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 Nintendulator FR v0.985 Beta (06/01/21) 
Vendredi 15/01/21 à 12:53 par Firebrand
La dernière version de cet émulateur NES a été traduite en français par Tradu-France.
Télécharger Nintendulator FR v0.985 Beta (32-bit) (06/01/21)
Télécharger Nintendulator FR v0.985 Beta (64-bit) (06/01/21)
 Fichiers additionnels pour MAME v0.227 
Jeudi 14/01/21 à 13:45 par Firebrand
Les fichiers additionnels d'AntoPISA pour MAME v0.227 ont été publiés. Voici les notes de version pour ceux qui en possèdent:
Catlist/Catver v0.227:
- 2021/01/13: Aligned files to MAME 0.227.

Languages.ini v0.227 (1.18):
- 2021/01/13 1.18: Added 0.227 sets.

Series.ini v0.227:
- Items RENAMED (11): (1944) to (1944u), (gdarius) to (gdariusj), (gdariusb) to (gdariusu), (f1gp) to (f1gpa), (scfinalso) to (scfinalsoc), (jupk_g51) to (jupk_501g), (croquis) to (croquisg), (finalapro) to (finalapr1), (stwr_a14) to (stwr_103_a104), (stwr_e12) to (stwr_102e) and (stwr_g11) to (stwr_101g).
- Series ADDED (2): 10-Yard Fight and The Legend of Kage.
- Series UPDATED (8): 19XX, Darius, F-1 Grand Prix, Hat Trick Hero, Jurassic Park (Pinball), Logic Pro, Pole Position and Star Wars (Pinball).
Télécharger Category.ini v0.227
Télécharger Catlist/Catver v0.227
Télécharger CHD-info v0.227
Télécharger Languages.ini v0.227 (1.18)
Télécharger Series.ini v0.227
Site Officiel de Category.ini
 VirtualC64 v4.0b1 
Jeudi 14/01/21 à 13:34 par Firebrand
Cet émulateur Commodore 64 pour MacOS a été mis à jour, mais les modifications ne sont pas connues.
Télécharger VirtualC64 v4.0b1
Site Officiel de VirtualC64
 Steem SSE v4.0.2 R28 
Mercredi 13/01/21 à 15:02 par Firebrand
Une nouvelle version de cet émulateur Atari ST a été publiée. Celle-ci corrige quelques bugs:
- Fix some glitches for GUI, fullscreen, option Lock aspect ratio
Télécharger Steem SSE v4.0.2 R28 (32-bit)
Télécharger Steem SSE v4.0.2 R28 (64-bit)
Site Officiel de Steem SSE
 WinUAE v4.5.0 Beta 15 FR 
Mardi 12/01/21 à 14:14 par Firebrand
Tradu-France a publiée la traduction en français de la dernière beta de cet émulateur Amiga.
Télécharger WinUAE v4.5.0 Beta 15 FR (32-bit)
Télécharger WinUAE v4.5.0 Beta 15 FR (64-bit)
 NPlayers.ini v0.227 
Lundi 11/01/21 à 12:50 par Firebrand
Ce fichier permettant de trier les jeux MAME par nombre de joueurs contient désormais les jeux de MAME v0.227.
Télécharger NPlayers.ini v0.227
Site Officiel de NPlayers.ini
 FCE UltraX v2.3.0 FR 
Lundi 11/01/21 à 12:48 par Firebrand
La dernière version de FCEUX a été traduite en français par Tradu-France.
Télécharger FCE UltraX v2.3.0 FR
 KEGS v1.04 
Lundi 11/01/21 à 12:47 par Firebrand
Cet émulateur Apple // pour MacOS et Linux (l'archive contient les deux versions) a été mis à jour. Les améliorations sont les suivantes:
- Paste works from the host to the emulated machine. On the Mac, select text in another app, do Cmd-C, and then in KEGS select the Edit menu->Paste. On X11, select the text in another application, then in KEGS, click the middle mouse button to paste. Up to ~32KB can be pasted, but I recommend smaller amounts.
- On the Mac, the Config menu item will bring up the Configuration screen (same as pressing F4).
- Fix bug where Nox Archaist running on 5.25" floppies with fast_disk_emul on (which is the default) would cause KEGS to halt and not write modified data back to the disk image. Nox Archaist doesn't read the entire sector header, waits about 7 disk nibble times, then writes new sector data. This confused fast disk emulation which doesn't move the emulated disk position just by waiting. Now, when a write begins, KEGS will move the emulated disk position.
- Added logpc debugger command in the F7 debugger window. KEGS can keep track of all registers after each instruction for up to 2 million instructions. This is dumped out to the file pc_log_out in the directory where config.kegs was found. In the debugger window "help logpc" gives basic help. "logpc on" turns on logging, and "logpc save" writes out the last 2 million instructions.
- Reading $C020 and $C030 return a floating bus value. This fixes Beyond Castle Wolfenstain randomness as reported by Vladimir Ivanov.
Télécharger KEGS v1.04
Site Officiel de KEGS
 WinUAE v4.5.0 Beta 15 
Dimanche 10/01/21 à 14:03 par Firebrand
Une nouvelle beta pour cet émulateur Amiga a été publiée. Les améliorations sont les suivantes:
- PCI Virge emulation. Not much point but Virge emulation already existed, so... Not all byteswapping modes emulated, only what Mediator driver needs to work correctly. G-REX + Virge also works but 24-bit modes have some byteswap problems.
- PCem PCI device config byte wide reads fixed (Voodoo/Virge + G-REX in CSPPC boot screen PCI list PCI device type is now shown correctly)
- Voodoo 3 now works with G-REX CGX4 drivers.
- G-REX didn't detect any PCI cards after FM801.
- PCI RTG board native/RTG mode autoswitching improved.
- Aranym JIT update missed move from FPU register to data register clamping (for example FPn -150.0 to Dn.B should become -128). Re-added.
- Fixed FPU instruction JIT blacklist support.
- Combitec HD 20 A/HD 40 A (not 100% sure it is exactly this model but very likely) emulation.
- Another blitter/copper timing bug fix. (b12)

Combitec HD 20 A/HD 40 A:
- OMTI compatible HD controller. Usual OMTI IO offset 0x641. Base address is at $800000 + autoboot ROM at $f00000.
- Autoboot ROM supports autoboot under KS 1.2 (seems to use same hack that other KS 1.2 autobootable HD controller use)
- Boot ROM version string: "autoboot.device (autoboot.device 6.18 (27.8.89) , Rom_1.2, FFS, Bildchen, Search, New Boot Partition Programmiert von Bernhard Möllemann & Hartmut Sprave (C) Combitec 1988,1989"
Télécharger WinUAE v4.5.0 Beta 15 (32-bit)
Télécharger WinUAE v4.5.0 Beta 15 (64-bit)
Site Officiel de WinUAE
 Stella v6.5 
Dimanche 10/01/21 à 14:01 par Firebrand
Cet émulateur Atari 2600 a été mis à jour. Les améliorations sont les suivantes:
- Added high scores saving.
- Improved text editing functionality (except PromptWidget):
*Enhanced selection and cut/copy/paste from keyboard.
*Added undo and redo support.
*Added mouse support (selection, cut/copy/paste).
*All actions have keyboard shortcuts.
- Various improvements to the ROM launcher:
*Added wildcard support to the dialog filter
*Added option to search subdirectories
- Added static tooltips to some UI items.
- Added dynamic tooltips to most debugger items.
- Added sound to Time Machine playback.
- Added browser dialogs for user saved files.
- Extended global hotkeys for input devices & ports settings.
- Moved to using an SQLite database for storing user settings, properties and highscores. More work will follow in future releases.
- Increased sample size for CDFJ+.
- Fixed autofire bug for trackball controllers.
- Fixed bug in TV autodetection in filenames; a filename containing 'PAL' inside a word would sometimes misdetect as a PAL ROM.
- Fixed Stelladaptor/2600'daptor devices sometimes not being assigned correct default mappings.
- Codebase now uses C++17 features, which means a minimum of gcc7 or clang5 for Linux/Mac, and Visual Studio 2019 for Windows.
Télécharger Stella v6.5 (Windows)
Télécharger Stella v6.5 (MacOS)
Télécharger Stella v6.5 (64-bit) (Linux)
Site Officiel de Stella
 OpenEmu v2.3.3 
Dimanche 10/01/21 à 13:55 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a reçu deux mises à jour consécutives. Voici les changements apportés:
- Fixed a crash that can occur on app launch with macOS Big Sur.

- Added List View saving for column sort and visiblity (right click column to enable/disable) between app launches.
- Improved UX and relaxed requirements for mitigation of App Translocation / Gatekeeper Path Randomization.
- Fixed quitting the app during gameplay not showing confirmation alert or saving progress.
- Fixed List View being unsorted if it was the initial view mode.
- Fixed red bars that may appear in the background of fullscreen mode on macOS Big Sur.
- Fixed a crash that can occur in the "Change Game Library Folder Location" open panel if navigating using the keyboard.
- Fixed a crash that can occur with international language input keys and possibly others.
Télécharger OpenEmu v2.3.3 (stable)
Télécharger OpenEmu v2.3.3 (experimental)
Site Officiel de OpenEmu
 DSP v0.18b3 (02/01/2020) (32-bit) 
Dimanche 10/01/21 à 13:51 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiée. Voici la liste des nouveautés:
Gameboy/Gameboy Color review:
- Fixed mapper MBC1
- Added MBC1 collection version (fixes 'Bomberman Collection', 'Mortal Combat I&II', '4 in 1 Vol II', etc)
- Fixed mapper MBC2
- Added mapper MBC3
- Added partial MBC7
- Fixed cartridge load (fixes cartridges bigger than 4Mb)
- Fixed cartridge default start values (fixes 'Dragon's Lair - The Legend' and many others)
- Fixed OAM DMA, dont add aditional CPU cycles and dont draw sprites if its running
- Fixed CGB DMA, change the counter values when running (fixes 'Turok - Rage Wars', 'Aliens - Thanatos Encounter' and many others)
- Fixed CBG DMA start/stop info and cancel option (fixes 'Championship Motocross 2001' and others)
- Fixed CGB sprite/BG priority (fixes graphis in '007 - The World is Not Enough' intro)
- Fixed CBG sprite tranparency
- Added sprite draw order (fixes 'Boy and His Blob, A - Rescue of Princess Blobette')
- Added a basic serial IRQ (makes 'Mortal Kombat' run)
- Added STAT IRQ blocking (makes 'Altered Space', 'Pinball Fantasies', 'Pinball Dreams' and many others run)
- Fixed controls (fixes 'Konami GB Collection Volume 1')
- Fixed BIOS disable... Ouch! Never gets enabled again after boot!
Télécharger DSP v0.18b3 (02/01/2020) (32-bit)
Site Officiel de DSP
 CPCemu v2.0 
Dimanche 10/01/21 à 13:47 par Firebrand
Une résurrection pour cet émulateur Amstrad CPC qui n'avait pas été mis à jour depuis onze ans! Une version MacOS fait son apparition. Il s'agit donc d'une version majeure dont voici le contenu:
These are the features of version 2.0:
- Runs on MacOS, Android, iOS, Linux (x86_64 and ARM, in particular on Raspberry Pi) and Windows
- Graphics engine overhauled, introducing border, overscan, dynamic horizontal synchronisation (not perfect yet), scan doubling and some optional CRT blurring
- Completely new CRTC (CPC's graphics chip) emulation, quite accurate, and selectable between CRTC types 0, 1 and 2 (most demos work as on a real CPC)
- Realistic timing of CPU instructions and interrupts
- Sound emulation significantly improved, now able to play digitized sounds (such as speech and special effects)
- Different accelerated modes of operation ("Turbo", with and without CRTC synchronisation)
- Debugger with optional CRTC single-stepping alongside the CPC screen, including crosshairs indicating the current electron beam position
- Graphical menu (in addition to function keys)
- Virtual on-screen joystick on Android and iOS
- Keyboard configuration improved, enabling easier customization
- Many small improvements (e. g., correct handling of CPU register R, support for ZIP file archives without external "unzip", V3 Snapshot files) and bug fixes (e. g., floppy disk controller now correctly reads strange sectors such as Speedlock)

So, F2 will toggle the Turbo mode. Holding Shift while pressing F2 toggles between three different CPU speeds. F9 simply halts the emulation. If you enter the Debugger with F10 you can leave it with the command "r" (plus Return).

Unfortunately, I have not been able to check and test the French, Spanish and Danish keyboard layouts. I'm afraid that they might be broken. Please report me which keys are wrong.
Télécharger CPCemu v2.0 (Windows)
Télécharger CPCemu v2.0 (MacOS)
Télécharger CPCEmu v2.0 (Linux)
Site Officiel de CPCemu
 CaPriCe Forever v21.1 
Samedi 09/01/21 à 15:20 par Firebrand
Cet émulateur Amstrad CPC a été mis à jour. Les améliorations sont les suivantes:
- Add Multiplay Mouse emulation;
- Add cursor capture option to improve mouse emulation;
- Support X-Mem SST flash memory;
- Add Simple Poke Window;
- Fix minor bugs.
Télécharger CaPriCe Forever v21.1 (32-bit)
Télécharger CaPriCe Forever v21.1 (64-bit)
Site Officiel de CaPriCe Forever
 Version.ini v0.227 
Vendredi 08/01/21 à 15:38 par Firebrand
Ce fichier additionnel pour MAME a été mis à jur avec les données de MAME v0.227.
Télécharger Version.ini v0.227
Site Officiel de Version.ini
 Nintendulator v0.985 Beta (06/01/21) 
Jeudi 07/01/21 à 14:16 par Firebrand
Cet émulateur NES a été mis à jour mais les changements ne sont pas connus.
Télécharger Nintendulator v0.985 Beta (32-bit) (06/01/21)
Télécharger Nintendulator v0.985 Beta (64-bit) (06/01/21)
Site Officiel de Nintendulator
 Ootake v3.00 
Mardi 05/01/21 à 13:51 par Firebrand
Bien que cet émulateur passe à la v3, il ne s'agit pas d'une version majeure mais d'une simple correction de bugs:
- When playing a game in Full-Screen on Windows10/8.1/8/7/Vista, fixed a bug that the dialog to open the ROM image file ([O] key or "File-> Open" menu) was not displayed. *This is the only change, so if you are using Windows XP, you can leave v2.99 as it is.
Télécharger Ootake v3.00
Site Officiel de Ootake
 m64p 05/01/2021 
Mardi 05/01/21 à 13:48 par Firebrand
Cet ensemble contenu un émulateur Nintendo 64, un frontend et un plug-in graphique a été mis à jour. Les améliorations sont les suivantes:
- Updates to Angrylion (
- A few updates for GLideN64, including pixel coverage emulation support. It's off by default, there is a new option in the video settings if you want to try it out
- Netplay create/join dialogs will now show your ping to your selected server (you used to have to enter a waiting room before being able to see your ping). Credit to @joeldenning for this improvement.
Télécharger m64p 05/01/2021 (Windows)
Télécharger m64p 05/01/2021 (MacOS)
Télécharger m64p 05/01/2021 (Linux)
Site Officiel de m64p
 Angrylion RDP Plus v1.6 
Lundi 04/01/21 à 14:25 par Firebrand
Ce plug-in video pour émulateurs Nintendo 64 a été mis à jour. Les améliorations sont les suivantes:
- Added new interpolation mode, which is less blocky than nearest-neighbor and less blurry than bilinear
- Added integer scaling option
- Merged Angrylion r113
- Fast compatibility mode is now the default for new configs
- Screenshots are saved in their native N64 resolution again (#98)
- Improved VI performance by fixing a false sharing issue
- Using major.minor version scheme from now on
Télécharger Angrylion RDP Plus v1.6
Site Officiel de Angrylion RDP Plus
 OpenEmu v2.3.1 
Lundi 04/01/21 à 14:16 par Firebrand
Une nouvelle version de cet ensemble de noyaux d'émulateurs réunis dans une même interface pour MacOS a été publiée. Voici la liste des nouveautés:
- Fixed shader configurations not persisting.
- Fixed fullscreen mode "Fill Screen" scale option only resizing to a maximum integer scale when integer scaling is enabled. Instead, it now fills the entire screen as expected.
- Fixed a hang that can occur when loading a game if the app is affected by App Translocation / Gatekeeper Path Randomization.
- Improved UX to mitigate game launch issues related to Gatekeeper. — Now prompts with requirement to move to your Applications folder on app launch.
- Improved UX for fullscreen popout window. — Now fills the entire screen by default, if no previous scale was set. Seperate scale settings between windowed and fullscreen modes are also remembered.
Télécharger OpenEmu v2.3.1 (stable)
Télécharger OpenEmu v2.3.1 (experimental)
Site Officiel de OpenEmu
 Ootake v2.99 
Lundi 04/01/21 à 14:11 par Firebrand
Cet émulateur PC-Engine a été mis à jour. Les améliorations sont les suivantes:
- The screen display processing has been sped up. The number of models that can operate comfortably even on low-power PCs has increased.
*By the way, one note about the video card settings of the PC. If you set the G-SYNC function and FreeSync(Adaptive-Sync) function to "Enable in even Window mode" on a PC equipped with NVIDIA or AMD video chip, the operation of Ootake etc. may be slow down depending on the PC environment. (The default settings are fine)
*If G-SYNC and FreeSync are set to "Enable even in Window mode", many games(such as games with fixed 60fps) will not work comfortably. Therefore, set "G-SYNC / FreeSync is disabled in Window mode (default is disabled)". I strongly recommend it.
- The volume balance of the CD sound source (CD-DA), ADPCM sound source, and wave memory sound source has been finely adjusted to bring it closer to the feeling of an actual machine.
- Fixed a bug that noise might appear on the CD sound source depending on the setting environment of "Audio->Adjust CD-DA(for Sync)".
- The default audio settings has been changed from "DirectSound (a vocalization method that has existed since the Windows 95 era)" to "XAudio2 (currently the mainstream vocalization method)". Depending on your PC environment and taste, "DirectSound" may be better, so please choose the one you like. In addition, XAudio2 can play the sound at a timing closer to the actual machine. (In "Audio" menu)
- The operation speed and timing have been brought closer to the operation of the actual machine. The problem that the screen was shaking when going up the stairs when clearing the stage of "Prince of Persia" (occurred in recent versions) has been solved.
- Fixed the sprite display processing part. Solved the problem that unnecessary sprites were sometimes displayed at the bottom of the screen when the 1st page boss of "Tiki Tiki Boys" appeared. Also, when your character overlaps the water areas on the 1st and 4-1 stages, the problem that your character did not hide has been resolved.
- When playing "Tiki Tiki Boys", the bottom two lines of the screen are automatically masked with a black belt. (As with the actual machine, the reason is that noise may be displayed.) * If you play in the mode to display the overscan area, this process will not be performed and the display will be the same as the actual machine (the bottom edge may be disturbed).
- In "Turrican", the problem that it is canceled in a few seconds when you pause during the game has been solved.
- When starting "The Addams Family", the screen display is shifted to the right by half a character. By doing this, the disturbance of the screen display on the right end (which also occurs on the actual machine) has been reduced. * Also, if you press the [F11] key and play in the display range of the old TV, the disturbance will disappear at all. * If you turn on the "Perform SpriteLimit" setting or play in the mode that displays the overscan area, this correction will not be performed and the display will be the same as the actual machine (with distortion at the right end).
- Due to certain settings (combination of "Audio Buffer Size" and "CD-DA Delay Frame", which will change the timing of access to the CD-ROM slightly), the "Snatcher" may freeze at the start. The problem that was there has been solved.
- Fixed a bug that the "CPU-> Swap STRIKE & BALL (for Baseball Games)" menu (baseball game count display replacement function) did not work in v2.98.
- In "Tokimeki Memorial", if you turn on the sprite missing display setting (CPU-> Perform SpriteLimit) or display the overscan area ([F12] key), dust that is sometimes displayed on the left and right edges of the screen on the actual machine (probably used as a data area) is displayed.
- When used on Windows 10/8/7/Vista, it is displayed in a new type file dialog (when opening a ROM image, etc.). This solves the problem that when the audio setting was set to "XAudio2", noise (remaining sound from the previous game play) might be heard when reopening the ROM image file.
- When moving the Ootake window, if the lower part of the game screen hangs on the taskbar area, the position is automatically corrected so that the lower part is just right and there is no gap.
- Since the official homepage site has been changed to SSL (HTTPS), the URL of each document has been changed from "http" to "https".
- When using XAudio2(Audio menu) on Windows XP, the problem (occurring from v2.82) that the operation when opening a file may become unusually heavy depending on the environment has been fixed.
- Other minor details have been fixed and improved.
Télécharger Ootake v2.99
Site Officiel de Ootake
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