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 FS-UAE v2.5.20 dev 
Dimanche 09/11/14 à 12:05 par Firebrand
Cet émulateur Amiga a été mis à jour. Les améliorations sont les suivantes:
- Use qemu-uae for slirp support.
- Added support for softfloat library (not tested).
- Enabled support for prowizard module ripper.
- New action “action_module_ripper” available for custom input mapping.
- A few other bugfixes.
Télécharger FS-UAE v2.5.20 dev
Site Officiel de FS-UAE
 
 Raine v0.63.13 
Samedi 08/11/14 à 12:17 par Firebrand
Cet émulateur arcade a été mis à jour. Seule la version Windows est disponible pour l'instant, mais celle pour Linux ne devrait pas tarder. En attendant, voici la liste des améliorations:
A fun new version, made quickly despirte the long delay since the last one :
- support for command.dat from this site : http://home.comcast.net/~plotor/command.html. Just unzip the command.dat you choose in the raine directory. Notice that the shorthand version has more games inside, and that it's not only about fighting games, see the game list for info. I didn't translate all the commands yet, but most of them, I need a break from all these drawings for now. But the idea of this command.dat is good ! The command "Show special moves" appears below "About..." in the main menu when a loaded game is supported in command.dat.
- fixes for neocd dumps which have the audio tracks merged with the data track in the same file, this includes the ccd dumps as long as they have a cue file (tosec seems to think about using this instead of the good old iso+wav, talk about how to make something less usefull... !).
- sound associations work for wakuwaku7
- you can pass an ipl.txt file on the command line to launch a mounted neocd game (I forgot that).
- when running a new neocd game the default config is taken from the last played neocd game, especially for the region.

Also this binary is built for pentium 3, it's a minimum now, but I am cautious about this because it can trigger new gcc bugs. I found an obvious bug when using pentium4, but pentium3 seems ok. So I'll try it with this release and we'll see how it works... Don't expect a big acceleration for the emulation because it won't change much with all the assembler inside, but loading some very big games could be a little faster.
Télécharger Raine v0.63.13
Site Officiel de Raine
 
 DSP v0.15b2 WIP (32-bit) 
Jeudi 06/11/14 à 11:53 par Firebrand
Une version de travail de cet émulateur a été publiée. Voici la liste des nouveautés:
General
- Small cosmetical details fixes (icons, screen sizes, etc.)
- Lazarus: Modified the use of the Zlib library, now it links the external library, so compiled objects are no longer needed. Zlib libray must be installed on Linux and OSX (Linux 64bit fails).
- Simplified the creation of audio emulated device, the audio CPU information is saved internally (number and CPU clock), so it is no longer necessary to add it when initializing a sound chip
- Simplified keyboard system. It is not based on events to see if the key is pressed or not.
- M68000: Fixed and added the timings of all opcodes

Spectrum
- If a snapshot is loaded and that the maximum speed is set, it's reduced to normal speed

Amstrad
- Fixed mode 2 display. I can not change the physical resolution of the screen, because there are games that combine several resolutions in the same frame. It is now the color is estimated from the sum of then two real pixels. (Thanks to cpcbegin)
- Fixed removal of the IRQ when values are modified in the GA. It fixes audio speed and video timings in some games.
- M6845 video: The address value is calculated table. 32k screen display effect and hardware scrolling now work

Taito SJ HW
- Fixed audio

Zaxxon HW
- Congo: Fixed audio

Contra
- Fixed video
Télécharger DSP v0.15b2 WIP (32-bit)
Site Officiel de DSP
 
 Mednafen v0.9.36.5 (32-bit) 
Jeudi 06/11/14 à 11:44 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- NGP: Fixed a potentially-exploitable overflow bug in the flash dirty block list code.
- PCE, PCE_FAST: Fixed bug(from sloppy handling of errors) that caused battery-backed save game file destruction if an error(e.g. missing CD BIOS, memory allocation failure, etc.) occurred during game load and initialization.
- PSX: Fixed a bug that caused a crash when trying to use save states during PSF playback/PS-EXE execution.
Télécharger Mednafen v0.9.36.5 (32-bit)
Site Officiel de Mednafen
 
 Oricutron v1.2 
Lundi 03/11/14 à 10:48 par Firebrand
Cet émulateur Oric-1/Atmos/Telestrat qui fait rarement parler de lui a été mis à jour. Cependant, il n'est pas encore compilé pour tous les systèmes d'exploitation qu'il supporte. Les améliorations sont les suivantes:
All:
- Fixed memory access breakpoints which were broken in (at least) v1.1.
- Added snapshot files to the filetype autodetection
- Added a virtual on-screen keyboard, and the ability to remap keys
- Fixed autobooting of Jasmin disks
- ACIA 6551 serial port emulation, including a virtual modem which lets you connect over TCP/IP
- Fixed a bug in the V flag emulation for SBC/ADC
- Detects invalid .tap images (encoded length larger than tape image length)

MacOS X:
- Corrected a bug which prevented opening of the save box for snapshots.
- Works on OS X 10.9
- Added logos for retina displays
- .wav and .ort tapes show up in the tape file requesters

Amiga:
- Compiles for AmigaOS 2.x

Haiku:
- Added HVIF icon

Linux:
- Added copy to clipboard

Windows:
- Added copy to clipboard
Télécharger Oricutron v1.2
Site Officiel de Oricutron
 
 WinUAE v2.9.0 Beta 23 FR (32-bit) 
Dimanche 02/11/14 à 12:13 par Firebrand
La dernière beta de WinUAE est déjà disponible en français grâce à Tradu-France.
Télécharger WinUAE v2.9.0 Beta 23 FR (32-bit)
Tradu-France
 
 WinUAE v2.9.0 Beta 23 (32-bit) 
Dimanche 02/11/14 à 12:11 par Firebrand
Une nouvelle beta de cet émulateur Aliga qu'on ne présente plus a été publiée. Les améliorations sont les suivantes:
- Dragging vhd file to harddrives panel now adds it as a HDF, not a directory if it does not contain any known filesystem or RDB identifiers.
- PCMCIA IDE was always mounted without drive since drive attribute update long time ago.
- PCMCIA IDE and SRAM can be added (card inserted) after emulation has been started.
- Replaced "JIT direct compatible" option in memory panel with more useful Z3 mapping option: Auto = Use OS mapping if possible, fall back to UAE hack if JIT direct enabled and not enough adddress space. UAE = Always use UAE hack mapping (0x10000000). NOTE: not compatible with non-m68k operating systems. This mode was always forced until 282b1. Real = Always use OS mapping (0x40000000 with alignment support), disable JIT direct if not enough address space.
- Fixed missing graphics in Disposable Hero title screen in non-cycle exact modes.
- Load config with statefile set, load another config without statefile, GUI shows no statefile selected but when starting emulation statefile was still loaded.
- CDTV-CR CD read speed is now limited to 1x/2x.
- Added CD turbo data read speed mode, affects CDTV/CDTV-CR/CD32 emulation only. SCSI CD is always in turbo mode. Checkbox in CD/Harddrives panel.
- QEMU PPC module update, now all extra dependencies are statically linked. External dlls are not needed anymore (whole plugins\qemu can be deleted). Must be located at \plugins\qemu-uae.dll
Télécharger WinUAE v2.9.0 Beta 23 (32-bit)
Site Officiel de WinUAE
 
 WinUAE v2.9.0 Beta 22 FR (32-bit) 
Mercredi 29/10/14 à 09:43 par Firebrand
La dernière beta de WinUAE est désormais disponible en français.
Télécharger WinUAE v2.9.0 Beta 22 FR (32-bit)
Tradu-France
 
 Stella v4.2 
Mercredi 29/10/14 à 09:41 par Firebrand
Cet émulateur Atari 2600 a été mis à jour. Les améliorations sont les suivantes:
- Text input from non-US keyboard layouts is now supported. Note that all text in Stella is still ASCII-only, but at least it can now be entered using a native layout.
- Related to the text input changes, the debugger Alt-combo shortcuts have been changed; they now use the same key but with Control instead of Alt (Control-F for frame advance, etc).
- Controllers are now detected dynamically by Stella. This means that you can plug/unplug joysticks/paddles/etc while Stella is running, and they will be added and removed automatically. Also fixed is a bug whereby sometimes custom joystick mappings weren't being saved.
- The 'cpurandom' option is now broken down by register type, so you can selectively enable/disable randomization for each one. The default is to disable randomization for all registers.
- Fixed 'MDM' scheme to trigger bankswitching on writes to hotspots (previously it only triggered on reads). Also, the scheme has been modified as originally designed by E. Blink; hotspots are now in the range $800-$BFF instead of $800-$FFF.
- The OSX app-icon now includes 32x32 and 16x16 versions, so 'small' icons will be viewable in 'Finder', 'Get Info', etc.
- The Linux port now uses an app-icon; this seems to be needed for some window managers.
Télécharger Stella v4.2
Site Officiel de Stella
 
 MewUI MAME v1.55a (32-bit) 
Dimanche 26/10/14 à 12:12 par Firebrand
Cet extension d'interface a été mise à jour dans ses versions pour MAME, MESS et UME. Voici la liste des modifications:
Added:
- Display icons in the games list (.ICO file).
- Mouse wheel scrolling to the games list.
- Displaying COMMAND.DAT info in the right panel.

Changed:
- Left alignment of games list by default.

Fixed:
- Failure to display arrows in the right panel.
- Improved memory management in some cases.
- Failure to save the custom filter.
- Incorrect display mamescore information.
Télécharger MewUI MAME v1.55a (32-bit)
Site Officiel de MewUI MAME
 
 My Nes v6.0.2 (32-bit) 
Dimanche 26/10/14 à 12:04 par Firebrand
Cet émulateur NES a été mis à jour. Les améliorations sont les suivantes:
- Added: Support for these mappers: # 41 and 42
- Added: High quality downsampler for audio output. Now My Nes sounds better.
- Added: Options in Audio options allow to change sound channels playback enable.
- Added: Ability to show boards/mappers status with My Nes via the new Boards List dialog.
- Added: New option in input settings, allows to switch back to keyboard mapping for a device when mapped device disconnected.
- Fixed: mappers # 23, 24, 26 and 90.
- Fixed: MMC 5 (mapper 5) external sound channels
- Fixed: Interrupts issue, branches was delaying nmi and irq instead of irq alone. some games are now playable (Dragon Quest III is one of them)
- Fixed: Bug in Inputs settings, never save device selection for joypad1.
- Fixed: Bug with inputs when trying to play in fullscreen sometimes inputs disconnected.
- Fixed: Soft reset for internal sound channels.
- Fixed: Bugs in few mappers.
- Improved: external sound channels of mapper 19 (Namco 163), still choppy but works.
- Improved: Few things in the video renderer such as 'cursor now it hides when entering fullscreen mode'.
- Improved: Input settings when trying to set mapping for all buttons sometimes the same mapping assigned to more than one button.
Télécharger My Nes v6.0.2 (32-bit)
Site Officiel de My Nes
 
 WinUAE v2.9.0 Beta 22 (32-bit) 
Dimanche 26/10/14 à 12:02 par Firebrand
La série fleuve des beta de WinUAE continue. Voici les améliorations de la dernière en date:
- CDTV-CR CD unit was initialized even when CDTV-CR emulation was not enabled. Broke CD access on configurations that used CD unit for other purposes.
- Changed directory filesystem max file size limit (when not using 64-bit dos packets) to 4G-1. Old 2G-1 was technically official max size but most native filesystems don't enforce it and support file sizes up to 4G-1 (at least as long as application uses unsigned integers)
- Standard CD image read sector function didn't handle (rarely used) 2336 byte CD sectors correctly.
- Some statefiles have corrupt "extra_cycle" value (probably saved by some buggy beta) that causes long delay when restored, added workaround.
- 68000 CE mode IPL line sampling timing update. Do it during any memory access, not just prefetches.
Télécharger WinUAE v2.9.0 Beta 22 (32-bit)
Site Officiel de WinUAE
 
 Mise à jour du set FB Alpha 
Samedi 25/10/14 à 13:10 par Reeko
La section des ROMs du très bon émulateur multi-système (et notamment Arcade), FB Alpha, a été mis à jour selon la dernière version sortie hier. Disponible dans la section Non-MAME, il ne comporte que les ROMs Arcade. Néanmoins cet émulateur supporte d'autres systèmes comme la Mega Drive, la PC-Engine ou la ColecoVision.
ROMs FB Alpha
 
 Final Burn Alpha v0.2.97.33 (Unicode) FR 
Samedi 25/10/14 à 12:05 par Firebrand
La dernière version de Final Burn Alpha est désormais disponible en français.
Télécharger Final Burn Alpha v0.2.97.33 (Unicode) FR
Tradu-France
 
 Final Burn Alpha v0.2.97.33 (Unicode) 
Samedi 25/10/14 à 12:05 par Firebrand
Cet émulateur orienté arcade a été mis à jour rapidement pour corriger des bugs apparus dans la précédente version. Voici la liste des nouveautés:
- Added driver for Sand Scorpion (this was actually in last release but missed the what's new) [iq_132]
- Added hack of Samurai Shodown V to the Neo Geo driver [iq_132, JacKc]
- Fixed collisions in Zero Team, game is now working and enabled in release builds [gamez fan, dink]
Note: Zero Team, Raiden II and Raiden DX need the insert-coin button to be held down a little longer than usual
- Fixed sound in Shaolins Road driver [dink]
- Fixed tilemap scrolling in Shaolins Road driver [barry]
- Fixed service mode in Violent Storm [iq_132]
- Fixed some Megadrive games where PAL auto-detection fails, if you already have settings saved for these games, then set dips to default in the dialog (Comix Zone, Jimmy White's Whirlwind Snooker, and Robocop v Termininator) [barry]
- Fixed bug with incomplete translation templates [barry]
Télécharger Final Burn Alpha v0.2.97.33 (Unicode)
Site Officiel de Final Burn Alpha
 
 WolfMESS v0.155 
Vendredi 24/10/14 à 12:36 par Firebrand
Ce build de MESS apprécié par les compétiteurs de hi-scores car il interdit l'utilisation de codes de triche a été mis à jour avec la dernière version de MESS.
Télécharger WolfMESS v0.155
Site Officiel de WolfMESS
 
 Final Burn Alpha v0.2.97.32 (Unicode) 
Jeudi 23/10/14 à 12:17 par Firebrand
Une nouvelle version de cet émulateur principalement orienté arcade a été publiée. Les améliorations sont les suivantes:
- Added proper saving of cpu registers/variables to M6800/6801/6803/HD63701 core [dink]
- Added support for NMK004. Special thanks to Trap15! [Trap15, Haze, iq_132]
- Standardized CPU related functions [iq_132]
- Fixed delta calculation and proper sample size checking in the MSM6295 core, fixes missing samples in some NMK004 games (and possibly others) [dink]
- Fixed mixing distortion/crackles in K054539 sound core [dink]
- Improved the quality of the voice samples in the K053260 sound core (The Simpsons and possibly other Konami games) [AWJ]
- Added driver for DJ Boy [iq_132]
- Added driver for Konami's Asterix [iq_132]
- Added driver for Konami's Bishi Bashi and Super Bishi Bashi Championship Minigames[iq_132]
- Added driver for Konami's Dragonball Z and Dragonball Z 2 - Super Battle hardware [iq_132]
- Added driver for Konami's G.I. Joe [iq_132]
- Added driver for Konami's Lethal Enforcers [iq_132]
- Added driver for Konami's Mystic Warriors (and other games on the hardware) [iq_132]
- Added driver for Konami's Shaolins Road [iq_132]
- Added driver for Konami's Wild West C.O.W.-Boys of Moo Mesa and Bucky O'Hare [iq_132]
- Added driver for Konami's Yie-Ar Kung Fu [iq_132]
- Added driver for Konami's Xexex [iq_132]
- Added driver for Raiden II, Raiden DX, X Se Dae Quiz and Zero Team [iq_132]
- Added driver for Colecovision games [iq_132, dink]
- Added driver for Sega SG-1000 games [iq_132, dink]
- Added Shogun Warriors and B.Rap Boys to Kaneko16 driver [iq_132]
- Added Candory (James Greenhalgh) to the Pacman driver [iq_132]
- Added bootleg of Street Fighter II - The World Warrior to the Capcom CPS-1 driver [barry, any, JacKc]
- Added bootleg of Varth to the CPS-1 driver [Barry, Caius]
- Added clone of 19XX: The War Against Destiny to the Capcom CPS-2 driver [system11, The Dumping Union, JacKc]
- Added clone of Mega Man: The Power Battle to the Capcom CPS-2 driver [Asure, JacKc]
- Added clone of Super Street Fighter II: The New Challengers to the Capcom CPS-2 driver [palindrome, JacKc]
- Added clone of Secret Agent to the DataEast driver [ShouTime, The Dumping Union, JacKc]
- Added hack of Donkey Kong to the Donkey Kong driver [Clay Cowgill, JacKc]
- Added clone of Fantasia to the Gals Panic [system11, JacKc]
- Added clone of The Simpsons to the Konami Simpsons driver [Ben76, JacKc]
- Added clone of Vendetta to the Konami Vendetta driver [caius, JacKc]
- Added hack of The King Of Fighters '98 to the Neo Geo driver [JacKc]
- Added hack of The King of Fighters '99 to the Neo Geo driver [JacKc]
- Added hack of The King Of Fighters 2000 to the Neo Geo driver [JacKc]
- Added clone of Robo Army to the Neo Geo driver [JacKc]
- Added clone of Search Eye to the NMG5 driver [system11, The Dumping Union, JacKc]
- Added clone of Ms. Pac-Man to the Pacman driver [elnaib (AUMAP), JacKc]
- Added clone of Oriental Legend / Xi You Shi E Zhuan to the PGM driver [bytestorm, JacKc]
- Added clone of Bonze Adventure (World, Prototype) to the Taito Asuka driver [Silvio Grazini, iq_132]
- Added clone of Growl to the Taito F2 driver [barry]
- Added clone of Jumping to the Taito Misc driver [barry]
- Added clone of F-1 Dream to the Tiger Road driver [JacKc]
- Added clone of Dr. Toppel's Adventure to the TNZS driver [caius, f205v, JacKc]
- Added The Mojon Twins': UWOL Quest for Money to the Megadrive driver [dink]
- Added SMB4MD 1.4.2 aka Super Mario Bros. port to the Megadrive driver [dink]
- Added Atherbyte's Reflectron to the PCEngine driver [dink]
- Added proper protection simulation to 1943 [iq_132]
- Fixed The Irritating Maze [iq_132, JacKc]
- Fixed boblbobl2 [Darq, iq_132]
- Fixed Tail2Nose [iq_132]
- Fixed and tweaked IREM M92 driver to get Ninja Baseball Batman running perfectly [iq_132, dink]
- Fixed IRQ timing in Mustache Boy, now he runs at the right speed [dink]
- Fixed skewed backgrounds in In the Hunt on IREM M92 [dink]
- Fixed Kero Kero Keroppi's Let's Play Together (USA) [csmart, iq_132]
- Fixed Robocop 2 Driving level and sprite offset [iq_132, dink]
- Improvements to Data East's BackFire in single-screen mode [iq_132]
- Konami driver-update - fixed sprite-priority problems and clipping. Added shadows. Affects Vendetta, Escape Kids, TMNT2 and more [iq_132]
- Fix sprite flipping in the Konami K053247 core [iq_132]
- Fixed text layer in Kotetsu Yousai Strahl [iq_132]
- Fixed flickering score and player status in Sunset Riders [dink]
- Fix statusbar and power-up message clipping in Bioship Paladin [dink]
- NMK16 driver fixups: missing score line in tdragon, hachamfb and VanDyke, clipped text in Strahl [dink]
- Tweaked the IRQ timing in the NMK16 driver to fix the Life-bar in VanDyke [dink]
- Fixed missing top line in the game statusbar for Acrobat Mission, Air Attack, S.S. Mission (NMK16) [dink]
- Fix and hook-up the seibusound device to the NMK16 bootlegs Thunder Dragon (tdragonb) and US AAF Mustang (mustangb) [iq_132]
- Fixed missing sound in Galaga and Rally-X [barry]
- Fixed music tempo in Raiden [iq_132, dink]
- Fixed music in Air Duel on IREM M72 Hardware [dink]
- Fixed sound in Dragon Master [iq_132]
- Fixed clicks when firing and slow music tempo in S.S. Mission [dink]
- Fixed Dolmen and Twin Action: sound banking issues (music disappears on level2+) [dink]
- Fixed occasional hung sound in Green Beret [dink]
- Added proper Seibu Sound device to Toki [iq_132]
- Fixed sound panning in Cyber Tank [dink]
- Updated kof99ae driver to 20140801 version [JacKc]
- Megadrive timing and other improvements [barry, dink]
- Megadrive window drawning fix (missing line in Streets of Rage) [barry]
- Fixed Psy-O-Blade on Megadrive [iq_132]
- Added protection patch for Puggsy on Megadrive [dink]
- Fixed Megadrive Ghouls`n Ghosts (Euro, USA, Kor, Rev. A) (md_ghouls) and Ghouls`n Ghosts (Euro, USA) (md_ghouls1) [dink]
- Fixed X-Men 2 and Moonwalker on Megadrive [dink, Freddy]
- Fixed Alien Soldier (PAL) on Megadrive won't boot, is wrongly detected as NTSC [dink]
- Fixed broken reset with some Megadrive games, get rid of the garbage line at the bottom of the screen [dink]
- PCEngine sound-core and timing improvements [dink, barry]
- Increased screen size by 2 pixels for PCEngine Side-Arms Hyperdyne [dink]
- Fixed savestates for IREM M62 Hardware - Kung-Fu Master, The Battle Road, Lode Runner I - IV, LotLot, Kid Niki, Spelunker, Youjyuden and Horizon [dink]
- Fixed savestates for Pac-Land, Sky Kid, Dragon Buster [dink]
- Fixed savestates and Music for Baraduke, Alien Sector and Metro-Cross [dink]
- Added more powerful BurnLoad function for loading roms [iq_132]
- Added Alpha Blending/Transparency support to Neo Geo, CPS-1 and CPS-2 - supports Nebula/Kawaks-style blend (.bld) files [iq_132]
- Added user configurable path for blend files and global enable/disable option [barry]
- Added a shiny new Auto-Fire feature! [dink]
- Input editor feature: clear input and clear-lock checkbox [dink]
- Added option to disable support folder creation on creation [barry]
- Added default rom paths for consoles to the folder creation startup routine [JacKc, barry]
- Savestate Undo improvement: display an error message if there is nothing to be undone, don't undo the last savestate [dink]
- Added ability to input-map Pause, FFWD, Save/Load/Undo States [dink]
- Game selection dialog search box can now search hardware/system text (eg, NMK) [dink]
- Tidy-up source code fixing compile warnings and portability issues [barry]
- Updated the libpng library to v1.6.13 [Barry]
- Synced sets with MAME 0.155 [barry, JacKc]
Télécharger Final Burn Alpha v0.2.97.32 (Unicode)
Site Officiel de Final Burn Alpha
 
 BGB v1.5 FR 
Mercredi 22/10/14 à 11:31 par Firebrand
La dernière version de cet excellent émulateur GameBoy est désormais disponible en français grâce à Tradu-France.
Télécharger BGB v1.5 FR
Tradu-France
 
 Mise à jour des sets No-Intro 
Lundi 20/10/14 à 12:17 par Reeko
Nouvelle mise à jour des sets No-Intro conformément aux fichier dat de la team présents ici:
- Nintendo - Game Boy (20141004)
- Nintendo - Game Boy Advance (20141008)
- Nintendo - Game Boy Color (20140919)
- Nintendo - Nintendo Entertainment System (20141017)
- Nintendo - Satellaview (20141015)
- Nintendo - Super Nintendo Entertainment System (20141014)
- Sega - Game Gear (20141019)
- Sega - Master System - Mark III (20140915)
- Sega - Mega Drive - Genesis (20141015)


Vous remarquerez l'arrivée d'un nouveau set Nintendo Satellaview. Il s'agit des jeux mis à disposition grâce à un périphérique pour la Super Famicom sorti qu'au Japon en 1995. Vous pouvez trouver d'avantage d'informations sur cette page Wikipedia.

 
 WinUAE v2.9.0 Beta 21 (32-bit) 
Lundi 20/10/14 à 11:50 par Firebrand
Une nouvelle beta de cet émulateur Amiga a été publiée. Les améliorations sont les suivantes:
- Moved CDTV-CR under original CDTV Quickstart option.
- Added 3.44 CDTV-CR extended ROM.
- CDTV-CR now boots CDTV CDs. CD audio player does not yet work and some games that play CD audio will hang. Also CD reading speed is currently unlimited.
- Added 256M (max possible) Blizzard accelerator board RAM size support. Works with 1230, 1260 and PPC.
- CSPPC P5_SELF_RESET bit emulation fixed, M68K can only reset PPC and PPC can only reset M68K if P5_SELF_RESET is not active. (Blizkick reset hang)
- When switching quickstart modes, extended ROM was not reset if new mode didn't use extended ROM.
- Switching Quickstart models now remembers previously selected model configuration setting.
- Disable tablet mode if tablet name query returns error or empty name. WTInfo() with null parameters is supposed to return error if tablet is not connected but it does not seem to be true with all drivers. (Fixes division by zero guru at boot if tablet emulation is enabled)
- default_xlate() system halt didn't work, broke probably when 1 second boot delay option was added.
- default_xlate() now also generates bus error if Gary bus error bit is set instead of halting.
- Include approximate exception startup time in non-cycle exact 68000 emulation modes.
Télécharger WinUAE v2.9.0 Beta 21 (32-bit)
Site Officiel de WinUAE
 
 Mise à jour de la section MAME 
Lundi 20/10/14 à 07:54 par Reeko
La section MAME a été mise à jour selon la dernière version de l'émulateur à savoir:
- MAME - Bios Pack 0.155
- MAME - CHDs 0.155
- MAME - ROMs 0.155
- MAME - Samples 0.155
Section MAME
 
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