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 Nintendulator v0.975 Beta (13/10/14) Unicode 
Mardi 14/10/14 à 12:18 par Firebrand
Cet émulateur NES a été mis à jour. Son auteur reprend ses habitudes en ne publiant pas les la liste des améliorations.
Télécharger Nintendulator v0.975 Beta (13/10/14) Unicode
Site Officiel de Nintendulator
 
 FS-UAE v2.5.19 dev 
Lundi 13/10/14 à 12:09 par Firebrand
Cet autre émulateur Amiga a également été mis à jour. Voici la liste des nouveautés:
Changes in FS-UAE 2.5.19dev:
- Restore kickstart ROM when CSMK3/CSPPC/BPPC maprom is disabled.
- New PPC lock implemented, fixes occasional PPC lockup.
- Fix crash during PPC reset (missing lock when memory regions were updated).
- Stop PPC CPU before resetting Amiga.
- Floating point fixes for PowerPC hosts.
- New options cpu, fpu, mmu, changes to how CPU is configured.
- Defaults for fpu, mmu, cpu speed, cpu accuracy, blitter mode now automatically depends on specified (or implied) cpu option. Example, cpu = 68040 will automatically enable 68040 FPU (and MMU), set fastest possible mode, less compatible CPU and enable waiting blits.
A3000/A4000 models now use waiting blits by default (was immediate).
- Fix reset problem while PPC CPU is active.
- Workaround for Hexagons Joystick Adapter (name is a single non-ASCII letter).
- Workaround for SDL 2 XInput Controller names with #x in the name.
- Recognize –version and –help arguments.
- The bitmap fonts are also now loaded from fs-uae.dat.
- Don’t add RTC module on stock A600, A1200 (exp) defaults to MSM6242B.
- Fixed loading CD into drive from CD image list (full path wasn’t resolved).
- Added new boolean option uaenative_library.
- Updated emulation core from WinUAE 2900b19.

Important: if you are using QEMU-UAE for PPC support, you need to update the plugin to version 3.3.0qemu2.1.0.

Changes in FS-UAE Launcher 2.5.19dev:
- Fixed launcher net play GUI (broken in dev versions since the move to QT).

Changes in FS-UAE Arcade 2.5.19dev:
- Fixed bug when using two identical joystick devices.
- Fixed bug preventing joystick hats from being usable for navigation.
- Added quick workaround for configuration of “XInput Controller #x”.
Télécharger FS-UAE v2.5.19 dev
Site Officiel de FS-UAE
 
 WinUAE v2.9.0 Beta 20 (32-bit) 
Lundi 13/10/14 à 11:55 par Firebrand
Une nouvelle beta de cet émulateur Amiga pour Windows a été publiée. Les DLLs pour l'émulation PPC ont elles aussi été mises à jour et sont disponibles sur la fiche de l'émulateur dans la section Amiga. Les améliorations sont les suivantes:
- A2630 rom was not unmapped completely (only first half)
- CSMK3/CSPPC/BPPC Amiga reset bit should stop the PPC before reseting the system to prevent random hangs.
- CSMK3/CSPPC/BPPC switching off maprom programmatically (not hard reset) didn't restore original KS ROM.
- Added preliminary CDTV-CR emulation. Boots to title screen, preferences screen also works. Only clock and 4k (nonvolatile?) RAM emulated. No CD, no nothing else. v3.32 extended ROM added to ROM scanner, CDTV-CR option added to Quickstart.
- PPC interrupt/thread-safety hang problems should be fixed.
Télécharger WinUAE v2.9.0 Beta 20 (32-bit)
Site Officiel de WinUAE
 
 Virtual Jaguar v2.1.2 (32-bit) 
Samedi 11/10/14 à 11:46 par Firebrand
Un bug important introduit dans la dernière version a été corrigé en urgence. La version MacOS est cette fois également disponible. Voici les détails:
- Bugfix for catastrophic failure in Controller config dialog. Thanks to ggn for reporting this! [Shamus]
Télécharger Virtual Jaguar v2.1.2 (32-bit)
Site Officiel de Virtual Jaguar
 
 Virtual Jaguar v2.1.1 (32-bit) 
Vendredi 10/10/14 à 11:28 par Firebrand
Cet émulateur Jaguar a été mis à jour. Il est disponible pour Windows 32 et 64-bit désormais. La version MacOS arrivera plus tard. En attendant, voici les nouveautés:
- Added controller profiles. What this means is that if you left your gamepad behind and/or have a different one, VJ will let you create a controller config for the new controller without destroying the old one. This also means that if you have *no* controllers, you can still play VJ with the keyboard. [Shamus]
- Fixed a few problems with the DSP a timing; as a result, the sound in Rayman and the FACTS demo is correct now. [Shamus]
- Removed toolbar from full screen mode. [Shamus]
- Added analog inputs to gamepad support. [Shamus]
- Fixed 6MB cartridge space access limitation. 6MB carts should work now. [Shamus]
- Fixed problem with JERRY interrupts corrupting the M68K core. [Shamus]
Télécharger Virtual Jaguar v2.1.1 (32-bit)
Site Officiel de Virtual Jaguar
 
 WinUAE v2.9.0 Beta 19 FR (32-bit) 
Jeudi 09/10/14 à 10:59 par Firebrand
La dernière beta de WinUAE est maintenant disponible en français grâce au travail de Tradu-France.
Télécharger WinUAE v2.9.0 Beta 19 FR (32-bit)
Tradu-France
 
 WinUAE v2.9.0 Beta 19 (32-bit) 
Mercredi 08/10/14 à 10:14 par Firebrand
Une nouvelle beta a été publiée pour cet émulateur qu'on ne présente plus. Les améliorations sont les suivantes:
- Restartarting and loading another config crashed if PPC or RTG without JIT direct was active.
- After restarting non-JIT config, JIT direct was not available (old restriction that should have been gone few official releases ago)
- Added A2620/A2630 emulation and two rom images to rom scanner. (390282-06/390283-06 and 390282-07/390283-07) Not JIT direct compatible. 68000 fall back mode causes HALT4 status. ROM special feature: right mouse button at boot = enter boot menu, in boot menu shift+m and right mouse button: enter rom monitor.
- A590/A2091 word writes to DMAC WD SCSI byte registers and Z2 autoconfig registers supported. A2630 boot rom likes to do word writes to byte-size registers.
- PicassoIV AGA flifi bit was set even when using non-AGA hardware. No functional changes.
- Fixed RTG hardware emulation crash in some situations when switching (fullscreen) modes.

No changes to PPC emulation, which is also now considered complete (at least from my point of view), possible existing problems need to be debugged by someone else.
Télécharger WinUAE v2.9.0 Beta 19 (32-bit)
Site Officiel de WinUAE
 
 MAMEUI64 v0.154.1 
Lundi 06/10/14 à 19:35 par Firebrand
Une nouvelle version de MAMEUI a été publiée. Elle apporte des optimisations sur l'émulation de Raiden II.
Télécharger MAMEUI64 v0.154.1
Site Officiel de MAMEUI64
 
 FS-UAE v2.5.18 dev 
Mercredi 01/10/14 à 19:12 par Firebrand
2 nouvelles mises à jour pour cette émulateur Amiga ont été publiées. Les améliorations sont les suivantes:
v2.5.18dev:
- Disabled / soft-removed PearPC PPC implementation.
- Changed A4000 default floppy drive type to 3.5″ HD.
- New option cdfs (boolean). Can be used to disable builtin CDFS.
- Reduced number of OpenAL buffers to pre-2.5.17dev level.
- Updated emulation core from WinUAE 2900b18.
- Known issues:
*When starting FS-UAE from FS-UAE Launcher, accelerator flashs ROM writes are not persistent because the launcher uses a new copy every time.
*Booting CD32 with CD inserted works, but inserting later, or eject + re-insert does not seem to work right now.
*On OS X, cursor movement is currently not received by FS-UAE when the window is not focused (either something SDL 2 or OS X itself does). This makes mouse integration a bit less useful.

v2.5.17dev
- Initial support for magic mouse / virtual mouse.
- New option mouse_integration (boolean) (Setting it to 1 implies cursor=0, automatic_input_grab=0).
- New option cursor (boolean + auto).
- Removed audio_buffer_target_bytes (use audio_buffer_target_size instead).
- Changes to audio buffer fill logic.
- Measure fps internally with floating point numbers.
- Fixed cyberstormppc.rom lookup when using FS-UAE config file.
- Fixed ISO-8859-1 UTF-8 conversion (broke in 2.5.15dev).
- Renamed testing option workbench -> workbenc_disk.
- Updated emulation core from WinUAE 2900b17.
- Known issues:
*The PearPC fallback may not work properly. Please make sure you are using the qemu-uae plugin (check in fs-uae.log.txt that it is loaded properly) if you’re having problems.
*AmigaOS 4.1 w/Picasso IV => sometimes weird frame rate (~36 FPS).
*When starting FS-UAE from FS-UAE Launcher, accelerator flashs ROM writes are not persistent because the launcher uses a new copy every time.
*Booting CD32 with CD inserted works, but inserting later, or eject + re-insert does not seem to work right now.
*On OS X, cursor movement is currently not received by FS-UAE when the window is not focused (either something SDL 2 or OS X itself does). This makes mouse integration a bit less useful.
Télécharger FS-UAE v2.5.18 dev
Site Officiel de FS-UAE
 
 WinUAE v2.9.0 Beta 18 FR (32-bit) 
Mardi 30/09/14 à 19:23 par Firebrand
La version traduite en français du dernier WinUAE est également disponible.
Télécharger WinUAE v2.9.0 Beta 18 FR (32-bit)
Tradu-France
 
 WinUAE v2.9.0 Beta 18 (32-bit) 
Mardi 30/09/14 à 19:20 par Firebrand
Une nouvelle beta de WinUAE a été publiée. Les améliorations sont les suivantes:
- "Pause emulation when xyz" option remained forever stuck in pause mode if PPC CPU was active.
- PearPC PPC emulation removed.
- Freezer cartridge ROMs had disappeared from GUI.
- Freezer cartridges didn't work.
- Force Direct3D mode if hardware RTG board + PPC enabled. DirectDraw has glitches. (Will also have glitches in non-PPC mode but there is no need to change it yet)
- CSPPC/BPPC interrupt controller IO address accesses were not thread safe, caused random lost or stuck interru
Télécharger WinUAE v2.9.0 Beta 18 (32-bit)
Site Officiel de WinUAE
 
 EmuCon v2.6.2 
Mardi 30/09/14 à 19:17 par Firebrand
Une mise à jour corrigeant un bug faisant crasher le programme a été publiée. Voici les détails:
Fixed
- App crash when adding/removing games to/from custom favorites profiles
- Hidden games filter was not restoring on restart
Télécharger EmuCon v2.6.2
Site Officiel de EmuCon
 
 Gambatte r571 
Lundi 29/09/14 à 18:41 par Firebrand
Ce très bon émulateur Gameboy/Gameboy Color a été mis à jour. Malheureusement, aucune notes de version n'ont été publiées.
Télécharger Gambatte r571
Site Officiel de Gambatte
 
 EmuCon v2.6.1 
Dimanche 28/09/14 à 11:52 par Firebrand
Deux mises à jour consécutives pour ce frontend multi-système ont été publiées. Les améliorations sont les suivantes:
v2.6.1:

Fixed
- App crash when adding/removing games to/from custom favorites profiles
- Hidden games filter was not restoring on restart


v2.6:

Fixed
- I forgot to set the natural sorting to mount multiple floppy lists (1, 2, 3.., 10,11)... it was 1, 10, 11, 2, 3
- Reselect a game after game filters change was not actually selecting anything and sometimes causing the frontend to crash
- Systems list sorting was a little off
*Commodore 64 should be listed before Commodore 128
*Game Boy Color should be listed after Game Boy and before Game Boy Advance
*Atari 400/800/XL should be listed before Atari 2600
*3DO was showing before "All Systems"
- Some functions were executing multiple times in the same task, specially at frontend startup
- Game not executing when "Play With Associated Application" option is selected (games popup menu)
- Index out of bounds / access denied errors after manual create games list if using zipped images
- Zipped images fixes/changes/optimizations from Emu Loader
- Icon for batch files ".cmd" not showing correctly (visual bug only)
- Emulator settings loading twice in Emulators Setup screen when selecting a system or emulator filenames
- Select emulators tool bar button would always leave one system out of the list
- Updated PPSSPP parameter to exit with ESC key from "--escapeexitsemu" to "--escape-exit" (required for new builds)
- Reselect last game was not working if you have two games of different media types but same game title

Changed
- Documentation files updated
- Extensive improvements to 'emulator_parameters.ini' handling (most changes/tweaks for Emulators Setup screen)
*file 'emulator_parameters[default].ini' is now part of the frontend and CANNOT BE DELETED OR MODIFIED, or vital frontend features will malfuncion!!! (do NOT edit this file)
*if emulator parameters are not found in 'emulator_parameters.ini', they are read from 'emulator_parameters[default].ini' (Emulators Setup screen and when running games)
*no need to keep unused emulator entries in 'emulator_parameters.ini' anymore
*unused emulator entries is NOT auto-deleted by EmuCon, no current data is lost in your file
*no need to overwrite your 'emulator_parameters.ini' file on new EmuCon builds anymore
*emulators titles are no longer available in 'emulator_parameters.ini'; they are parsed directly from 'emulator_parameters[default].ini'
*section [Emulator Title] is auto-deleted from 'emulator_parameters.ini' file every time you open Emulators Setup screen; to keep file clean
- Split/tweaked an important function into smaller functions to prevent executing them multiple times in the same task
- New folder selection dialog (no Unicode support)
- Buttons are back to normal size and font format
- Replaced game size string generator by a more accurate function (from Emu Loader)
- Preferences screen redesign
- Updates to main menu/popup menu drawing functions
*smaller height for "Play With Emulator #n" menu items if emulator is not bein used (emtpy)
*each item in the same menu can have a different height
*games popup menu can have icons of different sizes; 24x24 for "Play With Emulator #n" ; 16x16 for "Add to Favorites" (experimental)
*grayscale icons on disabled menu items (experimental)
*changes/fixes/tweaks from Emu Loader
*extra minor tweaks
- Function uMain.ELV_SelectItem() adapted to search 'Item.Caption' in lists other than main games list (EasyListView)
- Function uMain.RunProcess() updated to include tweaks from Emu Loader and to support CreateProcessW() API for Unicode handling
- All date/time strings are now in 24 hours format (no more AM/PM)
- Replaced all message boxes by EmuCon's custom message box... because I'm sick and tired of the 'bling' sound every time a msgbox pops up
- Custom message box updated
*used by all messages in the frontend
*dynamic height according to text length and screen resolution
*interface tweaks
*URL detection; click on URLs now possible, using default internet browser
*Generic messages show a generic icon
*Top bar color turns red on fatal error messages (experimental)
- Last played games UI optimizations
- A lot of source code optimizations. I hope I didn't break anything
- Splash screen replaced by a regular opaque screen
- Setting 'Run Game Confirmation Dialog' is now disabled by default
- EmuCon games database files have changed due to Unicode support
*files are updated by the frontend at startup, you don't have to do anything. Backup copies are created in 'emucon_dir\games\backup\' folder in case something goes wrong, or if you need the old database for some reason...
*files now have a .txt extension insted of .ec
*there is no title entries anymore; they are the same as filenames (no custom game titles support)

Removed
- File 'mru.ini' is obsolete and won't be used anymore
*last played games info stored in 'emucon_dir\played_games\system_name.ini' files and they use game filenames, not game titles like older EmuCon builds
*contents of your mru.ini cannot be transfered to new files
- Tiles view mode is gone. Only details view is available from now on
- File 'ec_extras.ini' no longer required

Added
- Core update: Unicode game filenames support
*Unicode filenames detection when searching files
*show Unicode texts in games list
*emulator folders, game folders, emulator filenames file extensions must still be in ANSI format
*favorites profile title and filename must still be in ANSI format (might change in the far future)
*not all emulators can run Unicode filenames from the command line, specially from their config files
*feature 'Run With Associated Application' cannot read Unicode strings from Windows registry (Delphi 7 limitation)
*run game confirmation dialog does not show Unicode texts in the RichEdit control (Delphi 7 limitation) :(
*the following emulators do NOT support Unicode (tested by me):
.MESS / UME (no Unicode filenames in command line for any system)
.WinVICE (Commodore 64, 128, VIC-20)
.Kegs32 / GSport (Apple IIGS)
.WinAPE (Amstrad CPC)
.AppleWin / JACE (Apple II)
.Atari800 / Atari800Win Plus / Atari++ (Atari 800)
.Bsnes / higan v0.94 / Zsnes (Super Nintendo)
.puNES / RockNES (Nintendo 8-bit)
.JPCSP: JAVA PSP Emulator (Sony PSP) - zipped image files cannot have Unicode names; they must be unzipped (ZipForge + Delphi 7 limitation)
*several new WideString functions were added to the source code to handle Unicode strings (uCommon.pas)
*The following emulators can load Unicode files from command line (tested by me):
.WinUAE / FS-UAE (Amiga)
.PPSSPP latest svn builds September 2014+ (Sony PSP)
.Dolphin Emulator (Nintendo Wii and GameCube)
.Altirra (Atari 800)
.Snes9x latest builds (June 2014+) / higan v0.93 (Super Nintendo)
.Nestopia Undead Edition (Nintendo 8-bit)
- Support 2K / 4K standard cartridge mappers (type 57 and 58) for Atari 800 emulators "Altirra", "Atari800", "Atari++"
- puNES Emulator support: http://forums.nesdev.com/viewtopic.php?t=6928
- Favorites lists, ported from Emu Loader
*profiles are stored in new 'emucon_dir\favorites\' folder
*system_IDs must have leading zeros (valid IDs from 001 to 063)
*Unicode filenames are encripted with Delphi 7's Utf8Encode() function (only ANSI strings allowed in fav files)
*add/remove games to/from favorites list using games popup menu (mouse right-click) or with hotkeys Shift+F / Shift+D
*show only favorites filter; new favorites tool bar button
*create as many favorites profiles as you want with the favorites manager (favorites tool bar button)
*profile titles and filenames MUST be ANSI format (no Unicode names... at least for now)
*profile title entry MUST be placed at the top ('favorite_title=your_fav_title')
*setting "Show Favorite Icon In Games" (favorites tool bar button) to show a small fav icon in each game tagged as favorite; useful when Favorites filter is disabled
- New "Show Games Status Bar" setting, enabled by default (main menu "View"); uncheck it to hide the bar
- Menu item "Select Random Game" in games popup menu, if the tool bar button is not visible
Main tool bar buttons improvements (main menu "View" / "Tool Bar Buttons")
*small tool bar ...to save some space
*customize tool bar; to hide buttons you don't wanna see, including the search bar
- New games filter "Hide Games", disabled by default; hide games the main filters cannot; MESS/UME bios sets ?
*add/remove games to/from hidden games list using games popup menu (mouse right-click) or with hotkeys Shift+H / Shift+R
*enable/disable hidden games with the new filter button in main tool bar buttons
*remove games from hidden list with games popup menu
*filter "Show Hidden Games Only" in the new filter button so you can remove games from hidden list easier
*only one list can be created, no multiple profiles
*new 'hiddengames.ini' file
- Play a video preview of your games using a media player of your choice (external player)
*settings located in preferences screen, 'Video Preview' tag
*auto-search feature (EmuCon exclusive): search for video/audio files in 'Game Snapshot' folder without the need to select a folder for video files ('snap_dir\' and 'snap_dir\videosnap\' folders)
*any video/audio format can be used; limited only by the media player your using and/or codecs installed in Windows
*any media player that load files from command line can be used, but this feature was coded for/works best with 'Media Player Classic Home Cinema'
- New game data:
*'Times Played', 'Last Played' and 'Playtime' game columns
*info stored in a new folder '\played_games\'; each system have its own file
*recent played games are always moved to the top of the list
*file format is 'GameFilenameMediaType IsUnicode TimesPlayed¬PlayedDateTime¬TotalPlayTime'
*Last played info is also shown in 'Last 25 Played Games' screen
*these files replace the now obsolete 'mru.ini'
- Games sorting routine is now using an undocumented Windows API called "StrCmpLogicalW", for a more natural sorting (like Windows Explorer does)
- New setting "Disable Natural Sorting (1, 2, 3, 10, 11, 20)" (preferences screen)
*for the purists that want to enjoy the full ASCII sort glory (1, 10, 11, 2, 20, 3)
*sort disks for multiple games loading still use natural sorting
- Delete Selected Games (games popup menu). Delete games from the list and/or the actual game files. Recycle bin is not supported!
- Select one or more games to delete. A list of all games will be shown so you can remove games from that list and confirm the operation
- Modify image layouts; assign an image category to the panel you want
*only the current layout can be edited... for easier and quicker usage
*you cannot hide panels; pointless as there are only 3 categories
*single image layout cannot be modified. Image category is always 'game snapshot'
*access in images popup menu or layout selection button in images tool bar button: 'Change Layout Settings'
*data saved in 'screenshot_layouts.ini'
- Customize images panel background color and splitters; preferences screen, 'Images' tab
*only one bkcolor for all images categories
*splitters color is not customizable, it's the same as the panel color
*splitters 'mouse hover' color can be customized; to work with the new bkcolor setting
*splitter style 'Office 2007 Luna' removed; only solid single color is supported from now on
- Load multiple floppy disks improved:
*new multi-floppy dialog so you can change the disks order before loading the emulator
*Read .rtf files in 'docs\special_rules\' folder to more details and for supported emulators
Télécharger EmuCon v2.6.1
Site Officiel de EmuCon
 
 Raine v0.63.12 
Mardi 23/09/14 à 19:24 par Firebrand
Cet émulateur arcade multi-système a été mis à jour. Les améliorations sont les suivantes:
- Yet another small update for the 0.63 version, it adds command line switches for opengl options and to select the region, use raine -h to see the options. Except that some fixes again, to launch some neocd games from the command line, and for a very special crash of garou (not of raine !), when using raster emulation, for this one the fix is not ideal but it will do for now, there was too much heat last week to do anything really serious !
- Also I re-enabled some optimizations which were disabled long ago in the win32 binary, when the compiler was not so good. Maybe it would be time to start making binaries for pentium4 instead of pentium, but I don't think the improvements would be noticeable and there's a risk some old system couldn't run the binary, so I'll keep pentium builds for now...
Télécharger Raine v0.63.12
Site Officiel de Raine
 
 FS-UAE v2.5.16 dev 
Lundi 22/09/14 à 18:47 par Firebrand
cet autre émulateur Amiga basé sur WinUAE a lui aussi été mis à jour. Voici la liste des nouveautés:
- Fixed legacy uaegfx_card option.
- Make sure early configuration warning messages are displayed in GUI.
- Fixed parsing of memory options.
- Fixed infinite loop when more than one HDF/CD was used with UAE controller.
- Fix for A1000 boot issue with full kickstart ROM.
- Fixed patching of Cloanto A500/A4000 roms (broke in an earlier dev ver).
- Specify rpath for OS X executable (so plugins can find libs from fs-uae).
- Please note that there was an issue with FS-UAE 2.5.15dev and the QEMU-UAE plugin (for PPC support) on OS X. When updating to 2.5.16dev, this should work, but you also must update the QEMU-UAE plugin to v2.1.0fs020001.
Télécharger FS-UAE v2.5.16 dev
Site Officiel de FS-UAE
 
 WinUAE v2.9.0 Beta 17 (32-bit) 
Lundi 22/09/14 à 18:45 par Firebrand
UNe nouvelle beta de cet émulateur Amiga pour Windows a été publiée. Attention: les .dll de l'émulation PPC doivent être changées de dossier par rapport à la version précédente pour que l'émulation fonctionne; plus de détails sur la fiche de l'émulateur dans la section Amiga de notre site! Les améliorations sont les suivantes:
- Hard reset now forces reload of KS ROM if maprom is active, previously map rom mapped image was still in use after hard reset.
- Fixed some more Z3 autoconfig bugs introduced in recent betas autoconfig updates.
- Only add VirtualAlloc() MEM_TOP_DOWN flag when OS is XP. For some unknown reason with MEM_TOP_DOWN my system suddenly started giving less address space than without it..
- A1000 with full KS ROM configured (instead of A1000 boot strap ROM) didn't boot since b9.
- Reset didn't clear QEMU PPC JIT translation buffer, fixes mysterious hangs after reset.
- Added main thread sleep option slider to GUI, reduces CPU usage when M68K is stopped and only PPC is active.
- PPC CPU model can be manually configured using ppc_model= config entry. Can be any QEMU supported
PPC CPU model name string. (Model strings are in qemu source file target-ppc/cpu-models.c)
- Automatically disable m68k JIT autoconfig hack if only PPC CPU is active when autoconfig starts after reset.
- Fixed WarpOS (possible PowerUP too) semi-random program hang caused by lost PPC interrupt(s).
- Allow m68k JIT direct with accelerator board if board is not Blizzard model (no Blizzard memory aliases) CyberStorm PPC + m68k JIT direct at least seems to work, no guarantees.

Important:
- QEMU PPC libraries are now loaded from \plugins\qemu\. Old location is not supported anymore. Move all qemu dependency libraries and qemu-uae.dll to new path.
Télécharger WinUAE v2.9.0 Beta 17 (32-bit)
Site Officiel de WinUAE
 
 Nintendulator v0.975 beta (11/09/14) FR 
Samedi 20/09/14 à 10:06 par Firebrand
La dernière version de cet émulateur NES pour Windows a été traduit en français par l'équipe de Tradu-France.
Télécharger Nintendulator v0.975 beta (11/09/14) FR
Tradu-France
 
 FS-UAE v2.5.15 dev 
Jeudi 18/09/14 à 19:23 par Firebrand
Cet émulateur Amiga a été mis à jour. Les améliorations sont les suivantes:
- FS-UAE memory options are more clever, and can take arguments as both KB or MB (with recommended explicit K/M suffix). For example, for memory options which are always in MB, 8M == 8192K == 8192 == 8.
- Flexible value matching for choice-based FS-UAE configuration options (i.e. cyberstorm-ppc == CyberStormPPC)
- New model A4000/PPC (auto-enables CyberStorm PPC).
- New model A4000/OS4 (CyberStorm PPC, Picasso IV, default to onboard SCSI).
- New options graphics_card and graphics_card_memory (supercedes uaegfx_card).
- New options accelerator, accelerator_rom, graphics_card_rom.
- New –workbench option useful for command line testing (automatically inserts an appropriate wb disk in DF0).
- Show GUI warning when floppy_drive_x files are not found.
- Enabled A500/512K model (same as A500 but without slow RAM).
- Enabled A4000 model (68030, 3.1 ROM, 2MB Chip + 8 MB Fast).
- Added .bin extension to internal FS-UAE rom scanner.
- More code cleanup / fixes, reduces compiler warnings.
- Enabled floating point control.
- Updated emulation core from WinUAE 2900b16.
- Fixed bug when adding 2nd fast memory bank in non-autoconfig mode.
- Allow 1 to be used as true/yes for boolean uae_* options.
- Removed cpu_idle override, added new cpu_idle option (0 – 10).
- Implemented support for growable VHD hard drive images.
- Added proper error message when libcapsimage plugin is missing.
- Use new dlopen plugin interface to load ppc and libcapsimage plugins.
Télécharger FS-UAE v2.5.15 dev
Site Officiel de FS-UAE
 
 Project64k 17/09/2014 
Jeudi 18/09/14 à 19:18 par Firebrand
Une nouvelle version de ce build de Project64 supportant Kaillera a été publié. Les modifications ne sont pas précisées.
Télécharger Project64k 17/09/2014
Site Officiel de Project64k
 
 Retrovision saison 8 épisode 1 
Mercredi 17/09/14 à 19:34 par Dinofly
Rétrovision démarre sa huitième saison! Les amateurs y retrouveront leur émission sans grands changements avec dans cet épisode :
  • Dragon Lore - PC
  • Devil Crash - PC Engine
  • Knight Rider - Commodore 64
  • HERO – Atari 2600
  • GG Shinobi 2 The silent fury - Game Gear
  • Dossier Amstrad CPC
Bonne émission!


RETROVISION EP 1 S08 par RetrovisionTV
Retrovision saison 8 épisode 1
 
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