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 RiceVideo Community Version v0.3.0 (26/07/2014) 
Samedi 26/07/14 à 13:21 par Firebrand
Pratiquement un an s'est écoulé depuis la dernière mise à jour de ce plug-in grpahique pour émulateurs Nintendo 64. La description des améliorations n'est pas très précise:
- New version now available, it contains a few fixes here and there, fixes some weird graphical glitches, should improve general stability. Also should render some more things than previous version
Télécharger RiceVideo Community Version v0.3.0 (26/07/2014)
Site Officiel de RiceVideo Community Version
 
 Raine v0.63.10 
Samedi 26/07/14 à 13:16 par Firebrand
Cette nouvelle version de Raine corrige principalement de nombreux bugs apparus dans les dernières versions. En voici la description:
For the bugs fixed, there was a lot of them, the more noticeable ones :
- the neogeo games couldn't re-read their memory card and so they were just formating it everytime the game was run ! (big shame for this one !)
- some neocd games like "magical drop 2" don't seem to know how to format their memory card, trying to save without having first initialized the memory card in the bios just produces a black screen. So now raine tries to pre-initialize the card, maybe it doesn't work for all neocd games, but it works at least for magical drop 2.
- almost all the games using the raster interrupt didn't use it correctly since october 2013, and a "fix" for ghostlop (neogeo prototype). This fix broke almost all the other games which used this razster interrupt ! It's good now.
- fix a crash in some neogeo games related to unmapped memory. In magical drop 2 it produced a crash when it asks to save data, just after entering a name for the scores. It was a really special one.
- No more delay while playing an audio track. This should ease things for those who had some "hicups" when loading a new audio track.
- Also I missed the default animation of the old bioses in the previous releases, it's now fixed, check it out if you don't know it, it's not bad !

Except the bugs it also now supports the universe bios 3.1, put this in your neogeo.zip to get it. And neocd now supports Spain and Brazil regions, but these work for a very few games only, so if you get problems while trying one of these, return to a more standard region.
Télécharger Raine v0.63.10
Site Officiel de Raine
 
 QMC2 v0.44 (32-bit) 
Samedi 26/07/14 à 13:12 par Firebrand
Une nouvelle version de ce frontend pour MAME, MESS et UME a été publié. Les améliorations sont les suivantes:
- fix: Mac OS X build: resolved type conflicts between LZMA SDK and older XCode headers (< 4.x)
- fix: corrected device and BIOS set hiding in the master list when ROM state filtering is disabled
- fix: corrected initial opening of zip/7z image archives when the splash screen is disabled
- fix: avoid crash when the game/machine list cache creation is prematurely interrupted (upon user request)
- fix: MiniWebBrowser: corrected the network item downloader
- fix: fixed a bug with individual ROM checks that corrupted the ROM state cache with an invalid entry, causing it to be invalidated during the next reload
- fix: welcome dialog: ‘NativeFileDialogs’ setting didn’t work as expected with folder browsers
- imp: MAME/MESS/UME emulator templates updated to 0.154 (removed ‘hlsl_write’ from Windows OSD templates, removed ‘memcard_directory’ from all templates, added option ‘console’ to all templates)
- imp: speeded up ROM- and software-state filtering as well as game-/machine-/emu-info lookups by using QHash [amortized O(1)] instead of QMap [O(log n)] to store/retrieve states & infos internally
- imp: updated MESS category.ini contributed by ASH to 0.154 (4 sets remain uncategorized, help appreciated)
- imp: upon merging game/machine info-sources UME variants now keep track if a game’s/machine’s info came from MAME (history.dat) or MESS (sysinfo.dat) and formats/displays the data accordingly when requested
- imp: updated the alternative system- and software-notes templates contributed by José Marcio Rezende Franco
- imp: hide game/machine list while filtering it by ROM state (faster)
- imp: consecutive duplicate words in SDL joystick names are now cleaned up — i.e. “Logitech Logitech Extreme 3D” becomes “Logitech Extreme 3D”
- imp: QMC2 Arcade: added support for theme-specific default values used by certain settings — i.e. darkone uses a ‘sortByName’ setting with an expected default value of ‘true’, ToxicWaste doesn’t (want to) support this setting and uses the global default value of ‘false’ instead
- imp: QMC2 Arcade: be more responsive while loading data from file (especially interesting when using a console window)
- imp: updated minizip to version 1.1 which adds support for zip64 (zip archives can now be larger than 4 GB) — see also bug tracker ID #45
- imp: made category.ini translatable (caution: the new format is not backward-compatible (!) – however, you can use older category.ini’s with the new code because translations are optional)
- imp: revised slot-info cache creation/loading to be more responsive and faster
- imp: changed default paths for ‘category.ini’ and ‘catver.ini’ (using the ‘data/cat’ folder now)
- imp: about dialog: added Mac OS X 10.9 & Windows 8.1 detection for Qt >= 4.8.6 / 5.2.0
- imp: improved ROM state filtering performance by resetting the internal state of the tree-widget before actually showing/hiding the items
- imp: don’t be fussy about ignored options when checking emulator configuration templates (they are ignored for good reason, so why confuse users by mentioning them?)
- imp: QMC2 Arcade (Windows): when started from a command prompt, console-mode ‘terminal’ now causes QMC2 Arcade to use this console for logging
- imp: QMC2 Arcade / ToxicWaste theme: load icons asynchronously (in a separate thread) in order to not affect flicking performance
- new: added a ‘user data’ database (SQLite 3) to store & retrieve rank information and personal comments per game/machine
- new: added a new ranking system and a corresponding ‘rank’ column to all game/machine lists — see also bug tracker ID #46
- new: added missing ‘restore’ feature to the image format setup dialog
- new: replaced the foreign IDs menu with a new (tree-)view for foreign emulators and their custom IDs (if any) shown as sub-items of each emulator; the view will only be shown when there are any registered (foreign) emulators — see also bug tracker ID #53
- new: icons for foreign emulators and their custom IDs can now be selected individually
- new: eye-candy: pepped up the static loading & filtering texts with an animation (also used for mass tagging)
- new: automatically clear all emulator caches when the output of ‘-listfull’ changes (optional, enabled per default) — something users often forget is using QMC2′s -cc command line switch when updating their MAME/MESS/UME SVN builds; this feature is supposed to automate that as far as possible (changes to devices and software-lists aren’t recognized automatically)
- new: added command line option ‘-tc’ which will check the emulator configuration template (printing results to stdout) and exit before actual start-up occurs
- new: ROMAlyzer: added support for CMP-compatible fix.dat exports — see also bug tracker ID #51
- new: QMC2 Arcade: added support for multiple image/icon files (per artwork category), supporting the main GUI’s ParentImageFallback setting as well
- new: icons of game/machine clones now fall back to the parent set’s icon when the ParentImageFallback setting is enabled (and an individual icon for the clone isn’t available)
Télécharger QMC2 v0.44 (32-bit)
Site Officiel de QMC2
 
 Emu Loader v7.6.6 
Samedi 26/07/14 à 12:58 par Firebrand
Ce frontend orienté arcade a rapidement été mis à jour après la précédente version pour corriger quelques bugs ennuyeux:
Fixed
- App crash when loading games list at startup or after creating a new list; related to MAME/HBMAME device sets
- Gold fix: games sorting was incorrect since... ever. Windows API "StrCmpLogicalW" is now used for sorting, applied to:
*main game list columns: game "The King of Fighters '99" is now correctly listed BEFORE "The King of Fighters 2000"
*Bios sets list in MAME/HBMAME Settings screen
*Screen resolution list in SEGA Model 2 Settings screen
*MAMu_ Icons Manager screen
*Scan results screen
*Custom frontend select file dialog
*Zip Files Not Used screen
NOTE: the new sorting routine is a little bit slower (300 milliseconds slower on my Core I7 3.4GHz)
Select Scan Mode dialog was showing up more than once on a fresh install and/or at startup

Changed
- Screen resolutions drop-down boxes are populated dynamically and properly sorted with the new "StrCmpLogicalW" API. EL will try to read all valid resolutions of your video card

Added
- New sort options for not used icons in MAMu_ Icons Manager; popup menu, mouse right-click:
*Sort List by Filename: regular filename sorting (ascending)
*Sort List by Newest Date/Time: sort by date/time info (descending; newest to oldest)
Télécharger Emu Loader v7.6.6
Site Officiel de Emu Loader
 
 Emu Loader v7.6.6 
Samedi 26/07/14 à 12:58 par Firebrand
Ce frontend orienté arcade a rapidement été mis à jour après la précédente version pour corriger quelques bugs ennuyeux:
Fixed
- App crash when loading games list at startup or after creating a new list; related to MAME/HBMAME device sets
- Gold fix: games sorting was incorrect since... ever. Windows API "StrCmpLogicalW" is now used for sorting, applied to:
*main game list columns: game "The King of Fighters '99" is now correctly listed BEFORE "The King of Fighters 2000"
*Bios sets list in MAME/HBMAME Settings screen
*Screen resolution list in SEGA Model 2 Settings screen
*MAMu_ Icons Manager screen
*Scan results screen
*Custom frontend select file dialog
*Zip Files Not Used screen
NOTE: the new sorting routine is a little bit slower (300 milliseconds slower on my Core I7 3.4GHz)
Select Scan Mode dialog was showing up more than once on a fresh install and/or at startup

Changed
- Screen resolutions drop-down boxes are populated dynamically and properly sorted with the new "StrCmpLogicalW" API. EL will try to read all valid resolutions of your video card

Added
- New sort options for not used icons in MAMu_ Icons Manager; popup menu, mouse right-click:
*Sort List by Filename: regular filename sorting (ascending)
*Sort List by Newest Date/Time: sort by date/time info (descending; newest to oldest)
Télécharger Emu Loader v7.6.6
Site Officiel de Emu Loader
 
 MewUI MAME v1.54 (32-bit) 
Samedi 26/07/14 à 12:55 par Firebrand
Les nouvelles versions de MewUI pour MAME, MESS et UME sont arrivées. Voici les modifications effectuées:
Added:
- Item in the ingame menu to quit the game (on request).

Changed:
- Some cosmetic changes.
- Updated to MAME/MESS/UME 0.154.

Fixed:
- Failure to selection of filters with active search.
- Crash in the ingame menu by MESS / UME under rare circumstances.
- Saving / loading cache driver.
- Various minor fixes.
Télécharger MewUI MAME v1.54 (32-bit)
Site Officiel de MewUI MAME
 
 UME v0.154 
Samedi 26/07/14 à 12:47 par Firebrand
Cette synthèse de MAME et MESS regroupe les différentes améliorations des 2 nouvelles versions.
Télécharger UME v0.154
Site Officiel de UME
 
 Messinfo.dat v8.06 
Samedi 26/07/14 à 12:43 par Firebrand
Ce fichier informatif pour mess a vu ses données mises à jour:
- 8.03 29/05/2014: Updated presence of software lists (49% right) and updated the SVN until May 29, 2014 (r30708). Started the upgrade of the resources available (on my website) for each set (5% right).
- 8.04 10/06/2014: Updated the SVN until June 8, 2014 (r30892).
- 8.05 22/06/2014: Updated the SVN until June 22, 2014 (r31075).
- 8.06 25/07/2014: Aligned files to 0.154 version. Updated this files: 'sourcechanges.txt', 'changelog.txt', 'alltimesMESS_WIP.txt' and 'Drivers SVN...txt'. Updated the SVN until July 23, 2014 (r31396). Updated presence of software lists (56% right). Updated 'Index of Devices'.
Télécharger Messinfo.dat v8.06
Site Officiel de Messinfo.dat
 
 SDLMESS v0.154 
Samedi 26/07/14 à 12:41 par Firebrand
Comme pour MAME, les Macusers ont leur version mise à jour de MESS.
Télécharger SDLMESS v0.154
Site Officiel de SDLMESS
 
 MESSUI v0.154 (32-bit) 
Samedi 26/07/14 à 12:39 par Firebrand
La version de MESS pourvue d'une interface graphique utilisateur a été mise à jour avec les dernières sources de MESS.
Télécharger MESSUI v0.154 (32-bit)
Site Officiel de MESSUI
 
 MESS v0.154 (32-bit) 
Samedi 26/07/14 à 12:37 par Firebrand
Le petit frère de MAME pour les machines domestiques s'offre aussi une nouvelle version. Voyons ce qu'elle apporte:
MAMETesters Bugs Fixed
- 05108: [Crash/Freeze] (atari400.c) a600xl: Crash with "-cart salt100"
- 05583: [Crash/Freeze] (gba.c) GBA: Pokemon Sapphire crashes BIOS on fullpath,
runs fine on softlist (Fabio Priuli)
- 05508: [Crash/Freeze] (nes.c) dendy: [debug] Assertion with -cart genchohi (Fabio Priuli)
- 05512: [Misc.] (sg1000.c) All sg1000.c sets: AddressSanitizer: heap-use-after-free -
with 8K carts (Fabio Priuli)
- 05510: [Crash/Freeze] (exelv.c) All exelv.c sets: Crash with -aviwrite or -mngwrite (Firewave)
- 05511: [Misc.] (supracan.c) supracan: AddressSanitizer: stack-buffer-overflow (Alex Jackson)
- 05567: [Crash/Freeze] (ct486.c) ct486: Starting XFree86 with the "svga_dm" graphics card
crashes MESS (mahlemiut)
- 05551: [Crash/Freeze] (odyssey2.c) Pete Axe Pete!, Frogger (in NTSC system), others: odyssey2
SIGABRT with clang optimizations in OS X (Wilbert Pol)
- 05547: [Crash/Freeze] (ct486.c) ct486: System locks up when attempting to boot MS-DOS 6.22
- 05541: [Core] (coco12.c) coco2b and coco3/3h: coco2b and coco3/3h will not run correct versions of NitrOS-9 (Osso)
- 05525: [Misc.] (at.c) at486,ct486: Mouse doesn't work in Windows 2000. (crazyc)
- 05509: [Crash/Freeze] (tandy2k.c) All tandy2k.c sets: [debug] Assertion

New System Drivers Supported:
- Goldstar Famicom FC-100 [Robbbert, Anna Wu]
- New driver added: Xerox Alto 2 [Juergen Buchmueller]
- FM-Towns Marty 2 [caius, Barry Rodewald]
- Yamaha FB-01 [Wilbert Pol]
- Texas Instruments Compact Computer 40 [hap, Jon Guidry]

Systems Promoted from GAME_NOT_WORKING:
- Master System Store Display Unit [Enik Land]

Skeleton drivers:
- HP 9845A/S [Curt Coder]
- HP 9835A/B [Curt Coder]
- HP 9845B/T/C [Curt Coder]
- Fanuc System P Model G (monochrome) [Guru, R. Belmont]
- Epson LX810L [Felipe Sanchez]
- Epson Action Printer 2000 [Felipe Sanchez]
- Gimix 6809 System [Tafoid]
- Intelbras TI630 telephone [Felipe Sanches]
- TI-74 BASICALC [hap]
- Psion Organiser I [Sandro Ronco]
- Psion Organiser II XP Psion Organiser II P200 [Sandro Ronco]
- TECNBRAS Dot Matrix Display [Felipe Sanches]
- Minicom IV (teletype device) [Felipe Sanches]

Software Lists:
- snes.xml : some new dumps added [ReadOnly]
- abc80.xml: Added Myab CP/M BIOS 3.7. [Robert Juhasz]
- pet_flop.xml: Replaced bad D80 for Z-RAM. [Mike Naberezny]
- sc3000: Added cartridge and cassette software lists. [Curt Coder, Anna Wu]
- nes.xml: added correct nvram to dezaemon, thanks to naruko's research [Fabio Priuli]
- vectrex.xml: some fixes and additions. [hornpipe2, Fabio Priuli]
- osbexec: Added floppy software list. [Dave Dunfield, The Don Maslin Archive]
- mbc200: Added floppy software list. [Dave Dunfield, Chuck(G)]
- pet_rom.xml: Added InfoPro. [Paul Rickards, Mike Naberezny]
- gba.xml: Added newer revision of Sim City 2000 [BPzeBanshee]
- c64_cart.xml: Added another version of Super Snapshot 5. [Malice]

Source Changes
- Support 115200 on Apple III [smf]
- Added preliminary keyboard hook-up in AAKART device, adding bare-bones keyboard inputs to Acorn Archimedes. [Angelo Salese]
- smssdisp: implemented game selection. [Enik Land]
- megacd.c: Convert to device_gfx_interface, use device finders, cleanups [Alex Jackson]
- PVE500.c: Work on keyboard, 7-seg display and maincpu (z80) daisy chaining. Added declaration of DIP switches. [Felipe Sanches]
- rainbow.c : unmap unavailable RAM. Hard limits and 'floating bus' code removed. [Bavarese]
- dec_lk201.c : KEYCODE_2 corrected. RIGHT CONTROL now triggers DO. [Bavarese]
- apple3: preliminary joystick support [R. Belmont]
- Oric 1: Spring cleaning [O. Galibert]
- Apple II: implemented cycle-exact Disk II floppy controller using the modern floppy subsystem. [O. Galibert, R. Belmont]
- sms: added support for Furrtek's multitap adapter (supported by BOoM homebrew game). [Enik Land]
- Apple II updates: [R. Belmont]
*Some minor cleanup to how post-IIe machines are handled
*Fixed N/M keys on Platinum IIe and IIgs
- Apple II: Correct setup of built-in ACIAs for IIc/IIc Plus [R. Belmont]
- emulate ie15 keyboard & use RS232 port [shattered]
- avigo.c & hunter2.c Allow all rs232 devices [smf]
- clcd.c fixed irq hookup. [smf]
- thomson: fix for incorrect palettes in a seldom used video mode [Antonie Mine]
- hp48: fix for memory cards and addition of imgtool support for it [Antonie Mine]
- Apple 1: Added support for expansion slot, moved cassette interface to a card to match reality. [R. Belmont]
- pet: Added user port diagnostic connector. [Curt Coder]
- Apple I: Support CFFA1 Compact Flash/IDE adaptor [R. Belmont, based on a patch by Christopher Bachmann]
- next: Add mouse [O. Galibert]
- next: Setup the time [O. Galibert]
- next: mouse/nmi fixes [O. Galibert]
- Cybiko: Make serial loopback on cybikoxt, gets past first (of several) hangups. [R. Belmont]
- next: fix the vblank disables [O. Galibert]
- cybiko updates: [R. Belmont]
*Fixed major memory stomp in cybikov2
*Fixed "insert battery" message in cybikoxt; the OS boots up now
*Started general cleanup of I/O handling
- amstrad: added preliminary Amstrad/Pace RS232C interface. The terminal software included with the original Amstrad interface works, but not much else does at this stage. [Barry Rodewald]
- cybiko: more I/O re-hookup. [R. Belmont]
- hp9845: Added software lists for option ROMs. [Curt Coder]
- fanucspg: Better colors from new reference. [Guru, R. Belmont]
- RAINBOW.C: IRQ priorities updated. Board revisions and add-on cards documented; rainbow100 renamed to rainbow100a. [Bavarese]
- fanucspg: Mapped most of the chips on the i86 side. [Carl]
- nes: added support the new homebrew PCB used by 2A03 Puritans
Album. [Fabio Priuli]
- nes.c: Fixed Silva Saga, which relies on SRAM not being 0x00 filled from factory, with many thanks to naruko for investigating the problem. [Fabio Priuli]
- apfm1000 / apfimag: more accurate support for on-cart 1K RAM in Space Destroyer (no more need of using -ramsize 1K option at launch). [Fabio Priuli]
- Apple II: enforce read twice requirement for language card. [R. Belmont]
- a7800.c:
*Brought initial Maria cycle counts inline from measurements taken with logic analyzer/tests. [Mike Saarna/Robert Tuccitto]
*Added interrupts to DMA cycle eating. Updates to LL, OL, and spin accounting for HALT behavior. [Mike Saarna]
- kb3600: More sensible multi-key handling, now actually behaves like h/w. [R. Belmont]
- apple3: Preliminary reset key handling. [R. Belmont]
- megapc: added alternate MegaPC Plus set which uses a WINBUS chipset [Chris Hardy, Barry Rodewald]
- msx.c: [Wilbert Pol]
*Reimplemented the cartridge slots as slot devices.
*Moved the msx slot layouts to inline machine configuration.
*Started adding support for a few more firmware types.
*Add turbo support to Panasonic FS-A1FX/FS-A1WX/FS-A1WSX.
- Amiga: Implement internal IDE controller for the Amiga 4000. Fix RTC hookup in Amiga 3000 and 4000. Set RP5C01 RTC to actually return 24 hour mode, which fixes RTC detection for the Amiga. [Dirk Best]
- amigafdc: Add writing [O. Galibert]
- Amiga: Kill the legacy CIA emulation and fix Agnus ID for A2000 and A500. [Dirk Best]
CIA changes:
*Add missing virtual keyword to actually call the right TOD clock
*Outputs depend on the input state (fixes A1000 overlay switch)
*Switching to serial output mode with one-shot activated causes a pulse on SP (correct? needed for keyboard handshake)
*Serial input is clocked by the CNT input, not the default clock
*Mask offsets to 4 bits
*Writing the Timer High register with one-shot activated immediately causes the timer to be latched and the timer started, regardless of timer start value
- at: added preliminary ATi Graphics Ultra Pro (mach32) ISA video card.
[Barry Rodewald]
- fmtowns: added clone FM Towns II FreshTV [caius, Barry Rodewald]
- Amiga: Support PAL/NTSC switch for machines equipped with an ECS Agnus
chip or better. [Dirk Best]
Core changes:
*Save screen pixelclock.
*Call reset_partial_updates() in finish_screen_updates() instead of creating an extra timer for it. This prevents calling reset_partial_updates() after finishing the screen, causes issues when screens change their size to a size lower than the current screen.
*Optimization: Support calling vblank_begin() directly at the start of a frame instead of using a timer.
- Amiga: Add version 6.1 bootroms for the A590/A2091 and RAM controller PAL [Guru]
- sun3: Work in progress on Sun 3/80. It now POSTs. [R. Belmont]
- c8050: Added ROM signatures for 901483-04. [Paul Rickards, Mike Naberezny]
- x68k: compose the gfx and sprite/bg layers individually before drawing to the screen [Carl]
- exelv.c [Gilles Fétis] Improved emulation in driver to the point where exl100 will successfully load and execute cartridges. Still lacking any input at the moment.
- nes.c: fixed WRAM banking for MMC5, so that Bandit Kings of Ancient China (and Suikoden - Tenmei no Chikai) can be considered as working. Also fixed wrong battery size for Aoki Ookami to Shiroki Mejika - Genchou Hishi in xml, which was causing a "Memory Over" error message ingame. [Fabio Priuli]
- msx.c: Added support for mapper used by Holy Quran. [hap, Wilbert Pol]
- ql: Added slot interfaces for the expansion and ROM cartridge ports. Modernized the Sandy Super Disk, Sandy SuperQBoard, and Miracle Trump Card floppy interfaces. Added a device for the QIMI (not working yet). Created skeletons for several expansion cards. [Curt Coder]
- rainbow.c: New floppy code - uses more reliable 'wd_fdc'. [Bavarese]
- ql: Added preliminary CST Q+4 emulation. [Curt Coder]
- gb.c: Added GameBoy Pocket Boot ROM. [BennVenn]
- vtech1: Add "VZ-200 Enhanced BASIC V1.01" [Chicken Man]
- Apollo updates [Hans Ostermeyer]
*Fixed ISA bus endianness, it's the same as other 680x0 systems with ISA
*Improved logging in several places
*"20 years ago" option updated to now-necessary "25 years ago"
*Fixed ISA high IRQ routing
*Fixed 3c505 to have a 16 bit ISA interface
*Fixed omti8621 and sc499 to have correct-endian ISA interfaces
- hprot1: [Felipe Sanches]
*new derivative "CARD I PCB rev.08A"
*new derivative "CARD II PCB rev.6"
*fixed LCD rendering (now both lines are displayed properly)
*inverted logic of the inputs so that now we can navigate the menu
- mac: fix 0.153 regression that prevented several Macs from booting. [R. Belmont]
- apple2: Support some oddball sized disk images and DOS 3.3 disks that were ripped in ProDOS sector order. [R. Belmont]
- sms.c: Several timing fixes: [Enik Land]
*Fix flicker on Choplifter title screen by drawing the borders through timers.
*Instead trigger NMI at end of the display, do it at end of top border (line 261 after start of active screen area).
*Add a delay to NMI, to be later than HINT, as stated by Flubba's VDPTest readme.
* Also based on VDPTest readme, change VINT and Sprite Overflow flags to be later than VCount change.
*Delay a little the display callback, to fix the title scrolling of Road Rash (SMS game).
*Fixed documentation of the scanline sections and change some timings to match.
*Calculate initial VCount values, instead use of hardcoded values.
- wswan.c: Added noise emulation [trap15, Wilbert Pol]
- mac: add PMU ROMs for later use [R. Belmont]
- gameboy: Added support for Li Cheng pirate mapper. [taizou, Fabio Priuli]
- osdcore: Allow "default" for -midiin and -midiout. [R. Belmont]
- Apple II: Support for the Mountain Computer Music System. [R. Belmont]
- apple II: support Decillionix DX-1 sampler card. [R. Belmont]
- c64: Precalculate PLA outputs for approximately 5% speedup. [Curt Coder]
- glcolor: added LCD emulation and inputs. [Sandro Ronco]
- vz300 floppy: Initial modern implementation [O. Galibert]
- Apple II: Add volume control register to DX-1 card. [R. Belmont]
- vtvideo.c): finally fix smooth scrolling (ED084 =1). See DIAG DISK -> VIDEO TEST -> screen 3 (Rainbow driver - SKIP 0). [Bavarese]
- atari400.c - Slightly revised Atari XL cartridge loading so that it doesn't crash when loading 8K carts. Confirmed to fix MT#05108. [alegend45]
- dmv: various updates to allow CP/M to boot. [Sandro Ronco]
- apple3: now using the cycle-accurate floppy emulation. [R. Belmont]
- corvushd: Fixed prep mode verify drive command. [Mike Naberezny] The verify drive command (0x07) is used by the "format check" options of both the Corvus diagnostics program and the SSE
HardBox configure program. Previously, format check would halt with an error because we did not return a valid response for the verify drive command. Format check now completes successfully and reports no bad sectors.
- corvushd: Fixed get drive parameters command. [Mike Naberezny] The "read controller code version" option in the Corvus diagnostics program now shows the correct version and drive capacity.
- c64: some optimizations [Alex Jackson]
*read_pla() leaves the PLA outputs packed, instead of using eight output parameters to return them
*flatten nested switch statements in read_memory() and write_memory()
*mos6566: inline bus_r() and various READ_LINE_MEMBERs
- corvushd: Prep mode now supports multiple drives. [Mike Naberezny] This allows the Corvus diagnostics program to format any drive. Previously, the drive id sent in the command to enter prep mode was ignored and drive 1 would always be formatted instead.
- c64 improvement & fix [Alex Jackson]
*Cache pointers to basic and kernal ROMs at startup (they can be in separate ROM regions or a single ROM depending on model) rather than branching on every read
*Moved "ProLogic-DOS Classic" BIOS from c64 to c64c, since it's clearly meant for, and only successfully boots on, the latter machine
- Colecovision PAL BIOS [TSM Carmine]
- Fixed Quickload (c64) to allow files packed with Kompressmaster v4.1-3 from Peter Arndt. [M.A.S.H.]
- amstrad: added the ability for expansion devices to contain ROMs (as some do). added ROMs for DK'Tronics Speech Synthesiser, and both RS232 interfaces (plus one alternate for the Amstrad interface). split Amstrad and Pace serial interfaces into separate devices as they have different sized ROM areas. [Barry Rodewald]
- wicat: added additional boot ROMs [Al Kossow, Barry Rodewald]
- abc806: Added video PROMs. [Anders Sandahl]
- Minor Apollo cleanups & removal of no-longer-supported options, plus data format fix for systems using a serial terminal. [Hans Ostermeyer]
- abc806: Added video PALs. [Anders Sandahl]
- cat.c: fix canon cat breakage from r30715 [Lord Nightmare]
- VTVIDEO: Added new interlaced mode. Also handle cases where undocumented delays / skip lines are poked (SQUINT; VIDEO.PAS). [Bavarese]
- Super80 : added floppy disk controller [Robbbert]
- Super80 : major cleanup [Robbbert]
- LFT1510 : connected to terminal, working [Robbbert]
- Applix : adjusted default dipswitches so that it will boot [Robbbert]
Télécharger MESS v0.154 (32-bit)
Site Officiel de MESS
 
 NPlayers.ini v0.154 
Samedi 26/07/14 à 12:24 par Firebrand
Ces fichiers permettant de classer les jeux MAME selon le nombre de joueurs a été mis à jour avec les nouveaux jeux de MAME v0.154.
Télécharger NPlayers.ini v0.154
Site Officiel de NPlayers.ini
 
 History.dat v1.54 (frontends) 
Samedi 26/07/14 à 12:22 par Firebrand
Ce fichier regroupant les anecdotes des jeux émulés par MAME et MESS a été mis à jour. Les nouveaux jeux de la v0.154 de MAME ont probablement été rajoutés.
Télécharger History.dat v1.54 (frontends)
Site Officiel de History.dat
 
 Mameinfo.dat v0.154 
Samedi 26/07/14 à 12:20 par Firebrand
Le nouveau Mameinfo.dat apporte son lot d'informations supplémentaires:
- Updated to MAME 0.154 (git.redump.net\mame).
- Added Source/Listinfo changes. Newest Bugs (22nd Jul).
- Added missing CHD infos (thanks to Marco Tucceri).
- Added RAINE 0.63.9 and Demul v0.5.8.2 Emulator infos.
- Splitted lines with more than 4096 characters.
- Added/Fixed 'Recommended Games'.
- Fixed/Added all missing Romset (kb/files/zip) infos.
- Fixed Mameinfo.dat infos.
Télécharger Mameinfo.dat v0.154
Site Officiel de Mameinfo.dat
 
 WolfMAME v0.154 
Samedi 26/07/14 à 11:49 par Firebrand
Ce version de MAME dédiée aux compétiteurs goûte également aux nouveautés de la dernière mouture de MAME.
Télécharger WolfMAME v0.154
Site Officiel de WolfMAME
 
 SDLMAME v0.154 
Samedi 26/07/14 à 11:47 par Firebrand
Les adeptes de MacOS ne sont pas oubliés avec cette version de MAME qui leur est dédiée mise à jour avec les dernières sources de l'émulateur.
Télécharger SDLMAME v0.154
Site Officiel de SDLMAME
 
 HqMAME v2.15 (MAME v0.154) 
Samedi 26/07/14 à 11:45 par Firebrand
Cette version de MAME utilisant des filtres graphiques haute résolution (si vous aimez les graphismes des jeux rétro lissés) profite également de cette mise à jour générale:
- Updated Intel TBB to version 4.2 Update 5
- Updated MAME to most recent version
Télécharger HqMAME v2.15 (MAME v0.154)
Site Officiel de HqMAME
 
 MAME Plus! v0.154 r5172 (32-bit) 
Samedi 26/07/14 à 11:42 par Firebrand
On continue avec le célèbre MAME Plus!. Voici les dernières notes associées:
- [MAME] Update to MAME 0.154 (SVN r31397).
- NeoGeo parts are still incomplete.
Télécharger MAME Plus! v0.154 r5172 (32-bit)
Site Officiel de MAME Plus!
 
 MAMEUIFX32 v0.154 
Samedi 26/07/14 à 11:40 par Firebrand
MAMEUIFX passe également à la v0.154 et apporte des modifications internes:
- Added a new own shiny MAMEUIFX icon
- Added ICONS to all Menus and Sub-Menus of the GUI (Still WORK-IN-PROGRESS, transparencies have to be implemented)
- Fixed some core options not correctly saved in INI file
- Fixed position of selected game in the list after played it (As suggested by RicFX)
- Removed palette hack in NEMESIS.C (no more needed)
Télécharger MAMEUIFX32 v0.154
Site Officiel de MAMEUIFX32
 
 MAMEUI32 v0.154 
Samedi 26/07/14 à 11:16 par Firebrand
La version non officielle 32-bit de MAMEUI profite également des nouveautés.
Télécharger MAMEUI32 v0.154
Site Officiel de MAMEUI32
 
 MAMEUI64 v0.154 
Samedi 26/07/14 à 11:15 par Firebrand
MAMEUI a été mis à jour avec la dernière version de MAME.
Télécharger MAMEUI64 v0.154
Site Officiel de MAMEUI64
 
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