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 GameEx et GameEx Arcade Edition v18.63 
Mercredi 20/03/24 à 15:09 par Firebrand
Ces frontends multi-systèmes ont été mis à jour, mais les changements sont inconnus.
Télécharger GameEx v18.63
Télécharger GameEx Arcade Edition v18.63
Site Officiel de GameEx
 
 Messinfo.dat v0.263 (11.54) 
Samedi 16/03/24 à 14:44 par Firebrand
Ce nouveau fichier additionnel clôture le cycle de mis à jour des fichiers de ProgettoSNAPS pour MAME v0.263.
- 11.54 04/15/2024: Aligned files to 0.263 version.
Télécharger Messinfo.dat v0.263 (11.54)
Site Officiel de Messinfo.dat
 
 GameEx v18.61 
Jeudi 14/03/24 à 16:09 par Firebrand
Avec un peu de retard par rapport à son Arcade Edition, ce frontend multi-systèmes a été mis à jour. Toujours pas d'information sur les changements.
Télécharger GameEx v18.61
Site Officiel de GameEx
 
 GameEx Arcade Edition v18.61 
Mercredi 13/03/24 à 14:42 par Firebrand
Ce frontend multi-systèmes a été mis à jour, mais les changements ne sont pas connus.
Télécharger GameEx Arcade Edition v18.61
Site Officiel de GameEx Arcade Edition
 
 NINTV-DS v5.0a 
Vendredi 08/03/24 à 16:25 par Firebrand
Cet émulateur Intellivision pour Nintendo DS a été mis à jour. Seul un changement est à signaler:
- 5.0a with new Gold/Black menu buttons!
Télécharger NINTV-DS v5.0a
Site Officiel de NINTV-DS
 
 NINTV-DS v5.0 
Jeudi 07/03/24 à 15:04 par Firebrand
Une nouvelle version de cet émulateur Intellivision pour Nintendo DS a été publiée. Voici la liste des changements:
- New splash screen jingle.
- Boosted audio output by almost 25% so you don't have to max out your DS volume.
- New audio ramp down/up to help soften (and partially eliminate) audio pops/clicks when transitioning in and out of a game to the menus.
- Minor cleanup and tweaks as time permitted.
Télécharger NINTV-DS v5.0
Site Officiel de NINTV-DS
 
 NegaMAME v0.263-1 
Vendredi 01/03/24 à 17:05 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.263.
Télécharger NegaMAME v0.263-1 (Windows)
Télécharger NegaMAME v0.263-1 (MacOS)
Télécharger NegaMAME v0.263-1 (Linux)
Site Officiel de NegaMAME
 
 GameEx et GameEx Arcade Edition v18.60 
Lundi 26/02/24 à 17:25 par Firebrand
De nouvelles versions de ces frontends multi-systèmes ont été publiée mais les changements ne sont pas connus.
Télécharger GameEx v18.60
Télécharger GameEx Arcade Edition v18.60
Site Officiel de GameEx
 
 GameEx v18.59 
Lundi 19/02/24 à 16:58 par Firebrand
Ce frontend et son Arcade Edition ont été mis à jour, mais les changements ne sont pas connus.
Télécharger GameEx v18.59
Site Officiel de GameEx
 
 GameExet GameEx Arcade Edition v18.58 
Dimanche 18/02/24 à 17:06 par Firebrand
Ces frontends multi-systèmes ont été mis à jour. Les améliorations sont les suivantes:
- Updated to latest .net 6 desktop runtime but still the only regularly updated front end tthat supports Windows XP too other than RetroArch.
- Removed a little fat from the GameEx executables.
- Forgot to mention in the previous releaase but the TMDB API is working again and the Movie database within GameEx now supports your online streamed videos. It should build up quite nicely now.
- If you receive false positives with Windows Defender, I have resolved this with Microsoft and you just need to update to the latest Windows Defender definitions.
Télécharger GameEx v18.58
Télécharger GameEx Arcade Edition v18.58
Site Officiel de GameEx
 
 Messinfo.dat v0.262 (11.53) 
Samedi 17/02/24 à 17:26 par Firebrand
Le dernier fichier additionnel de ce cycle de MAME de ProgettoSNAPS a été mis à jour pour MAME v0.262:
- 11.53 02/16/2024: Aligned files to 0.262 version.
- 11.52 02/09/2024: The file is now available on GitHub; you can find it here: https://github.com/AntoPISA/MAME_SupportFiles
Télécharger Messinfo.dat v0.262 (11.53)
Site Officiel de Messinfo.dat
 
 GameEx v18.57 
Jeudi 15/02/24 à 10:58 par Firebrand
Ces frontends multi-systèmes ont été mis à jour. Les améliorations sont les suivantes:
- I brought the TV functionality in GameEx up to this decade, removed the legacy stuff and it can now act as an IPTV client, supporting M3U plus, XMLTV, Xsream and VOD. It's very simple to configure and supports up to 20 playlists.
- With this I also improved the http video streaming.
- In addition I resolved several minor bugs and resolved a few exceptions that were being swallowed.
Télécharger GameEx v18.57
Télécharger GameEx Arcade Edition v18.57
Site Officiel de GameEx
 
 RetroBat v6.0.0 
Samedi 10/02/24 à 15:48 par Firebrand
Cet ensemble de scripts pour configurer un frontend pour RetroArch et autres émulateurs a été mis à jour. Les améliorations sont le ssuivantes:
New emulators / cores :
- Add Ares & Bizhawk for multiple systems
- Add Mupen64 (Rosalie's) and Simple64 standalone emulators (n64 and n64dd)
- Add Flycast (Dreamcast, naomi & Atomiswave)
- Add Kronos (Saturn)
- Add melonDS standalone (NDS)
- Add citra-canary (3DS)
- Add Namco 2x6 with Play emulator (also added on PS2)
- Add Zinc (Arcade)
- Add SSF (Saturn)
- Add Stella
- Add ruffle (flash)
- Add HBMame standalone (homebrew arcade)
- Add ZEsarUX (ZX Spectrum)
- Add arduous (arduboy)
- Add uzem (uzebox)
- Add libretro MelonDS DS
- Add lowresNX
- Add jynx (Camputers lynx)
- Add hatari standalone (atariST)
- Add Magic Engine (PCEngine & SuperGrafx)
- Add pcsx2 libretro core support
- Add libretro:hatarib core
- Add PinballFX, Pinball M & PinballFX2 support (steam versions & standalone)
- Add libretro:dinothawr
- Add libretro:xRick (Rick Dangerous)
- Add libretro:openlara (Tomb Raider port)
- Add gong libretro port
- Add fake08 (PICO8)
- Add Super Bros War (libretro port of Super Mario War)
- Add vitaquake2
- Add ecwolf (Wolfenstein 3D)
- Add libretro:boom3 (Doom 3)
- Add eduke32
- Add GZDoom
- Add The Force Engine (Dark Forces)
- Add SEGA S-TV with libretro:kronos
- Remove 4DO core

Core system scope increases:
- MAME64 for AppleII & AppleIIGS system (additional BIOS required)
- Add mgba for gb, gbc and sgbAdd libretro:sameboy core for gb and gbc, allowing multiplayer with different cartridges (e.g. pokemon)
- Add mednafen for wswan, saturn, psx, lynx, gb, gba, sgb, ngp, ngpc, gamegear, pcfx and mastersystem
- Add mesen to snes, gb, gbc and sgb
- Add libretro:sameboy core for gb and gbc, allowing multiplayer with different cartridges (e.g. pokemon)

Core/emulator updates:
- Update RetroArch to 1.16 (including core updates)
- Update most standalone emulators to newer versions (BigPEmu, Dolphin, Dolphin-Triforce, Cemu, Citra, CXBX, Xemu, Xenia, PCSX2, Duckstation, RPCS3, Vita3K, PPSSPP, mGBA, Mesen, Hypseus, Mame64, Future Pinball, VPinball, SNES9x, OpenMSX, ScummVM, ...)

Guns:
- Fix gun support in multiple emulators (PCSX2, RPCS3, Flycast, Duckstation, SuperModel) & libretro:cores
- Added menu to manage gun options
- Add detection of Gun4IR guns in RetroBat
- Fix sinden lightgun border when width has decimals
- Add crosshair option to pcsx_rearmed

Features:
- Add Mega-bezels : sonkun, cyberlab, Duimon updated & koko-aio
- Add audio features to dolphin
- Add Apple2 controller type for MAME
- Add deekay palette to vice cores
- Add multi-disc (2 discs) management to AppleIIGS and apple2
- Add features for snes9x
- Add preemptive frames feature for supported cores
- Add RPCS3 features (CPU Blit, trophies, guns)
- Add features to PCSX2 : start in PS2 bios, choice of USB port for guncon
- Move xenia and xenia-canary saves folder to retrobat\saves\xbox360 folder
- Add .zip extension to psp (libretro)
- Add .woz extension for apple2gs & apple2
- Add dolphin post-processing filter option
- Add bezels and shader for solarus, redream, raine, mednafen
- Add additional TATE mode to FBNEO and TATE mode to libretro:mame
- Add features to PinballFX3 (nb of players, classic mode)
- Yuzu: add ASTC recompression feature & controller applet deactivation & option to disable fully retrobat settings injection
- Dolphin: add vertex rounding feature
- libretro_mednafen_psx_hw : add overclock feature
- mednafen standalone controller autoconfiguration & features
- Add MAME standalone controller configuration
- mesen controller autoconfiguration
- Demul controller autoconfiguration
- SNES9X controller autoconfiguration
- Hypseus controller autoconfiguration
- Kega-Fusion controller autoconfiguration
- Phoenix controller autoconfiguration
- Add redream features + controller autoconfiguration
- Add controller type choice to ryujinx (joycon, handheld, pro controller…)
- Controller autoconfiguration for CXBX
- PPSSPP standalone emulator controller autoconfiguration
- Add reshade to duckstation
- Add shader "sindenborder" for standalone controllers using reshade
- Add controller button inversion features for dolphin (core & standalone)
- Add features for m2emulator
- libretro:mame - add padtokey buttons to access to mame menu and to service menu
- Add automation of high scores for libretro:mame and mame64
- Add .prg extension for C64
- Add Xenia features for Forza Motorsport 4
- Add bezels to Xemu
- Add Duimon MBZ shaders to Bigpemu
- Add possibility to run dsi nand (.bin) files with MelonDS (multiple nand images can be managed)
- Add retroarch video filters
- Add retroachievements to PPSSPP standalone
- Add motion to simulate Wii movements for controllers with motion (Dualshock / Switch Pro)
- Add .ipf file support for AMIGA (you need to add the "capsimg.dll" file)
- Added management of .url game shortcuts for EPIC Game Launcher and Amazon Launcher (meaning RetroBat will find out the executable name and wait for it to close)
- Add savestates management in interface for some standalone emulators (dolphin, pcsx2, ppsspp, duckstation)
- Add some libretro hatari & hatarib features
- Add PGXP feature for compatible psx cores/emulators
- Use MAME bezels for FBNEO when mame bezel-project is installed


Fixes:
- Fix Retroachievements error
- Fix controller injection in supermodel and yuzu
- Fix hotkeys injection for pcsx2, dolphin, duckstation and mesen
- Fix camputers lynx autoboot command not working for libretro:mame (has been removed, command must be typed manually, refer to wiki)
- Fix features not appearing for some MESS systems
- Alignment of hotkeys for some emulators (refer to wiki)
- Fix Gamecube controller mapping for wii games supporting GC controller
- Fix using "Guide" button (PS on playstation controllers, Xbox button or Home on NINTENDO) as hotkey on rpcs3, pcsx2 and duckstation
- Fix CEMU & Dolphin vsync feature
- Citra & xemu : fix screenshotpath
- Fix Handheld mode on yuzu
- Fix some controller mapping on Dolphin
- Fix px68k cpu speed feature
- fix beetle_psx analog/digital switch messing with hotkey
- Fix fbneo neogeo_mode value injection
- Fix Retroarch hard sync option
- Fix pcsx2 & duckstation when playing with more than 4 players with only xinput controllers
- Fix libretro:mame autodetection of vertical games
- Tentative to fix XInput controllers order
- Aligned tos folder between libretro:hatari and hatari
- Fix Teknoparrot regression with newer TP version (gameprofiles issue)
- Fix crashes happening with incorrect bezel image
- Fix emulator download issue when emulator folder does not exist

Dev stuff:
- Move RetroBat repositories to the project official github : https://github.com/RetroBat-Official ==> you can now create issues and we will follow and answer
- Move to new Screenscraper api and increase scraping speed
- Improve eboot.bin search in .ps3 folders
- Move RPCS3 controller configuration to SDL instead of WinMM
- Search amigaforever in Program Files directory if not found in retrobat\emulators folder
- Simplification of running steam games, no need for batch files anymore
- Add management of Microsoft gamepass games (needs a small trick to work)
- New RetroBat installer
- Prepare class for wheel detection (for future)
- Remove usage of .cmd file for ZaccariaPinball and PinballFX3 - now fully managed via EmulatorLauncher
- Prepare functionality to manage savestates for more standalone emulators (for future)
- Update Reshade
- code cleaning & refactoring
- New logo
Télécharger RetroBat v6.0.0
Site Officiel de RetroBat
 
 NINTV-DS v4.9 
Lundi 05/02/24 à 14:07 par Firebrand
Cet émulateur Intellivision pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Improved cheat database selection - after selecting cheats, just press START to reset and apply cheats directly on the cheat picker screen.
- Improved bankswitching/paged roms so that partially filled banks can be switched (some recent homebrews require this).
- Updated internal database so more games load and run properly without tweaks.
- Minor cleanups across the board as time permitted.
Télécharger NINTV-DS v4.9
Site Officiel de NINTV-DS
 
 RetroArch v1.17.0 
Dimanche 04/02/24 à 15:11 par Firebrand
Une nouvelle version de cet ensemble de noyaux d'émulateurs réunis sous une même interface a été publiée. Voici la liste des changements:
- ACCESSIBILITY/TTS: fix target language and missing espeak handling on Linux
- AI: AI service reworked: performance increase, automatic translation, configurable subtitle placement, and more
- APPLE: Fix WebDAV crash with digest auth (Cloud Sync)
- APPLE: Cloud sync fixes – ignore .DS_Store files and re-sync on app foreground
- APPLE: Don’t re-create default directories
- APPLE: Show Git information correctly
- AUDIO/SYNC: Handle Hz skew adjustment for high refresh rates better (BFI, swap interval)
- AUDIO/MIXER: Separate ffmpeg/mpv and audiomixer conditionals
- AUDIO/WASAPI: Reworked shared buffer operation for more flexibility, fixed exclusive mode last buffer looping when entering menu
- CONFIG/OVERRIDES: Fix setting savefile_directory in override file
- CONFIG: Force fixed locale for numbers
- CHEEVOS: Upgrade to rcheevos 11.0
- CHEEVOS: Use rc_client for state management
- CHEEVOS: Don’t track disc changes when achievements are disabled
- CHEEVOS: Reinitialize rewind buffer after loading game with achievements
- CHEEVOS: Inform user when server is unreachable
- CHEEVOS: Fix crash on first load of game with achievements with threaded video
- EMSCRIPTEN: Increase chunk size for reads/writes
- EMSCRIPTEN: Modularize the JavaScript and clean up the web build
- EMSCRIPTEN: Prefix core name with libretro_ for exports
- EMSCRIPTEN: replace dashes with underscores in corenames (fix for vitaquake cores)
- EMSCRIPTEN: Use ZipFS for web player asset bundle
- EMSCRIPTEN: Change default audio rate to 44100
- IOS: Fix widget on IOS17
- IOS: Exit instead of crash on some errors
- IOS: Fix ios-vulkan-ppsspp
- IOS: Enable HDR support on IOS
- IOS: Add option to disable respecting silent mode
- IOS: Allow ignoring safe area (fullscreen over notch)
- IOS: Default to not enabling keyboard gamepad
- IOS: Fix XRGB8888 in GL driver
- IOS: Allow changing the app icon
- IOS: Add HAVE_ACCESSIBILITY to iOS builds
- IOS/TVOS: Create GL context as GLES3 to fix some rendering performance problems
- INPUT: Fix ghost input when setting RETROK_UNKNOWN
- INPUT: Default ‘Bind Hold’ to 0 to prevent problems with controllers not resting at null state
- INPUT: Add a setting to allow turbo d-pad directions
- INPUT: Don’t save mouse buttons to autoconfig
- INPUT/MENU: Add option for merging ‘Hotkey Enable’ device types
- INPUT/mFI: disable secondary_joypad to prevent issues with controllers detected both as HID and mFI
- INPUT/UDEV: Change event detection to polling in udev_joypad
- INPUT/WAYLAND: Use unaccelerated pointer motion to prevent mouse dead zone
- LAKKA: Add new menu options for Switch (overclock, CEC, BT ERTM)
- LIBRETRO: Add environment command to get playlist path
- LIBRETRO/NETPACKET: Switch environment call number from 76 to 78 (retire 76 as it was never used by any core). Simplify broadcasts by removing the option to send to all but one client, use an explicit RETRO_NETPACKET_BROADCAST constant instead. Separate explicit flushing and querying of incoming packet into two operations. Enable a core to specify a protocol version string which can get used instead of core version to determine compatibility between two players. Log and notify a separate message when there is a content crc mismatch while using this interface to convey it being less severe
- MENU: Fix menu analog stick navigation (1.16.0.1)
- MENU: Add option to find thumbnail images by playlist rom filename (1.16.0.2)
- MENU: Don’t process menu events while input is being flushed (1.16.0.2)
- MENU: Prevent proceeding to next bind when single binding (1.16.0.3)
- MENU: Fix touchscreen menu false positives in case of overlap
- MENU: Sort playlists ignoring extension (Playstation 2 should come after Playstation)
- MENU: Treat System Volume Information folder as hidden on all platforms
- MENU: Add Belarusian language option
- MENU: Fix savestate thumbnail behavior when navigating back to playlist while content is still running
- MENU: Fix word wrapped widget length
- MENU: Add help text to controller drivers
- MENU: Fix quit on content close option
- MENU: Fix thumbnails in History for content loaded through Load Content
- MENU: Flexible thumbnail matching (ROM name – database name – short name)
- MENU: Remove legacy thumbnail pack downloader
- MENU/GLUI: Icon corrections
- MENU/OZONE: Thumbnail related fixes (missing thumbnail bar, fullscreen thumbnail flashing, sidebar focus)
- MENU/RGUI: Fix text scaling in 16:9
- MENU/XMB: Background images take precedence over color themes, default image opacity set the same as color theme opacity
- MENU/XMB: Fix segmentation fault when background image is missing
- MENU/XMB: Several corrections and cleanups
- MENU/XMB: Layout/thumbnail fixes – Thumbnail layout adjustments, Header title improvements, Handheld layout adjustments
- NETWORKING/NETPLAY: Add support for joining MITM servers from command line
- NETWORKING/NETPACKET: Interface connection flow improvements
- OSX: Fix mouse support for MelonDS DS on OSX
- OSX: Option to create a portable build
- PATCHES: Add support for XDelta-formatted patches.
- PATCHES: Fix patching for cores that support contentless mode
- PS2: Fix for no sound
- PS2: Fix 0-byte logs and add memory stats
- PSP: Fix memory leak in audio driver
- RUNLOOP: Frame Rest, experimental sleep feature aiming to lower CPU usage and temperature when using certain CPU hungry vsync modes
- RPI: Fix videocore + switchres compile failure
- SCAN: Do CRC check on PSP/PSP(PSN) content
- TVOS: Enable overlay support
- VIDEO/BFI: Black Frame Insertion added to DirectX10/11/12. BFI Hz range now covers every 60hz multiple under 1000hz. Variable Strobe length via new ‘Dark Frames’ option, algorithm to auto select ‘decent’ Dark Frames choice.
- VIDEO/GLSL: Add FinalViewportSize support to GLSL
- VIDEO/GLSL: Change rotation type to int to maximize compatibility
- VIDEO: Use video refresh rate instead of core refresh rate for menu frame limiting
- VIDEO: Limit paused video refresh rate
- VIDEO: Enforce swap interval 1 in menu if vsync is on
- WII: Enable Cheevos for Wii builds
- WIIU: Fix config file and core info reading
- WIIU: Fix “Up” and “Left” directional input for both Analog sticks for GC Adapter
- WIIU: Fix 3 USB controllers (NES/SNES/Retrode)
- WIIU: Fix file descriptor leak
- WIN32: Prefer D3D11 and WASAPI as default video and audio drivers
- WIN32: Fix window size when aspect ratio is < 0
- WIN32: Fix screen resolution always tied to the main monitor
- WAYLAND: Enable fallback for screensaver inhibit via D-Bus
- WAYLAND: Introduce wp_fractional_scale_v1 protocol for proper fractional scaling
- WAYLAND: Update wayland-protocols version to 1.31
Télécharger RetroArch v1.17.0 (32-bit) (Windows)
Télécharger RetroArch v1.17.0 (64-bit) (Windows)
Télécharger RetroArch v1.17.0 (XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.17.0 (XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.17.0 (64-bit) (MacOS)
Télécharger RetroArch v1.17.0 (Metal2) (MacOS)
Télécharger RetroArch v1.17.0 (Linux)
Télécharger RetroArch v1.17.0 (Nintendo GC)
Télécharger RetroArch v1.17.0 (Nintendo Wii)
Télécharger RetroArch v1.17.0 (Nintendo WiiU)
Télécharger RetroArch v1.17.0 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.17.0 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.17.0 (Nintendo Switch)
Télécharger RetroArch v1.17.0 (PlayStation 2)
Télécharger RetroArch v1.17.0 (PSP)
Télécharger RetroArch v1.17.0 (PS Vita)
Télécharger RetroArch v1.17.0 (Xbox One)
Site Officiel de RetroArch
 
 NINTV-DS v4.8 
Vendredi 26/01/24 à 17:13 par Firebrand
Cet émulateur Intellivision pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- .int files are now auto-detected as either .bin(+cfg) or .rom files. This allows you to rename .rom files or .bin files to .int and let Twilight Menu++ auto-launch Nintellivision.
- Slight improvement to the Intellivoice driver to give a minor boost in performance (mostly for DS-Lite/Phat).
- Added new keyclick enable option in Configuration (page 2) that produces the typical Intellivision keyclick when you press the 12-button keypad (on the DS lower screen).
- Added a new level of sound quality 'Ultimate'. The default for the DSi and above is still 'High' as 'Ultimate' consumes significant CPU time but you can enable it on a per-game basis for some of the more simple games (e.g. Astrosmash, Beauty and the Beast, AD&D Tarmin, etc)
- DS-Lite now enables Intellivoice on World Series Major League Baseball - sound quality is a bit rough on the older handheld but very playalbe.
- Fixed save/restore state including when backtab latched is TRUE (Stampede, Masters of the Universe)
- Fix for intellivoice games so there are no more glitches on the updated version of Same Game and Robots.
- Fix for ecs games so they don't inadvertantly write over the last graphics card in memory (causing minor graphics corruption on some games)
- Correction of one intellivoice coefficient value (thanks to documentation in JZINTV) so voice games sound their best.
- Other minor tweaks and cleanup as time permitted.
Télécharger NINTV-DS v4.8
Site Officiel de NINTV-DS
 
 NINTV-DS v4.7 
Vendredi 19/01/24 à 16:57 par Firebrand
Cet émulateur Intellivision pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Major refactor of the audio processor for a big speedup in rendering especially with more than one audio processor (i.e. ECS or Intellivoice)
- Switched from individual pixel output to 16-bit (two pixel) output when dealing with scrolling games (big speedup for games like Tron Solar Sailor, Space Spartans, Sorrow, TNT Cowboy, etc).
- The DSi now defaults to NO frameskip on any game and the 'High' (best) sound quality.
- Aggressive frameskip no longer an option - it's not needed for any game even on the older DS hardware.
- The DS-Lite/Phat gets a 15% improvement in sound quality and many of the classic games now run without frameskip.
- Fix for B-17 Bomber so it doesn't flash the screen when in Pilot/Gun view.
- With the many updates, the config format changed and will be wiped back to defaults - sorry!
Télécharger NINTV-DS v4.7
Site Officiel de NINTV-DS
 
 GameEx et GameEx Arcade Edition v18.56 
Mardi 16/01/24 à 17:54 par Firebrand
De nouvelles versions de ces frontends ont été publiées, mais les changements ne sont pas connus.
Télécharger GameEx v18.56
Télécharger GameEx Arcade Edition v18.56
Site Officiel de GameEx
 
 NINTV-DS v4.6 
Mardi 16/01/24 à 17:38 par Firebrand
Cet émulateur Intellivision pour Nintendo DS a été mis à jour. Les améliorations sont les suivantes:
- Massive overhaul to the core emulation to reduce memory footprint. The older DS-Lite/Phat (with 4MB of memory) can now load all of the newest homebrew games!
- Optimizations in Video, Audio and CPU cores provides 10% speed up across the board.
- Improved sound quality for the DSi including a new "BEST" option (not enabled by default) that will render the sound as good as I can make it on the handheld.
- A few small fixes for the CPU core to improve the cycle accuracy.
- With the improved speed, the DSi largely disables frameskip for the best visual experience.
Télécharger NINTV-DS v4.6
Site Officiel de NINTV-DS
 
 RomVault v3.6.4 
Mercredi 10/01/24 à 16:55 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Quelques bugs sont corrigés:
Bug Fixes:
- Fixed an issue where RV7Z files would be needlessly recompressed
- Fixed a missing fix status icon for “MIA found, but won't be used because it results in an incomplete set”
- Fixed an issue with the description tag in Fix DATs
Télécharger RomVault v3.6.4
Site Officiel de RomVault
 
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