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Mercredi 24/04/19 à 12:47 par Firebrand
Ces builds de MAME spécialisés dans les hackROMs et les homebrews ont été mis à jour. Les amélioratiosn sont les suivantes:
- HBMAMEUI: Added preliminary support for jpg/jpeg pictures. Order of precedence: .png .jpg .jpeg
- HBMAMEUI: Fixed a bug where sometimes 7z files would be ignored when showing pictures

New Games
- [gaxeduels01] Golden Axe (Enable Hidden Characters)
- [groovefs01] Groove on Fight (Enable Hidden Characters)
- [kovsho93] Knights of Valour Super Heroes Plus (Edition 2019 2019-03-01)
- [kovsho94] Knights of Valour Super Heroes Plus (Enhanced Version 1.9 2019-03-19)
- [kovsho95] Knights of Valour Super Heroes Plus (In The Chaos Of The World Are The Latest 2019-03-19)
- [kovsho96] Knights of Valour Super Heroes Plus (Survival New Version 2019-03-19)
- [kov2p204s88] Knights of Valour 2 Plus (Unknown Hack 2018-03-15)
- [kov2p204s89] Knights of Valour 2 Plus (Unknown Hack 2018-07-21)
- [nbbatmanus05] Ninja Baseball Bat Man (Musou Edition 2019-03-08)
- [mslug3h58] Metal Slug 3 (Enemies Resetting Version 2019-04-15)
- [mslug4hh44] Metal Slug 4 (Enemies Resetting Version 2019-04-15)
- [mslug5dh46] Metal Slug 5 (Enemies Resetting Version 2019-04-15)
- [nzeroteamas01] New Zero Team (Special Forces 2018-02-19)
- [suikoenbs01] Suiko Enbu / Outlaws of the Lost Dynasty (Enable Hidden Characters)
- [viostorms01] Violent Storm (Unknown Hack 2018-08-14)
- [viostorms02] Violent Storm (Unknown Hack 2018-08-13)
- [viostorms03] Violent Storm (Unknown Hack 2018-05-07)
Télécharger HBMAME v0.209 (32-bit)
Télécharger HBMAME v0.209 (64-bit)
Télécharger HBMAMEUI v0.209 (32-bit)
Télécharger HBMAMEUI v0.209 (64-bit)
Site Officiel de HBMAME
 ARCADE v0.209 
Mercredi 24/04/19 à 12:42 par Firebrand
Aujourd'hui est le jour de sortie de la nouvelle version de MAME. Elle a un peu de retard, mais les builds de Robbert sont parfaitement à l'heure. Voici les nouveautés spécifiques à ces builds qui ne concernent que la compilation du programme:
- The 64-bit build is now built with GCC 8.3, same as official MAME. The 32-bit build continues to be built with GCC 5.3, for XP compatibility.
Télécharger ARCADE v0.209 (32-bit)
Télécharger ARCADE v0.209 (64-bit)
Site Officiel de ARCADE
 Snes9x v1.60 
Mercredi 24/04/19 à 12:37 par Firebrand
Cet émulateur Super Nintendo a été mis à jour. Les améliorations sont les suivantes:
The biggest changes in this release are some reversions which fix a couple games, some accuracy improvements which fix a couple more games, and some optimizations that speed things up a bit.
The Windows port now has an extra "Hacks" settings dialog that allows enabling some settings to allow older ROM hacks to work. The GTK port's hack settings are still hidden behind the -Ddangerous-hacks=true compile flag. The libretro port has had the remaining hack added. Use with caution and don't submit bug reports associated with enabling these hacks.

- Fixed subscreen blending with master brightness < 100%.
- Fixed NMI timing when toggling enable bit. Fixes Chou Aniki--hack removed.
- Reverted an IPL map optimization that misses a weird edge case that caused
The Great Battle III to lock up.
- Clamp MSU1 addition to max amplitude instead of wrapping. Proper MSU1 tracks
will not be affected by this.
- Save mipmap_input parameter with customized GLSL and slang shaders.
- Actually use mipmap_input parameter.
- Optimized subscreen math with help from Dwedit.
- Revert to measured APU clock speed instead of nominal speed. Fixes An
American Tail.
- Fixed broken BPS patch support. (ArtiiP)
- Fixed MSU1 track restarting on load state.

- Changed window flags to allow NVIDIA cards to auto-enable exclusive
fullscreen mode in OpenGL.
- Added a hidden option "DWMSync" that allows OpenGL to sync to the window
manager while in windowed or borderless windowed mode.
- The automatic frame skip option no longer limits to 59.94Hz.
- Fixed bad icon scaling.
- Added a hacks dialog to enable settings for older hacks to run.

- Added ability to use Satellaview data in same directory as ROM.
- Fixed deviation from proper libretro spec.
- Added option to use the software NTSC filter. (stellarporter)

- Added icons to the entries to clear binding assignments.
- Fixed overlap in xBRZ multithreading.
- Changed glFenceSync option to an OML_sync option that works better.
- Fixed accumulation of partial pixel data on mouse motion when we update the
mouse position more than once per frame.
- Allow one key to be bound to many controller buttons on the same controller.
- Force menu and button icons.
- Add the view menu to right-click when SNES mouse isn't used.
- Remove unused status bar option.
- Startup background can be changed in snes9x.conf.
- Improved PortAudio driver.

- Fixed sound output that broke with APU refactor.
Télécharger Snes9x v1.60 (32-bit)
Télécharger Snes9x v1.60 (64-bit)
Site Officiel de Snes9x
 Mednafen v1.22.2 
Mercredi 24/04/19 à 12:34 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiées. Voici la liste des nouveautés:
- PSX: Fixed a regression introduced in 1.22.0-UNSTABLE that broke a few PS1 games(e.g. SimCity 2000 and Rise 2).
- Fixed issues with inline functions in the QuickLZ code that could cause linker errors when compiling with optimizations disabled.
- Apple2: Added basic WOZ 2.0 disk image support.
- NGP: Fixed a sequence point rule violation that could cause "Gals' Fighters" to malfunction when Mednafen was compiled with clang, per tip from stellarporter.
- SS: Added the European release of "Theme Park" to the internal database of games to use the data cache read bypass kludge with, to fix a crash/hang during the intro FMV.
- Lynx: Fixed an old heap buffer overflow bug that could be triggered if the emulated game set up registers and RAM in a certain way.
- PCE: Fixed an old bug(looks like from around a decade ago) in the HES playback code; it caused periodic high IRQ latency, which resulted in timer IRQ-driven DDA playback sounding rougher than it should have.
Télécharger Mednafen v1.22.2 (32-bit)
Télécharger Mednafen v1.22.2 (64-bit)
Site Officiel de Mednafen
 WinUAE v4.2.1 Beta 1 FR 
Samedi 20/04/19 à 09:47 par Firebrand
Grâce à Tradu-France, la dernière beta de WinUAE est déjà disponible en français.
Télécharger WinUAE v4.2.1 Beta 1 FR (32-bit)
Télécharger WinUAE v4.2.1 Beta 1 FR (64-bit)
 WinUAE v4.2.1 Beta 1 
Samedi 20/04/19 à 09:32 par Firebrand
C'est reparti pour une nouvelle série de beta pour cet émulateur Amiga pour Windows. Celle-ci se concentrera cette fois sur les corrections de bugs. Les améliorations sont les suivantes:
- 420b2 "Fixed AGA HAM graphics corruption.." missed one special case. Fixes Alien Breed 3D graphics corruption.
- Reset/Restart didn't clear uaegfx overlay state.
- Added uaegfx overlay statefile support.
- uaegfx statefile restore and hardware sprite mode: mouse cursor image was not restored.
- Picasso IV and uaegfx YUV422 overlay support fixed (frogger, moovid). Note that scaling is linear, real chip uses interpolation. YUV411 is still untested but I am not sure if it was ever used.
- New 128k UAE ROM stored statefile didn't restore correctly.
- Changing accelerator board options (jumpers etc) on the fly didn't do anything.
- uaedbg chip ram memory allocation fallback to normal chip ram fixed.
- Updated remaining weird instruction names in disassembler (MOVEP, MOVE USP, MOVE/AND/OR/EOR SR/CCR, memory rotate instructions)
Télécharger WinUAE v4.2.1 Beta 1 (32-bit)
Télécharger WinUAE v4.2.1 Beta 1 (64-bit)
Site Officiel de WinUAE
 VisualBoy Advance-M v2.1.3 
Jeudi 18/04/19 à 12:50 par Firebrand
Une nouvelle version de cet émulateur GameBoy/GameBoy Advance a été publiée. Les améliorations sont les suivantes:
This release is just to fix a serious problem with the game area geometry/resizing on Windows in 2.1.2. The other geometry fixes apply to other OSes as well.

- 1401573 - release v2.1.3 (50 minutes ago)
- ac35e37 - fix game geometry on windows (5 hours ago)
- 9fa544d - cmake: wxWidgets Release config for visual studio (5 hours ago)
- 3cacb36 - libretro: put " " between version and git sha (26 hours ago)
- c2656f1 - libretro: remove "-" between version and git sha (26 hours ago)
- 4203bb5 - libretro: set version with git sha (28 hours ago)
-8abbb07 - cmake: use Win32Deps when mingw cross compiling (29 hours ago)
- ffc9309 - builder: freetype 2.9.1 -> 2.10.0, verbose make (29 hours ago)
- d08dd6c - builder: opensuse update 2 (2 days ago)
- 9b38a38 - builder: updates for opensuse, refactor cross deps (2 days ago)
- d28fd30 - cmake: only link SetupAPI on win32 if it's found (2 days ago)
- af63a11 - cmake: add -lSetupAPI to SDL2 libs for win32 (3 days ago)
- 04c77a2 - update win32 dependencies submodule (4 days ago)
- 5dfb36a - remove .clang-format, update .travis.yml (4 days ago)
- ed16d62 - add unistd.h compat header for visual studio (4 days ago)
- 5019a20 - [SDL Front] MSVC doesn't have an unistd.h system file, closest is io.h, this will fix building the SDL frontend with - msvc again. (7 days ago)
- 2ae72f3 - fix starting game pos and geometry #406 (8 days ago)
- 2beb561 - cmake: move wx funcs and macros into separate file (9 days ago)
- 468fe26 - fix lang in changelog, add bios to issue template (11 days ago)
Télécharger VisualBoy Advance-M v2.1.3 (wxWidgets) (32-bit) (Windows)
Télécharger VisualBoy Advance-M v2.1.3 (wxWidgets) (64-bit) (Windows)
Télécharger VisualBoy Advance-M v2.1.3 (32-bit) (MacOS)
Télécharger VisualBoy Advance-M v2.1.3 (64-bit) (MacOS)
Site Officiel de VisualBoy Advance-M
 ARAnyM v1.1.0 
Lundi 15/04/19 à 14:31 par Firebrand
Cet émulatuer Atari ST a été mis à jour. Voici une liste condensée des nouveautés (la complète ferait apparemment 60 pages...):
Notable changes:
- ARAnyM is hosted by at
- there are automated builds for x86/amd64, armhf and macOS
- added hotkey for turning audio on/off
- HostFS MiNT file locking implemented
- nfosmesa updated to OpenGL 4.6
- MetaDOS driver improved
- hotkeys work in the Setup GUI dialog as well
- configurable directory for screenshots (via Setup GUI)
- on macOS the configuration file is now looked up first in ~/Documents/Aranym_files (if it does not exist yet)
- displaying non-ASCII characters in the fileselector should work now
- path of loaded TOS/EmuTOS can now be selected in the Setup GUI
- JIT CPU compiler now supports Solaris
- JIT CPU compiler now supports more 64bit hosts (like kfreebsd)

New features:
- NatFeat SCSI driver for Linux
- NatFeat host exec
- NatFeat for query/set CPU JIT
- NatFeat for ARAnyM exit
- new command line option --option that can set any value from the config file
- AppImage can now be built
Télécharger ARAnyM v1.1.0 (Windows)
Télécharger ARAnyM v1.1.0 (MacOS)
Site Officiel de ARAnyM
 WinUAE v4.2.0 FR 
Vendredi 12/04/19 à 16:08 par Firebrand
La dernière version stable de WinUAE est désormais traduite en français grâce à Tradu-France.
Télécharger WinUAE v4.2.0 FR (32-bit)
Télécharger WinUAE v4.2.0 FR (64-bit)
 VisualBoy Advance-M v2.1.2 
Jeudi 11/04/19 à 13:47 par Firebrand
Cet émulateur GameBoy Advance a été mis à jour. Les améliorations sont les suivantes:
Most notably, this release fixes the analog stick regression from v2.1.1, fixes RPI plugins support, supports remembering the game window geometry (including fullscreen) and properly supports XDG config directories (thanks to @denisfa for the latter two.)
In addition there are fixes for a bunch of warnings, resulting in a couple of actual bug fixes (thanks @denisfa) and various build related improvements.

- 95433f6 - release v2.1.2 (73 minutes ago)
- 5b9d1a7 - cmake: improve finding wx utils (19 hours ago)
- 836b74a - remove DOS line-ends from src/wx/xrc/*.xrc (2 days ago)
- 49205bf - remove unused "multithread filter" menu item (2 days ago)
- 331d9d3 - Fix compilation warnings for MacOS build. (3 days ago)
- 5540790 - fix some compilation warnings (12 days ago)
- d919728 - Fix for resizing window geometry when loading games. (3 days ago)
- 64a9c09 - fix analog stick regression from e57beed #400 (5 days ago)
- 0f0d240 - more specific check for 3.1.2 xrc error (5 days ago)
- d9a7df6 - fix if statement in SDL sound driver #396 (5 days ago)
- 41ee35f - add *.dll to .gitignore (5 days ago)
- 6ec4667 - installdeps: centos: do not install wx 2.8 (9 days ago)
- 2097b5a - wx 2.8 compat fixes, centos support, cmake fixes (9 days ago)
- b69fced - cmake: refactor, better clang support (11 days ago)
- 7fb27c4 - cmake: check for broken LTO (11 days ago)
- f2e9dc5 - cmake: check for policy CMP0077 existence (11 days ago)
- ae38a70 - cmake: gcc/clang colors with ninja, fix warnings (12 days ago)
- 23fe13d - cmake: fix syntax error in Win32Deps.cmake (2 weeks ago)
- 59e9c69 - reset Xorg screensaver on joy events (2 weeks ago)
- a0283ea - fix game panel size on wxGTK #325 (2 weeks ago)
- f1ecd7c - auto deps for visual studio, take 1 (2 weeks ago)
- 3da07f4 - detect llvm toolchain utilities #392 (3 weeks ago)
- c714ff8 - fix problems of command line parameters (3 weeks ago)
- a1f0c34 - XDG followup work #94 (3 weeks ago)
- 2142a46 - Revert "travis: try re-enabling binary check" (3 weeks ago)
- 101fac5 - travis: try re-enabling binary sanity check (3 weeks ago)
- 6ca5941 - travis: disable mxe pkg key (3 weeks ago)
- a57e51f - Return non-error code for given command line parameters. (3 weeks ago)
- 3fd444d - XDG related cleanups #94 (3 weeks ago)
- 513b055 - minor travis update for mingw jobs (4 weeks ago)
- 1ebb8ef - Fix to set correctly position Y. (4 weeks ago)
- 944c263 - auto save/load geometry for wx GUI #94 (4 weeks ago)
- 36fbf71 - travis update attempt 5 (4 weeks ago)
- 77bcbbf - travis update attempt 4 (4 weeks ago)
- 7b3a3a0 - travis update attempt 3 (4 weeks ago)
- 8f0a578 - travis update attempt 2 (4 weeks ago)
- dbd1d8c - attempt to re-enable travis mingw slaves (4 weeks ago)
- 530af14 - rpi plugins fix + paths enhancements #94 (4 weeks ago)
- 6a98f3c - define S_ISDIR for win32 #94 (4 weeks ago)
- 7373da1 - Fix segmentation fault issue when using WX port command line on Linux and MacOS. (4 weeks ago)
- 3645388 - XDG Base Dir Spec followup #383 (4 weeks ago)
- 39fd3f6 - add note to about translations (5 weeks ago)
- 24fd4e9 - move factory reset to help menu (5 weeks ago)
- 5835daf - translate battery save error #318 (5 weeks ago)
- d2922cf - stop showing "wrote battery" msg on panel #318 (5 weeks ago)
- 646557e - Add support for the XDG Base Dir Spec for Linux with legacy support. (5 weeks ago)
Télécharger VisualBoy Advance-M v2.1.2 (wxWidgets) (32-bit) (Windows)
Télécharger VisualBoy Advance-M v2.1.2 (wxWidgets) (64-bit) (Windows)
Télécharger VisualBoy Advance-M v2.1.2 (32-bit) (MacOS)
Télécharger VisualBoy Advance-M v2.1.2 (64-bit) (MacOS)
Site Officiel de VisualBoy Advance-M
 WinUAE v4.2.0 
Mercredi 10/04/19 à 13:18 par Firebrand
Cet émulateur Amiga qu'on ne présente plus est passé en version stable. Voici les nouveautés apparues depuis la précédente version stable:
New features:
- uaegfx and Picasso IV Overlay/PIP support.
- All GUI listviews support column order and column width customization.
- Custom ROM selection (4 slots) added.
- Direct3D 9/11 shader embedded config entry support.
- 68030 MMU instruction disassembler support and other disassembler fixes.
- 68030 MMU emulation will now also create short type bus error stack frames when possible, matching real 68030 behavior.
- Windowed mode keeps aspect ratio if CTRL is pressed while resizing.
- Added debugger invalid access logger (memwatch l).
- Reject Alt+ Windows system menu key shortcuts. Invalid short cut combinations can generate annoying Windows alert sounds.
- KS ROM selection supports loading and relocation of hunk and m68k elf executables.

Bug fixes:
- Direct3D 11 shader support fixes.
- CDTV CD drive read/play startup delays adjusted. Fixes Town without no name speech audio track stopping too early.
- Accelerator board CPU fallback (to mainboard CPU mode) works again.
- Many video port adapters (which includes grayscale mode and genlock) didn’t support all doubling modes.
- Minor custom chipset fixes (Small graphics corruption in certain special situations)
- Moving mouse outside and back to WinUAE window in Magic mouse activated WinUAE window even if some other window was already active.
- AVI recording with non-standard refresh rate was reset to default if GUI was entered and exited during recording.
uae-configuration returned return code 10 even when matching config entry was found.
- “Add PC drives at startup” enabled and same drive’s root directory also mounted manually: drive was mounted twice. (Introduced in 4.1.0)
- Genlock transparency didn’t always activate even when genlock emulation was enabled.

New emulated hardware:
- Pacific Peripherals Overdrive
- IVS Trumpcard
- IVS Trumpcard 500AT
- ICD Trifecta
- BSC Tandem
- ACT Prelude and Prelude 1200
- Harms Professional 3000
Télécharger WinUAE v4.2.0 (32-bit)
Télécharger WinUAE v4.2.0 (64-bit)
Site Officiel de WinUAE
 bsnes v107.1 
Mercredi 10/04/19 à 13:14 par Firebrand
Cet émulateur Super Nintendo a été mis à jour. Les améliorations sont les suivantes:
Don't let the point release fool you, there are many significant changes in this release. I will be keeping bsnes releases using a point system until the new higan release is ready.

- GUI: added high DPI support
- GUI: fixed the state manager image preview
- Windows: added a new waveOut driver with support for dynamic rate control
- Windows: corrected the XAudio 2.1 dynamic rate control support [BearOso]
- Windows: corrected the Direct3D 9.0 fullscreen exclusive window centering
- Windows: fixed XInput controller support on Windows 10
- SFC: added high-level emulation for the DSP1, DSP2, DSP4, ST010, and Cx4 coprocessors
- SFC: fixed a slight rendering glitch in the intro to Megalomania

If the coprocessor firmware is missing, bsnes will fallback on HLE where it is supported, which is everything other than SD Gundam GX and the two Hayazashi Nidan Morita Shougi games.

The Windows dynamic rate control works best with Direct3D in fullscreen exclusive mode. I recommend the waveOut driver over the XAudio 2.1 driver, as it is not possible to target a single XAudio2 version on all Windows OS releases. The waveOut driver should work everywhere out of the box.

Note that with DRC, the synchronization source is your monitor, so you will want to be running at 60hz (NTSC) or 50hz (PAL). If you have an adaptive sync monitor, you should instead use the WASAPI (exclusive) or ASIO audio driver.
Télécharger bsnes v107.1
Site Officiel de bsnes
 WinUAE v4.2.0 Beta 8 FR 
Lundi 08/04/19 à 16:08 par Firebrand
La dernièr beta de WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v4.2.0 Beta 8 FR (32-bit)
Télécharger WinUAE v4.2.0 Beta 8 FR (64-bit)
 WinUAE v4.2.0 Beta 8 
Dimanche 07/04/19 à 14:23 par Firebrand
Cette beta de WinUAE est probablement la dernière de la série avant la prochaine version stable. Voici les changements apportés:
- Added A2090a ROM driver workaround, in one error condition situation it forgets to set correct DMAC mode before reading DMA status. So apparently DMA error bit can be also read when last mode was start DMA (or perhaps it is always valid). Fixes A2090a + tape drive hang.
- Not all autoconfig boards configured fully when used with A2620/A2630. (Which has differently behaving autoconfig driver compared to KS ROM in its boot rom)
- Sprite to bitplane and bitplane to bitplane collisions didn't work correctly if subpixel mode was enabled.
Télécharger WinUAE v4.2.0 Beta 8 (32-bit)
Télécharger WinUAE v4.2.0 Beta 8 (64-bit)
Site Officiel de WinUAE
 kindred v1.11 Preview Build 4 
Dimanche 07/04/19 à 14:21 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiée. Voici la liste des nouveautés:
- [SFC] Reworked mapping code
- [SFC] Adjusted timing scheme to match other systems
- [SFC] Further extended scheduler (increased performance of coprocessors)
- [SFC] Fixed a recent change to WRAM transfer code (Secret of Evermore)
- [SFC] Fixed a bug in the Super Wildcard split file loading code
- [ALL] General code cleanup
- [ALL] Updated kindred.db
Télécharger kindred v1.11 Preview Build 4
Site Officiel de kindred
 AppleWin v1.28.5.0 
Dimanche 07/04/19 à 14:19 par Firebrand
Cet émulateur Apple // a été mis à jour. Les améliorations sont les suivantes:
- [Change #631] Improvements for the RGB AppleColor card:
*Relax the video-mode precondition to just ignore if VF_MIXED (previously required HIRES on) for Apple II Desktop.
*Changing from DHGR B&W mode to HGR remains in B&W (color burst is off).
*For '50% scan lines', don't blend in NTSC B&W mode, as this was inconsistent with the RGB colour rendering.
- [Change #633] Improvements for the RGB AppleColor card:
*Improved the video-mode precondition to ignore if 80COL ($C00C/D) occurs before DHIRESON ($C05F) for Renegade.
*Support new switch -rgb-card-invert-bit7 to invert bit7 for Dragon Wars.
Télécharger AppleWin v1.28.5.0
Site Officiel de AppleWin
 GLideN64 vPublic Release 4.0 
Jeudi 04/04/19 à 15:23 par Firebrand
Pas de changement de numéro de version, mais un hotfix a été appliqué à la dernière version de ce plugin vidéo pour émulateurs Nintendo 64. Voici ce qui a été corrigé:
- Some last minutes modifications broke Dark Rift, and that bug sneaked into the 4.0 release. It is fixed now
Télécharger GLideN64 vPublic Release 4.0
Site Officiel de GLideN64
 Fournée de GameEx 
Jeudi 04/04/19 à 15:21 par Firebrand
Toutes les versions de GameEx ont été mises à jour, même GameEx Evolution, qui est toujours en beta. Et toujours aucune information sur les nouveautés.
Télécharger GameEx v15.57
Télécharger GameEx Arcade Edition v15.57
Télécharger GameEx Evolution v1.03
Site Officiel de GameEx
 Le sondage d'avril 2019 
Mercredi 03/04/19 à 14:50 par Firebrand
Après avoir passé une journée à esquiver les jets de poissons, notamment dans l'actualité du jeu vidéo, nous pouvons reprendre une activité normale.

Découvrons les résultat du précédent sondage de notre site:

Sans réelle surprise, une écrasante majorité d'entre vous apprécie les jeux à la difficulté équilibrée: vous ne demandez pas une promenade de santé, mais pas non plus le parcours du combattant. Vous n'êtes finalement que 10% à vouloir pleurer du sang.

Le jeu multijoueurs en ligne est de plus en plus présent (et imposé) dans les jeux récents. La pratique est pourtant loin d'être nouvelle puisqu'elle remonte aux années 90. Suivez-vous cette tendance? Le sondage de ce mois va s'y intéresser.

Une joueuse concentrée sur sa partie d'un jeu multijoueurs..

Vous pouvez venir défendre votre avis sur notre forum!
 Messinfo.dat v0.208 (11.26) 
Mardi 02/04/19 à 14:16 par Firebrand
Comme d'habitude, ce fichier informatif conclue le cycle de mises à jour mensuel d'AntoPISA pour ses support files.
- 11.26 02/04/2019: Aligned files to 0.208 version.
Télécharger Messinfo.dat v0.208 (11.26)
Site Officiel de Messinfo.dat
 GameEx et GameEx Arcade Edition v15.56 
Mardi 02/04/19 à 14:13 par Firebrand
Encore de nouvelles versions pour ces frontends multi-systèmes. Mais toujours aucune information sur les changements à l'horizon.
Télécharger GameEx v15.56
Télécharger GameEx Arcade Edition v15.56
Site Officiel de GameEx
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