Une nouvelle version de cet émulateur principalement orienté arcade a été publiée. Les améliorations sont les suivantes: - Added proper saving of cpu registers/variables to M6800/6801/6803/HD63701 core [dink] - Added support for NMK004. Special thanks to Trap15! [Trap15, Haze, iq_132] - Standardized CPU related functions [iq_132] - Fixed delta calculation and proper sample size checking in the MSM6295 core, fixes missing samples in some NMK004 games (and possibly others) [dink] - Fixed mixing distortion/crackles in K054539 sound core [dink] - Improved the quality of the voice samples in the K053260 sound core (The Simpsons and possibly other Konami games) [AWJ] - Added driver for DJ Boy [iq_132] - Added driver for Konami's Asterix [iq_132] - Added driver for Konami's Bishi Bashi and Super Bishi Bashi Championship Minigames[iq_132] - Added driver for Konami's Dragonball Z and Dragonball Z 2 - Super Battle hardware [iq_132] - Added driver for Konami's G.I. Joe [iq_132] - Added driver for Konami's Lethal Enforcers [iq_132] - Added driver for Konami's Mystic Warriors (and other games on the hardware) [iq_132] - Added driver for Konami's Shaolins Road [iq_132] - Added driver for Konami's Wild West C.O.W.-Boys of Moo Mesa and Bucky O'Hare [iq_132] - Added driver for Konami's Yie-Ar Kung Fu [iq_132] - Added driver for Konami's Xexex [iq_132] - Added driver for Raiden II, Raiden DX, X Se Dae Quiz and Zero Team [iq_132] - Added driver for Colecovision games [iq_132, dink] - Added driver for Sega SG-1000 games [iq_132, dink] - Added Shogun Warriors and B.Rap Boys to Kaneko16 driver [iq_132] - Added Candory (James Greenhalgh) to the Pacman driver [iq_132] - Added bootleg of Street Fighter II - The World Warrior to the Capcom CPS-1 driver [barry, any, JacKc] - Added bootleg of Varth to the CPS-1 driver [Barry, Caius] - Added clone of 19XX: The War Against Destiny to the Capcom CPS-2 driver [system11, The Dumping Union, JacKc] - Added clone of Mega Man: The Power Battle to the Capcom CPS-2 driver [Asure, JacKc] - Added clone of Super Street Fighter II: The New Challengers to the Capcom CPS-2 driver [palindrome, JacKc] - Added clone of Secret Agent to the DataEast driver [ShouTime, The Dumping Union, JacKc] - Added hack of Donkey Kong to the Donkey Kong driver [Clay Cowgill, JacKc] - Added clone of Fantasia to the Gals Panic [system11, JacKc] - Added clone of The Simpsons to the Konami Simpsons driver [Ben76, JacKc] - Added clone of Vendetta to the Konami Vendetta driver [caius, JacKc] - Added hack of The King Of Fighters '98 to the Neo Geo driver [JacKc] - Added hack of The King of Fighters '99 to the Neo Geo driver [JacKc] - Added hack of The King Of Fighters 2000 to the Neo Geo driver [JacKc] - Added clone of Robo Army to the Neo Geo driver [JacKc] - Added clone of Search Eye to the NMG5 driver [system11, The Dumping Union, JacKc] - Added clone of Ms. Pac-Man to the Pacman driver [elnaib (AUMAP), JacKc] - Added clone of Oriental Legend / Xi You Shi E Zhuan to the PGM driver [bytestorm, JacKc] - Added clone of Bonze Adventure (World, Prototype) to the Taito Asuka driver [Silvio Grazini, iq_132] - Added clone of Growl to the Taito F2 driver [barry] - Added clone of Jumping to the Taito Misc driver [barry] - Added clone of F-1 Dream to the Tiger Road driver [JacKc] - Added clone of Dr. Toppel's Adventure to the TNZS driver [caius, f205v, JacKc] - Added The Mojon Twins': UWOL Quest for Money to the Megadrive driver [dink] - Added SMB4MD 1.4.2 aka Super Mario Bros. port to the Megadrive driver [dink] - Added Atherbyte's Reflectron to the PCEngine driver [dink] - Added proper protection simulation to 1943 [iq_132] - Fixed The Irritating Maze [iq_132, JacKc] - Fixed boblbobl2 [Darq, iq_132] - Fixed Tail2Nose [iq_132] - Fixed and tweaked IREM M92 driver to get Ninja Baseball Batman running perfectly [iq_132, dink] - Fixed IRQ timing in Mustache Boy, now he runs at the right speed [dink] - Fixed skewed backgrounds in In the Hunt on IREM M92 [dink] - Fixed Kero Kero Keroppi's Let's Play Together (USA) [csmart, iq_132] - Fixed Robocop 2 Driving level and sprite offset [iq_132, dink] - Improvements to Data East's BackFire in single-screen mode [iq_132] - Konami driver-update - fixed sprite-priority problems and clipping. Added shadows. Affects Vendetta, Escape Kids, TMNT2 and more [iq_132] - Fix sprite flipping in the Konami K053247 core [iq_132] - Fixed text layer in Kotetsu Yousai Strahl [iq_132] - Fixed flickering score and player status in Sunset Riders [dink] - Fix statusbar and power-up message clipping in Bioship Paladin [dink] - NMK16 driver fixups: missing score line in tdragon, hachamfb and VanDyke, clipped text in Strahl [dink] - Tweaked the IRQ timing in the NMK16 driver to fix the Life-bar in VanDyke [dink] - Fixed missing top line in the game statusbar for Acrobat Mission, Air Attack, S.S. Mission (NMK16) [dink] - Fix and hook-up the seibusound device to the NMK16 bootlegs Thunder Dragon (tdragonb) and US AAF Mustang (mustangb) [iq_132] - Fixed missing sound in Galaga and Rally-X [barry] - Fixed music tempo in Raiden [iq_132, dink] - Fixed music in Air Duel on IREM M72 Hardware [dink] - Fixed sound in Dragon Master [iq_132] - Fixed clicks when firing and slow music tempo in S.S. Mission [dink] - Fixed Dolmen and Twin Action: sound banking issues (music disappears on level2+) [dink] - Fixed occasional hung sound in Green Beret [dink] - Added proper Seibu Sound device to Toki [iq_132] - Fixed sound panning in Cyber Tank [dink] - Updated kof99ae driver to 20140801 version [JacKc] - Megadrive timing and other improvements [barry, dink] - Megadrive window drawning fix (missing line in Streets of Rage) [barry] - Fixed Psy-O-Blade on Megadrive [iq_132] - Added protection patch for Puggsy on Megadrive [dink] - Fixed Megadrive Ghouls`n Ghosts (Euro, USA, Kor, Rev. A) (md_ghouls) and Ghouls`n Ghosts (Euro, USA) (md_ghouls1) [dink] - Fixed X-Men 2 and Moonwalker on Megadrive [dink, Freddy] - Fixed Alien Soldier (PAL) on Megadrive won't boot, is wrongly detected as NTSC [dink] - Fixed broken reset with some Megadrive games, get rid of the garbage line at the bottom of the screen [dink] - PCEngine sound-core and timing improvements [dink, barry] - Increased screen size by 2 pixels for PCEngine Side-Arms Hyperdyne [dink] - Fixed savestates for IREM M62 Hardware - Kung-Fu Master, The Battle Road, Lode Runner I - IV, LotLot, Kid Niki, Spelunker, Youjyuden and Horizon [dink] - Fixed savestates for Pac-Land, Sky Kid, Dragon Buster [dink] - Fixed savestates and Music for Baraduke, Alien Sector and Metro-Cross [dink] - Added more powerful BurnLoad function for loading roms [iq_132] - Added Alpha Blending/Transparency support to Neo Geo, CPS-1 and CPS-2 - supports Nebula/Kawaks-style blend (.bld) files [iq_132] - Added user configurable path for blend files and global enable/disable option [barry] - Added a shiny new Auto-Fire feature! [dink] - Input editor feature: clear input and clear-lock checkbox [dink] - Added option to disable support folder creation on creation [barry] - Added default rom paths for consoles to the folder creation startup routine [JacKc, barry] - Savestate Undo improvement: display an error message if there is nothing to be undone, don't undo the last savestate [dink] - Added ability to input-map Pause, FFWD, Save/Load/Undo States [dink] - Game selection dialog search box can now search hardware/system text (eg, NMK) [dink] - Tidy-up source code fixing compile warnings and portability issues [barry] - Updated the libpng library to v1.6.13 [Barry] - Synced sets with MAME 0.155 [barry, JacKc] |
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