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 WinUAE v3.4.0 Beta 13 FR 
Lundi 24/10/16 à 12:25 par Firebrand
La dernière version de WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v3.4.0 Beta 13 FR (32-bit)
Télécharger WinUAE v3.4.0 Beta 13 FR (64-bit)
Tradu-France
 
 DSP v0.17b1 (32-bit) 
Samedi 22/10/16 à 23:07 par Firebrand
Une version stable de cet émulateur multi-systèmes a été publiée. Voici les nouveautés:
- All previous WIP enhacements
- General
*Windows: Fixed image snapshot save bug (Thanks to FJ Marti)
*Fixed a bug that if DSP is started with the ROMs list and no driver was selected, the emulator hangs (Thanks to FJ Marti)
*Fixes to the ROMs/Samples file list exportation (Thanks to FJ Marti)
*N2A03
.Converted to CPU
.Converted to classes
*Taito Sound
.Converted to classes
.Integrated Z80 CPU
*Konami Sound
.Converted to classes
.Integrated Z80 CPU
- ExedExes
*Added dipswitches
- Express Raider
*Added dipswitches
- Double Dragon HW
*Fixed IRQs
*Double Dragon II: Fixed VBlank, solves the problem of color fading in transitions
Télécharger DSP v0.17b1 (32-bit)
Site Officiel de DSP
 
 WinUAE v3.4.0 Beta 13 
Samedi 22/10/16 à 22:50 par Firebrand
Une nouvelle beta de cet émulateur Amiga a été publiée. Les améliorations sont les suivantes:
- Fixed double free in RTL8019 9346 EEPROM emulation. Caused random crashes.
- Implemented DP8390 NIC support (Same register set as NE2000 but without on board RAM "fake DMA" support)
- Added DP8390 based NICs, ASDG LAN Rover/EB920 and Hydra AmigaNET.
- Moved slirp/winpcap option to Expansions -> Network Adapters. Note: Still can't have more than 1 network device active.
- Removed A2065, NE2000 PCMCIA and Realtek 8029 PCI GUI checkboxes. Everything is now under Network Adapters.
- Expansion device select menu sorting fixed.
- winpcap mode now by default uses generated local MAC address (aa-82-8a-xx-xx-xx xx=from physical NIC MAC), or if A2065, it uses real A2065 00-80-10-xx-xx-xx MAC. This fixes conflicts with Windows' use of same physical NIC. Custom winpcap MAC address can be forced by editing config file (*_rom_options=mac=xx.xx.xx.xx.xx.xx). GUI is not yet supported. Physical NIC is also switched to promiscous mode automatically if NIC MAC does not match Amiga side MAC.
- Ignore all received winpcap packets when emulation is paused.
- FFS partition HDF (with WB 1.3 disk L:FastFileSystem) now fully boots under KS 1.0.

WinPCap note: Use http://www.win10pcap.org/ if you have Windows 10. NOTE2: It has a bug that causes "FATAL Bad Memory Block." errors to appear in winuae's log. It is fortunately harmless. https://nmap.org/npcap/ may also work. (npcap DLL path locations are now supported)

NOTE: Only 3.3 (and older) config files with old style A2065 or RTL8029 PCI config entries are loaded. 3.4 beta created config files need manual A2065/RTL8029/NE2000 PCMCIA reconfiguration. Old config entries are still created for backwards compatibility but they are ignored when loading.
Télécharger WinUAE v3.4.0 Beta 13 (32-bit)
Télécharger WinUAE v3.4.0 Beta 13 (64-bit)
Site Officiel de WinUAE
 
 MedGui Reborn Stable v0.071 
Vendredi 21/10/16 à 12:02 par Firebrand
Ce frontend pour mednafen a été mis à jour. Les améliorations sont les suivantes:
- Fixed a crash on isoselector close
- Fixed a bug on delete after conversion on single audio conversion
- Fixed the blank value on abort of bios selection
- Added a control to verify if mednafen.exe exist on start emulation
- Fixed a problems with blank title string for game not detected on database
- Changed the MedguiR updater server
Télécharger MedGui Reborn Stable v0.071
Site Officiel de MedGui Reborn Stable
 
 Emu Loader v8.2.5 
Jeudi 20/10/16 à 12:44 par Firebrand
Ce frontend orienté arcade a été mis à jour. Les améliorations sont les suivantes:
Minor update to fix Error code 1 when trying to run games with ZiNc emulator. For me life of me, I don't know why the function to convert long names to short names (8.3) was not working. I didn't make changes to it...

Fixed
- Removed the "ding" sound if you press ENTER key in the select folder dialog
- No "ui.ini" detection when changing MAME/HBMAME binary; it was causing problems if "ui.ini" is missing
- ZiNc games failed to run, generating error code 1; frontend "LongToShortPath()" function was not working; it's replaced by "ExtractShortPathName()" function from Delphi XE 10 Seattle compiler, which works... YAY!

Added
- Support "ui.ini" for HBMAME; v0.172 and newer required
Télécharger Emu Loader v8.2.5
Site Officiel de Emu Loader
 
 ClrMAME Pro v4.031a 
Jeudi 20/10/16 à 12:40 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a rapidement été publiée. Pas d'information sur les modifications, mais il s'agit probablement d'un correctif.
Télécharger ClrMAME Pro v4.031a (32-bit)
Télécharger ClrMAME Pro v4.031a (64-bit)
Site Officiel de ClrMAME Pro
 
 EmuCon v2.7.1 
Mercredi 19/10/16 à 13:37 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
I missed some bugs here and there.
After the big update, a new build to fix the very unstable thumbnails view. And a plus, I've created 128x128 and 68x68 system icons. They look so beautiful that will bring tears to your eyes. It took me almost a month because I also had to update most system icons for dark backgrounds. They look ugly if you select black as the games list background color.
WARNING: If you change games font (name, size) while in thumbnails view, you must restart the frontend or the thumb cell size will not repaint correctly. This is a painting bug caused by EasyListView control and there is nothing I can do to fix it. You can change games font in details view mode and then change to thumbs view.
Another great news. EmuCon can detect image types when loading them. If you have a PNG file format but filename is using a .jpg extension, the image will be loaded without crashing the frontend! :D
JPG images are now loaded correctly.

Fixed
- Proper detection of PNG, JPG, GIF, BMP image types, to fix frontend freezes and crashes (unzipped and zipped)
- Thumbnails view mode was unstable and bugged
*system icons were not always loading
*added "Small (16x16)" system icon size
*created a system icons array; they are all loaded before activating thumbnails view mode (faster and safer)
*new setting "Alpha Blended Icons" to show the system/favorite icons without the white border (enabled by default)
*added support to display JPG files
*incrased minimum thumb size to 152 pixels
*when no snapshot is loaded, a 128x128 icon is displayed instead of the 48x48 icon size
*UNFIXABLE bug: if you change games font (name/size), the thumbnail cell size doesn't update correctly; only a frontend restart fixes it
- Filter icon filename for "Amstrad CPC" was wrong, preventing from load the tool bar icon
- MAME description in changed to just "MAME" (file "emulator_parameters[default].ini")

Changed
- Updated all system icons so they can be visible in dark backgrounds; also created 68x68 and 128x128 sizes
- Delete selected games UI tweaks
- Feature "Select Emulators to Play" (tool bar button "Emulators"):
*added "Apply" / "Abort" button so you can cancel changes
*increased screen size to fit long strings
*changed view mode to "tiles" to show custom fonts for each emulator
*added emulator filename with full path for each emulator
*settings are saved to "sysemulators.ini" when closing the screen (on "Apply" button click) to preserve changes in case of frontend crash

Added
- New security setting: Disable "Delete Seleted Games"; to prevent kiddies from deleting your games files (preferences screen, "Games List" tag)
NOTE: this setting is enabled by default; to delete your game files you must uncheck the new setting

Télécharger EmuCon v2.7.1
Site Officiel de EmuCon
 
 ClrMAME Pro v4.031 
Mercredi 19/10/16 à 13:33 par Firebrand
Une nouvlle version de ce gestionnaire de ROMs pour Windows a été publiée. Les améliorations sont les suivantes:
- fixed: various softwarelist/standard mix problems with double set names - chd name matching problem which came back with 4.030 fix for unneeded chds - identifying wrong set leading to all kind of sideeffects like prompts to rename sets or skipping wrong placed sets - skipping detection of a missing set when identical sets are shared in different sysdefpaths - reporting wrong "wrong sysdefpath" warnings when 100% identical sets are shared in sysdefpaths or for clones where parent's set name was identical in different sysdefpaths or when a set was renamed and old name is now used in a different sysdefpath
- fixed: rebuilder matched files counter
- misc: remember dir2dat setting for datfile format
- misc: updated unrar dll to 5.40.100.2100
- misc: updated 7z dll/sdk to 16.04
Télécharger ClrMAME Pro v4.031 (32-bit)
Télécharger ClrMAME Pro v4.031 (64-bit)
Site Officiel de ClrMAME Pro
 
 Snes9x v1.54.1 FR 
Mercredi 19/10/16 à 13:28 par Firebrand
La dernière version de cet émulateur Super Nintendo a été traduite en français par l'équipe de Tradu-France.
Télécharger Snes9x v1.54.1 (32-bit) FR
Télécharger Snes9x v1.54.1 (64-bit) FR
Tradu-France
 
 Snes9x v1.54.1 
Mardi 18/10/16 à 12:37 par Firebrand
Une nouvelle mise à jour de cet émulateur Super Nintendo a été publiée. Voici les changements apportés:
- GTK+: Properly use --std=c++11 when compiling xBRZ. (BearOso)
- Win32: Save window position when toggling fullscreen. (OV2)
- Win32: Do not assign down-left binding to down-right. (OV2)
Télécharger Snes9x v1.54.1 (32-bit)
Télécharger Snes9x v1.54.1 (64-bit)
Site Officiel de Snes9x
 
 MAMu_'s MAME Icons v0.178 Extended Pack 
Lundi 17/10/16 à 14:06 par Firebrand
Ce pack d'icônes pour MAME a été enrichi avec les icônes des jeux de MAME v0.178.
Télécharger MAMu_'s MAME Icons v0.178 Extended Pack
Site Officiel de MAMu_'s MAME Icons
 
 Highscore.dat (unofficial) v16/10/2016 
Lundi 17/10/16 à 14:01 par Firebrand
Une nouvelle version de ce fichier permettant de conserver ses hi-scores sur MAME a été publié. Pas d'information sur les modifications apportées.
Télécharger Highscore.dat (unofficial) v16/10/2016
Site Officiel de Highscore.dat (unofficial)
 
 Catlist v0.178 
Lundi 17/10/16 à 13:56 par Firebrand
Cet ensemble de fichiers permet de fichiers permettant de trier les jeux MAME par genre a été mis à jour pour MAME v0.178.
Télécharger Catlist v0.178
Site Officiel de Catlist
 
 Version.ini v0.178 
Lundi 17/10/16 à 13:50 par Firebrand
Ce fichier permettant de classer les jeux selon la version de MAME dans lesquels ils sont apparus a été mis à jour avec les nouveautés de MAME v0.178.
Télécharger Version.ini v0.178
Site Officiel de Version.ini
 
 Category.ini v0.178 
Lundi 17/10/16 à 13:47 par Firebrand
Ce fichier additionnel permettant de classer les machines émulées par MAME en catégorie a été mis à jour pour MAME v0.178.
Télécharger Category.ini v0.178
Site Officiel de Category.ini
 
 Mame Classic v8.7.0 
Lundi 17/10/16 à 13:35 par Firebrand
Ce frontend pour MAME a été mis à jour. Voici les modifications apportées:
- Added : New OSD Video option monitorprovider
- Added : Additional selections in the Help pull-down menu
- Fixed : The Help pull-down menu now works with the recent changes in the MAME/docs directory
- Fixed : Replaced GLSL shader value "None" with "none" in the mame.ini to prevent MAME from reporting that it cannot find "None.vsh"
Télécharger Mame Classic v8.7.0
Site Officiel de Mame Classic
 
 AppleWin v1.26.0.6 
Lundi 17/10/16 à 13:30 par Firebrand
Une nouvelle version de cet émulateur Apple II a été publiée. Voici la liste des nouveautés:
Changes:
- [Bug #126,#157,#194] Beta NTSC and cycle-accurate video support
- The new supported video modes are now only: TV Color, TV B&W, Monitor Color, Monitor B&W
NB. The old 1.25 modes have been removed eg. "Color (TV Emulation)".
- Full-screen native resolution (no longer 640x480 resolution)
NB. If your screen resolution is smaller than 1120x768, then you will get no scaling in full-screen.

Fixes:
- [Bug #356] PrintScreen from Color TV or B&W TV video modes is missing top line
Télécharger AppleWin v1.26.0.6
Site Officiel de AppleWin
 
 WinUAE v3.4.0 Beta 12 FR 
Lundi 17/10/16 à 13:21 par Firebrand
Tradu-France a publié dans la foulée la traduction en français de la dernière beta de WinUAE.
Télécharger WinUAE v3.4.0 Beta 12 FR (32-bit)
Télécharger WinUAE v3.4.0 Beta 12 FR (64-bit)
Tradu-France
 
 WinUAE v3.4.0 Beta 12 
Lundi 17/10/16 à 13:14 par Firebrand
Une nouvelle beta de cet émulateur Amiga pour Windows a été publiée. Les améliorations sont les suivantes:
- If genlock is active, mode is not "-" and new genlock alpha option is checked, screenshots and avioutput videos include alpha-channel generated from genlock transparency data. Only works in 32-bit mode and may not work if capture before filtering is not set.
- Added genlock video input events: restart, pause/unpause, next and previous frame.
- WASAPI shared mode uses lower latency mode introduced in Windows 10 that allows sub-10ms latencies in shared mode (if sound driver supports it). Buffers larger than 10ms and non-Windows 10 systems use "old" method.
- "Min" (WASAPI only) sound buffer setting added. Selects smallest buffer size that driver supports.
- WASAPI sound buffer size adjusted. All buffer size values now allocate smaller buffer than previously, pull (event) mode is much more stable than previously used push mode, there is no need for very large buffer sizes anymore.
- WASAPI sound automatically switches to default device if current device disappears (for example unplugged USB sound card/headset)
- Added RTL8019 9346 EEPROM emulation.
- Ariadne II NIC emulation. RTL8019AS based. (9346 contents are not correct but driver does not seem to care)
- X-Surf NIC emulation, also RTL8019AS based. (Including ISA PNP emulation that driver needs...) No IDE support.
- X-Surf 100 (Z2 and Z3) NIC emulation, uses RTL8019AS "compatible" chip. Does not emulate any AX88796B extra features (=only works if driver assumes chip only supports NE2000/RTL8019AS features. Official driver does not seem to use any extra features.)
- Ariadne II and X-Surfs are currently SLIRP-only, no configuration available. Multiple enabled NICs are still also not supported.
- Disable horizontal/vertical filter configured blanking if display port adapter is active that needs RGBI control lines.
- Try to uncapture mouse before showing crash report dialog.
Télécharger WinUAE v3.4.0 Beta 12 (32-bit)
Télécharger WinUAE v3.4.0 Beta 12 (64-bit)
Site Officiel de WinUAE
 
 DSP v0.17b1 (15/10/2016) (32-bit) 
Dimanche 16/10/16 à 13:43 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
General
- Namco IO
*Added 50XX control CPU
*Added 54XX sound CPU, using samples
.MB88XX CPU: Added opcodes $0f, $10, $1a, $20, $22, $2f and $48
.Fixed folders load/save, now the correct last folder used for Spectrum, Amstrad, Coleco, NES, GB, etc is remembered
.In general configuration menu, you can change preview images, samples, quick snapshot and NV-Ram folders. Removed NES, Coleco and GB folder change (useless now)

Spectrum
- Z80 snapshot
*V1 - Fixed lenght of the compressed full memory block, I was ignoring the end mark
*V1 - Fixed buffer overflow, some times the snapshot data has more info that it's needed
*V2/V3 - Fixed uncompressed memory page inside of the data
*V2/V3 - Some checks to avoid bad snapshots
*V2/V3 - Now identify the correct Spectrum model
*V2/V3 - The preview image, now uses the active screen in 128k models

Gun.Smoke HW
*Gun.Smoke: Small video updates
*1943: Fixed background scroll

Galaga HW
*Galaga: added samples
*Xevious: added driver with sound, small problems with scroll and samples

WWF Superstars
*Small video updates

TMNT HW
*Sunset Riders: Enhanced copyprotection
Télécharger DSP v0.17b1 (15/10/2016) (32-bit)
Site Officiel de DSP
 
 Final Burn Alpha v0.2.97.39 
Dimanche 16/10/16 à 13:17 par Firebrand
Ca faisait un bon moment que cet émulateur arcade n'avait pas été mis à jour. Mais le développement ne s'était pas arrêté pour autant comme le prouve cette conséquente liste d'améliorations:
Fixes and new features
- Shots Factory update: esc to close window, change "All Sprites" to "Layer 1" [dink]
- Fixed Palette Viewer color issues [dink]
- Fixed Clear and ClearLock for Analogue & Mouse in the Input Editor [dink]
- Fixed regression in FB Alpha v0.2.97.38 for E.D.F. : Earth Defense Force (Parent and Clones) [dink]
- Fixed graphics issues for Heavyweight Champ (Japan, FD1094 317-0046 decrypted) in SEGA System16B driver [JacKc]
- Haunted Castle is most likely-probably fixed now (sorry!) [dink]
- Fixed Van Van Car [dink]
- Added nsc8105 mcu support to the m6800 cpu core [dink]
- Fixed road issues with Turbo Outrun [Barry]
- Added i8051 mcu core [iq_132]
- Fixed rowscrolling issues in Caveman Ninja (tree level and ending), Joe and Mac Returns (ending), Mutant Fighter intro [dink]
- Sync. romsets with MAME 0.175 [Barry]
- Fixed sprite issues on the Hacha Mecha Fighter bootleg titlescreen [dink]
- When writing an .avi, don't lose frames when F1 (ffwd) is pressed [dink]
- Added SN76477 soundcore [dink]
- Fixed explosions and missing SFX in Stratovox / Speak and Rescue by hooking up the SN76477 soundcore [dink]
- Fixed sound in Porky [dink]
- Fixed booting & DIP issues with Main Event (SNK) [dink]
- Fixed P2 inputs in Cabal [dink]
- Fixed Gwar (Japanese version) [dink]
- Fixed the apple sprite in Pooyan [dink, Zazzone]
- Fixed the music tempo in Darkseal and used this new fix for Vapor Trail and Crude Buster as well [dink, Gab75]
- Fixed Konami's The Main Event, it had sprite and priority issues (K052109 custom) [dink]
- Fixed Highlight mode in Sunset Riders, fix also needed by Chequered Flag [iq_132, dink]
- Operation Wolf, allow continue by default [dink, gamezfan]
- Added re-recording functionality [blip, dink]
- Split avi files every 2 gig while recording to prevent corrupted video [dink]
- Added selectable 1x, 2x and 3x pixel modes to the avi writer [dink]
- Fixed Warriors of Fate 3rd fire button on clones [gxb]
- Improved the speed of the search function [dink]
- Fixed crash loading a savestate or replay while a different game is running [dink]
- Improved desynch issues with netplay and input recording of Capcom CPS1, CPS2, PGM and certain Cave games [dink]
- Fixed possible crash with Battle Bakraid loading a state when the game isn't running [dink]
- Made the recording icon smaller to be less intrusive while playing games and recording inputs [dink]
- Added an option to display joystick/button movements while playing input recordings. [dink]
- Fixed choppy sound on music fade-outs in DoDonPachi II: Bee Storm [dink]
- Fixed gear shifting in Continental Circus [dink, Gab75]
- Added new feature: Shift+F1 toggles FFWD on/off [dink]
- Temporary work-around to Data East Backfire! to prevent crash [dink]
- Under some circumstances certain macros could not be mapped [dink]
- Fixed "smoke" and "dust" sprites in Super Hangon [dink]
- Fixed crash when dieing in certain situations in Bonze Adventure [dink]
- Fixed gear shifter in Contental Circus, Chase HQ, SCI, Racing Beat, Double Axle and Top Speed [dink]
- Fixed missing SFX and graphics glitches in Top Speed [dink]
- Fixed the adventure world in UFO Senshi Yohko Chan [dink]
- Fixed video issues with savestates for certain Kaneko Supernova games [dink]
- Fixed some broken sprites in Guwange [dink]
- Fixed the big alien in Turbo Force (revisited) [dink]
- Allow movement of the "Scanning ROMs" window [dink]
- Fixed remaining lives issue in Woodpecker [dink]
- Fixed missing line of pixels at the top of the screen in Air Gallete [dink]
- Fixed some missing samples in Seta games w/ X1-010 soundchip [dink]
- Fixed crash issue with X1-010 soundchip and 64bit systems [dink, Gab75]
- Fixed graphics issues in US AAF Mustang and Twin Action in the NMK16 driver [dink]
- Fixed analog controls and shifting in Konami GT / RF2 and Hyper Crash [dink]
- Fixed crash issue with xx-in-1 Megadrive pirate carts [dink]
- Fixed "BAD HARDWARE" issue with Arkanoid [dink]
- Fixed life counter in Zzyzzyxx [dink]
- Fixed dips and possible crash issue on 64bit systems with the Seta2 hunting games [dink]
- Fixed the HUD face icon in Warrior Blade [dink]
- Fixed several graphics issues in Gaiapolis [dink]
- Fixed transparent color issue in Metamorphic Force and Violent Storm [dink]
- Added YM2610 ADPCM samplebanking support for KOF98AE [dink]
- Fixed choppy scrolling on the left side of the screen in Blazing Star [dink]
- Fixed minor graphic glitch in X-Men [dink]
- Fixed Funky Bee and Sky Lancer palette issues [dink]
- Fixed timing issues in Martial Champion, now works but with graphical issues [dink]
- Updated the cheat engine to support more modes: Watch, Wait for Modification, Level Selection and One-Shot [dink]
- Fixed "Break the Statue" text in Metamorphic Force and spotlight on the belly dancer in Violent Storm [dink]
- Fixed oddly-placed black lines and opaque windows in Lethal Enforcers [dink]
- Fixed several bugs in the Konami-scc (K051649) core [dink]
- Updated the Quiz Olympic driver [iq_132]
- Updated the TMS9928a vdp to a newer core/line-based version [dink]
- Fixes Magical Tree in SG-1000
- Fixes the Radar screen in Colecovision Defender
- Updated the Sunset Riders protection chip emulation, fixes walking on slanted surfaces [Angelo Salese]
- Fixed the sprite offsets in Konami's Vendetta/Crime Fighters [dink]
- Fixed the roms of Moon Alien 2 (Older Version) [JacKc]
- Added configurable clipping to generic tile drawing [iq_132]

Clones and updated romsets in existing drivers
- Added clone of Street Fighter II' - Magic Delta Turbo (bootleg set 4 (with YM2151 + 2xMSM5205), 920313 etc) [f205v, maru79, JacKc]
- Added clone of Street Fighter II' - Champion Edition (920313 etc bootleg set 3) [f205v, maru79, JacKc]
- Added clone of Street Fighter II' - Champion Edition (920313 etc bootleg set 4) [f205v, maru79, JacKc]
- Added clone of Street Fighter II' - Champion Edition (920313 etc bootleg set 5) [Janniz, f205v, JacKc]
- Added clone of 1945k III (older, OPCX1 PCB) [system11, iq_132]
- Added clone of Operation Thunderbolt (World, rev 1) [Muddymusic, The Dumping Union, JacKc]
- Added clone of Fighting Fantasy world rev. 3 [bmcphail, JacKc]
- Added clone of The NewZealand Story (US, old version) (older PCB) [Alex Cmaylo, The Dumping Union, JacKc]
- Added clone of Metamorphic Force (ver AAA) [Abelardo Vidal, JacKc]
- Added clone of Super Street Fighter II X: Grand Master Challenge (Japan 940311) [undamned, ShouTime, JacKc]
- Added clone of Air Gallet (Europe, older) [Artemio Urbina, JacKc]
- Added clone of New Zero Team (V33 SYSTEM TYPE_B hardware) [caius, JacKc]
- Added clone of Teenage Mutant Ninja Turtles (US 4 Players, version H) [The Iron Goat, JacKc]
- Added clone of Gulf Storm (Korea) to the Dooyong driver [system11, JacKc]
- Updated The King of Fighters '99 (15th Anniversary Edition) to 20160827 Build [JacKc]
- Updated The King of Fighters '98 (Combo/Ivex Hack) to 20161004 Build [JacKc]
- Added clone of Street Fighter (Japan, pneumatic buttons) [ShouTime, Smitdogg, Jan Stuhler, Paul Thacker, Sean Sutton, The Dumping Union, JacKc]
- Added 2 new Phoenix clones: Amstar Set 2 and Condor (S C Novar bootleg of Phoenix) [f205v, JacKc]
- Added clone of Bubble Bobble: Ultra (Hack by Penta Penguin) [dink]
- Added clone of Demon's World / Horror Story (set 2) [Sugoi Helsinki, JacKc]
- Added clone of Teenage Mutant Ninja Turtles (Asia 4 Players, version ?) [Abelardo Vidal, The Dumping Union, JacKc]

New additions to existing drivers
- Added Triki Triki (Lover Boy bootleg) [Rafael Alonso (from ARCADE VINTAGE), JacKc]
- Added Mercenario (Commando bootleg) [Rockman, JacKc]
- Added Super Street Fighter II: The Tournament Battle (Japan 931005) [ShouTime, JacKc]
- Added Mutant Warrior ( Altered Beast Datsu bootleg) [The Dumping Union, JacKc]
- Added Shogun Warriors (Korea?) to the Kaneko 16 driver [Barry]
- Added Dai Makai Mura debug edition to the PCE-SGX driver [dink]
- Added Jungler, Tactician, Commando (Sega) & Loco-Motion to the RallyX driver [dink]
- Added Bang!, Snowboard Championship and Touch 'n Go (Korea, Unprotected) to the Gaelco2 driver [dink, iq_132]
- Added '96 Flag Rally to the 1945kiii driver [dink]
- Added Mega Q-Bert to the Megadrive driver [dink]
- Added Sega Master System Brawl to the Megadrive driver [dink]
- Added Bomb on Basic City by vetea to the Megadrive driver [dink]
- Added Bara Buru to the Sega MasterSystem driver [dink]
- Added Data Storm to the Sega MasterSystem driver [dink]
- Added Deluxe 4 U and Deluxe 5 to the ESD16 driver [JacKc]
- Added Super UWOL! SG-1000 to the SG-1000 driver [dink]

New drivers
- Added driver for Parallel Turn [iq_132, dink]
- Added driver for Breakthru and Darwin 4078 [iq_132, dink]
- Added driver for Crazy Climber, Guzzler, Swimmer, River Patrol, Silver Land and Yamato [dink, iq_132]
- Added driver for Zodiack, Mogu Chan, Dogfight, The Bounty, The Percussor. [dink]
- Added driver for Dr. Micro [dink]
- Added driver for Seicross, Radical Radial and Frisky Tom [iq_132]
- Added driver for Calorie Kun [iq_132, dink]
- Added driver for Jr. PacMan [iq_132, dink]
- Added driver for Burger Time, Lock 'n Chase, Bump 'n Jump / Burnin' Rubber, Minky Monkey, Disco no.1 [dink, iq_132]
- Added driver for Metal Freezer [Angelo Salese, iq_132]
- Added driver for Fast Freddie / Fly Boy, Jump Coaster, Boggy '84, Red Robin, Imago [dink, iq_132]
- Added driver for Heavy Unit [iq_132]
- Added driver for Dangar, Galivan and Ninja Emaki [iq_132]
- Added driver fot The Deep [Lucia Elia, iq_132]
- Added driver for Zero Team 2000, New Zero Team and Raiden2DX v33 [iq_132]
- Added driver for Chequered Flag [iq_132]
- Added driver for Naughty Boy, Pop Flamer, Trivia Master/Genius [iq_132, dink]
- Added driver for Cheeky Mouse [dink]
- Added driver for Zodiack, Mogu Chan, Dogfight, The Bounty, The Percussor [dink]
- Added driver for Jaleco's City Connection [iq_132]
- Added driver for Phoenix & Pleiads [iq_132, dink (sound)]
- Added driver for Syusse Oozumou [iq_132]
- Added driver for Aeroboto / Formation Z [iq_132]
- Added driver for Syvalion, Tetristh, Record Breaker and Dynamite League on Taito H hardware [iq_132]
- Added driver for Track and Field / Hyper Olympic, Masters of Kin, Reaktor and Yie Ar Kung-Fu (GX361 conversion) [iq_132, dink]
- Added driver for Gigas, Freekick, Counter Run and Perfect Billiard [vbt]
- Added driver for MSX1-based games [dink]
- Added driver for Konami's Ping Pong [iq_132]
- Added driver for One + Two [iq_132]
Télécharger Final Burn Alpha v0.2.97.39 (Unicode)
Télécharger Final Burn Alpha 0.2.97.39 (64-bit)
Télécharger Final Burn Alpha 0.2.97.39 (XP)
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