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 MAME v0.184 
Mercredi 29/03/17 à 12:32 par Firebrand
Comme tous les derniers mercredi du mois, une nouvelle version de MAME a été publiée. Les améliorations sont les suivantes:
Well, it’s the last Wednesday of the month, and I hope you know what that means: it’s time for your regularly scheduled MAME release. There aren’t a huge number of new working machines in this release, but there are some significant improvements. Thanks to kazblox, MAME now emulates some of the peculiarities of Famicom clone hardware, and thanks to shattered, emulation of the Agat- 7 Apple II clone is improved. Peter Ferrie provided a superior Apple II language card implementation. We’ve got lots of additions to the BBC and PC software lists from Nigel Barnes and darkstar.
We’ve made substantial improvements to some of MAME’s non- emulation features. The - romident verb is now much faster when used on a folder or archive containing multiple files, and will identify ROMs for emulated slot devices that aren’t inserted by default. The - listxml output now includes all linked devices, and is produced at least 30% faster. We’ve also improved - verifyroms so it covers more devices and is faster when verifying ROMs for a subset of drivers/devices.
MAME 0.184 includes support for plenty of newly dumped versions of supported arcade games, including a rare US prototype of Shanghai III, the world release of Super Crowns Golf, a version of Flashgirl that shows the Kyugo logo, a German version of Raiden II, the Japanese release of Radical Radial, and bootlegs of Bomber Man and Phoenix. There are also several new chess computers, and even more Aristocrat Mark V gambler sets. If you’re interested in the TI- 8x graphing calculators, it’s now possible to get an emulated TI- 82 or TI- 85 to communicate with another emulated instance or with a program running on the host computer over a socket.

MAMETesters Bugs Fixed
- 04454: [Crash/Freeze] (saturn.cpp) seabass: Black Screen after patents screen (Angelo Salese)
- 06337: [DIP/Input] (mz2500.cpp) mz2500: The HELP key is missing (einstein95)
- 06361: [Cheat System] Cartrdige memory accessed directly with cheats will crash MAME (Pugsy)
- 06492: [Crash/Freeze] (model3.cpp) scud: Crash running scud with - bench 90, regression. (Phil Bennett)
- 06504: [Misc.] (coleco.cpp) coleco and clones, adam: Wrong device interface name (gordon-fish)
- 06512: [Graphics] (seattle.cpp) hyprdriv: Occasionally, when the race starting, the 3D graphic objects start to glitch and disappear, game become unplayable (R. Belmont)
- 06513: [Crash/Freeze] (gba.cpp) gba: Many previously working gba sl_roms now freeze (R. Belmont)

New working machines
- Ampro Computers Little Board/186 [Carl, Al Kossow]
- Coleco Quiz Wiz Challenger [hap, Sean Riddle, Rik]
- Conic Electronic I.Q. [hap, Sean Riddle]
- CXG Chess 2001 [hap, Berger]
- Micro Genius IQ- 501 [kazblox]
- Micro Genius IQ- 502 [kazblox]
- Shiny Golds [caius, The Dumping Union]
- USG/Tandy 2-Player Football [hap, Sean Riddle]

New working clones
- 2 On 2 Open Ice Challenge (rev 1.2A) [Brian Troha, Sean Sutton, Smitdogg, The Dumping Union]
- Chesster Challenger (V1.3) [yovan]
- Dendy Classic 2 [kazblox]
- Dynablaster / Bomber Man (bootleg, set 3) [Hammy, The Dumping Union]
- Fidelity Designer 2100 [hap]
- Fidelity The Excellence (model EP12, set 2) [yovan]
- Fidelity The Par Excellence (rev. B) [hap]
- Flashgal (set 1, Kyugo logo) [Corrado Tomaselli, The Dumping Union]
- Gals Panic (MCU Protected, set 2) [Hammy, The Dumping Union]
- Granit 'S' [hap]
- Kishon Chesster [yovan]
- Milton Bradley Simon (Rev F) [Sean Riddle]
- NBA Play By Play (ver AAB) [alca]
- Phoenix (IDI bootleg) [f205v]
- Radical Radial (Japan) [ShouTime, The Dumping Union]
- Raiden II (Germany) [caius, The Dumping Union]
- San Francisco Rush (boot rom L 1.06A) [Andrew Welburn, The Dumping Union]
- Shanghai III (US, prototype) [coolmod, The Dumping Union]
- Street Fighter II: The World Warrior (World 910129) [Janniz]
- Super Crowns Golf (World) [Kevin Eshbach, The Dumping Union]

Machines promoted to working
- Novag Constellation Forte (version B) [hap]
- Heathkit H-19 [Mark Garlanger]
- HP-9845C [f.ulivi, Angus Kueckes]
- SM 7238 [shattered]

Clones promoted to working
- Heathkit H-19 w/ Super-19 ROM [Mark Garlanger]
- Heathkit H-19 w/ Watzman ROM [Mark Garlanger]

New machines marked as NOT_WORKING
- Alchemist (01J02046, Venezuela) [Heihachi_73]
- Arizona [PinMAME]
- Bachelorette Party (BHG1248, US) [Heihachi_73]
- Caprice Pro-Action Baseball [hap, Sean Riddle]
- Cowboy 8 Ball [PinMAME]
- Disco Dancing [PinMAME]
- Dream Weaver (0200586V, NSW/ACT) [Heihachi_73]
- Eltec Eurocom II V7 [shattered]
- Fast Fortune (0100651V, NSW/ACT) [Heihachi_73]
- Force [PinMAME]
- Haunted Hotel [PinMAME]
- Hustler [PinMAME]
- Jumpin' Joey (0100383V, NSW/ACT) [Heihachi_73]
- King Kong [PinMAME]
- Lucky Clover (0300109V, NSW/ACT) [Heihachi_73]
- Mammoth Money (0100425V, NSW/ACT) [Heihachi_73]
- Penguin Pirate (0100674V, NSW/ACT) [Heihachi_73]
- Reel Power (0100400V, NSW/ACT) [Heihachi_73]
- Rushin Rooster (0100534V, NSW/ACT) [Heihachi_73]
- Silver Wolf (0100673V, NSW/ACT) [Heihachi_73]
- Snow Cat (0100405V, NSW/ACT) [Heihachi_73]
- Soreike! Anpanman Popcorn Factory (Rev B) [ShouTime, Anonymous Donator, The Dumping Union]
- Space Ship [PinMAME]
- Subor SB- 486 [kazblox]
- Thor (0200319V, NSW/ACT) [Heihachi_73]
- Thunder Heart (0200333V, NSW/ACT) [Heihachi_73]
- Time Machine (LTD, 4 players) [PinMAME]
- Trick Shooter [PinMAME]
- USG Programmable Baseball [hap, Sean Riddle]
- Viking King [PinMAME]
- White Force [PinMAME]
- Wicked Winnings (0100553V, NSW/ACT) [Heihachi_73]
- Wild Angels (0100337V, NSW/ACT) [Heihachi_73]
- Yukon Gold (03J00191, NSW/ACT) [Heihachi_73]
- Zoofari [R. Belmont, Sean Sutton, Smitdogg, The Dumping Union]

New clones marked as NOT_WORKING
- Boot Scootin' (GHG1008- 03, US) [Heihachi_73]
- Cash Cat (0100557V, NSW/ACT) [Heihachi_73]
- Cash Cat (0100676V, NSW/ACT) [Heihachi_73]
- The Chariot Challenge (0100787V, NSW/ACT) [Heihachi_73]
- Desert Bloom (0300111V, NSW/ACT) [Heihachi_73]
- Dolphin Treasure - Cash Express (AHG1519, US) [Heihachi_73]
- Dolphin Treasure - Cash Express (AHG1607, US) [Heihachi_73]
- Griffon (Olympia bootleg of Phoenix) [f205v, The Dumping Union]
- Harley Davidson (L- 2) [PinMAME]
- Karnov (Japan, bootleg with NEC D8748HD) [The Iron Goat]
- King Galah (0100536V, NSW/ACT) [Heihachi_73]
- Loco Loot (0100473V, NSW/ACT) [Heihachi_73]
- M82 Display Unit (PAL) [kazblox]
- Magic Mask (AHG1549, US) [Heihachi_73]
- Magic Touch (0300455V, NSW/ACT) [Heihachi_73]
- Mine, Mine, Mine (0400115V, NSW/ACT) [Heihachi_73]
- Money Mouse (0300469V, NSW/ACT) [Heihachi_73]
- Mountain Money (0100289V, NSW/ACT) [Heihachi_73]
- Orchid Mist (0100849V, NSW/ACT) [Heihachi_73]
- Oscar (0100348V, NSW/ACT) [Heihachi_73]
- OutRun 2 Special Tours (GDX- 0014) [Ordyne, The Dumping Union]
- Penguin Brothers (Japan, bootleg) [Rod_Wod, Team Europe and The Dumping Union]
- Penguin Pays (0100113V, NSW/ACT) [Heihachi_73]
- Penguin Pays - Penguin Pucks (EHG1257, US) [Heihachi_73]
- Penguin Pirate (0200578V, NSW/ACT) [Heihachi_73]
- Pot O' Gold (U.S. Games, v580F) [deathmock]
- PPG Waveterm A [shattered]
- Queen of the Nile (0101139V, NSW/ACT) [Heihachi_73]
- Queen of the Nile (0101707V, Brazil) [Heihachi_73]
- Queen of the Nile (04J00784, Venezuela) [Heihachi_73]
- Queen of the Nile - Cash Express (AHG1525, US) [Heihachi_73]
- Queen of the Nile - Cash Express (AHG1609, US) [Heihachi_73]
- San Francisco Rush: The Rock (Wavenet, boot rom L 1.38, GUTS Aug 19 1997 / MAIN Aug 19 1997) [Andrew Welburn, The Dumping Union]
- San Francisco Rush: The Rock (Wavenet, boot rom L 1.38, GUTS Aug 6 1997 / MAIN Aug 5 1997) [Andrew Welburn, The Dumping Union]
- Skins Game Tournament Edition [mrsinister]
- Super Bucks III (0100711V, NSW/ACT) [Heihachi_73]
- Sweethearts II (0200465V, NSW/ACT) [Heihachi_73]
- Time Machine (LTD, 2 players) [PinMAME]
- Thunder Heart (0200334V, NSW/ACT) [Heihachi_73]
- Tropical Delight (0100269V, NSW/ACT) [Heihachi_73]
- Time Traveler (set 2) [Ordyne, The Dumping Union]
- Unicorn Dreaming (0100813V, NSW/ACT) [Heihachi_73]
- Wangan Midnight Maximum Tune 2 (Export) (GDX- 0016) [Ordyne, The Dumping Union]
- Zephy (alternate set) [PinMAME]

New working software list additions
- archimedes: Over 20 games and applications [Nigel Barnes]
- bbcb_flop: Disk User coverdisks, Bad Apple and X- Pansions Elevation demos [Nigel Barnes]
- bbcm_flop: Enjoy The Silence and Retribution X demos [Nigel Barnes]
- c64_cass: speakeasy [Dagarman]
- ibm5150: Bivouac, Chuck Yeager's Advanced Flight Trainer, Double Dragon (5.25", older), EDITEXTE, Indianapolis 500: The Simulation (3.5", newer), Label Magic, Licence to Kill, Multitexte, Pick'n Pile, Prehistorik, PrintMaster Plus, Rockford, Skweek [breiztiger]
- ibm5170: Adaptec EZ- SCSI 3.1 German, AMouse Driver Disk v7.0, Borland Eureka 1.0, Borland Paradox 3.01 (German), Borland Paradox 4.0 (German, 2 versions), IBM DOS 5.02 (German), MS- DOS 6.22 (German), Windows 3.1 (German), Windows for Workgroups 3.11 (German) [darkstar]
- megadriv: TOm and Jerry (Jpn) [ElBarto]
- nes: Magic Kid GooGoo [kazblox]
- ti74: Maths and Finance cartridges [PockEmul]
- vic1001_cass: speakeasy (partial dump) [Dagarman]

New software list additions marked as NOT_WORKING
- ibm5150: Ikari Warriors (alt), First Samurai, JetFighter I: The Adventure, Turbo Driver [breiztiger]

Source Changes
- Changed games to use 4- way joysticks. [AJR]
*assault, bagman.cpp (all games except squasitsa), bballs, darktowr, ddungeon, horekid, klax, maddonna, pushman, stoffy, supduck, toffy, trog (trogpa4 prototype uses different inputs)
- tms1024/tms1025: Added input callbacks and read handler. [AJR]
*docastle.cpp: Read inputs through TMS1025.
- hanaroku: Added NVRAM and hopper. [AJR]
- feversoc: Added coin hopper output (prize hopper doesn't quite work). [AJR]
- hp9845b: Use standard instance names (and type) for optional ROMs. [AJR]
- merit.cpp: PSG type is AY-3-8912. [AJR]
- Converted screen_device VBLANK callback to devcb_write_line. [AJR]
*Renamed screen_eof_xxx to screen_vblank_xxx in many drivers.
- lastbank: Added coin counters. [AJR]
- Added skeleton device for Video System C7- 01 GGA. [AJR]
- taito_z.cpp: Fixed subtle color pen bug in Mexico GP stage for Continental Circus. [Angelo Salese]
- 8x300dasm: Corrected JMP target addresses. [Barry Rodewald]
- Work around bug in msys2 C runtime causing garbage on console with DInput controllers. [Brad Hughes]
- abc80: Converted to scanline based rendering, fixed graphics characters, and fixed sound. [Curt Coder]
*Genesis Project demos (abcdemo, hiresinv) are now fully working.
- Ambush: Cleaned up driver state. [Dirk Best]
- ay8910: Added a write handler for the case of bc1=a0 and bc2=a1. [Dirk Best]
- blockade: Rewrote driver: [Dirk Best]
*Removed fake interrupts, rewrote coin handling, corrected CPU type.
*Used screen raw parameters and generic 8x8x1 gfx layout.
- popper: Got some meat back onto the bones: [Dirk Best]
*Made full memory map for main and sub CPUs derived from schematics.
*Added both DIP switches with proper defaults.
*Hooked up interrupt generation logic.
*Decoded character and sprite layout, draw character tilemap.
*Added raw screen parameters (to be verified).
*Hooked up inputs and flip screen.
*Fixed audio hookup.
- HP9845C improvements: [f.ulivi, Angus Kueckes]
*Expanded from 1 to 4 I/O slots.
*Allowed RAM size to be configured with - ram option.
*Implemented HP- 9845C driver (color version of the 9845 range of machines).
*Improved 9845C lightpen emulation.
*nanoprocessor: Fixed a subtle bug in interrupt handling.
- n64 updates: [Happy]
*Added short delay between RDP full sync and DP interrupt, allowing RSP IRQ to arrive first.
*Let debugger disassembly windows track RSP PC.
*Flush RSP DRC cache when SP DMA changes IMEM.
*Make element selection in vector load/store RSP DRC C functions consistent with other implementations.
*Fix a minor issue with RDP disassembly listing for Load Block.
- mips3 DRC : Ensure branch delay slot instruction is not virtual instruction before trying to generate code to add it to the block checksum, fixed FPU register aliasing. [Happy]
- z80sio: Added i8274/upd7201 variants, refactored interrupts, improved logging. [Joakim Larsson Edstrom]
*isbc: Changed to use z80sio.cpp i8274 device instead of z80dart.cpp's, removed m1_r() workaournd.
- fcisio: Added layout and and RS232 configured for terminals on all 8 serial ports. [Joakim Larsson Edstrom]
- netlist: Added a heap priority queue, fix netlist stats collection, fixed new clang warnings, reduced footprint of extended clock. [couriersud]
- Decoded popper color PROMs. [Joe Magiera, couriersud]
- sdk86.cpp: Fixed ROM loading. [Lord Nightmare]
- pes.cpp: use combined /RS and /WS function since the MCU/CPU can in theory change both lines at once, and since it uses a TMS5220C it does matter in this case. [Lord Nightmare]
- segas32.cpp: Added uPD7725 DSP with ROM loading to Air Rescue (disabled for now). [Lord Nightmare]
- upd7725: Added preliminary IRQ support, corrected SI/SO bit order, added SIACK/SOACK registers, fixed save state registration, fixed reset state. [Lord Nightmare]
- Fixed an off- by- one error when loading upd96050 roms for SNES games. [Lord Nightmare]
- potgoldu.cpp: Added undumped MCU as NO_DUMP. [Lord Nightmare]
- konmedal/tsukande: Add clock XTAL definition for the Z80 CPU, divisor is guessed. [Lord Nightmare]
- Heath H19: Fixed keyboard, fixed handling of enable/disable of 25th line, use internal MM5740 ROM, fixed H- 19 with Watzman ROM, fixed Super19. [Mark Garlanger]
- ti99: Various fixes for TI- 99/4 (not A). [Michael Zapf]
*Added initializations fixing crash on startup, fixed GROM issues (clock turned off too early).
- geneve: Fixed issue with sector read on HFDC without implied seek (did not check CRC and failed to switch density). [Michael Zapf]
- ti99/geneve: Made bus mouse now separate device, may also be used with evpc. [Michael Zapf]
- ti99/geneve: Fixed jerky mouse movement. [Michael Zapf]
- ti99_8: Fixed debugging for TI- 99/8. [Michael Zapf]
- Softlist/slot improvements: [Nathan Woods]
*Fixed an issue where device options (e.g. -cart) were reported as unknown when they actually worked.
*Do more softlist evaluation upfront and use results to drive slot/image setup.
*Added device_slot_interface::has_selectable_options() to determine whether a particular slot has selectable options.
- Added a new addrmap.cpp validity check intended to catch AM_REGION declarations not tied to anything meaningful. [Nathan Woods]
- CoCo: Implemented support for enabling and disabling cartridge- specific sound, made third and fourth floppy drives present by default. [Nathan Woods]
- CoCo 3: Fixed an issue clearing GIME interrupts (disabling interrupts by writing to $FF92/3 also acknowledges interrupt). [Nathan Woods, tim lindner, Glen Hewlett]
- 6821pia.cpp: changed int to bool where appropriate, changed macros to static functions. [Nathan Woods]
- archimedes: Added JFD floppy format as used by JASPP (Archimedes Software Preservation Project). [Nigel Barnes]
- electron: Added First Byte joystick interface. [Nigel Barnes]
- Made side effect suppression a machine property. [O. Galibert]
- Removed direct update handlers: [O. Galibert]
*a2600, atm (still not working, but less badly), mpf1 (makes step work), mpz80, pentagon, sage2, scorpion, tms32031
- mb86233: Massive disassembler overhaul. [O. Galibert]
- arm7ops.cpp: Advance PC on unimplemented opcodes. [Peter Ferrie]
- apple2: Rewrote language card handling. [Peter Ferrie]
- apple2: Fixed IIe/IIc self- test regression. [R. Belmont]
- apple2: Fixed IIe $C800 arbitration, Zellyn/kqumba tests pass now. [R. Belmont]
- z180: DMA fixes: [R. Belmont]
*Count of 0 means 0x10000, as with other DMA controllers.
*Fixed scheduling so burst mode DMA is always serviced immediately with no CPU ops interleaved.
- gba: Fixed revised copy protection handler to get the right PC (MT6513). [R. Belmont]
- vp101: Added framebuffer, some inputs, ATA, NVRAM, protection cheat; implemented ATA DMA. [R. Belmont]
- MIPS: Added initial support for VR5500 and TX4925 CPUs. [R. Belmont]
- Fixed errors detected by coverity: [shattered]
*argo, unior, x07: CID: 138563- 138565 "Overlapping buffer in memory copy"
*pc88va: CID: 138607 "Operands don't affect result"
*peplus: CID: 138606 "Logical vs. bitwise operator"
*formats/cbm_tap: CID: 138003 "Dereference before null check"
*machine/hdc92x4: CID: 138631 "Operands don't affect result"
*machine/roc10937: CID: 138793 "Logically dead code"
- tosh1000: Hooked up ROM- DOS. [shattered]
- agat: Split from apple2, implemented basic agat7 hardware. [shattered]
- sm7238: Implemented double- sized characters and smooth scroll. [shattered]
- poisk1: Added more ROMs. [shattered]
- ibm6580: Made memory size configurable and fixed a Coverity finding. [shattered]
- ie15: Converted to a device with frontends (standalone driver and rs232 slot device). [shattered]
- debugger: Print octal addresses in the trace if CPU is octal. [shattered]
- dec_lk201: Added PORT_CHAR/PORT_CODE where missing. [shattered]
- wd_fdc: Tagged command names in debug messages. [shattered]
- Removed tag() argument from logerror() calls in cpu/i86 and floppy code. [shattered]
- bitgraph: Switched from layouts to rotation flags, fixed keyboard. [shattered]
- legacy floppy: Fixed floppy_stp_w. [shattered]
- a7150: De-skeletonized. [shattered]
- t11 cpu: Emulate MFPT instruction; MOV, CLR and SXT read memory before writing to it. [shattered]
- hp_ipc: De-skeletonized. [shattered]
- Commodore LCD: Halved size of character rom region and fixed switching between upper and lower case character sets. [smf]
- Fixed UPD7725 disassembly. [smf]
- zorba keyboard: Mapped remaining keys, documented remaining DIP switches, and added notes on MCU program. [Vas Crabb]
- gotcha/ppchamp/pasha2: Hooked up lamp outputs and add clickable artwork. [Vas Crabb]
- sun3x.cpp: Hooked up keyboard port. [Vas Crabb]
- Fixed natural keyboard mapping for vg9k keyboard (and hence UI paste/autoboot). [Vas Crabb]
*Also fixed key labels and made default mapping match physical layout where possible.
*The "triangle" key isn't mapped - I don't know what it does or how to test it.
- Updated GLM to tip of stable branch (0.9.8.5 pre-release) - fixes build with MacPorts clang. [Vas Crabb]
- Make device types self-register: [Vas Crabb]
*MAME now walks all linked device types for -listxml, -romident and -verifyroms whether they're used or not.
*Made device_creator a variable template.
*Removed screen.h and speaker.h from emu.h and centralised instantiations of screen and speaker finder templates.
*Added basic device validation to -valid checks.
*Substantially sped up -listxml (at least 30% improvement), -verifyroms, and -romident on multiple files.
- Fixed crash on excessive command-line arguments, removed long-dead option. [Vas Crabb]
- ti85.cpp: Convert TI-8x link port to a bus with emulated peripherals, working for TI-82 and TI-85. [Vas Crabb]
*Tee connector, HLE TI-Graph Link, stereo/mono speakers, and raw signal forwarding socket supported.
- Fixed new device validation issues. [Vas Crabb, O. Galibert, AJR]
- triforce.cpp: Fixed Mario Kart 2 ROM loading. [MetalliC]
- naomi.cpp: Dumped and documented 837-14438 hopper controller board (used by Kick'4'Cash and other SWP games). [big10p, Darksoft, MetalliC]
- Measured Naomi's MIE MCU speed. [rtw, MetalliC]
- naomi.cpp: Redumped "Noukone Puzzle Takoron (GDL- 0042)" and "Virtua Fighter 4 (Rev B) (GDS- 0012B)". [rtw]
- model1: Added dumped internal TGP ROMs. [Caps0ff]
- naomi.cpp: New BIOS dumps:
*"Ferrari F355 Challenge (deluxe, no link)" Export BIOS [Darksoft]
*"Ferrari F355 Challenge (deluxe, no link)" Japan BIOS [Ordyne, The Dumping Union]
*"House of the Dead 2" Japan BIOS [Nomax]
- triforce.cpp: Added security PIC dumps:
*"Mario Kart Arcade GP 2" [Soyandroid, Darksoft]
*"Mario Kart Arcade GP" [Soyandroid]
- taito.cpp: Added program ROMs and corrected title for voleybal. [PinMAME]
- phoenix.cpp: Dumped/redumped PROMs for some of the bootlegs. [f205]
- viper.cpp: Added timekeeper dump for code1db. [ShouTime]
- midwunit.cpp: Redumped "Ultimate Mortal Kombat 3" U2- U5 sound ROMs. [ShouTime]
- Corrected the main crystal in marineb.cpp to 12MHz as seen in PCB photos, cleaned up clock definitions in galaxian driver, moved ladybugg from galaxold to galaxian driver, use mooncrst_audio for mooncrst in galaxold, made spcwrp use hunchbkg pallette ROMs. [kazblox]
- nes: Added Magic Kid Googoo board (iNES mapper 190). [kazblox]
- Save state fixes for i386/pc_vga/cs4031: [moralrecordings]
*Save cs4031 emulated A20 state, additional i386 attribute registers/flags, and VGA palette configuration.
*Fixed broken VGA port reads on state load.
*Fixed enum range check in i386.
- vicdual: Added nsub gradient simulation (makes black destroyers on the horizon visible). [SailorSat]
- homedata.cpp: Use 8- way joysticks for Reikai Doushi; added button descriptions and DIP locations. [Bad A. Billy]
- Fixed softwarelist cart memory cheats by moving cheat file loading to a later point in startup process. [Pugsy]
- Removed colon from image_interface preventing front- ends from launching ColecoVision software. [gordon- fish]
- ay8910: Added support for clock frequency changes. [tim lindner]
- chihiro.cpp: Redumped Ollie King (GDX- 0007). [Ordyne, The Dumping Union]
- konamigx.cpp: Corrected two ROM names and redumped sound ROM for Rushing Heroes. [Smitdogg, The Dumping Union]
- Updated hiscore.dat. [Leezer]
Télécharger MAME v0.184 (32-bit)
Télécharger MAME v0.184 (64-bit)
Site Officiel de MAME
 
 GameEx v14.76 
Mardi 28/03/17 à 13:35 par Firebrand
Une petite mise à jour a été apportée à ces frontends. Voici de quoi il s'agit:
- Fixes GameEx requiring administrator rights on some setups.
Télécharger GameEx v14.76
Télécharger GameEx Arcade Edition v14.76
Site Officiel de GameEx
 
 WinUAE v3.4.1 Beta 4 FR 
Mardi 28/03/17 à 13:33 par Firebrand
La dernière beta de WinUAE a été traduite en français par Freddy de Tradu-France.
Télécharger WinUAE v3.4.1 Beta 4 FR (32-bit)
Télécharger WinUAE v3.4.1 Beta 4 FR (64-bit)
Tradu-France
 
 WinUAE v3.4.1 Beta 4 
Dimanche 26/03/17 à 12:31 par Firebrand
Une nouvelle beta de cet émulateur Amiga a été publiée. Les améliorations sont les suivantes:
- BPLCON4 bitplane XOR values didn't affect background color between end of bitplanes and end of horizontal diw.
- FPU packed decimal datatype conversions are now accurately emulated. (AG). Softfloat mode is now mostly complete.
- -serlog command line parameter without -log now only logs serial output (and reads serial input).
- Lightpen emulation absolute coordinate HID pointing device support. (For example Aimtrak Light Gun) No extra configuration needed, absolute coordinates are automatically used in lightpen mode.
- American Laser Games second player light gun support added. ALG #2 horizontal/vertical input event.
- Fixed buffer overflow when screen was extremely wide internally with bitplane dma overrun.
- Escape old style directory and hardfile paths if it contains "," (which is config file separator)
- Bitplane overrun didn't work in lines that didn't have any other chip bus accesses or when mode was non-CE.
Télécharger WinUAE v3.4.1 Beta 4 (32-bit)
Télécharger WinUAE v3.4.1 Beta 4 (64-bit)
Site Officiel de WinUAE
 
 VirtuaNES v0.90 
Samedi 25/03/17 à 13:22 par Firebrand
Ce bon émulateur NES vient d'être porté sur Nintendo 3DS et est disponible en .3dsx et en .cia. Même si cela semble être une première version sur le site de l'auteur, elle est accompagnée de notes de développement:
- Updated sound generation to occur 2x per frame instead of once per frame. Seems to help with weird sound problems better.
- Updated .rsf with a new application ID.
Télécharger VirtuaNES v0.90
Site Officiel de VirtuaNES
 
 OpenEmu v2.0.5 
Jeudi 23/03/17 à 13:32 par Firebrand
Une nouvelle version de ces ensembles de noyaux d'émulateurs pour OSX a été publiée. Les améliorations sont les suivantes:
- Added automap support for Nintendo Switch Pro Controller.
- Added localized PC Engine controller graphic.
- Improved TurboGrafx controller graphic with pixel perfect Retina version.
- Fixed library error alerts not displaying.
- Fixed a crash with games in fullscreen.
- Fixed a crash when importing an invalid cue sheet.
- Fixed a crash when importing an unmatched multi-disc game.
- Fixed rare crash at startup.
- Fixed a potential hang when migrating game library and preferences to a new machine.
- Fixed various 10.12 SDK UI issues.
- Updated localizations.
- Note: Touch Bar users should update to the latest macOS 10.12 for full support.
Télécharger OpenEmu v2.0.5 (stable)
Télécharger OpenEmu v2.0.5 (experimental)
Site Officiel de OpenEmu
 
 Hoxs64 v1.0.9.2 FR 
Mercredi 22/03/17 à 13:41 par Firebrand
La dernière version de cet émulateur a été traduite en français par l'équipe de Tradu-France.
Télécharger Hoxs64 v1.0.9.2 (32-bit) FR
Télécharger Hoxs64 v1.0.9.2 (64-bit) FR
Tradu-France
 
 MAMu_'s MAME Icons v0.183 Extended Pack 
Lundi 20/03/17 à 12:54 par Firebrand
AntoPISA a complété son set d’icônes en ajoutant celles pour MAME v0.183.
Télécharger MAMu_'s MAME Icons v0.183 Extended Pack
Site Officiel de MAMu_'s MAME Icons
 
 GameEx et GameEx Arcade Edition v14.75 
Lundi 20/03/17 à 12:53 par Firebrand
Ces 2 frontends pour Windows ont été mis une nouvelle fois à jour. Cependant, les changements ont surtout l'air de se porter sur l'Arcade Edition:
- GameEx Arcade Edition now features support for Steam, Uplay and Origin online gaming platforms.
Télécharger GameEx v14.75
Télécharger GameEx Arcade Edition v14.75
Site Officiel de GameEx
 
 AppleWin v1.26.2.1 
Lundi 20/03/17 à 12:51 par Firebrand
2 nouvelles versions de cet émulateur Apple // ont été publiées. Voici les modifications apportées:
1.26.2.1:
- [Bug #392] Fixes for a2audit.dsk
- [Bug #389] Disk's write-protect detection mis-reporting when motor off
- [Bug #386] SSC:
*Experimental support for 6551's control bit: DTR via -dtr or -dtr-invert args
*Experimental support for 6551's status bits: DCD and DSR via -dcd[-invert] and -dsr[-invert] args
- [Bug #383] "Enhanced disk speed" is very slow when debugger is active
- [Bug #217] Debugger G(o) command should use normal speed
- Debugger: Added new gg command

1.26.2.0:
- [Bug #392] Fixes for a2audit.dsk
- [Bug #389] write-protect detection misreporting
- [Bug #386] SSC: Experimental support for 6551's DTR via -dtr or -dtr-invert args
- [Bug #383] "Enhanced disk speed" is very slow when debugger is active
- [Bug #217] Debugger G(o) command should use normal speed
- Debugger: Added new gg command
Télécharger AppleWin v1.26.2.1
Site Officiel de AppleWin
 
 Hoxs64 v1.0.9.2 
Lundi 20/03/17 à 12:48 par Firebrand
Cet émulateur Commodore 64 a été mis à jour. Les améliorations sont les suivantes:
1) Fixed memory leak when changing the floppy disk image.
2) The joystick game controler will now respond to all POV/hat switches.
Télécharger Hoxs64 v1.0.9.2 (32-bit)
Télécharger Hoxs64 v1.0.9.2 (64-bit)
Site Officiel de Hoxs64
 
 GameEx et GameEx Arcade Edition v14.73 
Samedi 18/03/17 à 13:32 par Firebrand
Ces 2 frontends pour Windows ont été mis à jour. L'Arcade Edition n'est désormais plus que dédiée à l'arcade et supporte les autres émulateurs, on peut donc la considérer comme une version plus légère de GameEx. Voici les autres nouveautés:
- GameEx Arcade Edition now supports all otther emulated systems and not just arcade. Is this the best Arcade Cab and HTPC front end now available?
- View at YouTube.
- Fixes to the MAME list update and other systems matching is improved.
- Fixes AAE showing black screen when launched
- Fixes some user interface navigation issues.
- Games in series now lists for other systems if MAME Arcade is being used
Télécharger GameEx v14.73
Télécharger GameEx Arcade Edition v14.73
Site Officiel de GameEx
 
 History.dat v1.83a 
Vendredi 17/03/17 à 11:55 par Firebrand
Une nouvelle version de ce fichier informatif pour MAME a été publiée. Voici les données ajoutées:
- Jupiter Ace cassettes softlist added.
- Include all the latest database updates.
Télécharger History.dat v1.83a
Site Officiel de History.dat
 
 Highscore.dat (unofficial) 16/03/2017 
Vendredi 17/03/17 à 11:54 par Firebrand
Ce fichier permettant de conserver votre meilleurs scores a été mis à jour pour MAME v0.183.
Télécharger Highscore.dat (unofficial) 16/03/2017
Site Officiel de Highscore.dat (unofficial)
 
 WinUAE v3.4.1 Beta 3 FR 
Jeudi 16/03/17 à 12:32 par Firebrand
La dernière version de cet émulateur Amiga pour Windows a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v3.4.1 Beta 3 FR (32-bit)
Télécharger WinUAE v3.4.1 Beta 3 FR (64-bit)
Tradu-France
 
 fMSX v4.9 
Jeudi 16/03/17 à 12:29 par Firebrand
Une nouvelle version de cet émulateur MSX a été publiée. Voici les nouveautés:
- fix several issues with MIDI playback and recording. The Windows version moves input settings to a separate menu, adds "Draw 65% Frames" option, corrects "Load MSXDOS2 ROM" option behavior, and fixes screen updates that got stuck after changing scaling algorithm.
Télécharger fMSX v4.9 (Windows)
Télécharger fMSX v4.9 (Linux)
Site Officiel de fMSX
 
 WinUAE v3.4.1 Beta 3 
Mardi 14/03/17 à 13:38 par Firebrand
Cet émulateur Amiga qu'on ne présente plus a été mis à jour. Les améliorations sont les suivantes:
- M-Tec AT-500 Megabody v1.33 ROM added. Slightly different than M-Tec AT-500 v1.33w ROM.
- Debugger now shows softfloat mode FPU register contents correctly, also both internal binary format and decimal value is shown.
- More FPU updates and fixes. Arithmetic/unimplemented instruction/datatype exceptions should be mostly complete now. (AG)
- FPU packed decimal format conversions are now accurately emulated (AG)
- JIT FPU works properly again.
- Bitplane overrun emulation was wrong if line didn't have any custom register changes.
- Tablet/touch screen lightpen emulation. (Game Ports panel -> Insert Touchscreen light pen -virtual device in either port) Only listed if Windows touch API or wintab compatible tablet or touch screen is detected.
- Added lightpen_crosshair config entry, set it to false (true is default) to disable yellow lightpen targeting cursor.
- Multiple gfxboards didn't work (b2).
- Fastest possible mode was very slow in some situations (b2)
- Slirp updates merged from Basilisk II.
- Final MSVC 2017 compiled.

M-Tec AT-500 v1.33 vs M-TEC AT-500 v1.33w:
- v1.33w is from external M-Tec AT-500, v1.33 from Megabody.
- w = word? v1.33w uses MOVE.W, v1.33 uses MOVE.L in unrolled transfer loop code.
- ROM has 2 16k banks, one for autoboot off mode, other for autoboot on mode.
- Oddly enough v1.33 and v1.33w have same autoboot off 16k bank. Unused driver code and version strings are 100% identical ("v1.33w").
Télécharger WinUAE v3.4.1 Beta 3 (32-bit)
Site Officiel de WinUAE
 
 Fuse v1.3.4 
Dimanche 12/03/17 à 13:52 par Firebrand
Une nouvelle version de cet émulateur ZX-Spectrum a été publiée. Bien que l'émulateur ait été prévu d'abord pour Unix, seul le port Windows semble avoir été compilé pour l'instant. Voici les modifications apportées:
- Fix syntax for "breakpoint read" debugger command.
- Fix Z80 unit test 39 to test the right opcode.
- Win32: Fix joystick initialisation.
- FreeBSD: Use power-of-2 sound buffers.
Télécharger Fuse v1.3.4
Site Officiel de Fuse
 
 DSP v0.17b2 
Dimanche 12/03/17 à 13:44 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
All WIP previous enhacements

General
- Fixed a bug when entering the options menu without starting a driver (Thanks to FJ Marti)
- If a driver is not initialized when exiting the list, no buttons are displayed
- Added multiple directories for arcade ROMS separated by ';' (requested by Davide)
- Fixed enter full screen when changing from video menu
- K054000: Added protection chip
- K053246-K053247-K055673: Implemented functions to show sprites

GameBoy/GameBoy Color
- Rewritted the video functions
- Corrected read/write of MBC5 mapper extra memory
- Corrected the sound 'mode 3'
- Corrected reading of the joystick/buttons when ussing the IRQ
- Improved way to compare the current line that generates an IRQ
- Improved timings of the current line
- GameBoy Color
*Corrected the size of the palette records. Fixed when the palette pointer is automatically advanced
*Improved way to change speed
- Improved loading a cartridge with an extra header before the data
- Added mappers HuC-1 (to be confirmed) and MBC2

Pacman HW
- Added the rest of dipswitch
- Added screen rotation
- Crush Roller: Added driver with sound

Galaxian HW
- Fixed Scrambre sound, caused errors when closing the driver

TNZS HW
- Corrected audio initialization

TMNT HW
- TMNT: Changed the ROMS to 2 players version

The Simpsons
- Fixed video and audio
- Graphics problems (possible bug in the CPU)
- Changed the ROMS to the 2 Players version (requested by Davide)

Vendetta (requested by Davide)
- Added driver with sound
Télécharger DSP v0.17b2 (32-bit) (Windows)
Télécharger DSP v0.17b2 (64-bit) (Windows)
Télécharger DSP v0.17b2 (32-bit) (Linux)
Télécharger DSP v0.17b2 (64-bit) (Linux)
Site Officiel de DSP
 
 My Nes v6.2.300 (32-bit) 
Samedi 11/03/17 à 13:17 par Firebrand
Une nouvelle version de cet émulateur NES a été publiée. Voici les modifications apportées:
- Improved: emulation threading code to reduce cpu usage (it was using full cpu power).
- Fixed: sound playback pitch and sync loosing. MyNes now adjust the pitch automatically to avoid sync loose.
Télécharger My Nes v6.2.300 (32-bit)
Site Officiel de My Nes
 
 RetroArch v1.5.0 
Samedi 11/03/17 à 13:15 par Firebrand
Cet ensemble de noyaux d'émulateurs a été mis à jour. Les améliorations sont les suivantes:
- MOBILE: Single-tap for menu entry selection
- MOBILE: Long-tap a setting to reset to default
- ANDROID: Autoconf fallback
- ANDROID: Mouse support / Emulated mouse support
- AUTOCONF: Fix partial matches for pad name
- CHEEVOS: Fix crashes in the cheevos description menu
- CHEEVOS: WIP leaderboards support
- COMMON: Threading fixes
- COMMON: 9-slice texture drawing support
- CORETEXT/APPLE: Ability to load menu display font drivers and loading of custom font.
- DOS: Add keyboard driver
- DOS: Improve color accuracy and scaling
- GUI: Various settings are now only visible when advanced settings is enabled
- GUI: Allow changing icon theme on the fly
- GUI: Add a symbol page in the OSK (Onscreen Keyboard)
- GUI: Better dialogs for XMB
- LOCALIZATION: Add/update Korean translation
- LOCALIZATION: Rewrite German translation
- LOCALIZATION: Update several English sublabels
- LOCALIZATION: Update several Japanese labels
- NET: Allow manual netplay content loading
- NET: Announcing network games to the public lobby is optional now
- NET: Bake in miniupnpc
- NET: Fix netplay join for contentless cores
- NET: LAN games show next to lobbies with (LAN) and connect via the private IP address
- NET: Use new lobby system with MITM (Man In The Middle) support
- NET: Fix netplay rooms being pushed on the wrong tab
- NUKLEAR: Update to current version
- SCANNER: Always add 7z & zip to supported extensions
- VULKAN: Find supported composite alpha in swapchain
- VULKAN: Add snow/bokeh shader pipeline effects – at parity with GL now
- WIIU: Keyboard support
- WINDOWS: Logging to file no longer spawns an empty window
- WINDOWS: Fix loading of core/content via file menu
Télécharger RetroArch v1.5.0 (32-bit) (Windows)
Télécharger RetroArch v1.5.0 (64-bit) (Windows)
Télécharger RetroArch v1.5.0 (64-bit) (MacOS)
Télécharger RetroArch v1.5.0 (Nintendo GC)
Télécharger RetroArch v1.5.0 (Nintendo Wii)
Télécharger RetroArch v1.5.0 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.5.0 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.5.0 (Nintendo WiiU)
Télécharger RetroArch v1.5.0 (PSP)
Télécharger RetroArch v1.5.0 (PS Vita)
Site Officiel de RetroArch
 
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