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 Fichiers additionnels pour MAME v0.275 
Vendredi 14/03/25 à 16:59 par Firebrand
Cette fois, AntoPISA fait un tir groupé de ses fichiers additionnels pour MAME v0.275.
Category.ini v0.275 (10.04):
- 2025/02/13 10.04: Aligned files to MAME 0.275.

Catlist/Catver v0.275 (10.03):
- 2025/03/13 10.03: Aligned files to MAME 0.275.

Télécharger Languages.ini v0.275 (13.03):
- 2025/03/13 13.03: Added 0.275 sets.

Version.ini v0.275 (9.03):
- 2025/03/13 9.03: Aligned to MAME 0.275.
Télécharger Category.ini v0.275 (10.04)
Télécharger Catlist/Catver v0.275 (10.03)
Télécharger Languages.ini v0.275 (13.03)
Télécharger Version.ini v0.275 (9.03)
ProgettoSNAPS
 
 Denise v2.5 FR 
Vendredi 14/03/25 à 16:49 par Firebrand
La dernière version de cet émulateur Commodore 64 et Amiga a été traduite en français par l'équipe de Tradu-France.
Télécharger Denise v2.5 FR (32-bit)
Télécharger Denise v2.5 FR (64-bit)
Tradu-France
 
 SDLMAME4Ubuntu v0.275 (64-bit) 
Vendredi 14/03/25 à 16:47 par Firebrand
Ce build de MAME pour Linux Ubuntu a été mis à jour vers MAME v0.275.
Télécharger SDLMAME4Ubuntu v0.275 (64-bit)
Site Officiel de SDLMAME4Ubuntu
 
 CpcAlive v1.19c 
Vendredi 14/03/25 à 16:45 par Firebrand
Cet environnement de programmation Amstrac CPC pour MS-DOS a été mis à jour, mais les notes de publications sont pour le moins imprécises:
V1.19c- 13/03/2025 - corrections
Télécharger CpcAlive v1.19c
Site Officiel de CpcAlive
 
 Series.ini v0.275 (11.02) 
Mercredi 12/03/25 à 17:18 par Firebrand
Les fichiers additionnels arrivent ce mois-ci au compte-gouttes. Voici la mise à jour de ce fichier permettant de trier les machines par séries:
- Items REMOVED (21) : (bbtime), (bcclimbr), (gckong), (gdigdug), (cfrogger), (cgalaxn), (egalaxn2), (gnw_dkong2), (gnw_dkjr), (tgaunt), (cmspacmn), (tmpacman), (epacman2), (epacman2r), (pbqbert), (tmscramb), (bzaxxon), (sfach), (sfzbch), (sfzch) and (trobhood).
- Series ADDED (2) : "Rayforce" and "Royal Casino * Slot".
- Series REMOVED (2) : "Gunlock" and "Rad Action" (merged with "Taito Football Champ").
- Series UPDATED (56) : "Aero Fighters", "Bubble Bobble", "Cherry Bonus * Slot", "Cherry Master * Slot", "Darius", "Darwin", "Dolphin Treasure * Slot", "Enchanted Forest * Slot", "Fruit Bonus * Slot", "Gauntlet", "Knights of Valour", "Ninja-Kid", "Operation Wolf", "Pac-Man", "Pin*Bot * Pinball", "Police 911", "Raiden", "Samurai Aces", "Sprint", "Super Poker", "Taisen Mahjong Final Romance", "Targ", "Tecmo World Cup", "Teenage Mutant Ninja Turtles", "Terminator * Pinball", "Tetris", "The Simpsons * Slot", "Thrill Drive", "Thunder & Lightning", "Thunder Dragon", "Thunder Dragon", "Time Bandit * Slot", "Time Crisis", "Time Killers", "Time Machine * Slot", "Time Pilot", "Toffy", "Torch of the Gods * Slot", "Torch of the Gods * Slot", "Track & Field", "Triple Punch", "Triv Quiz", "Trivia Master", "Trivia", "Tron", "Vanguard", "Vapor Trail", "Video Pinball", "Virtual On - Cyber Troopers", "Wangan Midnight", "World Class Bowling", "World Combat", "World Court", "Xevious", "X-Men" and "Zero Team".
Télécharger Series.ini v0.275 (11.02)
Site Officiel de Series.ini
 
 WinUAE v6.0.0 Beta 14 (32-bit) 
Mercredi 12/03/25 à 17:05 par Firebrand
Une nouvelle beta de cet émulateur Amiga a été publiée. Les améliorations sont les suivantes:
- Left side of display had corruption if horizontal resolution was small enough.
- Make sure drawing thread has finished before exit or config change.
- Fixed bad D3D surface lock/unlock functions.
- Keyboard reset without keyboard low level emulation didn't force CPU to reset state while reset keys are being kept pressed. CPU kept executing, possibly random instructions because ROM overlay is already active and autoconfig boards are deactivated, possibly causing random illegal memory accesses being logged.
- Matrox emulation blitter background thread support re-enabled.
- Remaining software filter support removed.
- Fixed slirp bug (has been since it was added) that didn't seem to affect WinUAE but affected other UAE ports.
- GDI mode didn't free all resources when native<>RTG mode switched.
- Closing last open configuration tree node didn't update registry/ini.
- Debugger command H DMA debugger listing support is back. Now only listed if D is appended (HD).
- CPU KS ROM accesses are listed in DMA debugger. 68000/010 only because 68020+ can have faster ROM access time than chipset. Uses CIA DMA debugger line but because there is not enough space, only R/W state, size and address is shown.
- -nomt skipped RGA buffering start/end overlap handling, for example copper color writes near the start of scanline were skipped.
- Genlock display had vertical wobble effect in threaded mode. Genlock, grayscale and CD32FMV are working. Other display port adapters should not be used yet.
- Non-CE fast mode subpixel scroll fix. (May not be perfect yet)
- TV overscan modes didn't affect fast draw mode horizontal blanking.
Télécharger WinUAE v6.0.0 Beta 14 (32-bit)
Site Officiel de WinUAE
 
 GameInit.dat v0.275 (11.04) 
Mardi 11/03/25 à 17:26 par Firebrand
Ce fichier qui décrit les procédures d'initialisations de certains jeux qui ne sont pas jouables directement et réclament quelques manipulations préliminaires a été mis à jour pour MAME v0.275.
2025/03/00 11.04: Aligned item names with MAME 0.275.
Télécharger GameInit.dat v0.275 (11.04)
Site Officiel de GameInit.dat
 
 CHD-info v0.275 
Lundi 10/03/25 à 17:06 par Firebrand
Cet ensemble de fichiers permettant de gérer les CHDs de MAME a été mis à jour vers MAME v0.275.
Télécharger CHD-info v0.275
Site Officiel de CHD-info
 
 Red Viper v0.9.8 
Lundi 10/03/25 à 17:04 par Firebrand
Une nouvelle version de cet excellent émulateur VirtualBoy pour Nintendo 3DS qui utilise les capacités de la console pour un affichage des jeux en 3D a été publiée. Voici la liste des changements:
This patch includes a number of accuracy improvements, primarily related to timing (plus a few game-specific hacks where hardware research is insufficient). With these improvements in tow, Red Viper is currently the most accurate emulator for Virtual Boy games on any system, even disregarding the whole 3D thing.

- Improved timer emulation to fix sample playback in Galactic Pinball and Teleroboxer
- Added memory access time emulation, which fixes numerous games
*Fixes sample playback in Virtual Bowling and Niko-Chan Battle, along with improved timer emulation
*Improves emulation performance in 3D Tetris
*Correctly emulated game speed in Golf
*Fixes Blox 2 intro cutting off early
- Fixed graphical glitches and fixed intro chime in Waterworld
- Improved audio emulation to fix some homebrew, including the Blox games and the Formula V demo
- Allow loading savestates from older versions
Télécharger Red Viper v0.9.8 (.3dsx)
Télécharger Red Viper v0.9.8 (.cia)
Site Officiel de Red Viper
 
 ColecoDS v10.4 
Lundi 10/03/25 à 17:01 par Firebrand
Cet émulateur ColecoVision pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- DSi now supports cart ROMs up to 4MB (4096K). Only a few MSX tech demos / games get anywhere near this.
- New super-simplified Colecovision CPU driver that is used for most of the well-behaved Colecovision games to render them full speed on the older DS-Lite/Phat.
- Improved emulation speed of the 6502 core to render all Creativision games at full speed on older DS-Lite/Phat.
- Corrected a few cycle timings and generally improved accuracy of the Z80 CPU driver.
Télécharger ColecoDS v10.4
Site Officiel de ColecoDS
 
 Raine v0.97.5 
Dimanche 09/03/25 à 17:05 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiée. Voici la liste des changements:
Ok, nothing major this time, release mainly due because of an update for the appimage files for non arch linux distributions !
So here are the changes anyway (mostly in chronological order):
- lots of script updates from ffman1985, including sf2 serie (sf2, sf2hf, sf2ce, ssf2 and ssf2t, hsf2), the sfa serie (sfa, sfa3, sfz2a1, sfz3jr2, sfz2alj), and the marvel serie (mvsc, mshvsf, xmvsf) ! Impressive work... !
- Rom region selection in the gui for sf2hf, sf2, sf2ce, sfa, xmcota, mshvsf
- some big fixes in the converter I used to convert the cheats from mame, which allowed to fix quite a lot of things, I didn't fix everything because there was no report at all about that, and it's a long process. I just fixed the biggest games.
- Fixed black screen for shaders when using scanline-3x during game
- mer-curious updated samurai shodown 2 perfect edition to the latest romset
- added some cheats and hiscore saving for dkongex and dkongjp (all dkongex cheats are not tested).
Télécharger Raine v0.97.5 (32-bit) (Windows)
Télécharger Raine v0.97.5 (64-bit) (Windows)
Télécharger Raine v0.97.5 (32-bit) (Linux)
Télécharger Raine v0.97.5 (64-bit) (Linux)
Site Officiel de Raine
 
 mGBA v0.10.5 
Dimanche 09/03/25 à 17:01 par Firebrand
Cet émulateur GameBoy Advance a été mis àjour.Les améliorations sont les suivantes:
This version is a bugfix release, which contains several important fixes. Though 0.10.4 was scheduled to be the last version before 0.11, some major issues were discovered and fixed. Important fixes include save state loading leading to a small portion of the ROM getting corrupted until reset, which affected games including Golden Sun, the Wii version (and potentially other versions) crashing when loading from ZIP files that are too large, and another issue with the updater. As this version only includes important fixes and smaller fixes that are unlikely to cause more issues the list of changes is small. This will be the last release before 0.11 unless a major issue is discovered, and may be the last release to support Windows 7 – 8.1 and macOS 10.9 – 10.12. An extensive list of changes follows after the cut.

Fixes:
- ARM Debugger: Fix disassembly of ror r0 barrel shift (fixes #3412)
- FFmpeg: Fix failing to record videos with CRF video (fixes #3368)
- GB Core: Fix cloning savedata when backing file is outdated (fixes #3388)
- GBA Cheats: Let VBA-style codes patch ROM (fixes #3423)
- GBA Core: Fix booting into BIOS when skip BIOS is enabled
- GBA Hardware: Fix loading states unconditionally overwriting GPIO memory
- Updater: Fix rewriting folders and files on Windows (fixes #3384)
- Wii: Fix crash on loading large ZIP files (fixes #3404)

Misc:
- GB: Allow use of CGB-E and AGB-0 BIOS versions (closes #3427)
Télécharger mGBA v0.10.5 (32-bit) (Windows)
Télécharger mGBA v0.10.5 (64-bit) (Windows)
Télécharger mGBA v0.10.5 (Legacy) (MacOS)
Télécharger mGBA v0.10.5 (Modern) (MacOS)
Télécharger mGBA v0.10.5 (Linux)
Télécharger mGBA v0.10.5 (Nintendo Wii)
Télécharger mGBA v0.10.5 (Nintendo 3DS)
Télécharger mGBA v0.10.5 (Nintendo Switch)
Télécharger mGBA v0.10.5 (PS Vita)
Site Officiel de mGBA
 
 WinUAE v6.0.0 Beta 13 FR 
Samedi 08/03/25 à 17:18 par Firebrand
La dernière beta de WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v6.0.0 Beta 13 FR (32-bit)
Télécharger WinUAE v6.0.0 Beta 13 FR (64-bit)
Tradu-France
 
 WinUAE v6.0.0 Beta 13 
Samedi 08/03/25 à 17:16 par Firebrand
Une nouvelle beta pour cet émulateur Amiga a été publiée. Les améliorations sont les suivantes:
First official beta version with multithreaded Denise/Lisa emulation.
Major performance improvement! Finally faster than older versions!

- Denise side processing is now in separate thread (bitplane shifting, sprite shifting, bitplane/sprite planar to chunky, special modes, bitplane/sprite priorities, strobes/blanking, RGB out etc). Line-based Denise RGA buffering made this possible because it cleanly separates Agnus and Denise logic and Denise is almost fully "fire and forget". Only exception is CLXDAT collision register reads which needs to flush all queued lines (and isn't cycle-accurate yet anyway). AGA color reads don't cause problems because they are can be done in Agnus side emulation. Line queue is quite small (max ~10 lines), it won't cause any latency problems. Compatibility is not affected. (In previous UAE versions Agnus side processed whole frame, then Denise side did the rest which was not very optimal because temporary frame data needed huge RAM buffers)
- -nomt command line disables multithreaded Denise emulation.
- Previously always used temporary graphics buffering is only done if needed: display port adapter enabled (which also includes genlock in image mode, grayscale and CD32 FMV). This also increases performance. Only affects native chipset modes. When using display port adapter: complete chipset display frame is drawn to temporary RAM buffer, then display port adapter emulation merges it with any display port adapter graphics and writes the result to D3D texture. When this is bypassed, chipset graphics is directly drawn to D3D texture in single pass.
- Any enabled display port adapter (including genlock in image mode, grayscale or CD32 FMV) or enabled light pen disables non-CE border/bitplane optimizations.
- All software filters removed. Removal of always-enabled temporary graphics buffer makes software filter support annoying and they are obsolete anyway.
- b12 CE mode bitplane optimizations disabled (commented out), they are not needed anymore and they caused side-effects and glitches that are really difficult to fix completely without making optimizations useless. Non-CE mode optimizations are supported and will not be removed.
- Disable NTSC STRLONG strobe emulation if no STRLONG strobes have not been seen since last frame. Switching to NTSC and then back to PAL won't anymore cause slightly reduced performance (Accurate STRLONG emulation needs more complex line drawing code). NTSC still have right edge glitches on fast modes.
- Tiny blitter optimization.
- Adjusted non-fastest possible CPU mode frame waiting behavior (timing is different because now drawing is done after line has been emulated, in previous versions all lines were emulated first, then drawn in separate pass)
Télécharger WinUAE v6.0.0 Beta 13 (32-bit)
Télécharger WinUAE v6.0.0 Beta 13 (64-bit)
Site Officiel de WinUAE
 
 MAME Plus! v0.275 (64-bit) 
Vendredi 07/03/25 à 16:38 par Firebrand
Ce build de MAME a été mis à jour vers MAME v0.275.
Télécharger MAME Plus! v0.275 (64-bit)
Site Officiel de MAME Plus!
 
 Rosalie's Mupen GUI v0.7.7 
Jeudi 06/03/25 à 20:02 par Firebrand
Une nouvelle version de ce fronten dpour mupen64plus a été publiée. Les améliorations sont les suivantes:
- Fix error messages not being shown when initialization fails
- Fix emulation error not being shown when launched with '--quit-after-emulation'
- Fix AppImage not including libspeexdsp
- Fix mupen64plus-video-parallel not respecting rdp full sync
- Fix crash when quitting RMG while the ROM browser is refreshing
- Fix initial column sizes being incorrect in some cases
- Add exception handler for Windows which generates a minidump
- Change "Join Session" to "Browse Sessions" in the Netplay menu
- Change ROM browser cache limit to 250000
- Remove "Synchronize RDP and CPU" setting from mupen64plus-video-parallel
- Improve loading time of the ROM browser when there are invalid ROMs in the ROM directory
Télécharger Rosalie's Mupen GUI v0.7.7
Site Officiel de Rosalie's Mupen GUI
 
 Clock Signal 05/03/2025 
Jeudi 06/03/25 à 20:00 par Firebrand
Cet émulateur multi-systèmes pour MacOS a été mis à jour. Une seule correction de bugs est à signaler:
- This release fixes a potential crash on macOS when using File -> New... to create an empty machine.
Télécharger Clock Signal 05/03/2025
Site Officiel de Clock Signal
 
 clrmame v0.3.1 
Mardi 04/03/25 à 17:04 par Firebrand
Cette nouvelle version de ce gestionnaire de ROMs corrige des bugs apparus dans la précédente:
- Looks like I broke the showing of empty and complete items in clrmameUI 0.3 ...
Télécharger clrmame v0.3.1
Site Officiel de clrmame
 
 NINTV-DS v6.1 
Mardi 04/03/25 à 17:02 par Firebrand
Cet émulateur IntelliVision pour Nintendo DS a été mis à jour. Un seul changement est à signaler:
- Updated for newest custom overlays for latest homebrews.
Télécharger NINTV-DS v6.1
Site Officiel de NINTV-DS
 
 DuckStation v0.1-8709 
Mardi 04/03/25 à 17:01 par Firebrand
Une nouvelle version de cet émulateur PlayStation a été publiée. La version Linux générique habituelle n'est pas présente, mais une version pour Aarch64 est disponible sur le site officiel. Voici la liste des changements:
- 2011c55 Update the Simple-Chinese translation to latest. (#3377)
- b764ed4 DDGoController: Fix incorrect translation context
- eda32e0 Qt: Fix image key in overlay export
- fbbc494 FullscreenUI: Fix crash in game properties on non-scanned file
- 08bbb4a Updated Spanish (Latin America) translation (#3378)
- 0b167aa Atualização Português do Brasil (#3379)
- f7f17a0 Cheats: Add Enable8MBRAM option for patches
- 498e7aa X11Tools: Load libxcb and friends dynamically
- 0733e17 FullscreenUI: Add BackgroundProgressCallback
- 4bddd38 WindowInfo: Add SDL window type
- ee1a3b9 VulkanDevice: Support SDL window type
- df9f15e OpenGLDevice: Support SDL window type
- 37fa0d1 Mini: Add duckstation-mini interface
- 6a86c80 CPU: Correct wording about cop2 and IRQs
- ec7c83a Settings: Fix race toggling OSD messages
- be970bc Qt: Handle inverted+negated axes when mapping
- 89d9842 FullscreenUI: Fix popup title colours
- ea8f3e5 Scripts: Support generating both Qt and Mini AppImages
- 15fde6a CI: Add ARM64 AppImage builds
- 5dc0a36 FullscreenUI: Add Themes (#3380)
- 5a4e87a FullscreenUI: Reorder interface settings to match Qt
- 9d9da94 FullscreenUI: Default to dark theme on unknown value
- 9bfc3e9 FullscreenUI: Hook up dynamic toast colour
- 34fdbaf FullscreenUI: Add drop shadows to most text
- 965da85 FullscreenUI: Add additional rounding to some dialogs
- 4bfb37f Qt: Add graphics and achievements to setup wizard
- a0fef2d Qt: Merge gamelistmodel.cpp and gamelistwidget.cpp
- 38146f2 FullscreenUI: Fix toast colors and add more themes (#3381)
- 859f509 FullscreenUI: Update translation strings
- c775872 GameDB: ASCII and VIP demos don't support analog controllers. (#3384)
- af4eb68 Updated Swedish translation (#3383)
- 4c64e48 Mini: Log fatal errors to stderr
- 0bf0b5c Qt: Fix typo in setup wizard
- b8d86a1 GameDB: Kagero II & III
Télécharger DuckStation v0.1-8709 (Windows)
Télécharger DuckStation v0.1-8709 (MacOS)
Site Officiel de DuckStation
 
 WinUAE v6.0.0 Beta 12 
Lundi 03/03/25 à 19:53 par Firebrand
Une nouvelle beta pour cet émulateur AMiga a été publiée. Les améliorations sont le ssuivantes:
- Cycle-exact mode drawing optimizations partially implemented.
- Programmed native display mode fast mode optimization fixes (both CE and non-CE).
- Added Optimizations select menu to Chipset panel (so far only meant for testing and debugging). Subpixel option does not anymore affect it (and possibly goes away soon). Full = do not redraw lines that have not changed, draw in simple mode if changed and display parameters have not changed. Partial = do not redraw line if not changed. Note that Full can't handle condition where bitplane crosses strobe (horizontal counter reset), usual effect is to have garbage in far right border instead of border color. I am not yet sure how to solve this.
- Field+ display modes fixed in fast modes. (Disables also optimization of not drawing when line has not changed)
- ERSY=1 stuck stopped condition didn't check for input events and didn't do display refresh etc.
- If real HD/memory card has Windows supported partition table and partition metadata can be queried without administrator privileges (always normally possible?) but administrator privileges are needed to read/write partition data, list partition(s) in Add Harddrive dialog with "ACCESS DENIED" text. Previously partition(s) were not listed. Maybe this is less confusing than hiding them completely when administrator privileges are needed.
- Expansion panel SCSI controller ID selection enable/disable/selection fixed. (For example A4091)
- Configuration file list's expanded tree nodes are stored in registry/ini and are loaded and expanded automatically in following sessions.
- Autoscale coordinate fixes (still might work strangely in some situations). Auto integer scale still has issues.

Performance testing: first check that running program is using optimized code paths enough (xxx% in log is at least 30% or higher = not too much Denise related copper activity or sprites), then check CPU usage or max warp mode FPS using different optimization settings.
Télécharger WinUAE v6.0.0 Beta 12 (32-bit)
Télécharger WinUAE v6.0.0 Beta 12 (64-bit)
Site Officiel de WinUAE
 
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