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 Raine v0.97.1 
Lundi 11/11/24 à 16:41 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiée. Voici la liste des changements:
- It mainly fixes the untested games in 0.97.0, but I took the opportunity to totally overhaul the disassemblers in the console, they are not external anymore, they use the functions provided by mame to disassemble. With that you can disassemble z80 encrypted roms which is convenient, but I did it mainly because my offsets arrays was becoming way too big with the sh2 emulation, it had been done for the 68000 for 32k regions, here it was really far over the limit ! But those who don't use the console shouldn't notice anything.
- Except that added the "psikyo SH2" driver to the drivers list in the game selection dialog options to be able to select these games more easily. That's all, the overhaul of the disassemblers is a very big change in git, it gets rid of most of the directories settings too.
- For the gory details : dz80 was one of the external disassemblers, the one used by the z80, it was with raine since the old allegro dos version actually ! Very good disassembler, but it can't cope with encrypted roms... !
- Also there was no support for the 6502 disassembler in the console, although it supported an external disassembler ! ;-)
- The list command changes because of that although its functionality remains the same, now the pc line is not in the middle of the listing but at the top. That's all for now, it was a very furious coding session !
Télécharger Raine v0.97.1 (32-bit) (Windows)
Télécharger Raine v0.97.1 (64-bit) (Windows)
Télécharger Raine v0.97.1 (32-bit) (Linux)
Télécharger Raine v0.97.1 (64-bit) (Linux)
Site Officiel de Raine
 
 Raine v0.97.0 
Dimanche 10/11/24 à 16:46 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Un nouveau pack de .dll est également disponible pour la version 64-bit sur la fiche de l'émulateur dans la section Non-MAME. Les améliorations sont les suivants:
- And what took me so long ? Finding something to use for the sh2 emulation in 64 bits, and it was not easy !
- Finally I took the sh2 emulation from an old mame version (153), and modified it to be compatible with what gens did, so that it's compatible with the psikyosh driver. The result is slightly slower than the asm version, but not by a lot, so it will do for now. I lost a lot of time with yabause which I looked at before that.
- Except that the windows status bugs seem fixed for good for those who missed the latest update of this painful story in the forum, there was a binary specific for that.
- And you can update your dlls for 0.96 if you want a more recent sdl2 version, but it's not mandatory, it should work fine with the old dlls.
Télécharger Raine v0.97.0 (32-bit) (Windows)
Télécharger Raine v0.97.0 (64-bit) (Windows)
Télécharger Raine v0.97.0 (32-bit) (Linux)
Télécharger Raine v0.97.0 (64-bit) (Linux)
Site Officiel de Raine
 
 Virtual ][ v12.1 
Samedi 09/11/24 à 17:55 par Firebrand
Cet émulateur Apple // pour MacOS en shareware a été mis à jour. Les améliorations sont les suivantes:
- Improved rendering of the Apple II high resolution graphics. The colors as well as the color transitions now better resemble the original machine's output on an NTSC TV.
- Note that the previous high resolution rendering can still be selected in the application settings.
- Restored support for the iBuffalo Classic USB Gamepad.
- Added the property screen sharpening to the Applescript vocabulary, so a script can now also switch this feature on or off.
In macOS 15 (Seqoia) connecting an emulated Super Serial card caused the devices area to be drawn incorrectly. This has been solved.
- Fixed an issue, first appearing in version 12.0, where the button for selecting a custom ROM failed to work.
Télécharger Virtual ][ v12.1
Site Officiel de Virtual ][
 
 ColecoDS v10.2 
Mardi 05/11/24 à 17:37 par Firebrand
Cet émulateur ColecoVision et machines à l’architecture proche pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Fix for SGM enable/disable that renders The Castle and Castle Excellent playable.
- Auto-disable SGM for Cavern Fighter to render it playable.
- Three year anniversary of the Phoenix Edition - Happy Birthday ColecoDS!
Télécharger ColecoDS v10.2
Site Officiel de ColecoDS
 
 DuckStation v0.1-7836 
Lundi 04/11/24 à 16:47 par Firebrand
Une nouvelle version de cet incontournable de l'émulation PlayStation a été publiée. Voici les changements apportés:
- b4e509d Qt: Fix FF/turbo speed resetting in game properties
- 09a8257 dep/imgui: Fix smooth scrolling on scrollbar drag
- 775496a FullscreenUI: Ensure each cheat option has a unique name
- 12acecb FullscreenUI: Allow editing option range cheat values
- 2c3d1d9 dep/libchdr: Check that metadata seek succeeds
- 95be381 Qt: Fix cheat code delete message
- a8bc364 Cheats: Fix importing hash-formatted codes
- 0fc719c Cheats: Simplify code merging on import
- d416ecb Qt: Add 'Clear Cheats' option to cheats page
- 8f087ab Qt: Add prompt to enable cheats when list is checked
- a8b5883 SettingsInterface: Add missing const qualifiers
- 8c4d595 Qt: Make input source selection non-inheritable
- 98cce64 Qt: Fix empty device list when editing profile
-ac19768 Qt: Make multitap mode non-inheritable as well
- 88147d8 Qt: Fix legacy cht file clearing
- dae5973 Data: Remove non-functioning shader
- be271e3 Atualização Português do Brasil (#3326)
- bb74049 CDImageCHD: Show precaching in MB
- 4c13777 CI: Remove Flathub push
Télécharger DuckStation v0.1-7836 (Windows)
Télécharger DuckStation v0.1-7836 (MacOS)
Télécharger DuckStation v0.1-7836 (Linux)
Site Officiel de DuckStation
 
 ares v141 
Lundi 04/11/24 à 16:43 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
Systems
- Nintendo - SNES / Super Famicom
*Fix detection of the Sufami Turbo base cartridge (Avoiding serial conflict with Sailor Moon SuperS - Fuwafuwa Panic).
*Fix PowerFest '94 and Campus Challenge '92.
*Add support for games with 256KB of SRAM (Notably used in rom hacks, but these hacks also work on real hardware).
*Add support for the NTT Data Keypad
*Fix SA-1 DMA to BWRAM banks 0x41 and above.
- Nintendo - Game Boy Advance
*Improve stop mode emulation, ensuring it only exits once the requested input is registered.
*Improve interrupt timings (latch IE and IF for 1 cycle).
*Add latches to DISPCNT background enable, object enable and force blank; these now correctly take effect after 3 scanlines.
*Improve SIO register handling.
*Fix an off-by-one error with BG mosaic handling.
*Fix an oversight in OBJ mosaic at x=0. Improve OBJ timing: OBJs are now correctly rendered one scanline in advance, and *OBJ PRAM access timings are closer to hardware.
*Add a 2-cycle synchronizer and improve halted CPU timings
*Selectively synchronize CPU and APU, allowing for the removal of the compile time 'PERFORMANCE' profile. (Greater accuracy in Release builds with no performance downsides).
*Small improvements to PPU timing.
*Added support for the Pixel Accuracy toggle; significant performance increase when pixel accuracy is disabled.
- Nintendo - Nintendo 64
*Remove the 'devertualizeFast' performance optimisation from code block lookups: this was proven to compromise correctness/accuracy.
*Refactor devirtualize to return additional context for memory access, reducing code duplication in-memory operations.
*Use JIT only when running code from i-cache.
*Add support for 40 Winks (Aftermarket).
*Add support for Xeno Crisis (World) (Aftermarket)
*Allow for Pak swapping on Controller Port 1 (You can now change between Controller Pak/Transfer Pak/Rumble Pack at runtime).
*Fix instruction trace debugging when using the recompiler.
*Add support for multi-byte writes to the GDB debugger.
*Use different GDB signals for the various exception types.
*Allow arbitrary and possibly unaligned writes to RDRAM through GDB.
*Add unusual warning when software uses CACHE on uncached addresses
*Refactor JIT to remove an extra function call (instructionEpilogue) per instruction.
- Sega - Mega Drive / Genesis / 32X / CD
*Synchronize components more regularly when emulating 32X; this fixes a regression that caused 'Knuckles Chaotix' to be broken in ares v140.
*Add an option to enable the TMSS "Produced by or under license from..." screen.

Other
- Stage resources into the output directory on Linux; allowing running self-compiled builds without running 'make install' first.
- Address some possible uses of uninitialized variables.
- Enable the use of loading higan-style rom folders when using the command line
- Update librashader integration for librashader ABI 2

MacOS fixes
- Display errors from the shader loader in metal, easing debugging of librashader.
- Add bounds checking for table view context menus; fixes a crash when right-clicking beyond the bounds of defined rows in a table.
- Fix an issue where librashader did not function on macOS versions lower than 12 (Monterey) when compiled by CI
Télécharger ares v141 (Windows)
Télécharger ares v141 (Compat) (MacOS)
Télécharger ares v141 (Latest) (MacOS)
Site Officiel de ares
 
 SDLMAME4Ubuntu v0.271 (64-bit) 
Dimanche 03/11/24 à 16:39 par Firebrand
Cette version de MAME pour Linux ubuntu a été mis à jour vers MAME v0.271.
Télécharger SDLMAME4Ubuntu v0.271 (64-bit)
Site Officiel de SDLMAME4Ubuntu
 
 Frodo v4.4 
Dimanche 03/11/24 à 16:37 par Firebrand
Cet émulateur Commodore 64 a été mis à jour, mais seule la version Linux est disponible. Les améliorations sont les suivantes:
- Fixed startup problem when running under Wayland
- Command line option '-c' is now used to specify a different configuration file than the default
- Settings from configuration file can be overridden on command line (for example “DrivePath8=/path/to/disk.d64”)
- Holding down Ctrl while pressing F12 resets the C64 and auto-starts from disk drive 8
- Settings window changes:
*Added ability to map game controller buttons to keys on the C64 keyboard or the tape PLAY button
*Added ability to define firmware ROM sets, and switch between them
*Added option for twin-stick joystick control (for games like “Robotron 2084”)
*Added option to enable controller rumble effects via the C64 tape drive motor signal (for the game “Aquarius”)
*Added “Auto-Start Drive 8” button
- Added menu item for opening the included user manual
- Removed "Display Sprites" and "Enable SID Filters" settings which are now always enabled
- Improved interrupt timing
- Improved SID emulation
- Improved virtual 1541 file name pattern matching
- New font for on-screen displays
Télécharger Frodo v4.4
Site Officiel de Frodo
 
 History.xml v2.71 
Samedi 02/11/24 à 17:49 par Firebrand
A l'occasion de la sortie de MAME v0.271, une nouvelle version de ce fichier informatif a été publié.
Télécharger History.xml v2.71
Site Officiel de History.xml
 
 Versions 32-bit des builds de MAME 0.271 
Samedi 02/11/24 à 17:48 par Firebrand
Les builds non officiels de MAME pour processeurs 32-bit ont été mis à jour vers MAME v0.271.
Télécharger MAME v0.271 (32-bit)
Télécharger MAMEUI32 v0.271
Télécharger ARCADE v0.271.0 (32-bit)
Télécharger WolfMAME v0.271 (32-bit)
MAMEXP
 
 NegaMAME v0.271-1 
Samedi 02/11/24 à 17:44 par Firebrand
Ce build de MAME prévu pour être utilisé avec Negatron a été mis à jour vers MAME v0.271.
Télécharger NegaMAME v0.271-1 (Windows)
Télécharger NegaMAME v0.271-1 (MacOS)
Télécharger NegaMAME v0.271-1 (Linux)
Site Officiel de NegaMAME
 
 DuckStation v0.1-7817 
Samedi 02/11/24 à 17:39 par Firebrand
Cet émulateur PlayStation a été mis à jour. Les améliorations sont les suivantes:
- 26b6c70 MemMap: Support dynamic page size selection
- dde7ebb Deps: Update to Qt 6.8.0 and SDL2 2.30.8
- 7ce4c34 VulkanDevice: Scissor rect should never be negative
- 407dccb Qt: Move GDB server enable to advanced options
- 83a1386 FullscreenUI: Collapse macro button settings by default
- 8680900 ImGuiFullscreen: Fix horizontal menu items getting clipped
- 3d55036 Image: Span and Error-ify
- 3e26b7a Image: Support rendering SVGs
- 38a331f ImGuiFullscreen: Support loading SVGs
- dedc177 GameDB: Normalize language fields
- 2fc5856 StringUtil: Add CompareNoCase()
- ba0708a GameDatabase: Add parsing of Language field
- 6e26ba3 Qt: Display language flags instead of region
- 5ab65ff Qt: Remove now-duplicate flag icons
- 412c8f0 Replaced any : in #Cheat Descriptions
- 07cb8d9 Referenced svgs not in project
- 1e119c8 Added the rest of the flag svgs (#3309)
- 21ec3c1 Qt: Fix automatic binding button in per-game controller settings
- 86d66dd StringUtil: Don't call data() on empty string_view
- d8fef6f GameDatabase: Store strings as views
- 0d05548 MinizipHelpers: Add ReadZipFileToString()
- 2079bac StringUtil: Add FromCharsWithOptionalBase()
- e0b6f6f Cheats: Rewrite cheat management system
- 4694859 CI: Download chtdb at build time
- b3ae9cb Qt: Swap compatibility star image to SVG
- a11ed64 Qt: Add keyboard navigation to memory view
- 4a57ccc Cheats: Strip leading * when importing old files
- 11c2122 System: Only check controller changes when valid
- 2604df5 Qt: Fix crash when players column is visible
- afd3656 Atualização Português do Brasil (#3310)
- 219e890 GPU/HW: Write through VRAM transfers
- 7ad48c9 GameDB: Various fixes (#3311)
- 972a069 Memmap: Compatibility with old libc without MAP_FIXED_NOREPLACE
- d4f3e00 Host: Add missing SetBaseUIntSettingValue()
- e2cb54d Settings: Use uint getter/setter for more fields
- 005d48a System: Don't display setting warnings without game
- c6055af OpenGLDevice: Fix invalidating pipeline cache on Windows
- eb46142 GPUDevice: Extract swap chain to separate class
- 6dc2f0a Host: Add 'Auxiliary Render Windows'
- 86a28d5 ImGuiOverlays: Move debug state to auxiliary windows
- 854a109 Qt: Qt 6.8 deprecation fixes
- 50d8bb0 MemoryCard: Add RenameFile() and localize errors
- b99ee59 Qt: Add 'Rename File' to memory card editor
- f0be61b Atualização Português do Brasil (#3312)
- 2aea065 README: Mention chtdb
- baa9065 System: Add taints to save states
- 57cf0f2 System: Reload cheats/patches on safe mode toggle
- 76208f5 System: Display localized trait names
- f83cbbd Qt: Work around a couple of Linux issues
- 49134ef Settings: Fix PGXP suboptions getting disabled
- cc275b6 Atualização Português do Brasil (#3313)
- d3234a2 GameDB: Updating genres (#3315)
- 41c709e CMake: Reference shaderc/spirv-cross unconditionally
- e4a358c Controller: Add Pop'n and Densha De Go Controllers
- 9050098 GameDatabase: Rework deinterlace mode selection
- 43ed924 GPU/HW: Fix assert triggering in debug mode
- c279376 Qt: Fix menu creation from incorrect thread
- 163cb2f MemoryScanner: Fix default operator value
- 864d692 MSBuild: Fix default startup project
- 8cd4982 Spanish (Spain) translation update 2024/10/19 (#3317)
- aacd62b GameDB: Some more genre fixes (#3316)
- ecc0356 Atualização Português do Brasil (#3319)
- 5c4a9f9 MinizipHelpers: Close file after reading
- 6cc350a Cheats: Serialize access to zips
- e0bc03b Controller: Fix localization with new types
- dbb2274 GameDB: Fixing some codes for Lightspan games +more (#3318)
- 056b629 ImGuiManager: Add 'Screen Margins' (i.e. safe zone)
- 45f7829 CI: Temporarily disable Flatpak builds
- b277035 Qt: Use Qt 6.8 thread helpers
- 4666057 SettingWidgetBinder: Add enum overload that populates dropdowns
- 428c3e3 Host: Fix error when switching to surfaceless
- 4ab2292 GPUDump: Add GPU dump recording and playback
- 825dd13 GameDatabase: Fix crash with deinterlacing mode
- 60f6ee3 RegTest: Build fix
- 0d3501d Misc: Pass SettingsInterface by const reference
- c250209 System: Fix input profiles inheriting base settings
- 05c285f Settings: Fix cheats/patches not being removed on clear
- be268d8 Qt: Fix safe mode not resetting on gamesettings clear
- b62e587 System: Fix GPU usage disappearing on renderer change
- a9bfe26 System: Simplify error path in BootSystem()
- 6e1d8c5 Qt: Fix settings clear not resetting input profile
- 32e6272 Pad: Implement RX/TX IRQs
- 63685ce Atualização Português do Brasil (#3320)
- c11b250 Cheats: Search archives with disc set serials
- bda97f Qt: Fix global safe mode checkbox
- 396e7d9 System: Make global safe mode always take precedence
- 164c043 InputManager: Add pressure/deadzone to macros
- 19a0854 Deps: Update LZMA SDK to 24.08
- 3a76485 CompressHelpers: Support XZ compression/decompression
- 485f81a GPUDump: Support XZ compression
- 4963dc1 Host: Make resource routines fill error object
- 631f32a Common: Add ZipHelpers
- 761c8bd Deps: Build libzip
- a8d846a Cheats: Use libzip for reading archive
- 2d04f2e System: Support loading .CPE files
- 7d2216c GameList: Avoid double fopen/read of EXEs
- 903213c Hotkeys: Add hotkey to open cheat settings
- cdd230c ImGuiOverlays: Fix input overlay glyph clipping
- 080807e CDROM: Move subchannel replacement from CDImage
- 19ae3be Settings: Re-enable "Start Fullscreen" per-game (#3321)
- 9e5deb8 dep/libchdr: Update and fix numerous vulnerabilities
- b92eeec System: Warning fix
- d8cd32d GameDB: SLED-01340 requires subchannel
- 6af71be GPU: Work around nearest sampling issues on AMD
- 1ae2dcf GPU: Propagate initialization error to caller
- 7f5a4a0 Atualização Português do Brasil (#3322)
- 7782bb9 CDROM: Fix lockup when loading state with precaching
- 62de181 Flatpak: Build libzip
- 82e9bcc Qt: Compatibility with Qt 6.7
- 8def5b5 GameDB: Allow user to choose different mode for ForceDeinterlacing
- 24f15ac BPM: Adjust Hotkey And Button Legends (#3323)
- 218df62 Cheats: Fix crash on parsing invalid cheat
- 1d21ca6 Cheats: Allow hex literal in option ranges
- aa0c006 GPU/HW: Move shadergen parameters to functions
- 6cf8ac3 GPU/HW: Make copy/write shaders resolution independent
- c6b7468 GPU/HW: Split shaders into resolution independent/dependent
- 2c57817 System: Invalidate display on debug window change
- 9e6528 GPU/HW: Prefer shader over image copy if not dirty
- 875ccec System: Use frame rate for speed calculation
- 21d19a6 System: Move perf counters to separate namespace
- 166c930 System: Move private functions to separate header
- d34707a System: Pack state in struct
- 53fb5cd GTE: Remove dependency on GPUDevice
- b86fdc1 Threading: Add error checking to semaphore
- 0dc78e4 Timer: Fix sleep timer handle leak
- bfadd60 System: Add 'Task Threads'
- a3d55c6 Misc: Android build fixes
- dadc994 GPU/HW: GLSL ES compile fix
- d24e8fd GPU/HW: Only enable fbfetch/DSB when needed
- 2043128 System: Fix per-game fast boot applying too late
- 814f22f Cheats: Only apply overclock when it is not already enabled
- 5bca12a GameDatabase: Add ForceFullBoot trait
- 5518199 GPU/SW: Fix polyline culling
- 65d7f3b dep/libchdr: Correctness fixes for 9e5deb8
- dfc4e08 GameDB: Finished off the database DEMO genre entries
- 9cb2cab FullscreenUI: Fix footer text in save state submenu
- ad73093 Update Russian translation (#3325)
- afb9ab7 DMA: Show MADR in debug window
- 6551358 Log: Replace channel string search with bitset
- 145fbff Qt: Add log level/channels to debug menu
- b646f14 GameDB: DMA override for RE2
- 9733d8a Flatpak: Swap to KDE 6.8 SDK
Télécharger DuckStation v0.1-7817 (Windows)
Télécharger DuckStation v0.1-7817 (MacOS)
Télécharger DuckStation v0.1-7817 (Linux)
Site Officiel de DuckStation
 
 Denise v2.4 FR 
Vendredi 01/11/24 à 15:52 par Firebrand
La dernière version de cet émulateur Commodore 64 et Amiga a été traduite en français par l'équipe de Tradu-France.
Télécharger Denise v2.4 FR (32-bit)
Télécharger Denise v2.4 FR (64-bit)
Tradu-France
 
 WolfMAME v0.271 (64-bit) 
Vendredi 01/11/24 à 15:49 par Firebrand
Une nouvelle version de ce build de MAME pour les compétiteurs a été publiée avec les changements de MAME v0.271.
Télécharger WolfMAME v0.271 (64-bit)
Site Officiel de WolfMAME
 
 SDLMAME v0.271 (Apple Silicon) 
Vendredi 01/11/24 à 15:49 par Firebrand
Ce build de MAME pour MacOS a été mis à jour vers MAME v0.271.
Télécharger SDLMAME v0.271 (Apple Silicon)
Site Officiel de SDLMAME
 
 Mameinfo.dat v0.271 
Jeudi 31/10/24 à 20:46 par Firebrand
Les données relatives à MAME v0.271 ont été intégrées à ce fichier informatif:
- Updated to MAME 0.271 (http://git.redump.net/mame/log/).
- Added Source/Listinfo changes.
- Newest Bugs (31st Oct).
- Added/Reorganized 'Recommended Games'.
- Fixed Mameinfo.dat infos.
Télécharger Mameinfo.dat v0.271
Site Officiel de Mameinfo.dat
 
 ARCADE v0.271.0 (64-bit) 
Jeudi 31/10/24 à 20:44 par Firebrand
Le successeur de MAMEUIFX a lui aussi été mis à jour vers MAME v0.271.
Télécharger ARCADE v0.271.0 (64-bit)
Site Officiel de ARCADE
 
 MAMEUI64 v0.271.0 
Jeudi 31/10/24 à 20:41 par Firebrand
Cette version de MAME avec un frontend intégré a été mis à jour vers MAME v0.271. Voici les changements spécifiques apportés:
- The software listed in \hash\more now number 45425, spread over 144 lists.
- Changes that didn't get into MAME:
*Hitachi bml3, Amstrad cpc and clones, Fujitsu fm7 and clones: improved cassette motor handling
* i8275: don't crash if double spaced rows requested
*pecom32, pecom64: fixed cassette reading; fixed shift key interfering with tape loading; adjusted cpu speed; system can now run the items in the software list.
*partner: fixed crash when floppy drive accessed
*homelab: fixed buffer overrun in the quickload; homebrew games can now be run.
Télécharger MAMEUI64 v0.271.0
Site Officiel de MAMEUI64
 
 MAME v0.271 (64-bit) 
Jeudi 31/10/24 à 20:39 par Firebrand
La version mensuelle de MAME a été publiée. Voici les changements apportés:
It’s the end of October, which means it must be time for MAME 0.271! It’s been another good month for gambling system emulation. A few Excellent System games are now playable, including Miracle Seven and Fever 13. Several more games from IGS were dumped and emulated. As well as mahjong games, there are a few card games, including several variants of a dou dizhu game. Speaking of IGS, Mahjong Senpu is now fully playable. This game is interesting as it feels like a poor-quality imitation IGS mahjong game, although it runs on completely different hardware and doesn’t appear to rely on stolen game code.
Numerous issues with NEC PC-98 emulation have been fixed, many of them affecting graphics. This has resulted in dozens of software list items being promoted to working. The Research Machines LINK 480Z is now emulated properly. This 8-bit computer from England could boot BASIC from ROM or CP/M from floppy disks or a network file server. We’ve also added support for a somewhat newer system built around one of the oldest integrated CPUs: Dmitry Grinberg’s Linux/4004. This system emulates a MIPS I CPU on an Intel 4004 CPU, allowing Linux to run from an SD Card. Using it is definitely an exercise in patience.
As always, there’s far more in this release than we’ve got time to talk about here. There’s some very visible improvement to Namco System 23 emulation, quite a few new chess computers, more Japanese TV games, some progress on Thomson computer emulation, and lots of additions to the Apple and Sinclair software lists.

MAME Testers bugs fixed
- 05279: [Save/Restore] (snk/ngp.cpp) ngp, ngpc: The real-time needs to be set on every start. (Wilbert Pol)
- 08867: [Known Issues/To-Do's] (namco/namcos12.cpp) kartduel, kartduelj: The emulated game periodically freezes. (smf)
- 08924: [Crash/Freeze] (namco/namcos23.cpp) raceon: The emulator hangs after the game runs its self-test. (Ryan Holtz)
- 08925: [Crash/Freeze] (tangerine/microtan.cpp) mt65: The emulator crashes when loading tapes. (Nigel Barnes)
- 08932: [Crash/Freeze] (homelab/homelab.cpp) homelab2: The emulator crashes when running loaded HTP format software. (hap)
- 08939: [Core] (cantab/jupace.cpp) jupace: Cassettes record the sound output rather than the intended data output. (pgimeno)
- 08941: [Crash/Freeze] (sigma/sigmab98.cpp) All games using the sammymdl BIOS set except tdoboon: Hopper output is inverted. (hap)
- 08944: [Crash/Freeze] (nmk/nmk16.cpp) cactus: The emulator crashes on start. (hap)
- 08945: [Crash/Freeze] (pinball/wpc_s.cpp) corv_la1, corv_lx2, jm_05r, nf_08x, nf_10f: The DCS ROM is configured incorrectly. (hap)

New working systems
- 265-in-1 Handheld Game (SPG2xx based) [David Haywood, TeamEurope]
- Bandai / SSD Company LTD Let's! TV Play Keroro Shoutai Dai Panic! Dotabata Daikessen de Arimasu (Japan) [David Haywood, Peter Wilhelmsen, TeamEurope]
- Bridge Computer (Diamond) [hap, Sean Riddle]
- Chaoji Dou Dizhu Jiaqiang Ban (S300CN) [XingXing]
- Chaoji Dou Dizhu Liang Fu Pai (V109CN) [dyq, little0, Guru]
- Chaoji Tuolaji Jiaqiang Ban (V206CN) [dyq, little0, Guru]
- Chess King / Intelligent Software Pocket Micro De-Luxe [hap, Sean Riddle]
- Dmitry Grinberg Linux/4004 [Vas Crabb]
- Epoch / SSD Company LTD All-Star Kansha-sai Chou Gouka! Quiz Kettieban: Akasaka 5-choume Taikan Studio (Japan) [David Haywood, TeamEurope, Peter Wilhelmsen]
- Epoch / SSD Company LTD mini-moni Stage! Dance Dapyon! (Japan) [David Haywood, TeamEurope, Peter Wilhelmsen]
- Epoch / SSD Company LTD mini-moni Stage! Dance Dapyon! Plus (Japan) [David Haywood, TeamEurope]
- Epoch / SSD Company LTD Tokyo Friend Park II Perfect! Mezase! Grand Slam!! (Japan) [David Haywood, Peter Wilhelmsen, TeamEurope]
- Epoch / SSD Company LTD Tokyo Friend Park II Special! (Japan) [David Haywood, TeamEurope]
- Long Hu Zhengba (China, VS105M, set 1) [dyq, little0, Guru]
- Long Hu Zhengba 4 Dui Hua Ban (V203CN) [dyq, little0, Guru]
- Long Hu Zhengba III Shengji Ban (V300C5) [dyq, little0, Guru, Vas Crabb]
- Mingxing San Que Yi (China, V201CN) [David Haywood, XingXing, Vas Crabb, dyq, little0, Guru]
- Miracle Seven - Heaven's Gate (Japan, v1.0.2) [hammy, nnap]
- Saitek Sensory Backgammon Computer [hap, Sean Riddle]
- SciSys / Heuristic Software Electronic Trio [hap, Sean Riddle]
- SciSys / Heuristic Software Kasparov Mk 12 [hap, Sean Riddle]
- Takara / SSD Company LTD Bakushin Sno-Bo - Gingin Boarders (Japan) [David Haywood, TeamEurope, Peter Wilhelmsen]
- Takara / SSD Company LTD Poko Poko Hammers (Japan) [David Haywood, Peter Wilhelmsen, TeamEurope]
- Takara Tomy / SSD Company LTD Asobitai Hyper Rescue - Boku wa Kyuujotai! (Japan) [David Haywood, TeamEurope]

New working clones
- 1945k III (Promat license, OPCX1 PCB) [system11, The Dumping Union]
- Chaoji Da Manguan II (China, V754C, set 2) [dyq, little0, Guru]
- Chaoji Dou Dizhu (V217CN) [dyq, little0, Guru]
- Chaoji Dou Dizhu (V219CN) [dyq, little0, Guru]
- Discs of Tron (Environmental, prototype, 8/9/83) [Peter Roesler, The Dumping Union]
- Jungle King (V103A) [Ioannis Bampoulas, TeamEurope]
- Labyrinth Runner (World Ver. F) [hammy]
- Long Hu Zhengba (China, VS105M, set 2) [dyq, little0, Guru]
- Long Hu Zhengba III (V106C5M) [dyq, little0, Guru]
- Metal Black (World, single PCB) [rtw]
- Mirax (set 3) [Roberto Fresca, Gabriel Vega (El Pampa), Emmanuel Firmapaz, Club Argentino de Arcades]
- Raiden II (Great Britain) [Domenico Cervini]
- Return of the Invaders (Video Dens bootleg, without MCU) [Rubén Casaña, Isaías Hernández]
- SciSys / Heuristic Software Kasparov Pocket Chess [hap, Sean Riddle]
- SciSys / Heuristic Software Kasparov Pocket Plus [hap, Sean Riddle]
- SciSys / Heuristic Software Pocket Checkers [hap, Sean Riddle]
- Sega Toys Mega Drive Play TV 2 (Japan) [David Haywood, TeamEurope]
- Sega Toys Mega Drive Play TV 3 (Japan) [David Haywood, TeamEurope]
- Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver OAA) [Guru]

Systems promoted to working
- Bare Knuckle II (bootleg of Mega Drive version) [Dirk Best]
- Digital Pocket Hand Held System 230-in-1 - Model 8630 / Model 8633 [David Haywood]
- dreamGEAR My Arcade Gamer Mini 160-in-1 (DGUN-2953) [David Haywood]
- Fever 13 (Japan, v1.3) [Angelo Salese, hammy]
- Fizz Creations Arcade Classics Mini Handheld Arcade (Supreme 150) [David Haywood]
- Fizz Creations Mini Arcade Console (Arcade 10-in-1) [David Haywood]
- Kart Duel (World, KTD2/VER.A) [smf]
- Millennium 2000 GmbH Millennium Arcade 250 (M527) [David Haywood]
- Orb Retro Arcade Game Controller 153-in-1 [David Haywood]
- Orb Retro Handheld Console 152-in-1 [David Haywood]
- Poker & 21 [Angelo Salese]
- Research Machines LINK RM-480Z (set 1) [Robin Sergeant]
- Takara / SSD Company LTD Taiko de Popira (Japan) [David Haywood]

Clones promoted to working
- Crazy Bugs (V103JP) [buffi, Peter Wilhelmsen, XingXing]
- Kart Duel (Japan, KTD1/VER.A) [smf]
- Research Machines LINK RM-480Z (set 2) [Robin Sergeant]

New systems marked not working
- Bandai / SSD Company LTD Let's! TV Play Touin Ougi Onmyou Taisenki: Mezase Saikyou Toushinshi (Japan) [David Haywood, TeamEurope]
- Bandai Anpanman TV (Japan) [David Haywood, TeamEurope]
- Bullion 2 [Victor Fernandez (City Game), Recreativas.org]
- Carnival (Astro Corp., US.004.D) [Ioannis Bampoulas, TeamEurope]
- Cashline [Vicente y Sergio de ElectronicaVyS]
- Color LCD Classic Game 200-in-1 [David Haywood, TeamEurope]
- Cross Products DASH4 Debug Adapter [ArcadeHacker]
- Diamond Heart (v1.0) [Ioannis Bampoulas, TeamEurope]
- Double Hearts [nerd4gw]
- Dynasty (Ver. 1.02) [Ioannis Bampoulas, TeamEurope]
- Epoch / Mizkan / SSD Comany LTD Shamoji de Ping Pong (Japan) [David Haywood, TeamEurope]
- Epoch / SSD Company LTD Goal Kimeruze! Excite Striker (Japan) [David Haywood, TeamEurope]
- Epoch / SSD Company LTD Ham-chans Dai Shuugou Dance Surunoda! Hashirunoda! (Japan) [David Haywood, TeamEurope, Peter Wilhelmsen]
- Epoch / SSD Company LTD Hanshin Tigers Excite Stadium DX (Japan) [David Haywood, TeamEurope]
- Epoch / SSD Company LTD TV-PC Tottoko Hamutaro (Japan) [David Haywood, TeamEurope]
- Epoch / SSD Company LTD Black Bass Tsurouze! Excite Fishing (Japan) [David Haywood, TeamEurope]
- Epoch / SSD Company LTD Card Scan! Excite Stage Soccer Nippon Daihyou Team (Japan) [David Haywood, TeamEurope]
- Epoch / SSD Company LTD Home Run Datouze! Excite Stadium (Japan) [David Haywood, TeamEurope]
- Epoch / SSD Company LTD mini-moni Party! Rhythm de Pyon! (Japan) [David Haywood, TeamEurope]
- Epoch / SSD Company LTD Super Shot! Excite Golf (Japan) [David Haywood, TeamEurope]
- Epoch / SSD Company LTD Tottoko Hamtaro - Ham Ham Dai Circus! (Japan) [David Haywood, Peter Wilhelmsen, TeamEurope]
- Epoch / SSD Company LTD TV Mahjong Shoudan Taikyoku - 4-nin Uchi (Japan) [David Haywood, Peter Wilhelmsen, TeamEurope]
- Epoch TV Globe (Japan) [David Haywood, TeamEurope]
- Fisherman Battle (Japan, ver 1.03) [TeamEurope]
- Hitachi B16 EX-II [Mike Stedman]
- Hitachi MB-S1 [Angelo Salese, archive.org]
- IBM ThinkPad 600 [ArcadeHacker]
- IBM ThinkPad 600E [ArcadeHacker]
- Jungle King (V302US) [Ioannis Bampoulas, TeamEurope]
- Linksys (Cisco) PAP2 [Octocontrabass]
- La Máquina del Tiempo [jordigahan, Recreativas.org]
- Mini Arcade Handheld Game Console 2.8 Inch Screen Built in 156 Retro Games (Mega Drive handheld) [David Haywood, TeamEurope]
- Multistar 5 [nerd4gw]
- Multistar 14 [nerd4gw]
- Mystery J & B (V1.3G) [Ioannis Bampoulas]
- Mystic Jaguar [nerd4gw]
- NIHON ENIAC CO.,LTD. Sound Saurus BH-1000 [buffi]
- Pocket Game 118-in-1 / Game Computer 118-in-1 [David Haywood, TeamEurope]
- Premier Portfolio International Classic Max Pocket PCMX11 - 12 in 1 Colour Games Console (France) [David Haywood, TeamEurope]
- Santa Claus (IN.001.07.A) [Ioannis Bampoulas, TeamEurope]
- Sega Toys / SSD Company LTD Bistro Kids: Boku mo Watashi mo Kok-san! (Japan) [David Haywood, TeamEurope, Peter Wilhelmsen]
- Shenzhen Shiji New Technology Tou ma Pet [David Haywood, TeamEurope]
- Sunset Riders / Super Street Fighter II - The New Challengers (scrambled bootleg of Mega Drive versions) [hammy]
- Super 70's (V100US) [Ioannis Bampoulas, TeamEurope]
- Super Cherry Master (V5.2) [Ioannis Bampoulas]
- Super El Dorado (Ver. 1.04H) [hammy, buffi]
- Takara / SSD Company LTD Choro-Q Byun Byun Racer (Japan) [David Haywood, TeamEurope]
- Takara / SSD Company LTD Comet-san Lovelin Baton (Japan) [David Haywood, TeamEurope]
- Takara Tomy Pocket Monsters PC [TeamEurope, Peter Wilhelmsen]
- Takara Tomy Pocket Monsters Rotom Tablet [TeamEurope, Peter Wilhelmsen]
- Takara TV Dear Multi Word Processor [David Haywood, AJR, TeamEurope]
- Tomy / SSD Company LTD Disney Princess Kirakira Mahou no Lesson (Japan) [David Haywood, TeamEurope]
- Torch Computers Triple X [Nigel Barnes, Binary Dinosaurs]
- Triple Jack (V1.6G) [Ioannis Bampoulas]
- Triple Play (M0000230, Spanish) [Roberto Fresca]
- Wanpaku Pirates (Japan, ver 1.00) [TeamEurope]
- YSN Play Portable Color GameU+ (50-in-1) (Japan) [David Haywood, TeamEurope]

New clones marked not working
- Aladdin's Cave (Maygay M2, SW8-298 SW8-144) [Ivan Vangelista]
- Aladdin's Cave (Maygay M2, SW8-322 SW8-298) [Ivan Vangelista]
- Aladdin's Cave (Maygay M2, SW8-323 SW8-299) [Ivan Vangelista]
- Big Break (Maygay M2, SW6-656 SW6-635) [Ivan Vangelista]
- Big Break (Maygay M2, SW6-657 SW6-636) [Ivan Vangelista]
- Bullion Blox (BWB) (BVM_____.1__) (MPU4 Video) [Trol]
- Crazy Balls (Bontempi, set 2) [Domenico Cervini]
- Each Way Gambler (Maygay M2, SA6_128 SA6_114) [Ivan Vangelista]
- Each Way Gambler (Maygay M2, SA6_129 SA6_115) [Ivan Vangelista]
- Each Way Gambler (Maygay M2, SA6_130 SA6_115) [Ivan Vangelista]
- Each Way Gambler (Maygay M2, SA6_281 NONE) [Ivan Vangelista]
- Each Way Gambler (Maygay M2, SA6_282 NONE) [Ivan Vangelista]
- Each Way Gambler (Maygay M2, SA6_283 NONE) [Ivan Vangelista]
- Each Way Gambler (Maygay M2, SA6_284 NONE) [Ivan Vangelista]
- Epoch / SSD Company LTD Super TV-PC - Doraemon [QUFB, TeamEurope]
- Guinness Book Of Records (Maygay M2, SW8-146 SW7-360) [Ivan Vangelista]
- Guinness Book Of Records (Maygay M2, SW8-147 SW7-361) [Ivan Vangelista]
- Jack & Vera (Maygay M2, set 2) [Ivan Vangelista]
- Jack & Vera (Maygay M2, set 3) [Ivan Vangelista]
- Jack & Vera (Maygay M2, set 4) [Ivan Vangelista]
- Krypton Factor (Maygay M2, set 2) [Ivan Vangelista]
- Last Duel (Modular System) [Museo del Recreativo, Recreativas.org]
- London Underground (Maygay M2, SW8-233 SW8-155) [Ivan Vangelista]
- Pinball Wizard (Maygay M2, SW8-098 SW8-096) [Ivan Vangelista]
- Pinball Wizard (Maygay M2, SW8-099 SW8149) [Ivan Vangelista]
- Power Spikes (Modular System) [Museo del Recreativo, Recreativas.org]
- Race On! (Japan, RO1 Ver. B) [Guru]
- Risk (Maygay M2, SW9-024 SW9-026) [Ivan Vangelista]
- Risk (Maygay M2, SW9-025 SW9-023) [Ivan Vangelista]
- Star Rider (PROTO 3) [Matt Ownby]
- Super Cherry Master (V1.2) [Ioannis Bampoulas]
- Super Clue (Maygay M2, SW8-153 SW8-131) [Ivan Vangelista]
- Tomy / SSD Company LTD Star Wars Saga Edition - Lightsaber Battle Game (Japan) [David Haywood, TeamEurope]
- Twin Cobra (Modular System) [Museo del Recreativo, Recreativas.org]

New working software list items
- a2600: Dig Dug (PAL, alt) [Guru]
- apple2_flop_clcracked:
*The Bank Street Writer Expanded Tutorial (version 2.2) (4am crack) [A-Noid]
*Roadwar 2000 (version 1.1) (4am crack) [4am, A-Noid]
*Battle of Antietam (version 1.3) (4am and san inc crack), Computer Baseball 1983 Teams Disk (4am and san inc crack), Computer Bismarck (version 1.1) (4am and san inc crack) [4am, san inc, A-Noid]
- apple2_flop_orig:
*Animate, Bag of Tricks 2 (version 2.0), Baltic 1985: Corridor to Berlin (version 1.0), The Bank Street Speller, The Bank Street Writer (version 1.3), The Bank Street Writer Enhanced (version 2.6), The Bank Street Writer Enhanced Tutorial for ][+, The Bank Street Writer Enhanced Tutorial for IIe, The Bank Street Writer Expanded (version 2.2), The Bank Street Writer Expanded Tutorial (version 2.2), The Bank Street Writer IIc (version 2.11), The Bank Street Writer IIc (version 2.1 revision 1), The Bank Street Writer IIc (version 2.1 revision 2), The Bank Street Writer IIc Tutorial (version 1984-06-27), The Bank Street Writer III (version 1.1), The Bank Street Writer III (version 1.4), The Bank Street Writer III Tutorial (version 1.1), The Bank Street Writer III Tutorial (version 1.4), The Bank Street Writer Plus (version 1.1), The Bank Street Writer Plus (version 1.4), The Bank Street Writer Plus Tutorial (version 1.1), The Bank Street Writer Plus Tutorial (version 1.4), The Bank Street Writer Tutorial (version 1.0), The Bank Street Writer Tutorial (version 1.1 1982-12-13), Champions of Krynn (version 1.0), Champions of Krynn (version 1.1), Computer Air Combat (version 1.0), Computer Air Combat (version 1.1), Computer Ambush (version 1.0 revision 1), Computer Ambush (version 1.0 revision 2), David-DOS, Federation, Fifty Mission Crush (version 1.1), Science Toolkit, The Time Tunnel: Sports Edition, The Time Tunnel: The America Series: Early America, The Time Tunnel: The America Series: The Presidents, The U.S. Constitution: Nationalism and Federalism (version 1987) [4am, A-Noid]
*Battle of Antietam (version 1.5), Battlecruiser (version 1.0), Bomb Alley (version 1.0), Breakthrough in the Ardennes (version 1.1), Eagles (version 1.0), Fighter Command (version 1.0), Prince of Persia (interactive demo), Trapshoot, Wheeler Dealers (DOS 3.3 conversion), Wizardry: Proving Grounds of the Mad Overload (version 2.0 01-JAN-82) [4am, A2_Canada, A-Noid]
*Measuring Economic Activity [4am, LoGo, A-Noid]
*Adventure in Time [4am, txgx42, A-Noid]
*B-24 (version 1.0), Battle of Antietam (version 1.3), Battles of Napoleon (version 1.0), Carrier Force (version 1.0), The Boy Jesus, Colonial Conquest (version 1.1), The Early Church, Early Heroes of the Bible, Fifty Mission Crush (version 1.2), Israel's Golden Years, Moses Leads His People, Paul's Missionary Journeys, Searching for a King, A Week That Changed The World [4am, yesterbits, A-Noid]
*Battalion Commander (version 1.0) [4am, yesterbits, Peter Ferrie, A-Noid]
- apple2gs_flop_orig: Time Pilot (version 1.2), Time Pilot (version 1.3), Time Pilot (version 1.4), Time Pilot (version 1.5), Time Pilot (version 1.5.A), Time Pilot (version 1.6) [Stefan Wessels, Antoine Vignau, Brutal Deluxe, A-Noid]
- bml3_cass: IG Demo [Anna Wu]
- coleco_homebrew:
*Air Battle, Bejeweled (v2001), Bunny, BUsTin-Out Volume 1, BUsTin-Out Volume 2, Le Château du Dragon, Commando Returns (demo), Double Breakout, Ghostblaster (rev. A), Quiz Wiz, Search for the Stolen Crown Jewels 1 (demo) [colecovision.dk]
*Search for the Stolen Crown Jewels 2 (demo), Search for the Stolen Crown Jewels 3 (demo v2008) [colecovision.eu]
*Osotos [Inufuto]
- famicom_flop: NESert Golfing (v1.4), NESert Golfing (v1.5) [Mike Swanson]
- ibm5150:
*FreeDOS 1.3 8086 Minimized [AkBKukU]
*FreeDOS 1.3 (Floppy-Only Edition, 3.5" 720k) [FreeDOS Project]
- ibm5150_hdd: FreeDOS 1.3 8086 Minimized [Mike Swanson]
- ibm5170: FreeDOS 1.3 (Floppy-Only Edition, 3.5" 1.44MB), FreeDOS 1.3 (Floppy-Only Edition, 5.25" 1.2MB) [FreeDOS Project]
- ibm5170_cdrom:
*FreeDOS 1.3 [FreeDOS Project]
*Duke Nukem 3D: Kill-A-Ton Collection, Quake 1.09 (Windows), Quake Mission Pack 1: Scourge of Armagon, Quake Mission Pack 2: Dissolution of Eternity, Quake Shareware 1.01, Quake Shareware 1.01 (TestDrive), Zork Nemesis: The Forbidden Lands [Mike Swanson]
EA Sports Cricket 96 (South Africa) [telanus]
- ibm5170_hdd: FreeDOS 1.3 [Mike Swanson]
- lnux4004: Debian GNU/Linux 7 (Linux uMIPS 4.4.292+) [Dmitry Grinberg, Vas Crabb]
- mac_cdrom: id Anthology [Mike Swanson]
- neogeo: GladMort (demo²) [PixelHeart]
- nes:
*NESert Golfing (beta v1.0), NESert Golfing (beta v1.1), NESert Golfing (beta v1.2), NESert Golfing (v1.3), NESert Golfing (v1.4), NESert Golfing Tournament Edition (v1.4) [Mike Swanson]
*NESert Golfing (v1.5) [rainwarrior]
- pc98:
*PC-9800 Series PC Training Disk (RX?) [Angelo Salese]
*Classic Road 3 (alt format), Mime, Mirror, Wakusei Omega no Q Ouji [Neo Kobe Collection]
- snes: sNESert Golfing [rainwarrior]
- spectrum_cass:
*3D Desert War, Altair (Athena), Altair (Athena, alt 1), Altair (Athena, alt 2), Apocalypse (Santoli), Magic Worm (mod, alt), Manic Miner + Kong (pirate), Psytraxx + Hell Fire (pirate), TasWord 2 (Microbaite), Tipster [Planeta Sinclair]
*Samurai Warrior (MCM), TasWord 2 (French), TasWord 2 (MCI) [Spectrum Computing]
- zx81_cass:
*Ant Attack, Boulder Logic, Crozxy Road, Domin8tr1s, Impact, Miner Man, Noir Shapes, One Little Ghost, Pandemic, Quack!, Rebound, Shrooms, Steps, U-Bend, Virus, ZXagon [Bob’s Stuff]
*Jogos 3 [Planeta Sinclair]
*Avalanche, Down!, Mayhem, Stairrunner [Revival Studios]
*Argolath, Bar Billards, Bigg Oil, Budget Familial, Budget Familial (alt), Chiromancie, Rigel [Spectrum Computing]
*Casse-briques + Pendu, Panique [Team Zeddy, Planeta Sinclair]

Software list items promoted to working
- pc98: 38 Man Kilo no Kokuu, Abunai Tengu Densetsu - Yomigaetta Tengu ga Yozora o Mau, Abunai Tengu Densetsu - Yomigaetta Tengu ga Yozora o Mau (alt format), Alantia (alt format), Ami - Kaze Tachinu, Anniversary - Memories of Summer Vacation - Natsuyasumi no Omoide, Art Jigsaw - Vol. 1 Super Weapons, Art Jigsaw - Vol. 2 Pretty Girls, Art Jigsaw - Vol. 3 Fantastic, Azusa 108 Jimusho, Bacta 2, Band-kun - Sound Entertainment, Beast - Injuu no Yakata, Beast III, Beast Lord II, BeatVice, Bishoujo Shashinkan - Studio Cut (2DD), Blood Seed, Brandish 2 - The Planet Buster, Brandish 2 - The Planet Buster (alt Program disk), Burai Joukan, Cal, Cal II, Card Buster (Vol 2.00), Centurion - Defender of Rome, Centurion - Defender of Rome (alt), Champions of Krynn, Cherry Bomb - Chou Ojousama Sayaka-chan Nanpa Daisakusen, Chikyuu Bouei Gun II - The Earth Self Defense Force - Far Side Moon, Chikyuu Bouei Shoujo Iko-chan - UFO Daisakusen, Choujikuu Yousai Macross - Skull Leader, Chou·Baku, Company, Crescent Moon Girl (alt format), Curse of the Azure Bonds, Curse of the Azure Bonds (alt), D'ark, Daisenryaku II - Editor Set, Daisenryaku II SP, Daisenryaku III '90 (alt format), Daisenryaku III - Great Commander (alt format), Daiva Story 7: Light of Kari Yuga, Daiva Story 7: Light of Kari Yuga (alt), Daiva Story 7: Light of Kari Yuga (alt 2), Dangerous Toys, Dare mo Shiranai... Ushinawareta Kioku no Tobira, Days in Duel (alt format), Door Door, E Tokyo Kyonyuu Story, Eisei Meijin II, Eisei Meijin III, Eiyuu Densetsu Saga, Fairie's Residence, Farce - Yuuwaku Hakusho, G Senryaku, Gai Flame, Gaias Lord, Gandhara, Gaplus (alt format), The Golem Master, Golf My Data - Hyper Golf Score Data Base, Grandslam ver.3.0, Highway Star, Hokuto no Ken, Holland-tsuma wa Denki Unagi no Yume o Miru ka?, Ichitaro ver4.0 + Hanako Ver2.0 (demo), JG Ver3.0, Jangou 1, Kids - SAP 2nd. File, Kiwame Daidougi, Kon'yamo Asamade Powerful Mahjong 2, Kyou mo Campus Hana Ranman, Lands of Lore - The Throne of Chaos (V J1.00), Liberty, Ligarued, Little Computer People, Lixus, Logical (demo), LOGiN Disk & Book Series - Manhattan Requiem - Angels Flying in the Dark, LOGiN Disk & Book Series - Ongaku Tsukuruu - LOGiN Museum Edition, Loopz, Märchen Paradise, Magic Master - Monster Maker, Magical Art, Mahjong Sports Line, Meikyuu Gakuensai - Kyuukousha no Nazo, Mole Mole, MS-DOS 3.30D (alt), Mystery House (Starcraft), N88 Disk BASIC v6.1, Nightlife, Oba no Oyako (Version X), Quest for Glory - So You Want to Be a Hero (v1.100), Relics (alt), The Return of Ishtar, Rogue, Sailor Moon CG Collection (v1.00), Solitaire Royale (alt format), Tadashiedai-kun Jr., Twilight Zone III - Nagakute Amai Yoru, WordStar (v6.0), Yuukara Wave, Zan III - Tenun Ware ni Ari [Angelo Salese, Carl]

New software list items marked not working
- apple2_cass: Wheeler Dealers [4am, A2_Canada, A-Noid]
- hikara: Hi-kara 20-song capacity user cartridge (blank) (Japan), Hi-kara PIZZA-LA [David Haywood, TeamEurope]
- pc98: Twilight [Neo Kobe Collection]
- sat_vccart: Victor Twin Operator Video CD & Photo CD (Japan, v4.000) [TeamEurope, CyberWarriorX, cafe-alpha]
- spectrum_cass: Lunar Rescue (Crystal Computing) [Spectrum Computing]
- super_tv_pc_cart: Doraemon Excite Ping-Pong [David Haywood, TeamEurope]
- supracan: Rebel Star ~ Pàn Xīng [anonymous]
- thinkpad8xx: AIX 4 [OS/2 Museum, ClawGrip]
- tvdear: Shoujo Manga Collection [TeamEurope]
- zx81_cass: 3D 3D! [Spectrum Computing]

Merged pull requests
- 12465: neogeo.xml: Added a newer GladMort demo. [PixelHeart, ArcadeShadow]
- 12469: tecmo/tecmo.cpp: Reduced literal tag usage and cleaned up code. [cam900]
- 12576: rm/rm480z.cpp, rm/rm_mq2.cpp: Emulated LINK RM-480Z computer and MQ2 floppy drive controller. [Robin Sergeant]
- 12592: cirsa/cirsa2080606.cpp: Dumped the Cirsa slot machine La Máquina del Tiempo. [jordigahan, Recreativas.org, ClawGrip]
- 12722: bus/vcs_ctrl: Added support for the Atari CX22/CX80 Trak-Ball. [as-tb-dev]
- 12751: famicom_flop.xml, nes.xml, snes.xml: Added the NESert Golfing games. [rainwarrior, Mike Swanson]
- 12770: emu/diserial.cpp: Improved stop bit handling (fixes GitHub #12762). [Colin Leroy-Mira]
- 12776: Added FreeDOS 1.3 installation media and pre-installed hard disk images to PC software lists. [Mike Swanson]
- 12786: sinclair/sprinter.cpp: Improved emulation of wait states when using the accelerator. [holub]
- 12789: Added cold attribute to common life cycle member functions for many files in src/mame. [holub]
- 12790: skeleton/dash4.cpp: Dumped firmware for the Cross Products DASH4 Debug Adapter for SuperH CPUs. [ArcadeHacker, ClawGrip]
- 12791: Dumped Modular System bootlegs of Last Duel, Power Spikes and Twin Cobra. [Museo del Recreativo, Recreativas.org, ClawGrip]
- 12793: ibm5170_cdrom.xml: Added complete dumps of the commercial and shareware releases of Quake. [Mike Swanson]
- 12796: coleco_homebrew.xml: Added fourteen working items. [colecovision.dk, colecovision.eu, Inufuto, ArcadeShadow]
- 12798: apple2_flop_orig.xml, apple2_flop_clcracked.xml, apple2_cass.xml: Added latest dumps and improved metadata. [A-Noid]
- 12804: capcom/lwings.cpp: Hooked up sound CPU reset control for Trojan and Avengers. [jotego]
- 12807: ibm5170_cdrom.xml: Added Zork Nemesis: The Forbidden Lands. [Mike Swanson]
- 12808: ibm5170_cdrom.xml: Added Duke Nukem 3D: Kill-A-Ton Collection. [Mike Swanson]
- 12813: skeleton/bullion2.cpp: Dumped Inder’s Bullion 2 slot machine. [Victor Fernandez (City Game), Recreativas.org, ClawGrip]
- 12815: hitachi/bml3.cpp: Added the Hitachi MB-S1 (not working). [Angelo Salese]
- 12816: hitachi/mbs1.cpp: Moved the Hitachi MB-S1 emulation to its own source file. [Angelo Salese]
- 12819: ibm5170_cdrom.xml: Added EA Sports Cricket 96 (South Africa). [telanus]
- 12820: supracan.xml: Added Rebel Star (not working). [anonymous, David Haywood]
- 12821: sinclair/spec_snqk.cpp: Fixed bugs in format detection and cleaned up code. [holub]
- 12822: Added cold attribute to common life cycle member functions for many files in src/devices. [holub]
- 12823: misc/esd16.cpp: Reduced literal tag use and cleaned up code. [cam900]
- 12824: apple2_flop_orig.xml, apple2_flop_clcracked.xml, apple2gs_flop_orig.xml: Added latest dumps and improved metadata. [A-Noid]
- 12829: misc/mcatadv.cpp: Clarified comment about Magical Cat Adventure sound chips. [PabloArcade]
- 12830: apple2_cass.xml: Fixed the inadvertently exchanged tape labels for Breakout / Color Graphics. [einstein95]
- 12832: thinkpad8xx.xml: Added AIX 4 (not working) and added metadata for AIX 4.1.5. [OS/2 Museum, ClawGrip]
- 12834: ibm/thinkpad600.cpp: Dumped the BIOS/firmware for the ThinkPad 600 and ThinkPad 600E. [ArcadeHacker, ClawGrip]
- 12836: skeleton/tvdear.cpp: Dumped the Takara TV Dear Multi Word Processor and one cartridge. [David Haywood, TeamEurope]
- 12838: midway/cashline.cpp: Dumped the Bally/Sente Cashline slot machine. [Vicente y Sergio de ElectronicaVyS, ClawGrip]
- 12841: pinball/inder.cpp: Dumped the ROMs from the “bonus expansion board” used by Moon Light. [jordigahan, ClawGrip]
- 12842: bus/spectrum: Added The Music Machine (sound/MIDI I/O expansion). [holub]
- 12843: ibm/thinkpad600.cpp: Added the remaining serial EEPROM for the ThinkPad 600E. [ClawGrip]
- 12844: ibm/thinkpad600.cpp: Moved the ThinkPad 600E serial EEPROM to the correct ROM definition. [ClawGrip]
- 12845: sinclair/chloe.cpp: Added external PC keyboard support; sinclair/screen_ula.cpp: Fixed attributes decoding. [holub]
- 12847: igs/igs_m027xa.cpp: Dumped the IGS027A CPU ROM for Crazy Bugs (V103JP). [buffi, Peter Wilhelmsen, XingXing, David Haywood]
- 12848: docs: Improved notes about the DirectX SDK and added a link in compiling instructions (fixed GitHub #12849). [veganaiZe]
- 12850: Added a number of TV games and cartridges. [David Haywood, TeamEurope, Peter Wilhelmsen]
- 12853: bus/spectrum/musicmachine.cpp: Confirmed port address decoding and fixed save state registration. [holub]
- 12854: skeleton/pap2.cpp: Added a skeleton driver for the Linksys PAP2 telephony adapter. [Octocontrabass]
- 12855: snk/ngp.cpp: Improved real-time clock behavior (fixes MT05279). [Wilbert Pol]
- 12856: sound/k054539.cpp: Corrected reverb RAM size and addressing. [jotego]
- 12857: misc/mirax.cpp: Reduced literal tag usage and cleaned up code. [cam900]
- 12858: zx81_cass.xml: Added 31 items (30 working). [ArcadeShadow]
- 12859: hash/nes.xml: Verified content for several NESert Golfing games. [rainwarrior, Mike Swanson]
- 12862: machine/timekpr.cpp: Suppress side effects for debugger reads; misc/multfish.cpp: Cleaned up code. [cam900]
- 12863: misc/mosaic.cpp: Suppress side effects for debugger reads and cleaned up code. [cam900]
- 12864: snk/k1ge.cpp: Implemented device_palette_interface. [Wilbert Pol]
- 12865: igs/igs_m027.cpp: Added Chaoji Dou Dizhu Jiaqiang Ban (S300CN). [XingXing, David Haywood]
- 12866: atari/asteroid.cpp: Set the watchdog timer frequency. [hackbar]
- 12868: efo/cidelsa.h: Verified clock frequencies for Cidelsa’s Destroyer and Altair. [Recreativas.org, ClawGrip]
- 12869: cpu/m68000: Renamed variables used for restarting instructions to reduce potential confusion. [Adam Billyard]
- 12870: Use qmake to query the Qt libexec directory to find the meta-object compiler tool. [Michael Cho]
- 12872: bus/a2bus/suprterminal.cpp: Initialize RAM/ROM mapping mode on start. [Roman Donchenko]
- 12873: fm77av.xml, fm7_disk.xml, dragon_cass.xml, dragon_flex.xml: Cleaned up descriptions. [ArcadeShadow]
- 12874: tvgames: Corrected some metadata and added comments. [David Haywood]
- 12875: midw8080/8080bw.cpp: Marked Jatre Specter as a licensed game rather than a bootleg (see MT08149). [David Silva]
- 12876: bus/a2bus/suprterminal.cpp: Allow RAM/ROM mapping control via C0Bx reads. [Roman Donchenko]
- 12878: sinclair/sprinter.cpp: Added support for dual joysticks. [holub]
- 12880: Use the latest GitHub CI checkout and upload-artifacts actions, and don’t fetch entire revision history. [Margen67]
- 12881: igs/igs023_video.cpp, igs/pgm.cpp, igs/igs_m027_023vid.cpp: Converted PGM video hardware to a device. [David Haywood]
- 12883: tvgames: Added ten XaviX-based TV games (two working). [David Haywood, TeamEurope, Peter Wilhelmsen]
- 12884: taito/retofinv.cpp: Added a Video Dens bootleg of Return of the Invaders. [Rubén Casaña, Isaías Hernández, ClawGrip]
- 12885: misc/mjsenpu.cpp: Cleaned up code. [cam900]
- 12887: igs/igs_m027_023vid.cpp: Fixed sound/video interrupts and interrupt source input. [XingXing]
- 12888: sega/model2.cpp: Fixed ROM locations for Desert Tank. [Tailsnic Retroworks, ClawGrip]
- 12889: ussr/bk.cpp, bus/qbus, cpu/t11: Moved BK0010 floppy drive controller to a card device, and fixed disk writes. [shattered]
- 12890: scv.xml: Improved Star Speeder ROM loading and marked it unsupported. [Wilbert Pol]
- 12894: apple/apple2e.cpp: Improved behavior of C02x soft switches to better match the hardware. [Dennis Munsie]
- 12895: igs/igs_m027_023vid.cpp: Trigger FIQ at start of vertical blanking and IRQ at end of vertical blanking. [David Haywood]
- 12896: cpu/powerpc: Fixed 64-bit floating point quiet NaN check. [toxie]
- 12897: spectrum_cass.xml: Added fourteen items (thirteen working). [Planeta Sinclair, Spectrum Computing, ArcadeShadow]
- 12899: taito/taito_f3.cpp: Added a note indicating that common TC0640FIO device should be used. [cam900]
- 12901: tvgames: Added seven TV games (two working) and re-dumped Excite Ping Pong 2. [David Haywood, TeamEurope, Peter Wilhelmsen]
- 12902: matsushita/kn5000.cpp: Dumped two more data ROMs. [Felipe Sanches]
- 12903: cpu/m68000, 3rdparty/softfloat3/bochs_ext: Implemented FETOX, FETOXM1, FTWOTOX and FTENTOX instructios. [Minsu Kwon]
- 12906: debugger/debuggdbstub.cpp: Added support for the MC68030 CPU (identical to MC68020). [Minsu Kwon]
- 12909: namco/namcos23.cpp: Significantly improved Namco System 23 graphics and functionality. [Ryan Holtz]
Télécharger MAME v0.271 (64-bit)
Site Officiel de MAME
 
 nemulator v4.5 
Mercredi 30/10/24 à 16:56 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Il s'attaque maintenant à l'arcade, même si ça reste limité pour l'instant à Pac-Man et Ms. Pac-Man:
Added support for Game Boy Color and Pac-Man/Ms. Pac-Man Arcade emulation.
- For Pac-Man/Ms. Pac-Man, supported rom sets* should be placed in c:\roms\arcade**, e.g., c:\roms\arcade\pacman (* pacman, mspacman, mspacmab, mspacmnf, ** or path configured in nemulator.ini arcade.rom_path)
- Code optimization, cleanup, and various bug fixes
- NES: CPU fixes for Ironsword and Cobra Triangle
- NES: MMC3 fix for Wario's Woods
- Switched to WASAPI audio library
Télécharger nemulator v4.5
Site Officiel de nemulator
 
 DSP v0.23 
Lundi 28/10/24 à 16:01 par Firebrand
Cet émulateur multi-systèmes a été mis à jour avec une version stable. Les améliorations sont les suivantes:
General
- Video
*Fixed video freeze in Delphi 12
*Added general video reset
*Enhanced a bit full screen mode
- DIPs switches engine
*Still migrating DIPs to new data structure
- Sound
*Seibu Sound:
.Enhanced IRQs functions, uses new Z80 IRQ M0 functions
.General cleaning
- CPUs
*MB88xx
.Added serial functions
.Fixed opcode $20
.Added opcode $2d
*NEC v20-v30
.Fixed prefetch
.Rewrited IRQ/NMI functions
.Fixed BITOP opcodes
*Z80
.Rewrited IRQ M0 and M2 callback functions
.New function to call IRQ with vector (removed im0 variable)
.Converted daisy chain functions to new IRQ M2 functions
- Devices
*SEGA 315-5195: added open bus function

Coleco
- Fixed support for cartridges up to 512Kb (Wizard of Wor)

Outrun
- Fixed end of sprite mark, fixes sprites left on screen
- Added clean memory when reset

Raiden
- Fixed sprites
- Fixed sound memory decryption, sound works now

Sega System 16A
- Fixed end of sprite mark, fixes sprites left on screen

Sega System 16B
- Fixed end of sprite mark, fixes sprites left on screen
- Added FD1089 functions
- Added IO and open bus functions
- Added clean memory when reset
- Riot City: added driver with sound
- SDI: added driver with sound
- Cotton: added driver with sound
Télécharger DSP v0.23 (32-bit) (Windows)
Télécharger DSP v0.23 (64-bit) (Linux)
Site Officiel de DSP
 
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