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 WinUAE v3.0.0 Beta 27 RC2 (32-bit) 
Mardi 09/12/14 à 11:36 par Firebrand
Une nouvelle beta pour cet émulateur Amiga a été publiée. Voici les améliorations apportées:
- Added compatibility warning message if PPC CPU (and m68k is stopped) configures UAE filesystem autoconfig board ("UAE" controller that is needed by uaehf.device bsdsocket, uaescsi and so on)
- Added download url to no ppc plugin detected message.
- Minimize when inactive option should be ignored if mode is fullscreen. Only uncapturing mouse in real fullscreen mode makes no sense. (b24)
- 68000 MOVE to CCR/SR idle cycle count is 4 cycles, not 6.
- 68000 prefetch mode ("more compatible") DBcc cycle counting fixed.
- 68030 prefetch/"cycle-exact" mode MMU instruction exception prefetch fix. (Same as 280b1 for FPU)
- 68030 "fake" MMU (MMU emulation not enabled = MMU instructions do nothing), absolute address (xxx.w and xxx.l) addressing modes were marked incorrectly as invalid.
- Strange immediate TST variant (TST.x #z) is valid instruction if 68020+.
- Allow 24-bit address space with 68030 CPU. (Not going to touch other CPUs just yet)
Télécharger WinUAE v3.0.0 Beta 27 RC2 (32-bit)
Site Officiel de WinUAE
 
 WinUAE v3.0.0 Beta 26 FR (32-bit) 
Samedi 06/12/14 à 11:52 par Firebrand
La dernière beta de WinUAE est désormais disponible en français grâce à Tradu-France.
Télécharger WinUAE v3.0.0 Beta 26 FR (32-bit)
Tradu-France
 
 RiceVideo Community Version v0.4.1 (04/12/2014) 
Vendredi 05/12/14 à 11:51 par Firebrand
Une nouvelle version de ce plug-in vidéo pour émulateur Nintendo 64 a été publiée. Elle corrige principalement un bug introduit dans la précédente:
- New release of Rice Video, fix a problem i introduced with some of my cleaning, fixes tiles drawing improperly. Also ported some more Daedulus behaviour, hopefully will work better.
Télécharger RiceVideo Community Version v0.4.1 (04/12/2014)
Site Officiel de RiceVideo Community Version
 
 WinUAE v3.0.0 Beta 26 RC1 (32-bit) 
Vendredi 05/12/14 à 11:49 par Firebrand
Ce nouvelle beta pour WinUAE inaugure un nouveau saut de version: l'émulateur passe à la v3.0.0. La dll pour l'émulation PPC a également été mise à jour; référez-vous à la fiche de l'émulateur dans notre section Amiga pour vous la procurer! Les améliorations sont les suivantes:
- Bumped version to 3.0.
- Directory filesystem statefile support didn't save open file's full path correctly if path was deeper than 2 levels from root. (Bug since directory statefile support was implemented)
- Z3 mapping mode = automatic: select always real mode if JIT is disabled.
- Added picassoiv_rom_file config file entry, if you want to use different versions or custom path.
- Off by one error in internal buffer calculation, display was shifted by 1 vertical pixel, hiding first line if window size was small enough but still big enough to fit all vertical lines.
- 68000 JMP (d8,An/PC,Xn) didn't include extra 4 cycle idle time. (Documentation says 3 read cycles which is incorrect, correct sequence is 4 idle cycles + 2 idle cycles + prefetch + prefetch)
Télécharger WinUAE v3.0.0 Beta 26 RC1 (32-bit)
Site Officiel de WinUAE
 
 DSP v0.15b2 WIP (32-bit) 
Jeudi 04/12/14 à 12:11 par Firebrand
Cet émulateur multi-système a été mis à jour (mais sans changement de numéro de version). Les améliorations sont les suivantes:
General
- Z80: Fixed LDD and LDDR (Was fixed on Spectrum Z80 engine, but I forget to update!)
- Loading dynamically the necessary libraries. No more errors if the SDL2 library is not present, warns and finishes execution. If Zlib or IPF libraries are not available, do not perform the function but continues execution.
- Pokey: Started writing chip emulation
- Lazarus (Linux and OSX)
*Fixed search function within a ZIP, it was doubling the results
*Optional libraries: Zlib and IPF (CAPS Image)
*Needed libraries: SDL2 and SDL2 Mixer
- Delphi (Windows)
*Optional library: IPF (CAPS Image), the Zlib library is included on Delphi and don't need a external library
*Needed library: SDL2
- UPD765:
*Fixed length when full track read is selected
*Fixed length when a sector read is selected
*Fixed function that searches for the next id sector ('Tintin on the Moon' loads again on Spectrum +3)
*Fixed when trying to read beyond the end of a track ('Short Circuit', 'Head Over Heels', etc. loads on Amstrad)
*Fixed sector selection when it's deleted and SK is selected
- IPF: Started writing an interface to the IPF disk format

Amstrad
- Implemented snapshots. Now load and save in 'SNA' format.
- Fixed selection of high ROM. If an unmapped ROM is selected by default basic ROM is slected (Fixes 'avant JC 20000', '2112AD', etc.)
- Some enhancement on Z80 timings, but still are wrong ('Prohibition' loads)
Télécharger DSP v0.15b2 WIP (32-bit)
Site Officiel de DSP
 
 RiceVideo Community Version v0.4.0 (01/12/2014) 
Lundi 01/12/14 à 12:05 par Firebrand
Ce plug-in vidéo pour émulateurs Nintendo 64 a été mis à jour. Les améliorations sont les suivantes:
- Rice Video 0.4.0 released, more optimized code with a variety of fixes, also gone and did a rethink on the layout of the settings, should be a bit more easier hopefully. Let me know about any games that have gotten worse since previous version. Stripped out a hack for TWINE that was causing some serious depth fighting issues with windows, let me know if its created any problems by removing this hack.
- Also did some rethinking of highres texture dumping and loading, should be a lot more streamlined with the texture dumping at least.
Télécharger RiceVideo Community Version v0.4.0 (01/12/2014)
Site Officiel de RiceVideo Community Version
 
 Series.ini v0.156 
Lundi 01/12/14 à 12:02 par Firebrand
Ce fichier permettant de classer les jeux MAME par séries a été mis à jour. Voici les modifications apportées:
- Entries RENAMED: (clubk2kf) to (clubk2kp), (futaribl) to (futariblj), (pbst30b) to (pbst30a) and (sf2mdtc) to (sf2b).
- Series ADDED: Rad Action.
- Series UPDATED: After Burner, Arkanoid, Battle Garegga, Breakout, Club Kart, Darius, Donkey Kong, Dragon World, Knights of Valour, Kung-Fu Master, Oriental Legend, Megatouch, Phoenix, Player's Edge, Play Girls, Pop'n Music, Raiden, Space Invaders, Teenage Mutant Ninja Turtles, Tetris, Tron.
Télécharger Series.ini v0.156
Site Officiel de Series.ini
 
 Final Burn Alpha v0.2.97.34 (Unicode) FR 
Lundi 01/12/14 à 12:01 par Firebrand
Grâce à l'équipe de Tradu-France, la dernière version de cet émulateur orienté arcade est maintenant disponible en français.
Télécharger Final Burn Alpha v0.2.97.34 (Unicode) FR
Tradu-France
 
 Languages.ini v0.156 (0.38) 
Dimanche 30/11/14 à 11:34 par Firebrand
Les nouveaux jeux supportés par MAME v0.156 ont été ajouté à ce fichier permettant de classer les jeux par langue.
Télécharger Languages.ini v0.156 (0.38)
Site Officiel de Languages.ini
 
 Emu Loader v7.7.2 
Dimanche 30/11/14 à 11:33 par Firebrand
Une nouvelle version de ce frontend pour MAME a été publiée. Le site officiel ayant actuellement quelques soucis, les améliorations ne sont pour l'instant pas connues.
Télécharger Emu Loader v7.7.2
Site Officiel de Emu Loader
 
 WolfMAME v0.156 
Dimanche 30/11/14 à 11:31 par Firebrand
Les amateurs de scoring compétitif pourront jeter leur dévolu sur ce build de MAME mis à jour.
Télécharger WolfMAME v0.156
Site Officiel de WolfMAME
 
 MAMEUIFX32 v0.156 
Dimanche 30/11/14 à 11:30 par Firebrand
Une nouvelle version de ce build de MAME a été publiée. En plus du passage à la v0.156, des améliorations internes ont été apportées:
- Added new Toolbar Icon to switch on the fly between "Normal" and "Grouped" View in the gamelist
- Fixed MAMEUIFX bug in MIDAS.C driver (black screen in game as reported at MAMEItalia Forum)
- Removed very old hack in TWIN16.C driver (no more needed)
- Tweaked refresh rate in CAVE.C driver to a more reasonable value
Télécharger MAMEUIFX32 v0.156
Site Officiel de MAMEUIFX32
 
 MAME Plus! v0.156 r5198 (32-bit) 
Dimanche 30/11/14 à 11:29 par Firebrand
Ce build de MAME a été mis à jour avec les dernières sources de l'émulateur.
Télécharger MAME Plus! v0.156 r5198 (32-bit)
Site Officiel de MAME Plus!
 
 Final Burn Alpha v0.2.97.34 (Unicode) 
Dimanche 30/11/14 à 11:28 par Firebrand
Cet émulateur arcade a été mis à jour. Les améliorations sont les suivantes:
- Ported Musashi 3.32 from MAME 0.128 [barry]
- Minor fixes to new Musashi port [dink]
- Fixed TLCS90 core, calculate the timer period based on the clock [dink]
- Fixed: the Z80 Vector should be reset to default on every reset Z80 Core [iq_132]
- Fixed buzzing sounds in the DAC [iq_132]
- Added multiple chip support to the YM3812 interface [barry]
- Added driver for Alien Invader [iq_132]
- Added driver for Knuckle Joe [iq_132]
- Added driver for Mario Bros. [iq_132]
- Added driver for Samurai Nihon-Ichi, VS Gong Fight, Mission 660, Go Go Mr. Yamaguchi, Nunchackun, and Lady Master of Kung Fu [iq_132]
- Added driver for Capcom's Side-Arms, Turtle Ship, Dyger, Twin Falcons and Whizz [iq_132, dink]
- Added driver for Space Invaders [iq_132]
- Added driver for Tetris Pro. 2 [iq_132]
- Added driver for XX Mission by UPL [iq_132]
- Added Hammer Away to the Sega System 18 driver [barry, haze, Atro, _rm_ aka Ricardo Marques, 1up aka Daniel "casebres"]
- Added clone of Darius to the Darius driver [barry, JacKc]
- Added clone of Cobra Command (Japan, bootleg) to the Data East DEC8 driver [f205v, JacKc]
- Added clone of Ninja Kid 2 - JT-104 to the Ninja Kid II driver [JacKc]
- Added clone of Dragon World II (V100H, Hong Kong) to the PGM driver [iq_132, JacKc, rtw]
- Added protection routines to Dragon World II (V100H, Hong Kong) in the PGM driver and marked as working [iq_132]
- Added clone of Raiden II to the driver [rtw, Smitdogg, Kranser, Mucci, Dullaron, B2K24, The Dumping Union, JacKc]
- Added clone of Dunk Shot to the Sega System 16B driver [JacKc, ShinobiZ & COY]
- Added clones of Cadash to the Taito Asuka driver [ShouTime, JacKc]
- Added clone of Teenage Mutant Hero Turtles to the Teenage Mutant Ninja Turtles driver [JacKc, caius]
- Added clone of Battle Bakraid - Unlimited Version (China) (Tue Jun 8 1999) to the Topalan-2 driver [JacKc, Bill D, The Dumping Union]
- Added clone of Vigilante to the Vigilate driver [iq_132, JacKc, system11]
- Added clone of Xain'd Sleena to the driver[f205v, JacKc]
- Added clone of Magic Bubble to the Yun Sung 16 driver [iq_132, JacKc, caius, The Dumping Union]
- Added prototypes of Zombie Raid to the Zombie Raid driver [JacKc, iq_132]
- WIP: Get sound working in Donkey Kong 3 - hook up the NES APU [iq_132]
- Fixed sprite corruption in Alien Syndrome when playing with the keyboard and up+down or left+right is pressed at the same time [dink]
- Fixed music playback speed in Arbalester [dink]
- Fixed occasional loud weird buzzing noise (DAC) in Armed Formation [dink]
- Fixed ymf278b sound in Asura Buster/Asura Blade [dink]
- Fixed Battle Shark, Space Gun and Night Striker - hang on level 2+ [dink]
- Black Tiger and F1 Dream: Lower SFX volume so the music can be heard better, add BurnYM2203SetPSGVolume macro to burn_ym2203.h [dink]
- Fixed colors in Cuebrick [Alex Jackson]
- Fixed Escape Kids Crashes during the boot sequence [dink]
- Small music mixing improvement in ESP Ra.De [the shmup kings, dink]
- Fixed choppiness in Gaiapolis on older pc's [dink]
- Fixed Gradius 3 in 16-bit color modes [Gamez Fan, iq_132]
- Fix misc. timing issues with Gradius 3 that appeared after the introduction of the new Musashi 68k core [barry, dink]
- Fixed Drumroll fade-in in Gradius 3 [dink]
- Fixed gun inputs in Konami's Lethal Enforcers, add a hack/gun-reload button [dink]
- Fixed Layer alignment in Metamorphic Force, it improves the intro and first boss graphical effects [iq_132]
- Fixed Moo Mesa and Xexex music out-of-key at 44100hz sample rate [dink]
- Fixed the ear-piercing sounds in Nostradomus and Magical Cat Adventure [dink]
- Fixed too much slowdown in Nostradamus, needs a little helping boost [dink]
- Fixed Operation Thunderbolt: gunshot sfx can only be heard in the left speaker [dink]
- Fixed music tempo/warped-record effect in Pang [dink]
- Fix Psychic 5 default DIP settings [dink]
- Fixed FB Alpha GFX Loading routine for Punch-Out!! and added correct color PROMs set for Super Punch-Out (Japan)!! [JacKc]
- Fixed Sand Scorpion won't boot after Raiden II/DX [dink]
- Fixed crash in Soko Nuke [dink]
- Fixed graphical issues/corruption in Konami's Special Project Y (spy) [iq_132]
- Fixed flickering status for players 2, 3 and 4 in Sunset Riders [dink]
- Fixed Surprise Attack by Konami now runs at the right speed [dink]
- Fixed music tempo/warped record effect in Trojan, Avengers, Section-Z, fix PCM/MSM5205 samples in Trojan [dink]
- Fixed the sounds in Konami's Yie Ar Kung-Fu and Mikie - some SN76489A soundchip commands were getting skipped because the chip updates needed to be interlaced [dink]
- Fixed Double Dragon II on Megadrive [dink]
- Fixed Gargoyles and Ex-Mutants in Megadrive (TAS Callback with new Musashi) [barry]
- Add Oh Mummy and Lego Batman to Megadrive, fix crash on Z80 <-> 68K communications [dink]
- Fixed more Megadrive games where PAL auto-detection fails, if you already have settings saved for these games, then set dips to default in the dialog [JacKc]
- Fixed crash in Samurai Showdown 5 and Garou with Alpha blend effects enabled [dink]
- New feature: auto-hide crosshair after 4 seconds for lightgun games [dink]
- Added 8x8 .blde support to Neo-Geo [iq_132]
- Added Alpha Blending/Transparency support to PGM - supports Nebula/Kawaks-style blend (.bld) files [iq_132]
- Misc. documentation updates to Neo-Geo driver [JacKc]
*Identified and documented more sets (MVS and AES version) with different Cx and/or Px layout
*Added redumped p1/p2 to fightfeva [DsNo]
*s1 redump by DsNO has one byte diff at 0: 00 11 compared to MAME dump (probably a bitrot)
- Updated the libpng library to v1.6.15 [barry]
- Synced sets with MAME 0.156 [barry, JacKc]
Télécharger Final Burn Alpha v0.2.97.34 (Unicode)
Site Officiel de Final Burn Alpha
 
 Messinfo.dat v8.12 (MESS v0.156) 
Samedi 29/11/14 à 11:54 par Firebrand
Une nouvelle version de ce fichier informatif pour MESS a été publiée. Voici la liste des données modifiées:
- 8.10 23/11/2014: Updated the SVN until November 21, 2014 (r33482). Corrected some minor errors.
- 8.11 24/11/2014: Added 'supportedMEDIA' file.
- 8.12 28/11/2014: Aligned files to 0.156 version. Updated this files: 'sourcechanges.txt', 'changelog.txt', 'alltimesMESS_WIP.txt' and 'Drivers SVN...txt' and 'supportedMEDIA.txt'. Updated the SVN until November 26, 2014 (r33555). Updated presence of software lists (64% right). Updated 'Index of Devices'.
Télécharger Messinfo.dat v8.12 (MESS v0.156)
Site Officiel de Messinfo.dat
 
 History.dat v1.56 (frontends) 
Samedi 29/11/14 à 11:36 par Firebrand
Ce fichier informatif pour MAME et MESS a été mis à jour avec les données des nouveaux jeux des versions v0.156 des deux émulateurs.
Télécharger History.dat v1.56 (frontends)
Site Officiel de History.dat
 
 SDLMESS v0.156 
Samedi 29/11/14 à 11:32 par Firebrand
MacOS a également droit à sa version de MESS à jour avec ce nouveau build.
Télécharger SDLMESS v0.156
Site Officiel de SDLMESS
 
 SDLMAME v0.156 
Samedi 29/11/14 à 11:30 par Firebrand
Ce build de MAME pour MacOS a été mis à jour avec les dernières sources de l'émulateur.
Télécharger SDLMAME v0.156
Site Officiel de SDLMAME
 
 NPlayers.ini v0.156 
Vendredi 28/11/14 à 13:10 par Firebrand
Les fichiers NPlayers.ini et NPLayers32.ini ont été mis à jour avec les nouveaux jeux supportés par MAME v0.156.
Télécharger NPlayers.ini v0.156
Site Officiel de NPlayers.ini
 
 MewUI MAME v1.56 (32-bit) 
Vendredi 28/11/14 à 13:07 par Firebrand
Cet extension d'interface a été mise à jour pour MAME, MESS et UME (chacun avec leur version respective). Les améliorations sont les suivantes:
Added:
- Support icons with transparency.

Fixed:
- Loading icons in non-Windows systems.
- Reduced initial readings from disk (MESS / UME).
- Wrong reselection last loaded system (MESS / UME).

Changed:
- Updated to MAME / MESS / UME 0.156.
Télécharger MewUI MAME v1.56 (32-bit)
Site Officiel de MewUI MAME
 
 QMC2 v0.46 (32-bit) 
Jeudi 27/11/14 à 12:53 par Firebrand
Ce frontend pour MAME, MESS et UME a été mis à jour. Les améliorations sont les suivantes:
- fix: image-checker: corrected obsoleteness check for free-standing image files on Windows — see also bug tracker ID #78
- fix: corrected the HTML encoding of links in software-info DB entries so they actually work now
- imp: updated MESS category.ini contributed by ASH to MESS GIT/SVN latest
- imp: ROMAlyzer / check-sum wizard: temporarily set the ‘searched check-sum hash’ to read-only instead of disabling the widget in order to allow for copying the check-sum while it’s being searched
- imp: MAME/MESS/UME emulator templates updated to GIT/SVN latest (added new core options ‘snapbilinear’, ‘drc_log_uml’ and ‘drc_log_native’ to all templates)
- imp: Linux / UNIX / Mac OS X: defaulting to SDL2 templates now since SDLMAME/SDLMESS switched to SDL2 as default build target after 0.155
- imp: replaced the colored sphere icons showing the ROM status with new images
- imp: using QHash instead of QMap for all internal item lookup tables (less dependent on the number of entries, thus faster in the long run)
- imp: drastically improved the performance of all game/machine and software-list views by enabling uniformRowHeights which allows for neat optimizations by Qt (improves loading time as well as sorting and scrolling)
- imp: check-sum scanner: lowered the algorithmic complexity of steps 1 and 3 when preparing incremental scans, so this works remarkably faster now
- imp: slightly darkened the text-color for ROM-/software-state ‘mostly correct’ for better readability
- new: ROMAlyzer: added a second ‘copy to clipboard’ function that only copies the bad or missing dumps from a given set and excludes columns that aren’t important for this purpose
- new: revised the software-list XML cache to be stored in / retrieved from an SQLite 3 database in order to save memory, speed up software-list loading and allow for ROMAlyzer support — see also bug tracker ID #63
- new: added a new combined database for all supported DAT-info sources (emu-info, game/machine-info and software-info) — see also bug tracker ID #80
- wip: ROMAlyzer: adding support for software-lists (there are two instances of the ROMAlyzer now, one for ‘systems’ and one for ‘software’) — see also bug tracker ID #61
Télécharger QMC2 v0.46 (32-bit)
Site Officiel de QMC2
 
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