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 WinUAE v3.2.0 Beta 5 (32-bit) 
Mercredi 29/07/15 à 18:15 par Firebrand
Le cycle de beta de cet émulateur continue. Voici les nouveautés du jour:
- Added OMTI-Adapter HD controller, same as ALF1 but different hardware base address.
- It was not possible to select HDF PCMCIA SRAM and IDE options.
- Flash ROM file and RTC battery backed up RAM file dialog didn't allow creation of new files.
- Made disk image dragndrop floppy drive hit box larger.
- ROM panel drag drop over ROM paths will work as expected. Previously it was always autodetected and "best" ROM path was selected. Now autodetection will be only used when dropped over empty space.
- Harddrives panel CD path dragndrop update.
- ProWizard written module files now include name of inserted disk in DF0: or CD image, like screenshot file names.

x86 bridgeboard updates:
- A2286 and A2386SX emulation implemented. CPU and FPU core, keyboard, interrupt controller and more from DOSBox. A2386SX BIOS is still misdetecting things.
- Floppy drive label is changed between DF2:<>A: and DF3:<>B: if configured as PC bridge drive. (Note that if you don't configure any PC drives, you will get really slow BIOS floppy detection)
- Added 40 track (5.25" 360k) and 80 track (all others) drive selection. This must match inserted image or BIOS drive detection will get confused.
- Always do full disk image size autodetection when disk is inserted in PC bridge drive. Without it most dos disks was detected as undersized adf images.
- A2286/A2386 CMOS RAM is stored to disk if ROM panel Flash RAM file path is set.
- DOSBox CPU core type selectable in bridgeboard config GUI, also 8088-based bridgeboards can be optinally configured to use DOSBox CPU core.
Télécharger WinUAE v3.2.0 Beta 5 (32-bit)
Site Officiel de WinUAE
 
 WolfMAME v0.164 
Mercredi 29/07/15 à 18:12 par Firebrand
Ce build de MAME pour les compétitions de high-scores a été mis à jour avec les dernières sources de l'émulateur.
Télécharger WolfMAME v0.164
Site Officiel de WolfMAME
 
 MESSUI v0.164 (32-bit) 
Mercredi 29/07/15 à 18:11 par Firebrand
Cette nouvelle version de MESSUI prend maintenant en charge les jeux d'arcade de MAME. Les autres modifications sont les suivantes:
- NEWUI - Devices dropdown menu has been renamed to Media
- MESSUI - Software location per driver is now kept in game.ini instead of messui.ini
- MESSUI - Multiple directories for snapshots, titles, marquees, cabinets, pcbs, control panels.
- MESSUI - Renamed Picker tab to SW Files, and added multiple directory support.
- MESSUI - Renamed Software tab to SW Items.
- MESSUI - Fixed a problem with software-list titles and snaps sometimes not showing.
- MESSUI - Added back the Samples column.
- MESSUI - Made the directory dialogs open where the files are expected to be.
- MESSUI - Added arcade and mess filters.
Télécharger MESSUI v0.164 (32-bit)
Site Officiel de MESSUI
 
 MAME v0.164 
Mercredi 29/07/15 à 18:08 par Firebrand
Une nouvelle version de MAME a été publiée. Les améliorations sont les suivantes:
MAMETesters Bugs Fixed
- 01444: [Sound] (seta2.c) gundamex: The music is only emitted from the right channel. (system11)
- 01943: [Sound] (seta2.c) pzlbowl: Right heavy stereo balance. (system11)
- 05981: [Graphics] (aerofgt.c) turbofrc: Sprite priority bugs in some stages (Mamesick)
- 04405: [Graphics] (seta.c) tndrcade + others: Offset issues in seta drivers (Mamesick)
- 04877: [Graphics] (seta.c) usclssic: Graphics are shifted. (Mamesick)
- 00317: [Graphics] (seta.c) daioh: On the attract mode screen with the earth down, there is a glitchy line at the bottom and the explosion is glitched. (Mamesick)
- 05959: [Sound] (alpha68k.c) kyros, kyrosj: A few sound FX are missing (Mamesick)
- 05968: [Graphics] (hornet.c) gradius4, nbapbp: Most of colours are completly wrong (MooglyGuy)
- 05318: [Crash/Freeze] (djmain.c) bm1stmix and other: Error on loading CHD / disk error (peterferrie)
- 04918: [Flip Screen/Cocktail] (dooyong.c) gulfstrm, lastday and clones: Screen slightly
offset left when flipped (Osso)
- 05711: [Graphics] (msx.c) cf3300, expertdp, svi738 (and possibly all MSX and MSX2):
[possible] The MSX demo "Riyadh by Bandwagon" does not works properly. (Wilbert Pol)
- 05949: [Crash/Freeze] (msx.c) expert11 [hero]: H.E.R.O. - Game does not start anymore (Wilbert Pol)
- 05986: [Core] (msx.c) All sets in msx.c: Cartridge mapper not detected using Full Path (Wilbert Pol)

Source Changes
- memory: Remove support for decrypted bases, use an address space instead [O. Galibert]
- atarisy2: Slapstic doesn't need a direct update handler anymore [O. Galibert]
- dsp56k: Remove the not required direct update handler [O. Galibert]
- namcos1: Remove direct-update-handler-using optimization, will be done differently later [O. Galibert]
- psx: Remove quickload, may be handled differently later [O. Galibert]
- apple2gs: Remove the not required direct update handler [O. Galibert]
- spc1000 added the centronics printer port [Miso Kim]
- topland: Fix the background gradient [O. Galibert]
- Unitron AP II: New Brazilian Apple 2 clone [Felipe Sanches]
- M1COMM update, S32COMM initial commit [SailorSat]
- Polymax Maxxi: New brazilian Apple2 clone. [Felipe Sanches]
- validity: add basic signed integer arithmetic tests to core validation [Alex Jackson]
- idehd.c: decrease IDE read fill-time to avoids timeouts [Peter Ferrie]
- Improved kidniki sound quality while maintaining speed by adding more frontiers. Added LOGIC_INPUT to netlist which allows to specify a logic family, i.e. output characterics. Used this for improved AY8910 port modeling. [Couriersud]
- m68k: fix '020 cache emulation corner case. [Hans Ostermeyer]
- 3c505: move option ROM to the card to reflect real h/w [Hans Ostermeyer]
- apollo: improved mouse emulation [Hans Ostermeyer]
- Add MCFG_FORCE_NO_DRC. [MooglyGuy]
- Redumped bad rom from Mayjinsen 3 (Aleck64), internal checksum now matches ROM dump [Brizzo, theboy181, Zoinkity]
- pet_flop.xml: Added alternate Commodore SFD-1001 Test/Demo diskette. [Curt Coder]
- Netlist now compiles with * std=c++98 -Wall -Wpedantic -Wextra -Wno-long-long - Wno-variadic-macros and * std=c++11 -Wall -Wpedantic -Wextra [Couriersud]
- Arkanoid.c: Add rom numbering list, add more info and more correct rom labels for first version arkanoid (US, Romstar License) board from pcb pics [Brizzo, Lord Nightmare]
- Added macro object registration and dynamic includes to netlist. This allows the creation of macro libraries going forward. Any IC which can be described by a truthtable and a package wrapper can now be entirely described in netlist syntax. [Couriersud]
- m20: 8086 apb [Carl, rfka01, Christian Groessler]
- firebeat: Completely rewrote the graphics chip emulation [Ville Linde]
- Identify size_t usage in printf by enclosing the argument in SIZET_PRINTF(). This is typesafe, can be identified and allows to use proper 64bit computing with compilers up to it. [Couriersud]
- fixed SAA1099 driver to actually use clock (nw); corrected Game-Blaster/SB1.0 clock to 7.159mhz [NewRisingSun]
- Added MM5837 Noise Generator used by Congo Bongo. [Couriersud]
- pet_cass.xml: Added tapes. [Dagarman]
- pet_flop.xml: Added disks. [Dagarman]
- Further improvements + two missing files. Congo Bongo netlist now parses without issues. [Couriersud]
- DEC Rainbow: fixed Z80 access to shared RAM, motor on/off signal, and ROM labels. [Karl-Ludwig Deisenhofer]
- winfile.c: Stop crashing after saving to a disk image loaded from a software list. [Curt Coder]
- g64_dsk: Respect the number of tracks specified in the image header. [Curt Coder]
- c128_flop.xml: Added Paperback Writer 128, Term Paper Writer, The Great War, and Your Personal Financial Planner 128 disk images. [Curt Coder]
- Document progress on congo bongo. Gorilla sound now works. Performance up from 30% to 170%. Use ./nltool -c run -f nl_examples/congoBongo.c -t 2 to test. Minor enhancements and bugfixes. [Couriersud]
- m68k: fix unaligned pc-relative accesses [O. Galibert]
- scfinals: Add correct default eeproms [O. Galibert]
- Add a second rom label variant to NSS Super Mario World IC1 [byuu]
- peoplepc: split from pc.c and make it work [Carl]
- peoplepc: new roms [rfka01]
- verified protection data on gaialast [system11]
- Created macro libraries for CD4XXX and 74XX chip families. Going forward, these will contain all devices which can be described using truthtables and DIPPINS. [Couriersud]
- SDL: fix 0.160 aspect ratio regression. [Hans Ostermeyer]
- correct PROMs for 'mayac' set, fixes colours [system11]
- thedealr.c: Figured out Coinage, Max Bet, Payout, Double up, Jacks or Better and Fever Mode dipswitches. [Brian Troha]
- sdk80.c: Begun hooking up devices [MooglyGuy]
*Hooked up i8251 USART and RS232 device. Can use standard RS232 slot devices, including the internal serial terminal, or a terminal program running on the host machine.
* Hooked up USART baud rate selection switch.
- chihiro.c: bruteforced DES key for "Sega Network Taisen Mahjong MJ 3 Evolution" [f205v]
- jvs13551.c: Sega 838-13683 and 837-13551 JVS I/O MCU firmwares dumped [Soyandroid]
- VK100.c: correct prom locations based on schematics; Mark one PROM as bad pending a redump. [Lord Nightmare]
- VK100: More work based on schematic. Self test doesn't get much farther yet. [Lord Nightmare]
- Hooked up speech in "Harem". Added save-states. Verified colors [Luca Elia, tirino73]
- sdk80.c: Added video board control PROM. Promoted to Working [MooglyGuy]
- Fixed World Heroes Perfect (Sega Saturn) TH Control Mode in SMPC. [Angelo Salese]
- Added preliminary CD-DA routing to SCSP EXTS parallel port, fixes CD-Rom player equalizer in Sega Saturn. [Angelo Salese]
- "1942p" improvements
*dumped correct sound ROM for this set [mastercello]
*hooked up alt. memory map needed by new sound rom [David Haywood]
*retagged as a Tecfri bootleg PCB rather than prototype
*fixed interrupt generation for this version, allowing powerups to scroll correctly [David Haywood]
- Re-add NetBSD support. [Thomas Klausner]
- n64: Fix crash when fast-forwarding. [MooglyGuy]
- VK100: Fix diagrams for memory map decoding in comments, based on schematics. [Lord Nightmare]
- firebeat: Added basic SPU board emulation [Ville Linde]
- rspcp2: Make the align declarations gcc-compatible [O. Galibert]
- Decrypted external ARM code in slqz3 [iq_132]
- a7800: fix 0x2800 mirroring behavior [Mike Saarna, Robert Tuccitto]
- Commodore VIC-1515 printer. [Curt Coder]
- Commodore VIC-1520 plotter [Jim Brain, Curt Coder]
- add rom locations to zookeeper sets [Lord Nightmare]
- Improve sound in some Mortal Kombat Yawdim bootlegs [Luca Elia]
- Added nlwav to tools. nlwav converts netlist logs into wav files. [Couriersud]
Example usage:
./nlwav -i netlist.log_RO.1.log -o tt.wav
./nlwav -h
- Commodore 1526/MPS-802/4023 printer [Curt Coder]
- c128: Added a skeleton for the PARTNER 128 cartridge. [Curt Coder]
- ti99: MFM low-level hard disk emulation, removed legacy floppy [Michael Zapf]
- 315_5124.c: avoid saving the dynamic RAM used for temp rendering, the save state system does not currently agree with RAM that gets reallocated at run time which was happening whenever the resolution changed.
- shadfrce: remove runtime tag lookups and optimized video rendering to restore speed back to what it was in versions prior to 0.161. [David Haywood]
- dreamwld.c: fix visible areas based on PCB tests, fixed linescroll modes, fixed tilemap sizes etc.
This improves visuals in cutefght, rolcrush, baryon etc. [David Haywood]
- sm510: initial Sharp SM510 MCU core [hap]
- tb303: hooked up basic button inputs and ext. RAM [hap]
- additional gameking dumps listed in Software List, including 2 for Game King 3 [Team Europe]
- some additional famiclone bios sets [Team Europe]
- Added / completed /enabled save state support to the following drivers: decos32.c, destroyr.c, gstriker.c, itech8.c, namcona1.c, namcond1.c, namcos86.c, naughtyb.c, nbmj9195.c, paranoia.c, pcktgal.c, poolshrk.c, sbowling.c, spbactn.c,spdodgeb.c, starcrus.c, tank8.c, tapatune.c, tchamp.c, vicdual.c [Osso]

New games added or promoted from NOT_WORKING status
- Intel SDK-80 [Nigel Barnes, MooglyGuy]
- Gaia - The Last Choice of Earth [David Haywood, system11]
- The Dealer (Visco Games) [Luca Elia, Fabrice Arzeno, Porchy, rtw, The Dumping Union]
- Mahjong Magic Lamp (v. JAA02) [Dyq, Guru, Luca Elia]
- Mahjong Super Dai Chuuka Ken (Japan, D115) [Dyq, Guru, Luca Elia]
- Mahjong Gorgeous Night (Japan, TSM003-01) [Dyq, Guru, Luca Elia]
- The Round Up [Brian Troha, The Dumping Union]
- Monkey Magic [Smitdogg, *=/STARRIDER\=*, BrianT, russ h., Mucci, Justin Kerk, Bigster, Dave France, Dulleron, Nicolas Francfort, f205v, Gilby, rtw, gregf, Andy Welburn, Shoutime, MooglyGuy, balrog, Gor, The Dumping Union, Dirk Best]

New clones added
- The Rumble Fish 2 (prototype) [Brizzo, MetalliC, Coolmod, The Dumping Union]
- X-Men Vs. Street Fighter (USA 960910) [kawaks]
- Turbo (encrypted, program 1363-1365 rev B) [Andrew Welburn]
- Turbo (encrypted, program 1363-1365) [Andrew Welburn]
- Indianapolis (bootleg of Turbo) [f205v]
- Sunset Riders (4 Players ver JAD) [Fraspe]
- Quizard (v1.0) [TeamEurope] (and reorganized sets)
- Vendetta (Asia, 4 Players, ver. Z) [Fraspe]
- Karate Blazers (bootleg) [Gerald (Coy) and Thierry (ShinobiZ)]
- Run and Gun (ver EAA 1993 9.10, prototype?) [caius, mastercello]
- Maya (set 4, clean) [system11]
- Hot Rod (Japan, 4 Players, Floppy Based, Rev C) [Ordyne]
- Varth: Operation Thunderstorm (Japan Resale Ver. 920714) [Alex Cmaylo, The Dumping Union]
Hot Chase (set 2)
- Shinobi (Datsu bootleg, set 2) [Andrew Welburn]
- Midnight Resistance (Joystick bootleg) [Guru]
- Super Cobra (Stern Electronics) (encrypted, KONATEC XC-103SS CPU) [Kevin Eshbach, David Haywood]
- Mortal Kombat (Yawdim bootleg, set 4) [Marco, Guru]
- Gang Hunter [Smitdogg, The Dumping Union]
- Spatter (315-5099) [Andrea Palazzetti]
- Phoenix (Assa, Spanish bootleg) [Rockman & Edcross]
- Ave Fenix (Laguna, Spanish bootleg of Phoenix) [Rockman]
- Vautour (bootleg of Phoenix) (Z80 CPU, single PROM) [system11]
- Hana to Ojisan [BET] (ver 1.00, 1991/08/23) [AeroCityMayor]
- Power Spikes (Italian bootleg) [Manual Assoni]
- NFL Blitz '99 (ver 1.2, Aug 28 1998) [SiftWare]
- California Speed (Version 1.0r8 Mar 10 1998, GUTS Mar 10 1998 / MAIN Mar 10 1998) [jmurjr]
- PuzzLove (Korea) [system11]
- Bubble Bobble II (Ver 2.6O 1994/12/16) [rtw, Team Europe, The Dumping Union]
- Crush Roller (Famaresa PCB) [Rockman, Edcross] (not working, different protection?)

New games marked as GAME_NOT_WORKING
- Microdigital ONYX: new colecovision prototype (unreleased).[Felipe Sanches]
- Daruma DS348 dot-matrix printer skeleton driver. [Felipe Sanches]
- Aqua Stage [MooglyGuy, Smitdogg, Charles MacDonald, The Dumping Union]
- Sega Network Taisen Mahjong MJ 3 Evolution (Rev B) (GDX-0021B) [Andy Geezer]
- Mahjong Shuang Long Qiang Zhu 3 [Dyq, Guru]
- Konami Top Gun [hap, Sean Riddle]
- Konami TMNT [hap, Sean Riddle]
- Game & Watch: Mickey & Donald [hap, Sean Riddle, segher, O. Galibert]
- Gakken Jungler [hap, Kevin Horton, Rik]
- Bandai Zaxxon [hap, Kevin Horton, Rik]
- Bandai Ultra Man [hap, Kevin Horton, Rik]
- Bandai Pengo [hap, Kevin Horton, Rik]
- Bandai Burger Time [hap, Kevin Horton, Rik]
- NBA Showtime Gold / NFL Blitz 2000 (ver 3.0) (Sports Station?) [?]
Télécharger MAME v0.164
Site Officiel de MAME
 
 MAME Plus! v0.163 (32-bit) 
Mardi 28/07/15 à 09:00 par Firebrand
Longtemps après tout le monde, MAME Plus! a été mis à jour avec les dernières sources de MAME.
Télécharger MAME Plus! v0.163 (32-bit)
Site Officiel de MAME Plus!
 
 WinUAE v3.2.0 Beta 4 FR (32-bit) 
Dimanche 26/07/15 à 12:30 par Firebrand
La traduction en français de la dernière beta de cet émulateur est également disponible.
Télécharger WinUAE v3.2.0 Beta 4 FR (32-bit)
Tradu-France
 
 WinUAE v3.2.0 Beta 4 (32-bit) 
Dimanche 26/07/15 à 12:28 par Firebrand
Une nouvelle beta de cet émulateur qu'on ne présente plus a été publiée. Les améliorations sont les suivantes:
Beta 4:
- RTG<>chipset mode switching didn't check if modes have different filter type (forgot to add when RTG filter support was implemented)
- 68020/030 prefetch pipeline b3 missing addressing mode implemented. Other adjustments: single word unconditional branch-like instruction (for example RTS) stop prefetches immediately but conditional single opcode always prefetch one extra word before stopping. Bcc.S (when not branching) and DBcc probably aren't exactly right yet.
- A2090 ST-506 support implemented.
- Note about existing configurations that use A590 XT support: drive type (SCSI ID/XT) must be reset.
- GUI default windowed mode window size (when it runs for the first time and size information is not yet stored in registry/ini) is now adjusted for high DPI screen. (Windows 8.1+ only). Previously default size was far too small on high DPI displays.
- Added "I am Windows 10 compatible" manifest entry, winuaebootlog.txt now shows correct Windows 10 version information.
- Cleaned up pfield_do_linetoscr() mess.
- Added support for AGA subpixel bitplane delays (lores pixel can horizontally scroll 4 shres or 2 hires pixels or hires pixel 2 shres pixels). Limit: only works if both odd and even planes have same subpixel scroll value (which probably is true practically in all situations)
- b1 sprite right border corner case broke SSCAN2 sprite horizontal duplication.
- x86 bridgeboard emulation! A1060 Sidecar, A2088 and A2088T currently implemented.

x86 bridgeboard information:
- Currently uses fake86 CPU core + PC support chip emulation. Selected because it was very easy to integrate. Possible future A2286+ emulation needs different CPU core.
- All jumpers emulated. (Required redesign of expansion GUI extra config)
- Amiga floppy drive DF2: and DF3: can be re-configured as bridgeboard PC drives A: and B:.
- Only 360k and 720k standard dos disk images supported.
- A2088T 360k/720k compatible drive supported. Floppy switch not implemented.
- A1060 and A2088 apparently only have 360k drive and BIOS support.
- BIOS ROM required. Searching for "A2088 BIOS" or similar should work... No BIOS ROMs
added to rom scanner.
- Not much real testing done. Boots from dos boot floppy, drive formatting and reading/writing works.
- x86 CPU speed is currently very randomly chosen speed.
Télécharger WinUAE v3.2.0 Beta 4 (32-bit)
Site Officiel de WinUAE
 
 RetroArch v1.2.2 (32-bit) 
Mercredi 22/07/15 à 09:41 par Firebrand
Cet ensemble d'émulateur a été mis à jour. Les améliorations sont les suivantes:
- OSX version released!
- PSP version released!
- (OSX 10.6 32-bit version) All cores that the 32bit version supports are currently included into the ZIP itself because our buildbot does not yet serve up 32bit cores for OSX yet. Apologies for this, we’re trying to come up with a solution.
- (OSX/iOS in general) The guy who did our buildbot nightlies for OSX/iOS is currently MIA. We will have to come up with a new solution fast for this. Due to this you might experience some outdated cores right now for these platforms.
- (Android) Fixed XX/XXXHDPI font issues with GLUI (was leading to corrupted fonts)
- Initial Spanish translation.
- Add advanced help system.
- (Android) Add Nvidia Shield Portable hack – back button should bring up menu properly now.
- Fixed some issues with hotkeys.
- When ‘Hide In Menu’ is enabled, overlays should reappear now when we select ‘Resume Content’, ‘Load State’, or ‘Save State’
- (Wii) Fix FBA CPS1/CPS2 cores.
- (GLUI) Better ticker speed.
- (GLUI) Labels should use more screen estate when available.
Télécharger RetroArch v1.2.2 (32-bit)
Site Officiel de RetroArch
 
 ClrMAME Pro v4.021a (32-bit) 
Mardi 21/07/15 à 10:32 par Firebrand
Un bug s'était glissé dans la dernière version et a rapidement été corrigé. Voici de quoi il s'agit:
- fixed: nspirit nodump hashcollision issue which was a sideeffect of the 4.020 hashcollision fix
Télécharger ClrMAME Pro v4.021a (32-bit)
Site Officiel de ClrMAME Pro
 
 ClrMAME Pro v4.021 (32-bit) 
Lundi 20/07/15 à 09:52 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publié. Les améliorations sont les suivantes:
- fixed: possible crash with corrupt settings file
- fixed: rare issue where a sample parent set with no samples for its own and multi-softwarelist support is marked as unneeded
- fixed: possible crash on cmpro start on read-only device or full device
- fixed: structural issues and possible crash when using dats with releases and run into double name issues
- fixed: double name check when using releases
- fixed: some dialogs don't use "MS Sans Serif" as font...
- fixed: adjusted some warning messages to use [SOFT] instead of [LIST]
- fixed: setinformation "hide parent" does not work for listed disks
- fixed: unpacked set with chds can be falsely detected as misplaced
- fixed: rare typo based bug in checking unneeded sets/chds
- fixed: hashcollision sets with nodumps can create circular fix-unneeded/fix-missing scenarios
- misc: better unneeded detection of chds within an identical setnames relation (softwarelists/Non-Software List)
- misc: better wrong sysdefpath detection of chds within an identical setnames relation (softwarelists/Non-Software List)
- added: automatically detect mame and mess as xml root elements
- added: supporting biossets with samples (and sampleof) elements
Télécharger ClrMAME Pro v4.021 (32-bit)
Site Officiel de ClrMAME Pro
 
 GameEx v14.30 
Jeudi 16/07/15 à 10:18 par Firebrand
Cet frontend orienté multimédia a été mis à jour Les améliorations sont les suivantes:
A significant update to GameEx and GameEx Online.

GameEx Online:
- Ability to rate games and add descriptions. These are shared across all users and ratings are averaged. They are automatically downloaded and matched with your games when logging into GameEx online from GameEx and added to your game lists.

GameEx
- Ability to rate games within the front end once logged into GameEx Online. These are published online and shared across all users.
- Rating games on the web site also updates the front end instantly.
- New highest rated list showing your games by rating.
- New live most played and favorites lists which become available once logged in. These lists match your games with the user bases most played and favorited games.
- New privacy setting to disable public listing of your game library.

Gamesbase
- Video snaps are supported for Gamebase systems. Simply add your video folder as an additional picture/screenshot path.
- Support for the modified GBlauncher by Mattia.M78 allowing launching of extras.

Interface
- When browsing database data such as categories and years GameEx will show a collage of videos for each item.
Télécharger GameEx v14.30
Site Officiel de GameEx
 
 WinUAE v3.2.0 Beta 3 FR (32-bit) 
Jeudi 16/07/15 à 10:16 par Firebrand
La dernière version de WinUAE a été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v3.2.0 Beta 3 FR (32-bit)
Tradu-France
 
 WinUAE v3.2.0 Beta 3 (32-bit) 
Mardi 14/07/15 à 10:22 par Firebrand
Une nouvelle beta de cet émulateur Amiga a été publiée. Les améliorations sont les suivantes:
- CD and sound card audio are now always resampled with Anti interpolator before it gets mixed with Paula audio stream. Previously it used very crude resampling method.
- ES1370 (SB128) emulation fixed, DMA length register was not reset when playback was restarted. (I don't understand how it would have ever worked in QEMU without sound glitches)
- Added "Full PCI DMA" option to PCI bridges that in real world don't have Amiga to/from PCI DMA support (Prometheus and Mediators). Default is off = emulates real hardware limits.
- Validate PCI DMA addresses, log message and return random data if trying to access unsupported address or if attempting to access Amiga address space and bridge does not have full PCI DMA support. (Probably becomes HALT-something if real hardware simply hangs in this situation)
- 68040 MMU mode hardware bus error not caused by MMU had incorrectly status register ATC bit set.
- More reliable A2410 resolution switching.
- A2410 framebuffer space is also mirrored at the beginning of TMS34010 address space.
- Implemented A2410 TMS34010 to/from Amiga address space DMA feature. So far no programs found that uses it.
- Emulate 68020/030 prefetch pipeline more accurately, branch instructions stop prefetching after last opword of branch instruction has been loaded. It reduces unnecessary memory accesses. This probably also makes 68020/030 cycle exact mode even more faster without adjusting other parts of emulation (which needed to be made faster because some other unknown part was too slow, hopefully it was this prefetch feature..) Not fully implemented yet, addressing modes that use brief or full extension words disable this feature until next branch instruction because length of instruction needs to be known in advance and in these addressing modes it can't be calculated statically.
Télécharger WinUAE v3.2.0 Beta 3 (32-bit)
Site Officiel de WinUAE
 
 WinUAE v3.2.0 Beta 2 FR (32-bit) 
Samedi 11/07/15 à 18:17 par Firebrand
Tradu-France vient de publier sa traduction en français de la dernière beta de WinUAE.
Télécharger WinUAE v3.2.0 Beta 2 FR (32-bit)
Site Officiel de WinUAE
 
 fMSX v4.2 
Samedi 11/07/15 à 12:21 par Firebrand
Cet émulateur MSX a été mis à jour. Les améliorations sont les suivantes:
- This version improves sound, switches fMSX-Windows to Direct3D textures, adds the Cheat Hunter tool (press F8 and select "Search Cheats") and several other options.
Télécharger fMSX v4.2
Site Officiel de fMSX
 
 WinUAE v3.2.0 Beta 2 (32-bit) 
Vendredi 10/07/15 à 11:13 par Firebrand
Une nouvelle version beta de cet émulateur Amiga pour Windows a été publiée. Les améliorations sont les suivantes:
- Borderblanking works again (b1)
- RTL8029 received packets got sometimes stuck in receive buffer until next packet was received.
- Fixed PCI bridge unreliable interrupts in some situations.
- Added Mainhattan Data Paradox SCSI emulation.
- Added Spirit Technology HDA-506 HD controller.
- Added Elaborate Bytes A.L.F. HD controller.
- Built-in wave recording created huge files, bytes-to-write variable was never reset (3.1).
- Added Mediator 1200 autoconfig data.
- Added support for multi-function PCI devices.
- Added ES1370 from QEMU. (PCI sound card), common ES1370 based card is SB128.
- Added FM801 emulation. (PCI sound card).
- Added Vortex System 2000 HD controller.
- 68020/030 prefetch/cycle-exact: don't prefetch from old PC if instruction is going to branch.
- Accelerator board memory size reset when viewing RAM GUI panel if accelerator used "Blizzard" RAM type.
- HD and RTG boards are now named ().
- A2410 display card emulation! TMS34010 emulation core from MAME.

A2410 notes:
- Very strange display board.. Very flexible TMS34010 CPU on board, code uploaded to internal RAM from Amiga-side. Unfortunately board never had good software support.
- Current WinUAE direct RTG system requires Amiga-side mapped VRAM, but because A2410 does not have any linear mapped Amiga-visible VRAM, A2410 internal VRAM is "fake" mapped at 0xa00000 (normally unused CIA space). It shouldn't cause any problems.
- Interlaced modes are not supported (Original code didn't support it all, I added quick hack that doubles height in interlaced modes), either CGX4 driver is wrong or TMS34010 documentation is wrong, documentation says "The size of the DUDATE increment specified for an interlaced display should be twice that required for a noninterlaced display of the same dimensions" but CGX4 driver uses same width value in both interlaced and non-interlaced 1024*768 mode.
- BT458 RAMDAC Overlay bitplanes fully emulated, including blinking features.
- CGX4, Amix, NetBSD console and demo programs from DevCD (Milan 1991 DevCon) confirmed working.
- END+F9 can be used to manually switch between native and A2410 display.
- CGX4 driver seems to have bug in overlay (mouse pointer) color setup routine.
- Emulated Amiga randomly hangs when switching CGX display modes. Reason unknown.
- TMS34010 CPU execution speed is probably totally wrong and very random.
- Because TMS34010 can update any register or RAM data any time it wants (like copper but more flexible), emulation needs to be at least line-based (not frame like other RTG boards) and because emulation also needs to execute TMS34010 code, A2410 emulation is slower than other RTG boards.
- A2410 has DMA and hardware byte swap circuitry (can be seen in schematics) but so far I haven't found programs that use it. (A2410 DMA = TMS34010 CPU can directly access Amiga address space).
- Must use 32-bit host display depth. 16-bit is not supported.

Mainhattan Data Paradox SCSI:
- Parallel port to SCSI adapter.
- Non autoboot.
- Make sure no other parallel port devices are enabled at the same time.

Spirit Technology HDA-506:
- Supports autoboot but it is not implemented, ROM dump not available.
- OMTI controller, uses early SCSI-like protocol but addressing uses CHS instead of LBA.

Elaborate Bytes A.L.F.:
- Non autoboot.
- MFM/RLL controller.
- Same protocol as HDA-506 but there can be differences in some commands.

Vortex System 2000:
- Supports autoboot but ROM image is not available.
- Non autoconfig, ROM and IO hardwired at 0xf00000.
- Again same protocol as HDA-506.
- Fake DMA, 2xword data port size. Some sites incorrectly lists it as a DMA controller.
Télécharger WinUAE v3.2.0 Beta 2 (32-bit)
Site Officiel de WinUAE
 
 RetroArch v1.2 R2 (32-bit) 
Mardi 07/07/15 à 09:10 par Firebrand
Une nouvelle version de cet ensemble d'émulateurs a été publiée, mais seulement pour Windows pour l'instant. Voici la liste des nouveautés:
- mac builds should be coming this sunday
- cores aren't included anymore, you can use the built-in core updater to fetch cores
- assets can be updated from within the application on PC and mobile
- content can be downloaded from within the application, we're testing this with Game&Watch
- input binding is done completely from within the applicataion
- per-core/per-game remapping are available from within the application
- per-core/per-game configuration overrides are now possible
- sort saves and savestates in folders automatically
- movie recording can be enabled from within the application
- content can now be scanned to create collections
- lots more...
Télécharger RetroArch v1.2 R2 (32-bit)
Site Officiel de RetroArch
 
 GLideN64 vPublic Release 1.2 
Mardi 07/07/15 à 09:02 par Firebrand
Ce plug-in vidéo pour émulateurs Nintendo 64 a été mis à jour, mais son auteur n'est pas très précis sur les changements apportés:
- Bugfix release.
Télécharger GLideN64 vPublic Release 1.2
Site Officiel de GLideN64
 
 GameEx v14.12 
Mardi 07/07/15 à 08:59 par Firebrand
Une nouvelle version de ce frontend a été publiée. Les améliorations sont les suivantes:
- This release of GameEx brings a new GameEx online repository to the feature list with a new
repository manager utility which replaces the plugin manager along with new extensions to the Setup Wizard.
- The GameEx repository is an online file database offering extensions, themes and other files via an API.
- The official GameEx repository is hosted with the forums utilising the download section and provides version control, HTML descriptions, reviews, ratings and author information.
- Downloads and updates to any files are automatically made available to the setup wizard and the new repository manager utility.
- This is an important step on the road to GameEx Evolution where we hope to have much more content shared in the repository submitted by you.
- You can submit your themes and other content to the repository at any time and also provide version updates. In the future we may offer a store for you to sell your content along with support for third party repositories.
- Free registration is required for access to the downloads in the repository and some files require an active subscription.
Télécharger GameEx v14.12
Site Officiel de GameEx
 
 Highscore.dat (unofficial) v03/07/2015 
Dimanche 05/07/15 à 13:04 par Firebrand
Une nouvelle version de ce fichier additionnel pour MAME a été publiée. Probablement de nouveaux jeux supportés et un alignement des sets sur MAME v0.163.
Télécharger Highscore.dat (unofficial) v03/07/2015
Site Officiel de Highscore.dat (unofficial)
 
 Mame Classic v7.4.0 
Dimanche 05/07/15 à 12:58 par Firebrand
Ce frontend pour MAME a été mis à jour. Les améliorations sont les suivantes:
- Added : A small clickable graphic in the upper right of the game lists that will rotate through the lists
- Added : Several OpenGL options
- Changed : Parts of the interface are now "flat" for a more modern look
- Fixed: : Favorite list would error on loading
Télécharger Mame Classic v7.4.0
Site Officiel de Mame Classic
 
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