, Ningen Konchuu - Nozoki, Shin'ou Densetsu Crystania DX, Uki Uki Island []
X Girl [, cyo.the.vile]
- snes: Corn Buster, Dorke & Ymp, Iron Commando, Legend (Piko reissue), Mr. Bloopy Saves the World, Super Noah's Ark 3D (Piko reissue), Super Thor Quest [No-Intro]
- spectrum_cass:
Exolon (bug fix), Exolon (Erbe), Horacio Esquiador, Smash TV (Erbe) []
Chess Nuts, Coin-It [Steven Brown, Planeta Sinclair]
Bomb Jack (Z Cobra), Bomb Jack II (MCM), Bomb Jack II (Zafi Chip) []
Inspector Gadget and the Circus of Fear, LSD Megademo, The Lyra II Megademo, The Ren and Stimpy Slideshow, Shock Megademo [ICEknight]
- timex_cass: Byte Power (February 1988) [aralbrec]

Software list items promoted to working
- bbc_rom: SideAid128 1.03 [Nigel Barnes]
- gamegear: BreakThru! (prototype) [kmg]
- pc98_cd: Manji PSYyuuki [, r09]

New NOT_WORKING software list additions
- c64_cass: Scooby-Doo, Shadows of Mordor [The Ultimate Tape Archive Team]
- pc98_cd:
Ayumi-chan Monogatari, Ginga Eiyuu Densetsu IV, Master of Magic, NEC Demonstration CD-ROM - Evolution and Dinosaurs, Prince of Persia 2 - The Shadow & The Flame, Sorcer Kingdom, Strike Commander, Teitoku no Ketsudan III, Ultima VIII - Pagan, Umanari 1 Furlong Theater 2, Yumemizaka []
Etemible - Tenjou Mukyuu [, coolmod]
Collector D [, cyo.the.vile]

Merged pull requests
- 9311: 8080bw.cpp: Added color emulation for vortex. [Mike Coates, Ivan Vangelista]
- 9449: cpu/z80: Improved timing of M cycles; spectrum.cpp: Improved emulation of bus contention. [holub]
- 9605: osd/modules/input: Detect joystick reconnection with SDL. [Vas Crabb]
- 9614: sound/upd7759.cpp: Added support for switching between standalone and slave mode dynamically. [Wilbert Pol]
- 9615: formats/fs_coco_rsdos.cpp: Added logic to detect cycles in file granule (block) lists. [Nathan Woods]
- 9616: imagedev/floppy.cpp: Changed identify to take std::string_view rather than std::string. [Nathan Woods]
- 9617: nes.xml: Fixed a few more mirroring issues, and demoted strikwlf to unsupported. [kmg]
- 9618: bus/nes: Improved code for emulating several bootlegs. [kmg]
- 9621: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added a painstakingly recovered disk. [Matthew Eric D'Asaro, Firehawke]
- 9622: spectrum_cass.xml: Added one game and a couple of demos. [ICEknight]
- 9623: a2600.xml: Fixed publisher name and parent/clone relationships for Mystique games. [einstein95]
- 9624: 8080bw.cpp: Removed cocktail inputs from spaceat2 and sinvzen. [einstein95]
- 9625: osborne1.cpp: Changed floppy drives to single-sided double density (fixes MT08100). [theoldsport]
- 9626: cpu/mips: Mitigated performance impact of optional additional instruction checks. [Ryan Holtz]
- 9628: bus/nes: Improved emulation of Jaleco cartridges. [kmg]
- 9629: machine/z80scc.cpp: Reduced performance impact of emulating zero count interrupt. [Ryan Holtz]
- 9630: machine/i2cmem.cpp: Only acknowledge correct device ID. [Paul-Arnold]
- 9632: jpmsru.cpp: Improved emulation of JPM SRU fruit machines, making four games playable. [SomeRandomGuyIdk]
- 9633: xavix2.cpp: Implemented tile scaling. [MoochMcGee]
- 9637: spectrum48.cpp: Fix “floating” interrupt. [holub]
- 9640: spec128.cpp, specpls3.cpp: Added initial bus contention emulation for Spectrum 128+ models. [holub]
- 9641: bus/nes: Cleaned up code. [kmg]
- 9642: vigilant.cpp: Fixed sound ROM mapping for bowmen, allowing music to play correctly. [David Haywood]
- 9643: nes.xml: Changed tysonipp to use per-chip ROM dumps. [kmg]
- 9645: cpu/z80.cpp: Removed leaky abstraction from CPU core. [holub]
- 9646: neogeo.xml: Fixed copy/paste error in garouha serial number. [CanoeHope]
- 9647: bus/nes: Improved emulation of Camerica/Codemasters cartridge boards. [kmg]
- 9648: Added FIXME comments to badly behaved I²C target devices. [Paul-Arnold]
- 9649: tim011.cpp: Hooked up floppy drives properly and added floppy disk image format. [Miodrag Milanović]
- 9652: 4enlinea.cpp: Fixed game name for “unkdarts”. [ClawGrip]
- 9653: ksys573.cpp: Fixed alpha channel values in fightmn/pnchmn layout. [Windy Fairy]
- 9654: neogeo.xml: Fixed copy/paste error in kof2002 AES serial number. [CanoeHope]
- 9655: nes.xml: Explicitly set mirroring for more boards, and trimmed over-dumped ROMs. [kmg]
- 9658: nes.xml: Removed four bad dumps. [kmg]
- 9662: Fixed nl sub-target build. [Couriersud]
- 9666: famibox.xml: Updated comment about unverified dumps. [kmg]
- 9668: system1.cpp: Added lives and demo sounds DIP switches for shtngmst, and demo sounds DIP switch for ufosensi (MT08303). [kmg]
- 9670: spec128.cpp: Completed bus contention emulation for Spectrum 128 and +2 models, and improved emulation performance. [holub]
- 9671: ksys573.cpp: Removed comment about Dance Dance Revolution Kids, as it’s on a different platform. [simzy]
- 9675: 3rdparty/asmjit: Suppressed warnings with old versions of GCC. [Couriersud]
- 9676: osd/sdl: Prefer X11 video driver on Linux. [Belegdol]
- 9677: megadriv.xml: Added an Awesome Possum prototype. [DrBizz, kmg]
- 9679: nes.xml: Added eleven items, and removed some bad dump flags. [kmg]
- 9680: gba.xml: Added World Reborn (USA). [No-Intro, kmg]
- 9681: gbcolor.xml: Added Tyrannosaurus Tex (USA). [No-Intro, kmg]
- 9682: Fixed fallout from I²C changes. [Paul-Arnold]
- 9683: neogeo.xml: Fixed serial number for wh2h. [Abadede]
- 9684: netlist: Added an FAQ and cleaned up code. [Couriersud]
- 9686: bus/nes: Updated code and ROM dump for mc_mario. [kmg]
- 9687: vegas.cpp: Fixed reversed test mode DIP switch setting labels for sf2049te and sf2049se. [neSneSgB]
- 9688: megadriv.xml: Added compatibility information for region-locked items. [Chris Vowles]
- 9692: ibm5150.xml: Correctly marked some items as bootable PC disks or DOS software. [Allofich]
- 9694: machine/6850aica.cpp: Initialize receiver state on construction. [Miodrag Milanović]
- 9699: cps2.cpp: Added TOURNAMENT board communication simulation. [Vas Crabb, Darksoft, Gregory Lewandowski]
- 9701: megadriv.xml: Added missing SRAM to nbaliv98 (fixes MT07564). [kmg]
- 9705: gameboy.xml: Added four homebrew cartridges. [kmg]
- 9706: netlist: Replaced more macros with C++ constructs, and cleaned up code. [Couriersud]
- 9707: machine/netlist.cpp: Use templates to enable or disable CSV logging, reducing the chance of code rot. [Couriersud]
- 9708: netlist: Updated standalone makefile for more recent compilers, and cleaned up code. [Couriersud]
- 9709: Improved Japanese titles in various software lists. [kmg]
- 9710: ksys573.cpp: Improved game titles in comments and system descriptions. [simzy]
- 9711: ZX Spectrum drivers: Improved timing for screen and border updates, and simplified calculations. [holub]
- 9714: homedata.cpp: Added subtitle to description for reikaids. [Michael Sanborn]
- 9715: pc98_cd.xml: Added twenty items, and replaced eighteen items with better dumps. [redump.corg, cyo.the.vile, coolmod, r09]
- 9716: Added a working RC2014 card system. [Miodrag Milanović]
- 9718: cpu/mips: Added TimerIntDis multiplexer to IPEX5 for R4000. [Brice Onken]
- 9719: megadriv.xml: Trimmed pcottonp dump by half. [kmg]
- 9721: bus/ata/ata_hle.cpp: Fixed save state support for 8-bit mode. [Miodrag Milanović]
- 9722: rf51w14cg.cpp: Fixed checked-in CRLF line endings. [Couriersud]
- 9723: spectrum_cass.xml: Added nine items and cleaned up metadata. [ArcadeShadow]
- 9725: midwayic.cpp: Use logmacro.h for debug logging. [Ted Green]
- 9726: emu/diexec.cpp: Optionally resynchronize to the implicit clock domain on input clock frequency changes. [O. Galibert]
- 9727: Added a time command to the debugger for displaying the current elapsed session time. [Ted Green]
- 9728: specpls3_flop.xml, spectrum_cass.xml, timex_cass.xml: Reorganised items and added a few items. [ICEknight]
- 9730: atari400.cpp: Added 2-port version of Atari 5200, and fixed ANTIC memory size. [einstein95]
- 9731: netlist: Fix standalone nltool build with NVCC. [Couriersud]
- 9734: a2600.xml: Removed “Atari VCS Point-of-Purchase ROM” as it’s treated as a separate system. [einstein95]
- 9735: Added documentation for debugger time command. [Ted Green]
- 9737: c64_cass.xml: Added eight working items and two non-working items. [The Ultimate Tape Archive Team, Steven Coomber]
- 9740: vigilant.cpp: Corrected video timings. [jotego]
- 9741: vigilant.cpp: Changed comments to better match MAME style. [jotego]
- 9742: emu/dinetwork.cpp: Added MTU parameter, and removed unnecessary floating point calculations. [Ted Green]
- 9744: Added UDP multicast support to bitbanger device. [Ted Green]
- 9745: video/powervr2.cpp: Hooked up non-textured sprites, and fixed enable alpha bit handling. [Jennifer Taylor]
- 9747: machine/intelfsh.cpp: Fixed address mask for SST 39SF040. [Miodrag Milanović]
- 9748: slapfght.cpp: Hooked up flip screen output to MCU for alcon and slapfigh. [Vas Crabb]
- 9749: Reverted bitbanger UDP multicast support (GitHub #9744). [Vas Crabb]
- 9752: netlist: Improved platform support for PPMF and added unit tests (partially addresses GitHub #8590). [Couriersud]
- 9754: gbcolor.xml: Added Green Beret prototypes developed by Kak. [ICEknight]
- 9756: bus/vcs_ctrl: Fixed swapped paddle buttons (GitHub #9755). [kmg]
- 9758: dc.xml: Cleaned up metadata. [ArcadeShadow]
- 9759: Added additional RC2014 cards, and added system with CP/M upgrade. [Miodrag Milanović]
- 9763: snes.xml: Added seven items. [No-Into, kmg]
- 9764: Standardized titles of Mashin Eiyuuden Wataru games in all software lists. [kmg]
- 9766: nemesis.cpp: Changed coin inputs to use impulses in salamand and clones (MT08315). [kmg]
- 9767: Improved parsing of dotted version numbers in build scripts. [sairuk]
- 9768: Improved reset behaviour of RC2014 cards and fixed some implementation issues. [Miodrag Milanović]
- 9769: bfcobra.cpp: Fixed µPD7759 connections for brkball (confirmed with schematics). [Paul-Arnold]
- 9770: emu/emuopts.cpp: Fixed slot card selection being lost when card BIOS setting is changed. [Miodrag Milanović]
- 9771: cdi.xml: Added The Photo CD Book Companion CD-ROM. [David Silva]
- 9772: sound/upd7759.cpp: Fixed issues with switching between standalone and slave mode. [Wilbert Pol]
- 9773: netlist: Improved PPMF platform support and code generation; made plib::hash use fixed result size. [Couriersud]
- 9775: badlands_ms.cpp: Added missing PROMs. [ClawGrip]
- 9776: gsz80.cpp: Removed vestigial rc2014mini ROM definition. [Chris Swan]
- 9779: spdheat.cpp: Marked as having imperfect sound emulation due to missing filters and multi-channel output. [einstein95]
- 9781: 3rdparty/portmidi: Fixed Windows MIDI callback signatures (addresses GitHub #9200). [Devin Acker]
- 9783: ui/viewgfx.cpp: Added ability to restrict tiles to integer scale factors. [Vas Crabb]
- 9785: megadriv.xml: Added eight items. [No-Intro, kmg]
- 9786: fmtowns_cd.xml: Added seven new working items. [, r09]
- 9792: gamegear.xml: Added a ROM patch to make brkthru playable. [kmg]
- 9793: cpu/nec: Added support for EXT reg,imm4 and INS reg,imm4 instructions. [Wilbert Pol]
- 9794: netlist: Replaced more macros/helpers with C++ constructs, and added support for the cspell spelling checker. [Couriersud]
- 9796: Removed superfluous semicolons from various source files. [kmg]
- 9798: Corrected various Wonder Boy game title descriptions (MT08321). [kmg]
- 9812: bgfx: Honour texture wrap flag (fixes reel display for some fruit machines). [Vas Crabb]
Télécharger MAME v0.244 (64-bit)
Site Officiel de MAME
 AppleWin v1.30.10.0 
Samedi 28/05/22 à 13:48 par Firebrand
Cet émulateur Apple // pour Windows a été mis à jour. Les améliorations sont les suivantes:
- [Change #1097] Extend Uthernet II to support DNS offloading. [@audetto]
*No need for ethernet, so now works with host PC's WiFi.
*Supported by @oliverschmidt's A2Stream v1.2.
*NB. This virtual DNS is enable by default (but can be disabled via the Config UI).
*NB. Real W5100 chips don't offer this!
- [Bug #1078] WOZ support: Better LSS support for reading write-protect.
*Fix images 'Run For It' and 'Stickybear Town Builder' (both when write-protected).
- [PR #1100] Uthernet II fixes for UDP and IPRAW modes. [@audetto]
- [PR #1084 + others] Internal: refactor debugger. [@kiyolee]
- Fix Phasor card: use correct primary AY8913 for Phasor-native & MB modes (now checked in mb-audit v1.2).
- Command line: add -wav-speaker & -wav-mockingboard
*Save a .wav of either Speaker or Mockingboard audio output during the emulation session.
*Warning: there's no file size limit, so it just keeps saving until AppleWin exits.
Télécharger AppleWin v1.30.10.0
Site Officiel de AppleWin
 Nous sommes de retour! 
Samedi 28/05/22 à 04:15 par L'équipe
Comme vous avez pu le constater, le site a été inaccessible pendant quelques jours. Nous nous en excusons. Nous avons eu un petit problème avec le serveur mais c'est maintenant réglé.

Bonne visite sur Planet Emulation!
 BletchMAME v2.15 
Lundi 23/05/22 à 11:58 par Firebrand
Ce froontend pour MAME a été mis à jour. Les améliorations sont les suivantes:
- Fixed a bug that could cause image dropdowns to not properly display software list part names
- Stopped displaying <> for device slots that do not have any options
- Turning off the MAME intrinsic cassette animation as BletchMAME has its own UX (MAME 0.243 and later)
- Added an option to disable the warning displayed when stopping an emulation
- Improvements to the various table views
*Added columns to the machine and software list views to identify source files
*Added the ability to customize the field list and show/hide specific fields
*Added a right click context menu to control sort order
- When invoking software from software lists, now specifying the full name
*Failing to do so could cause problems when mulitple lists have the same name (e.g. - msx1_cart:hero vs msx1_cass:hero)
- Fixed a bug that could cause software lists with hex values (e.g. - size="0x2000") to not parse
- Fixed a bug that could cause crashes when parsing MAME -listxml output
*In practice this only happened with variant MAME builds with more machines than off the shelf MAME
- Updated Qt to 6.2.0
Télécharger BletchMAME v2.15
Site Officiel de BletchMAME
 vAmiga v2.1 Beta 1 
Vendredi 20/05/22 à 14:56 par Firebrand
Une nouvelle version de cet émulateur Amiga pour MacOS a été publiée. Voici la liste des changements:
- Added support for overclocked CPUs (#661)
- Switching between Roms has been simplified (#682)
- Added a new compatibility option OPT_PTR_DROPS (#687)
- Improved support for disks in extended ADF format (#672)

Bug fixes:
- CIA accesses do no longer require a free bus (#696)
- Undocumented ECS bits in SPRxCTL are taken care of (#692)

- The pos.h counter is incremented at the beginning of an Agnus cycle now (#681)
Télécharger vAmiga v2.1 Beta 1
Site Officiel de vAmiga
 pEMU v6.5 
Vendredi 20/05/22 à 14:53 par Firebrand
Cet ensemble d'émulateurs pour divers systèmes a été mis à jour. Les fichiers pour la Nintendo Switch ne sont pas (pour l'heure?) disponibles. Les améliorations sont les suivantes:
Edit: Les versions pour Nintendo Switch sont maintenant disponibles.
- pgen: fix hidden roms when file extension len is 2 (switch/vita/ps4)
- vita: fix fps counter
- pgen: fix sram loading
- common: disable config overwrite by default
- input: fix inputs not always cleared before processing
- pgen: fix emulation for roms size > 8MB
- pnes: remove load_archive hacks (use libarchive)
- pnes: use 0ldsk00l repo
- linux: hopefully fix missing shared libaries
Télécharger pNES v6.5 (Windows)
Télécharger pNES v6.5 (Linux)
Télécharger pNES v6.5 (Nintendo Switch)
Télécharger pNES v6.5 (PlayStation 4)
Télécharger pNES v6.5 (PS Vita)
Télécharger pSNES v6.5 (Windows)
Télécharger pSNES v6.5 (Linux)
Télécharger pSNES v6.5 (Nintendo Switch)
Télécharger pSNES v6.5 (PlayStation 4)
Télécharger pSNES v6.5 (PS Vita)
Télécharger pFBNeo v6.5 (Windows)
Télécharger pFBNeo v6.5 (Nintendo Switch)
Télécharger pFBNeo v6.5 (Linux)
Télécharger pFBNeo v6.5 (PlayStation 4)
Télécharger pFBNeo v6.5 (PS Vita)
Télécharger pGen v6.5 (Windows)
Télécharger pGen v6.5 (Linux)
Télécharger pGen v6.5 (Nintendo Switch)
Télécharger pGen v6.5 (PlayStation 4)
Télécharger pGen v6.5 (PS Vita)
Site Officiel de pEMU
 GameEx et GameEx Arcade Edition v18.05 
Jeudi 19/05/22 à 11:54 par Firebrand
Encore une nouvelle mise à jour pour ce frontend multi-systèmes. L'Arcade Edition est aussi censée avoir été mise à jour, mais les fichiers ne semblent pas disponibles pour le moment. Pas d'information sur les changements non plus.
Edit: L'Arcade Edition est maintenant disponible.
Télécharger GameEx v18.05 (.NET 6, 64-bit)
Télécharger GameEx v18.05 (32-bit)
Télécharger GameEx Arcade Edition v18.05 (.NET 6, 64-bit)
Télécharger GameEx Arcade Edition v18.05 (32-bit)
Site Officiel de GameEx
 GameEx et GameEx Arcade Edition v18.04 
Mercredi 18/05/22 à 14:22 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiées. Cette fois, c'est la version 32-bit d GameEx Arcade Edition qui manque à l'appel. Une seule modification est à signaler:
- Now supports relative paths and along with some other changes I made this allows for cloud and portable setups.
Télécharger GameEx v18.04 (.NET 6, 64-bit)
Télécharger GameEx v18.04 (32-bit)
Télécharger GameEx Arcade Edition v18.04 (.NET 6, 64-bit)
Site Officiel de GameEx
 ares v128 
Mercredi 18/05/22 à 14:18 par Firebrand
Cet émulateur multi-système a été mis à jour. Les améliorations sont les suivantes:
Improved Nintendo 64 Emulation
- Rasky has been working hard on improving the n64 emulation; making sure we pass as many test cases in the new n64-systemtest rom as possible; after much hard work, we now pass almost every test; more than any other currently existing Nintendo 64 emulator.
Test Results for n64-systemtest as of 08/05/2022
Finished in 0.76s. Tests: 563. Failed: 3. Success rate: 99%. Skipped 5 tests.
- Although compatibility isn't as high as some other emulators, most games do work and I believe it's safe to say that ares is the most accurate Nintendo 64 emulator at the time of publication; based on these test results as well as gameplay.

Improved MSX Emulation
- With support for the MSX keyboard (finally!), and many more rom mappers, we have a dramatic increase in compatibility with MSX1 software. Support for Text Mode was also implemented, meaning text-based games (and MSX-Basic) are now able to be enjoyed. Note that we now require an MSX1 bios to be provided; previously we utilised C-BIOS, but due to technical limitations, this was unable to run much of the game library, so we feel like it is best to require a proper bios.
- Note that MSX2 support is still barebones; and will still use C-BIOS for the time being; the current MSX2 emulation is so preliminary that the 'real' bios images do not even boot.

Portable Mode
- A much requested feature: on Windows, ares is now 'portable' by default; storing it's settings and metadata in the application directory, rather than AppData. An existing installation can be converted to a portable one by copying the settings.bml and support folders from AppData\ares.

CHD Support
- Another much requested feature: The few CD-ROM based systems that ares supports are now able to load CHD compressed disc images. There is currently a limitation where CHDs created from .bin/cue work, but CHDs created from .iso files do not; this will be addressed in future but is considered low-priority as ares was never able to load .iso files.

- There have been many other changes/improvements, to the desktop-ui and also to the GameBoy, MegaDrive, SNES and PC-Engine cores. See the changelog for further details.


- add hotkey to toggle fast forward [LukeUsher]
- add support for using Supergrafx and CD together [LukeUsher]
- default filter/shader to "None" rather than "Blur" [LukeUsher]
- ensure ares is 'portable' on Windows [LukeUsher]
- fix an issue where System directories were created incorrectly [LukeUsher]
- remap all inputs based on physical controller layouts [LukeUsher]
- implement keyboard capture for msx [LukeUsher]

- tweak display timing; fixes dmg-acid2 and cgb-acid2 [LukeUsher]

- slightly reduce red tint, to bring the display closer to my GBA SP [LukeUsher]

- add missing initialization during power-on [invertego]
- readjust cpu sync after recent changes (Kolibri fix) [TascoDLX]
- reimplement refresh timings [TascoDLX]
- vdp dma transfer is delayed after bus is acquired [TascoDLX]
- vdp timing tweaks for accuracy [TascoDLX]
- vdp vscroll bug implemented [TascoDLX]

- connect/fix up keyboard emulation [LukeUsher]
- fix a number of memory layout issues [LukeUsher]
- fix linear cartridge rom mapping [LukeUsher]
- improve rom type detection and add more board types [LukeUsher]
- require a proper bios rom for msx1 [LukeUsher]

- activate address errors by default [rasky]
- add address error for invalid 64bit address in 32bit mode [rasky]
- add missing file for mame RDP SSE2 implementation [rasky]
- add separate CIC 7102 detection [bigbass1997]
- add support for homebrew-specific special header flag [rasky]
- fix (again) TLB logic in case of invalid TLBs [rasky]
- fix 64-bit pc calculation in J opcode [rasky]
- fix a few memory access opcodes that were using a 32-bit address [rasky]
- fix behavior of conflicting bits in writes to SP_STATUS [rasky]
- fix BGEZAL/BGEZALL opcodes when testing RA [rasky]
- fix cache to use physical addresses [rasky]
- fix controller input after PIF refactoring [rasky]
- fix COP0 config initial status [rasky]
- fix cop0 LL write mask [rasky]
- fix CPU core to correctly handle 64-bit PC [rasky]
- fix Dual accesses on MMIO regs [rasky]
- fix exception kind in case of TLB invalid page and with nonmatching asid [rasky]
- fix handling of invalid pagemasks [rasky]
- fix JALR when jumping to RA [rasky]
- fix LL / SC / LLD / SCD opcodes [rasky]
- fix masking of COP0 context / xcontext [rasky]
- fix RSP BGEZAL/BLTZAL when RA is being tested [rasky]
- fix RSP DMA wraparound [rasky]
- fix RSP DMEM/IMEM accesses with all access sizes [rasky]
- fix RSP LTV opcode in its corner cases [rasky]
- Fix RSP MTC2 and LFV opcodes [rasky]
- fix RSP PC to stay within 12 bits in all cases [rasky]
- fix SIGILL at startup when SSE4.2 is not supported [rasky]
- fix TLB logic for non-global entries [rasky]
- fix TLB random register when wired > 31 [rasky]
- implement buggy byte/half reads from cartridge space [rasky]
- implement exceptions in non-taken delay slots [rasky]
- implement LWU opcode in RSP [rasky]
- implement proper PI bus writes with IO busy bit [rasky]
- implement undocumented broken RSP opcodes [rasky]
- improve address exceptions with correct COP0 status [rasky]
- improve emulation of vector load opcodes in side cases [rasky]
- improve TLB register masking [rasky]
- increase a little the PI DMA timing. [rasky]
- internal mask of physicalAddress register in TLB entries [rasky]
- make sure TLB entries are correctly initialized at power [rasky]
- map domain 1 address 3 zone into main memory map [rasky]
- refactor PIF chip into its own class [rasky]
- implement correct behaviours of jumps within delay slots [rasky]
- small accuracy tweak to the RSP semaphore register [rasky]
- Change inner dead-zone size and geometry [kev4cards]

- initialise bram for cd-rom system [LukeUsher]

- Add database entry for the "Super FX voxel demo" to specify a RAM size of 64k instead of 32k [jbo-85]
- Support ROM/RAM addressing for Super FX ROMs that are not a power of 2 [jbo-85]
- fix a hang when loading Satallaview content [LukeUsher]
- pad bsx flash to minimum size of a memory cart [LukeUsher]

- adjust interrupt/exception timing [TascoDLX]
- fixed group 2 exception prefetch (CHK, DIV by zero) [TascoDLX]
- omit illegal addressing modes for CMPA & TST [TascoDLX]

- implement text mode [LukeUsher]

- fix menubar visibility with gtk3 [AmatCoder]

- determine desktop path based on environment [LukeUsher]
- handle CHD paths with non-ASCII chars on Windows [invertego]
- optimize priority_queue remove function [rasky]
- prevent chd memory leaks + don't allow unsupported track types [LukeUsher]
- remove hardcoding of lto=true [LukeUsher]

- support for loading CHD compressed CD-ROM images [LukeUsher]
- update out of date resources [invertego]
- update sfc board database & heuristics [LukeUsher]

- pulseaudio shouldn't block for events [AmatCoder]

- Add top-level Makefile [rasky]
- fix building from Windows command prompt [invertego]
- fix clean targets on Windows [invertego]
- fix zlib include path [invertego]
- codesign binary after build on macOS [rasky]
Télécharger ares v128 (Windows)
Télécharger ares v128 (MacOS)
Site Officiel de ares
 Messinfo.dat v0.243 (11.32) 
Dimanche 15/05/22 à 14:55 par Firebrand
Une nouvelle version de ce fichier a été publiée, une erreur s'étant visiblement glissée dans la précédente:
- 11.32 05/15/2022: Correction of the list of work done this mounth on the machine (exl100), thanks to the report by Robbbert himself..
Télécharger Messinfo.dat v0.243 (11.32)
Site Officiel de Messinfo.dat
 ColecoDS v7.2 
Samedi 14/05/22 à 15:17 par Firebrand
Cet émulateur ColecoVision et machines proches pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Improved Einstein driver to allow SHIFT and CONTROL key maps.
- Added AY Envelope Reset option for the few games that need it (Warp & Warp, Killer Station)
- Added 2P mapping support for SVI games so MEGALONE (Burken Pak 14) and CRAZY TEETH will play properly.
- Improved the SG-1000 driver so that the Dahjee and TW bootlegs work.
- Added F1-F8 as assignable maps on Memotech
Télécharger ColecoDS v7.2
Site Officiel de ColecoDS
 Messinfo.dat v0.243 (11.31) 
Vendredi 13/05/22 à 15:49 par Firebrand
Le dernier fichier additionnel d'AntoPISA pour ce cycle de MAME a été publiée. Voici les changements:
- 11.31 05/12/2022: Aligned files to 0.243 version.
- 11.30 05/08/2022: Added information of 2 Devices, (ti99_tipi) and (ti99_tipi_atttached), forgotten last month...
Télécharger Messinfo.dat v0.243 (11.31)
Site Officiel de Messinfo.dat
 GameEx et GameEx Arcade Edition v18.03 
Vendredi 13/05/22 à 15:47 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiées. La version 32-bit de GameEx n'est (pour l'instant?) pas disponible. Voici les changements apportés:
- Fix to emulator now supports MAME (emu 0) and Daphne (emu 1000)
- New fix to emulator group feature
- These settings are useful for providing a good simple arcade cabinet build
- Emulator groups, fix to emulator and group have been added to Arcade Edition. Use emulator 0 for MAME and emulator 1000 for Daphne
- Ability to add more tolerance to the MAME sync refresh feature. This allows the majority of games to run smoothly and lag free at 60fps including Mortal Kombat and Smash TV
- Fixes gamepad left and right not paging in Arcade Edition
- New MAME Joystick only filter allowing availability of games that only use a joystick or buttons only. Useful for setups that just use a gamepad or with no spinner, trackball or mouse.
- Fixes .net framework 4 not installing on Windows 7
- Upgraded to .net 6 desktop runtime 6.05
- Fixes GameEx artwork download service not downloading non MAME media
- Fixes video themes not playing
Télécharger GameEx v18.03 (.NET 6, 64-bit)
Télécharger GameEx Arcade Edition v18.03 (.NET 6, 64-bit
Télécharger GameEx Arcade Edition v18.03 (32-bit)
Site Officiel de GameEx
 pEMU v6.4 
Vendredi 13/05/22 à 15:36 par Firebrand
Cet ensemble d'émulateurs portés sur plusieurs machines a encore été mis à jour. Les améliorations sont les suivantes:
- pgen: check for missing mega-cd bios on loading
- pgen: save per game mega-cd backup ram
- pgen: fix state saving (vita)
- pgen: fix scd_bram_cart.brm size
- pgen: add sram saving support
- psnes: remove deprecated high res option
- psnes: add AUDIO_SYNC option (on: perfect audio, off: minor audio stuttering in favor of fps)
- vita: add more optimisations flags (improve fps)
- vita: add WAIT_RENDERING option (improve fps but not working with effects)
- common: fix wrong keys assignment in help bar (hopefully)
- common: improve audio handling
Télécharger pNES v6.4 (Windows)
Télécharger pNES v6.4 (Linux)
Télécharger pNES v6.4 (Nintendo Switch)
Télécharger pNES v6.4 (PlayStation 4)
Télécharger pNES v6.4 (PS Vita)
Télécharger pSNES v6.4 (Windows)
Télécharger pSNES v6.4 (Linux)
Télécharger pSNES v6.4 (Nintendo Switch)
Télécharger pSNES v6.4 (PlayStation 4)
Télécharger pSNES v6.4 (PS Vita)
Télécharger pFBNeo v6.4 (Windows)
Télécharger pFBNeo v6.4 (Linux)
Télécharger pFBNeo v6.4 (Nintendo Switch)
Télécharger pFBNeo v6.4 (PlayStation 4)
Télécharger pFBNeo v6.4 (PS Vita)
Télécharger pGen v6.4 (Windows)
Télécharger pGen v6.4 (Linux)
Télécharger pGen v6.4 (Nintendo Switch)
Télécharger pGen v6.4 (PlayStation 4)
Télécharger pGen v6.4 (PS Vita)
Site Officiel de pEMU
 VirtualC64 v4.5b1 
Mardi 10/05/22 à 14:21 par Firebrand
Une nouvelle version de cet émulateur Commodore 64 pour MacOS a été publiée. Voici la liste des changements:
- The emulator no longer crashes when opening the keyboard preferences panel (#701).
- Fixed an issue with the raster IRQ not being triggered in some cases (#698).
- Fixed a bug that created a faulty BAM when inserting a new blank disk (#705)

- The path to the FFmpeg executable is customisable now (#718)
- Added on option to disconnect the datasette (#694)
- Added additional Rom fingerprints (#707)
- Screensaver should no longer activate when the emulator is running (#709)

- Sharing more code with vAmiga.

- Removed TouchBar support.
- Removed support for macOS 10.14 and earlier.
Télécharger VirtualC64 v4.5b1
Site Officiel de VirtualC64
 vAmiga v2.0 
Mardi 10/05/22 à 14:19 par Firebrand
Cet émulateur Amiga pour MacOS passe en version stable.... mais on n'en sait pas vraiment plus:
- The beta testing phase has ended.
Télécharger vAmiga v2.0
Site Officiel de vAmiga
 pEMU v6.3 
Mardi 10/05/22 à 14:17 par Firebrand
Cet ensemble d'émulateurs a encore été mis à jour. Les améliorations sont les suivantes:
- pfbneo: support latest fbneo core (eda8ae4)
- pfbneo: update arcade gamelist.xml
- psnes: fix missing game in gamelist (Elfaria - The Isle of the Blest (Japan).zip)
- common: fix video snap delay option
- pgen: fix gamegear resolution and centering
- pgen: add unknown files to correct system
- pgen: add mega-cd chd support
- common: use rom filepath hash for unknown roms id (fix very slow roms discovery)
- pgen: do not add mega-cd bin files to roms listing
- psnes: create saves directory on startup
Télécharger pNES v6.3 (Windows)
Télécharger pNES v6.3 (Linux)
Télécharger pNES v6.3 (Nintendo Switch)
Télécharger pNES v6.3 (PlayStation 4)
Télécharger pNES v6.3 (PS Vita)
Télécharger pSNES v6.3 (Windows)
Télécharger pSNES v6.3 (Linux)
Télécharger pSNES v6.3 (Nintendo Switch)
Télécharger pSNES v6.3 (PlayStation 4)
Télécharger pSNES v6.3 (PS Vita)
Télécharger pFBNeo v6.3 (Windows)
Télécharger pFBNeo v6.3 (Linux)
Télécharger pFBNeo v6.3 (Nintendo Switch)
Télécharger pFBNeo v6.3 (PlayStation 4)
Télécharger pFBNeo v6.3 (PS Vita)
Télécharger pGen v6.3 (Windows)
Télécharger pGen v6.3 (Linux)
Télécharger pGen v6.3 (Nintendo Switch)
Télécharger pGen v6.3 (PlayStation 4)
Télécharger pGen v6.3 (PS Vita)
Site Officiel de pEMU
 pEMU v6.2 
Lundi 09/05/22 à 14:23 par Firebrand
Cet ensemble d'émulateurs a eu une grosse activité ces derniers jours avec pas moins de 3 nouvelles versions. Un port de Genesis Plus GX a été ajouté et des versions Windows pour tous les émulateurs sont désormais disponibles. Voici la liste des améliorations ainsi que des instructions de l'auteur pour ceux qui mettent à jour une version inférieure à la v6.0:
if coming from a version less than 6.0, you will need to delete all the "gamelist" xml files from the emulators data folders (and delete the "skins" folder too). The "gamelist" xml files format changed from this version, and they are now embedded in the platforms "romfs" (vpk, pkg, nro..). If they are found in the data folder then they will override the ones in "romfs", which is not what we want.

- sdl2_audio: fill buffer with silence if nothing to play (fix pnes audio crap on game start)
- psnes: fix audio buffer overlflow (fix random crashes)
- psnes: fix minor remaining audio crackling (perfect audio now, hopefully)
- psnes: improve/simplify rendering code
- psnes: update to latest snes9x revision (8c0a4a4)
- windows: fix crackling audio
- gamelist: fix game id calculation (random crashes on unknown roms)
- windows: fix pnes compilation

- windows: hopefully fix missing libcrypto-1_1-x64.dll
- pgen: fix launchers icons
- vita: fix setTextureRect texture pitch (fix pgen)
- pgen: fix roms directories creation on first run

- common: add new emulator (pgen: genesis-plus-gx port)
- common: update gamelists
- common: fix preview images and videos links
- ui: only show know files extensions in rom list
- ui: fix favorites preview images and videos
- input: add rotation support back (wip)
- skins: enable font filtering back, remove big_preview skin
- skins: add "config.cfg.override" file support for skin overriding
- skins: code and data cleanup
- skins: improve scaling
- psnes: fix crackling audio in some games (zelda, ff6...)
- vita: remove slow pvr support (fix framerate on a lot of games)
- vita: fix input rotation (wip)
- switch: refactor inputs (use sdl2 gamecontroller and new sdl2 automatic single joycons handling)
- switch: update buttons gfx
- windows: fix compilation, code improvements
- android: add android support (wip)
- and more...
Télécharger pNES v6.2 (Windows)
Télécharger pNES v6.2 (Linux)
Télécharger pNES v6.2 (Nintendo Switch)
Télécharger pNES v6.2 (PlayStation 4)
Télécharger pNES v6.2 (PS Vita)
Télécharger pSNES v6.2 (Windows)
Télécharger pSNES v6.2 (Linux)
Télécharger pSNES v6.2 (Nintendo Switch)
Télécharger pSNES v6.2 (PlayStation 4)
Télécharger pSNES v6.2 (PS Vita)
Télécharger pFBNeo v6.2 (Windows)
Télécharger pFBNeo v6.2 (Linux)
Télécharger pFBNeo v6.2 (Nintendo Switch)
Télécharger pFBNeo v6.2 (PlayStation 4)
Télécharger pFBNeo v6.2 (PS Vita)
Télécharger pGen v6.2 (Windows)
Télécharger pGen v6.2 (Linux)
Télécharger pGen v6.2 (Nintendo Switch)
Télécharger pGen v6.2 (PlayStation 4)
Télécharger pGen v6.2 (PS Vita)
Site Officiel de pEMU
 Fichiers additionnels pour MAME v0.243 
Samedi 07/05/22 à 14:45 par Firebrand
AntoPISA a mis à jour ses fichiers additionnels pour MAME v0.243:
Catlist/Catver v0.243:
- 2022/05/06: Aligned files to MAME 0.243.

Languages.ini v0.243 (1.35):
- 2022/05/05 1.35: Added 0.243 sets.

Series.ini v0.243:
- Items RENAMED (5): (bloodstm10) to (bloodstm104), (bloodstm11) to (bloodstm110), (bloodstm21) to (bloodstm210), (bloodstm22) to (bloodstm220) and (dendego) to (dendegoa).
- Series UPDATED (6): Densha de GO!, Galaxian, Photo Play, Sprint, Street Fighter and Time Killers.
- Series ADDED (1): Cal Omega (38 new items).
Télécharger Category.ini v0.243
Télécharger Catlist/Catver v0.243
Télécharger CHD-info v0.243 (Fichiers dat)
Télécharger HBMAME Version.ini v0.243 (Fichiers ini)
Télécharger Languages.ini v0.243 (1.35)
Télécharger Series.ini v0.243
Télécharger Version.ini v0.243
 Raine v0.93.4 (Windows 10) 
Samedi 07/05/22 à 14:35 par Firebrand
Pas de nouveauté niveau émulation, mais une version spécifique de Raine pour Windows 10 a fait son apparition. Pour une meilleure compatibilité?
Télécharger Raine v0.93.4 (Windows 10)
Site Officiel de Raine
 SDLMAME4Ubuntu v0.243 (64-bit) 
Samedi 07/05/22 à 14:32 par Firebrand
Cet version de MAME pour Linux Ubuntu a été mis à jour vers MAME v0.243.
Télécharger SDLMAME4Ubuntu v0.243 (64-bit)
Site Officiel de SDLMAME4Ubuntu
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