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 GameEx et GameExArcade v15.01 
Mercredi 15/11/17 à 12:57 par Firebrand
Deux versions de ces frontends ont été publiées consécutivement. Aucune information sur la v15.01 (probablement des corrections de bugs), mais voici ce que la v15.00 propose:
- Big updates for the season. These are mainly performance improvement related releases with general optimizations to key functions as well as rendering and the executable compiles. This should hopefully result in better FPS and speed improvements throughout although obviously it will be more noticeable on lower end machines.
- With GameEx several other areas have been improved for performance such as the Jukebox, loading Game Info, the Movie Library and getting Meta Data.
- In addition the YouTube feature is now working again and the Move Library has been improved significantly. Getting Meta Data for the movie library is now much quicker to and downloading music artist and album images is working again.
- I also made the decision to make the Media Library and DVD/BluRays on disk features free for all users and no longer a registered version feature.
- I am toying with the idea of releasing a sub version of GameEx without gaming features, purely as a free HTPC solution. Please let me know your thoughts on this.
Télécharger GameEx v15.01
Télécharger GameEx Arcade Edition v15.01
Site Officiel de GameEx
 
 QuickPlay v4.2.2 
Mardi 14/11/17 à 12:57 par Firebrand
Une nouvelle version de ce frontend multi-systèmes a été publiée. Voici la liste des nouveautés:
- updated daemon tools command line for dt 10.6...we still are going to pre-mount a K:/ SCSI drive (though DT now has many other mounting possibilities), but its a LOT faster now...
- fix github lost spaces in markdown
- multithreading long-since defunct mame options
- ordered the arcade efind
- make picture on readme reappear on github
- consistent naming of atari-8bit
Télécharger QuickPlay v4.2.2
Site Officiel de QuickPlay
 
 puNES v0.101 
Mardi 14/11/17 à 12:55 par Firebrand
Cet émulateur NES se focalisant sur la précision de l'émulation a été mis à jour. Les améliorations sont les suivantes:
- Now puNES is UTF-8 compatible.
- Now puNES is a NSF player.
- Added support for the mappers: 6, 27, 30, 35, 43, 123, 134, 151, 155, 162, 166, 167, 168, 187, 188, 190, 196, 197, 250, 252, 253, 254.
- Added support for the UNIF mappers: TF1201, TEK90, EH8813A, Sachen-8259A, 11160, G-146, 12-IN-1, 411120-C, T-262, BS-5, 8157, 830118C, 8237, 8237A, NTD-03, 42in1ResetSwitch, CNROM, Ghostbusters63in1, 64in1NoRepeat, 70in1, 70in1B, H2288, KOF97, 603-5052, CITYFIGHT, TFROM, BB, T-230, 43272, AC-08, KS7013B, SA-72008, MTECH01, UNIF FS304, SA-70037, YOKO, SA-9602B, CC-21, LH32, NovelDiamond9999999in1, SL1632, SA-72007, Sachen-8259B, SHERO, SuperHIK8in1, SMB2J, AX5705, Supervision16in1, SA-0036, GS-2004, GS-2013, KS7012, KS7037, KS7016, KS7017, LH10, KS7032, SC-127, RT-01, MASLIB, BOY, 8-IN-1, HP898F, 158B, 810544-C-A1, KS7031, DRAGONFIGHTER, Super24in1SC03, VRC7.
- Fixed mappers: 15, 45, 52, 60, 108, 116, 114, 121, 205, 219, MMC5, Tengen, Waixing.
- Implemented auto eject and auto insert of fds disks when you switch side (ALT+S) or change disk.
- Added support for multithreading in the xBRZ filter.
- Added the option to select the output audio device.
- Added "Fullscreen in window" options.
- Added "Start/Stop record WAV" to record audio.
- Added "Hide Zapper cursor" option.
- Added the Overclocking option.
- Added full support to XInput (Windows version). No more input lag and no more problem with any controller.
- Added full support to Vs. System.
- Eliminated the "Software" mode in OpenGL version.
- Eliminated dependency from the "autoconf-archive" package.
- Eliminated the Audio Low Quality option.
- Separate management of software filters and shader. Many shaders give different results depending on the filter used because they have been designed for an input image of 256 * 240 pixels.
- Separate management of the size of window and software filters.
- Rewrote the overscan management.
- Rewrote the input management and added support for SNES Mouse, Arkanoid Paddle and Oeka Kids Tablet.
- Eliminated a lot of unnecessary code.
- Fixed many many bugs and increased the accuracy of emulation.
- Added other options and features that I don't remember now.
Télécharger puNES v0.101 (32-bit) (Windows)
Télécharger puNES v0.101 (64-bit) (Windows)
Télécharger puNES v0.101 (32-bit) (Linux)
Télécharger puNES v0.101 (64-bit) (Linux)
Site Officiel de puNES
 
 Snes9x v1.20 
Lundi 13/11/17 à 12:38 par Firebrand
Ce port de Snes9x pour Nintendo 3DS a été mis à jour. Les améliorations sont les suivantes:
- Fixed slider problem in New 3DS (where one of the eyes always sees a black screen)
- Added button mappings and rapid fire settings like VirtuaNES / TemperPCE 3DS (thanks to AdmiralCurtiss)
- Added button configuration to open emulator menu and fast-forward (thanks to AdmiralCurtiss). Use with care, though. In some games, fast-forwarding can freeze/corrupt your game.
- Added a frame rate option to v-sync with the 60Hz 3DS refresh rate (thanks AdmiralCurtiss)
- Added an option to auto-save state when exiting and loading when starting a new game. (thanks AdmiralCurtiss)
- Added an option to force saving of SRAM, required by Yoshi’s Island. (thanks AdmiralCurtiss)
- Show 3DS battery level in the bottom right of the menu (thanks ramzinouri)
- Increased scrolling speed in menu when holding down the D-pad.
- Added memory mapper support for Tengai Makyou Zero English Patch (version 1.0 released 22 Oct 2017)
- Supports most original BS Zelda (1-4, Map 2 1-4, Ancient Stone Tablets 1-4), except for the Remix version which still boots into black screen (thanks ramzinouri)
- And other text changes (thanks FateForWindows)
Télécharger Snes9x v1.20
Site Officiel de Snes9x
 
 AppleWin v1.26.3.4 
Lundi 13/11/17 à 12:34 par Firebrand
Une nouvelle version de cet émulateur Apple // a été publiée. Voici les changements apportés:
Changes:
- [Bug #504] Full-screen: hide mouse pointer after 2 seconds of inactivity (and show again if mouse is moved)
- [Bug #469] New -no-printscreen-key switch to prevent the PrintScreen key from being registered.
- [Bug #224] Added Config checkbox for 'Full-Screen: Show drive/keyboard status'

Fixes:
- [Bug #486] Peripheral card's expansion ROM ($C800-CFFF, eg. SSC) wasn't being correctly restored from a save-state.
Resulting in regression: Mousecard crash to monitor (#495).
- [Bug #320] Mockingboard/Phasor: support 'inactive' function like real hardware
Télécharger AppleWin v1.26.3.4
Site Officiel de AppleWin
 
 My Nes v7.0.6516 (32-bit) 
Samedi 11/11/17 à 12:19 par Firebrand
Cet émulateur NES a été mis à jour. Les améliorations sont les suivantes:
- Emulation engine rebuild from scratch, the code is now optymized and faster than ever... along with more accuracy.
- My Nes now is one package that can run on all platforms that support SDL and mono. Thanks to SDL2 to make this happening.
- Fixed a lot of bugs related to emulation, check out the commits in the source code for more details.
- My Nes now include a simple GUI engine, that allows to access games and config almost all emu settings without the need of leaving the app, even in fullscreen mode.
Télécharger My Nes v7.0.6516 (32-bit)
Site Officiel de My Nes
 
 ColEm v4.2 
Vendredi 10/11/17 à 12:32 par Firebrand
Cet émulateur ColecoVision a été mis à jour. Les améliorations sont les suivantes:
- adds support for multiple monitors on Windows, improves the best full screen mode selection, and fixes flicker that appeared with the recent Win10 updates. The DirectInput support has also been fixed, and you can now use directional pads on the XBox controllers. The Linux version switches to PulseAudio sound, so you no longer need to mess with the OSS sound emulation.
Télécharger ColEm v4.2 (Windows)
Télécharger ColEm v4.2 (Linux)
Site Officiel de ColEm
 
 Virtual GameBoy v5.3 FR 
Mercredi 08/11/17 à 12:50 par Firebrand
La dernière version de cet émulateur GameBoy a été traduite en français par l'équipe de Tradu-France.
Télécharger Virtual GameBoy v5.3 FR
Tradu-France
 
 Ootake v2.87 
Mercredi 08/11/17 à 12:48 par Firebrand
Une nouvelle version de ce très bon émulateur PC-Engine a été publiée. Les améliorations sont les suivantes:
- At the top of the "Input" menu, the current pad connection status is displayed on one line, such as "Connect [x-Button Pad]". If you place the mouse cursor over it, the menu for changing the connection pad appears.
- "3-Button Pad (I+II)" added to the pad selection of the above menu. If this is selected, pressing [IIIr] button will result in pressing [I]+[II] button at the same time. In addition, [IIIs] button becomes [RUN] button. It can be used for jumping of [I]+[II] in "Double Dragon II", and for simultaneous bullet shooting of [I]+[II] in "Super Darius" and "Darius Plus", and so on.
- [Alt] key can be assigned to PCE controller setting. Therefore, when you want to open the menu, please use [Esc] key, the button by "CPU-> Configure Pause Button" menu, or mouse click. Also, when [Shift] key is pressed five times, the fixed key setting dialog will not be displayed. As a result, [Shift] key can be assigned to PCE controller setting.
- When setting PCE controller from the [Setting] button (lower left of the initial green screen), PCE controllers #2-#5 are initialized (keys not set). If your controller setting is not stable, please set it here.
- The number of save states can be used to a maximum of 80. (increased from 50 to 80)
- In the visual scene of the end of "Tenshi no Uta II", the problem of stopping was solved (occurred in recent version. adjustment of CD access timing). I was able to check the operation without problem until ending with this version.
- When entering the first tower in "Tenshi no Uta II", the problem that large noise exists on the head of some audio tracks (* this noises exists with a real PC Engine) was solved. In Ootake, this obvious unnecessary noise is cut and played cleanly.
* This problem is probably caused by a CD-ROM production mistake at that time (the sound of the end of the previous track is mixed at the beginning of the track). In "Tenshi no Uta II", "Rayxanber II", "Eikan ha Kimini" and "Ginga Fukei Densetsu Sapphire", this problem happens. Ootake solves it. If you uncheck "Setting-> Improve-> Cut Inaccurate CD-DA Track Head Noise" menu, this solving will be invalid (noise appear like real PC Engine).
- When specifying ".cue file" as an argument from the command prompt, the bug that could not be opened (occurred from v2.81) has been fixed.
- Additionally, a detailed part has been improved and corrected.
Télécharger Ootake v2.87
Site Officiel de Ootake
 
 NPlayers.ini et NPlayers32.ini v0.191 
Lundi 06/11/17 à 12:34 par Firebrand
Les nouveaux jeux de MAME v0.191 ont été ajoutés à ces fichiers permettant de trier les jeux MAME par nombre de joueurs supportés.
Télécharger NPlayers.ini v0.191
Télécharger NPlayers32.ini v0.191
Site Officiel de NPlayers.ini
 
 Virtual GameBoy v5.3 
Lundi 06/11/17 à 12:31 par Firebrand
Cet émulateur GameBoy pour Windows et Linux a étémis à jour. Les améliorations sont les suivantes:
- It adds support for multiple monitors and improves full-screen mode detection on Windows, fixes DirectInput joysticks support and the flickering window issue that appeared after the recent Win10 updates. The Windows version now supports two joysticks at a time (as long as GameBoy or Super GameBoy game allows for two players) and makes XBox directional pads work. I have also switched the Linux version to PulseAudio sound, so that you no longer need to mess with the OSS sound emulation.
Télécharger Virtual GameBoy v5.3 (Windows)
Télécharger Virtual GameBoy v5.3 (Linux)
Site Officiel de Virtual GameBoy
 
 Mame Classic v9.0.0 
Dimanche 05/11/17 à 12:15 par Firebrand
Une nouvelle version de ce frontend pour MAME a été publiée. Voici les changements apportés:
- Added : MAME Classic can now launch machines formally found in MESS which don't have software lists
- Added : MAME Classic will automatically look for a "devices" folder and a "bios" folder in your MAME directory and in the parent directory of your ROMs folder for machines formally found in MESS
- Changed : Screenless and mechanical systems are no longer displayed
- Changed : The Color column is now Palette
- Changed : The Hand Pointer cursor since it was showing as solid black on the Windows 10 Fall Creators Edition
- Fixed : Some instances where MAME Classic was unable to determine the device type when trying to launch a machine formally found in MESS
- Fixed : Color (Palette), Sound, and Graphics column not displaying proper data after a recent change to the listxml
- Removed : The Devices directory path selection box
Télécharger Mame Classic v9.0.0
Site Officiel de Mame Classic
 
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