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 MESSUI v0.183 
Mercredi 22/02/17 à 13:05 par Firebrand
Les joueurs ne s'intéressant qu'à l'émulation des machines domestiques dans MAME seront servis avec cette version de MESSUI incluant toutes les nouveautés de MAME v0.183 relatives à ces machines.
Télécharger MESSUI v0.183 (32-bit)
Télécharger MESSUI v0.183 (64-bit)
Site Officiel de MESSUI
 
 MedGui Reborn Stable v0.075b 
Mardi 21/02/17 à 13:29 par Firebrand
Ce frontend pour Mednafen a été mis à jour. Les améliorations sont les suivantes:
- Added a control to manage error connection on FTP
- Autorecognize path of rom in MedClient if specified on MedGui Reborn Rompath1/2 section
- Added Mednafen version on MedClient grid
- Added a control to verify Mednafen version before start a netplay session to prevent version mismatch
Télécharger MedGui Reborn Stable v0.075b
Site Officiel de MedGui Reborn Stable
 
 Romulus v0.034 
Lundi 20/02/17 à 12:14 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- FIXED Reading 7z files information compressed by t7z and probably other compressors. Thanks to 0.
- FIXED XML Importation when has no description for information for sets.
- IMPROVED XML Importation compatibility. Now SMW-Hacks dats can be imported.
- IMPROVED Importation compatibility for DATs without "NAME" OR "DESCRIPTION" information like snesmusic.org old DATs.
Télécharger Romulus v0.034
Site Officiel de Romulus
 
 Mednaffe v0.8.5 
Mardi 14/02/17 à 14:46 par Firebrand
Ce frontend pour Mednafen a été mis à jour. Les améliorations sont les suivantes:
- Check properly version of mednafen emulator (It fails when used spanish locale on Linux).
- Fixed Saturn bios setup.
- Add expansion cart option for Saturn.
Télécharger Mednaffe v0.8.5 (Windows)
Télécharger Mednaffe v0.8.5 (Linux)
Site Officiel de Mednaffe
 
 MedGui Reborn Stable v0.075a 
Dimanche 12/02/17 à 12:21 par Firebrand
Une nouvelle version de ce frontend pour Mednafen a été publié. Voici la liste des nouveautés:
- Added a timer to auto refresh list of connected user
- Fixed any bug
- Added a popup at startup gui that invite user to close any opened Mednafen session before open the gui
Télécharger MedGui Reborn Stable v0.075a
Site Officiel de MedGui Reborn Stable
 
 RomVault v2.6.2 
Vendredi 10/02/17 à 12:58 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Voici les nouveautés::
- There was an error in my 2.6 releases of RomVault that stopped it working using Linux (Mono), so here is RomVault (2.6.2) which should work again in Linux.
- This version also contains Delta Filter for 7z files, fixing decompression on .wav files.
Télécharger RomVault v2.6.2
Site Officiel de RomVault
 
 MedGui Reborn Stable v0.075 
Jeudi 09/02/17 à 13:11 par Firebrand
Une vague de nouvelles versions pour ce frontend dédié à Mednafen a déferlée rapidement. Voici ce que chacune d'elle a apporté:
v0.075:
- Added NetPlay finder (MedClient)
- Added snes_faust.input.sport1/2.multitap parameter from mednafen 0.9.42

v0.074c:
- Fixed problems with any parameters on snes_faust module
- Added missing cpu overclock parameter on pce_fast module
- Added Gamekey option on Netplay session (tnx Scall for suggestion)
- Added NoDesync profile for pce_fast module (tnx Scall for provide file)

v0.074b:
- Corrected Nick change on UCI (modified the original dll to correct a bug)
- Now you can pass all RAW command on UCI (not LIST command)
- Added scroll text for Game Name
- Another fix to recursive scan
- Fixed a problem to Mednafen version detection on pc with lower cpu
Télécharger MedGui Reborn Stable v0.075
Site Officiel de MedGui Reborn Stable
 
 Mednafen v0.9.42 
Mercredi 08/02/17 à 12:58 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- SS: Ignore lower bit of VDP1 sprite draw command texture base address when drawing using color mode 5, per tests on a SS; fixes some of the graphical glitches in "All-Star Baseball 97".
- SS: Ignore writes to VDP1 registers via SCU DMA under certain conditions to approximate what happens on a SS; fixes hang in "GunBlaze-S".
- SS: Fixed handling of RSTCSR WOVF clearing, per tests on a SS. Also changed the semantics of RSTCSRM a bit to simplify things, might want to change WTCSRM, FTCSRM, etc. semantics too in the future for consistency...
- SS: Fixed handling of WTCSR OVF clearing, per tests on a SS.
- Updated tremor to revision 19427.
- Updated libogg to version 1.3.2.
- Fixed a bug that caused a crash if the user tried to select(via CTRL+SHIFT+[n]) a device on a non-existent virtual input port.
- SNES-Faust: Added multitap support.
- SS: Fixed a bug in the handling of M68K level 7 interrupts; fixes missing sound in "Arcade's Greatest Hits".
- SS: Suspend VDP1 command processing while an SCU DMA from SDRAM to VDP1 VRAM is active, to approximate how a SS behaves. Fixes FMV tearing in "Johnny Bazookatone", and fubared graphics in "Virtua Cop" and "Virtua Cop 2".
- SS: Fixed handling of clearing FTCSR bits, per tests on a SS.
- SS: Improved instruction timing(though still far from perfect); fixes speed problems in "Pocket Fighter", reduces the size of the flickering area in "Lunar"'s FMV, and fixes the crash that occurs immediately after gameplay starts in "Virtua Fighter" and "Virtua Fighter Remix".
- NES: Added support for iNES mapper 190.
- SS: Clear SCU internal pending interrupt bit upon the SCU's acceptance of the IRQ to send to the SH-2, instead of when the SH-2 fetches the vector, per tests on a SS.
Télécharger Mednafen v0.9.42 (32-bit)
Télécharger Mednafen v0.9.42 (64-bit)
Site Officiel de Mednafen
 
 Messinfo.dat v10.23 (MAME/MESS v0.182) 
Mercredi 01/02/17 à 13:47 par Firebrand
Ce fichier informatif poru les jeux non arcade de MAME a été mis à jour. Voici les informations ajoutées:
- 10.23 30/01/2017: Aligned files to 0.182 version. Updated: 'sourcechanges.txt', 'changelog.txt' and 'alltimesMESS.txt'.
- 10.22 15/01/2017: Added all Devices entries (but missing the versions in which they were added).
Télécharger Messinfo.dat v10.23 (MAME/MESS v0.182)
Site Officiel de Messinfo.dat
 
 RomVault v2.6.1 
Mardi 31/01/17 à 13:22 par Firebrand
Un correctif a rapidement été publié pour ce gestionnaire de ROMs dont la dernière version comportait un problème. Voici de quoi il s'agit:
- Turns out there was a error in my 7z code when working with non-compressed files inside of 7z files, this is now fixed and here is the quick update.
Télécharger RomVault v2.6.1
Site Officiel de RomVault
 
 Romulus v0.033 
Mardi 31/01/17 à 13:17 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- ADDED In settings an option to apply registry fix to detect mapped drives at elevated applications as Romulus.
- ADDED To XML dats new param at "< HEADER>".The new "< HEADERFILE>" node contains filename of needed header for the profile. This param don´t take effect in other rom mamangers.
- ADDED Saving current header xml file when creating XML dats from Database and fixdats.
- FIXED Problems detecting inside Zip files with especial attributes.
- FIXED Problems with inverted CRCs and correct CRCs in same profile. Rebuilding correct CRC when inverted CRC exists in same place.
- FIXED Detecting ROMs scan or rebuild hidden files or folders. Thanks to Agus.
- FIXED Detecting folders inside compressed files when profile has single folders information. Thanks to Agus.
- FIXED Reading and creating baddumps when MD5 and/or SHA-1 checksums are filled with zeroes.
- FIXED Zero bytes creation baddumps when MD5 and/or SHA-1 checksums are filled with information.
- FIXED Problems displaying master games list end at Offlinelist profiles with filters.
- FIXED Open URLs in Richedits using OS default web browser when in settings is enabled the option to do it.
- FIXED Visuals non rectangle hints on Windows 8 and laters.
- FIXED Taskbar preview size problems for Windows 7 and laters.
- CHANGED Importation security code to prevent files information with final backslash when really has checksums converting it to files and not folders. Thanks to Agus.
Télécharger Romulus v0.033
Site Officiel de Romulus
 
 RomVault v2.6.0 
Dimanche 29/01/17 à 13:21 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- RomVault now has the ability to read .7z files in the ToSort directory, I have spent a lot of effort writing a .7z reader in C# to get this working. I have looked around the web, and belive I have now coded into RV the most complete C# only .7z reader that exists, there are others that are close but none that I have found are as complete as I now have coded up for RV. (I guess I should release this .7z C# library as others would probably find it usefull.)
- Also I have reworked the mame listxml dat reader to make it work correctly again, please let me know how it goes, and if you find it usefull Click my donate button.
- So just to be clear, RV still stores its files in the RomRoot directory as .Zip files, so if you wanted to convert you .7z library for MAME into a .Zip library simply put you .7z files into ToSort, then scan and fix, and your files will be converted over to trrntzip .zip files in RomRoot.
- I have compiled this release using .NET 4.5.2, so please be sure you have that available on your machine.
Télécharger RomVault v2.6.0
Site Officiel de RomVault
 
 MESSUI v0.182 
Mercredi 25/01/17 à 14:18 par Firebrand
Cette version de MAMEUI ne supportant que les machines domestiques a été mis à jour avec les sources de MAME v0.182.
Télécharger MESSUI v0.182 (32-bit)
Télécharger MESSUI v0.182 (64-bit)
Site Officiel de MESSUI
 
 MedGui Reborn Stable v0.074a 
Lundi 23/01/17 à 13:21 par Firebrand
Une nouvelle mise à jour de ce frontend pour Medanfen a rapidement été publiée avec des correctifs. Voici les changements apportés:
- Fixed bios control on selection
- Autodetect of bios file and check if they are compatible with Mednafen
- Fixed "Transparency of otherwise-opaque mask areas" control value from -2/2 to 0/1
- Removed "psx.input.analog_mode_ct" value from NoDesync psx file
Télécharger MedGui Reborn Stable v0.074a
Site Officiel de MedGui Reborn Stable
 
 Mednaffe v0.8.4 
Dimanche 22/01/17 à 13:07 par Firebrand
Une nouvelle version de ce frontend pour Mednafen a été publiée. Elle s'adapte à la dernière mouture de l'émulateur disponible:
- Added support for new settings added by mednafen 0.9.41 (Obviously, it needs this version or higher to work).
Télécharger Mednaffe v0.8.4
Site Officiel de Mednaffe
 
 Mednafen v0.9.41 
Dimanche 22/01/17 à 13:02 par Firebrand
Cet émulateur multi-systèmes pour Windows a été mis à jour. Les améliorations sont les suivantes:
- SS: Implemented disc change IRQ on disc eject.
- Replaced usage of trio_snprintf() to a fixed-size buffer for path construction in general.cpp with manual concatenation of std::string strings.
- Use _beginthreadex() instead of CreateThread() on Windows, to avoid a small memory leak.
- Now explicitly use 64-bit walltime functions on 32-bit Windows builds.
- PCE, PCE_FAST: Added a missing sound emulation variable to save states.
- SNES: Added setting "snes.h_blend", default value of "0", that when set to "1" will enable a horizontal blend/blur filter.
- PCE: Improved SuperGrafx window handling in 10MHz dot clock modes.
- GBA: Modified RTC emulation to not use standard C library walltime functions during emulation.
- Wrapped various time functions, and dropped the dependencies on SDL time functions, in Time.cpp/Time.h.
- WonderSwan: Fixed off-by-1 bugs in window coordinate evaluation, per tip from trap15.
- WonderSwan: Fixed copyright notice headers to not allow distribution under versions of the GPL other than version 2(an oversight from back when the Cygne code was added to Mednafen).
- WonderSwan: Applied sound and DMA emulation fixes from trap15; fixes rain sound effect in "Star Hearts". The changes did necessitate lowering the overall WonderSwan sound emulation volume a bit to prevent excessive clipping, however.
- SS: Fixed a logic error in the VDP2 rendering code; fixes battle scenes in "Grandia".
- SS: Removed a few bad entries in the internal region-correction database that were breaking the Korean releases of some games.
- PCE, PCE_FAST: Added support for auto-enabling SuperGrafx emulation with CDs when a mode 1 data track has the 16-byte magic
- "4D 65 64 6E 61 66 65 6E 74 AB 90 19 42 62 7D E6" at offset 0x86A(assuming 2048 bytes per sector), for homebrew and translations.
- SS: Added emulation of the SCSP 18-bit DAC enable bit; fixes low volume problem in "Daytona USA".
- SS: Fixed some bugs that broke emulation on big-endian platforms.
- Fixed an off-by-1 memory corruption bug in the debugger's memory editor relative bytestring search code.
- VB: Finally commented out some debug printf()s.
- Cleaned up code that passes video data from the game thread to the main thread, and replaced some volatile usage with atomics.
- Fixed a large memory leak that occurred when saving screenshots with SHIFT+F9.
- VB: Fixed a regression introduced in 0.9.39.2 that caused transient sound/note distortion on save state load.
- Moved TCP/IP networking code into the core of Mednafen, and added support for non-blocking connects, so the Saturn emulation module can eventually use it for modem emulation.
- Modified configure script to (hopefully) compile in the Saturn emulation module when building for PPC64 and AArch64 architectures(in addition to x86_64).
- Allow emulated digital button mappings to be used in AND mode(like command keys configured with SHIFT+F2) if the user manually prefixes the "/&&\ " magic string to the mapping setting string in the configuration file. Can be useful with emulated switches and mode toggle buttons, but the in-emulator input configuration process will need to be revamped before enabling this mode for a mapping can be done in a sane and more user-friendly manner.
- Rewrote round_up_pow2() in math_ops.h to use MDFN_log2, which in turn uses MDFN_lzcount*(), since the major CPUs that Mednafen is going to run on should have dedicated instructions to (at least indirectly) count leading zeroes. Also changed the semantics to return 0 on overflow instead of 1.
- SS: Now use leading-zero counting function from math_ops.h in the VDP2 rendering code, instead of using inline assembly.
- Reorganized the leading/trailing bit counting functions in math_ops.h, added 32-bit and 64-bit trailing-bit counting functions, and added faster variants where passing a 0 results in an undefined result.
- Print out the game key used after a connection is established with netplay, when the game key is not empty.
- SMS: Added settings "sms.slstart", "sms.slend", "sms.slstartp", and "sms.slendp".
- Added some checks to help prevent a black screen when the scanlines effect is enabled via a .scanlines setting and the effective Y scale is too small(by forcing negative-value behavior in the case of interlaced video, or temporarily disabling the effect otherwise).
- PSX: The functionality controlled by the "psx.input.analog_mode_ct" setting no longer interferes with netplay.
- PSX: Added "psx.input.analog_mode_ct.compare" setting to control the combination of buttons used when the functionality controlled by the "psx.input.analog_mode_ct" setting is enabled.
- Modified build system to use $(localedir) instead of $(datadir)/locale for LOCALEDIR define.
- Updated miniLZO to version 2.09.
- SS: Added setting "ss.h_blend", default value of "0", that when set to "1" will enable a horizontal blend/blur filter(with a much noticeable effect on the
- Saturn video modes with a higher horizontal resolution).
- SS: Added setting "ss.h_overscan", default value of "1", to allow the user to show less of the screen on the left and right sides by setting it to "0".
- SS: Added setting "ss.correct_aspect", default value of "1", to allow the user to disable aspect ratio correction(not recommended, but whatever~).
- Added simple TV CRT-approximating OpenGL shader, "goat".
- Renamed settings "*.pixshader" to "*.shader".
- Check for and use -no-pie instead of just -nopie in the configure script, to fix build failures on at least one platform.
- Fixed half-source-pixel image offset bug in the "autoip", "ipxnoty", and "ipynotx" pixel shaders.
- Fixed altivec.h header detection regression in 0.9.39.
- Fixed a bug that caused input movie recording to produce broken recordings when done during netplay with an emulation module that uses mid-frame sync functionality.
Télécharger Mednafen v0.9.41 (32-bit)
Télécharger Mednafen v0.9.41 (64-bit)
Site Officiel de Mednafen
 
 MedGui Reborn Stable v0.074 
Samedi 21/01/17 à 11:23 par Firebrand
Ce frontend pour mednafen a été mis à jour. Les améliorations sont les suivantes:
- Now MedGui provide to auto-download all essentials file to operate (internet connection is required)
- If Mednafen is not detected you can directly download last version of it from Mednafen official page
- Corrected various bug encountered during debug
- Other fix to UCI irc
- Solved a crash when a user input "localhost" on netplay list server
- Added a internal web browser (it's not enabled by default) called Med Browser based on ie, not support by default javascript
- Now Mednafen version will be verified at every MedguiR start or when you change the Mednafen path
- Autodetect all new options from next release of Mednafen
- Added a function to detect last Mednafen version available and added a option to download it
- Added right mouse click on a picture (boxart, title or snap) to delete it
- Fixed a bug when a game database is not recognized
- Fixed a bug when iso selector closed (double popup window)
- Correct how to recursive scan perform the work (now the scan is more reactive and should generate fewer errors)
- Improve the rom scan time
Télécharger MedGui Reborn Stable v0.074
Site Officiel de MedGui Reborn Stable
 
 Messinfo.dat v10.21 (MAME/MESS v0.181) 
Jeudi 05/01/17 à 12:02 par Firebrand
Une nouvelle version de ce fichier informatif pour les machines domestiques de MAME a été publiée. Voici les modifications apportées:
- 10.21 04/01/2017: Aligned files to 0.181 version. Updated: 'sourcechanges.txt', 'changelog.txt' and 'alltimesMESS.txt'.
Télécharger Messinfo.dat v10.21 (MAME/MESS v0.181)
Site Officiel de Messinfo.dat
 
 MESSUI v0.181 
Lundi 02/01/17 à 12:51 par Firebrand
Cette version allégée de MAMEUI ne possédant que les machines domestiques a été mise à jour avec les sources de MAME v0.181.
Télécharger MESSUI v0.181 (32-bit)
Télécharger MESSUI v0.181 (64-bit)
Site Officiel de MESSUI
 
 EmuCon v2.7.4 
Vendredi 30/12/16 à 13:28 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
A little update to allow .cue files be added to the games list. Also, the image entry names in sysimagefolders.ini have slightly changed to be the same as MAME's ui.ini. Emu Con will try to update your file without loosing data, but I advise you to make a backup of that file before using this new build.

Changed
- Moved disc metadata file extensions from the EmuCon's internal list to "ignore_extensions.txt" so you can add .cue files in the games list
- You are allowed to add zipped disc images (CD/DVD/LD...) as games when creating games lists. Note that Emucon will NOT unzip files before loading games in emulators!!! This is a job for the emulator...
- Renamed image categories entries in "sysimagefolders.ini" to be the same as MAME entries: "titles_directory", "snapshot_directory", "covers_directory" ... EmuCon will attempt to update the file without loosing your selected images folders, but I recommend you backup this file before using this frontend version
Télécharger EmuCon v2.7.4
Site Officiel de EmuCon
 
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