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 WinUAE v5.2.0 Beta 9 (RC2) 
Mardi 13/02/24 à 14:53 par Firebrand
Une nouvelle beta pour cet émulateur Amiga a été publiée. Les améliorations sont les suivantes:
- Advanced chipset CIA E-clock mode can be changed on the fly.
- Picmatic Zorton Brothers boot hang fixed. Too long delay in LDP ACK reply. For some reason all other LD games didn't care. Note that LD dump is not (yet?) available.
- Genlock scaling was broken (b7/b8) and only appeared to work if both Amiga and genlock image size was almost identical.
- Genlock video/image was not affected by TV Overscan modes.
- Quickstart "American Laser Games" renamed to "American Laser Games / Picmatic". Quickstart also now automatically enables NTSC if ALG game, disables NTSC if Picmatic game.
- Do not emulate OCS Denise "blanking bug" unless overscan mode is Overscan+ or higher. "Blanking bug" lines can appear in some centering modes even in normal Overscan mode and they look too ugly. (Yes, this is correctly emulated but they are usually hidden in overscan)
- 68040 MMU faulting MOVES special case handling fix (Andreas Grabher)
- Advanced chipset panel "Custom register byte write bug" emulation fix.
- Harddrive panel Enter and Delete key shortcuts work again.
Télécharger WinUAE v5.2.0 Beta 9 (RC2) (32-bit)
Télécharger WinUAE v5.2.0 Beta 9 (RC2) (64-bit)
Site Officiel de WinUAE
 
 ColecoDS v9.2 
Lundi 12/02/24 à 14:34 par Firebrand
Une nouvelle version de cet émulateur ColecoVision pour Nintendo DS a été publiée. Voici la liste des nouveautés:
- Ported the AY sound chip driver from FluBBa to improve MSX1, Einstein and Coleco SGM games.
- Ported most recent SN sound chip driver from FluBBa.
- Allow more than one keyboard press at a time for the MSX1 so keyboard-mapped keys work properly (i.e. UP and SPACE at the same time)
- Cleanup across the board - save states optimized.
Télécharger ColecoDS v9.2
Site Officiel de ColecoDS
 
 CaPriCe Forever v24.2 
Lundi 12/02/24 à 14:31 par Firebrand
Cet émulateur Amstrad CPC a été mis à jour. Les améliorations sont les suivantes:
- Improve CRTC emulation (Thanks to WinAPE and Ace-DL debuggers);
- Improve FDC emulation;
- Improve memory accesses with X-Mem;
- Improve BASIC decoding;
- Fix minor bugs.
Télécharger CaPriCe Forever v24.2 (32-bit)
Télécharger CaPriCe Forever v24.2 (64-bit)
Site Officiel de CaPriCe Forever
 
 WinUAE v5.2.0 Beta 8 FR 
Dimanche 11/02/24 à 16:11 par Firebrand
La traduction en français de la dernière beta de WinUAE est maintenant disponible.
Télécharger WinUAE v5.2.0 Beta 8 FR (32-bit)
Télécharger WinUAE v5.2.0 Beta 8 FR (64-bit)
Tradu-France
 
 WinUAE v5.2.0 Beta 8 
Dimanche 11/02/24 à 16:02 par Firebrand
Une nouvelle beta de cet émulateur Amiga a été publiée. Les améliorations sont les suivantes:
- Clicking GamePorts panel remap/test crashed in some situations (remap device, change device type to something that has less events, remap device)
- In some situations GamePorts remap setup (number/type of buttons etc) didn't match selected device type (mouse, joystick, gamepad etc) and changing it did nothing.
- Better vertical positioning of NTSC mode in normal Overscan mode. Previously calculation used PAL max overscan height. Overscan+ and Overscan in NTSC mode now have almost same vertical positioning.

American Laser Games/Picmatic updates.
- LD serial port communication timing adjusted and previously unemulated LD commands implemented (REPEAT and MARK SET). Now Picmatic Marbella Vice lightgun game works.
- ALG/Picmatic LD player always unpaused after exiting GUI, even if it was paused before entering GUI.
- ALG/Picmatic statefile support. Note that complete data is not saved, for example LD and NVRAM paths. Matching config file must be loaded first.
- Picmatic (Marbella Vice) player one/two gun selection implemented. Oddly there are two methods: parallel port first data pin selects gun but it is not used when in gun calibration service menu, only during game play. Other method is IO port at $f60000 which is used both in calibration menu and during game play. (Maybe Picmatic games had different hardware versions?). ALG uses joystick port #2 button #2 pin.
- ALG and Picmatic (Marbella Vice) input events now match. Picmatic games use different hardware and different joystick port pins than ALG, emulation now automatically remaps Picmatic events to matching ALG input events.
- Genlock overlay position relative to Amiga display does not anymore change when display panel settings are changed (lores/hires/double etc). Genlock image position was not correctly centered if genlock image size was (much) larger or (much) smaller than Amiga display size. Do not scale if video height is almost same as Amiga display height (+-8 lines). This fixes ugly horizontal artifacts when odd and even lines get "mixed" mid screen.
Télécharger WinUAE v5.2.0 Beta 8 (32-bit)
Télécharger WinUAE v5.2.0 Beta 8 (64-bit)
Site Officiel de WinUAE
 
 Fichiers additionnels pour MAME v0.262 
Samedi 10/02/24 à 15:58 par Firebrand
Les traditionnels fichiers additionnels pour MAME d'AntoPISA ont été mis à jour avec les données relatives à MAME v0.262:
Category.ini v0.262:
- 2024/02/09: Aligned files to MAME 0.262. The files can also be found here https://github.com/AntoPISA/MAME_SupportFiles.

Catlist/Catver v0.262:
- 2024/02/09: Aligned files to MAME 0.262. The files can also be found here https://github.com/AntoPISA/MAME_SupportFiles.

Languages.ini v0.262 (1.55):
- 2024/02/09 1.55: Added 0.262 sets. The files can also be found here https://github.com/AntoPISA/MAME_SupportFiles.

Series v0.262:
- Series RENAMED (24): (blkrhino) to (blkrhinonz), (bumblbugql) to (bumblbugq), (chariotcv) to (chariotcpe), (chickna5ql) to (chickna5q), (dolphntrql) to (dolphntrq), (eforest) to (eforestu), (eforesta) to (eforest), (eforestb) to (eforestnz), (galpansu) to (galpansua), (hthero) to (htheroj), (indrema5ql) to (indrema5q), (jojoba) to (jojobar1), (jojobaj) to (jojobajr1), (jojobajr1) to (jojobajr2), (jojoban) to (jojobanr1), (jojobane) to (jojobaner1), (jojobaner1) to (jojobaner2), (jojobanr1) to (jojobanr2), (jojobar1) to (jojobar2), (pbss330) to (pbss330a), (qnileql) to (qnileq), (qnilev) to (qnilepe), (reelrockql) to (reelrockq) and (tekken2) to (tekken2ud).
- Series UPDATED (15): Aristocrat MK Hardware, Black Rhino, Cherry Master, Crime Fighters, Cruis'n USA, Dolphin Treasure, Enchanted Forest, Gals Panic, Hat Trick Hero, JoJo's Bizarre Adventure, Mahjong Gakuensai, Operation Wolf, Pit Boss, Reelin-n-Rockin and Tekken.
- Series ADDED (3): Altair, Euro Champ '92 and Treasures of the Inca.

Version.ini v0.262:
- 2024/02/09: Aligned to MAME 0.262. The files can also be found here https://github.com/AntoPISA/MAME_SupportFiles.
Télécharger Category.ini v0.262
Télécharger Catlist/Catver v0.262
Télécharger Languages.ini v0.262 (1.55)
Télécharger Series.ini v0.262
Télécharger Version.ini v0.262
ProgettoSNAPS
 
 RetroBat v6.0.0 
Samedi 10/02/24 à 15:48 par Firebrand
Cet ensemble de scripts pour configurer un frontend pour RetroArch et autres émulateurs a été mis à jour. Les améliorations sont le ssuivantes:
New emulators / cores :
- Add Ares & Bizhawk for multiple systems
- Add Mupen64 (Rosalie's) and Simple64 standalone emulators (n64 and n64dd)
- Add Flycast (Dreamcast, naomi & Atomiswave)
- Add Kronos (Saturn)
- Add melonDS standalone (NDS)
- Add citra-canary (3DS)
- Add Namco 2x6 with Play emulator (also added on PS2)
- Add Zinc (Arcade)
- Add SSF (Saturn)
- Add Stella
- Add ruffle (flash)
- Add HBMame standalone (homebrew arcade)
- Add ZEsarUX (ZX Spectrum)
- Add arduous (arduboy)
- Add uzem (uzebox)
- Add libretro MelonDS DS
- Add lowresNX
- Add jynx (Camputers lynx)
- Add hatari standalone (atariST)
- Add Magic Engine (PCEngine & SuperGrafx)
- Add pcsx2 libretro core support
- Add libretro:hatarib core
- Add PinballFX, Pinball M & PinballFX2 support (steam versions & standalone)
- Add libretro:dinothawr
- Add libretro:xRick (Rick Dangerous)
- Add libretro:openlara (Tomb Raider port)
- Add gong libretro port
- Add fake08 (PICO8)
- Add Super Bros War (libretro port of Super Mario War)
- Add vitaquake2
- Add ecwolf (Wolfenstein 3D)
- Add libretro:boom3 (Doom 3)
- Add eduke32
- Add GZDoom
- Add The Force Engine (Dark Forces)
- Add SEGA S-TV with libretro:kronos
- Remove 4DO core

Core system scope increases:
- MAME64 for AppleII & AppleIIGS system (additional BIOS required)
- Add mgba for gb, gbc and sgbAdd libretro:sameboy core for gb and gbc, allowing multiplayer with different cartridges (e.g. pokemon)
- Add mednafen for wswan, saturn, psx, lynx, gb, gba, sgb, ngp, ngpc, gamegear, pcfx and mastersystem
- Add mesen to snes, gb, gbc and sgb
- Add libretro:sameboy core for gb and gbc, allowing multiplayer with different cartridges (e.g. pokemon)

Core/emulator updates:
- Update RetroArch to 1.16 (including core updates)
- Update most standalone emulators to newer versions (BigPEmu, Dolphin, Dolphin-Triforce, Cemu, Citra, CXBX, Xemu, Xenia, PCSX2, Duckstation, RPCS3, Vita3K, PPSSPP, mGBA, Mesen, Hypseus, Mame64, Future Pinball, VPinball, SNES9x, OpenMSX, ScummVM, ...)

Guns:
- Fix gun support in multiple emulators (PCSX2, RPCS3, Flycast, Duckstation, SuperModel) & libretro:cores
- Added menu to manage gun options
- Add detection of Gun4IR guns in RetroBat
- Fix sinden lightgun border when width has decimals
- Add crosshair option to pcsx_rearmed

Features:
- Add Mega-bezels : sonkun, cyberlab, Duimon updated & koko-aio
- Add audio features to dolphin
- Add Apple2 controller type for MAME
- Add deekay palette to vice cores
- Add multi-disc (2 discs) management to AppleIIGS and apple2
- Add features for snes9x
- Add preemptive frames feature for supported cores
- Add RPCS3 features (CPU Blit, trophies, guns)
- Add features to PCSX2 : start in PS2 bios, choice of USB port for guncon
- Move xenia and xenia-canary saves folder to retrobat\saves\xbox360 folder
- Add .zip extension to psp (libretro)
- Add .woz extension for apple2gs & apple2
- Add dolphin post-processing filter option
- Add bezels and shader for solarus, redream, raine, mednafen
- Add additional TATE mode to FBNEO and TATE mode to libretro:mame
- Add features to PinballFX3 (nb of players, classic mode)
- Yuzu: add ASTC recompression feature & controller applet deactivation & option to disable fully retrobat settings injection
- Dolphin: add vertex rounding feature
- libretro_mednafen_psx_hw : add overclock feature
- mednafen standalone controller autoconfiguration & features
- Add MAME standalone controller configuration
- mesen controller autoconfiguration
- Demul controller autoconfiguration
- SNES9X controller autoconfiguration
- Hypseus controller autoconfiguration
- Kega-Fusion controller autoconfiguration
- Phoenix controller autoconfiguration
- Add redream features + controller autoconfiguration
- Add controller type choice to ryujinx (joycon, handheld, pro controller…)
- Controller autoconfiguration for CXBX
- PPSSPP standalone emulator controller autoconfiguration
- Add reshade to duckstation
- Add shader "sindenborder" for standalone controllers using reshade
- Add controller button inversion features for dolphin (core & standalone)
- Add features for m2emulator
- libretro:mame - add padtokey buttons to access to mame menu and to service menu
- Add automation of high scores for libretro:mame and mame64
- Add .prg extension for C64
- Add Xenia features for Forza Motorsport 4
- Add bezels to Xemu
- Add Duimon MBZ shaders to Bigpemu
- Add possibility to run dsi nand (.bin) files with MelonDS (multiple nand images can be managed)
- Add retroarch video filters
- Add retroachievements to PPSSPP standalone
- Add motion to simulate Wii movements for controllers with motion (Dualshock / Switch Pro)
- Add .ipf file support for AMIGA (you need to add the "capsimg.dll" file)
- Added management of .url game shortcuts for EPIC Game Launcher and Amazon Launcher (meaning RetroBat will find out the executable name and wait for it to close)
- Add savestates management in interface for some standalone emulators (dolphin, pcsx2, ppsspp, duckstation)
- Add some libretro hatari & hatarib features
- Add PGXP feature for compatible psx cores/emulators
- Use MAME bezels for FBNEO when mame bezel-project is installed


Fixes:
- Fix Retroachievements error
- Fix controller injection in supermodel and yuzu
- Fix hotkeys injection for pcsx2, dolphin, duckstation and mesen
- Fix camputers lynx autoboot command not working for libretro:mame (has been removed, command must be typed manually, refer to wiki)
- Fix features not appearing for some MESS systems
- Alignment of hotkeys for some emulators (refer to wiki)
- Fix Gamecube controller mapping for wii games supporting GC controller
- Fix using "Guide" button (PS on playstation controllers, Xbox button or Home on NINTENDO) as hotkey on rpcs3, pcsx2 and duckstation
- Fix CEMU & Dolphin vsync feature
- Citra & xemu : fix screenshotpath
- Fix Handheld mode on yuzu
- Fix some controller mapping on Dolphin
- Fix px68k cpu speed feature
- fix beetle_psx analog/digital switch messing with hotkey
- Fix fbneo neogeo_mode value injection
- Fix Retroarch hard sync option
- Fix pcsx2 & duckstation when playing with more than 4 players with only xinput controllers
- Fix libretro:mame autodetection of vertical games
- Tentative to fix XInput controllers order
- Aligned tos folder between libretro:hatari and hatari
- Fix Teknoparrot regression with newer TP version (gameprofiles issue)
- Fix crashes happening with incorrect bezel image
- Fix emulator download issue when emulator folder does not exist

Dev stuff:
- Move RetroBat repositories to the project official github : https://github.com/RetroBat-Official ==> you can now create issues and we will follow and answer
- Move to new Screenscraper api and increase scraping speed
- Improve eboot.bin search in .ps3 folders
- Move RPCS3 controller configuration to SDL instead of WinMM
- Search amigaforever in Program Files directory if not found in retrobat\emulators folder
- Simplification of running steam games, no need for batch files anymore
- Add management of Microsoft gamepass games (needs a small trick to work)
- New RetroBat installer
- Prepare class for wheel detection (for future)
- Remove usage of .cmd file for ZaccariaPinball and PinballFX3 - now fully managed via EmulatorLauncher
- Prepare functionality to manage savestates for more standalone emulators (for future)
- Update Reshade
- code cleaning & refactoring
- New logo
Télécharger RetroBat v6.0.0
Site Officiel de RetroBat
 
 CHD-info v0.262 
Vendredi 09/02/24 à 14:12 par Firebrand
Cet ensemble de fichiers pour gérer les CHDs a été mis à jour avec les données de MAME v0.262.
Télécharger CHD-info v0.262
Site Officiel de CHD-info
 
 DuckStation v0.1-6292 (06/02/2024) 
Mercredi 07/02/24 à 15:00 par Firebrand
Cet émulateur PlayStation a été mis à jour. Les améliorations sont les suivantes:
- Fix Match Window on Android (Stenzek)
- Fix crash with replacement precaching (Stenzek)
- af3de3b: GPU/HW: Fix VRAM write replacements (Stenzek)
- Fix potential race between submit and main thread (Stenzek)
- Disable WS in Resident Evil games (Stenzek)
- 6ad2739: CI : Use wildcard for libc downgrade (Mrlinkwii)
- Fix duplicated key (Stenzek)
- Add lint of GameDB (Stenzek)
- Clear cheat list on reset (Stenzek)
Télécharger DuckStation v0.1-6292 (06/02/2024) (WIndows)
Télécharger DuckStation v0.1-6292 (06/02/2024) (MacOS)
Télécharger DuckStation v0.1-6292 (06/02/2024) (Linux)
Site Officiel de DuckStation
 
 Command.dat v0.262 (1.17) 
Mardi 06/02/24 à 13:43 par Firebrand
Ce fichier additionnel pour MAME a été mis à jour à l'occasion de la sortie de MAME v0.262:
- 1.17 0.262 05/02/2024: Fabricio2012 has added 1 new item.
Télécharger Command.dat v0.262 (1.17)
Site Officiel de Command.dat
 
 Mame Classic v10.1.0 
Lundi 05/02/24 à 14:09 par Firebrand
Une nouvelle version de ce frontend pour MAME a été publiée. Voici la liste des nouveautés:
- Added : Ability to hide MESS Machines requiring .chd files.
- Changed : When selecting a MESS Machine, there is now a slight delay before it's software list is loaded. This makes it smoother to move through the machine list.
- Changed : When selecting a MESS Machine, the focus will no longer switch to it's software list... per request.
- Fixed : The background color of the lists would sometimes not match what was selected in Options.
Télécharger Mame Classic v10.1.0
Site Officiel de Mame Classic
 
 NINTV-DS v4.9 
Lundi 05/02/24 à 14:07 par Firebrand
Cet émulateur Intellivision pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Improved cheat database selection - after selecting cheats, just press START to reset and apply cheats directly on the cheat picker screen.
- Improved bankswitching/paged roms so that partially filled banks can be switched (some recent homebrews require this).
- Updated internal database so more games load and run properly without tweaks.
- Minor cleanups across the board as time permitted.
Télécharger NINTV-DS v4.9
Site Officiel de NINTV-DS
 
 WinUAE v5.2.0 Beta 7 (RC1) 
Dimanche 04/02/24 à 15:17 par Firebrand
Une nouvelle beta pour cet émulateur Amiga a été publiée. Voici les nouveautés:
- On the fly changing OSD font size didn't update OSD allocated vertical size until mode was changed.
- When opening fullscreen mode, OSD font was generated after texture allocation. Font was correct but OSD led boxes had wrong height.
- Start emulation, minimize window, click notification icon -> forever looping GUI open failures. (because minimized main window was detected as being minimized -> close GUI window. When GUI window was mid construction..) Very old bug.
- In some situations minimized GUI position was saved as current GUI position to registry/ini.
- Some "Fake 60Hz" modes had blank screen (Wings of Death) without Overscan+ or higher overscan mode.
- Drag&drop archive file in Quickstart mode and archive contains more than one executable, don't insert it in DF0:.
- Drag&drop archive file in Quickstart mode with not autodetected contents but it has Amiga executables: insert it as a harddrive.
- Max harddrive limit bumped to 50 (was already 50 in some places but 30 in some others) and check limit properly.
- Quick fix to prevent ALG Marbella Vice boot crash. (Really stupid interrupt code that breaks if LD player answers too quickly.. and also enables disk sync interrupt and crashes if it gets one. This is also worked around). ALG LD player command 0x55 added (Frame Mode), MV requires it. Nothing else tested yet. It might work or might not. At least highscore list appears now.
Télécharger WinUAE v5.2.0 Beta 7 (RC1) (32-bit)
Télécharger WinUAE v5.2.0 Beta 7 (RC1) (64-bit)
Site Officiel de WinUAE
 
 VisualBoy Advance-M v2.1.9 
Dimanche 04/02/24 à 15:15 par Firebrand
Cet émulateur GameBoy Advance a été mis à jour. Les améliorations sont les suivantes:
- 84b0a3e - Remove SDL sound driver [rkitover]
- 2ad7dd1 - Fix wav audio recording [40356555+Aikku93]
- 23ef8ef - Dialog appearance improvements + link warning [zachbacon]
- a045270 - build: don't fseeko64()/ftello64() on musl libc [rkitover]
- 9e9fe81 - visualboyadvance-m.metainfo.xml: add screenshots to the metainfo [zachbacon]
Télécharger VisualBoy Advance-M v2.1.9 (32-bit) (Windows)
Télécharger VisualBoy Advance-M v2.1.9 (64-bit) (Windows)
Télécharger VisualBoy Advance-M v2.1.9 (64-bit) (MacOS)
Site Officiel de VisualBoy Advance-M
 
 RetroArch v1.17.0 
Dimanche 04/02/24 à 15:11 par Firebrand
Une nouvelle version de cet ensemble de noyaux d'émulateurs réunis sous une même interface a été publiée. Voici la liste des changements:
- ACCESSIBILITY/TTS: fix target language and missing espeak handling on Linux
- AI: AI service reworked: performance increase, automatic translation, configurable subtitle placement, and more
- APPLE: Fix WebDAV crash with digest auth (Cloud Sync)
- APPLE: Cloud sync fixes – ignore .DS_Store files and re-sync on app foreground
- APPLE: Don’t re-create default directories
- APPLE: Show Git information correctly
- AUDIO/SYNC: Handle Hz skew adjustment for high refresh rates better (BFI, swap interval)
- AUDIO/MIXER: Separate ffmpeg/mpv and audiomixer conditionals
- AUDIO/WASAPI: Reworked shared buffer operation for more flexibility, fixed exclusive mode last buffer looping when entering menu
- CONFIG/OVERRIDES: Fix setting savefile_directory in override file
- CONFIG: Force fixed locale for numbers
- CHEEVOS: Upgrade to rcheevos 11.0
- CHEEVOS: Use rc_client for state management
- CHEEVOS: Don’t track disc changes when achievements are disabled
- CHEEVOS: Reinitialize rewind buffer after loading game with achievements
- CHEEVOS: Inform user when server is unreachable
- CHEEVOS: Fix crash on first load of game with achievements with threaded video
- EMSCRIPTEN: Increase chunk size for reads/writes
- EMSCRIPTEN: Modularize the JavaScript and clean up the web build
- EMSCRIPTEN: Prefix core name with libretro_ for exports
- EMSCRIPTEN: replace dashes with underscores in corenames (fix for vitaquake cores)
- EMSCRIPTEN: Use ZipFS for web player asset bundle
- EMSCRIPTEN: Change default audio rate to 44100
- IOS: Fix widget on IOS17
- IOS: Exit instead of crash on some errors
- IOS: Fix ios-vulkan-ppsspp
- IOS: Enable HDR support on IOS
- IOS: Add option to disable respecting silent mode
- IOS: Allow ignoring safe area (fullscreen over notch)
- IOS: Default to not enabling keyboard gamepad
- IOS: Fix XRGB8888 in GL driver
- IOS: Allow changing the app icon
- IOS: Add HAVE_ACCESSIBILITY to iOS builds
- IOS/TVOS: Create GL context as GLES3 to fix some rendering performance problems
- INPUT: Fix ghost input when setting RETROK_UNKNOWN
- INPUT: Default ‘Bind Hold’ to 0 to prevent problems with controllers not resting at null state
- INPUT: Add a setting to allow turbo d-pad directions
- INPUT: Don’t save mouse buttons to autoconfig
- INPUT/MENU: Add option for merging ‘Hotkey Enable’ device types
- INPUT/mFI: disable secondary_joypad to prevent issues with controllers detected both as HID and mFI
- INPUT/UDEV: Change event detection to polling in udev_joypad
- INPUT/WAYLAND: Use unaccelerated pointer motion to prevent mouse dead zone
- LAKKA: Add new menu options for Switch (overclock, CEC, BT ERTM)
- LIBRETRO: Add environment command to get playlist path
- LIBRETRO/NETPACKET: Switch environment call number from 76 to 78 (retire 76 as it was never used by any core). Simplify broadcasts by removing the option to send to all but one client, use an explicit RETRO_NETPACKET_BROADCAST constant instead. Separate explicit flushing and querying of incoming packet into two operations. Enable a core to specify a protocol version string which can get used instead of core version to determine compatibility between two players. Log and notify a separate message when there is a content crc mismatch while using this interface to convey it being less severe
- MENU: Fix menu analog stick navigation (1.16.0.1)
- MENU: Add option to find thumbnail images by playlist rom filename (1.16.0.2)
- MENU: Don’t process menu events while input is being flushed (1.16.0.2)
- MENU: Prevent proceeding to next bind when single binding (1.16.0.3)
- MENU: Fix touchscreen menu false positives in case of overlap
- MENU: Sort playlists ignoring extension (Playstation 2 should come after Playstation)
- MENU: Treat System Volume Information folder as hidden on all platforms
- MENU: Add Belarusian language option
- MENU: Fix savestate thumbnail behavior when navigating back to playlist while content is still running
- MENU: Fix word wrapped widget length
- MENU: Add help text to controller drivers
- MENU: Fix quit on content close option
- MENU: Fix thumbnails in History for content loaded through Load Content
- MENU: Flexible thumbnail matching (ROM name – database name – short name)
- MENU: Remove legacy thumbnail pack downloader
- MENU/GLUI: Icon corrections
- MENU/OZONE: Thumbnail related fixes (missing thumbnail bar, fullscreen thumbnail flashing, sidebar focus)
- MENU/RGUI: Fix text scaling in 16:9
- MENU/XMB: Background images take precedence over color themes, default image opacity set the same as color theme opacity
- MENU/XMB: Fix segmentation fault when background image is missing
- MENU/XMB: Several corrections and cleanups
- MENU/XMB: Layout/thumbnail fixes – Thumbnail layout adjustments, Header title improvements, Handheld layout adjustments
- NETWORKING/NETPLAY: Add support for joining MITM servers from command line
- NETWORKING/NETPACKET: Interface connection flow improvements
- OSX: Fix mouse support for MelonDS DS on OSX
- OSX: Option to create a portable build
- PATCHES: Add support for XDelta-formatted patches.
- PATCHES: Fix patching for cores that support contentless mode
- PS2: Fix for no sound
- PS2: Fix 0-byte logs and add memory stats
- PSP: Fix memory leak in audio driver
- RUNLOOP: Frame Rest, experimental sleep feature aiming to lower CPU usage and temperature when using certain CPU hungry vsync modes
- RPI: Fix videocore + switchres compile failure
- SCAN: Do CRC check on PSP/PSP(PSN) content
- TVOS: Enable overlay support
- VIDEO/BFI: Black Frame Insertion added to DirectX10/11/12. BFI Hz range now covers every 60hz multiple under 1000hz. Variable Strobe length via new ‘Dark Frames’ option, algorithm to auto select ‘decent’ Dark Frames choice.
- VIDEO/GLSL: Add FinalViewportSize support to GLSL
- VIDEO/GLSL: Change rotation type to int to maximize compatibility
- VIDEO: Use video refresh rate instead of core refresh rate for menu frame limiting
- VIDEO: Limit paused video refresh rate
- VIDEO: Enforce swap interval 1 in menu if vsync is on
- WII: Enable Cheevos for Wii builds
- WIIU: Fix config file and core info reading
- WIIU: Fix “Up” and “Left” directional input for both Analog sticks for GC Adapter
- WIIU: Fix 3 USB controllers (NES/SNES/Retrode)
- WIIU: Fix file descriptor leak
- WIN32: Prefer D3D11 and WASAPI as default video and audio drivers
- WIN32: Fix window size when aspect ratio is < 0
- WIN32: Fix screen resolution always tied to the main monitor
- WAYLAND: Enable fallback for screensaver inhibit via D-Bus
- WAYLAND: Introduce wp_fractional_scale_v1 protocol for proper fractional scaling
- WAYLAND: Update wayland-protocols version to 1.31
Télécharger RetroArch v1.17.0 (32-bit) (Windows)
Télécharger RetroArch v1.17.0 (64-bit) (Windows)
Télécharger RetroArch v1.17.0 (XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.17.0 (XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.17.0 (64-bit) (MacOS)
Télécharger RetroArch v1.17.0 (Metal2) (MacOS)
Télécharger RetroArch v1.17.0 (Linux)
Télécharger RetroArch v1.17.0 (Nintendo GC)
Télécharger RetroArch v1.17.0 (Nintendo Wii)
Télécharger RetroArch v1.17.0 (Nintendo WiiU)
Télécharger RetroArch v1.17.0 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.17.0 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.17.0 (Nintendo Switch)
Télécharger RetroArch v1.17.0 (PlayStation 2)
Télécharger RetroArch v1.17.0 (PSP)
Télécharger RetroArch v1.17.0 (PS Vita)
Télécharger RetroArch v1.17.0 (Xbox One)
Site Officiel de RetroArch
 
 ColecoDS v9.1 
Dimanche 04/02/24 à 14:53 par Firebrand
Cet émulateur ColecoVision et machines assimilées utilisant des coposants communs pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Ported the SCC Konami sound driver from FluBBa to make the MSX1 games using that chip sound great.
- New overlays for Colecovision Space Shuttle and Utopia.
- Lots of small tweaks and minor cleanups since the last release.
Télécharger ColecoDS v9.1
Site Officiel de ColecoDS
 
 History.xml v2.62 
Vendredi 02/02/24 à 15:55 par Firebrand
Une nouvelle version de ce fichier informatif pour MAME a été publiée à l'occasion de la sortie de la v0.262.
Télécharger History.xml v2.62
Site Officiel de History.xml
 
 Versions 32-bit des builds de MAME 0.262 
Vendredi 02/02/24 à 15:15 par Firebrand
Les versions de derniers builds de MAME pour processeurs 32-bit sont maintenant disponibles.
Télécharger MAME v0.262 (32-bit)
Télécharger MAMEUI32 v0.262
Télécharger ARCADE v0.262.0 (32-bit)
Télécharger HBMAME v0.245.16 (32-bit)
Télécharger HBMAMEUI v0.245.16 (32-bit)
Télécharger WolfMAME v0.262 (32-bit)
Google Drove de RetroDanuart
 
 BGB v1.6.1 
Vendredi 02/02/24 à 15:08 par Firebrand
Une nouvelle version de cet excellent émulateur GameBoy/GameBoy Color a été publiée. Elle corrige un bug:
- Fixed a bug where the game state could get corrupted in a rare edge case
Télécharger BGB v1.6.1 (32-bit)
Télécharger BGB v1.6.1 (64-bit)
Site Officiel de BGB
 
 WolfMAME v0.262 (64-bit) 
Jeudi 01/02/24 à 12:25 par Firebrand
Les machines de MAME v0.262 ont été ajoutées à cette version de MAME pour les compétitions.
Télécharger WolfMAME v0.262 (64-bit)
Site Officiel de WolfMAME
 
 SDLMAME v0.262 (M1) 
Jeudi 01/02/24 à 12:23 par Firebrand
Cette version de MAME pour MacOS a été mis à jour. Mais seulement pour les processeurs ARM, la version pour les processeurs Intel n'est plus supportée:
- As the end of 2023 brought the end of support for Intel Macs and MAME, future releases will only be for Apple Silicon hardware.
- v0.261 is the end of the road for Intel Macs, consider alternatives such as Windows, Linux, or virtualization to continue using MAME on your discontinued Apple hardware.
Télécharger SDLMAME v0.262 (M1)
Site Officiel de SDLMAME
 
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