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 GameEx v14 
Mercredi 17/12/14 à 11:59 par Firebrand
Ce frontend orienté multimédia a été mis à jour. Les améliorations sont les suivantes:
- GameEx Online, part of GameEx Evolution.
- For those eligible to a free upgrade to GameEx Evolution.
- Access at http://online.gameex.com from any device anywhere with no configuration required.
- Browse all your games by genre, company, decade and more.
- Launch and exit your games in GameEx from and device.
- View your favourites, the same game on other systems or have GameEx Online recommend new games for you that are popular with other users.
- Shutdown and control volume and exit and start GameEx.
- Full online Setup Wizard – completely configure GameEx and apply and restart.
- Game cards and social media posting.
- List management and database and rating editing coming soon.
- Remotely stream all your videos, music and ebooks to any device at any location with no router configuration required.
- Request remote assistance and send invitations to others to help and gain access.
- This is a complete server solution. No router or firewall configuration required.
- Access from Hong Kong, New York, or Timbuktu.
- The future and will be in active development. Expect more features soon.
- New GameEx Databases thanks to Flash:
*Total rebuild of ScummVM database, now complete as of V1.7, to support the new ScummVMDC tool.
*New ScummVM config creator included with install.
*Rebuild of NES database, though needs a lot of manual editing.
*Rebuild of VCS database.
*Massive work on SNES database.
*All other databases have had large updates and changes.
*Additional databases added for many other previously un-listed systems.
- New www.gameex.com completely redesigned.
Télécharger GameEx v14
Site Officiel de GameEx
 
 Mednafen v0.9.37 UNSTABLE (32-bit) 
Mardi 16/12/14 à 12:04 par Firebrand
Une nouvelle version de cet émulateur multi-systèmes a été publiée. Son auteur la considère comme instable à cause d'un nombre important de changements et conseille de faire des copies des sauvegarde de ses jeux avant de l'utiliser. Soyez donc prudents si vous mettez votre émulateur à jour. Les améliorations sont les suivantes:
- This release is marked as UNSTABLE due to the huge number of internal changes, which may have caused a regression or three. Many of the changes were concerning file access, so it may be prudent to backup your save game memory files before using this release.
- PS1 save state functionality is enabled by default now.
- PS1 emulation is a bit more CPU-intensive than in 0.9.36.5, more so in 32-bit builds than 64-bit builds, mostly due to some accuracy-related improvements.
- Netplay functionality now requires the new mednafen-server 0.5.2.
- Use gcc 4.9.2+ to compile the source code. 4.8.3 might work, but 4.7.x and older definitely won't anymore. Latest LLVM clang should work too, but I've not tested it.
- Notable end-user changes compared to 0.9.36.5:
*Added new netplay commands "/list" and "/gamekey".
*Rewrote save state rewinding code to be cleaner, and less CPU-intensive when used with systems with large save states like PC-FX and PS1.
*Changed the input-recording movie(via Shift+F5) format
*GB, GBA, MD, VB, SNES, WonderSwan: Save-game nonvolatile memory files are no longer written gzip-compressed.
*MD: Added emulation of the EA 4-Way Play multitap adapter.
*MD: Added emulation of the Sega Team Player multitap adapter.
*MD: Added working Mega Mouse emulation.
*NES: Added support for custom palettes with 512 colors(for de-emphasis bits colors).
*NES: Custom palette loading with PAL emulation now loads from file "nes-pal.pal" instead of file "nes.pal".
*NGP: Removed various per-game ROM patches by fixing the underlying issues.
*PCE, PC-FX, PS1: Fixed subtly-crackling-sound problem when save state-rewinding.
*SMS, GG: Added support for custom palettes.
*PS1: Reworked disc detection and region detection heuristics to pick up more homebrew PS1 games.
*PS1: Error-out when using a known bad BIOS, or a BIOS from the wrong region.
*PS1: Fixed reverb versus main volume levels; fixes excessive reverb problem in some places in "WipEout".
*PS1: Increased sound output volume by about 3.5dB.
*PS1: Tweaked Justifier lightgun emulation to fix unreliable horizontal shot positioning in "Elemental Gearbolt".
*PS1: Added GPU cache emulation; fixes the engine heat effect in "F1 2000", and mostly fixes the flickering graphics problem in the map screen of "Tactics Ogre".
*PS1: Fixed broken emulation of an esoteric CDC feature that was causing an assert() to trigger under specific circumstances; fixes an abort with "Rockman 8" when letting the intro FMV play all the way through.
*PS1: Fixed some precision-related issues in the triangle rendering code; fixes 3D model flickering at three points in "Final Fantasy 8".
*PS1: Added a rough simulation of a borderline-unstable CDC behavior to fix major problems with "Bedlam" and "Rise 2".
- Settings removed:
*filesys.disablesavegz
*srwcompressor
Télécharger Mednafen v0.9.37 UNSTABLE (32-bit)
Site Officiel de Mednafen
 
 FS-UAE v2.5.22 dev 
Lundi 15/12/14 à 11:34 par Firebrand
Deux nouvelles versions de cet émulateur Amiga ont été publiées consécutivement. Voici la liste des changements apportés:
Changes in FS-UAE 2.5.22dev:
- Updated emulation core from WinUAE 3000b28.

Changes in FS-UAE Launcher 2.5.22dev:
- Add support for WHDLoad 18.0.
- Make WHDLoad 18.0 the default WHDLoad version.

Changes in FS-UAE 2.5.21dev:
- Added file version information to fs-uae.exe
- Updated Windows build/dist system to work with MSYS2.
- Also check for plugin .dll/.so in executable directory and exedir/../name/name.dll-or-so (useful for development and testing)
- Added microsoft_x_box_one_pad_11_6_1_0_linux.conf.
- Added sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf.
- Added wireless_controller_14_6_1_0_macosx.conf.
- Updated emulation core from WinUAE 2900b25.

Changes in FS-UAE Launcher 2.5.21dev:
- Allow clearing preferred joystick(s) via settings UI.
- Can start with path to .fs-uae file as final argument (auto-runs configuration via FS-UAE Launcher).
- Can start with game uuid as final argument (auto-runs preferred variant).
- Can start with variant uuid as final argument (autu-runs specified variant).
- Fixed issue caused by QT normalizing (NFC) paths on OS X.
Télécharger FS-UAE v2.5.22 dev
Site Officiel de FS-UAE
 
 WinUAE v3.0.0 Beta 28 RC3 (32-bit) 
Lundi 15/12/14 à 11:29 par Firebrand
Une nouvelle beta, qui devrait normalement être la dernière avant la prochaine version stable, de cet émulateur Amiga pour Windows a été publiée. Notez que la .dll nécessaire à l'émulation PPC a été mise à jour (à télécharger sur la fiche de l'émulateur dans la section Amiga). Les améliorations sont les suivantes:
- qemu-uae.dll updated to final 2.2.0 QEMU release. (No PPC changes)
- Removed A26x0 chip ram mirror hack (b25), not needed anymore.
- Copper WAIT with BFD=0 (wait for blitter enabled) sequence was incorrect, copper first waits for blitter, then it goes to normal WAIT state. Previously WAIT state check was done first, then blitter wait. It is not same because copper requires idle cycle when WAIT ends and it should be after blitter has finished, not before. (Last minute change 1)
- Second last minute change: last line sprite DMA logic behavior difference between A1000 Agnus and Fat revisions. Sprite glitches are different in Skitro by Awesome/D-Tect/Vanish when run on A1000 vs OCS A500. Also fixes missing yellow glitches in same demo.
- b23 "Fixed missing graphics in Disposable Hero title screen in non-cycle exact modes." broke (again) demo Back in 90 / Samplers. Added quick workaround: only do "Disposable Hero" fix if CPU is 68020+ (=works in most whdload configurations without glitches).
Télécharger WinUAE v3.0.0 Beta 28 RC3 (32-bit)
Site Officiel de WinUAE
 
 MAME Plus! XT v0.156 r5200 
Vendredi 12/12/14 à 11:28 par Firebrand
Les dérviés XT de MAME Plus! ont été mis à jour avec les dernières sources de MAME Plus! disponibles.
Télécharger MAME Plus! XT v0.156 r5200
Site Officiel de MAME Plus! XT
 
 ROMs FB Alpha v0.2.97.34 
Jeudi 11/12/14 à 21:16 par Reeko
FB Alpha est un émulateur multi-systèmes qui supporte notamment de nombreux système Arcade. Il est de fait un des meilleurs dans sa catégorie. La rubrique a été mise à jour sur le site avec tous les sets Arcade reconnus.
ROMs FB Alpha
 
 Mise à jour de la section MAME 
Mercredi 10/12/14 à 13:15 par Reeko
La section MAME a été mise à jour selon la dernière version de l'émulateur (0.156) avec les samples, ROMs, CHDs et le pack de Bios.
Section MAME
 
 WinUAE v3.0.0 Beta 27 FR (32-bit) 
Mercredi 10/12/14 à 12:21 par Firebrand
Tradu-France a publié la traduction française de la dernière beta de WinUAE.
Télécharger WinUAE v3.0.0 Beta 27 FR (32-bit)
Tradu-France
 
 WinUAE v3.0.0 Beta 27 RC2 (32-bit) 
Mardi 09/12/14 à 11:36 par Firebrand
Une nouvelle beta pour cet émulateur Amiga a été publiée. Voici les améliorations apportées:
- Added compatibility warning message if PPC CPU (and m68k is stopped) configures UAE filesystem autoconfig board ("UAE" controller that is needed by uaehf.device bsdsocket, uaescsi and so on)
- Added download url to no ppc plugin detected message.
- Minimize when inactive option should be ignored if mode is fullscreen. Only uncapturing mouse in real fullscreen mode makes no sense. (b24)
- 68000 MOVE to CCR/SR idle cycle count is 4 cycles, not 6.
- 68000 prefetch mode ("more compatible") DBcc cycle counting fixed.
- 68030 prefetch/"cycle-exact" mode MMU instruction exception prefetch fix. (Same as 280b1 for FPU)
- 68030 "fake" MMU (MMU emulation not enabled = MMU instructions do nothing), absolute address (xxx.w and xxx.l) addressing modes were marked incorrectly as invalid.
- Strange immediate TST variant (TST.x #z) is valid instruction if 68020+.
- Allow 24-bit address space with 68030 CPU. (Not going to touch other CPUs just yet)
Télécharger WinUAE v3.0.0 Beta 27 RC2 (32-bit)
Site Officiel de WinUAE
 
 WinUAE v3.0.0 Beta 26 FR (32-bit) 
Samedi 06/12/14 à 11:52 par Firebrand
La dernière beta de WinUAE est désormais disponible en français grâce à Tradu-France.
Télécharger WinUAE v3.0.0 Beta 26 FR (32-bit)
Tradu-France
 
 RiceVideo Community Version v0.4.1 (04/12/2014) 
Vendredi 05/12/14 à 11:51 par Firebrand
Une nouvelle version de ce plug-in vidéo pour émulateur Nintendo 64 a été publiée. Elle corrige principalement un bug introduit dans la précédente:
- New release of Rice Video, fix a problem i introduced with some of my cleaning, fixes tiles drawing improperly. Also ported some more Daedulus behaviour, hopefully will work better.
Télécharger RiceVideo Community Version v0.4.1 (04/12/2014)
Site Officiel de RiceVideo Community Version
 
 WinUAE v3.0.0 Beta 26 RC1 (32-bit) 
Vendredi 05/12/14 à 11:49 par Firebrand
Ce nouvelle beta pour WinUAE inaugure un nouveau saut de version: l'émulateur passe à la v3.0.0. La dll pour l'émulation PPC a également été mise à jour; référez-vous à la fiche de l'émulateur dans notre section Amiga pour vous la procurer! Les améliorations sont les suivantes:
- Bumped version to 3.0.
- Directory filesystem statefile support didn't save open file's full path correctly if path was deeper than 2 levels from root. (Bug since directory statefile support was implemented)
- Z3 mapping mode = automatic: select always real mode if JIT is disabled.
- Added picassoiv_rom_file config file entry, if you want to use different versions or custom path.
- Off by one error in internal buffer calculation, display was shifted by 1 vertical pixel, hiding first line if window size was small enough but still big enough to fit all vertical lines.
- 68000 JMP (d8,An/PC,Xn) didn't include extra 4 cycle idle time. (Documentation says 3 read cycles which is incorrect, correct sequence is 4 idle cycles + 2 idle cycles + prefetch + prefetch)
Télécharger WinUAE v3.0.0 Beta 26 RC1 (32-bit)
Site Officiel de WinUAE
 
 DSP v0.15b2 WIP (32-bit) 
Jeudi 04/12/14 à 12:11 par Firebrand
Cet émulateur multi-système a été mis à jour (mais sans changement de numéro de version). Les améliorations sont les suivantes:
General
- Z80: Fixed LDD and LDDR (Was fixed on Spectrum Z80 engine, but I forget to update!)
- Loading dynamically the necessary libraries. No more errors if the SDL2 library is not present, warns and finishes execution. If Zlib or IPF libraries are not available, do not perform the function but continues execution.
- Pokey: Started writing chip emulation
- Lazarus (Linux and OSX)
*Fixed search function within a ZIP, it was doubling the results
*Optional libraries: Zlib and IPF (CAPS Image)
*Needed libraries: SDL2 and SDL2 Mixer
- Delphi (Windows)
*Optional library: IPF (CAPS Image), the Zlib library is included on Delphi and don't need a external library
*Needed library: SDL2
- UPD765:
*Fixed length when full track read is selected
*Fixed length when a sector read is selected
*Fixed function that searches for the next id sector ('Tintin on the Moon' loads again on Spectrum +3)
*Fixed when trying to read beyond the end of a track ('Short Circuit', 'Head Over Heels', etc. loads on Amstrad)
*Fixed sector selection when it's deleted and SK is selected
- IPF: Started writing an interface to the IPF disk format

Amstrad
- Implemented snapshots. Now load and save in 'SNA' format.
- Fixed selection of high ROM. If an unmapped ROM is selected by default basic ROM is slected (Fixes 'avant JC 20000', '2112AD', etc.)
- Some enhancement on Z80 timings, but still are wrong ('Prohibition' loads)
Télécharger DSP v0.15b2 WIP (32-bit)
Site Officiel de DSP
 
 RiceVideo Community Version v0.4.0 (01/12/2014) 
Lundi 01/12/14 à 12:05 par Firebrand
Ce plug-in vidéo pour émulateurs Nintendo 64 a été mis à jour. Les améliorations sont les suivantes:
- Rice Video 0.4.0 released, more optimized code with a variety of fixes, also gone and did a rethink on the layout of the settings, should be a bit more easier hopefully. Let me know about any games that have gotten worse since previous version. Stripped out a hack for TWINE that was causing some serious depth fighting issues with windows, let me know if its created any problems by removing this hack.
- Also did some rethinking of highres texture dumping and loading, should be a lot more streamlined with the texture dumping at least.
Télécharger RiceVideo Community Version v0.4.0 (01/12/2014)
Site Officiel de RiceVideo Community Version
 
 Series.ini v0.156 
Lundi 01/12/14 à 12:02 par Firebrand
Ce fichier permettant de classer les jeux MAME par séries a été mis à jour. Voici les modifications apportées:
- Entries RENAMED: (clubk2kf) to (clubk2kp), (futaribl) to (futariblj), (pbst30b) to (pbst30a) and (sf2mdtc) to (sf2b).
- Series ADDED: Rad Action.
- Series UPDATED: After Burner, Arkanoid, Battle Garegga, Breakout, Club Kart, Darius, Donkey Kong, Dragon World, Knights of Valour, Kung-Fu Master, Oriental Legend, Megatouch, Phoenix, Player's Edge, Play Girls, Pop'n Music, Raiden, Space Invaders, Teenage Mutant Ninja Turtles, Tetris, Tron.
Télécharger Series.ini v0.156
Site Officiel de Series.ini
 
 Final Burn Alpha v0.2.97.34 (Unicode) FR 
Lundi 01/12/14 à 12:01 par Firebrand
Grâce à l'équipe de Tradu-France, la dernière version de cet émulateur orienté arcade est maintenant disponible en français.
Télécharger Final Burn Alpha v0.2.97.34 (Unicode) FR
Tradu-France
 
 Languages.ini v0.156 (0.38) 
Dimanche 30/11/14 à 11:34 par Firebrand
Les nouveaux jeux supportés par MAME v0.156 ont été ajouté à ce fichier permettant de classer les jeux par langue.
Télécharger Languages.ini v0.156 (0.38)
Site Officiel de Languages.ini
 
 Emu Loader v7.7.2 
Dimanche 30/11/14 à 11:33 par Firebrand
Une nouvelle version de ce frontend pour MAME a été publiée. Le site officiel ayant actuellement quelques soucis, les améliorations ne sont pour l'instant pas connues.
Télécharger Emu Loader v7.7.2
Site Officiel de Emu Loader
 
 WolfMAME v0.156 
Dimanche 30/11/14 à 11:31 par Firebrand
Les amateurs de scoring compétitif pourront jeter leur dévolu sur ce build de MAME mis à jour.
Télécharger WolfMAME v0.156
Site Officiel de WolfMAME
 
 MAMEUIFX32 v0.156 
Dimanche 30/11/14 à 11:30 par Firebrand
Une nouvelle version de ce build de MAME a été publiée. En plus du passage à la v0.156, des améliorations internes ont été apportées:
- Added new Toolbar Icon to switch on the fly between "Normal" and "Grouped" View in the gamelist
- Fixed MAMEUIFX bug in MIDAS.C driver (black screen in game as reported at MAMEItalia Forum)
- Removed very old hack in TWIN16.C driver (no more needed)
- Tweaked refresh rate in CAVE.C driver to a more reasonable value
Télécharger MAMEUIFX32 v0.156
Site Officiel de MAMEUIFX32
 
 MAME Plus! v0.156 r5198 (32-bit) 
Dimanche 30/11/14 à 11:29 par Firebrand
Ce build de MAME a été mis à jour avec les dernières sources de l'émulateur.
Télécharger MAME Plus! v0.156 r5198 (32-bit)
Site Officiel de MAME Plus!
 
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