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 WolfMAME v0.220 
Lundi 06/04/20 à 14:53 par Firebrand
Les nouveaux jeux de MAME v0.220 sont désormais accessible dans cette version de MAME pensée pour les compétitions de high-scores.
Télécharger WolfMAME v0.220
Site Officiel de WolfMAME
 
 MAME v0.220 (64-bit) 
Lundi 06/04/20 à 14:51 par Firebrand
Avec une bonne semaine de retard par rapport au rythme habituel, la nouvelle version de MAME pointe le bout de son nez. Voici les nouveautés de cette version:
In a world of uncertainty, perhaps you can derive a little comfort from MAME 0.220, our delayed release for the March development cycle. This month has seen fixes for some old bugs in Final Star Force, Ribbit! and Night Slashers, emulation of Crab Grab (the other Game & Watch title with a colour overlay), the acquisition of Solite Spirits (an early version of what became 1945k III), and preliminary work on the Naruto TV game running on the XaviX 2 platform. There are some big software list updates this month, including a lot of Apple II software aimed at North Dakota schools, and the latest VGM music packs. Speaking of which, the VGM player can now show pretty visualisations while you listen.
Newly supported peripherals include the Baby Blue II CPU Plus card for PC compatibles, serial and CP/M modules for the HP 85 and HP 86, more sound and disk expansions for the TI-99 family, the CoCo PSG cartridge, and a variety of 8-bit Acorn expansions. We’ve added ROM dumps for a lot of synthesisers in this release, and while most of them are not working yet, they’re there to tinker with if you’re interested.

MAME Testers Bugs Fixed
- 00954: [Graphics] (tecmo16.cpp) fstarfrc: Garbage scrolls past during into sequence. (N. Gilbert)
- 02343: [Crash/Freeze] (segac2.cpp) ribbit: Game freezes on later levels. (MetalliC)
- 03708: [Graphics] (deco32.cpp) nslasher, nslasherj, nslashers: Alpha blending for message windows is missing. (cam900)
- 05331: [DIP/Input] (nemesis.cpp) konamigt, rf2: Steering controls should use an incremental encoder. (mmarino4)
- 05554: [DIP/Input] (nbmj8991.cpp) hyouban: DIP switch descriptions are missing. (kamilz)
- 06913: [DIP/Input] (esripsys.cpp) turbosub: Analog inputs are inverted. (MASH)
- 07038: [Sound] (segahang.cpp) sharrier: High score entry music continues to play after completing input. (cmonkey)
- 07518: [Sound] (spiders.cpp) spiders: Web and spiders moving sounds don't match recording. (Jim Hernandez)
- 07581: [Gameplay] (segahang.cpp) sharrier, sharrier1: Difficulty increases constantly due to protection. (Adrian Smethurst)
- 07582: [Crash/Freeze] (megadriv.cpp) megadriv [sonic3p1]: Fatal error on starting game. (Tafoid)
- 07592: [Plugins] (neogeo.cpp) viewpoin: hiscore: Error parsing hiscore.dat entry. (Carl)

New working machines
- Advance Bright Ltd Double Players Mini Joystick 80-in-1 (MJ8500, ABL TV Game) [Sean Riddle, David Haywood]
- Game & Watch: Crab Grab [algestam, Ryan Holtz]
- OPlayer Mobile Game Console (MGS03-white) (Family Sport 100-in-1) [Sean Riddle, David Haywood]
- Orb Gaming Retro 'Mini TV' Console 300-in-1 [TeamEurope, David Haywood]
- Performance Designed Products (licensed by Taito / Data East) VG Pocket Caplet Fast Acting 50-in-1 [Sean Riddle, David Haywood, Ryan Holtz]
- SciSys President Chess [hap, Berger]
- Solite Spirits [ShouTime, coolmod, The Dumping Union]
- Soreike Kokology (Rev A) [Guru]
- Systemhuset / Loproc Conchess Plymate (Amsterdam, T8) [hap, anonymous]
- Systemhuset / Loproc Conchess Plymate Victoria [hap, anonymous]
- Super Game 36-in-1 (TimeTop SuperGame) (PAL) [JP_Ronny, TeamEurope]
- Technigame Super 4-in-1 Sports (PAL) [Sean Riddle, David Haywood]
- Who Wants to Be a Millionaire? (Character Options, Plug and Play, UK) [Sean Riddle, David Haywood]

New working clones
- Advance Bright Ltd / V-Tac Technology Co Ltd. Decathlon (set 2, SM570, ABL TV Game) [Sean Riddle, David Haywood]
- Blue Shark (Model Racing bootleg, set 2) [Asayuki, pacman70]
- Borench (Japan) [Apocalypse]
- Burning Fight (prototype, newer, V07) [Brian Hargrove]
- Cirqus Voltaire (D.52 prototype) [Matt Morin]
- Cobra-Command (World/US) [caius, The Dumping Union]
- Crazy Kong (bootleg on Moon Cresta hardware, set 2) [ColinD, hammy, Boge]
- Dribbling (set 2) [f205v]
- Fidelity Electronics Elite Avant Garde 2100 (set 2) [Berger]
- Galaxian (Rene Pierre bootleg) [Michel BLANCO]
- Jungler (Olympia) [f205v]
- Miss Puzzle (Nudes, less explicit) [Brian Troha, The Dumping Union]
- New Cherry '96 (v3.0, A PCB) [Ioannis Bampoulas]
- New Cherry '96 Special Edition (v3.51, D PCB) [Ioannis Bampoulas]
- New Cherry '96 Special Edition (v3.61, DK PCB) [Ioannis Bampoulas]
- New Fruit Bonus '96 (v3.1, A PCB, set 2) [Ioannis Bampoulas]
- New Fruit Bonus '96 (v97-3.1c, B PCB) [Ioannis Bampoulas]
- New Fruit Bonus '96 Special Edition (v3.40, D PCB) [Ioannis Bampoulas]
- New Fruit Bonus '96 Special Edition (v3.53, D PCB) [Ioannis Bampoulas]
- New Fruit Bonus '96 Special Edition (v97-3.3c, D PCB) [Ioannis Bampoulas]
- The Outfoxies (Korea?) [coolmod, The Dumping Union]
- Pang! 3 (bootleg, set 2) [hammy, rtw, ekorz]
- Penguin Adventure (bootleg of MSX version, not encrypted) [caius]
- Scramble (Okapi bootleg) [hammy, Boge, ColinD]
- Speed Ball (set 2) [Jorge Silva]
- Tetris (bootleg set 4) [jordigahan]
- Thunder Force AC (Japan, prototype, bootleg) [Marcio Miranda]
- Undercover Cops - Alpha Renewal Version (US) [Brian Troha, The Dumping Union]

Machines promoted to working
- Cambridge Microprocessor Systems CMS 6502 Development System [Nigel Barnes]
- Green Beret (Irem) [Frank Palazzolo]
- Linus Akesson Craft [Ryan Holtz]
- Trivia Madness - Series A Question set [Dirk Best]

Clones promoted to working
- Silicon Graphics Inc Indy (R5000, 150MHz) [Ryan Holtz]
- Trivia Madness - Series B Question set [Dirk Best]

New machines marked as NOT_WORKING
- Advance Bright Ltd / Coleco / V-Tac Technology Co Ltd. Kick Boxing (BJ8888, ABL TV Game) [Sean Riddle, David Haywood]
- Air Walkers [Guru]
- Bandai Pac-Man Connect & Play (Feb 14 2012 10:46:23) [Sean Riddle, David Haywood]
- Big Buck Hunter Pro (JAKKS Pacific TV Game) [Sean Riddle, David Haywood]
- Black Rose Rapid Fire Grand Prix (Konami Endeavour, Queensland) [Dam0, Heihachi_73]
- Decathlon / SSD Company LTD Domyos Step Concept (Domyos Interactive System) [Sean Riddle, 404_11]
- Denver Game Console GMP-240C 150-in-1 [TeamEurope]
- E-mu Systems Emulator II [DBWBP]
- E-mu Systems Emulator Three Digital Sound Production System [DBWBP]
- Elka Synthex [DBWBP]
- Excalibur Electronics Ford Racing [Sean Riddle, David Haywood]
- Excalibur Electronics Fox Sports 7 in 1 Sports Games Plug n' Play [Sean Riddle, David Haywood]
- Giochi Preziosi Gormiti Game Arena (Spain) [Sean Riddle, ClawGrip]
- Halsall / time4toys.com / Electronic Games Shoot n' Score [Sean Riddle, David Haywood]
- Imperial (1P1952IZ) Blue Moon [Pacmac94]
- Imperial (1P19S1IZ) Sheer Magic [Pacmac94]
- Imperial (2P1929IZ) Castaway Stampede [Pacmac94]
- Imperial (3P1940IZ) Cashline D Bucks [Pacmac94]
- JAKKS Pacific Inc / Code Mystics TV Touch Games: SpongeBob SquarePants Jellyfish Dodge [Sean Riddle, David Haywood]
- Kawai Musical Instrument Manufacturing K1 Digital Multi-Dimensional Synthesizer [DBWBP]
- Kawai Musical Instrument Manufacturing K1rII Digital Multi-Dimensional Synthesizer Module [DBWBP]
- Kawai Musical Instrument Manufacturing K4 16-bit Digital Synthesizer [DBWBP]
- Kawai Musical Instrument Manufacturing K5 Digital Multi-Dimensional Synthesizer [DBWBP]
- Kawai Musical Instrument Manufacturing R-100 Digital Drum Machine [DBWBP]
- Korg 707 Performing Synthesizer [DBWBP]
- Korg DS-8 Digital Synthesizer [DBWBP]
- Korg DSS-1 Digital Sampling Synthesizer [DBWBP]
- Korg DW-8000 Programmable Digital Waveform Synthesizer [DBWBP]
- Korg M1 Music Workstation (Rev 19) [DBWBP]
- Korg Poly-61 Programmable Polyphonic Synthesizer [DBWBP]
- Korg Poly-800 Programmable Polyphonic Synthesizer [DBWBP]
- Korg Poly-800 Programmable Polyphonic Synthesizer (MIDI Dump Kit) [DBWBP]
- Korg Poly-800II Programmable Polyphonic Synthesizer [DBWBP]
- Korg Polysix Programmable Polyphonic Synthesizer [DBWBP]
- Korg Z3 Guitar Synthesizer [DBWBP]
- Lexibook Retro TV Game Console - Frozen - 300 Games [TeamEurope]
- Nintendo Computer Mah-jong Yakuman [Ryan Holtz, Sean Riddle, Yasuhiro Ogawa]
- Olivetti L1 M44 [Alexander Kholodov]
- Phineas and Ferb: Best Game Ever! (JAKKS Pacific TV Motion Game) [Sean Riddle, David Haywood]
- Play Vision Haluatko miljonaariksi? (Finland) [Sean Riddle, Santeri Saarimaa]
- Power Rangers Force In Time (JAKKS Pacific TV Motion Game) [Sean Riddle, Kev (FBN)]
- Professor Trivia (set 1) [Slowcade]
- Radica Digi Makeover (Girl Tech) [Sean Riddle, ClawGrip]
- Roland Alpha Juno-1 (JU-1) Programmable Polyphonic Synthesizer [DBWBP]
- Roland Alpha Juno-2 (JU-2) Programmable Polyphonic Synthesizer [DBWBP]
- Roland D-10 Multi Timbral Linear Synthesizer [DBWBP]
- Roland GR-700 Guitar Synthesizer [DBWBP]
- Roland Juno-106 Programmable Polyphonic Synthesizer [DBWBP]
- Roland Juno-6 (JU-6) Polyphonic Synthesizer [DBWBP]
- Roland JX-10 Super JX Polyphonic Synthesizer [DBWBP]
- Roland JX-3P Programmable Preset Polyphonic Synthesizer [DBWBP]
- Roland JX-8P Polyphonic Synthesizer (Ver. 3.x) [DBWBP]
- Roland MKS-30 Planet-S MIDI Sound Module [DBWBP]
- Roland MKS-50 Synthesizer Module [DBWBP]
- Roland R-8 Human Rhythm Composer (v2.02) [DBWBP]
- Roland R-8 Mk II Human Rhythm Composer (v1.0.3) [DBWBP]
- Roland TR-707 Rhythm Composer [DBWBP]
- Roland TR-727 Rhythm Composer [DBWBP]
- Snowball War - WakuWaku Yukigassen [rtw, SpinalFeyd]
- Spider-Man Web Master (JAKKS Pacific TV Motion Game) [Sean Riddle, David Haywood]
- Tiger Electronics Lazer Tag Video Game Module [Sean Riddle, David Haywood]
- Tinker Bell and the Lost Treasure (JAKKS Pacific TV Motion Game) [Sean Riddle, David Haywood]
- Triple Header Sports (JAKKS Pacific TV Motion Game) [Sean Riddle, David Haywood]
- TV Fitness Center (Lexibook) [TeamEurope]
- Win, Lose or Draw (Senario) [Sean Riddle, David Haywood]

New clones marked as NOT_WORKING
- Choy Sun Doa - Jackpot Carnival (20156611, Queensland) [Dam0, Heihachi_73]
- Fisher-Price Fun 2 Learn Smart Fit Park (UK) [Sean Riddle, David Haywood]
- InVision Interactive M1 Plus+1 Music Workstation [DBWBP]
- JAKKS Pacific Inc / Digital Eclipse Spider-Man (JAKKS Pacific TV Game) (older hardware, set 2) [Sean Riddle]
- Kawai Musical Instrument Manufacturing K1m Digital Multi-Dimensional Synthesizer Module [DBWBP]
- Kawai Musical Instrument Manufacturing K1r Digital Multi-Dimensional Synthesizer Module [DBWBP]
- Kawai Musical Instrument Manufacturing K4r 16-bit Digital Synthesizer Module [DBWBP]
- Kawai Musical Instrument Manufacturing K5m Digital Multi-Dimensional Synthesizer Module [DBWBP]
- Korg / Musitronics DW-8000-EX Programmable Digital Waveform Synthesizer [DBWBP]
- Korg / Sound Logic DSS-1 Digital Sampling Synthesizer (Memory/SCSI Retrofit) [DBWBP]
- Korg EX-8000 Programmable Polyphonic Synthe Module [DBWBP]
- Korg M1 EX Music Workstation (v1.29) [DBWBP]
- Korg M1R EX Music Workstation (v1.12) [DBWBP]
- Korg M1R Music Workstation (v1.06) [DBWBP]
- Professor Trivia (set 2) [Slowcade]
- Red Baron - Jackpot Carnival (10160911, Queensland) [Dam0, Heihachi_73]
- Roland JX-8P Polyphonic Synthesizer (Ver. 2.x) [DBWBP]
- Roland MKS-70 Super JX Polyphonic Synthesizer [DBWBP]
- Roland R-8M Total Percussion Sound Module (v1.04) [DBWBP]
- Spider-Man v1.02 (English,French) [PinMAME]
- VTech MobiGo (Spain) [Sean Riddle, ClawGrip]

New working software list additions
- apple2_cass: Puck Man, Yonin Mahjong [Hubz, FakeShemp]
- apple2_flop_clcracked:
*Cyborg (Version 2) (cleanly cracked), Money (Version 3.1.6) (cleanly cracked), Telling Time (Version 3.2.0) (cleanly cracked) [4am, Firehawke]
*Carmen's North Dakota Almanac Database (version 1.0) (cleanly cracked), Governors and First Ladies of North Dakota Database (Version 1.0) (cleanly cracked), North Dakota Agriculture Database (Version 1.0) (cleanly cracked), Where in North Dakota is Carmen Sandiego? (cleanly cracked) [Frank Cifaldi, 4am, Firehawke]
- apple2_flop_orig:
*The Bard's Tale II: The Destiny Knight, The Brain Game, Countdown to Shutdown, Crosscheck, Crosscountry USA, The Curse of Crowley Manor, The Elysian Fields and Other Greek Myths, John Elway's Quarterback, Kaves of Karkhan, Murder on the Mississippi, Perry Mason: The Case of the Mandarin Murder, Rescue on Fractalus, Triad (Version 1.0), Typing Tutor III with Letter Invaders, Wizplus [4am, Firehawke]
*Carmen's North Dakota Almanac Database (version 1.0), Governors and First Ladies of North Dakota Database (Version 1.0), Minerals of North Dakota (Version 1.0), North Dakota Agriculture Database (Version 1.0), North Dakota Cities (Version 1.6), North Dakota Cities with Population 500 and Above (Version 1.0), North Dakota Cities with Population Under 500 (Version 1.0), North Dakota Counties (Version 1.0), North Dakota Explorers (Version 1.0), North Dakota Indian Tribes (Version 1.0), North Dakota Parks and Historical Sites (Version 1.0), North Dakota Plants (Version 1.0), North Dakota Pride (Version 1.0), North Dakota Symbols (Version 1.0), North Dakota U.S. Senators and Representatives (Version 1.0), North Dakota Wildlife (Version 1.0), Notable People of North Dakota (Version 1.0), Where in North Dakota is Carmen Sandiego (Version 0.98 beta), Where in North Dakota is Carmen Sandiego (Version 1.0 final beta), Where in North Dakota is Carmen Sandiego? [Frank Cifaldi, 4am, Firehawke]
- compis:
*MA2 info (skollicens), Skriv latt, skriv ratt (version 7532) [David Karlstrom, FakeShemp]
*ADB-lon (version 7482), Distributionskunskap (version 8014), Lakemedelsrakning (version 7234), Procentrakning (version 7334), Rakna latt, rakna ratt (version 6175) [FakeShemp]
- conchess_plymate: Conchess L16 [hap, anonymous]
- conchess_standard: Conchess L [anonymous]
- fmtowns_cd: After Burner (v1.02), After Burner (v1.02, alt), Big Honour, Can Can Bunny Premiere, Debut Shimasu... - Nakagawa Yuuko, FM Towns World, Free Software Collection Marty 1, Gokko Vol. 02 - School Gal's, High C Compiler Multimedia Kit v1.7 L12, Hyper Channel - Towns TV, Kanade V1.1L10, Kanji no Ehon, Katakana no Ehon, Kyouiku & FM Towns Vol. 3, NHK Eigo de Asobo Vol. 1, NHK Eigo de Asobo Vol. 2, Pegasus (Rev A), SimCity (1990-03-05), TownsPAINT V1.1 L10 [redump.org, r09]
- ibm5150:
*Dyna Blaster, Indiana Jones and the Last Crusade - The Graphic Adventure, Jack Nicklaus' Unlimited Golf & Course Design, Martian Memorandum, The Secret of Monkey Island (3.5", EGA version), The Secret of Monkey Island (5.25", EGA version), Test Drive III - The Passion [ArcadeShadow]
*Baal, Conflict, D/Generation, Fiendish Freddy's Big Top o' Fun, Go Simulator, Menace (3.5"), Moonwalker, Power Drift [Flyers80, FakeShemp]
*Crystal Caves (1.0) [Justin Kerk]
- ibm5170:
*Alone in the Dark 2, Another World, Beneath a Steel Sky (France), Flashback, The Humans (5.25" HD), The Lost Vikings, Lotus - The Ultimate Challenge, Mortal Kombat, Pinball Fantasies [ArcadeShadow]
*CD-ROM God Boot Disk Version 5.5 BETA2, CD-ROM/DVD-ROM drive IDE/ATAPI interface V2.2, MS-DOS CD-ROM Extensions With Device Driver - Installation Disk Ver 1.25 [Justin Kerk]
- lynx: Yastuna Vol.1 - The Alchemy of Cubes, Yastuna Vol.2 - The Space Incident [Fadest, Alexis B.]
- mc1000_cass: Aventura, Circulos, Compcara, Controle de Despesas, Explosao, Modvideo, Teste de Color Artifacting [Robbbert]
- neogeo: Burning Fight (prototype, newer, V07) [Brian Hargrove]
- vgmplay: Batman - The Video Game (Nintendo Game Boy), Dig Dug II (Sharp X68000), Dragon Buster (Fujitsu FM77AV), Final Fantasy Legend III (Nintendo Game Boy), Konami's Boxing (MSX, PSG), Konami's Boxing (MSX, SCC-I), Konami's Tennis (MSX), Lemmings (Arcade), Libble Rabble (Sharp X68000), Pippols (MSX, PSG), Pippols (MSX, SCC-I), Princess Maker (MSX2), Qbert (MSX), Shantae (Nintendo Game Boy Color), Snatcher (MSX2), The Tower of Gazzel (MSX2), The Treasure of Usas (MSX2), Video Hustler (MSX, PSG), Video Hustler (MSX, SCC-I), Xak II (MSX2) [vgmrips.net, Tafoid]
- vsmile_cart: The Batman - Panique a Gotham City (France), Disney Aladdin - Les fabuleuses aventures d'Aladdin (France), Disney/Pixar Le Monde de Nemo - Nemo a la decouverte de l'ocean (France), Disney/Pixar Toy Story 2 - Buzz a la Rescousse! (France), Spider-Man & ses amis - Le Defi Du Docteur Ock (France), V.Smile Football Challenge (France) [DisizDream]

Software list items promoted to working
- apfimag_cass: Escape!!!, Head-Hunter, SY-50 IM-1 Diagnostics, Super Frog, Theft at the Art Museum, Treasure Hunt [Robbbert]
- fmtowns_cd: Jangou 4 [r09]

New NOT_WORKING software list additions
- altos8600: Xenix v2.2b [Robbbert]
- amigaocs_flop: 16 Bit Komix (Euro) [Mikerochip, FakeShemp]
- bdesignm_design_cart: From TV Animation Slam Dunk (design), Rockman X3 Buster Battle (design), Weekly Shonen Jump Special (design) [RetroRomper, TeamEurope]
- bdesignm_game_cart: Dungeon Diver (game), Rockman X3 Buster Battle (game) [RetroRomper, TeamEurope]
- fmtowns_cd: Pro Yakyuu Family Stadium - 90-nendo Pennant Race-ban, Shamhat - The Holy Circlet, Suzaku, Towns VNet V1.1 L20 [redump.org, r09]
- ibm5170:
*The Humans (3.5" DD) [ArcadeShadow]
*ASUS DVD / CD-ROM Drive Installation Disk Rev 1.5, CD-ROM Device Driver Version 2.00 [Justin Kerk]
- mobigo_cart: Dino-Zug - Erforsche die Welt (Germany), Disney Minnie (Germany), Doc McStuffins - Spielzeugarztin (Germany), Hello Kitty - Hello Kitty feiert Geburtstag! (Germany), Jake und die Nimmerland Piraten (Germany), Marvel Super Hero Squad - Super Sportler (Germany), Planes (Germany), Sofia die Erste (Germany), Spongebob Schwammkopf - Rette das Geheimrezept (Germany), Thomas & seine Freunde - Wirklich Nuetzliche Loks (Germany), Tinkerbell - Tal der Feen (Germany), Ultimate Spider-Man (Germany) [TeamEurope]
- mz2200_cass: Bomber Man, Cannon Ball, Help!, Hitsuja~i!, Hiyoko Fighter, MJ-05, Power Fail, The Spider, Vegetable Crash [Gaming Alexandria, FakeShemp]
- pasopia_cass: The Golf, Part-Timer no Kyuuyo Keisan, Pasopia Derby, Pasopia Game Highlight, Pasopia Game-shuu, Sample Program PA7010-you [Gaming Alexandria, FakeShemp]
- st_flop: 1943 (Euro), Fantasy World Dizzy (Euro), Leviathan (Euro), Midwinter (Euro), Spidertronic (Euro, Smash 16), Striker (Euro), Track Suit Manager (Euro) [Mikerochip, FakeShemp]
- vsmile_cart: Les aventures de imagniares d'Ernest et Bart (France), Les aventures du Petit Chaperon Rouge (France), Cranium - Le Parc D'Attractions (France), Disney - Les petits Einsteins - Le bal du soulier de verre (France), Disney La Maison De Mickey (France), Disney Manny et ses outils (France), Disney Mickey - Mickey a la Recherche De Pluto (France), Disney Princesses Cendrillon - Le reve enchante de Cendrillon (France, Rev. 105), Disney/Pixar Cars - Quatre Roues (France, Rev. 105), Disney/Pixar La-Haut (France, Rev. 005), Disney/Pixar Ratatouille - Les nouvelles recettes de Remy (France), Disney/Pixar Wall-E (France), Dora L'Exploratrice - Les aventures de Dora Apprentie Mecano (France, Rev. 105), DreamWorks Shrek Le Troisieme - L'aventure d'Arthur (France, Rev. 105), DreamWorks Shrek Le Troisieme - L'aventure d'Arthur (France), Kung Fu Panda - La Mission de Po (France), Marvel Spider-Man & ses amis - Missions secr tes (France, Rev. 105), Marvel Spider-Man & ses amis - Missions secretes (France, Rev. 305), Nickelodeon Go Diego! - A la rescousse des animaux! (France), Oui-Oui - Detective d'un Jour (France, Rev. 105), Scooby-Doo! - Panique a Funland (France, Rev. 105), V.Smile Clavier Tip Tap (France), V.Smile Defi Gym (France), V.Smile Mes Premiers Clics (France), V.Smile Studio De Dessin (France), Walt Disney Cendrillon - Le reve enchante de Cendrillon (France, Rev. 205) [DisizDream]
- vsmileb_cart: Baby Einstein - Un monde de decouvertes (France), Un jour a la ferme (France), La Maison Des Animaux (France) [DisizDream]
- vsmilem_cart: Disney Winnie L'ourson - La Chasse au miel de Winnie (France), Disney/Pixar Cars - Quatre Roues (France), Disney/Pixar La-Haut (France), Disney/Pixar Wall-E (France), DreamWorks Monstres contre Aliens (France), La fee Clochette (France), Le Monde de Nemo - Nemo a la decourverte de l'ocean (France), Nickelodeon Ni Hao Kai Lan - Joyeux Nouvel an chinois! (France), Oui-Oui - Detective d'un Jour (France), Scooby-Doo! - Panique a Funland (France), Walt Disney Cendrillon - Le reve enchante de Cendrillon (France) [DisizDream]

Source Changes
- segahang.cpp: Improved sharrier protection simulation. [Adrian Smethurst]
- Entirely replaced legacy Intel 8274, NEC uPD7201, Zilog SIO and Zilog DART serial controller emulation. [AJR]
- xerox820.cpp: Connected SIO modem control inputs and fixed SIO addressing. [AJR]
*Also added default configuration for optional serial terminal on port B, and marked mk83 as a clone of bigboard.
- Added skeleton Am79C30A Digital Subscriber Controller device. [AJR]
- sound/ym2151.cpp: Added YM2164 "OPP" variant and emulated some known differences. [AJR]
*Used by Yamaha FB-01 and SFG05 MSX cartridge.
- cpu/upd7810 updates: [AJR]
*Implemented internal clock dividers.
*Prevented non- maskable interrupts from being masked out.
*Made changes to EI take effect after the following instruction.
*Fixed interrupt flag being cleared incorrectly when another interrupt of the same priority is pending.
*Added a crude start bit check to asynchronous serial mode.
*Refresh PA/PB/PC/PF outputs on mode changes.
*Fixed upd78k3 SFR identification in disassembly of MOV A,sfr and MOV sfr,A opcodes.
- Added new, thorough emulation of Signetics SCN2651, SCN2661 and SCN2641 Communication Interface chips. [AJR]
*Replaced old MC2661 device with new device - fixes dual86.cpp and pcd.cpp Baud rate issues and wy100.cpp line ending issue.
- teleray10.cpp: Inverted polarity of DIP switches, and hacked CTS to always be active. [AJR]
- wangpc.cpp: Hooked up modem control lines - RS-232 test now passes with a loopback connector. [AJR]
- wicat.cpp: Removed some 68k interrupt conditions that were conflicting with each other. [AJR]
- fp1100.cpp: Improved synchronization for CPU communications using generic latch devices. [AJR]
- cpu/m6800/m6801.cpp updates: [AJR]
*Fixed a bug that caused the emulation to lock up on WAI/SLP if a timed event had already occurred.
*Fixed disassembly of SLP instruction for HD6301.
*Added second timer output comparator and associated status register to HD6301X/HD6301Y.
- spdodgeb.cpp: Replaced protection simulation with emulation of the HD63701Y0 microcontroller. [AJR]
- cpu/ns32000: Improved disassembly. [AJR]
*Recognize scaled index modes with W/D/Q factors.
*Added some restrictions on addressing modes (mostly to avoid infinite recursion with scaled index specifiers).
*Force operand size for some instructions (in particular, the first operand is always a byte for shift/rotate instructions).
*Fixed some minor formatting glitches.
*Changed integer literal prefixes to better align with National Semiconductor assembly code examples.
*Cut immediate operands down to size.
*Format displacements as signed numbers and abbreviate small ones.
*Force decimal format for bit positions and shift counts.
- homedata.cpp: Slowed down main CPU to 2MHz for all games in driver (rated clock speed for MC68B09E). [AJR]
- tv912.cpp: Implemented protected, underline, invert and blink field attributes, and made cursor blinking more accurate. [AJR]
- cpu/tlcs90: Added TMP90C051 disassembler (only accessible through unidasm for now). [AJR]
- bus/isa: Added dump of Ultrastor Ultra 12F/32 ISA card. [Al Kossow, Bitsavers]
- bus/nubus: Added preliminary Sigma Designs LaserView monochrome NuBus video card support. [Al Kossow, R. Belmont]
- segas16b.cpp: Improved Heavyweight Champ input handling, and added Y handle limits. [Angelo Salese]
*Allows player to change stance, block and attack directions.
- legionna.cpp: Added DIP switch locations for Seibu Cup Soccer, fixed visible area, and improved documentation. [Angelo Salese]
- holeland.cpp: Added DIP switch locations and raw screen timing parameters. [Angelo Salese]
- taito_z.cpp: Fix enforceja analog inputs, and added raw screen timing parameters for all games. [Angelo Salese]
- boogwing.cpp: Fixed shadow effect on first boss. [Angelo Salese]
- bus/isa: Added Microlog Baby Blue II CPU Plus card. [Barry Rodewald]
- deco32.cpp updates: [cam900]
*Improved Night Slashers blending/priorities, palette effects and background color.
*Improved Tattoo Assassins blending behavior.
*Hooked up palette bank selection.
- taito_f2.cpp: Fixed sprite/tilemap priorities. [cam900]
- gstream.cpp: Added notes describing sprite limits. [cam900]
- video/gp9001.cpp: Implemented per- frame sprite limits. [cam900]
- sound/x1_010.cpp: Improved playback rate calculation, cleaned up code, and updated notes. [cam900]
- boogwing.cpp: Fixed palette effects and improved priorities when palette fading is in use. [cam900]
- video/deco16ic.cpp: Fixed 16- bit indexed mode drawing, implemented palette bank selection, and fixed 8- bit color base. [cam900]
- video/decospr.cpp: Exposed external priority/color mixing flags to callbacks. [cam900]
- xexex.cpp: Implemented alpha blend enable flag. [cam900]
- video/namco_c355spr.cpp: Cleaned up sprite drawing code and added support for 32-bit RGB bitmaps. [cam900]
- namcos23.cpp, gal3.cpp: Derive palette length from RAM size. [cam900]
- 1945kiii.cpp: Implemented double buffered video RAM and sprite limits, and converted to raw screen parameters. [cam900]
- segahang.cpp: Hooked up sound CPU reset (fixes MT07038). [cmonkey, smarty, dj_yt]
- nlwav: Add sampled output format (takes point samples at regular intervals from log files). [Couriersud]
- williams.cpp: Use palette values calculated using netlist for mysticm, tshoot and inferno. [Couriersud]
- netlist: Added compile- time option to use linearized diode model when maximum dissipation is exceeded. [Couriersud]
- spg2xx_mysprtch.cpp, spg2xx_zone_32bit.cpp: Improved ROM banking. [David Haywood]
- m92.cpp: Added notes on Under Cover Cops - Alpha Renewal Version. [David Haywood, Alex Marshall]
- trvmadns.cpp driver re- write: [Dirk Best]
*Hooked up inputs via AY8910, hooked up lamps, and added a simple layout with illuminated buttons.
*Fixed banking.
*Hooked up palette RAM and converted drawing to use a tilemap.
*Hooked up 6845 CRT controller, and changed configuration to use raw screen timing parameters.
*Added save state support.
*Added PAL dump.
- drw80pkr.cpp: Hooked up 6845 CRT controller, and changed configuration to use raw screen timing parameters. [Dirk Best]
- summit.cpp updates: [Dirk Best]
*Added a hand-made palette and hooked up color attribute.
*Fixed memory map and hooked up scroll registers.
*Mapped most remaining inputs, improved input labels, and hooked up coin counters.
*Added a rudimentary layout showing the lamps and buttons.
*Added a link to the patent describing the machine, and removed references to MC6845 and AY8910.
- bus/hp80_io: Added support for HP82939 serial I/O and HP82900 CP/M modules. [F.Ulivi]
- screen.cpp: Added a missing break in switch statement (GitHub #6372). [fasteddo]
- luaengine.cpp: Added support for saving and loading state to/from binary string buffers. [feos]
- cpu/sh: Removed unnecessary SuperH 3/4 timers restarts. [MetalliC]
- segac2.cpp: Fixed ribbit random jumps back to first round. [MetalliC]
- bus/ti99/peb: Added Myarc DDCC- 1 and CorComp disk controller cards, and FORTi sound card. [Michael Zapf]
- sn76496: Fixed ready output read handler. [Michael Zapf]
- machine/wd_fdc.cpp: Added a MON output callback, and changed the spin- down delay to nine revolutions. [Michael Zapf]
- bus/ti99: Clear data multiplexer's stale latched value when no device responds to a bus access. [Michael Zapf]
- xavix2: Massively improved graphics emulation. [N. Gilbert]
- tecmo16: Improved fstarfrc video interrupts, fixing title screen scroll timing. [N. Gilbert, David Haywood, hap]
- elan_eu3a05.cpp: Added notes on elan_buzztime I/O. [N. Gilbert]
- spg2xx_skannerztv.cpp: Moved rad_sktv to its own source file and added notes. [N. Gilbert]
- bus/acorn/cms: Added IEEE- 488 controller card. [Nigel Barnes]
- cms6502.cpp: Corrected M4 ROM ordering. [Nigel Barnes]
- bus/bbc/1mhzbus: Added Pull Down RAM, Colour Card 500 and PEDL Multiform Z80 devices. [Nigel Barnes]
- bus/bbc/1mhzbus: Added the RetroClinic DataCentre storage controller. [Nigel Barnes, RetroClinic]
- bus/electron/cart: Added Winchester slot to Solidisk EFS device. [Nigel Barnes]
- bus/bbc/internal: Improved Cumana 68008 Upgrade Board interrupt handling, and updated Winchester to use NSCSI_BUS. [Nigel Barnes]
- bus/bbc/userport: Added the Clwyd Technics Colour Palette and Micro User Chameleon devices. [Nigel Barnes]
- indy_indigo2.cpp: Hooked up EDLC Ethernet device, and implemented Ethernet DMA. [Patrick Mackinlay]
- Fixed potential debugger crashes in cheatlist and help commands. [quasiscroto]
- bus/coco: Added the CoCo PSG cartridge device. [Roberto Fernandez, Nigel Barnes, Ed Snider]
- iris3130.cpp: Added Storager 3030 ROM dumps. [Ryan Holtz, Bitsavers]
- machine/pxa255.cpp: Added more GPIO callbacks, improved member naming, and converted logging to use logmacro.h. [Ryan Holtz]
- zaurus.cpp: Split machine configuration by SoC type, enable real- time clock hack, and adjusted to correct clocks. [Ryan Holtz]
- cpu/avr8 udpates: [Ryan Holtz]
*Hooked up OCR1A/OCR1B for Fast PWM mode 15.
*Removed hacky get_elapsed_cycles accessor.
*Improved save state support, re-formatted source and converted logging to use logmacro.h.
- bus/isa: Added skeleton Vectrix EX1280 video card. [Ryan Holtz, Bitsavers]
- bus/isa: Added support for mapping the linear frame buffer to S3 ViRGE (used by "Analog 801" demo). [Ryan Holtz]
- vgmplay.cpp: Added a visualizer. [Ryan Holtz, Justin Frankel]
- cpu/mips: Added basic R5000 support to the r4000 interpreter. [Ryan Holtz]
- cpu/unsp updates: [Ryan Holtz]
*Added individual members for FR status flags.
*Added Ext A6 support, and implemented Fraction on/off, SECBANK on/off, IRQNEST on/off, and move to/from FR.
*Fixed shift instructions and cleaned up GOTO MR.
*Respect interrupt enable flag.
*Disabled DRC for the time being.
- frontend: Added an About menu option to display the contents of COPYING in order to be more license- compliant. [Ryan Holtz]
- bus/snes: Fixed SA1 type 1 character conversion, and added save state support. [Ryan Holtz]
- machine/i2cmem.cpp updates: [smf]
*Latch upper address bits from device ID after receiving lower eight bits of the address.
*Implemented software reset.
*Stopped NACK from incorrectly pulling SDA low.
*Removed redundant state from page write.
*Added support for high address byte used by devices larger than 4KiB.
- xavix2.cpp: Changed port 0 to read SDA from I2C when reading the data register with the bit configured as an input [smf]
*Previously it was incorrectly latched when changing the bit to input or when the SCL output was changed.
- xavix2.cpp updates: [smf, N. Gilbert]
*Hooked up development menu inputs and I2C SDA to the CPU via an I/O port.
*Updated PIO based on I/O test.
*Hooked up a 24C64 EEPROM to the Domyos games.
- gigatron.cpp: Hooked up gamepad input and LED outputs. [Sterophonick]
- cpu/mcs96: Fixed jh/jnh branch condition. [ValleyBell]
- roland_cm32.cpp: Added preliminary Roland PCM sample playback. [ValleyBell]
- ms32.cpp: Verified that the background graphics ROM dump for gratiaa is correct. [Apocalypse]
- williams.cpp: Added explicit suffix to float literals to avoid MSVC warning C4305. [Belegdol]
- Allow Edit- and- Continue for Visual Studio debug builds, as internal compiler error has been fixed. [Belegdol]
- taito_z.cpp: Dumped missing bipolar PROMs and PALs for sci and clones. [Brian Troha, The Dumping Union]
- dec8.cpp: Added PCB locations to ROM labels for all Cobra-Command sets. [caius]
- itech32.cpp: Decapped and dumped ITBWL- 3 and ITGFM- 3 PIC microcontrollers. [Dr. Decapitator, Caps0ff]
- compis.xml: Replaced converted dumps with original files, and updated all documented dumps with a lot more information. [FakeShemp]
- apple2_flop_clcracked.xml, apple2_flop_clcracked.xml: Cleaned up comments, improving consistency and searchability. [Firehawke]
- taito_l.cpp: Added working brute- forced equivalent PAL images to Kuri Kinton. [Frank Palazzolo]
- kyugo.cpp: Added PCB layout and DIP switch locations. [Guru]
- toaplan1.cpp: Added DIP switch locations, and enabled all jumpers combinations. [Guru]
- 20pacgal.cpp: Measured CPU clock frequency and updated comments. [Guru]
- aristmk6.cpp: Reorganized BIOS order and updated documentation. [Heihachi_73]
- midzeus.cpp: Confirmed Zeus 2 linking is IEEE 1394 using TSB12LV01A link layer controller and IBM21S851 transceiver. [Hydreigon]
- specpls3_flop.xml updates: [ICEknight]
*Documented dual Spectrum/Amstrad releases.
*Correctly split the two Navy Moves Spanish editions, and removed a duplicate with altered header.
*Added known checksums and apparent sizes for missing IPF files.
*Corrected metadata and cleaned up comments.
- goldstar.cpp: Identified one DIP switch for cmasterh, and corrected graphics ROMs for nfb96. [Ioannis Bampoulas]
- sidearms.cpp: Added a note about the star field ROM. [jordigahan]
- stv.cpp: Dumped v1.11 USA BIOS. [Kravex, Jorge Silva]
- skyarmy.cpp: Fix bit rot in ROM dump, making the game fully playable. [O. Galibert]
- snk.cpp: Dumped PROMs for sathena. [Porchy]
- fmtowns_cd.xml: Added requirements for software items that need more hardware than what an unexpanded Model 1 would provide. [r09]
- fmtowns_cd.xml: Switched to dumps with proper track indexes and offset correction. [redump.org, r09]
*4ddrivin, aitd, azure, beast, biblemas, blandia, daisenr3, deathbrd, drakkhen, dstall, elfish, fwc1, gundamhc, hanayor2, if2, mightmg3, opwolf, panicbom, pegasus, shangrl2, sodyssey, tatsuou, tim, titan, tss1110, yamikets, zokudm
- peoplepc.cpp: Added notes about keyboard layout and usage. [rfka01]
- pc.cpp: Added BIOS V2.2 to ncrpc4i. [rfka01]
- apfimag_cass.xml: Replaced seven bad dumps with good ones, promoting them to working. [Robbbert]
- neogeo.cpp: Added Universe BIOS 4.0 to AES and MVS machines. [Robbbert]
- neogeocd.cpp: Added Universe CDBIOS 3.3. [Robbbert]
- ssv.cpp: Dumped PLDs for ryorioh and sxyreac2. [twistedsymphony]
- vgmplay.xml: Updated three packs. [vgmrips.net, Tafoid]
- apple2gs.cpp: Fixed name of apple2_flop_misc software list. [xinyingho]
Télécharger MAME v0.220 (64-bit)
Site Officiel de MAME
 
 Le sondage d'avril 2020 
Dimanche 05/04/20 à 15:11 par Firebrand
Dans cette période étrange, il vaut mieux ne pas bouger de son canapé que d'aller voir sentir le soleil dehors. Notre site est d'ailleurs particulièrement sollicité en ce moment par les personnes désireuses de se trouver une occupation. Restez chez vous et prenez soin de vous.

Le sondage précédent est resté, c'est le moins qu'on puisse dire, plus longtemps que prévu. Mais du coup, on n'a beauocup plus de réponses!



Vous êtes une majorité à préférer la frugalité et ne prendre que ce dont vous avez besoin dans l'immédiat.


On va cette fois se tourner vers un côté plus technique de l'émulation: les frontends. Ce sont des logiciels qui regroupent vos émulateurs au sein d'une même interface, et vous permettent de lancer vos jeux avec une gestion centralisée sans à avoir à configurer un par un vos émulateurs.
Certains ne s'intéressent qu'à un seul émulateur comme MedGui Reborn, d'autres sont beaucoup plus généralistes comme Emu Loader. Si certains jouent le minimalisme comme IV/Play, d'autres intègrent de nombreuses fonctions multimédia comme GameEx. Autant dire qu'il y en a pour tous les goûts avec des possibilités de personnalisation et des complexités diverses... car si certains sont là pour vous faciliter la vie, d'autres comme Hyperspin regorgent d'options et de possibilités dans lesquelles il faudra vous investir pour obtenir le résultat à la hauteur de vos attentes.

La question du sondage sera simple: utilisez-vous des frontends? Nous parlons bien ici des logiciels que vous devez configurer vous même pour la prise en charge des émulateurs en standalone, pas des solutions tout intégrées comme RetroArch ou OpenEmu.




Plusieurs frontends: GameEx, Emu Loader, QuickPlay


Vous pouvez venir défendre votre avis sur notre forum!
 
 Stella v6.1.1 
Dimanche 05/04/20 à 14:43 par Firebrand
Cet émulateur Atari 2600 a été mis à jour. Les améliorations sont les suivantes:
- Fixed crash in 3E bankswitching scheme when writing to ROM addresses.
- Fix snapshots on Retina HiDPI displays capturing only the top-left corner.
- Fixed wrong color for BK (background) swatch in the debugger.
- Fixed 'Right Diff' button in Command menu changing left difficulty instead.
- Fixed compilation of libretro port on Debian Buster.
Télécharger Stella v6.1.1
Site Officiel de Stella
 
 Raine v0.90.6 
Vendredi 03/04/20 à 15:37 par Firebrand
Cet émulateur multi-systèmes a encore été mis à jour. Voici les dernières améliorations:
- Ok, finished, fixed also the display of the Region menu when you 1st load a game, it was just displaying Region without anything until the game is run, it was just silly, a misplaced initialization, should have been fixed long ago...
- It also contains the new limit to 320x200 for the game bitmap for those crazy enough to play with this kind of setup.
Télécharger Raine v0.90.6 (32-bit)
Télécharger Raine v0.90.6 (64-bit)
Site Officiel de Raine
 
 pFBN v4.2 
Vendredi 03/04/20 à 15:30 par Firebrand
Une nouvelle version de cet émulateur arcade pour Nintendo Switch et PlayStation Vita a été publiée. Voici la liste des nouveautés:
- pemu: vita: fix roms paths in config.cfg not correctly loaded
- pemu: fix input configuration option menu (inputs, highlight, textures..)
- pfbn: fix option menu audio interpolation loop
- pemu: vita: fix "Renderer::onUpdate" called twice
- pfbn: vita: add crappy frameskip option (not working very well..)
- pemu: bump version to 4.2
Télécharger pFBN v4.2
Site Officiel de pFBN
 
 GB Enhanced+ v1.4 
Vendredi 03/04/20 à 15:27 par Firebrand
Cet émulateur GameBoy/GameBoy Advance a été mis à jour. Les améliorations sont les suivantes:
- Improved NDS support. Still very WIP, but now a number of commercial games boot and run.
- Added support for the Multi Plust On System
- Added support for the Turbo File GB and Turbo File Advance
- Added Game Boy Wars 3 data for internal GB Mobile Adapter server
- Added the ability for GBE+ to connect to a recreated GB Mobile Adapter server (such as the one from the Reverse Engineered Open Network)
- Added support for the AGB-006 and emulated CDZ models Zoids.
- Added a full database of all 70 Cosmic Characters for Full Changer used in Zok Zok Heroes.
- Added support for a few NDS Slot-2 devices (Rumble Pak, Ubisoft Thrustmaster Pedometer, HCV-1000).
Télécharger GB Enhanced+ v1.4
Site Officiel de GB Enhanced+
 
 MedGui Reborn Stable v0.112 
Jeudi 02/04/20 à 14:31 par Firebrand
Une nouvelle version de ce frontend pour Mednafen a été publiée. Voici la liste des améliorations:
- Key shortcuts and joypad polling will be disabled if medguir form is not active
- Managed password request added on UCI
- Fixed any server message on UCI
- UCI irc is now integrated with MedClient to better manage online session
- Added notification icon on traybar for MedClient with details for online sessions opened and irc users connected
- Added any common irc functions on UCI irc
- Added EZNotification (popup widget) (https://github.com/clusterzx/EZNotifications) for opened online session, you can change theme on medguir notification icon on tray bar by right click mouse button
- Added Discord announcement on MedGuiR > NetPlay Discord channel (https://github.com/Kowalski7/Discord-Webhook-Announcer)
- Minor cosmetic change
Télécharger MedGui Reborn Stable v0.112
Site Officiel de MedGui Reborn Stable
 
 Nintendulator v0.985 Beta (01/04/20) 
Jeudi 02/04/20 à 14:30 par Firebrand
Cet émulateur NES n'avait pas eu de mise à jour depuis un an. Cette nouvelle version n'intéressera pas vraiment les joueurs purs cependant car c'est juste une amélioration du débogueur:
- When the PPU debugger is enabled and you hover over a Sprite (or right-click one to pin it), its hitbox will now be highlighted within the Nametable view.
Télécharger Nintendulator v0.985 Beta (32-bit) (01/04/20)
Télécharger Nintendulator v0.985 Beta (64-bit) (01/04/20)
Site Officiel de Nintendulator
 
 pFBN v4.1 
Mardi 31/03/20 à 13:47 par Firebrand
Ce port de Final Burn Alpha/Neo pour Ninteno Switch et maintenant PlayStation Vita a été mis à jour. Les améliorations sont sont les suivantes:
- pemu: vita: add custom romlist_help.png
- pfbn: skin: fix rom sypnosis height
- pemu: improve roms discovery time
- pfbn: vita: add saves states previews
- pfbn: vita: enable console games
- pfbn: vita: fix favorites
- pfbn: update fbneo (03-25-2020, b26b974f3588e7f14a77ea089)
- pfbn: update bneo and dats (https://github.com/libretro/FBNeo/tree/198ecc91182e72966ffac731a69248e4726a195a/dats)
- pfbn: add unibios 4.0 support (default bios except on vita)
- vita: hide force audio sync option as it's needed
- vita: add c68k cyclone asm core back
- pemu: fix skin text scaling
- pemu: vita: fix emu texture
- pemu: vita: cleanup texture
- pemu: skin: add resolution option to skin config.cfg
- pemu: romlist: fix gamelist.xml paths
- pemu: vita: fix vpk build
- pemu: vita: fix release build
- pemu: use same button for favorites add/remove
- pemu: messageBox: fix default text button color
- pemu: fix console video preview
- pemu: refactor gl2 renderer for retroarch shader compatibility
- pemu: add some shaders: bevel, crt_aperture, crt_cgwg_fast, crt_hyllian, dot
- pemu: fix keys repeat delay
- pemu: fix some shaders, including crt geom
- pemu: fix favorites path and medias
- pfbn: update gamelist.xml
- pfbn: add consoles platform back
- pemu: add VIDEO_SNAPS_DELAY menu option
- pfbn: update arcade gamelist.xml
- pfbn: bump version to 4.1
- pemu: skin: minor color changes
- lot of untracked changes....
Télécharger pFBN v4.1 (Nintendo Switch)
Télécharger pFBN v4.1 (PS Vita)
Site Officiel de pFBN
 
 Raine v0.90.5 
Dimanche 29/03/20 à 15:42 par Firebrand
Cette nouvelle version de Raine corrige un bugs sur les jeux CPS-2 dont seule la version 64-bit était vraiment affectée.
Télécharger Raine v0.90.5 (32-bit)
Télécharger Raine v0.90.5 (64-bit)
Site Officiel de Raine
 
 Builds de MAME v0.220 32-bit 
Dimanche 29/03/20 à 15:39 par Firebrand
La version officielle de MAME n'est toujours pas sortie, mais Retro Danuart a compilé des versions 32-bit des builds déjà sortis sur ProgettoSNAPS.
Télécharger MAMEUI32 v0.220
Télécharger ARCADE v0.220 (32-bit)
Télécharger HBMAME v0.220 (32-bit)
Télécharger MESSUI v0.220 (32-bit)
ProgettoSNAPS
 
 Atari++ v1.82 
Dimanche 29/03/20 à 15:30 par Firebrand
Cet émulateur de machines Atari 8-bits n'avait pas été mis à jour depuis 5 ans. C'est maintenant chose faite, mais la version Windows n'est pas encore disponible.
- This is a bug-fix release that does not include major new features, but includes a fixed ATX support, a new version of Basic++, namely 1.08, and improved artifact rendering.
Télécharger Atari++ v1.82 (Linux, sources à compiler)
Site Officiel de Atari++
 
 Raine v0.90.4 
Samedi 28/03/20 à 13:56 par Firebrand
Petit regain d'activité pour cet émulateur multi-systèmes avec 2 nouvelles versions coup sur coup. Voici les changements apportés:
v0.90.4
- For info, a new bug was just fixed, when loading a neocd game which changes its resolution after being loaded you got a totally distorted screen.
- This was related to a change on may 3rd 2019, so I guess I can take a little longer to produce a new binary for that (the fix is very short, it's just a misplaced function call).

v0.90.3:
- Added unibios v4.0, 3.3,.3.2 and unibioscd 3.3
Télécharger Raine v0.90.4 (32-bit)
Télécharger Raine v0.90.4 (64-bit)
Site Officiel de Raine
 
 AppleWin v1.29.11.0 
Samedi 28/03/20 à 13:49 par Firebrand
Cet émulateur Apple // a été mis à jour. Les améliorations sont les suivantes:
- [Bug #771] Added new command line switch to load custom ROM: -rom .
*Supports 12KiB (at $D000) and 16KiB (at $C000) rom files.
- [Bug #765] Lancaster (Total Replay) hangs when starting second game.
- [Bug #734] DiskII controller card: support 13-sector firmware.
*The card auto-selects the firmware based on the .woz (v2 or higher) image properties.
*Only change the firmware at reset/reboot to avoid changing whilst running in $C6xx space!
*Fixes 'The Best of MUSE' & 'MicroChess 2.0' (#732)
Télécharger AppleWin v1.29.11.0
Site Officiel de AppleWin
 
 CaPriCe Forever v20.3 
Jeudi 26/03/20 à 14:29 par Firebrand
Une nouvelle version de cet émulateur Amstrad CP a été publiée. Voici les changements apportés:
- Fix some Z80 instructions timings;
- Fix color issue when loading snapshot;
- Fix minor bugs.
Télécharger CaPriCe Forever v20.3
Site Officiel de CaPriCe Forever
 
 MAMEUI64, ARCADE, HBMAME(UI), MESS(UI) v0.220 
Jeudi 26/03/20 à 14:26 par Firebrand
Comme à son habitude, Robbert n'attend pas la sortie officielle de MAME pour mettre à jour ses différents builds. On note le retour de HBMAME/HBMAMEUI après une pause de 3 mois. Les améliorations spécifiques sont les suivantes:
MAMEUI/MESS/MESSUI v0.220:
- The suffixes ".chd" and ".wav" are appended to the filenames of CHDs and Samples in the Audit dialog.
- In MESS/MESSUI, this month's changes to the avr8 cpu were rolled back because of bugs. This action keep uzebox emulation working.

ARCADE v0.220:
- In full audit, chd files will show ".chd" in the filename.

HBMAME/HBMAMEUI:
- Metal Slug 4 and 5 the remix has been updated
- The serious graphic problem that some PGM system games have has been solved

New Games:
- [alienchas02] Alien Challenge (Simplified Edition 2018-07-05)
- [aof2s03] Art of Fighting 2 (Boss With Simple Attack Edition 2018-12-16)
- [asurablds04] Asura Blade - Sword of Dynasty (Simplified Edition 2018-06-04)
- [captcomms74] Captain Commando (Nightmare Edition Update 2019-11-11)
- [captcomms75] Captain Commando (Elite Edition Update 2019-11-11)
- [captcomms77] Captain Commando (Shape Shifting Version 2017-09-05)
- [captcomms78] Captain Commando (99 Fighter Edition Update 2018-05-28)
- [captcomms79] Captain Commando (99 Fighter Edition Update 2018-05-20)
- [captcomms80] Captain Commando (99 Fighter Edition Update 2018-12-31)
- [captcomms81] Captain Commando (99 Fighter Edition Update 2019-04-21)
- [captcomms82] Captain Commando (99 Fighter Edition Update 2018-11-06)
- [captcomms83] Captain Commando (99 Fighter Edition Update 201X-0X-0X)
- [captcomms84] Captain Commando (God Of War Edition Update 2018-07-26)
- [captcomms85] Captain Commando (99 Fighter Edition Update 2018-05-31)
- [dinos224] Cadillacs and Dinosaurs (kof Combo + Unlimited Bullets 2019-12-15)
- [dinos225] Cadillacs and Dinosaurs (Prosperity Enhanced Edition 2020-01-02)
- [dinos226] Cadillacs and Dinosaurs (Enhanced Edition 2019-11-07)
- [dinos227] Cadillacs and Dinosaurs (Enhanced Edition 2017-12-02)
- [dinos228] Cadillacs and Dinosaurs (Fighting God Version 2018-04-26)
- [dinos229] Cadillacs and Dinosaurs (Increase Enemy 5X 2017-11-02)
- [dinos230] Cadillacs and Dinosaurs (Enhanced Edition 2017-10-29)
- [dinos231] Cadillacs and Dinosaurs (Increase Enemy 5X Ultra Level 2017-12-21)
- [dinos232] Cadillacs and Dinosaurs (Fighting God Version 2019-02-18)
- [dinos233] Cadillacs and Dinosaurs (Fighting God Version 2018-10-23)
- [dinos234] Cadillacs and Dinosaurs (Majin Ranbu 2019-04-22)
- [dinos235] Cadillacs and Dinosaurs (The Warriors Edition 2020 Update 2020-01-25)
- [dinos236] Cadillacs and Dinosaurs (The Warriors Edition 2018 Update 2018-07-29)
- [dinos237] Cadillacs and Dinosaurs (Unparalleled Multi-Boss Bloody Version v.?)
- [dkongchm] Donkey Kong League Championship v1.00
- [dkongchm1] Donkey Kong Championship Edition v1.01
- [dkongl5] Donkey Kong Level 5
- [dkongran1] Donkey Kong Randomized Edition v1.01
- [dstlks01] Darkstalkers: The Night Warriors (Simplify Edition 2016-12-06)
- [kf2k5unis15] Kof 10th Anniversary 2005 Unique (Alpha Unique 2020-01-23)
- [kf2k5unis16] Kof 10th Anniversary 2005 Unique (Alpha Unique New 2020-01-24)
- [kf2k5unis17] Kof 10th Anniversary 2005 Unique (Optimization 2019 Simplified Edition 2020-02-05)
- [kf2k5unis18] Kof 10th Anniversary 2005 Unique (Omega Edition Simplified 2020-02-27)
- [kizunas07] Kizuna Encounter (Simplify Edition 2018-06-04)
- [knightsh15] Knights of the Round (Full Screen Attack 2018-02-26)
- [knightsh16] Knights of the Round (1V3 Unparalleled Edition 2018-06-07)
- [knightsh17] Knights of the Round (Enemy Random 2011-12-20)
- [kof2k4ses33] Kof Special Edition 2004 (Omega v1.0 2020-01-03)
- [kof2k4ses34] Kof Special Edition 2004 (Resurgence Plus Enhanced 2020-01-23)
- [kof2k4ses35] Kof Special Edition 2004 (Resurgence Plus Enhanced New 2020-01-24)
- [kof2k4ses36] Kof Special Edition 2004 (Plus 2020-03-02)
- [kof96s47] Kof'96 (The Aniversary Edition 2.0 Final Version Simplify The Move 2019-05-30)
- [kof96s48] Kof'96 (Combo 2020-01-24)
- [kof96s49] Kof'96 (Remix Plus 2008SP 2020-02-09)
- [kof97s153] Kof'97 (ST Revolution 2019-12-21)
- [kof97s154] Kof'97 (Combo Version 2019-11-04)
- [kof97s155] Kof'97 (Snake Slaughter 2019-11-03)
- [kof97s157] Kof'97 (3 Hard Questions 2016-12-21)
- [kof97s158] Kof'97 (Finals Summer Palace 2019-02-14)
- [kof97s160] Kof'97 (Random Combo 2010-02-07)
- [kof97s161] Kof'97 (Combo Training Version 2018-05-05)
- [kof97s162] Kof'97 (The Increasingly 2020-02-08)
- [kof97s163] Kof'97 (Mad Dragon Enhanced Simplified 2020-02-20)
- [kof97s164] Kof'97 (Dragon Slay Enhanced Edition Simplified 2020-02-20)
- [kof97s165] Kof'97 (Rugal Edition 2018-02-18)
- [kof97s166] Kof'97 (Rugal Edition 2018-03-11)
- [kof98hh01] Kof'98 (Gold Enhanced Edition Simplified 2019-03-16)
- [kof98hh02] Kof'98 (Anniversary Edition 2019-01-29)
- [kof98hh03] Kof'98 (Trench Coat Iori Version 2019-12-27)
- [kof98hh04] Kof'98 (ECK Dragon Edition 2020-01-01)
- [kof98hh126] Kof'98 (ECK Dragon Edition 2019-12-04)
- [kof99s95] Kof'99 (Alpha 2020-01-24)
- [kof99s96] Kof'99 (Alpha 2020-01-25)
- [kof99s97] Kof'99 (Remix Pro V2.0 Final)
- [kof99s98] Kof'99 (Anniversary Edition 2019-11-15)
- [kof99s99] Kof'99 (Evolution Ultimate Edition 2020-03-03)
- [kof99s100] Kof'99 (Remix Pro 2020-03-04)
- [kof99s101] Kof'99 (Anniversary Edition 2020-03-10)
- [kof2000s59] Kof2000 (Playsation 2 Plus 2020-02-08)
- [kof2000s60] Kof2000 (Evolution Blue Edition Simplified 2020-02-27)
- [kof2001s45] Kof2001 (PS2 Krizalid Edition 2019-12-10)
- [kof2001s46] Kof2001 (PS2 Krizalid Edition 2019-12-12)
- [kof2001s47] Kof2001 (PS2 Plus 2015-02-20)
- [kof2001s48] Kof2001 (Plus Blue Simplified Edition 2020-02-26)
- [kof2002s115] Kof2002 (RU Version 2020-02-14)
- [kof2k2s92] Kof2002 (Omega Magic plus 3 2018-12-06)
- [kof2k2s93] Kof2002 (Heavenly Kingdoms Third Edition 2020-01-14)
- [kof2k2s94] Kof2002 (Alpha Ver 1.03 2020-01-23)
- [kof2k2s95] Kof2002 (Alpha Plus 2020-01-24)
- [kof2k2s96] Kof2002 (Alpha Plus New 2020-01-24)
- [kof2k2s97] Kof2002 (Alpha Super 2020-01-23)
- [kof2k2s98] Kof2002 (Alpha Super New 2020-01-24)
- [kof2k2s99] Kof2002 Magic Plus II (Resurgence plus A 2020-01-27)
- [kof2k2s100] Kof2002 Magic Plus II (Resurgence plus B 2020-01-27)
- [kof2k2s101] Kof2002 Magic Plus II (Resurgence plus C 2020-01-27)
- [kof2k2s102] Kof2002 Magic Plus II (Resurgence plus D 2020-01-27)
- [kof2k2s103] Kof2002 (Omega version Playstation 2 2020-02-16)
- [kof2k2s104] Kof2002 (Omega 2020-02-14)
- [kof2k2s105] Kof2002 (XI Flash Edition Simplified 2020-02-27)
- [kof2k2s106] Kof2002 Magic Plus II (Blackened Version Simplified 2020-02-27)
- [kof2003s52] Kof2003 (Evo 1.4 2020-02-12)
- [kof2003s53] Kof2003 (PS2 Plus 2020-02-07)
- [kof2003s54] Kof2003 (PS2 Full Character Edition Simplified 2019-09-18)
- [kof2003s55] Kof2003 (Three Artifact Edition Simplified 2020-02-28)
- [kof2003s56] Kof2003 (Dragon Edition Simplified 2020-02-29)
- [kof2004upls30] Kof2004 EX Ultra Plus (Fengyun Plus Simplified 2020-02-28)
- [kof2004upls31] Kof2004 EX Ultra Plus (Fengyun Plus Simplified 2020-02-29)
- [kogs12] King of Gladiator (Resurgence Plus Dog Slaughter Edition 2020-01-23)
- [kov115s12] Knights of Valour (The Latest 2017 The Warriors 2017-07-18)
- [kov2h21] Knights of Valour 2 (1v4 Edition 2018-07-11)
- [kov2p204s29] Knights of Valour 2 Plus (Edition 2018-07-19)
- [kov2p204s90] Knights of Valour 2 Plus (Ching Ying 2019-01-05)
- [kov2p204s91] Knights of Valour 2 Plus (The Warriors Edition 2016 2018-06-03)
- [kovpluss271] Knights of Valour Plus (Warfare Nightmare Falls +S 201 2017-06-14)
- [kovpluss272] Knights of Valour Plus (Warfare Nightmare Falls +S 201 2017-06-13)
- [kovpluss273] Knights of Valour Plus (Warfare 2017 Nightmare Zs 2017-04-20)
- [kovpluss274] Knights of Valour Plus (Warfare 2017 Nightmare St 2017-04-20)
- [kovpluss278] Knights of Valour Plus (Authentic 2012 God Of War ST 1V4)
- [kovpluss314] Knights of Valour Plus (One Kings 1 2017-05-15)
- [kovpluss315] Knights of Valour Plus (One Kings 2 2017-05-07)
- [kovpluss331] Knights of Valour Plus (2017 Nightmare God of War Version 1.1 2019-04-15)
- [kovpluss350] Knights of Valour Plus 2012 (God of Warriors Enhanced Edition 2019-08-17)
- [kovpluss351] Knights of Valour Plus 2012 (Enhanced Edition 2019-08-13)
- [kovpluss352] Knights of Valour Plus 2012 (Legend Of Ares 2020 2019-08-13)
- [kovpluss353] Knights of Valour Plus 2012 (God of War ST Uranus Edition 2020-01-10)
- [kovpluss354] Knights of Valour Plus 2012 (Warriors Classic Edition 2020-01-15)
- [kovpluss355] Knights of Valour Plus (Edition 2020-01-16)
- [kovpluss356] Knights of Valour Plus (Spike Edition 2019-09-14)
- [kovpluss357] Knights of Valour Plus (2012S Edition 2019-09-14)
- [kovpluss358] Knights of Valour Plus (Authentic 1V8 Edition 2017-02-18)
- [kovpluss359] Knights of Valour Plus 2012 (God of War 2019 2019-05-22)
- [kovpluss360] Knights of Valour Plus 2012 (Nightmare Ares 2019-04-16)
- [kovpluss361] Knights of Valour Plus (God of War Edition ST 2018-07-16)
- [kovpluss363] Knights of Valour Plus (Ba 2011-10-22)
- [kovpluss364] Knights of Valour Plus (Ba 2 2016-02-14)
- [kovpluss365] Knights of Valour Plus (Perfect Bug Fix 2018-02-24)
- [kovsho100] Knights of Valour Super Heroes Plus (Super Hero The Road to Survival 2017)
- [kovsho101] Luan Shi Ying Xiong - Qun Xiong Zhu Lu (hack of Knights of Valour Super Heroes Plus, ver. 500 2017) [bootleg]
- [kovsho102] Luan Shi Ying Xiong - Qun Xiong Zhu Lu Plus (hack of Knights of Valour Super Heroes Plus, ver. 500 2017) [bootleg]
- [kovsho111] Knights of Valour Super Heroes Plus (Warriors In Troubled Times 2019-11-21)
- [kovsho112] Knights of Valour Super Heroes Plus (Warriors Warlords 2019-11-20)
- [kovsho113] Knights of Valour Super Heroes Plus (Edition 2019-12-25)
- [kovsho114] Knights of Valour Super Heroes Plus (Musou Combo Edition 2019-12-13)
- [kovsho115] Knights of Valour Super Heroes Plus (Warriors World War II 2019-12-26)
- [kovsho116] Knights of Valour Super Heroes Plus (Unification Of Central Plains Warriors 2019-10-06)
- [kovsho117] Knights of Valour Super Heroes Plus (Central Plains Gold Edition 2019-10-03)
- [kovsho118] Knights of Valour Super Heroes Plus (Heavenly Kingdom Protoss 2020-01-03)
- [kovsho119] Knights of Valour Super Heroes Plus (Warriors Edition 2020-01-03)
- [kovsho120] Knights of Valour Super Heroes Plus (Heroes In Trouble Times True King Edition 2020-01-01)
- [kovsho121] Knights of Valour Super Heroes Plus (Warriors Edition 2020-01-11)
- [kovsho122] Knights of Valour Super Heroes Plus (The Best firepower 1V4 2020-01-18)
- [kovsho123] Knights of Valour Super Heroes Plus (The Best Firepower In 2020 2020-01-18)
- [kovsho125] Knights of Valour Super Heroes Plus (Troubled Times 2019-05-01)
- [kovsho126] Knights of Valour Super Heroes Plus (Heroes Of The Destroyer 2019-05-01)
- [kovsho128] Knights of Valour Super Heroes Plus (God of War 2019 2019-05-26)
- [kovsho129] Knights of Valour Super Heroes Plus (God of War 2019 2019-02-03)
- [kovsho130] Knights of Valour Super Heroes Plus (Gone With The Wind Warriors 2019 2019-02-28)
- [kovsho131] Knights of Valour Super Heroes Plus (God of War 2019 2019-02-27)
- [kovsho132] Knights of Valour Super Heroes Plus (God of War Uranus Edition 2019-02-28)
- [kovsho133] Knights of Valour Super Heroes Plus (Taiping Chaos Legend Edition 2019-02-28)
- [kovsho134] Knights of Valour Super Heroes Plus (God of War 2019-01-14)
- [kovsho135] Knights of Valour Super Heroes Plus (Special Edition 2019-01-04)
- [kovsho137] Knights of Valour Super Heroes Plus (God of War 2019-02-16) // Boot Bios 1
- [kovsho138] Knights of Valour Super Heroes Plus (God of War Uranus Edition 2019-02-16) // Boot Bios 1
- [kovsho140] Knights of Valour Super Heroes Plus (Taiping Chaos Legend Edition 2019-03-21)
- [kovsho141] Knights of Valour Super Heroes Plus (God of War 2019-03-13)
- [kovsho142] Knights of Valour Super Heroes Plus (Gone With The Wind Warriors 2019 2019-03-19)
- [kovsho144] Knights of Valour Super Heroes Plus (God of War 2019-01-29)
- [kovsho145] Knights of Valour Super Heroes Plus (Ginger Iron Horse 2019-12-26)
- [kovsho146] Knights of Valour Super Heroes Plus (God of War 2019-07-20) // Boot Bios 1
- [kovsho147] Knights of Valour Super Heroes Plus (Heavenly King Edition 2019-09-15)
- [kovsho148] Knights of Valour Super Heroes Plus (Central Plains Green Edition 2019-09-12)
- [kovsho149] Knights of Valour Super Heroes Plus (Journey To The West 2019 2019-08-18)
- [kovsho150] Knights of Valour Super Heroes Plus (Heavenly King Edition 2020-01-03)
- [kovsho151] Knights of Valour Super Heroes Plus (Super Hero The Road to Survival 2017-10-02)
- [kovsho152] Knights of Valour Super Heroes Plus (Super Hero Qun Xiong Zhu Lu 2017-10-07)
- [kovsho153] Knights of Valour Super Heroes Plus (Bloody Battle Against All Quarters 2017-10-02)
- [kovsho154] Knights of Valour Super Heroes Plus (Super Hero The Road to Survival 2017-07-07)
- [kovsho155] Knights of Valour Super Heroes Plus (hack of Knights of Valour Super Heroes Plus, ver. 500 2017-11-20) [bootleg]
- [kovsho157] Knights of Valour Super Heroes Plus (Qun Xiong Zhu Lu Edition 2018-09-02)
- [kovsho159] Knights of Valour Super Heroes Plus (Tian Wang Edition 2018 2018-08-22)
- [kovsho162] Knights of Valour Super Heroes Plus (Heavenly King Edition 2014-07-14)
- [kovsho163] Knights of Valour Super Heroes Plus (Heavenly King Edition 2012-11-17)
- [kovsho164] Knights of Valour Super Heroes Plus (Heavenly King Edition 2012-04-21)
- [kovsho165] Knights of Valour Super Heroes Plus (Enhanced Version of 2015 2015-12-10)
- [kovsho167] Knights of Valour Super Heroes Plus (KOF Pirated Version 3 2012-08-03)
- [kovsho171] Knights of Valour Super Heroes Plus (Enhanced Edition 2015-01-17)
- [kovsho172] Knights of Valour Super Heroes Plus (Zhao Zilong Edition 2018-06-03)
- [kovsho173] Knights of Valour Super Heroes Plus (EX 2020-02-06)
- [kovsho174] Knights of Valour Super Heroes Plus (Plus 2018-07-06)
- [kovsho175] Knights of Valour Super Heroes Plus (The Best Firepower In 2020 2020-02-06)
- [kovsho176] Knights of Valour Super Heroes Plus (The Best firepower 1V4 2020-02-06)
- [kovsho177] Knights of Valour Super Heroes Plus (2020 Seven Stars Reincarnation Athena Edition 2020-02-06)
- [kovsho178] Knights of Valour Super Heroes Plus (Warriors Edition 2020-02-04)
- [kovsho179] Knights of Valour Super Heroes Plus (Super Hero The Road to Survival 2018-07-12)
- [kovsho181] Knights of Valour Super Heroes Plus (Heavenly King Edition 2.7s 2020-02-11)
- [kovsho182] Knights of Valour Super Heroes Plus (Luan Shi Ying Xiong 20XX-0X-0X)
- [kovsho183] Knights of Valour Super Heroes Plus (Blue Version 2019-05-0X)
- [kovsho184] Knights of Valour Super Heroes Plus (Edition 2019-0X-0X)
- [kovsho185] Knights of Valour Super Heroes Plus (Uniform Central Plains Yellow Hat 2020-03-08)
- [kovshs122] Knights of Valour Super Heroes (Unknown Hack 2014-06-07)
- [kovshs120] Knights of Valour Super Heroes (The Legend of Ares 2019 2019-08-03)
- [kovsgqyzs01] Sanguo Qunying Chuan Zhengzong Plus (Choose The Magic Yellow Is 32 Zhao Yun)
- [kovshxass04] Aoshi Sanguo (Hack Unknown 2015-12-11)
- [nbbatmanus06] Ninja Baseball Bat Man (Warriors Edition 2020-01-15)
- [matrims08] Matrimelee (Simplification Edition 2018-06-04)
- [mjdchukas01] Mahjong The Dai Chuuka Ken (No AI Cheat 2006-01-06)
- [mjelct3s01] Mahjong Electron Base (parts 2 & 3, No AI Cheat 2004-09-17)
- [mjelctrns01] Mahjong Electron Base (parts 2 & 4, No AI Cheat 2005-09-03)
- [mjmysters01] Mahjong The Mysterious World (No AI Cheat 2006-01-12)
- [mjreach1s01] Mahjong Reach Ippatsu (No AI Cheat 2005-10-02)
- [ms6s07] Metal Slug 6 (Enemy Soldier Reset Prototype + Summon Mount Edition 2018-07-21)
- [ms6s08] Metal Slug 6 (Enemies Resetting Version + Summon Mount Edition 2019-07-20)
- [ms6s09] Metal Slug 6 (Summon Mount Edition 2019-02-19)
- [ms6s10] Metal Slug 6 (Super Enhanced Edition 2015-05-15)
- [mslug2ps37] Metal Slug 2 (Enemies Resetting Enhanced Edition Version 2018-05-30)
- [mslug2ps38] Metal Slug 2 (Enemies Resetting Enhanced Edition Version 2018-05-09)
- [mslug3h74] Metal Slug 3 (Mount Enhanced 2019-04-04)
- [mslug4hh50] Metal Slug 4 (Enemies Resetting Version 2019-11-17)
- [mslug5dh61] Metal Slug 5 (Enemy Soldiers Enhanced Version 2019-11-08)
- [mslug5dh62] Metal Slug 5 (Enemy Soldiers Magic Version 2019-12-07)
- [mslug5dh63] Metal Slug 5 (Enhanced Edition 2014-10-31)
- [mslug5dh64] Metal Slug 5 Plus (Enhanced Edition 2014-06-19)
- [mslugxz65] Metal Slug X (Plus 2018-05-09)
- [olds100ass124] Oriental Legend Special (The Super Group Of The Demon Fights The Simplified Version 2015-01-31)
- [olds100ass125] Oriental Legend Special (The Immortal Devil Dance 2015 Enhanced Version 2015-01-14)
- [olds100ass165] Oriental Legend Special (Breath Enhanced Edition 2019 2019-02-02)
- [olds100ass166] Oriental Legend Special (Enhanced Edition 20XX-0X-0X)
- [olds100ass167] Oriental Legend Special (Hack of Xi You Shi E Zhuan Super 2019-08-01)
- [olds100ass168] Oriental Legend Special (Enhanced Edition 2017-07-08)
- [oldsplus19] Oriental Legend 2 (Xinqun Magic Ranwu 208 2019-12-31)
- [oldsplus20] Oriental Legend 2 (One-Key Gorgeous Edition A Legendary Edition 2019-01-19)
- [oldsplus21] Oriental Legend 2 (Simplify Edition 2011-06-16)
- [oldsplus22] Oriental Legend 2 (Xinqun Magic Ranwu 208 2019-02-06)
- [oldsplus23] Oriental Legend 2 (Mustapha Cairo 2019-01-24)
- [oldsplus24] Oriental Legend 2 (Xinqun Magic Ranwu 208 2020-03-09)
- [orlegendcs99] Oriental Legend (Chinese Substrate Simplified 2011-01-19)
- [orlegendcs100] Oriental Legend (4v1 Simplified Edition 2018-06-06)
- [orlegendcs101] Oriental Legend (Note version 2018-06-03)
- [plegendsjs03] Gouketsuji Gaiden (Simplify Edition 2018-06-04)
- [powerns04] Power Instinct (Simplify Edition 2018-06-04)
- [pwrinst2s01] Power Instinct 2 (Simplify Edition 2018-06-04)
- [ragnagrds05] Operation Ragnagard (Can choose Lucifer, Eelis and Behemoth 2013-01-28)
- [samshos08] Samurai Shodown (Simplify Edition 2018-06-04)
- [samsho2s14] Samurai Shodown II (Enhanced Edition 2017-08-07)
- [samsho2s15] Samurai Shodown II (Simplify Edition 2018-06-04)
- [samsho2s16] Samurai Shodown II (Color Change Boss With Simple Attack Edition 2018-11-10)
- [samsho3s13] Samurai Shodown III (Simplify Edition 2018-06-04)
- [samsho3s14] Samurai Shodown III (Zankurou Musouken Color Change Boss With Simple Attack Edition 2018-11-11)
- [samsho4s16] Samurai Shodown IV (Simplify Edition 2018-06-04)
- [samsho4s17] Samurai Shodown IV (Color Change Boss With Simple Attack Edition 2018-11-12)
- [samsho5s30] Samurai Shodown V (Simplify Edition 2018-06-04)
- [samsho5s31] Samurai Shodown V (Color Change Boss With Simple Attack Edition 2018-11-13)
- [samsh5sp23] Samurai Shodown V Special (Simplify Edition 2018-06-04)
- [samsh5sp24] Samurai Shodown V Special (Simple Attack Edition 2018-11-14)
- [savageres06] Savage Reign (Simplify Edition 2018-06-04)
- [sengoku3s13] Sengoku 3 (Blue Out Of Blue 2018-06-04)
- [sfa2s03] Street Fighter Alpha 2 (Press Select Button Changed Character 2019-12-27)
- [sfiii3ns13] Street Fighter III 3rd Strike: 4rd Arrange Edition 2013-07-16
- [sfiii3ns14] Street Fighter III 3rd Strike: 4rd Arrange Edition 2013-07-14 (Set Old)
- [sfz2aljs10] Street Fighter Zero 2 Alpha (Super Golden 2020-02-17)
- [shocktr2s01] Shock Troopers - 2nd Squad (Unknown Hack 2014-01-27)
- [svchs36] SvC Chaos (Dragon version simplified 2020-02-29)
- [tenkaibbs01] Mahjong Tenkaigen (No AI Cheat 2006-12-29)
- [tk2h149] Tenchi wo Kurau II (Master Edition 2019-12-26)
- [tk2h150] Tenchi wo Kurau II (Master Edition Update 2018-06-06)
- [tk2h151] Tenchi wo Kurau II (Boss Cho Unparalleled Edition Series A 2018-01-28)
- [tk2h152] Tenchi wo Kurau II (Boss Cho Unparalleled Edition Series B 2018-01-28)
- [tk2h153] Tenchi wo Kurau II (Boss Cho Unparalleled Edition Series C 2018-01-28)
- [tk2h154] Tenchi wo Kurau II (Boss Cho Unparalleled Edition Series E 2018-01-28)
- [tk2h155] Tenchi wo Kurau II (Boss Cho Unparalleled Edition Series F 2018-01-28)
- [tk2h156] Tenchi wo Kurau II (Master Edition Update 2019-04-21)
- [umk3uc20191220] Ultimate Mortal Kombat 3 (Ultimate Cup Edition 2019-12-20)
- [umk3uc20191226] Ultimate Mortal Kombat 3 (Ultimate Cup Edition 2019-12-26)
- [umk3uc20200130] Ultimate Mortal Kombat 3 (Ultimate Cup Edition 2020-01-30)
- [umk3uc20200204] Ultimate Mortal Kombat 3 (Ultimate Cup Edition 2020-02-04)
- [umk3uc20200226] Ultimate Mortal Kombat 3 (Ultimate Cup Edition 2020-02-26)
- [wakuwak7s02] Waku Waku 7 (Simplify Edition 2018-06-04)
- [wlccs01] Wanli Changcheng (No AI Cheat 2006-01-01)
- [whps07] World Heroes Perfect (Simplify Edition 2018-06-04)
Télécharger MAMEUI64 v0.220
Télécharger ARCADE v0.220 (64-bit)
Télécharger HBMAME v0.220 (64-bit)
Télécharger HBMAMEUI v0.220 (64-bit)
Télécharger MESS v0.220 (64-bit)
Télécharger MESSUI v0.220 (64-bit)
Site Officiel de MAMEUI64/MESS/MESSUI
Site officiel de ARCADE
Site officiel de HBMAME/HBMAMEUI
 
 MedGui Reborn Stable v0.111 
Lundi 23/03/20 à 14:53 par Firebrand
Une nouvelle version de ce frontend pour Mednafen a été publiée. Voici les changements apportés:
- Removed specific NoDesync settings for psx and nes (now unuseful)
- Added netplay mednafen doc onto medclient section
- Fixed reload icon resource on MedClient
- Minor cosmetic change on MedClient
- Change a bit the menu code
- Fixed selectable initial firmware path
- Disabled any redundant calling function
- Fixed filter of rom search on drag and drop
- Improved read of DATs
- Removed the autoscan of games playlist after DATs update
- Added a simple file manager/organizer
- Optimized the mednafen process detection by a function (should speedup the GUI startup loading)
- Changed the behavior of MedClient
- Now the rooms session state can be saved on medguir ini
Télécharger MedGui Reborn Stable v0.111
Site Officiel de MedGui Reborn Stable
 
 Stella v6.1 
Lundi 23/03/20 à 14:47 par Firebrand
Cet émulateur Atari 2600 a été mis à jour. Suite à des changements importants, il n'est plus compatible avec Windows XP et avec les save states des précédentes versions; les réglages des cnotrôles ont aussi été remis à zéro. Voici le reste des changements:
- IMPORTANT NOTES:
*Because of major event remapping changes, all remappings will be reset to defaults; if you had custom mappings, they will need to be re-entered again.
*Because of major internal changes, all state files are now invalid.
*Support for Windows XP has been discontinued as of this version. WinXP is now completely out of support from Microsoft, so we are doing the same.
- Major improvements to display mode handling in NTSC vs. PAL. The window is now the same size for both modes, and scaling is applied to simulate the height of scanlines (in PAL mode, there are more scanlines and hence each is narrower). This more properly emulates how the display would look on a real TV.
- Removed the 'Display_Height' property, changing it to 'Display_VCenter'. This new feature, along with the display mode changes above, almost completely eliminate having to manually tweak each ROM so that it will not have part of the image cut off.
- Removed the 'Display_YStart' property and all automatic detection of ystart. It caused problems on some ROMs, and was not the way a real console would work anyway. Related to this, ROMs now load much faster.
- Major improvements to event remapping:
*Allow mapping of modifier-key and button-direction combinations
*Physical controllers can map the same action to different events on different virtual controllers
*Many more events can be remapped
*Events can be filtered by type in UI
- Paths have been simplified:
*The following file/directory locations are no longer configurable (statedir, nvramdir, cheatfile, palettefile, propsfile); they are now all under the base directory
*Removed cfgdir; Distella config files are now placed with their associated ROMs
*Added 'basedir' commandline argument, which allows to change the base directory where almost all config-related items are stored; related to this, discontinued the 'basedir.txt' functionality
*Added 'baseinappdir' commandline argument, which sets the base directory to the application folder (Windows only for now); this replaces the functionality of 'basedir.txt'
- Added automatic controller detection.
- Controllers can be changed during emulation (no ROM reload required anymore).
- Added support for Light Gun controller.
- Added limited KidVid support (8, 9 and 0 start the games).
- Removed superfluous controller option 'PADDLES_IDIR'.
- Added configurable paddle dejittering.
- Key-repeat mode improved; entering Time Machine by holding down a key combo continues to send events (previously, you had to release and then press the combo again).
- Certain buttons in the UI can now be activated repeatedly by holding down the mouse button (Time Machine, debugger step/trace/frame advance, etc.)
- Added option to configure mouse double click speed.
- Added option to configure controller input repeat speed.
- Added high quality scaling.
- Made scanlines better aligned to scaling.
- Added 'HiDPI' mode, which scales the UI by 2x when enabled. This is meant for 4k and above monitors, but can actually be used at any lower resolution that is large enough to display the scaled UI.
- Fixed TIA 'Center' option, Stella now remembers the last windowed position.
- Added fractional (25% increments) TIA zooms.
- Removed 'tia.fsfill' option, replacing it with 'tia.fs_stretch'. This new option allows to preserve TIA image aspect ratio in fullscreen mode, or stretch to fill the entire screen.
- Added configurable 'Overscan' option for fullscreen modes.
- Fullscreen TIA modes no longer assume that desktop taskbars, etc are present, hence they are scaled to the proper fullscreen size.
- Added option to display dialogs in screen corners.
- Added hotkey for sound on/off.
- Enhanced 'Command' menu to display current state and more commands.
- Added option to save and load all TimeMachine states at once.
- Added option to automatically load/save states when entering/exiting emulation.
- Added option to change pitch of Pitfall II music.
- ROM Info Viewer size is not limited to fixed zoom steps anymore.
- ROM Info Viewer can now display multiple lines per property and the bank switching type.
- In file listings, you can now select directories by holding 'Shift' on the first character entered. Entering characters in lowercase still selects files, as before.
- Fixed bug when starting ROMs via MacOS finder.
- Added various developer options for oddball TIAs:
*stuffed player, missiles and ball move
*delayed playfield bits and color
*delayed players and ball VDEL swap
- Disabled some developer options for 'Player settings'.
- Writes to RAM read ports are ignored now.
- Added Developer setting, which breaks on writes to read ports.
- Improved breakpoints to now consider the banks.
- Improved debugger's TIA display and zoom windows.
- Improved hotkeys, now many emulation keys work in debugger too.
- Fixed display of negative values in debugger; sometimes they were shown as positive.
- Reworked ROM properties database, making it load faster in certain cases.
- Updated internal ROM properties database to ROM-Hunter version 16 (thanks go to RomHunter for his tireless research in this area). Related to this, updated the snapshot collection.
- Fixed 'Dancing Plate (Unknown) (PAL)' to use joystick.
- Fixed cheatcode handling in 2K and 4K ROMs.
- Fixed bug where ROMs smaller than 64 bytes were not recognized.
- Fixed bug where frying one ROM was continued with the next ROM.
- Fixed not working 7800 pause key.
- Enhanced UA bankswitching to support certain Brazilian carts.
- Fixed WD bankswitching.
- Added FC bankswitching for Amiga's Power Play Arcade Video Game Album.
- Added auto-detection of display format based on filename.
- Auto-detection of bankswitch scheme by file extension now includes more human-readable formats (not restricted to DOS 3-char length). See the documentation for the new names.
- Fixed bug in DPC+ scheme; 'fast fetch mode' was enabled at startup, when it should be disabled by default.
- Some more work on DPC+ playfield 'jitter' effect for certain older DPC+ driver versions; more ROMs are now detected properly. Special thanks to SpiceWare for his research in this area.
- Added proper Retron77 port.
- Added proper libretro port, and fixed display for OpenGLES renderers.
- PNG/ZIP image support is now conditionally compiled into Stella. All major ports (Linux/macOS/Windows) have it enabled by default.
- SDL/GUI support is now conditionally compiled into Stella. All major ports (Linux/macOS/Windows) have it enabled by default. This is currently needed by the libretro port.
- Updated included PNG library to latest stable version.
- Updated UNIX configure script to work with the gcc version 10 and above.
Télécharger Stella v6.1 (Windows)
Télécharger Stella v6.1 (MacOS)
Télécharger Stella v6.1 (64-bit) (Linux)
Site Officiel de Stella
 
 RetroArch v1.8.5 
Dimanche 22/03/20 à 15:14 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a été mis à jour. Interface qui a notamment une nouvelle version par défaut. Voici les autres améliorations:
- 3DS: Keep the bottom screen hidden on sleep/wakeup. When the 3DS wakes back up after being closed, the bottom screen needs to be reinitialized. Adding the condition here will cause the screen to be turned on or off based on the state of ctr_bottom_screen_enabled, as you’d expect
- ANDROID/CHROMEBOOK/CRASH: Fix Chromebook crashes (on x86 x64) when touching the screen
- BUGFIX: Prevent double input when using ‘return’ key (hardware) to close on-screen keyboard
- BUGFIX: Fix mouse capture hotkey not working
- BUGFIX: Avoid overflow when calculating multiplying performance counter
- BUGFIX: Retroarch overlay displaying “Game remap file loaded.” on the overlay instead of “Core remap file loaded.” when only a core remap file is present
- CHEEVOS/BUGFIX: Achievement triggers could cause Retroarch to Crash
- CHEEVOS: Don’t block Sameboy core because it only exposes some memory
- CHEEVOS: Support for extended Sega CD memory
- CHEEVOS: Show RetroAchievements Hash in content information list
- CHEEVOS: If the core says it’s exposing SYSTEM_RAM, give it the benefit of the doubt
- CHEEVOS: RetroAchievements rich presence for RA.org website/Discord
- CHEEVOS: Reset token when username or password changes
- CHEEVOS: Display measured progress on locked achievements
- CHEEVOS: Queue multiple popups
- CHEEVOS: Add delay retries to leaderboard submits
- CHEEVOS: Prevent buffer overflow when encountering an unknown macro
- CORE UPDATER: Prevent hang when fetching core list if HTTP transfer fails
- DISK CONTROL: Add disk labels to ‘disk inserted’ notifications
- EMSCRIPTEN: Recreate input event listeners properly
- FFMPEG CORE: Fix crash on seeking when using HW decoding in some cases
- LIBRETRO: Add disk control interface API extension
- LINUX: Avoid possible crash when running retroarch at startup
- LINUX/GLX: Fix threaded video crashes/instability because of GLX OML sync callbacks
- LOCALIZATION: Update French translation
- LOCALIZATION: Update Korean translation
- LOCALIZATION: Update Polish translation
- LOCALIZATION: Update Spanish translation
- LOCALIZATION: Update Portuguese Brazilian translation
- MENU: Add Menu Scroll Acceleration option
- MENU: Automatically select currently checked item when opening drop-down lists
- MENU: Fix smooth (vertical) line ticker scroll speed
- MENU: Don’t flush on override/remap messages
- MENU/DATETIME: Adds some new timedate styles that follow the DD/MM/YYYY format, found in several European countries
- MENU/DATETIME: Modifies the existing translation files in order to accommodate the new options that are now available
- MENU/DATETIME: Reorders the timedate view options based on a decreasing order of the quantity of information displayed, so that they are more convenient to switch around and easily categorized
- MENU/BUGFIX: Fix bug – if you were in XMB and you would set menu driver to RGUI, you could no longer go to the left or right tab
- MENU/MATERIALUI: Add option to remove navigation bar
- MENU/OZONE: Add DPI-based scaling
- MENU/OZONE: Add rudimentary pointer support
- MENU/OZONE: Add ‘Nord’ and ‘Gruvbox Dark’ themes
- MENU/OZONE/POINTER: Pointer can be used to switch between sidebar and entries list
- MENU/OZONE/POINTER: Pointer can be used to select sidebar and entries list items
- MENU/OZONE/POINTER: Both sidebar and entries list can be scrolled by dragging
- MENU/OZONE/POINTER: Clicking/pressing the header or footer produces a ‘cancel’ action
- MENU/OZONE/POINTER: Cursor focus follows mouse pointer from sidebar to entries list (and vice versa)
- MENU/OZONE/POINTER: In entries list, item under cursor is automatically selected (with some fudging to ensure this doesn’t break mouse wheel scrolling)
- MENU/OZONE/POINTER: In sidebar, item under cursor is not automatically selected (this is too jarring)
- MENU/RGUI: Add ‘Flux’ theme
- MENU/XMB: New color themes ‘Cube Purple’, ‘Family Red’, etc
- NETPLAY/MENU/BUGFIX: Fix Netplay Stateless Mode doesn’t save. Affects other netplay settings which can be overridden by commandline option
- ODROID GO ADVANCE: Rotation support
- NETPLAY/ROOMS/BUGFIX: Prevent out-of-bounds array indexing when displaying/selecting netplay rooms in menus
- SCANNER: Add ‘Arcade DAT Filter’ Option
- SCANNER: Add scanning Korea and Asia PS1 discs
- SCANNER: Add support for scanning PSP Korean
- VIDEO: Set hardware ‘Bilinear filtering’ off by default
- VIDEO/WIDGETS: Widgets are now menu-independent
- VIDEO/WIDGETS: Allow notifications to use full screen width when not displaying menu
- VIDEO/WIDGETS: DPI-based scaling
- VIDEO/WIDGETS: Fix volume widget scaling
- VIDEO/WIDGETS: Add independent widget scale override settings for fullscreen/windowed modes
- VIDEO/WIDGETS/BUGFIX: Prevent improper display of (old style) OSD text when widgets are enabled
- VIDEO/WIDGETS/THREADED/BUGFIX: Fix issue – corruption of menu widgets when running some cores (e.g. VICE) with threaded video enabled
- WIFI/CONNMANCTL: Display more characters from SSID
Télécharger RetroArch v1.8.5 (32-bit) (Windows)
Télécharger RetroArch v1.8.5 (64-bit) (Windows)
Télécharger RetroArch v1.8.5 (Windows XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.8.5 (Windows XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.8.5 (64-bit) (MacOS)
Télécharger RetroArch v1.8.5 (Nintendo GC)
Télécharger RetroArch v1.8.5 (Nintendo Wii)
Télécharger RetroArch v1.8.5 (Nintendo WiiU)
Télécharger RetroArch v1.8.5 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.8.5 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.8.5 (Nintendo Switch)
Télécharger RetroArch v1.8.5 (PlayStation 2)
Télécharger RetroArch v1.8.5 (CEX) (PlayStation 3)
Télécharger RetroArch v1.8.5 (PSP)
Télécharger RetroArch v1.8.5 (PS Vita)
Site Officiel de RetroArch
 
 Ootake v2.97 
Dimanche 22/03/20 à 14:57 par Firebrand
Cette nouvelle version corrige un bug survenant sous Windows 7 apparu dans la v2.96? Voici de quoi il s'agit:
- Solved the problem that when running Ootake v2.96 released yesterday on "Windows7", an error stating "The program could not be started because there is no XINPUT1_4.dll" appeared and could not be executed. (The XInput library used in Visual Studio 2019 has been changed to the "xinput9_1_0.lib" that can be used on Windows7). In addition, it corresponds to work on WindowsXP/Vista.
Télécharger Ootake v2.97
Site Officiel de Ootake
 
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