Organiser
Filtrer par machine :
Type de vue :
 
 DuckStation v0.1-8773 
Samedi 15/03/25 à 17:26 par Firebrand
Une nouvelle version de cet excellent émulateur PlayStation a été publiée. La version Linux n'est pas encore disponible. Voici la liste des changements:
- c3ce0ee Atualização Português do Brasil (#3385)
- 160f1ea Qt: Fix vibration motor binding not showing some devices
- 8cfd843 System: Fix depth clear threshold not applying immediately
- b230c9c CPU/PGXP: Use GTE MAX_Z for Z normalization
- 78bb14b CPU: Fix disassembly of GTE instructions in log
- 826f102 CPU/Recompiler: Flush GTE completion cycle on load without fastmem
- 7eb7ad6 CPU/Recompiler: Remove load delay flag from lwc2
- 9939f1c CPU/Interpreter: Use _builtin{add,sub}_overflow for exceptions
- 95797b0 GPU: Force early run on GP0 FIFO overflow
- 6437a5d GPU/TextureCache: Dump textures asynchronously
- e73ca9e Qt: Fix new range for depth clear threshold
- 705fe11 Qt: Fix incorrect file filter for memory card import
- 2bfbec3 Settings: Use new key name for depth threshold
- ee6887b GPU/HW: Add stat for depth buffer clears
- 58dc756 GPU/HW: Add in-pass clear depth pipeline
- 29f19d0 Spanish (Spain) translation update (#3386)
- 9f0bbcc Achievements: Fix progress bar text alignment
- e25f287 Qt: Avoid stuck in temporary render-to-separate mode
- 8bffd97 Qt: Lock system when automatic updater shows
- c717f54 Deps: Update to SDL3 3.2.8
- cd694c0 GDBServer: Improve ack handling
- 2f5855a GDBServer: Get rid of usage
- 814263b GDBServer: Mostly rewrite handlers and fix undefined behaviour
- a0c06f8 GDBServer: Implement 's' command (single step)
- 7bae23d GDBServer: Implement memory breakpoints
- 541af8d GDBServer: Stub out thread commands
- 492a55e FullscreenUI: Add icons to achievement list categories
- d6ab840 FullscreenUI: Use RetroAchievements game icon as fallback game image
- aeadd4c FullscreenUI: Move game info to top of pause menu
- 72a0ba1 FullscreenUI: Fix pause menu light theme shadow colour
- 44af55a FullscreenUI: Differentiate title/subtitle colours
- 9a9ed52 Qt: Fix vertical alignment in patches page
- f6296ce Qt: Increase setup wizard dialog height
- 4fc49ee FullscreenUI: Tweak the highlight background color (#3387)
- ba32959 VulkanDevice: Allow 0x0 window size
- e422afd FullscreenUI: Improve achievements pause menu overlays
- 531b3e1 Update the Simple-Chinese translation to latest. (#3388)
- 5116631 Qt: Update glyph ranges
- c57689c FullscreenUI: Inherit colour alpha for shadowed text
- 9c97182 FullscreenUI: Apply theme to ingame achievement overlays
- b6fa2ce FullscreenUI: Fix shadowed text alpha again
- cffafad ImGuiManager: Use fullscreen UI theme for OSD
- f11c31b ImGuiOverlays: Apply theme to save state selector
- 6c86785 FullscreenUI: Apply theme to loading screen
- 3d0f038 FullscreenUI: Move game list settings to main tab
- 6e27b8a FullscreenUI: Add option to start/open to game list
- 1189f53 FullscreenUI: Add 'Automatic' theme that syncs with Qt
- db3b689 FullscreenUI: Add Dark Ruby theme (#3389)
- 4bac7cb FullscreenUI: Fix some dialogs not being cancellable
- 2a86faa FullscreenUI: Replace landing icons with colourable icons
- 9734066 FullscreenUI: Add StaticGray background
- 0a47006 FullscreenUI: Move appearance up in settings order
- c82c007 FullscreenUI: Add settings reset option to settings
- bcd4b91 FullscreenUI: Fix black screen on renderer change
- 8a0400a GameList: Don't try to scan gpudump files
- dd885cf GameList: Cache invalid entries
- 8308428 GameList: Rename max value enum for consistency
- 3420af8 FullscreenUI: Display unlock rarity in achievements view
- 4f00a7c FullscreenUI: Add rounding to achievements progress bars
- 61de096 FullscreenUI: Add status text (left side of footer)
- a1e5bb7 FullscreenUI: Display legend for achievement status icons
- 27fc7de FullscreenUI: Add translucency/shadow to achievement notifications
- e3cb3d0 FullscreenUI: Fix system not unpausing after HC disable popup
- a1d6998 CI: Update AppStream metainfo
Télécharger DuckStation v0.1-8773 (Windows)
Télécharger DuckStation v0.1-8773 (MacOS)
Site Officiel de DuckStation
 
 ColecoDS v10.5 
Samedi 15/03/25 à 16:59 par Firebrand
Cet émulateur ColecoVision et machines d'architecture proche pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Update to the Z80 core to improve emulation accuracy. This emulator now passes the ZEXALL test suite.
- Added proper M1 wait states for the Colecovision, ADAM and MSX emulation for improved CPU handling.
- A few optimized Z80 lookup-tables brings in some additional speed for both the DSi and DS-Lite/Phat.
- Improved file loading so that it's more robust - ensuring a higher level of consistency in loading large files into memory.
- Other minor cleanups as time permitted.
Télécharger ColecoDS v10.5
Site Officiel de ColecoDS
 
 Fichiers additionnels pour MAME v0.275 
Vendredi 14/03/25 à 16:59 par Firebrand
Cette fois, AntoPISA fait un tir groupé de ses fichiers additionnels pour MAME v0.275.
Category.ini v0.275 (10.04):
- 2025/02/13 10.04: Aligned files to MAME 0.275.

Catlist/Catver v0.275 (10.03):
- 2025/03/13 10.03: Aligned files to MAME 0.275.

Télécharger Languages.ini v0.275 (13.03):
- 2025/03/13 13.03: Added 0.275 sets.

Version.ini v0.275 (9.03):
- 2025/03/13 9.03: Aligned to MAME 0.275.
Télécharger Category.ini v0.275 (10.04)
Télécharger Catlist/Catver v0.275 (10.03)
Télécharger Languages.ini v0.275 (13.03)
Télécharger Version.ini v0.275 (9.03)
ProgettoSNAPS
 
 Denise v2.5 FR 
Vendredi 14/03/25 à 16:49 par Firebrand
La dernière version de cet émulateur Commodore 64 et Amiga a été traduite en français par l'équipe de Tradu-France.
Télécharger Denise v2.5 FR (32-bit)
Télécharger Denise v2.5 FR (64-bit)
Tradu-France
 
 SDLMAME4Ubuntu v0.275 (64-bit) 
Vendredi 14/03/25 à 16:47 par Firebrand
Ce build de MAME pour Linux Ubuntu a été mis à jour vers MAME v0.275.
Télécharger SDLMAME4Ubuntu v0.275 (64-bit)
Site Officiel de SDLMAME4Ubuntu
 
 CpcAlive v1.19c 
Vendredi 14/03/25 à 16:45 par Firebrand
Cet environnement de programmation Amstrac CPC pour MS-DOS a été mis à jour, mais les notes de publications sont pour le moins imprécises:
V1.19c- 13/03/2025 - corrections
Télécharger CpcAlive v1.19c
Site Officiel de CpcAlive
 
 Series.ini v0.275 (11.02) 
Mercredi 12/03/25 à 17:18 par Firebrand
Les fichiers additionnels arrivent ce mois-ci au compte-gouttes. Voici la mise à jour de ce fichier permettant de trier les machines par séries:
- Items REMOVED (21) : (bbtime), (bcclimbr), (gckong), (gdigdug), (cfrogger), (cgalaxn), (egalaxn2), (gnw_dkong2), (gnw_dkjr), (tgaunt), (cmspacmn), (tmpacman), (epacman2), (epacman2r), (pbqbert), (tmscramb), (bzaxxon), (sfach), (sfzbch), (sfzch) and (trobhood).
- Series ADDED (2) : "Rayforce" and "Royal Casino * Slot".
- Series REMOVED (2) : "Gunlock" and "Rad Action" (merged with "Taito Football Champ").
- Series UPDATED (56) : "Aero Fighters", "Bubble Bobble", "Cherry Bonus * Slot", "Cherry Master * Slot", "Darius", "Darwin", "Dolphin Treasure * Slot", "Enchanted Forest * Slot", "Fruit Bonus * Slot", "Gauntlet", "Knights of Valour", "Ninja-Kid", "Operation Wolf", "Pac-Man", "Pin*Bot * Pinball", "Police 911", "Raiden", "Samurai Aces", "Sprint", "Super Poker", "Taisen Mahjong Final Romance", "Targ", "Tecmo World Cup", "Teenage Mutant Ninja Turtles", "Terminator * Pinball", "Tetris", "The Simpsons * Slot", "Thrill Drive", "Thunder & Lightning", "Thunder Dragon", "Thunder Dragon", "Time Bandit * Slot", "Time Crisis", "Time Killers", "Time Machine * Slot", "Time Pilot", "Toffy", "Torch of the Gods * Slot", "Torch of the Gods * Slot", "Track & Field", "Triple Punch", "Triv Quiz", "Trivia Master", "Trivia", "Tron", "Vanguard", "Vapor Trail", "Video Pinball", "Virtual On - Cyber Troopers", "Wangan Midnight", "World Class Bowling", "World Combat", "World Court", "Xevious", "X-Men" and "Zero Team".
Télécharger Series.ini v0.275 (11.02)
Site Officiel de Series.ini
 
 WinUAE v6.0.0 Beta 14 (32-bit) 
Mercredi 12/03/25 à 17:05 par Firebrand
Une nouvelle beta de cet émulateur Amiga a été publiée. Les améliorations sont les suivantes:
- Left side of display had corruption if horizontal resolution was small enough.
- Make sure drawing thread has finished before exit or config change.
- Fixed bad D3D surface lock/unlock functions.
- Keyboard reset without keyboard low level emulation didn't force CPU to reset state while reset keys are being kept pressed. CPU kept executing, possibly random instructions because ROM overlay is already active and autoconfig boards are deactivated, possibly causing random illegal memory accesses being logged.
- Matrox emulation blitter background thread support re-enabled.
- Remaining software filter support removed.
- Fixed slirp bug (has been since it was added) that didn't seem to affect WinUAE but affected other UAE ports.
- GDI mode didn't free all resources when native<>RTG mode switched.
- Closing last open configuration tree node didn't update registry/ini.
- Debugger command H DMA debugger listing support is back. Now only listed if D is appended (HD).
- CPU KS ROM accesses are listed in DMA debugger. 68000/010 only because 68020+ can have faster ROM access time than chipset. Uses CIA DMA debugger line but because there is not enough space, only R/W state, size and address is shown.
- -nomt skipped RGA buffering start/end overlap handling, for example copper color writes near the start of scanline were skipped.
- Genlock display had vertical wobble effect in threaded mode. Genlock, grayscale and CD32FMV are working. Other display port adapters should not be used yet.
- Non-CE fast mode subpixel scroll fix. (May not be perfect yet)
- TV overscan modes didn't affect fast draw mode horizontal blanking.
Télécharger WinUAE v6.0.0 Beta 14 (32-bit)
Site Officiel de WinUAE
 
 GameInit.dat v0.275 (11.04) 
Mardi 11/03/25 à 17:26 par Firebrand
Ce fichier qui décrit les procédures d'initialisations de certains jeux qui ne sont pas jouables directement et réclament quelques manipulations préliminaires a été mis à jour pour MAME v0.275.
2025/03/00 11.04: Aligned item names with MAME 0.275.
Télécharger GameInit.dat v0.275 (11.04)
Site Officiel de GameInit.dat
 
 CHD-info v0.275 
Lundi 10/03/25 à 17:06 par Firebrand
Cet ensemble de fichiers permettant de gérer les CHDs de MAME a été mis à jour vers MAME v0.275.
Télécharger CHD-info v0.275
Site Officiel de CHD-info
 
 Red Viper v0.9.8 
Lundi 10/03/25 à 17:04 par Firebrand
Une nouvelle version de cet excellent émulateur VirtualBoy pour Nintendo 3DS qui utilise les capacités de la console pour un affichage des jeux en 3D a été publiée. Voici la liste des changements:
This patch includes a number of accuracy improvements, primarily related to timing (plus a few game-specific hacks where hardware research is insufficient). With these improvements in tow, Red Viper is currently the most accurate emulator for Virtual Boy games on any system, even disregarding the whole 3D thing.

- Improved timer emulation to fix sample playback in Galactic Pinball and Teleroboxer
- Added memory access time emulation, which fixes numerous games
*Fixes sample playback in Virtual Bowling and Niko-Chan Battle, along with improved timer emulation
*Improves emulation performance in 3D Tetris
*Correctly emulated game speed in Golf
*Fixes Blox 2 intro cutting off early
- Fixed graphical glitches and fixed intro chime in Waterworld
- Improved audio emulation to fix some homebrew, including the Blox games and the Formula V demo
- Allow loading savestates from older versions
Télécharger Red Viper v0.9.8 (.3dsx)
Télécharger Red Viper v0.9.8 (.cia)
Site Officiel de Red Viper
 
 ColecoDS v10.4 
Lundi 10/03/25 à 17:01 par Firebrand
Cet émulateur ColecoVision pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- DSi now supports cart ROMs up to 4MB (4096K). Only a few MSX tech demos / games get anywhere near this.
- New super-simplified Colecovision CPU driver that is used for most of the well-behaved Colecovision games to render them full speed on the older DS-Lite/Phat.
- Improved emulation speed of the 6502 core to render all Creativision games at full speed on older DS-Lite/Phat.
- Corrected a few cycle timings and generally improved accuracy of the Z80 CPU driver.
Télécharger ColecoDS v10.4
Site Officiel de ColecoDS
 
 Raine v0.97.5 
Dimanche 09/03/25 à 17:05 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiée. Voici la liste des changements:
Ok, nothing major this time, release mainly due because of an update for the appimage files for non arch linux distributions !
So here are the changes anyway (mostly in chronological order):
- lots of script updates from ffman1985, including sf2 serie (sf2, sf2hf, sf2ce, ssf2 and ssf2t, hsf2), the sfa serie (sfa, sfa3, sfz2a1, sfz3jr2, sfz2alj), and the marvel serie (mvsc, mshvsf, xmvsf) ! Impressive work... !
- Rom region selection in the gui for sf2hf, sf2, sf2ce, sfa, xmcota, mshvsf
- some big fixes in the converter I used to convert the cheats from mame, which allowed to fix quite a lot of things, I didn't fix everything because there was no report at all about that, and it's a long process. I just fixed the biggest games.
- Fixed black screen for shaders when using scanline-3x during game
- mer-curious updated samurai shodown 2 perfect edition to the latest romset
- added some cheats and hiscore saving for dkongex and dkongjp (all dkongex cheats are not tested).
Télécharger Raine v0.97.5 (32-bit) (Windows)
Télécharger Raine v0.97.5 (64-bit) (Windows)
Télécharger Raine v0.97.5 (32-bit) (Linux)
Télécharger Raine v0.97.5 (64-bit) (Linux)
Site Officiel de Raine
 
 mGBA v0.10.5 
Dimanche 09/03/25 à 17:01 par Firebrand
Cet émulateur GameBoy Advance a été mis àjour.Les améliorations sont les suivantes:
This version is a bugfix release, which contains several important fixes. Though 0.10.4 was scheduled to be the last version before 0.11, some major issues were discovered and fixed. Important fixes include save state loading leading to a small portion of the ROM getting corrupted until reset, which affected games including Golden Sun, the Wii version (and potentially other versions) crashing when loading from ZIP files that are too large, and another issue with the updater. As this version only includes important fixes and smaller fixes that are unlikely to cause more issues the list of changes is small. This will be the last release before 0.11 unless a major issue is discovered, and may be the last release to support Windows 7 – 8.1 and macOS 10.9 – 10.12. An extensive list of changes follows after the cut.

Fixes:
- ARM Debugger: Fix disassembly of ror r0 barrel shift (fixes #3412)
- FFmpeg: Fix failing to record videos with CRF video (fixes #3368)
- GB Core: Fix cloning savedata when backing file is outdated (fixes #3388)
- GBA Cheats: Let VBA-style codes patch ROM (fixes #3423)
- GBA Core: Fix booting into BIOS when skip BIOS is enabled
- GBA Hardware: Fix loading states unconditionally overwriting GPIO memory
- Updater: Fix rewriting folders and files on Windows (fixes #3384)
- Wii: Fix crash on loading large ZIP files (fixes #3404)

Misc:
- GB: Allow use of CGB-E and AGB-0 BIOS versions (closes #3427)
Télécharger mGBA v0.10.5 (32-bit) (Windows)
Télécharger mGBA v0.10.5 (64-bit) (Windows)
Télécharger mGBA v0.10.5 (Legacy) (MacOS)
Télécharger mGBA v0.10.5 (Modern) (MacOS)
Télécharger mGBA v0.10.5 (Linux)
Télécharger mGBA v0.10.5 (Nintendo Wii)
Télécharger mGBA v0.10.5 (Nintendo 3DS)
Télécharger mGBA v0.10.5 (Nintendo Switch)
Télécharger mGBA v0.10.5 (PS Vita)
Site Officiel de mGBA
 
 WinUAE v6.0.0 Beta 13 FR 
Samedi 08/03/25 à 17:18 par Firebrand
La dernière beta de WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v6.0.0 Beta 13 FR (32-bit)
Télécharger WinUAE v6.0.0 Beta 13 FR (64-bit)
Tradu-France
 
 WinUAE v6.0.0 Beta 13 
Samedi 08/03/25 à 17:16 par Firebrand
Une nouvelle beta pour cet émulateur Amiga a été publiée. Les améliorations sont les suivantes:
First official beta version with multithreaded Denise/Lisa emulation.
Major performance improvement! Finally faster than older versions!

- Denise side processing is now in separate thread (bitplane shifting, sprite shifting, bitplane/sprite planar to chunky, special modes, bitplane/sprite priorities, strobes/blanking, RGB out etc). Line-based Denise RGA buffering made this possible because it cleanly separates Agnus and Denise logic and Denise is almost fully "fire and forget". Only exception is CLXDAT collision register reads which needs to flush all queued lines (and isn't cycle-accurate yet anyway). AGA color reads don't cause problems because they are can be done in Agnus side emulation. Line queue is quite small (max ~10 lines), it won't cause any latency problems. Compatibility is not affected. (In previous UAE versions Agnus side processed whole frame, then Denise side did the rest which was not very optimal because temporary frame data needed huge RAM buffers)
- -nomt command line disables multithreaded Denise emulation.
- Previously always used temporary graphics buffering is only done if needed: display port adapter enabled (which also includes genlock in image mode, grayscale and CD32 FMV). This also increases performance. Only affects native chipset modes. When using display port adapter: complete chipset display frame is drawn to temporary RAM buffer, then display port adapter emulation merges it with any display port adapter graphics and writes the result to D3D texture. When this is bypassed, chipset graphics is directly drawn to D3D texture in single pass.
- Any enabled display port adapter (including genlock in image mode, grayscale or CD32 FMV) or enabled light pen disables non-CE border/bitplane optimizations.
- All software filters removed. Removal of always-enabled temporary graphics buffer makes software filter support annoying and they are obsolete anyway.
- b12 CE mode bitplane optimizations disabled (commented out), they are not needed anymore and they caused side-effects and glitches that are really difficult to fix completely without making optimizations useless. Non-CE mode optimizations are supported and will not be removed.
- Disable NTSC STRLONG strobe emulation if no STRLONG strobes have not been seen since last frame. Switching to NTSC and then back to PAL won't anymore cause slightly reduced performance (Accurate STRLONG emulation needs more complex line drawing code). NTSC still have right edge glitches on fast modes.
- Tiny blitter optimization.
- Adjusted non-fastest possible CPU mode frame waiting behavior (timing is different because now drawing is done after line has been emulated, in previous versions all lines were emulated first, then drawn in separate pass)
Télécharger WinUAE v6.0.0 Beta 13 (32-bit)
Télécharger WinUAE v6.0.0 Beta 13 (64-bit)
Site Officiel de WinUAE
 
 MAME Plus! v0.275 (64-bit) 
Vendredi 07/03/25 à 16:38 par Firebrand
Ce build de MAME a été mis à jour vers MAME v0.275.
Télécharger MAME Plus! v0.275 (64-bit)
Site Officiel de MAME Plus!
 
 Rosalie's Mupen GUI v0.7.7 
Jeudi 06/03/25 à 20:02 par Firebrand
Une nouvelle version de ce fronten dpour mupen64plus a été publiée. Les améliorations sont les suivantes:
- Fix error messages not being shown when initialization fails
- Fix emulation error not being shown when launched with '--quit-after-emulation'
- Fix AppImage not including libspeexdsp
- Fix mupen64plus-video-parallel not respecting rdp full sync
- Fix crash when quitting RMG while the ROM browser is refreshing
- Fix initial column sizes being incorrect in some cases
- Add exception handler for Windows which generates a minidump
- Change "Join Session" to "Browse Sessions" in the Netplay menu
- Change ROM browser cache limit to 250000
- Remove "Synchronize RDP and CPU" setting from mupen64plus-video-parallel
- Improve loading time of the ROM browser when there are invalid ROMs in the ROM directory
Télécharger Rosalie's Mupen GUI v0.7.7
Site Officiel de Rosalie's Mupen GUI
 
 Clock Signal 05/03/2025 
Jeudi 06/03/25 à 20:00 par Firebrand
Cet émulateur multi-systèmes pour MacOS a été mis à jour. Une seule correction de bugs est à signaler:
- This release fixes a potential crash on macOS when using File -> New... to create an empty machine.
Télécharger Clock Signal 05/03/2025
Site Officiel de Clock Signal
 
 clrmame v0.3.1 
Mardi 04/03/25 à 17:04 par Firebrand
Cette nouvelle version de ce gestionnaire de ROMs corrige des bugs apparus dans la précédente:
- Looks like I broke the showing of empty and complete items in clrmameUI 0.3 ...
Télécharger clrmame v0.3.1
Site Officiel de clrmame
 
 NINTV-DS v6.1 
Mardi 04/03/25 à 17:02 par Firebrand
Cet émulateur IntelliVision pour Nintendo DS a été mis à jour. Un seul changement est à signaler:
- Updated for newest custom overlays for latest homebrews.
Télécharger NINTV-DS v6.1
Site Officiel de NINTV-DS
 
<< Page précédentePage suivante >>