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 GameEx et GameEx Arcade Edition v15.32 
Mercredi 20/06/18 à 12:57 par Firebrand
Ces 2 frontends ont à nouveau été mis à jour sans release notes ni changement de version. Probablement des corrections mineures.
Télécharger GameEx v15.32
Télécharger GameEx Arcade Edition v15.32
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v15.32 
Samedi 09/06/18 à 14:09 par Firebrand
Ces deux frontends multi-systèmes ont été mis à jour mais aucune information sur les nouveautés n'a été donnée.
Télécharger GameEx v15.32
Télécharger GameEx Arcade Edition v15.32
Site Officiel de GameEx
 
 GameEx et GameEx Arcade Edition v15.31 
Lundi 04/06/18 à 13:24 par Firebrand
Encore une nouvelle version pour ces frontends multi-systèmes, mais aucune information n'a été donnée sur les modifications apportées.
Télécharger GameEx v15.31
Télécharger GameEx Arcade Edition v15.31
Site Officiel de GameEx
 
 Messinfo.dat v0.198 (11.10) 
Dimanche 03/06/18 à 13:41 par Firebrand
La sortie de ce nouveau fichier additionnel termine la série de mises à jour initiée par AntoPISA pour MAME v0.198. Cette version intègre les nouveaux systèmes émulés par MAME v0.198:
- 11.10 02/06/2018: Aligned files to 0.198 version.
Télécharger Messinfo.dat v0.198 (11.10)
Site Officiel de Messinfo.dat
 
 Ootake v2.90 
Samedi 02/06/18 à 14:08 par Firebrand
Une nouvelle version de cet émulateur PC-Engine a été publiée. Voici la liste des nouveautés:
- When "R-TYPE Complete CD" is started, press [RUN] button for a long time(until irem's logo appears), and the mode to automatically skip the demo scene will be set.
*If you normally press [RUN] button, it will start up normally. If you want to completely cut off this function, please uncheck "Setting-> Improve-> Auto Skip Demo [start keep RUN] (R-TYPE Complete CD)" menu.
- From Ootake v2.88, the bug of processing "Backup RAM (Ten no Koe 2) file was formatted to save only the required 2KB" was fixed.
*The timing of saving the "bram file" is the moment when either "Close Ootake", "Open other games","Save State" was done.
*Even with the above timing, if the contents to be saved are exactly the same as the last time (eg in RPG does not have equipment or experience value update at all), the bram file will not be updated. In that case, if you want to be able to load the "bram file (2047 bytes) saved with Ootake v2.88 & v2.89" in Mednafen, please add 1 byte (value 0) at the end with binary editor etc and save it as "2048 bytes". I'm sorry for troubling you.
- Improved processing of inputting the game pad. Even with low power PC, I think that several games ("Power Drift", "Space Harrier" etc.) have come to work comfortably.
- Additionally, a detailed part has been improved and corrected.
Télécharger Ootake v2.90
Site Officiel de Ootake
 
 GameEx Arcade Edition v15.30 
Vendredi 01/06/18 à 12:45 par Firebrand
Pas de changement de numéro de version, pas de changelog, mais tout de même indiqué comme ayant été mis à jour. Probablement des correctifs mineurs pour ce frontend se rapprochant du look d'Hyperspin.
Télécharger GameEx Arcade Edition v15.30
Site Officiel de GameEx Arcade Edition
 
 Emu Loader v8.6 (version complète) 
Jeudi 31/05/18 à 11:43 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
The night mode is coming along nicely. It's still in WIP state though.
No more support for low screen resolutions. The minimum resolution required was bumped to 1024x768 and/or 1280x720.
Many drawing bugs were fixed in this build while implementing the night mode. I found horrenduous amounts of components painting weirdness that only show up if you use the dark theme.
A new category filter Board Game was added to Arcade Miscellaneous Filters. File catver.ini required.
Not much else has been done for this release. Most changes were done internally, not apparent to the end-user.

Fixed
- Several drawing bugs in games lists, top bars and icons
- Top bar lower gradient color was silver instead of white in "Delete/Rename Game Snapshot"
- Empty space in multi-floppy games list panel if games of different systems are selected in main games list ("Load Multi Floppy Disks Game" screen)
- Set default font was not working in "Game Font Settings" (games popup menu)
- Arcade game font was not set correctly on several screens if game status is tagged "found with missing ROMs" and game driver is tagged "preliminary"
- Main games list not focused after exiting "Favorites Manager"
- Main games list not focused after exiting "Last Played Games (MRU)"

Changed
- Minimum required resolution bumped to 1024x768 / 1280x720; plus, dialogs and screens will no longer auto-resize to fit in lower resolutions
- Changes and fixes to Mustangpeak's "EasyListView" component (EasyListView.pas)
*it was drawing "State Images" in normal mode when TEasyItem is ghosted and/or not enabled; TEasyViewItem.PaintImage() function
*icon top border was not properly set if cell size if larger than icon size; "large icons view" only
.to fix this I added a new "IconViewAdjustIconTopBorder" property in "TEasyPaintInfoBasic" class, used in TEasyViewIconItem.ItemRectArray() procedure
- Improvements to my "TPanelEx" component
*added a "Inner Border Color" property for a cool neon effect, and a property to enable/disable it
*added a "Enable Custom Border" property to create a dual color border in the "non-client area"
.border colors are customizable
.no more drawing borders over the client area, covering 2 pixels at all sides of the panel!
.it cannot be used with "Border Style" and/or "Bevel Kind" properties
."Frames" property is still available but it paints in the client area
*fixed paint flickering when enable/disable frames and/or borders
*code clean up ("Border Style" and "Bevel" properties will eventually be removed from the component)
- Improved my custom TGroupBox component, added "Dual Color" border style for a cool neon effect (see "Delete Games Files" screen in night mode)
- Interface changes to "Console/Computer Emulators Setup" and "Console/Computer Games Folders Settings"
*default system icons size is now 68x68 (resolution 1280x800 and higher)
*48x48 icons are used for 1280x720 / 1024x768 resolutions
*left some room in systems panel for the future (just in case)
*additional tweaks
- Minor tweaks to "Game Details" screen
- Interface changes to several screens
*48x48 game icon replaced by 68x68 size (top bar)
*16x16 system / media type icon replaced by 24x24 size (top bar)
*increased game title font size from 8 to 10 (top bar)
*increased game name+extra info font size from 7 to 8 for easier reading (top bar)
*removed ListView border (Windows theme forced painting), replaced by a custom panel with dual colors so night mode can be applied
*additional tweaks

Removed
- Full screen mode is gone. It's an ugly hack, it causes the dreadful "out of focus" bug at startup and it doesn't work correctly under Windows 10

Added
- Updates to "Night Mode"
*Setting "Enable Night Mode" added to main menu for easy access; you can still change it in the message box
*added support for several screens
*added support for images tool bar buttons
*added support for images panel border color
*coded some functions to change colors with ease: panels, labels, check boxes, radio groups, group boxes, forms
*the following controls are incompatible with dark themes, due to Windows theme forced painting or zero customization properties: edit box, combo box, button, main menu, popup menu, tool bar button text
*additional tweaks to avoid flickering, highly noticeable in night mode
- New "Board Game" catver.ini filter added to "Arcade Miscellaneous Filter" (below "Mechanical" filter)
- New screen with 128x128 monster icons for "Arcade Files Versions" if screen resolution is 1024x768 and up (main menu "View")
- Interface changes to "Arcade Emulators Setup" and "View Arcade ROMs Folders" screens
*added monster 128x128 icons to systems list
*use checkbox "Large Icons" in bottom bar to enable the big system icons (disabled by default)
*additional tweaks
Télécharger Emu Loader v8.6 (version complète)
Site Officiel de Emu Loader
 
 MESS v0.198 
Mercredi 30/05/18 à 13:50 par Firebrand
Ce build de MAME spécialisé dans les machines non arcade a lui aussi été mis à jour. Sachez que MESSUI n'est plus publié mais l'auteur donne les instructions pour transformer MAMEUI en MESSUI:
- copy mess.ini to mame.ini
- copy ini\mess.ini to ini\mame.ini
- copy MESS_g.ini to MAME_g.ini
- copy messui.ini to mameui.ini
- Start MAMEUI, click on View, Custom Filters, tick Arcade, click OK. Now it will be the same as MESSUI was.
Télécharger MESS v0.198 (32-bit)
Télécharger MESS v0.198 (64-bit)
Site Officiel de MESS
 
 GameEx et GameEx Arcade Edition v15.30 
Mardi 29/05/18 à 12:58 par Firebrand
Une nouvelle version de ces frontends a été publiée. Et pour une fois, on sait ce qui a été modifié!
- Create snaps and video screen recording has been rewritten. Video capture now records in mp4 format and external driver and software capture methods are supported. There is a new section in the setup wizard for video recording. Geforce experience has been tested to be working. It is also much more responsive to cancelling the process and ffmpeg.exe is required to use this feature now.
- Creating video snaps is no longer a registered version feature.
- GameEx arcade edition now has an optional 64 bit version as part of the installer. Note: Some plugins may still require the 32 bit version.
- Several input issues were fixed
Télécharger GameEx v15.30
Télécharger GameEx Arcade Edition v15.30
Site Officiel de GameEx
 
 QuickPlay v4.6.2 
Mercredi 23/05/18 à 11:44 par Firebrand
Une nouvelle version de ce frontend multi-systèmes a été publiée. Voici les changements apportés:
- update multiloader for dt 10.8
- mednafen config file name
Télécharger QuickPlay v4.6.2
Site Officiel de QuickPlay
 
 MedGui Reborn Stable v0.097 
Lundi 21/05/18 à 12:50 par Firebrand
Ce frontend dédié à Mednafen a été mis à jour. Voici les changements apportés:
- Fixed a bug for not saved faust and fast setting on win XP
- Others bugfix (I've lost track of)
Télécharger MedGui Reborn Stable v0.097
Site Officiel de MedGui Reborn Stable
 
 GameEx et GameEx Arcade Edition v15.27 
Samedi 19/05/18 à 14:34 par Firebrand
Aucun changement de numéro de version, pas de notes de publication... difficile de dire ce qui a changé dans cette version de GameEx dont le site officiel note toutefois une mise à jour. C'est la deuxième fois que cela arrive. Les changements sont probablement mineurs, mais à vous de tester!
Télécharger GameEx v15.27
Site Officiel de GameEx
 
 Ootake v2.89 
Vendredi 18/05/18 à 14:03 par Firebrand
Cet émulateur PC-Engine a été mis à jour. Les améliorations sont les suivantes:
- Fixed a bug that the display-lag countermeasure implemented in v2.88 was not working in many PC environments of Windows 8/10/Aero.
*In the case of operation on Win8/10 or Aero, Windows automatically performs V-Sync processing. therefore, 1 frame delay buffer is included. So, compared to WinXP or non-Aero Vista/7, one frame delays appears absolutely. Still, compared to Ootake2.87 or earlier, I succeeded in shortening the delay of about 1 to 2 frames.
*With the most excellent Win7(non-Aero setting), it is about 1 frame lag compared to the real PC Engine. It is the result I measured by connecting to the same liquid crystal display(about 1 frame lag).
*A common low-cost PC game pad (you need to press the four-way key deeply) has "physical delay on its game pad itself". Please use an easy to operate game pad like a consumer game machine. Examine the net information and you will find a good game pad. Incidentally, controller of PS4(sony) can also be used with Ootake.
- In "Space Harrier", "Power Drift", HES files etc, (a game with many reference times of controller), fixed a bug that the operation was extremely heavy (occurred in v2.88, processing was heavier when XInput compatible game pad was disconnected).
- When "3-Button Pad" is connected, hold down the "Function Button" and press the [IIIr] button, you can start another game from the recent history. You can also shoot screenshots with the [IIIs] button while holding down the "Function Button". ("Function Buttons + RUN or SELECT" can also be used as before)
- When "6-Button Pad" is connected, hold down the "Function Button" and press the [III] button, you can start another game from the recent history. You can also shoot screenshots with the [IV] button while holding down the "Function Button". ("Function Buttons + RUN or SELECT" can also be used as before)
- Additionally, a detailed part has been improved and corrected.
Télécharger Ootake v2.89
Site Officiel de Ootake
 
 Emu Loader v8.5.7 (mise à jour) 
Mardi 08/05/18 à 12:47 par Firebrand
Une nouvelle mise à jour a été publiée pour ce frontend multi-systèmes. Voiciles nouveautés:
Seduced by the dark side, Emu Loader was. Yes, hmmm.
More dark themed stuff. Messages box succumbed to the darkness... but it can be turned back to the good side with the unticking of a checkbox.
Additional tweaks to Neo-Geo MVS (run multiple Neo-Geo games). Plus, more bug fixes.

Fixed
- Severe memory leaks after closing the clean install dialog (1 thousand memory blocks), caused by two TStringList vars
- All selected Neo-Geo MSV games are listed in "Run Game Confirmation Dialog" if you select a Neo-Geo machine with less cart slots

Changed
- Remade some console/computer system icons so they can be properly used with dark backgrounds

Added
- Dark themed message box... lights out!
*just tick the new "Night Mode" checkbox in the dialog's lower left corner
*since the RichEdit text colors cannot be changed "on-the-fly", it will only take effect next time the dialog appears
- "Multi-slot Machine" text added to show the selected "Neo-Geo MVS" machine before listing the games ("Run Game Configirmation Dialog")
Télécharger Emu Loader v8.5.7 (mise à jour)
Site Officiel de Emu Loader
 
 Fin du temps d'attente pour le téléchargement des ROMs 
Lundi 07/05/18 à 09:58 par Dinofly
Lorsque nous avons lancé Planet Emulation, les formules d'hébergements de sites web étaient limitées en termes de traffic autorisé; c'est pourquoi nous avions mis en place une limite au nombre de téléchargements de ROMs par utilisateur, basée sur la taille des fichiers. Aujourd'hui nous estimons que cette limite n'a plus lieu d'être, et nous l'avons donc supprimée.
Vous pouvez donc désormais télécharger sans limite, en espérant que vous resterez raisonnables !
 
 RetroArch v1.7.3 
Samedi 05/05/18 à 13:03 par Firebrand
Cette nouvelle version de RetroArch met surtout en avant une nouvelle interface. Comme toujours, les release notes très explicatives et richement illustrées sont disponibles sur le site officiel. En attendant, voici le résumé des changements:
- AUDIO: Audio mixer supports FLAC/MP3 file types now!
- COMMON: Fixed bug ‘crashing in cores that don’t range check retro_set_controller_type’. Some people were having crashes when device is set to RETRO_DEVICE_NONE and the cores don’t check the number of ports, in VBAM’s case it was overflowing and crashing. QuickNES was crashing too.
- COMMON: Fixed buffer overflow in url encoding (affecting MSVC2010/2013).
- COMMON: (QuickMenu) Added Configuration Override submenu.
- HID: Merge new HID subsystem.
- HID: Fix WaveBird support for the Wii U GCA.
- HID/OSX: Fix regression with IODHIDManager – gamepads which are connected later would not be autoconfigured.
- LOCALIZATION: Update Italian translation.
- LOCALIZATION: Update Japanese translation.
- LOCALIZATION: Update Portuguese translation.
- MENU: New WIMP Qt GUI!
- MENU: Audio mixer now works in the menu without any cores loaded. You have to enable the setting ‘Enable menu audio’ for this to work.
- REMAPPING/OVERLAYS: Fix regression – overlays could no longer be remapped.
- SCANNER: Add Wii Backup File WBFS support.
- X11: CRT SwitchRes support for X11/Linux.
Télécharger RetroArch v1.7.3 (32-bit) (Windows)
Télécharger RetroArch v1.7.3 (64-bit) (Windows)
Télécharger RetroArch v1.7.3 (64-bit) (MacOS)
Télécharger RetroArch v1.7.3 (Windows XP 32-bit) (Windows)
Télécharger RetroArch v1.7.3 (Windows XP 64-bit) (Windows)
Télécharger RetroArch v1.7.3 (Nintendo GC)
Télécharger RetroArch v1.7.3 (Nintendo Wii)
Télécharger RetroArch v1.7.3 (Nintendo WiiU)
Télécharger RetroArch v1.7.3 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.7.3 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.7.3 (PSP)
Télécharger RetroArch v1.7.3 (PS Vita)
Télécharger RetroArch v1.7.3 (CEX) (PlayStation 3)
Site Officiel de RetroArch
 
 Emu Loader v8.5.6 (mise à jour) 
Jeudi 03/05/18 à 12:59 par Firebrand
Le chasse aux bugs continue avec cette nouvelle version d'Emu Loader. Voici ceux qui ont été éliminés:
Fix out of focus bug at startup, take 3... action!
This time it's gone for good. Thank you Geoman for helping with beta tests. Another bug resisting the purge was arcade emulator filename being emptied when detecting a new MAME build at startup.
I hope I can get some rest now and actually enjoy using a "most of the time" bug-free frontend.

Fixed
- Holy crap-a-monium! Fix losing arcade emulator filename from "\arcade\emulators.ini" at startup, take three
*the info will be saved in .ini file only if emulator date/time stamp has changed
*whatever happens, current emulator info entries and system sections are no longer deleted from .ini file (garbage entries mode ON)
*only at "Arcade Emulator Setup" screen "emulators.ini" will change (add/delete entries and sections)
M- AMu_ icons folder path saving twice to "mame\ui.ini" after exiting "Preferences" screen
- MAMu_ icons folder path read from MAME and then read again from HBMAME (only MAME's "ui.ini" is used)

Changed
- Reverted back some function calls in main screen's OnShow() event to OnActivate() event like it was in EL v8.4.7 as the newer tweaks were causing weird problems
Télécharger Emu Loader v8.5.6 (mise à jour)
Site Officiel de Emu Loader
 
 Ootake v2.88 
Jeudi 03/05/18 à 12:56 par Firebrand
Une nouvelle version de ce très bon émulateur PC-Engine a été publiée. Voici la liste des nouveautés:
- The display delay is removed by 1 frame.
- "Plus 2 frames delay" of Windows Aero(Windows Vista and 7) and Windows 8(8.1)/10 is also removed. Depending on the PC environment, together with the above, 3 frames delay is removed.
- "Remove Lag 3F", "Remove Lag 1F", "Remove Lag 0F" was added to "Screen" menu. You can toggle whether or not "the display delay reduction processing" described above. When "Remove Lag 0F" is selected, the same display delay as v2.87 or earlier version of Ootake will be obtained. Switching "3F" or "0F" on Aero (Win7/Vista) or Win8/10, I think that delays(lag) can be experienced with shooting games and sports games.
*In addition, I am planning to describe this delay reduction technology on the Ootake official website soon. http://www.ouma.jp/ootake/
- XInput compatible game pad can be used. By using Microsoft's driver, it was able to use it so far. In this version upgrade, if the input responds of XInput earlier, it will take precedence.
- Backup RAM (Ten no Koe 2) file has been formatted to save only the required 2KB. I think that this is probably interoperable with the save data of Mednafen(wonderful emulator!). You can also read the 8KB file("_bram.dat") saved in the past version and the backup RAM file(8KB) of another older PCE emulator.
- Fixed a bug (occurred in v2.87) in which buttons IV to VI sometimes did not work depending on the environment in 6-button pad compatible games.
- The timing approached the operation of the real machine. In "Terraforming", the problem that the screen collapsed (occurred from v2.81) has been resolved.
- In VS 2008 in my development environment, the setting at the time of build prioritized the operation speed.
- Additionally, a detailed part has been improved and corrected.
Télécharger Ootake v2.88
Site Officiel de Ootake
 
 Mednaffe v0.8.8 
Mercredi 02/05/18 à 13:05 par Firebrand
Ce frontend pour Medndafen a été mis à jour. Les améliorations sont les suivantes:
- [Windows] Fixed left trigger not working using XInput controllers (Thanks to Pcegames for report and testing).
- [Windows] Fix to accept up/right D-Pad inputs in controller setup on some conditions (Thanks to SatoXa for report and testing).
- [Linux] Use the 'MEDNAFEN_HOME' environment variable when it is set (Patch by denisfa).
- Some minor fixes.
Télécharger Mednaffe v0.8.8 (Windows)
Télécharger Mednaffe v0.8.8 (Linux)
Site Officiel de Mednaffe
 
 Emu Loader v8.5.5 (mise à jour) 
Mercredi 02/05/18 à 13:02 par Firebrand
Une nouvelle vague de correctifs a rapidement été publiée pour ce frontend multi-systèmes. Voici de quoi il s'agit:
If you're annoyed by the dreadful out of focus bug at startup like me, make sure to try this build.
Also, the arcade emulator filename is no longer updated when checking for a new build at startup, only file date/time stamp and version info.

Fixed
- Obscure bug: after updating arcade emulator version info at startup, the filename with full path is somehow deleted from "\arcade\emulators.ini"; filename is no longer updated, just file date/time and version info
- Out of focus bug at startup still haunts us, so the new init zip images form is replaced by a simple panel directly in the main screen

Changed
- The window "Layout Dimensions" will no longer be restored at startup to avoid the dreadul "out of focus" bug (accessible in images popup menu)
Télécharger Emu Loader v8.5.5 (mise à jour)
Site Officiel de Emu Loader
 
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