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 pfeMAME v2.31.5 
Lundi 16/09/24 à 17:13 par Firebrand
Une nouvelle version de ce frontend pour MAME a été publiée. Les chancements spécifiques de cette version ne sont pas connus, mais voici la globalité des améliorations pour la v2.31:
- Added some additional debug logging if developer mode is active
- Enabled VLC to be used for MacOS. Have tested on Intel silicon only. Seems to work ok ish.
- Fixed an issue with the selected row text color not taking user changes
- Added the ability to change the selected row background color. This was locked to the system default. Have also changed the default to something more pleasant (imho).
- Fixed a MacOS console warning relating to the vertical size of the joystick selection combobox in preferences. Just changed the vertical size to system default.
- Changed the tabs background area color to the control bar color for all tabbed controls. This allows for better contrast and ‘view ability’, especially in dark mode.
- Changed the way the MAME executable is looked for in Filapaths. I was previously incorrectly assuming that only Linux required it to be located in the system path (So that you can just run MAME from the command line and it works regardless of what the current folder is). As I have found out, some installs under MacOS install it in the system path rather than just in a folder (e.g. MacPorts). The new change looks for the executable firstly as a file in the folder you have set as the MAME folder. If it can’t find it there then it checks to see if it’s in the system path. If it still can’t find it, then you will just need to find it yourself.
- Made the RED background highlight around the filepaths icon flash to make it more obvious for first time setup that the filepaths are where you need to start.
- Added by build_source_distribution.py file to the source distributions
- The python modules ffmpeg-python and python-vlc are now compulsory if you are building a distribution executable. This ensures that the required include files are added to the build.
- Fixed duplicate message logging after auto-restart
- Updated the manual to include detail in the Full Screen Video Player section relating to displaying metadata needing ffprobe (of ffmpeg for Linux)
- Fixed an issue where the buttons at the bottom of the Filepaths window were greyed out in some situations (They were still useable, but the GUI needed to be refreshed to redraw them correctly)
- Fixed a bug that would cause Filepaths to crash out if you had selected ‘Clear All’ and then re-run it without setting the INI path to a valid path.
- In Filepaths, any invalid or missing paths are highlighted RED. This doesn’t mean it’s a critical issue, just that this particular path is not set.
- Improved MacOS ability to find the ffprobe application that you should copy to the pfeMAME folder.
- Fixed a bug that could cause a KeyError on some video files when trying to get matadata that isn’t present or the file is not formatted correctly.
- Fixed a crash that would occur when using the Fullscreen video player under MacOS. Not a Mac bug, but I wasn’t handling a send to the main screen messages window correctly. Doing it from a thread in a non-thread-safe manner was a bad idea. Have used wx.CallAfter now to correct this. Pretty big oversight.
- Updated the manual based on recent changes and added improved detail around the Full Screen Video Player ffprobe support.
- Fixed a major bug that was causing Linux installs to save the pfeMAME.ini file in the wrong path when setting up file paths. This then stopped the file paths process from working. Seems it was specific to certain builds and configuration types as I had not seen it previously.
Télécharger pfeMAME v2.31.5 (Windows)
Télécharger pfeMAME v2.31.5 (MacOS)
Télécharger pfeMAME v2.31.5 (Linux)
Site Officiel de pfeMAME
 
 WinUAE v5.3.1 Beta 1 
Lundi 16/09/24 à 17:03 par Firebrand
Un nouveau cycle de beta commence pour cet émulateur Amiga. Les améliorations sont les suivantes:
- Added support for Picmatic Marbelle Vice and Tierras Salvajes 100Hz TV laser disc arcade games. 100Hz TV versions use external hardware to read lightgun positions. All older games use Amiga built-in lightgun support hardware (+external switch to select between player 1 and 2 guns)
- Fixed GamePorts panel "Swap ports".
- Some screen resolution/font combinations caused crash when on screen keyboard was opened.
- Fixed music glitch in James Pond 2 (non-AGA). Probably affected other interrupt based music players too. (5300b5)
- Prometheus Firestorm PCI bridge interrupt state bit was inverted.
- Implemented Mediator 1200TX second PCI window in 8M mode. (First 4M is first window, second 4M is second window), second window is normally mapped after first bank, emulating pre-1200TX hardware which only have one 8M window.
- S3 Virge PCI missed one byteswapping mode.
- If config with Golem SCSI II HD controller was loaded, it changed to HD3000. SCSI II had same internal name prefix as Golem HD3000.
- Fixed SPRxPOS modification in last possible moment being missed causing sprite to be disabled. (Reshoot R background flickering)
- Copper COPJMP1 and COPJMP2 strobed with DMA disabled is accurately emulated. Old and wrong "Copper stops when this happens" was not fully removed when correct behavior was added (Copper does not stop but jumps to address COP1LC OR COP2LC. Which usually as a side-effect stops it quite quickly because MOVE to "dangereous" register is very likely). Copper only stops when writing to (or "skipping") write to "dangerous" register.
- Allow 16-bit color depth only in Direct3D 9 mode. GDI and D3D11 force 32-bit depth.
- Serial transmit (in non-direct mode) now in average matches SERPER bit rate. Previously it was always slightly faster. Receive rate (in non-direct) is now throttled to max SERPER/4 rate instead of receiving new byte byte immediately after previous receive interrupt was cleared. Rate needs to be less than SERPER because it is meant for be very compatible with external serial connection without random buffer overflows.
- In fastest CPU mode, when there is free time at the end of scanline, skip event handling for few wait loops to improve performance.
- Fixed possible crash when AmigaOS 4 resets and switches to PPC mode if directory filesystem emulation was in use.
- Added GVP T-Rex II accelerator board ROM. It is very similar to TekMagic.
- Added "v1.0" DKB Wildfire ROM image (previously known was renamed as v1.1, it is larger and has new disabled Display options menu item but unfortunately all internal versions numbers are identical to v1.0)
- Implemented OpalVision undocumented automatic VRAM bank switch when VRAM address wraps around and fixed ignored VRAM address load command if it was located in second control line. Both features are used in King of Karate to have wider than screen scrolling background. Previously background was not scrolling.
Télécharger WinUAE v5.3.1 Beta 1 (32-bit)
Télécharger WinUAE v5.3.1 Beta 1 (64-bit)
Site Officiel de WinUAE
 
 GameEx et GameEx Arcade Edition v18.77 
Dimanche 15/09/24 à 16:38 par Firebrand
Ces frontends multi-systèmes ont encore été mis à jour mais les changements ne sont pas connus.
Télécharger GameEx v18.77
Télécharger GameEx Arcade Edition v18.77
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v18.76 
Jeudi 12/09/24 à 20:22 par Firebrand
Ces frontends multi-systèmes ont été mis à jour. Un seul changement est à signaler:
- MAME attract mode bezels have been AI and otherwise upscaled to HD/2K
Télécharger GameEx v18.76
Télécharger GameEx Arcade Edition v18.76
Site Officiel de GameEx
 
 NINTV-DS v5.4 
Jeudi 12/09/24 à 20:17 par Firebrand
Une nouvelle version de cet émulateur intelliVision pour Nintendo DS a été publiée. Voici les changements apportés:
- Full Tutorvision Mode supported. See Tutorvision section in this README for details.
Télécharger NINTV-DS v5.4
Site Officiel de NINTV-DS
 
 Clock Signal 08/09/2024 
Mercredi 11/09/24 à 16:45 par Firebrand
Cet émulateur multi-systèmes pour MacOS a été mis à jour. Les améliorations sont les suivantes:
08/09/2024:
- replaces the Electron's previous implementation of video output with one closely modelled on @moogway82's JamSoftElectronULA, itself a derivative of @hoglet67's ElectronFpga. It thereby substantially improves compatibility with recent Electron demos such as @0xC0DE6502's basketball.

27/08/2024:
- corrects a bug that could cause half-screen games to flicker on the Acorn Electron;
- improves automatic machine selection between the ZX Spectrum +3 and CPC for a large category of self-booting disk image; and
- corrects 65C02 bus behaviour during BBR and BBS instructions, improving emulation accuracy of the Enhanced Apple IIe.
Télécharger Clock Signal 08/09/2024
Site Officiel de Clock Signal
 
 VisualBoy Advance-M v2.1.10 
Lundi 09/09/24 à 16:16 par Firebrand
Cet émulateur GameBoy Advance a été mis à jour. Seules les versions Windows sont disponibles pour l'instant. Les améliorations sont les suivantes:
- 7f06428 - Disable dialog position save/restore on wxGTK (#1331) [Steelskin]
- e4ef4aa - Propagate key events (#1323) [Steelskin]
- e2cf6ec - Add option to mute sound during speedup [rkitover]
- d516683 - build: fix for wx using GTK2 [rkitover]
- 834c7de - build: update macOS builder dists [rkitover]
- fc82e06 - build: do not build SDL bin on Windows or macOS [rkitover]
- d543784 - [UserInput] Filter key events globally [steelskin]
- 902c6c8 - [UserInput] Only process shortcut commands once [steelskin]
- b776509 - [bindings] Set default shortcut for recent file 3 [steelskin]
- cc65ef2 - doc: add system requirements to README.md [danialhorton]
- 32627f6 - [Dialogs] Save and restore dialog positions [steelskin]
- 41952d0 - build: update macOS linker tool to 1.5 [rkitover]
- 0c39a5b - build: override FindGettext to not update po files [rkitover]
- 1b77d65 - build: update macOS build to ffmpeg 7.0 [rkitover]
- 8d08223 - build: fix compatibility with older ffmpeg [rkitover]
- af6028a - build: fix build for nix on macOS [rkitover]
- b52edf5 - build: fix building on macOS with Homebrew [rkitover]
- 6766b9c - build: fix ffmpeg 7.x compat [rkitover]
- 795f25b - build: fix nix deps for OpenGL [rkitover]
- 647be13 - gba: set cpsr=spsr when switching to FIQ mode [40356555+Aikku93]
- 8abe3e7 - build: remove -lgcc from static link flags [rkitover]
- f483567 - [Audio] Rework audio devices enumeration [steelskin]
- 775a571 - build: fix detecting Visual Studio default vcpkg [rkitover]
- 64abd3e - [Audio] Remove manual memory allocations [steelskin]
- 047ad27 - [Dialogs] Prevent viewers from causing a crash [steelskin]
- 045c98d - build: only use -Werror=lto-type-mismatch on gcc [rkitover]
- 3518dc6 - build: fix LTO on Linux [rkitover]
- cc9a03c - Add toggle: SDL GameController mode for joysticks [rkitover]
- 8576733 - [Build] Remove lingering references to OpenAl [steelskin]
- 0556192 - build: fix MSYS2 check [rkitover]
- d9432eb - build: fix build on MINGW{64,32}/UCRT64 on MSYS2 [rkitover]
- f57cad6 - build: fix static linking on MSYS2 CLANG64 [rkitover]
- 23e1573 - build: set wxWidgets_DIR with vcpkg [rkitover]
- 98b5191 - [Build] Remove ENABLE_NLS, fix TRANSLATIONS_ONLY [steelskin]
- a565cea - [Build] Remove the OpenGL check [steelskin]
- f96e42f - build: cmake refactor and improvements [Steelskin]
- 07e4902 - Fix most remaining release warnings (#1243) [Steelskin]
- 18b97b4 - Fix various build warnings (#1242) [Steelskin]
- 13a16eb - Fix various warnings in filters and headers (#1241) [Steelskin]
- f46da1c - build: remove our version of FindSDL2.cmake [rkitover]
- 404e9a1 - build: add clang to ./installdeps for MSYS2 [rkitover]
- 613bd40 - Make menu more reasonably organized (#1230) [wwrustc]
- 215e3c5 - build: use find_program() to find powershell [rkitover]
- e5aa685 - build: don't use wx utils as UNIX cmds on Windows [rkitover]
- 9e4c8e1 - build: fix gentoo dependency namespaces [68k]
- 5f853b9 - Update metainfo.xml to new standards [jhonny.oliveira]
- e7d135d - Update links to new domain visualboyadvance-m.org [rkitover]
- 60fc096 - build: add libglu-devel for solus in installdeps [rkitover]
Télécharger VisualBoy Advance-M v2.1.10 (32-bit)
Site Officiel de VisualBoy Advance-M
 
 Messinfo.dat v0.269 (11.59) 
Dimanche 08/09/24 à 16:48 par Firebrand
La publication de ce fichier additionnel pour MAME clôture le cycle de mises à jour de ProgettoSNApS pour MAME v0.269:
- 11.59 09/07/2024: Aligned files to 0.269 version.
Télécharger Messinfo.dat v0.269 (11.59)
Site Officiel de Messinfo.dat
 
 SDLMAME4Ubuntu v0.269 (64-bit) 
Dimanche 08/09/24 à 16:46 par Firebrand
Ce build de MAME pour Linux Ubuntu a été mis à jour vers MAME v0.269.
Télécharger SDLMAME4Ubuntu v0.269 (64-bit)
Site Officiel de SDLMAME4Ubuntu
 
 pfeMAME v2.31.4 
Samedi 07/09/24 à 18:05 par Firebrand
Une nouvelle version de ce frontend pour MAME a été publiée. Seule la version Windows est disponible pour le moment. Voici la liste des changements:
- Have enabled VLC backend for videos in MacOS – it sort of works
- You can change the selected row foreground and background colors now
- Fixed some file path lookup for the MAME executable to improve compatibility with some different installations in Linux and MacOS.
- Fixed some duplicate message logging
- Fixed filepaths crash if you had previously selected clear all and then went back in
- Have added some highlighting to filepaths for missing paths. At the moment it highlights everything, even if they are not critical. I may look to change that a bit later.
- And a number of other bug fixes and minor graphical improvements – check out the changelog file
Télécharger pfeMAME v2.31.4
Site Officiel de pfeMAME
 
 NINTV-DS v5.3 
Samedi 07/09/24 à 18:03 par Firebrand
Cet émulateur IntelliVision pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Integrated 2KGRAM build into the main code. There is now one unified Nintellivision build. Use Configuration to select 2KGRAM (aka Tutorvision mode) for games that support it.
Télécharger NINTV-DS v5.3
Site Officiel de NINTV-DS
 
 RetroBat v6.3.1 
Vendredi 06/09/24 à 15:52 par Firebrand
Cet ensemble de scripts écrits pour faciliter l'utilisation et la configuration de l'interface EmulationStation a été mis à jour. Les améliorations sont les suivantes:
Emulators\cores:
- Add mednafen standalone for segaSTV
- add gb-msu system (to run SGB MSU games with libretro-bsnes)
- Add Acorn Electron (MAME)
- Add .cue extension to jaguar system
- DOLPHIN TRIFORCE : Update to a version that allows entering test menu
- Move RPCS3 dev_hdd0 folder to saves\ps3\rpcs3\hdd_0 (you need to cut/paste when upgrading, if you want to keep the current folder in emulator directory, delete saves\ps3\rpcs3\hdd_0 folder)
- Move PPSSPP memstick folder to saves\psp (you need to cut/paste when upgrading)
- Move CEMU mlc01 folder to saves\wiiu\cemu\mlc01 (you need to cut/paste when upgrading, if you want to keep the current folder in emulator directory, delete saves\wiiu\cemu\mlc01 folder)
- Move XENIA and XENIA-CANARY content path to saves\xbox360\xenia (you need to cut/paste when upgrading, if you want to keep the current folder in emulator directory, delete saves\xbox360\xenia folder)
- Move Ryujinx portable path to saves\switch\ryujinx (you need to cut/paste when upgrading, if you want to keep the current folder in emulator directory, delete saves\switch\ryujinx folder)
- Move Vita3K content path to saves\psvita\vita3k as default(you can still use a custom path)
- CEMU : add compatibility with CEMU 2.1

Fixes:
- Fix teknoparrot games in gamesDB (uppercase) and add wheel games
- Fix pcsx2 cheevos indexing
- Caprice Forever : fix m3u management
- Fix n64 controllers autoconfiguration when using NSO controller (for standalone emulators only)
- Mednafen - enable loading from zip files (except for psx)
- Fix DS3 controller mapping in RPCS3 (it will have pressure sensitivity if dshidmini driver is used)
- Fix running lime3ds from retrobat menu
- Fix 8BitDo Ultimate 2.4Ghz mapping in several emulators
- Fix flycast extreme hunting missing start button
- Fix Teknoparrot gdpr and licence prompt in latest version
- Fix Mupen64 (RMG) launch of .ndd standalone titles
- Fix Phoenix jaguar controller autoconfiguration

Features:
- Retroarch: add custom relay server option in RetroBat
- PCSX2 : add network option
- PCSX2 : add options to map triggers to square and cross for driving games
- PCSX2 : add option to use folder for memory cards
- NDS : enhance bezels recognition based on screen layout
- Vpinball : allow backglass when only 1 screen connected
- XEMU : add Complex 1.03 as firmware option
- Lime3DS & CITRA : write rom path in the emulator settings
- MAME : add more cases of autoboot by reading hash files
- RPCS3 : add input/output options
- RPCS3 : add rumble feature
- 3DS : add .m3u file to be able to run installed apps
- XENIA-CANARY : add framelimit feature
- add .m3u support for amigacdtv and pc98
- add .xbox360 extension to XENIA (same ways of working as .m3u)
- DOLPHIN : add option to run wii menu
- DOLPHIN : add lightgun specific per-game setting based on gamesdb.xml
- DOLPHIN-TRIFORCE : map test menu to R3 instead of L3+R3
- CEMU : add missing vsync options
- lr-flycast : add naomi2 default mapping per game
- Xenia-canary : add feature to turn on "apply patches"
- Add preconfigured nvmem files for Flycast
- Xenia : Add Xenia Manager to the RetroBat store ==> only this version will work well with RetroBat
- Mednafen : add hotkeys/shortcuts

Other stuff:
- Add some logs here and there
- Add 4 types of bezels (default-curved, non-curved and night versions)
- Add xbrz-5X retroarch shader choice from Retrobat
- Cleaning of old XEMU code (ini file management)
- Emulators will now propose update if available when ran from RetroBat menu
- Retroarch : if no hotkey is set, hotkey actions will not be mapped by default
- Add custom relay server option in netplay settings
- Added controller tattoos (only for gb, gbc, gba, nds, 3ds, nes, snes, n64, gamecube, gamegear, mastersystem, megadrive, saturn, dreamcast, psp, ps1, ps2, pcengine, pcenginecd, supergrafx, pcfx, 3do, jaguar & jaguarcd for now)
- Align all NES emulators controller configuration to the same layout per default and same layout options
- Align all SNES emulators controller configuration to the same layout per default and same layout options
- Align all Megadrive/Genesis emulators controller configuration to the same layout per default and same layout options
- Align all Dreamcast emulators controller configuration to the same layout per default and same layout options
- Align all Gamecube emulators controller configuration to the same layout per default and same layout options
- Align all Mastersystem emulators controller configuration to the same layout per default and same layout options
- Align all N64 emulators controller configuration to the same layout per default
- Align all Saturn emulators controller configuration to the same layout per default and same layout options
- Align all gamegear emulators controller configuration to the same layout per default
- Align all GBA emulators controller configuration to the same layout per default
- Align all Gameboy & Gameboy color emulators controller configuration to the same layout per default
- Align all nintendo DS emulators controller configuration to the same layout per default
- Align all 3DS emulators controller configuration to the same layout per default
- Align all PCEngine, PCEngineCD, SuperGrafx and PC-FX emulators controller configuration to the same layout per default
- Align all 3DO emulators controller configuration to the same layout per default
- Align all Jaguar & jaguarCD emulators controller configuration to the same layout per default​
Télécharger RetroBat v6.3.1
Site Officiel de RetroBat
 
 Series.ini v0.269 
Jeudi 05/09/24 à 19:48 par Firebrand
Ce fichier permettant de classer les jeux MAME par séries a été mis à jour à l'occasion de la sortie de MAME v0.269:
- Items RENAMED (1): (missw02) to (missw02d).
- Items REMOVED (4): (p911ea), (thrild2ab), (thrild2ac) and (wcombatb).
- Series UPDATED 6): Battle Gear, Miss World, Police 24/7, Pop'n Music, Thrill Drive and World Combat.
- Series NEW (1): Crazy Bugs.
Télécharger Series.ini v0.269
Site Officiel de Series.ini
 
 Fichiers additionnels pour MAME v0.269 
Mercredi 04/09/24 à 17:01 par Firebrand
Ces fichiers additionnels pour MAME ont été mis à jour pour MAME v0.269:
Category.ini v0.269
- 2024/09/03: Aligned files to MAME 0.269.

Catlist/Catver v0.269
- 2024/09/03: Aligned files to MAME 0.269.

Command.dat v0.269 (1.19)
- 1.19 0.269 2024/09/03: Some renames and 2 games added.
- 1.18 0.262 2024/02/02/09: From today you can also find the files here: https://github.com/AntoPISA/MAME_SupportFiles

Languages.ini v0.269
- 2024/09/03: Added 0.269 sets.

Version.ini v0.269
- 2024/09/03: Aligned to MAME 0.269.
Télécharger Category.ini v0.269
Télécharger Catlist/Catver v0.269
Télécharger CHD-info v0.269
Télécharger Command.dat v0.269 (1.19)
Télécharger Languages.ini v0.269
Télécharger Version.ini v0.269
ProgettoSNAPS
 
 Simple64 v2024.09.1 
Mardi 03/09/24 à 17:57 par Firebrand
Une nouvelle version de cet ensemble tout en un pour l'émulation Nintendo 64 a été publiée. Un seul changement est à signaler:
- Bug fixed in Parallel-RDP that was causing crashes on some computers with AMD cards
Télécharger Simple64 v2024.09.1
Site Officiel de Simple64
 
 ColecoDS v10.1 
Mardi 03/09/24 à 17:55 par Firebrand
Cet émulateur ColecoVision et machines à l'architecture proche pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Fix for the ADC decimal-mode instruction in the 6502 core for the CreatiVision. This fixes a number of problems including hex-digits showing on scores for some games.
- Tweaks and optimizations for the CreatiVision driver. Added most of the common/stable 'undocumented' opcodes.
- Improved emulation accuracy for the ADAM with memory now initialized to alternating 0x00 (even bytes) and 0xFF (odd bytes) per AdamEM and experiments from Shawn Merrick.
Télécharger ColecoDS v10.1
Site Officiel de ColecoDS
 
 DSP v0.23 WIP 3 (32-bit) 
Lundi 02/09/24 à 17:20 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
General
- Config: Split ROMs and samples DAT info in two export buttons
- Misc
*Deco 104/146: converted to classes
*Fixed 'Gardia' ROMs export (Thanks to Neville)
*Fixed 'Kick'n Run' ROMs export size (Thanks to Neville)
- DIPs switches engine
*Rewrited engine
*New data structure, easy to maintain and easy to add
*Start migrate all DIPs to new structure
- Graphics engine: Added mask to all functions, no need to mask the graphic number before call any function,
- DECO BAC06
*Removed chars/tiles masks
*Added general color mask
*Added read/write 8bits functions
- Sound engine
*YM2413: added new sound chip
*SN76496: fixed snapshot
*VLM5030: changed to new tables values, rewrited some code
- CPUs
*M6809: Added opcode $28
*HD6309: Added opcodes $1,$28,$29 and $1X2e
*MCS51: Added forced input function
*UPD781X
.UPD7801: Fixed CALT opcode
.Added opcode $a9 (makes SCV - 'Elevator Fight' playable)
*Timer engine: One shot timers: added a new kind of timers, when called it's executed once, and then stops

Sega Master System
- Fixed sound chip order creation (Thanks to Neville)
- Removed big borders video in PAL version, NTSC and PAL have the same video size
- Added YM2413 sound

Super Cassette Vision
- Fixed vsync length (Fixes 'Mappy' sound speed)

Boogie Wings
- Still WIP driver, but enhanced the driver, still wrong colors and screen draw
- Fixed read/write maps
- Added screen parameters
- Added screen tiles and tiles bank calls
- Fixed ROMs loading

Deco 8 HW
- Super Real Darwin
*Fixed screen parameters and rotation
*Fixed sprites
- Last Mission: added driver with sound
- Shackled: added driver with sound
- Gondomania: added driver with sound
- Garyo Retsuden: added driver with sound
- Captain Silver: added driver with sound
- Cobra Command: added driver with sound
- The Real Ghostbusters: added driver with sound
- Psycho-Nics Oscar: added driver with sound

Hyper Sports HW
- Fixed screen rotation
- Hyper Sports: Fixed speech sounds
- Road Fighter: added driver with sound

Lasso HW
- Lasso: added driver with sound
- Chameleon: added driver with sound

Legendary Wings HW
- Avengers
*Updated ROMs to version D
*Added DIPs switches

Pang HW
- Added YM2413 sound

Track and Field
- Fixed speech sounds

Tehkan World Cup
- Added missing DIPs

Toki
- Added missing DIPs
Télécharger DSP v0.23 WIP 3 (32-bit)
Site Officiel de DSP
 
 Versions 32-bit des builds de MAME 0.269 
Dimanche 01/09/24 à 15:20 par Firebrand
Les versions non officielles des builds de MAME pour processeurs 32-bit ont été publiée.
Télécharger MAME v0.269 (32-bit)
Télécharger MAMEUI32 v0.269
Télécharger ARCADE v0.269.0 (32-bit)
Télécharger WolfMAME v0.269 (32-bit)
Site Officiel de MAME
 
 NegaMAME v0.269-1 
Dimanche 01/09/24 à 15:16 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.269.
Télécharger NegaMAME v0.269-1 (Windows)
Télécharger NegaMAME v0.269-1 (MacOS)
Télécharger NegaMAME v0.269-1 (Linux)
Site Officiel de NegaMAME
 
 BGB v1.6.4 
Samedi 31/08/24 à 17:07 par Firebrand
Une nouvelle version de cet excellent émulateur GameBoy/GameBot Color a été publiée. Les améliorations sont les suivantes:
- Fixed many bugs and problems
- Accuracy improvements
- Emulating GDMA conflict and improved inaccessible VRAM break for this
- Speed optimizations
- GBC reality colors: cyan was a bit too dark
- Recovery save state can now also be saved if another ROM is loaded or BGB is closed.
Télécharger BGB v1.6.4 (32-bit)
Télécharger BGB v1.6.4 (64-bit)
Site Officiel de BGB
 
 History.xml v2.69 
Vendredi 30/08/24 à 16:44 par Firebrand
Une nouvelle version de fichier informatif a été publié à l'occasion de la sortie de MAME v0.269.
Télécharger History.xml v2.69
Site Officiel de History.xml
 
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